qmk_firmware/layouts/community/ergodox/ab/keymap.c
Jack Humbert d2ff66a985 Creates a layouts/ folder for keymaps shared between keyboards ()
* include variables and .h files as pp directives

* start layout compilation

* split ergodoxes up

* don't compile all layouts for everything

* might seg fault

* reset layouts variable

* actually reset layouts

* include rules.mk instead

* remove includes from rules.mk

* update variable setting

* load visualizer from path

* adds some more examples

* adds more layouts

* more boards added

* more boards added

* adds documentation for layouts

* use lowercase names for LAYOUT_

* add layout.json files for each layout

* add community folder, default keymaps for layouts

* touch-up default layouts

* touch-up layouts, some keyboard rules.mk

* update documentation for layouts

* fix up serial/i2c switches
2017-08-23 22:29:07 -04:00

156 lines
7.1 KiB
C

#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // default layer
#define FN1 1 // media layer
#define CAPS_CTL CTL_T(KC_CAPS) // Caps on tap, Ctrl on hold.
#define COPY LCTL(KC_V) // C-c Copy
#define PASTE LCTL(KC_V) // C-v Paste
#define ZM_NRM LCTL(KC_0) // C-0 Zoom Normal
#define ZM_OUT LCTL(KC_MINS) // C-- Zoom Out
#define ZM_IN LCTL(KC_PLUS) // C-+ Zoom In
#define EM_UNDO LCTL(KC_UNDS) // C-_ Emacs Undo
#define _MOB 1 // Mobile#
#define _CUS1 2 // Custom macro 1
#define _CUS2 3 // Custom macro 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | - | = | BSpace |
* |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | Fwd | | Back | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* |Caps/Ctl| A | S | D | F | G |------| |------| H | J | K | L | ; | Enter |
* |--------+------+------+------+------+------| PgDn | | PgUp |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | ' |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | Ctrl | Esc | LGui | Alt | Alt | | Left | Dn | Up | Right| Fn |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Copy | ( | | ) | Paste|
* ,------|------+------| |------+------+------.
* | | | [ | | ] | | |
* |Space | Del |------| |------| Enter|BSpace|
* | | | { | | } | | |
* `--------------------' `--------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = LAYOUT_ergodox( // layer 0 : default
// Left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_WBAK,
CAPS_CTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN,
KC_LCTL, KC_ESC, KC_LGUI, KC_LALT, KC_LALT,
COPY, KC_LCBR,
KC_LPRN,
KC_SPC, KC_DEL, KC_LBRC,
// Right hand
KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_WFWD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_PGUP, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TG(FN1),
KC_RCBR, PASTE,
KC_RPRN,
KC_RBRC, KC_ENT, KC_BSPC),
/* Keymap 1: Fn Keys, media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | BSpace |
* |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | LClk | MClk | RClk | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Teensy| | ZmNrm| ZmOut| ZmIn | | Undo |VolDn |VolUp | Mute | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------+------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// FN1 Layer
[FN1] = LAYOUT_ergodox(
// Left hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN3, KC_BTN2, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, ZM_NRM, ZM_OUT, ZM_IN,
KC_TRNS, KC_TRNS,
KC_TRNS,
RESET, KC_TRNS, KC_TRNS,
// Right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, M(_MOB), KC_TRNS, M(_CUS1),M(_CUS2),KC_TRNS, KC_TRNS,
EM_UNDO, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case _MOB: // Your mobile# here.
return MACRODOWN(T(1), T(2), T(3), T(MINS),
T(1), T(2), T(3), T(MINS),
T(1), T(2), T(3), T(4),
END);
case _CUS1: // Your custom macro 1
return MACRODOWN(T(E), T(M), T(A), T(C), T(S), T(SPC), END);
case _CUS2: // Your custom macro 2
return MACRODOWN(T(L), T(S), T(SPC), T(MINS), T(L), T(ENT), END);
};
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};