qmk_firmware/keyboards/primekb/prime_e/keymaps/jetpacktuxedo/keymap.c
Ethan Madden b2a6329376 [Keymap] Fix some formatting, add blink on lock example (#7145)
* Double backspace + changed layer detection

* Blink on capslock

* updated with feedback from @drashna
2019-10-25 15:34:55 -07:00

123 lines
4.5 KiB
C

/* Copyright 2018 Holten Campbell
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#define BLINK_DURATION 512
#define CAPS_LED_PIN B1
#define NUM_LED_PIN B2
#define SCROLL_LED_PIN B3
uint8_t CAPS;
uint16_t BLINK_TIMER = 0;
uint8_t CAPS_LED_STATE = 0;
// Init togg_indicator so the compiler doesn't complain when I declare it last.
static void togg_indicator(uint8_t *state, uint8_t pin);
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, KC_BSPC,
LT(2, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, LT(2, KC_ENT),
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, LT(3, KC_B), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, LT(1, KC_SPC), LT(1, KC_SPC), KC_RALT, KC_RGUI, KC_RCTL
),
[1] = LAYOUT(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, KC_DEL,
KC_TRNS, KC_MINS, KC_EQL, KC_SCLN, KC_QUOT, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_QUOT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_BSLS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, KC_TRNS,
KC_TRNS, KC_UNDS, KC_PLUS, KC_COLN, KC_DQUO, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_DQUO, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
void matrix_init_user(void) {
// set CapsLock LED to output and low
setPinOutput(CAPS_LED_PIN);
writePinLow(CAPS_LED_PIN);
// set NumLock LED to output and low
setPinOutput(NUM_LED_PIN);
writePinLow(NUM_LED_PIN);
// set ScrollLock LED to output and low
setPinOutput(SCROLL_LED_PIN);
writePinLow(SCROLL_LED_PIN);
}
void matrix_scan_user(void) {
if (CAPS == 1) {
// Blink the first led when capslock is active
if (BLINK_TIMER >= BLINK_DURATION) {
togg_indicator(&CAPS_LED_STATE, CAPS_LED_PIN);
BLINK_TIMER = 0;
}
BLINK_TIMER++;
}
}
//function for layer indicator LED
layer_state_t layer_state_set_user(layer_state_t state) {
if (layer_state_cmp(state, 1)) {
writePinHigh(CAPS_LED_PIN);
} else {
writePinLow(CAPS_LED_PIN);
}
if (layer_state_cmp(state, 2)) {
writePinHigh(NUM_LED_PIN);
} else {
writePinLow(NUM_LED_PIN);
}
if (layer_state_cmp(state, 3)) {
writePinHigh(SCROLL_LED_PIN);
} else {
writePinLow(SCROLL_LED_PIN);
}
return state;
}
void led_set_user(uint8_t usb_led) {
if (IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)) {
CAPS = 1;
}
else {
CAPS = 0;
}
}
void togg_indicator(uint8_t *state, uint8_t pin) {
// Toggles a pin based on the current state
if (*state == 0){
*state = 1;
writePinHigh(pin);
}
else if (*state == 1){
*state = 0;
writePinLow(pin);
}
}