1646c0f26c
* Add Per Key functionality for AutoShift (#11536) * LED Matrix: Reactive effect buffers & advanced indicators (#12588) * [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626) * [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625) * LED Matrix: Split (#12633) * [CI] Format code according to conventions (#12650) * feat: infinite timeout for leader key (#6580) * feat: implement leader_no_timeout logic * docs(leader_key): infinite leader timeout docs * Format code according to conventions (#12680) * Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403) * Fix default ADC_RESOLUTION for ADCv3 (and ADCv4) Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers (that macro should not have been there, because ADCv3 has CFGR instead of CFGR1). Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS if it is defined (that name is used for ADCv3 and ADCv4). * Update ADC docs to match the actually used resolution ADC driver for ChibiOS actually uses the 10-bit resolution by default (probably to match AVR); fix the documentation accordingly. Also add both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names differ according to the ADC implementation in the particular MCU). * Fix pinToMux() for B12 and B13 on STM32F3xx Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and B13 pins were wrong. * Add support for all possible analog pins on STM32F1xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx (they are the same at least for STM32F103x8 and larger F103 devices, and also F102, F105, F107 families). Actually tested on STM32F103C8T6 (therefore pins C0...C5 were not tested). Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages, cannot be supported at the moment, because those pins are connected only to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1. * Add support for all possible analog pins on STM32F4xx Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally F3...F10 (if STM32_ADC_USE_ADC3 is enabled). These mux values are apparently the same for all F4xx devices, except some smaller devices may not have ADC3. Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested. Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices which don't have ADC3 also don't have the GPIOF port, therefore the code which refers to Fx pins does not compile. * Fix STM32F3xx ADC mux table in documentation The ADC driver documentation had some errors in the mux table for STM32F3xx. Fix this table to match the datasheet and the actual code (mux settings for B12 and B13 were also tested on a real STM32F303CCT6 chip). * Add STM32F1xx ADC pins to the documentation * Add STM32F4xx ADC pins to the documentation * Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600) * Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example. * Update flashing.md * Update chconf.h * Update config.h * Update halconf.h * Update mcuconf.h * eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671) * Add support for MCU = STM32F446 (#12619) * Add support for MCU = STM32F446 * Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h * Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64 * stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled. * Format code according to conventions (#12682) * Format code according to conventions (#12687) * Add STM32L433 and L443 support (#12063) * initial L433 commit * change to XC * fix L433 * disable all peripherals * update system and peripheral clocks * 433 change * use its own board files * revert its own board files * l433 specific change * fix stm32l432xx define * remove duplicate #define * fix bootloader jump * move to L443xx and add i2c2, spi2, usart3 to mcuconf.h * move to L443 * move to L443 * fix sdmmc in mcuconf.h * include STM32L443 * add L443 * Include L443 in compatible microcontrollers * Include L443 in compatible microcontrollers * Update config bootloader jump description * Update ChibiOS define reasoning * Update quantum/mcu_selection.mk * fix git conflict * Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613) * Fix bad PR merge for #6580. (#12721) * Change RGB/LED Matrix to use a simple define for USB suspend (#12697) * [CI] Format code according to conventions (#12731) * Fixing transport's led/rgb matrix suspend state logic (#12770) * [CI] Format code according to conventions (#12772) * Fix comment parsing (#12750) * Added OLED fade out support (#12086) * fix some references to bin/qmk that slipped in (#12832) * Resolve a number of warnings in `qmk generate-api` (#12833) * New command: qmk console (#12828) * stash poc * stash * tidy up implementation * Tidy up slightly for review * Tidy up slightly for review * Bodge environment to make tests pass * Refactor away from asyncio due to windows issues * Filter devices * align vid/pid printing * Add hidapi to the installers * start preparing for multiple hid_listeners * udev rules for hid_listen * refactor to move closer to end state * very basic implementation of the threaded model * refactor how vid/pid/index are supplied and parsed * windows improvements * read the report directly when usage page isn't available * add per-device colors, the choice to show names or numbers, and refactor * add timestamps * Add support for showing bootloaders * tweak the color for bootloaders * Align bootloader disconnect with connect color * add support for showing all bootloaders * fix the pyusb check * tweaks * fix exception * hide a stack trace behind -v * add --no-bootloaders option * add documentation for qmk console * Apply suggestions from code review * pyformat * clean up and flesh out KNOWN_BOOTLOADERS * Remove pointless SERIAL_LINK_ENABLE rules (#12846) * Make Swap Hands use PROGMEM (#12284) This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource. * Fix another bin/qmk reference (#12856) * [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419) * Fixup build errors on `develop` branch. (#12723) * LED Matrix: Effects! (#12651) * Fix syntax error when compiling for ARM (#12866) * Remove KEYMAP and LAYOUT_kc (#12160) * alias KEYMAP to LAYOUT * remove KEYMAP and LAYOUT_kc * Add setup, clone, and env to the list of commands we allow even with broken modules (#12868) * Rename `point_t` -> `led_point_t` (#12864) * [Keyboard] updated a vendor name / fixed minor keymap issues (#12881) * Add missing LED Matrix suspend code to suspend.c (#12878) * LED Matrix: Documentation (#12685) * Deprecate `send_unicode_hex_string()` (#12602) * Fix spelling mistake regarding LED Matrix in split_common. (#12888) * [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895) * Use milc.subcommand.config instead of qmk.cli.config (#12915) * Use milc.subcommand.config instead * pyformat * remove the config test * Add function to allow repeated blinking of one layer (#12237) * Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time * Update doc * Rework rgblight blinking according to requested change * optimize storage * Fixup housekeeping from being invoked twice per loop. (#12933) * matrix: wait for row signal to go HIGH for every row (#12945) I noticed this discrepancy (last row of the matrix treated differently than the others) when optimizing the input latency of my keyboard controller, see also https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/ Before this commit, when tuning the delays I noticed ghost key presses when pressing the F2 key, which is on the last row of the keyboard matrix: the dead_grave key, which is on the first row of the keyboard matrix, would be incorrectly detected as pressed. After this commit, all keyboard matrix rows are interpreted correctly. I suspect that my setup is more susceptible to this nuance than others because I use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask the problem. * ensure we do not conflict with existing keymap aliases (#12976) * Add support for up to 4 IS31FL3733 drivers (#12342) * Convert Encoder callbacks to be boolean functions (#12805) * [Keyboard] Fix Terrazzo build failure (#12977) * Do not hard set config in CPTC files (#11864) * [Keyboard] Corne - Remove legacy revision support (#12226) * [Keymap] Update to Drashna keymap and user code (based on develop) (#12936) * Add Full-duplex serial driver for ARM boards (#9842) * Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987) * Backlight: add defines for default level and breathing state (#12560) * Add dire message about LUFA mass storage bootloader (#13014) * [Keyboard] Remove redundant legacy and common headers for crkbd (#13023) Was causing compiler errors on some systems. * Fix keyboards/keymaps for boolean encoder callback changes (#12985) * `backlight.c`: include `eeprom.h` (#13024) * Add changelog for 2021-05-29 Breaking Changes merge (#12939) * Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version * Add recent develop changes * Sort recent develop changes * Remove sections for ChibiOS changes per tzarc No ChibiOS changes this round. * Add and sort recent develop changes * add notes about keyboard moves/deletions * import changelog for PR 12172 Documents the change to BOOTMAGIC_ENABLE. * update section headings * re-sort changelog * add additional note regarding Bootmagic changes * remove changelog timestamp * update dates in main Breaking Changes docs * fix broken section anchors in previous changelogs * add link to backlight/eeprom patch to changelog * highlight some more changes * link PRs from section headers * Restore standard readme * run: qmk cformat --core-only
323 lines
12 KiB
C
323 lines
12 KiB
C
/*
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Copyright 2019 Ryan Caltabiano <https://github.com/XScorpion2>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <stdint.h>
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#include <stdbool.h>
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// an enumeration of the chips this driver supports
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#define OLED_IC_SSD1306 0
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#define OLED_IC_SH1106 1
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#if defined(OLED_DISPLAY_CUSTOM)
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// Expected user to implement the necessary defines
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#elif defined(OLED_DISPLAY_128X64)
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// Double height 128x64
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# ifndef OLED_DISPLAY_WIDTH
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# define OLED_DISPLAY_WIDTH 128
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# endif
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# ifndef OLED_DISPLAY_HEIGHT
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# define OLED_DISPLAY_HEIGHT 64
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# endif
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# ifndef OLED_MATRIX_SIZE
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# define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 1024 (compile time mathed)
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# endif
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# ifndef OLED_BLOCK_TYPE
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# define OLED_BLOCK_TYPE uint16_t
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# endif
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# ifndef OLED_BLOCK_COUNT
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# define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 32 (compile time mathed)
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# endif
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# ifndef OLED_BLOCK_SIZE
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# define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
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# endif
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# ifndef OLED_COM_PINS
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# define OLED_COM_PINS COM_PINS_ALT
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# endif
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// For 90 degree rotation, we map our internal matrix to oled matrix using fixed arrays
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// The OLED writes to it's memory horizontally, starting top left, but our memory starts bottom left in this mode
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# ifndef OLED_SOURCE_MAP
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# define OLED_SOURCE_MAP \
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{ 0, 8, 16, 24, 32, 40, 48, 56 }
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# endif
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# ifndef OLED_TARGET_MAP
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# define OLED_TARGET_MAP \
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{ 56, 48, 40, 32, 24, 16, 8, 0 }
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# endif
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// If OLED_BLOCK_TYPE is uint32_t, these tables would look like:
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// #define OLED_SOURCE_MAP { 32, 40, 48, 56 }
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// #define OLED_TARGET_MAP { 24, 16, 8, 0 }
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// If OLED_BLOCK_TYPE is uint16_t, these tables would look like:
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// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
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// #define OLED_TARGET_MAP { 56, 48, 40, 32, 24, 16, 8, 0 }
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// If OLED_BLOCK_TYPE is uint8_t, these tables would look like:
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// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120 }
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// #define OLED_TARGET_MAP { 56, 120, 48, 112, 40, 104, 32, 96, 24, 88, 16, 80, 8, 72, 0, 64 }
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#else // defined(OLED_DISPLAY_128X64)
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// Default 128x32
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# ifndef OLED_DISPLAY_WIDTH
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# define OLED_DISPLAY_WIDTH 128
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# endif
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# ifndef OLED_DISPLAY_HEIGHT
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# define OLED_DISPLAY_HEIGHT 32
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# endif
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# ifndef OLED_MATRIX_SIZE
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# define OLED_MATRIX_SIZE (OLED_DISPLAY_HEIGHT / 8 * OLED_DISPLAY_WIDTH) // 512 (compile time mathed)
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# endif
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# ifndef OLED_BLOCK_TYPE
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# define OLED_BLOCK_TYPE uint16_t // Type to use for segmenting the oled display for smart rendering, use unsigned types only
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# endif
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# ifndef OLED_BLOCK_COUNT
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# define OLED_BLOCK_COUNT (sizeof(OLED_BLOCK_TYPE) * 8) // 16 (compile time mathed)
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# endif
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# ifndef OLED_BLOCK_SIZE
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# define OLED_BLOCK_SIZE (OLED_MATRIX_SIZE / OLED_BLOCK_COUNT) // 32 (compile time mathed)
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# endif
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# ifndef OLED_COM_PINS
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# define OLED_COM_PINS COM_PINS_SEQ
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# endif
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// For 90 degree rotation, we map our internal matrix to oled matrix using fixed arrays
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// The OLED writes to it's memory horizontally, starting top left, but our memory starts bottom left in this mode
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# ifndef OLED_SOURCE_MAP
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# define OLED_SOURCE_MAP \
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{ 0, 8, 16, 24 }
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# endif
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# ifndef OLED_TARGET_MAP
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# define OLED_TARGET_MAP \
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{ 24, 16, 8, 0 }
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# endif
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// If OLED_BLOCK_TYPE is uint8_t, these tables would look like:
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// #define OLED_SOURCE_MAP { 0, 8, 16, 24, 32, 40, 48, 56 }
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// #define OLED_TARGET_MAP { 48, 32, 16, 0, 56, 40, 24, 8 }
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#endif // defined(OLED_DISPLAY_CUSTOM)
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#if !defined(OLED_IC)
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# define OLED_IC OLED_IC_SSD1306
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#endif
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// the column address corresponding to the first column in the display hardware
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#if !defined(OLED_COLUMN_OFFSET)
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# define OLED_COLUMN_OFFSET 0
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#endif
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// Address to use for the i2c oled communication
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#if !defined(OLED_DISPLAY_ADDRESS)
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# define OLED_DISPLAY_ADDRESS 0x3C
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#endif
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// Custom font file to use
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#if !defined(OLED_FONT_H)
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# define OLED_FONT_H "glcdfont.c"
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#endif
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// unsigned char value of the first character in the font file
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#if !defined(OLED_FONT_START)
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# define OLED_FONT_START 0
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#endif
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// unsigned char value of the last character in the font file
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#if !defined(OLED_FONT_END)
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# define OLED_FONT_END 223
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#endif
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// Font render width
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#if !defined(OLED_FONT_WIDTH)
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# define OLED_FONT_WIDTH 6
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#endif
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// Font render height
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#if !defined(OLED_FONT_HEIGHT)
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# define OLED_FONT_HEIGHT 8
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#endif
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// Default brightness level
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#if !defined(OLED_BRIGHTNESS)
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# define OLED_BRIGHTNESS 255
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#endif
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#if !defined(OLED_TIMEOUT)
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# if defined(OLED_DISABLE_TIMEOUT)
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# define OLED_TIMEOUT 0
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# else
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# define OLED_TIMEOUT 60000
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# endif
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#endif
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#if !defined(OLED_FADE_OUT_INTERVAL)
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# define OLED_FADE_OUT_INTERVAL 0x00
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#endif
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#if OLED_FADE_OUT_INTERVAL > 0x0F || OLED_FADE_OUT_INTERVAL < 0x00
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# error OLED_FADE_OUT_INTERVAL must be between 0x00 and 0x0F
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#endif
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#if !defined(OLED_I2C_TIMEOUT)
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# define OLED_I2C_TIMEOUT 100
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#endif
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#if !defined(OLED_UPDATE_INTERVAL) && defined(SPLIT_KEYBOARD)
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# define OLED_UPDATE_INTERVAL 50
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#endif
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typedef struct __attribute__((__packed__)) {
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uint8_t *current_element;
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uint16_t remaining_element_count;
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} oled_buffer_reader_t;
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// OLED Rotation enum values are flags
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typedef enum {
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OLED_ROTATION_0 = 0,
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OLED_ROTATION_90 = 1,
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OLED_ROTATION_180 = 2,
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OLED_ROTATION_270 = 3, // OLED_ROTATION_90 | OLED_ROTATION_180
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} oled_rotation_t;
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// Initialize the oled display, rotating the rendered output based on the define passed in.
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// Returns true if the OLED was initialized successfully
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bool oled_init(oled_rotation_t rotation);
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// Called at the start of oled_init, weak function overridable by the user
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// rotation - the value passed into oled_init
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// Return new oled_rotation_t if you want to override default rotation
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oled_rotation_t oled_init_user(oled_rotation_t rotation);
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// Clears the display buffer, resets cursor position to 0, and sets the buffer to dirty for rendering
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void oled_clear(void);
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// Renders the dirty chunks of the buffer to oled display
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void oled_render(void);
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// Moves cursor to character position indicated by column and line, wraps if out of bounds
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// Max column denoted by 'oled_max_chars()' and max lines by 'oled_max_lines()' functions
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void oled_set_cursor(uint8_t col, uint8_t line);
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// Advances the cursor to the next page, writing ' ' if true
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// Wraps to the begining when out of bounds
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void oled_advance_page(bool clearPageRemainder);
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// Moves the cursor forward 1 character length
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// Advance page if there is not enough room for the next character
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// Wraps to the begining when out of bounds
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void oled_advance_char(void);
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// Writes a single character to the buffer at current cursor position
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// Advances the cursor while writing, inverts the pixels if true
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// Main handler that writes character data to the display buffer
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void oled_write_char(const char data, bool invert);
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// Writes a string to the buffer at current cursor position
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// Advances the cursor while writing, inverts the pixels if true
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void oled_write(const char *data, bool invert);
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// Writes a string to the buffer at current cursor position
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// Advances the cursor while writing, inverts the pixels if true
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// Advances the cursor to the next page, wiring ' ' to the remainder of the current page
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void oled_write_ln(const char *data, bool invert);
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// Pans the buffer to the right (or left by passing true) by moving contents of the buffer
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void oled_pan(bool left);
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// Returns a pointer to the requested start index in the buffer plus remaining
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// buffer length as struct
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oled_buffer_reader_t oled_read_raw(uint16_t start_index);
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void oled_write_raw(const char *data, uint16_t size);
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void oled_write_raw_byte(const char data, uint16_t index);
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// Sets a specific pixel on or off
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// Coordinates start at top-left and go right and down for positive x and y
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void oled_write_pixel(uint8_t x, uint8_t y, bool on);
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#if defined(__AVR__)
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// Writes a PROGMEM string to the buffer at current cursor position
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// Advances the cursor while writing, inverts the pixels if true
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// Remapped to call 'void oled_write(const char *data, bool invert);' on ARM
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void oled_write_P(const char *data, bool invert);
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// Writes a PROGMEM string to the buffer at current cursor position
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// Advances the cursor while writing, inverts the pixels if true
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// Advances the cursor to the next page, wiring ' ' to the remainder of the current page
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// Remapped to call 'void oled_write_ln(const char *data, bool invert);' on ARM
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void oled_write_ln_P(const char *data, bool invert);
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void oled_write_raw_P(const char *data, uint16_t size);
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#else
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// Writes a string to the buffer at current cursor position
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// Advances the cursor while writing, inverts the pixels if true
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# define oled_write_P(data, invert) oled_write(data, invert)
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// Writes a string to the buffer at current cursor position
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// Advances the cursor while writing, inverts the pixels if true
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// Advances the cursor to the next page, wiring ' ' to the remainder of the current page
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# define oled_write_ln_P(data, invert) oled_write(data, invert)
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# define oled_write_raw_P(data, size) oled_write_raw(data, size)
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#endif // defined(__AVR__)
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// Can be used to manually turn on the screen if it is off
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// Returns true if the screen was on or turns on
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bool oled_on(void);
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// Can be used to manually turn off the screen if it is on
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// Returns true if the screen was off or turns off
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bool oled_off(void);
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// Returns true if the oled is currently on, false if it is
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// not
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bool is_oled_on(void);
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// Sets the brightness of the display
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uint8_t oled_set_brightness(uint8_t level);
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// Gets the current brightness of the display
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uint8_t oled_get_brightness(void);
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// Basically it's oled_render, but with timeout management and oled_task_user calling!
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void oled_task(void);
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// Called at the start of oled_task, weak function overridable by the user
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void oled_task_user(void);
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// Set the specific 8 lines rows of the screen to scroll.
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// 0 is the default for start, and 7 for end, which is the entire
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// height of the screen. For 128x32 screens, rows 4-7 are not used.
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void oled_scroll_set_area(uint8_t start_line, uint8_t end_line);
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// Sets scroll speed, 0-7, fastest to slowest. Default is three.
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// Does not take effect until scrolling is either started or restarted
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// the ssd1306 supports 8 speeds with the delay
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// listed below betwen each frame of the scrolling effect
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// 0=2, 1=3, 2=4, 3=5, 4=25, 5=64, 6=128, 7=256
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void oled_scroll_set_speed(uint8_t speed);
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// Scrolls the entire display right
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// Returns true if the screen was scrolling or starts scrolling
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// NOTE: display contents cannot be changed while scrolling
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bool oled_scroll_right(void);
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// Scrolls the entire display left
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// Returns true if the screen was scrolling or starts scrolling
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// NOTE: display contents cannot be changed while scrolling
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bool oled_scroll_left(void);
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// Turns off display scrolling
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// Returns true if the screen was not scrolling or stops scrolling
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bool oled_scroll_off(void);
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// Returns the maximum number of characters that will fit on a line
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uint8_t oled_max_chars(void);
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// Returns the maximum number of lines that will fit on the oled
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uint8_t oled_max_lines(void);
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