qmk_firmware/keyboards/dztech/dz40rgb/config.h
XScorpion2 c98247e3dd RGB Matrix Overhaul (#5372)
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance

* Updating effect function api for future extensions

* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary

* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
2019-04-02 17:24:14 -07:00

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1014 B
C

#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x1220
#define DEVICE_VER 0x0001
#define MANUFACTURER DZTECH
#define PRODUCT DZ40RGB
#define DESCRIPTION DZ40 ARM RGB keyboard
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
#define MATRIX_ROW_PINS { B13, B12, A2, A1 }
#define MATRIX_COL_PINS {A6, A7, B0, B1, C15, C14, C13, B9, B8, A8, B14, B15 }
/* #define UNUSED_PINS {A0,A1,A2, A3,A4,A9,A10,C15,A13,A14,B2}*/
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCE 3
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
#define RGB_MATRIX_KEYPRESSES
#define DISABLE_RGB_MATRIX_SPLASH
#define DISABLE_RGB_MATRIX_MULTISPLASH
#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
#define DRIVER_ADDR_1 0b1010000
#define DRIVER_ADDR_2 0b1010000 // this is here for compliancy reasons.
#define DRIVER_COUNT 2