* Tweak the Christmas animation effect to be less harsh on the eyes
* Further improve the tweaked Christmas animation code
- Use constants where it makes sense
- Instead of complicated math, use a static variable to keep track if it's animating from or to red
- Don't use pow (but a simple macro instead)
- Using floating point math is necessary for the fraction in the cubic bezier function to work
* Update docs for the tweaked Christmas animation effect
* Further improve memory usage
- Don't use floats, but 32 bit ints instead (where needed)
- Replace limits.h with constant
* Fix typo
QMK (Quantum Mechanical Keyboard) is an open source community centered around developing computer input devices. The community encompasses all sorts of input devices, such as keyboards, mice, and MIDI devices. A core group of collaborators maintains QMK Firmware, QMK Configurator, QMK Toolbox, qmk.fm, and this documentation with the help of community members like you.
Get Started
Totally new to QMK? There are two ways to get started:
QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your keymap, and changing the keycodes.
Need help?
Check out the support page to see how you can get help using QMK.
Give Back
There are a lot of ways you can contribute to the QMK Community. The easiest way to get started is to use it and spread the word to your friends.