qmk_firmware/keyboards/rgbkb/zen/rev1/keymaps/starcalleramethyst/config.h
starcalleramethyst ba13127c04 New RGBKB Zen Rev1 keymap (#7609)
* adding my zen 1 keymap

updated layers and custom keycodes

* added slack + paste

defined custom keycode S_H_P and added to layer 3

* added custom keycodes

defined and inserted T_H_B and T_H_T

* enabled tap dance

adjusted rules to include tap dance

* tap dance enumeration and timing

added a TD key to send space on press and . on double tap. added tapping term to set tap detection time.

* added custom keycode

added E_SS to print string

* added mouskey + enum keycode

added in mousekey to rules. added custom code DC_C to double click and copy.

* updated custom keycode string

added a space into the output string for S_H_P

* removed colemak layer

colemak commented out, started adjusting MOs

* added 1 key copy paste

used from https://github.com/qmk/qmk_firmware/blob/master/users/drashna/process_records.c#L116-L130

* updated rgb and copyright line

* updated tapcode KC_CCCV

* Update keyboards/rgbkb/zen/rev1/keymaps/starcaller_v1.1/config.h

Co-Authored-By: Drashna Jaelre <drashna@live.com>

* updated keymap folder name to my username
2019-12-14 04:12:45 +11:00

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1019 B
C

/*
Copyright 2019 starcalleramethyst
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define TAPPING_TERM 200