untitled2dshooter/res/map.c

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/*
MAP.C
Map Source File.
Info:
Section :
Bank : 0
Map size : 20 x 18
Tile set : Z:\home\alvie\d\p\wordboy\res\tiles.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
2022-06-09 13:05:02 +00:00
and modfied
*/
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#include "../src/map.h"
#define mapWidth 20
#define mapHeight 18
#define mapBank 0
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Map map = {
.width = mapWidth,
.height = mapHeight,
.bank = mapBank,
.data = {
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0x00,0x05,0x01,0x01,0x01,0x0B,0x13,0x13,0x13,0x13
}
};
/* End of MAP.C */