untitled2dshooter/res/map.h

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/*
MAP.H
Map Include File.
Info:
Section :
Bank : 0
Map size : 20 x 18
Tile set : Z:\home\alvie\d\p\wordboy\res\tiles.gbr
Plane count : 1 plane (8 bits)
Plane order : Tiles are continues
Tile offset : 0
Split data : No
This file was generated by GBMB v1.8
*/
#define mapWidth 20
#define mapHeight 18
#define mapBank 0
extern unsigned char map[];
/* End of MAP.H */