/* TILES.C Tile Source File. Info: Form : All tiles as one unit. Format : Gameboy 4 color. Compression : None. Counter : None. Tile size : 8 x 8 Tiles : 0 to 22 Palette colors : None. SGB Palette : None. CGB Palette : None. Convert to metatiles : No. This file was generated by GBTD v2.2 */ /* Start of tile array. */ unsigned char tiles[] = { 0x10,0x00,0x00,0x00,0x08,0x00,0x10,0x00, 0x30,0x00,0x20,0x00,0x60,0x00,0x50,0x20, 0xFF,0xFF,0xFF,0xFF,0x00,0xFF,0x00,0xFF, 0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, 0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, 0x00,0xFF,0x00,0xFF,0xFF,0xFF,0xFF,0xFF, 0xC0,0xFF,0xC0,0xFF,0xC0,0xFF,0xC0,0xFF, 0xC0,0xFF,0xC0,0xFF,0xC0,0xFF,0xC0,0xFF, 0x03,0xFF,0x03,0xFF,0x03,0xFF,0x03,0xFF, 0x03,0xFF,0x03,0xFF,0x03,0xFF,0x03,0xFF, 0x7F,0x7F,0xFF,0xFF,0xF0,0xFF,0xE0,0xFF, 0xC0,0xFF,0xC0,0xFF,0xC0,0xFF,0xC0,0xFF, 0xFE,0xFE,0xFF,0xFF,0x0F,0xFF,0x07,0xFF, 0x03,0xFF,0x03,0xFF,0x03,0xFF,0x03,0xFF, 0xC0,0xFF,0xC0,0xFF,0xC0,0xFF,0xC0,0xFF, 0xE0,0xFF,0xF0,0xFF,0xFF,0xFF,0x7F,0x7F, 0x03,0xFF,0x03,0xFF,0x03,0xFF,0x03,0xFF, 0x07,0xFF,0x0F,0xFF,0xFF,0xFF,0xFE,0xFE, 0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, 0x00,0xFF,0x00,0xFF,0x01,0xFF,0x03,0xFF, 0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, 0x00,0xFF,0x00,0xFF,0x80,0xFF,0xC0,0xFF, 0xC0,0xFF,0x80,0xFF,0x00,0xFF,0x00,0xFF, 0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, 0x03,0xFF,0x01,0xFF,0x00,0xFF,0x00,0xFF, 0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, 0x7E,0x7E,0xFF,0xFF,0xE7,0xFF,0xC3,0xFF, 0xC3,0xFF,0xC3,0xFF,0xC3,0xFF,0xC3,0xFF, 0x7F,0x7F,0xFF,0xFF,0xE0,0xFF,0xC0,0xFF, 0xC0,0xFF,0xE0,0xFF,0xFF,0xFF,0x7F,0x7F, 0xFE,0xFE,0xFF,0xFF,0x07,0xFF,0x03,0xFF, 0x03,0xFF,0x07,0xFF,0xFF,0xFF,0xFE,0xFE, 0xC3,0xFF,0xC3,0xFF,0xC3,0xFF,0xC3,0xFF, 0xC3,0xFF,0xE7,0xFF,0xFF,0xFF,0x7E,0x7E, 0xC3,0xFF,0xC3,0xFF,0xC3,0xFF,0xC3,0xFF, 0xC3,0xFF,0xC3,0xFF,0xC3,0xFF,0xC3,0xFF, 0xFF,0xFF,0xFF,0xFF,0x00,0xFF,0x00,0xFF, 0x00,0xFF,0x00,0xFF,0xFF,0xFF,0xFF,0xFF, 0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, 0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }; /* End of TILES.C */