/* SPRITES.C Tile Source File. Info: Form : All tiles as one unit. Format : Gameboy 4 color. Compression : None. Counter : None. Tile size : 8 x 8 Tiles : 0 to 13 Palette colors : None. SGB Palette : None. CGB Palette : None. Convert to metatiles : No. This file was generated by GBTD v2.2 */ /* Start of tile array. */ unsigned char sprites[] = { 0xFF,0x19,0xEF,0x17,0xFF,0x11,0xFF,0x3B, 0xFE,0x3F,0xFE,0x3D,0xFF,0x7E,0xFF,0x6E, 0xFF,0x00,0xC3,0x42,0x81,0x00,0x81,0x00, 0x81,0x00,0x81,0x00,0xC3,0x42,0xFF,0x00, 0xC3,0xC3,0xDB,0xDB,0x3C,0x3C,0x7E,0x7E, 0x7E,0x7E,0x3C,0x3C,0xDB,0xDB,0xC3,0xC3, 0x43,0xC3,0xDB,0xDB,0x3C,0x3C,0x7E,0x7E, 0x7E,0x7E,0x3C,0x3C,0xDB,0xDB,0xC3,0xC3, 0xC2,0xC3,0xDB,0xDB,0x3C,0x3C,0x7E,0x7E, 0x7E,0x7E,0x3C,0x3C,0xDB,0xDB,0xC3,0xC3, 0xC3,0xC3,0xDB,0xDB,0x3C,0x3C,0x7E,0x7E, 0x7E,0x7E,0x3C,0x3C,0xDB,0xDB,0x43,0xC3, 0xC3,0xC3,0xDB,0xDB,0x3C,0x3C,0x7E,0x7E, 0x7E,0x7E,0x3C,0x3C,0xDB,0xDB,0xC2,0xC3, 0x42,0xC3,0xDB,0xDB,0x3C,0x3C,0x7E,0x7E, 0x7E,0x7E,0x3C,0x3C,0xDB,0xDB,0xC3,0xC3, 0xC2,0xC3,0xDB,0xDB,0x3C,0x3C,0x7E,0x7E, 0x7E,0x7E,0x3C,0x3C,0xDB,0xDB,0xC2,0xC3, 0xC3,0xC3,0xDB,0xDB,0x3C,0x3C,0x7E,0x7E, 0x7E,0x7E,0x3C,0x3C,0xDB,0xDB,0x42,0xC3, 0x43,0xC3,0xDB,0xDB,0x3C,0x3C,0x7E,0x7E, 0x7E,0x7E,0x3C,0x3C,0xDB,0xDB,0x43,0xC3, 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0x00,0x00,0x00,0x43,0x38,0xC6,0x00,0x43, 0x00,0x02,0x00,0x07,0x02,0x00,0x02,0x00, 0x02,0x00,0x00,0x02,0x00,0x07,0x00,0x05, 0x00,0x03,0x02,0x01,0x04,0x00,0x08,0x00, 0x00,0x30,0x00,0x50,0x00,0x20,0x00,0x00 }; /* End of SPRITES.C */