untitled2dshooter/src/constants.h
2022-06-08 22:57:34 +01:00

25 lines
463 B
C

#ifndef CONSTANTS_LOADED
#define CONSTANTS_LOADED
#define MAX_PLAYER_COUNT 1
#define GRAV_ACC 1
#define TERM_VELY 3
#define TERM_VELX 2
#define TERM_VELY_DIVISOR 3
#define TERM_VELX_DIVISOR 3
#define JUMP_VEL 4
#define JUMP_TIMEOUT_FRAMES 18
#define DASH_VELL 7
// mfw when pythagoras irl :scream_cat:
#define DASH_VELD 5
#define DASH_TIMEOUT_FRAMES 30
#define SPRITE_WIDTH 8
#define SPRITE_HEIGHT 8
#define PIXELS_PER_TILE 8
#define TILES_PER_ROW 20
#endif