use spaces instead of tabs, use double quotes instead of single

This commit is contained in:
Akbar Rahman 2021-04-11 17:30:43 +01:00
parent 1654b98ce4
commit a643fe3b75

View File

@ -2,23 +2,23 @@
const ALL_REGIONS = "All Regions"; const ALL_REGIONS = "All Regions";
const answersHTML = document.getElementById('answers'); const answersHTML = document.getElementById("answers");
const answerAHTML = document.getElementById('answer_a'); const answerAHTML = document.getElementById("answer_a");
const answerBHTML = document.getElementById('answer_b'); const answerBHTML = document.getElementById("answer_b");
const answerCHTML = document.getElementById('answer_c'); const answerCHTML = document.getElementById("answer_c");
const answerDHTML = document.getElementById('answer_d'); const answerDHTML = document.getElementById("answer_d");
const bodyHTML = document.getElementsByTagName('body')[0] const bodyHTML = document.getElementsByTagName("body")[0]
const scoreHTML = document.getElementById('score'); const scoreHTML = document.getElementById("score");
const settingsHTML = document.getElementById('settings'); const settingsHTML = document.getElementById("settings");
const selectorHTML = document.getElementById('region_selector'); const selectorHTML = document.getElementById("region_selector");
const selectorResultsHTML = document.getElementById('selector_results'); const selectorResultsHTML = document.getElementById("selector_results");
const questionHTML = document.getElementById('question'); const questionHTML = document.getElementById("question");
const capitals_list = Object.values(countries).map(country => country.capital); const capitals_list = Object.values(countries).map(country => country.capital);
const regionList = [...new Set(Object.values(countries).map(country => country.region))] const regionList = [...new Set(Object.values(countries).map(country => country.region))]
.concat([...new Set(Object.values(countries).map(country => country.subregion))]) .concat([...new Set(Object.values(countries).map(country => country.subregion))])
.concat([ALL_REGIONS]) .concat([ALL_REGIONS])
.sort(); .sort();
const date = new Date(); const date = new Date();
var questionList, selectorMatches, state; var questionList, selectorMatches, state;
@ -26,154 +26,154 @@ var questionList, selectorMatches, state;
// set up game // set up game
function init() { function init() {
// generate question list // generate question list
var regex; var regex;
if (selectorHTML.value == "" || selectorHTML.value == ALL_REGIONS) regex = new RegExp(".*"); if (selectorHTML.value == "" || selectorHTML.value == ALL_REGIONS) regex = new RegExp(".*");
else regex = new RegExp(selectorHTML.value, 'gi'); else regex = new RegExp(selectorHTML.value, "gi");
questionList = Object.keys(countries) questionList = Object.keys(countries)
.filter(c => countries[c].region.match(regex) || countries[c].subregion.match(regex)) .filter(c => countries[c].region.match(regex) || countries[c].subregion.match(regex))
.sort(() => Math.random()-0.5); .sort(() => Math.random()-0.5);
// set up state variable // set up state variable
state.endTime = 0; state.endTime = 0;
state.finishedGame = false; state.finishedGame = false;
state.startedGame = true; state.startedGame = true;
state.maxScore = questionList.length; state.maxScore = questionList.length;
state.score = 0; state.score = 0;
state.startTime = date.getTime(); state.startTime = date.getTime();
// show and hide appropriate elements // show and hide appropriate elements
answersHTML.style.display = ""; answersHTML.style.display = "";
settingsHTML.style.display = "none"; settingsHTML.style.display = "none";
questionHTML.onclick = deinit; questionHTML.onclick = deinit;
// start game // start game
updateState(); updateState();
updateScreen(); updateScreen();
} }
// stop game, go back to start screen // stop game, go back to start screen
function deinit() { function deinit() {
answersHTML.style.display = "none"; answersHTML.style.display = "none";
settingsHTML.style.display = ""; settingsHTML.style.display = "";
questionHTML.innerHTML = "tap here or press enter to start"; questionHTML.innerHTML = "tap here or press enter to start";
scoreHTML.innerHTML = "score"; scoreHTML.innerHTML = "score";
questionHTML.onclick = init; questionHTML.onclick = init;
questionList = null; questionList = null;
selectorMatches = [] selectorMatches = []
state = { state = {
"score": 0, "score": 0,
"maxScore": 0, "maxScore": 0,
"startTime": 0, "startTime": 0,
"endTime": 0, "endTime": 0,
"finishedGame": true, "finishedGame": true,
"startedGame": false, "startedGame": false,
}; };
} }
function updateState() { function updateState() {
// check if game is over // check if game is over
if (questionList.length == 0) { state.finishedGame = true; return; } if (questionList.length == 0) { state.finishedGame = true; return; }
// set up new question // set up new question
var newQuestion = questionList.pop(); var newQuestion = questionList.pop();
var options = [] var options = []
while (options.length < 4) { while (options.length < 4) {
var c = capitals_list[Math.floor(Math.random()*capitals_list.length)]; var c = capitals_list[Math.floor(Math.random()*capitals_list.length)];
if (c !== countries[newQuestion].capital && !options.includes(c)){ if (c !== countries[newQuestion].capital && !options.includes(c)){
options.push(c); options.push(c);
} }
} }
options[Math.floor(Math.random()*4)] = countries[newQuestion].capital; options[Math.floor(Math.random()*4)] = countries[newQuestion].capital;
state.question = newQuestion; state.question = newQuestion;
state.options = options; state.options = options;
state.answer = countries[newQuestion].capital; state.answer = countries[newQuestion].capital;
} }
// update HTML elements to reflect values of state // update HTML elements to reflect values of state
function updateScreen(){ function updateScreen(){
scoreHTML.innerHTML = state.score + "/" + state.maxScore; scoreHTML.innerHTML = state.score + "/" + state.maxScore;
if (state.finishedGame) { if (state.finishedGame) {
questionHTML.innerHTML = "woooooooo!! tap here or press enter to restart"; questionHTML.innerHTML = "woooooooo!! tap here or press enter to restart";
answers.style.display = "none"; answers.style.display = "none";
return; return;
} }
answerAHTML.getElementsByClassName('text')[0].innerHTML = state.options[0]; answerAHTML.getElementsByClassName("text")[0].innerHTML = state.options[0];
answerBHTML.getElementsByClassName('text')[0].innerHTML = state.options[1]; answerBHTML.getElementsByClassName("text")[0].innerHTML = state.options[1];
answerCHTML.getElementsByClassName('text')[0].innerHTML = state.options[2]; answerCHTML.getElementsByClassName("text")[0].innerHTML = state.options[2];
answerDHTML.getElementsByClassName('text')[0].innerHTML = state.options[3]; answerDHTML.getElementsByClassName("text")[0].innerHTML = state.options[3];
questionHTML.innerHTML = "what is the capital of <span id=\"questionCountry\">" + state.question + "</span>?"; questionHTML.innerHTML = "what is the capital of <span id=\"questionCountry\">" + state.question + "</span>?";
} }
function processClick(answer) { function processClick(answer) {
if (state.finishedGame) return; if (state.finishedGame) return;
// check if answer to previous question was correct // check if answer to previous question was correct
var isAnswerCorrect = state.options[answer] == state.answer var isAnswerCorrect = state.options[answer] == state.answer
state.score += isAnswerCorrect ? 1 : 0; state.score += isAnswerCorrect ? 1 : 0;
// change background color based on if answer was correct // change background color based on if answer was correct
bodyHTML.classList.add(isAnswerCorrect ? 'correct' : 'incorrect') bodyHTML.classList.add(isAnswerCorrect ? "correct" : "incorrect")
setTimeout(() => bodyHTML.classList = [], 500) setTimeout(() => bodyHTML.classList = [], 500)
updateState(); updateState();
updateScreen(); updateScreen();
} }
function setSelectorMatches(value){ function setSelectorMatches(value){
const regex = new RegExp(selectorHTML.value, 'gi'); const regex = new RegExp(selectorHTML.value, "gi");
selectorMatches = regionList selectorMatches = regionList
.filter(region => region.match(regex)) .filter(region => region.match(regex))
displaySelectorMatches(); displaySelectorMatches();
} }
function displaySelectorMatches(){ function displaySelectorMatches(){
selectorResultsHTML.innerHTML = selectorMatches selectorResultsHTML.innerHTML = selectorMatches
.map(region => { .map(region => {
return `<div class="selector_result" onclick="setSelectorValue('${region}');init()"> ${region} </div>` return `<div class="selector_result" onclick="setSelectorValue('${region}'); init()"> ${region} </div>`
}) })
.sort() .sort()
.join(''); .join("");
} }
function setSelectorValue(value) { function setSelectorValue(value) {
selectorHTML.value = value; selectorHTML.value = value;
} }
answerAHTML.addEventListener('click', () => processClick(0)); answerAHTML.addEventListener("click", () => processClick(0));
answerBHTML.addEventListener('click', () => processClick(1)); answerBHTML.addEventListener("click", () => processClick(1));
answerCHTML.addEventListener('click', () => processClick(2)); answerCHTML.addEventListener("click", () => processClick(2));
answerDHTML.addEventListener('click', () => processClick(3)); answerDHTML.addEventListener("click", () => processClick(3));
document.addEventListener('keyup', e => { document.addEventListener("keyup", e => {
if (e.code == "Digit1") processClick(0); if (e.code == "Digit1") processClick(0);
if (e.code == "Digit2") processClick(1); if (e.code == "Digit2") processClick(1);
if (e.code == "Digit3") processClick(2); if (e.code == "Digit3") processClick(2);
if (e.code == "Digit4") processClick(3); if (e.code == "Digit4") processClick(3);
if (e.code == "Enter" && settingsHTML.style.display === "none" && state.finishedGame) { if (e.code == "Enter" && settingsHTML.style.display === "none" && state.finishedGame) {
deinit(); deinit();
return; return;
} }
if (e.code == "Enter" && !state.startedGame) init(); if (e.code == "Enter" && !state.startedGame) init();
}); });
selectorHTML.addEventListener('change', setSelectorMatches); selectorHTML.addEventListener("change", setSelectorMatches);
selectorHTML.addEventListener('keyup', e => { selectorHTML.addEventListener("keyup", e => {
var topResult = document.getElementsByClassName('selector_result')[0] var topResult = document.getElementsByClassName("selector_result")[0]
if (e.code == "Enter" && selectorHTML.value === "") { init(); return; } if (e.code == "Enter" && selectorHTML.value === "") { init(); return; }
if (e.code == "Enter" && selectorHTML.value === topResult.innerHTML.trim()) { init(); return; } if (e.code == "Enter" && selectorHTML.value === topResult.innerHTML.trim()) { init(); return; }
if (e.code == "Enter") selectorHTML.value = topResult.innerHTML.trim(); if (e.code == "Enter") selectorHTML.value = topResult.innerHTML.trim();
setSelectorMatches(); setSelectorMatches();
}); });