Compare commits

...

29 Commits

Author SHA1 Message Date
cee92eae3c update countries repo commit 2024-01-31 18:24:31 +00:00
9866553bf0 fix css 2022-04-13 17:38:06 +01:00
b4c3ddcfe0 update to new colors styling location 2022-04-13 17:32:05 +01:00
2311497f63 prepare for new styling update 2022-04-13 17:08:03 +01:00
cf2e7abf28 more fixing styles 2022-04-13 03:00:40 +01:00
925c7744fe more fixing styles 2022-04-13 02:59:24 +01:00
0f44c34f65 more fixing styles 2022-04-13 02:57:14 +01:00
cf94bcf486 update styles 2022-04-13 02:55:01 +01:00
38b1530202 fix homepage link 2022-04-12 04:54:11 +01:00
ab4a81ab5b switch to styles.alv.cx 2022-04-03 21:38:57 +01:00
b2f37589ec bug fix 2022-02-04 23:02:11 +00:00
8b2695f241 prettier -w 2022-01-19 20:38:35 +00:00
780f6d7272 neaten up game.js 2022-01-19 20:35:33 +00:00
3199f549dd update bug where all regions == no countries lol 2022-01-14 14:17:16 +00:00
2e8bdd8b18 visual tweakssss 2022-01-14 02:18:58 +00:00
8af47e5abc visual tweaks 2022-01-14 02:13:13 +00:00
36805a64a6 flags! and minor styling tweaks 2022-01-14 01:49:34 +00:00
6a819f15e7 minor wording change 2022-01-13 23:33:52 +00:00
00d1dfb667 clean up some stuff 2022-01-13 23:30:09 +00:00
a60e70968b fix bug where switchins between modes doesn't update answer list 2022-01-13 20:41:46 +00:00
3b5a172ea8 add gohookr.sh script 2022-01-13 20:36:23 +00:00
53534fe747 minor tweaks 2022-01-13 20:35:02 +00:00
95ca34aee4 add option to match country to capital 2022-01-13 20:10:47 +00:00
5a3bb3b828 update button labels so not misleading lol 2022-01-13 19:19:40 +00:00
0f117291c7 explicitly use python3 in Makefile 2021-12-01 15:27:55 +00:00
8dc518c371 Move everything out of src folder 2021-12-01 15:20:31 +00:00
75298991e7 add styling for timer 2021-12-01 15:11:20 +00:00
53e7d62280 add stopwatch 2021-12-01 15:10:50 +00:00
8bb93a2308 update Makefile 2021-12-01 12:30:51 +00:00
14 changed files with 796 additions and 520 deletions

3
.gitignore vendored
View File

@@ -1,2 +1,3 @@
src/countries.js
countries.js
flags
*.swp

View File

@@ -1,7 +1,20 @@
all: src/countries.js
all: countries.js flags
src/countries.js:
python scripts/generate_countries_list.py countries/countries.json > src/countries.js
countries/countries.json: .SUBMODULES
countries.js: countries/countries.json .PHONY
python3 scripts/generate_countries_list.py countries/countries.json > countries.js
flags: .SUBMODULES
mkdir -p flags
cp countries/data/*.svg flags
clean:
rm -rf src/countries.js
rm -rf countries.js
rm -rf countries
.SUBMODULES:
git submodule init
git submodule update
.PHONY:

View File

Before

Width:  |  Height:  |  Size: 15 KiB

After

Width:  |  Height:  |  Size: 15 KiB

383
game.js Normal file
View File

@@ -0,0 +1,383 @@
"use strict";
const ALL_REGIONS = "All Regions";
const FLAG_DIR = "flags";
const answersHTML = document.getElementById("answers");
const answerAHTML = document.getElementById("answer_a");
const answerBHTML = document.getElementById("answer_b");
const answerCHTML = document.getElementById("answer_c");
const answerDHTML = document.getElementById("answer_d");
const bodyHTML = document.getElementsByTagName("body")[0];
const incorrectAnswersTable = document.getElementById("incorrectAnswersTable");
const correctAnswersTable = document.getElementById("correctAnswersTable");
const previousQuestionAnswer = document.getElementById(
"previousQuestionAnswer"
);
const previousQuestionText = document.getElementById("previousQuestionText");
const regionListHTML = document.getElementById("regionList");
const resultsHTML = document.getElementById("results");
const scoreHTML = document.getElementById("score");
const settingsHTML = document.getElementById("settings");
const questionHTML = document.getElementById("question");
const timeHTML = document.getElementById("time");
var gameTimeStartTime = 0;
var gameTimeIntervalId = 0;
var selectedRegion = null;
const guessCapital = () =>
document.getElementById("questionTypeCapital").checked;
const guessCountry = () =>
document.getElementById("questionTypeCountry").checked;
const guessFlag = () => document.getElementById("questionTypeFlag").checked;
const guessReverseFlag = () =>
document.getElementById("questionTypeReverseFlag").checked;
const updateTime = () => {
const secondsPassed = (
(new Date().getTime() - gameTimeStartTime.getTime()) /
1000
).toFixed(3);
timeHTML.innerHTML = secondsPassed;
};
const getMasterQuestionList = () => {
return countries;
};
const getQuestionByCountryName = (name) => {
var c = getMasterQuestionList().filter((c) => c.countryname === name);
if (c.length > 0) return c[0];
return null;
};
const getQuestionByCapital = (capital) => {
var c = getMasterQuestionList().filter((c) => c.capital === capital);
if (c.length > 0) return c[0];
return null;
};
const optionToAnswer = (option) => {
if (guessCapital()) return option.capital;
else if (guessCountry()) return option.countryname;
else if (guessReverseFlag()) return option.countryname;
else return option.code;
};
const optionToAnswerFormatted = (option) => {
const r = optionToAnswer(option);
if (guessFlag()) return getImageURLFromCountryCode(r);
return r;
};
const optionToQuestion = (option) => {
if (guessCapital()) return option.countryname;
else if (guessCountry()) return option.capital;
else if (guessReverseFlag()) return option.code;
else return option.countryname;
};
const optionToQuestionFormatted = (option) => {
const r = optionToQuestion(option);
if (guessReverseFlag()) return getImageURLFromCountryCode(r);
return r;
};
const getQuestionHTML = (state) => {
if (guessCountry())
return `what country is <span id="questionCapital">${state.question.capital}</span> the capital of?`;
if (guessCapital())
return `what is the capital of <span id="questionCountry">${state.question.countryname}</span>?`;
if (guessFlag())
return `what is the flag of <span id="questionCountry">${state.question.countryname}</span>?`;
if (guessReverseFlag())
return `which country's flag is ${getImageURLFromCountryCode(
state.question.code
)}?`;
};
const answerList = () => {
return getMasterQuestionList().map((q) => {
if (guessCountry()) return q.countryname;
if (guessCapital()) return q.capital;
if (guessFlag()) return q.code;
if (guessReverseFlag()) return q.countryname;
});
};
const getImageURLFromCountryCode = (code) =>
`<img src="${FLAG_DIR}/${code}.svg" />`;
const regionList = () =>
[...new Set(getMasterQuestionList().map((item) => item.region))]
.concat([...new Set(getMasterQuestionList().map((item) => item.subregion))])
.concat([ALL_REGIONS])
.sort();
const date = new Date();
var questionList, state;
var resultsChart = new Chart(document.getElementById("resultsChart"), {
type: "doughnut",
data: {
labels: [],
datasets: [
{
labels: [],
data: [],
backgroundColor: ["#a1b56c", "#ab4642"],
},
],
},
options: {},
});
// set up game
function init() {
// generate question list
questionList = getMasterQuestionList()
.filter(
(q) =>
q.region == selectedRegion ||
q.subregion == selectedRegion ||
selectedRegion == ALL_REGIONS
)
.sort(() => Math.random() - 0.5);
// set up state variable
state.endTime = 0;
state.finishedGame = false;
state.startedGame = true;
state.maxScore = questionList.length;
state.score = 0;
state.startTime = date.getTime();
state.correctAnswers = [];
state.incorrectAnswers = [];
state.userAnswer = null;
// show and hide appropriate elements
answersHTML.style.display = "";
settingsHTML.style.display = "none";
questionHTML.onclick = deinit;
incorrectAnswersTable.innerHTML =
"<tr> <th> question </th> <th> answer </th> <th> your answer </th> </tr>";
correctAnswersTable.innerHTML =
"<tr> <th> country </th> <th> capital </th> </tr>";
// start game
updateState();
updateScreen();
gameTimeStartTime = new Date();
gameTimeIntervalId = setInterval(updateTime, 1);
}
// stop game, go back to start screen
function deinit() {
clearInterval(gameTimeIntervalId);
answersHTML.style.display = "none";
resultsHTML.style.display = "none";
settingsHTML.style.display = "";
questionHTML.innerHTML = "capitals_quiz - select a region to start!";
scoreHTML.innerHTML = "score";
questionHTML.onclick = init;
timeHTML.innerHTML = "time";
questionList = null;
state = {
score: 0,
maxScore: 0,
startTime: 0,
endTime: 0,
finishedGame: true,
startedGame: false,
};
}
function updateState() {
// check if game is over
if (questionList.length == 0) {
state.finishedGame = true;
return;
}
// set up new question
const newQuestion = questionList.pop();
console.log(newQuestion);
var options = [];
while (options.length < 4) {
var c =
getMasterQuestionList()[Math.floor(Math.random() * answerList().length)];
var question = getQuestionByCountryName(newQuestion.countryname);
if (question == undefined)
question = getQuestionByCapital(newQuestion.capital);
console.log(c);
console.log(question);
if (
c !== getQuestionByCountryName(newQuestion.countryname) &&
!options.includes(c)
) {
options.push(c);
}
}
var question = getQuestionByCountryName(newQuestion.countryname);
if (question == undefined)
question = getQuestionByCapital(newQuestion.capital);
options[Math.floor(Math.random() * 4)] = question;
if (state.question)
state.previousQuestion = {
question: state.question,
options: state.options,
answer: state.answer,
};
state.question = newQuestion;
state.options = options;
state.answer = question;
console.log(state);
}
// update HTML elements to reflect values of state
function updateScreen() {
scoreHTML.innerHTML = state.score + "/" + state.maxScore;
if (state.finishedGame) {
displayEndScreen();
return;
}
answerAHTML.getElementsByClassName("text")[0].innerHTML =
optionToAnswerFormatted(state.options[0]);
answerBHTML.getElementsByClassName("text")[0].innerHTML =
optionToAnswerFormatted(state.options[1]);
answerCHTML.getElementsByClassName("text")[0].innerHTML =
optionToAnswerFormatted(state.options[2]);
answerDHTML.getElementsByClassName("text")[0].innerHTML =
optionToAnswerFormatted(state.options[3]);
questionHTML.innerHTML = getQuestionHTML(state);
if (state.previousQuestion) {
previousQuestionAnswer.innerHTML = optionToAnswerFormatted(
state.previousQuestion.question
);
previousQuestionText.style.display = "";
}
}
function displayEndScreen() {
questionHTML.innerHTML = "you did it! click here to restart";
answers.style.display = "none";
answers.style.display = "none";
clearInterval(gameTimeIntervalId);
if (guessReverseFlag() || guessFlag()) {
incorrectAnswersTable.innerHTML =
"<tr> <th> country </th> <th> answer </th> <th> your answer </th> </tr>";
correctAnswersTable.innerHTML =
"<tr> <th> flag </th> <th> country </th> </tr>";
}
state.incorrectAnswers.forEach((ans) => {
var tr = document.createElement("tr");
console.log(ans);
tr.appendChild(document.createElement("td"));
tr.lastChild.innerHTML = optionToQuestionFormatted(ans.question);
tr.appendChild(document.createElement("td"));
tr.lastChild.innerHTML = optionToAnswerFormatted(ans.answer);
tr.appendChild(document.createElement("td"));
tr.lastChild.innerHTML = optionToAnswerFormatted(
ans.options[ans.userAnswer]
);
incorrectAnswersTable.appendChild(tr);
});
if (state.incorrectAnswers.length <= 0)
incorrectAnswersTable.innerHTML = "no incorrect answers! go you!";
state.correctAnswers.forEach((ans) => {
var tr = document.createElement("tr");
tr.appendChild(document.createElement("td"));
tr.lastChild.innerHTML = optionToQuestionFormatted(ans.question);
tr.appendChild(document.createElement("td"));
tr.lastChild.innerHTML = optionToAnswerFormatted(ans.answer);
correctAnswersTable.appendChild(tr);
});
if (state.correctAnswers.length <= 0)
correctAnswersTable.innerHTML =
"no correct answers. better luck next time :')";
resultsChart.config.data.labels = ["correct", "incorrect"];
resultsChart.config.data.labels = ["correct", "incorrect"];
resultsChart.config.data.datasets[0].labels = ["correct", "incorrect"];
resultsChart.config.data.datasets[0].data = [
state.correctAnswers.length,
state.incorrectAnswers.length,
];
resultsChart.update();
resultsHTML.style.display = "";
}
function processClick(answer) {
if (state.finishedGame) return;
// check if answer to previous question was correct
var isAnswerCorrect = state.options[answer] == state.answer;
state.score += isAnswerCorrect ? 1 : 0;
state.userAnswer = answer;
state[isAnswerCorrect ? "correctAnswers" : "incorrectAnswers"].push({
question: state.question,
options: state.options,
userAnswer: state.userAnswer,
answer: state.answer,
});
state.userAnswer = null;
// change background color based on if answer was correct for 500ms
bodyHTML.classList.add(isAnswerCorrect ? "correct" : "incorrect");
setTimeout(() => (bodyHTML.classList = []), 500);
updateState();
updateScreen();
}
function setRegion(region) {
selectedRegion = region;
}
// set up event listeners
answerAHTML.addEventListener("click", () => processClick(0));
answerBHTML.addEventListener("click", () => processClick(1));
answerCHTML.addEventListener("click", () => processClick(2));
answerDHTML.addEventListener("click", () => processClick(3));
document.addEventListener("keyup", (e) => {
if (e.code == "Digit1") processClick(0);
if (e.code == "Digit2") processClick(1);
if (e.code == "Digit3") processClick(2);
if (e.code == "Digit4") processClick(3);
if (
e.code == "Enter" &&
settingsHTML.style.display === "none" &&
state.finishedGame
) {
deinit();
return;
}
if (e.code == "Enter" && !state.startedGame) init();
});
// start game
deinit();
regionListHTML.innerHTML = regionList()
.map(
(region) =>
`<div class="regionListItem" onclick="setRegion('${region}'); init()"> ${region} </div>`
)
.sort()
.join("");

264
game_styles.css Normal file
View File

@@ -0,0 +1,264 @@
:root {
--a-color: var(--red);
--b-color: var(--yellow);
--c-color: var(--green);
--d-color: var(--blue);
--question-country-color: var(--base16-teal);
--question-capital-color: var(--blue);
}
input {
font-family: inherit;
}
.correct {
animation: correct 0.5s;
}
.incorrect {
animation: incorrect 0.5s;
}
@keyframes correct {
0% {
background: var(--bg);
}
50% {
background: var(--green);
}
100% {
background: var(--bg);
}
}
@keyframes incorrect {
0% {
background: var(--bg);
}
50% {
background: var(--red);
}
100% {
background: var(--bg);
}
}
#toprow {
display: flex;
justify-content: space-between;
align-items: center;
}
@media only screen and (max-width: 600px) {
#toprow {
flex-direction: column-reverse;
}
}
#question {
font-size: 1.5em;
display: flex;
align-items: center;
}
#question img {
max-height: 10vh;
}
#question * {
margin: 1em;
}
#score {
--good: var(--green);
--okay: var(--yellow);
--bad: var(--red);
background: var(--good);
color: var(--dark);
}
#time {
background: var(--blue);
color: var(--dark);
}
#gameinfo {
display: flex;
}
#gameinfo * {
margin: 0 0.5em 0 0.5em;
}
#previousQuestionAnswer {
background: var(--green);
color: var(--dark);
}
#game .answer {
display: flex;
justify-content: space-evenly;
align-items: center;
align-content: center;
}
#game .answer .text {
width: 50%;
}
#game .answer .letter {
font-size: 1.5em;
padding: 1em;
border: 0;
border-radius: 0.25em;
}
#a {
background-color: var(--a-color);
border-color: var(--a-color);
color: var(--dark);
}
#b {
background-color: var(--b-color);
border-color: var(--b-color);
color: var(--dark);
}
#c {
background-color: var(--c-color);
border-color: var(--c-color);
color: var(--dark);
}
#d {
background-color: var(--d-color);
border-color: var(--d-color);
color: var(--dark);
}
span#questionCountry {
background-color: var(--question-country-color);
color: var(--dark);
}
span#questionCapital {
background-color: var(--question-capital-color);
color: var(--dark);
}
#settings {
width: 100%;
}
#regionList {
display: flex;
flex-wrap: wrap;
justify-content: center;
}
#settings .regionListItem {
padding: 1em;
transition: 0.5s;
}
#settings .regionListItem:hover {
background: var(--light);
color: var(--dark);
}
/* toggle switches */
/* https://www.w3schools.com/howto/tryit.asp?filename=tryhow_css_switch */
.switch {
position: relative;
display: inline-block;
width: 60px;
height: 34px;
}
.switch input {
opacity: 0;
width: 0;
height: 0;
}
.slider {
position: absolute;
cursor: pointer;
top: 0;
left: 0;
right: 0;
bottom: 0;
background-color: var(--question-country-color);
-webkit-transition: 0.4s;
transition: 0.4s;
}
.slider:before {
position: absolute;
content: "";
height: 26px;
width: 26px;
left: 4px;
bottom: 4px;
background-color: white;
-webkit-transition: 0.4s;
transition: 0.4s;
}
input:checked + .slider {
background-color: var(--question-capital-color);
}
input:focus + .slider {
box-shadow: 0 0 1px var(--blue);
}
input:checked + .slider:before {
-webkit-transform: translateX(26px);
-ms-transform: translateX(26px);
transform: translateX(26px);
}
/* Rounded sliders */
.slider.round {
border-radius: 34px;
}
.slider.round:before {
border-radius: 50%;
}
#questionTypeSelector {
display: flex;
width: 100%;
align-items: center;
justify-content: space-around;
margin-top: 3em;
margin-bottom: 3em;
}
.text img,
td img {
max-height: 15vh;
}
#questionTypeSelector input[type="radio"] {
display: none;
}
input[type="radio"] + label {
padding: 0.5em;
}
input[type="radio"]:checked + label {
background-color: var(--yellow);
color: var(--dark);
}
#previousQuestionAnswer {
display: inline;
}
#previousQuestionAnswer img {
display: inline;
max-height: 2em;
}

4
gohookr.sh Executable file
View File

@@ -0,0 +1,4 @@
#!/usr/bin/env bash
cd `dirname $0`
git pull
make

99
index.html Normal file
View File

@@ -0,0 +1,99 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<link rel="stylesheet" type="text/css" href="styles.css" />
<link rel="stylesheet" type="text/css" href="game_styles.css" />
<title>capitals_quiz</title>
</head>
<body>
<div id="game">
<div id="toprow">
<p id="question">you need javascript enabled to play this</p>
<div id="gameinfo">
<p id="time">time</p>
<p id="score">score</p>
</div>
</div>
<div style="display: none" id="settings">
<div id="regionList"></div>
<div id="questionTypeSelector">
<input
type="radio"
name="questionMode"
value="capital"
id="questionTypeCapital"
checked
/>
<label for="questionTypeCapital">capital</label>
<input
type="radio"
name="questionMode"
value="country"
id="questionTypeCountry"
/>
<label for="questionTypeCountry">country</label>
<input
type="radio"
name="questionMode"
value="flag"
id="questionTypeFlag"
/>
<label for="questionTypeFlag">flag</label>
<input
type="radio"
name="questionMode"
value="reverseflag"
id="questionTypeReverseFlag"
/>
<label for="questionTypeReverseFlag">reverseflag</label>
</div>
</div>
<div style="display: none" id="answers">
<div class="answer" id="answer_a">
<p class="letter" id="a">1</p>
<p class="text">answer 1 text</p>
</div>
<div class="answer" id="answer_b">
<p class="letter" id="b">2</p>
<p class="text">answer 2 text</p>
</div>
<div class="answer" id="answer_c">
<p class="letter" id="c">3</p>
<p class="text">this sample text is longer than the rest</p>
</div>
<div class="answer" id="answer_d">
<p class="letter" id="d">4</p>
<p class="text">answer 4 text</p>
</div>
<p id="previousQuestionText" style="display: none">
answer to previous question:
<span id="previousQuestionAnswer"> </span>
</p>
</div>
<div style="display: none" id="results">
<h1 id="resultsBreakdownHeader">results breakdown</h1>
<div>
<canvas id="resultsChart"></canvas>
</div>
<h2 id="incorrectAnswersHeader">incorrect answers</h2>
<table id="incorrectAnswersTable"></table>
<h2 id="correctAnswersHeader">correct answers</h2>
<table id="correctAnswersTable"></table>
</div>
</div>
<p>
built with ❤ and adequate amounts of care by
<a href="https://alv.cx">alv</a>
</p>
<script src="https://cdn.jsdelivr.net/npm/chart.js"></script>
<script type="text/javascript" src="countries.js"></script>
<script type="text/javascript" src="game.js"></script>
</body>
</html>

View File

@@ -18,20 +18,22 @@ def main(args):
with open(args.file) as fp:
countries = json.load(fp)
r = {}
country_list = []
for country in countries:
if len(country['capital']) < 1 or country['capital'][0] == "" or not country['independent']:
continue
r[country['name']['common']] = {
country_list.append({
'capital': country['capital'][0],
'countryname': country['name']['common'],
'region': country['region'],
'subregion': country['subregion'],
'languages': country['languages']
}
'languages': country['languages'],
'code': country['cca3'].lower()
})
print('countries = ', end='')
print(json.dumps(r))
print(json.dumps(country_list), end=';')
return 0

View File

@@ -1,268 +0,0 @@
"use strict";
const ALL_REGIONS = "All Regions";
const answersHTML = document.getElementById("answers");
const answerAHTML = document.getElementById("answer_a");
const answerBHTML = document.getElementById("answer_b");
const answerCHTML = document.getElementById("answer_c");
const answerDHTML = document.getElementById("answer_d");
const bodyHTML = document.getElementsByTagName("body")[0]
const incorrectAnswersTable = document.getElementById('incorrectAnswersTable');
const correctAnswersTable = document.getElementById('correctAnswersTable');
const previousQuestionAnswer = document.getElementById('previousQuestionAnswer');
const previousQuestionText = document.getElementById('previousQuestionText');
const resultsHTML = document.getElementById("results");
const scoreHTML = document.getElementById("score");
const settingsHTML = document.getElementById("settings");
const selectorHTML = document.getElementById("region_selector");
const selectorResultsHTML = document.getElementById("selector_results");
const questionHTML = document.getElementById("question");
const capitals_list = Object.values(countries).map(country => country.capital);
const regionList = [...new Set(Object.values(countries).map(country => country.region))]
.concat([...new Set(Object.values(countries).map(country => country.subregion))])
.concat([ALL_REGIONS])
.sort();
const date = new Date();
var questionList, selectorMatches, state;
var resultsChart = new Chart(
document.getElementById('resultsChart'),
{
type: 'doughnut',
data: {
labels: [],
datasets: [
{
labels: [],
data: [],
backgroundColor: [
"#a1b56c",
"#ab4642",
]
}
]
},
options: {}
}
);
// set up game
function init() {
// generate question list
var regex;
if (selectorHTML.value == "" || selectorHTML.value == ALL_REGIONS) regex = new RegExp(".*");
else regex = new RegExp(selectorHTML.value, "gi");
questionList = Object.keys(countries)
.filter(c => countries[c].region.match(regex) || countries[c].subregion.match(regex))
.sort(() => Math.random()-0.5);
// set up state variable
state.endTime = 0;
state.finishedGame = false;
state.startedGame = true;
state.maxScore = questionList.length;
state.score = 0;
state.startTime = date.getTime();
state.correctAnswers = [];
state.incorrectAnswers = [];
state.userAnswer = null;
// show and hide appropriate elements
answersHTML.style.display = "";
settingsHTML.style.display = "none";
questionHTML.onclick = deinit;
incorrectAnswersTable.innerHTML = "<tr> <th> country </th> <th> capital </th> <th> your answer </th> </tr>";
correctAnswersTable.innerHTML = "<tr> <th> country </th> <th> capital </th> </tr>";
// start game
updateState();
updateScreen();
}
// stop game, go back to start screen
function deinit() {
answersHTML.style.display = "none";
resultsHTML.style.display = "none";
settingsHTML.style.display = "";
questionHTML.innerHTML = "tap here or press enter to start";
scoreHTML.innerHTML = "score";
questionHTML.onclick = init;
questionList = null;
selectorMatches = []
state = {
"score": 0,
"maxScore": 0,
"startTime": 0,
"endTime": 0,
"finishedGame": true,
"startedGame": false,
};
}
function updateState() {
// check if game is over
if (questionList.length == 0) { state.finishedGame = true; return; }
// set up new question
var newQuestion = questionList.pop();
var options = []
while (options.length < 4) {
var c = capitals_list[Math.floor(Math.random()*capitals_list.length)];
if (c !== countries[newQuestion].capital && !options.includes(c)){
options.push(c);
}
}
options[Math.floor(Math.random()*4)] = countries[newQuestion].capital;
if (state.question) state.previousQuestion = {
"question": state.question,
"options": state.options,
"answer": state.answer
};
state.question = newQuestion;
state.options = options;
state.answer = countries[newQuestion].capital;
}
// update HTML elements to reflect values of state
function updateScreen(){
scoreHTML.innerHTML = state.score + "/" + state.maxScore;
if (state.finishedGame) {
displayEndScreen();
return;
}
answerAHTML.getElementsByClassName("text")[0].innerHTML = state.options[0];
answerBHTML.getElementsByClassName("text")[0].innerHTML = state.options[1];
answerCHTML.getElementsByClassName("text")[0].innerHTML = state.options[2];
answerDHTML.getElementsByClassName("text")[0].innerHTML = state.options[3];
questionHTML.innerHTML = `what is the capital of <span id="questionCountry">${state.question}</span>?`;
if (state.previousQuestion ) {
previousQuestionAnswer.innerHTML = state.previousQuestion.answer;
previousQuestionText.style.display = "";
}
}
function displayEndScreen() {
questionHTML.innerHTML = "you did it! click here to restart";
answers.style.display = "none";
answers.style.display = "none";
state.incorrectAnswers.forEach(ans => {
var tr = document.createElement('tr');
tr.appendChild(document.createElement('td'))
tr.lastChild.innerHTML = ans.question
tr.appendChild(document.createElement('td'))
tr.lastChild.innerHTML = ans.answer
tr.appendChild(document.createElement('td'))
tr.lastChild.innerHTML = ans.options[ans.userAnswer]
incorrectAnswersTable.appendChild(tr);
})
if (state.incorrectAnswers.length <= 0)
incorrectAnswersTable.innerHTML = "no incorrect answers! go you!";
state.correctAnswers.forEach(ans => {
var tr = document.createElement('tr');
tr.appendChild(document.createElement('td'))
tr.lastChild.innerHTML = ans.question
tr.appendChild(document.createElement('td'))
tr.lastChild.innerHTML = ans.answer
correctAnswersTable.appendChild(tr);
})
if (state.correctAnswers.length <= 0)
correctAnswersTable.innerHTML = "no correct answers. better luck next time :')";
resultsChart.config.data.labels = ["correct", "incorrect"];
resultsChart.config.data.labels = ["correct", "incorrect"];
resultsChart.config.data.datasets[0].labels = ["correct", "incorrect"];
resultsChart.config.data.datasets[0].data = [state.correctAnswers.length,state.incorrectAnswers.length];
resultsChart.update();
resultsHTML.style.display = "";
}
function processClick(answer) {
if (state.finishedGame) return;
// check if answer to previous question was correct
var isAnswerCorrect = state.options[answer] == state.answer
state.score += isAnswerCorrect ? 1 : 0;
state.userAnswer = answer;
state[isAnswerCorrect ? "correctAnswers" : "incorrectAnswers"].push({
"question": state.question,
"options": state.options,
"userAnswer": state.userAnswer,
"answer": state.answer
});
state.userAnswer = null;
// change background color based on if answer was correct
bodyHTML.classList.add(isAnswerCorrect ? "correct" : "incorrect")
setTimeout(() => bodyHTML.classList = [], 500)
updateState();
updateScreen();
}
function setSelectorMatches(value){
const regex = new RegExp(selectorHTML.value, "gi");
selectorMatches = regionList
.filter(region => region.match(regex))
displaySelectorMatches();
}
function displaySelectorMatches(){
selectorResultsHTML.innerHTML = selectorMatches
.map(region => {
return `<div class="selector_result" onclick="setSelectorValue('${region}'); init()"> ${region} </div>`
})
.sort()
.join("");
}
function setSelectorValue(value) {
selectorHTML.value = value;
}
answerAHTML.addEventListener("click", () => processClick(0));
answerBHTML.addEventListener("click", () => processClick(1));
answerCHTML.addEventListener("click", () => processClick(2));
answerDHTML.addEventListener("click", () => processClick(3));
document.addEventListener("keyup", e => {
if (e.code == "Digit1") processClick(0);
if (e.code == "Digit2") processClick(1);
if (e.code == "Digit3") processClick(2);
if (e.code == "Digit4") processClick(3);
if (e.code == "Enter" && settingsHTML.style.display === "none" && state.finishedGame) {
deinit();
return;
}
if (e.code == "Enter" && !state.startedGame) init();
});
selectorHTML.addEventListener("change", setSelectorMatches);
selectorHTML.addEventListener("keyup", e => {
var topResult = document.getElementsByClassName("selector_result")[0]
if (e.code == "Enter" && selectorHTML.value === "") { init(); return; }
if (e.code == "Enter" && selectorHTML.value === topResult.innerHTML.trim()) { init(); return; }
if (e.code == "Enter") selectorHTML.value = topResult.innerHTML.trim();
setSelectorMatches();
});
deinit();
selectorHTML.focus();
setSelectorMatches();

View File

@@ -1,118 +0,0 @@
:root {
--a-color: var(--red);
--b-color: var(--yellow);
--c-color: var(--green);
--d-color: var(--blue);
--question-country-color: var(--teal);
}
.correct {
animation: correct .5s;
}
.incorrect {
animation: incorrect .5s;
}
@keyframes correct {
0% { background: var(--default-bg); }
50% { background: var(--green); }
100% { background: var(--default-bg); }
}
@keyframes incorrect {
0% { background: var(--default-bg); }
50% { background: var(--red); }
100% { background: var(--default-bg); }
}
#toprow {
display: flex;
justify-content: space-between;
align-items: center;
}
@media only screen and (max-width: 600px) {
#toprow {
flex-direction: column-reverse;
}
}
#question {
font-size: 1.5em;
}
#score {
--good: var(--green);
--okay: var(--yellow);
--bad: var(--red);
background: var(--good);
}
#previousQuestionAnswer { background: var(--green) }
#game .answer {
display: flex;
justify-content: space-evenly;
align-items: center;
align-content: center;
}
#game .answer .text {
width: 50%;
}
#game .answer .letter {
font-size: 1.5em;
padding: 1em;
border: 0;
border-radius: 0.25em;
}
#a {
background-color: var(--a-color);
border-color: var(--a-color);
}
#b {
background-color: var(--b-color);
border-color: var(--b-color);
}
#c {
background-color: var(--c-color);
border-color: var(--c-color);
}
#d {
background-color: var(--d-color);
border-color: var(--d-color);
}
span#questionCountry {
background-color: var(--question-country-color);
}
#region_selector {
width: 100%;
background: var(--dark-bg);
font-size: 1.5em;
padding: 1em;
border: none;
border-radius: 0.25em;
box-sizing: border-box;
}
#settings {
width: 100%
}
#selector_results {
display: flex;
flex-wrap: wrap;
justify-content: center;
}
#settings .selector_result {
margin: 1em;
}

View File

@@ -1,57 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8"/>
<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" type="text/css" href="styles.css" />
<link rel="stylesheet" type="text/css" href="game_styles.css" />
<title>capitals_quiz</title>
</head>
<body>
<div id=game>
<div id="toprow">
<p onclick="init()" id="question">you need javascript enabled to play this</p>
<p id="score">score</p>
</div>
<div style="display: none" id="settings">
<input placeholder="select a region (tap or type to filter)" id="region_selector" type="text">
<div id="selector_results"></div>
</div>
<div style="display: none" id="answers">
<div class="answer" id="answer_a">
<p class="letter" id="a">a</p>
<p class="text">answer a text</p>
</div>
<div class="answer" id="answer_b">
<p class="letter" id="b">b</p>
<p class="text">answer b text</p>
</div>
<div class="answer" id="answer_c">
<p class="letter" id="c">c</p>
<p class="text">this sample text is longer than the rest</p>
</div>
<div class="answer" id="answer_d">
<p class="letter" id="d">d</p>
<p class="text">answer d text</p>
</div>
<p id="previousQuestionText" style="display: none"> answer to previous question: <span id="previousQuestionAnswer"> </span></p>
</div>
<div style="display: none" id="results">
<h1 id="resultsBreakdownHeader"> results breakdown </h1>
<div>
<canvas id="resultsChart"></canvas>
</div>
<h2 id="incorrectAnswersHeader"> incorrect answers </h2>
<table id="incorrectAnswersTable"> </table>
<h2 id="correctAnswersHeader"> correct answers </h2>
<table id="correctAnswersTable"> </table>
</div>
</div>
<p> built with ❤ and adequate amounts of care by <a href="https://alra.uk">alv</a></p>
<script type="text/javascript" src="countries.js"></script>
<script src="https://cdn.jsdelivr.net/npm/chart.js"></script>
<script type="text/javascript" src="game.js"></script>
</body>

View File

@@ -1,66 +0,0 @@
:root {
--default-bg: #fefefe;
--dark-bg: #b8b8b8;
--selected-bg:#383838;
--default-fg: #454545;
--red: #ab4642;
--orange: #dc9656;
--yellow: #f7ca88;
--green: #a1b56c;
--teal: #86c1b9;
--blue: #7cafc2;
--purple: #ba8baf;
--brown: #a16946;
}
body {
font-family: monospace;
color: var(--default-fg);
font-size: 16px;
margin: 2em auto;
max-width: 800px;
padding: 5em;
line-height: 1.1;
text-align: justify;
background-color: var(--default-bg);
}
@media only screen and (max-width: 600px) {
body {
margin: 0em auto;
padding: 2em;
}
}
a { color: #07a; }
a:visited { color: #941352; }
img[class="centered"] {
margin: 0 auto;
display: block;
}
table {
border-collapse: collapse;
margin: 1em auto;
}
th, td {
padding: 1em;
border: 1px solid #454545;
margin: 0;
}
pre {
background-color: #d9d9d9 ;
color: #000;
padding: 1em;
}
details {
padding: 1em 0 1em 0;
}
li {
margin-bottom: 1em;
}

19
styles.css Normal file
View File

@@ -0,0 +1,19 @@
@import url("https://styles.alv.cx/colors/base16-default.css");
@import url("https://styles.alv.cx/base.css");
@import url("https://styles.alv.cx/modules/darkmode.css");
body {
font-family: monospace;
font-size: 16px;
margin: 0 auto;
max-width: 800px;
padding: 2em;
line-height: 1.1;
}
@media only screen and (max-width: 600px) {
body {
margin: 0em auto;
padding: 2em;
}
}