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notes/card_games/cambio.md

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---
author: Akbar Rahman
date: \today
title: cambio
tags: [ card_games ]
uuid: ea4b73ab-87e0-4436-bf87-ccf62009b838
---
# cambio
## requiremets
- standard deck of cards
- at least one mate
## start
0. sit around table
0. each player gets 4 cards. do not look. arrange in 2x2 grid
0. place the remaining deck in the middle
0. at an agreed time, each player looks at their two closest cards. remember these
## objective
have the fewest points at the end of the game
## points and actions
when immediately discarding a card picked up from the deck,
some cards **require** the player to perform an action
| card | points | action |
|------------|--------|-----------------------------------------------|
| ace | 0 | none |
| 2-6 | 2-6 | none |
| 7,8 | 7, 8 | look at any card in own hand |
| 9,10 | 9, 10 | look at any card in another player's hand |
| jack | 11 | swap any two cards without looking |
| queen | 12 | swap any two cards without looking |
| black king | 20 | look at any two cards and swap any two cards* |
| red king | -1 | look at any two cards and swap any two cards* |
*these cards do not have to be same
## game
- in turns, draw a card from the deck or discard pile
- if drawing from discard pile, swap with a card in your hand
- if drawing from the deck, swap with a card in your hand or [discard/play](#points-and-actions)
- at any point, a player may *snap* by taking a card from any player's hand whose number/face
matches the top of the discard pile
- snapping reduces the number of cards in your hand
- snapping incorrectly they must add a card to their hand. they cannot look at the card.
- a player may snap multiple cards
- a player may not snap on a card placed by another player's snapping
- if snapping another player's card,
the snapper chooses a card from their hand to replace the card they snapped
- a player may use their turn to end the game by calling Cambio. every other player gets one more
turn before ending the game
<details>
<summary>
### tips
</summary>
- you may want to minimise the number of unknown cards in your deck as soon as possible,
even if that means swapping a big pointer in
</details>