qmk_firmware/quantum/quantum_keycodes.h

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/* Copyright 2016-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
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2020 November 28 Breaking Changes Update (#11053) * Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
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#if defined(SEQUENCER_ENABLE)
# include "sequencer.h"
#endif
#ifndef MIDI_ENABLE_STRICT
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# define MIDI_ENABLE_STRICT 0
#endif
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_ADVANCED))
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# ifndef MIDI_TONE_KEYCODE_OCTAVES
# define MIDI_TONE_KEYCODE_OCTAVES 3
# endif
#endif
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
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enum quantum_keycodes {
// Ranges used in shortcuts - not to be used directly
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QK_BASIC = 0x0000,
QK_BASIC_MAX = 0x00FF,
QK_MODS = 0x0100,
QK_LCTL = 0x0100,
QK_LSFT = 0x0200,
QK_LALT = 0x0400,
QK_LGUI = 0x0800,
QK_RMODS_MIN = 0x1000,
QK_RCTL = 0x1100,
QK_RSFT = 0x1200,
QK_RALT = 0x1400,
QK_RGUI = 0x1800,
QK_MODS_MAX = 0x1FFF,
QK_FUNCTION = 0x2000,
QK_FUNCTION_MAX = 0x2FFF,
QK_MACRO = 0x3000,
QK_MACRO_MAX = 0x3FFF,
QK_LAYER_TAP = 0x4000,
QK_LAYER_TAP_MAX = 0x4FFF,
QK_TO = 0x5000,
QK_TO_MAX = 0x50FF,
QK_MOMENTARY = 0x5100,
QK_MOMENTARY_MAX = 0x51FF,
QK_DEF_LAYER = 0x5200,
QK_DEF_LAYER_MAX = 0x52FF,
QK_TOGGLE_LAYER = 0x5300,
QK_TOGGLE_LAYER_MAX = 0x53FF,
QK_ONE_SHOT_LAYER = 0x5400,
QK_ONE_SHOT_LAYER_MAX = 0x54FF,
QK_ONE_SHOT_MOD = 0x5500,
QK_ONE_SHOT_MOD_MAX = 0x55FF,
QK_TAP_DANCE = 0x5700,
QK_TAP_DANCE_MAX = 0x57FF,
QK_LAYER_TAP_TOGGLE = 0x5800,
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QK_LAYER_TAP_TOGGLE_MAX = 0x58FF,
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QK_LAYER_MOD = 0x5900,
QK_LAYER_MOD_MAX = 0x59FF,
#ifdef STENO_ENABLE
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QK_STENO = 0x5A00,
QK_STENO_BOLT = 0x5A30,
QK_STENO_GEMINI = 0x5A31,
QK_STENO_MAX = 0x5A3F,
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#endif
#ifdef SWAP_HANDS_ENABLE
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QK_SWAP_HANDS = 0x5B00,
QK_SWAP_HANDS_MAX = 0x5BFF,
#endif
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QK_MOD_TAP = 0x6000,
QK_MOD_TAP_MAX = 0x7FFF,
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#ifdef UNICODE_ENABLE
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QK_UNICODE = 0x8000,
QK_UNICODE_MAX = 0xFFFF,
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#endif
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#ifdef UNICODEMAP_ENABLE
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QK_UNICODEMAP = 0x8000,
QK_UNICODEMAP_MAX = 0xBFFF,
QK_UNICODEMAP_PAIR = 0xC000,
QK_UNICODEMAP_PAIR_MAX = 0xFFFF,
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#endif
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// Loose keycodes - to be used directly
RESET = 0x5C00,
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DEBUG,
MAGIC_SWAP_CONTROL_CAPSLOCK,
MAGIC_CAPSLOCK_TO_CONTROL,
MAGIC_SWAP_LALT_LGUI,
MAGIC_SWAP_RALT_RGUI,
MAGIC_NO_GUI,
MAGIC_SWAP_GRAVE_ESC,
MAGIC_SWAP_BACKSLASH_BACKSPACE,
MAGIC_HOST_NKRO,
MAGIC_SWAP_ALT_GUI,
MAGIC_UNSWAP_CONTROL_CAPSLOCK,
MAGIC_UNCAPSLOCK_TO_CONTROL,
MAGIC_UNSWAP_LALT_LGUI,
MAGIC_UNSWAP_RALT_RGUI,
MAGIC_UNNO_GUI,
MAGIC_UNSWAP_GRAVE_ESC,
MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
MAGIC_UNHOST_NKRO,
MAGIC_UNSWAP_ALT_GUI,
MAGIC_TOGGLE_NKRO,
MAGIC_TOGGLE_ALT_GUI,
GRAVE_ESC,
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// Leader key
#ifdef LEADER_ENABLE
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KC_LEAD,
#endif
// Auto Shift setup
#ifndef AUTO_SHIFT_NO_SETUP
KC_ASUP,
KC_ASDN,
KC_ASRP,
#endif
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KC_ASTG,
KC_ASON,
KC_ASOFF,
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// Audio on/off/toggle
AU_ON,
AU_OFF,
AU_TOG,
// Faux clicky as part of main audio feature
CLICKY_TOGGLE,
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CLICKY_ENABLE,
CLICKY_DISABLE,
CLICKY_UP,
CLICKY_DOWN,
CLICKY_RESET,
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// Music mode on/off/toggle
MU_ON,
MU_OFF,
MU_TOG,
// Music mode cycle
MU_MOD,
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// Music voice iterate
MUV_IN,
MUV_DE,
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// Midi
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
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MI_ON,
MI_OFF,
MI_TOG,
#endif
#if !MIDI_ENABLE_STRICT || (defined(MIDI_ENABLE) && defined(MIDI_ADVANCED))
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MIDI_TONE_MIN,
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# if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 0
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MI_C = MIDI_TONE_MIN,
MI_Cs,
MI_Db = MI_Cs,
MI_D,
MI_Ds,
MI_Eb = MI_Ds,
MI_E,
MI_F,
MI_Fs,
MI_Gb = MI_Fs,
MI_G,
MI_Gs,
MI_Ab = MI_Gs,
MI_A,
MI_As,
MI_Bb = MI_As,
MI_B,
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# endif
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# if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 1
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MI_C_1,
MI_Cs_1,
MI_Db_1 = MI_Cs_1,
MI_D_1,
MI_Ds_1,
MI_Eb_1 = MI_Ds_1,
MI_E_1,
MI_F_1,
MI_Fs_1,
MI_Gb_1 = MI_Fs_1,
MI_G_1,
MI_Gs_1,
MI_Ab_1 = MI_Gs_1,
MI_A_1,
MI_As_1,
MI_Bb_1 = MI_As_1,
MI_B_1,
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# endif
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# if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 2
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MI_C_2,
MI_Cs_2,
MI_Db_2 = MI_Cs_2,
MI_D_2,
MI_Ds_2,
MI_Eb_2 = MI_Ds_2,
MI_E_2,
MI_F_2,
MI_Fs_2,
MI_Gb_2 = MI_Fs_2,
MI_G_2,
MI_Gs_2,
MI_Ab_2 = MI_Gs_2,
MI_A_2,
MI_As_2,
MI_Bb_2 = MI_As_2,
MI_B_2,
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# endif
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# if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 3
MI_C_3,
MI_Cs_3,
MI_Db_3 = MI_Cs_3,
MI_D_3,
MI_Ds_3,
MI_Eb_3 = MI_Ds_3,
MI_E_3,
MI_F_3,
MI_Fs_3,
MI_Gb_3 = MI_Fs_3,
MI_G_3,
MI_Gs_3,
MI_Ab_3 = MI_Gs_3,
MI_A_3,
MI_As_3,
MI_Bb_3 = MI_As_3,
MI_B_3,
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# endif
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# if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 4
MI_C_4,
MI_Cs_4,
MI_Db_4 = MI_Cs_4,
MI_D_4,
MI_Ds_4,
MI_Eb_4 = MI_Ds_4,
MI_E_4,
MI_F_4,
MI_Fs_4,
MI_Gb_4 = MI_Fs_4,
MI_G_4,
MI_Gs_4,
MI_Ab_4 = MI_Gs_4,
MI_A_4,
MI_As_4,
MI_Bb_4 = MI_As_4,
MI_B_4,
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# endif
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# if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 5
MI_C_5,
MI_Cs_5,
MI_Db_5 = MI_Cs_5,
MI_D_5,
MI_Ds_5,
MI_Eb_5 = MI_Ds_5,
MI_E_5,
MI_F_5,
MI_Fs_5,
MI_Gb_5 = MI_Fs_5,
MI_G_5,
MI_Gs_5,
MI_Ab_5 = MI_Gs_5,
MI_A_5,
MI_As_5,
MI_Bb_5 = MI_As_5,
MI_B_5,
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# endif
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# if !MIDI_ENABLE_STRICT || MIDI_TONE_KEYCODE_OCTAVES > 5
MIDI_TONE_MAX = MI_B_5,
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# elif MIDI_TONE_KEYCODE_OCTAVES > 4
MIDI_TONE_MAX = MI_B_4,
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# elif MIDI_TONE_KEYCODE_OCTAVES > 3
MIDI_TONE_MAX = MI_B_3,
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# elif MIDI_TONE_KEYCODE_OCTAVES > 2
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MIDI_TONE_MAX = MI_B_2,
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# elif MIDI_TONE_KEYCODE_OCTAVES > 1
MIDI_TONE_MAX = MI_B_1,
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# elif MIDI_TONE_KEYCODE_OCTAVES > 0
MIDI_TONE_MAX = MI_B,
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# endif
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MIDI_OCTAVE_MIN,
MI_OCT_N2 = MIDI_OCTAVE_MIN,
MI_OCT_N1,
MI_OCT_0,
MI_OCT_1,
MI_OCT_2,
MI_OCT_3,
MI_OCT_4,
MI_OCT_5,
MI_OCT_6,
MI_OCT_7,
MIDI_OCTAVE_MAX = MI_OCT_7,
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MI_OCTD, // octave down
MI_OCTU, // octave up
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MIDI_TRANSPOSE_MIN,
MI_TRNS_N6 = MIDI_TRANSPOSE_MIN,
MI_TRNS_N5,
MI_TRNS_N4,
MI_TRNS_N3,
MI_TRNS_N2,
MI_TRNS_N1,
MI_TRNS_0,
MI_TRNS_1,
MI_TRNS_2,
MI_TRNS_3,
MI_TRNS_4,
MI_TRNS_5,
MI_TRNS_6,
MIDI_TRANSPOSE_MAX = MI_TRNS_6,
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MI_TRNSD, // transpose down
MI_TRNSU, // transpose up
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MIDI_VELOCITY_MIN,
2020 November 28 Breaking Changes Update (#11053) * Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
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MI_VEL_0 = MIDI_VELOCITY_MIN,
MI_VEL_1,
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MI_VEL_2,
MI_VEL_3,
MI_VEL_4,
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MI_VEL_5,
MI_VEL_6,
MI_VEL_7,
MI_VEL_8,
MI_VEL_9,
MI_VEL_10,
MIDI_VELOCITY_MAX = MI_VEL_10,
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MI_VELD, // velocity down
MI_VELU, // velocity up
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MIDI_CHANNEL_MIN,
MI_CH1 = MIDI_CHANNEL_MIN,
MI_CH2,
MI_CH3,
MI_CH4,
MI_CH5,
MI_CH6,
MI_CH7,
MI_CH8,
MI_CH9,
MI_CH10,
MI_CH11,
MI_CH12,
MI_CH13,
MI_CH14,
MI_CH15,
MI_CH16,
MIDI_CHANNEL_MAX = MI_CH16,
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MI_CHD, // previous channel
MI_CHU, // next channel
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MI_ALLOFF, // all notes off
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MI_SUS, // sustain
MI_PORT, // portamento
MI_SOST, // sostenuto
MI_SOFT, // soft pedal
MI_LEG, // legato
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MI_MOD, // modulation
MI_MODSD, // decrease modulation speed
MI_MODSU, // increase modulation speed
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MI_BENDD, // Bend down
MI_BENDU, // Bend up
#endif // MIDI_ADVANCED
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// Backlight functionality
BL_ON,
BL_OFF,
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BL_DEC,
BL_INC,
BL_TOGG,
BL_STEP,
BL_BRTG,
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// RGB functionality
RGB_TOG,
RGB_MODE_FORWARD,
RGB_MODE_REVERSE,
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RGB_HUI,
RGB_HUD,
RGB_SAI,
RGB_SAD,
RGB_VAI,
RGB_VAD,
RGB_SPI,
RGB_SPD,
RGB_MODE_PLAIN,
RGB_MODE_BREATHE,
RGB_MODE_RAINBOW,
RGB_MODE_SWIRL,
RGB_MODE_SNAKE,
RGB_MODE_KNIGHT,
RGB_MODE_XMAS,
RGB_MODE_GRADIENT,
RGB_MODE_RGBTEST,
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// Momentum matching toggle
Velocikey: Match RGB animation speed to typing speed (#3754) * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Experimental LED support (untested) * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Added documentation * Renamed feature to velocikey * Reverted readme to original state * Correct the readme title * Updated feature name in the docs * Update EECONFIG name * Add compile-time toggles for velocikey * Update feature documentation * Revert "Merge branch 'led-support' into master" This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing changes made to df111a55b9d4929182e16108b1c0ead15b16df97. * Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE * Rename decay_task function to decelerate * Apply suggestions from code review Co-Authored-By: chrislewisdev <chris@chrislewisdev.com> * Re-order eeconfig definitions * Apply coding conventions * Apply #ifdef check in lufa.c * Refactored interval time checks into one functionc * Small rename * Fix unused function error for layouts not using all rgb effects * Only update EEPROM if Velocikey is enabled * Incorporate code review feedback * Small adjustment to top-end decay rate * Add Velocikey documentation to table of contents * Bring tetris:default keymap size down by disabling audio
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VLK_TOG,
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// Left shift, open paren
KC_LSPO,
// Right shift, close paren
KC_RSPC,
// Shift, Enter
KC_SFTENT,
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// Printing
PRINT_ON,
PRINT_OFF,
// output selection
OUT_AUTO,
OUT_USB,
#ifdef BLUETOOTH_ENABLE
OUT_BT,
#endif
#ifdef KEY_LOCK_ENABLE
KC_LOCK,
#endif
#ifdef TERMINAL_ENABLE
TERM_ON,
TERM_OFF,
#endif
EEPROM_RESET,
UNICODE_MODE_FORWARD,
UNICODE_MODE_REVERSE,
UNICODE_MODE_MAC,
UNICODE_MODE_LNX,
UNICODE_MODE_WIN,
UNICODE_MODE_BSD,
UNICODE_MODE_WINC,
HPT_ON,
HPT_OFF,
HPT_TOG,
HPT_RST,
HPT_FBK,
HPT_BUZ,
HPT_MODI,
HPT_MODD,
HPT_CONT,
HPT_CONI,
HPT_COND,
HPT_DWLI,
HPT_DWLD,
// Left control, open paren
KC_LCPO,
// Right control, close paren
KC_RCPC,
// Left control, open paren
KC_LAPO,
// Right control, close paren
KC_RAPC,
CMB_ON,
CMB_OFF,
CMB_TOG,
2019-08-30 18:19:03 +00:00
MAGIC_SWAP_LCTL_LGUI,
MAGIC_SWAP_RCTL_RGUI,
MAGIC_UNSWAP_LCTL_LGUI,
MAGIC_UNSWAP_RCTL_RGUI,
MAGIC_SWAP_CTL_GUI,
MAGIC_UNSWAP_CTL_GUI,
MAGIC_TOGGLE_CTL_GUI,
MAGIC_EE_HANDS_LEFT,
MAGIC_EE_HANDS_RIGHT,
// Dynamic Macros
DYN_REC_START1,
DYN_REC_START2,
DYN_REC_STOP,
DYN_MACRO_PLAY1,
DYN_MACRO_PLAY2,
Hid joystick interface (#4226) * add support for hid gamepad interface add documentation for HID joystick Add joystick_task to read analog axes values even when no key is pressed or release. update doc Update docs/feature_joystick.md Manage pin setup and read to maintain matrix scan after analog read * Incorporates patches and changes to HID reporting There are some patches provided by @a-chol incorporated on this commit, and also some changes I made to the HID Report structure. The most interesting is the one dealing with number of buttons: Linux doesn't seem to care, but Windows requires the HID structure to be byte aligned (that's in the spec). So if one declares 8/16/32... buttons they should not have any issues, but this is what happens when you have 9 buttons: ``` bits |0|1|2|3|4|5|6|7| |*|*|*|*|*|*|*|*| axis 0 (report size 8) |*|*|*|*|*|*|*|*| ... |*|*|*|*|*|*|*|*| |*|*|*|*|*|*|*|*| |*|*|*|*|*|*|*|*| |*|*|*|*|*|*|*|*| |*|*|*|*|*|*|*|*| axis 6 |*|*|*|*|*|*|*|*| first 8 buttons (report size 1) |*| | | | | | | | last of 9 buttons, not aligned ``` So for that I added a conditonal that will add a number of reports with size 1 to make sure it aligns to the next multiple of 8. Those reports send dummy inputs that don't do anything aside from aligning the data. Tested on Linux, Windows 10 and Street Fighter (where the joystick is recognized as direct-input) * Add save and restore of each pin used in reading joystick (AVR). Allow output pin to be JS_VIRTUAL_AXIS if the axis is connected to Vcc instead of an output pin from the MCU. Fix joystick report id Fix broken v-usb hid joystick interface. Make it more resilient to unusual settings (none multiple of eight button count, 0 buttons or 0 axes) Correct adc reading for multiple axes. Piecewise range conversion for uncentered raw value range. Input, output and ground pin configuration per axis. Documentation fixes * Fix port addressing for joystick analog read * The other required set of changes As per the PR, the changes still holding it up. Add onekey for testing. Fix ARM builds. Fix device descriptor when either axes or buttons is zero. Add compile-time check for at least one axis or button. Move definition to try to fix conflict. PR review comments. qmk cformat * avoid float functions to compute range mapping for axis adc reading * Remove V-USB support for now. Updated docs accordingly. * Update tmk_core/protocol/lufa/lufa.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Update tmk_core/protocol/usb_descriptor.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Update tmk_core/protocol/usb_descriptor.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Update tmk_core/protocol/usb_descriptor.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Add support for joystick adc reading for stm32 MCUs. Fix joystick hid report sending for chibios * Fix HID joystick report sending for ChibiOS. Add one analog axis to the onekey:joystick keymap. Fix pin state save and restore during joystick analog read for STM32 MCUs. * Update tmk_core/protocol/chibios/usb_main.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Update tmk_core/protocol/lufa/lufa.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Add missing mcuconf.h and halconf.h to onekey:joystick keymap. Add suggested fixes from PR. * Switch saveState and restoreState signature to use pin_t type. onekey:joystick : add a second axis, virtual and programmatically animated. * Update docs/feature_joystick.md Co-Authored-By: Ryan <fauxpark@gmail.com> * Update docs/feature_joystick.md Co-Authored-By: Ryan <fauxpark@gmail.com> * Add PR corrections * Remove halconf.h and mcuconf.h from onekey keymaps * Change ADC_PIN to A0 Co-authored-by: achol <allecooll@hotmail.com> Co-authored-by: José Júnior <jose.junior@gmail.com> Co-authored-by: a-chol <achol@notamail.com> Co-authored-by: Nick Brassel <nick@tzarc.org> Co-authored-by: Ryan <fauxpark@gmail.com>
2020-07-25 12:01:15 +00:00
JS_BUTTON0,
JS_BUTTON_MIN = JS_BUTTON0,
JS_BUTTON1,
JS_BUTTON2,
JS_BUTTON3,
JS_BUTTON4,
JS_BUTTON5,
JS_BUTTON6,
JS_BUTTON7,
JS_BUTTON8,
JS_BUTTON9,
JS_BUTTON10,
JS_BUTTON11,
JS_BUTTON12,
JS_BUTTON13,
JS_BUTTON14,
JS_BUTTON15,
JS_BUTTON16,
JS_BUTTON17,
JS_BUTTON18,
JS_BUTTON19,
JS_BUTTON20,
JS_BUTTON21,
JS_BUTTON22,
JS_BUTTON23,
JS_BUTTON24,
JS_BUTTON25,
JS_BUTTON26,
JS_BUTTON27,
JS_BUTTON28,
JS_BUTTON29,
JS_BUTTON30,
JS_BUTTON31,
JS_BUTTON_MAX = JS_BUTTON31,
2020 November 28 Breaking Changes Update (#11053) * Branch point for 2020 November 28 Breaking Change * Remove matrix_col_t to allow MATRIX_ROWS > 32 (#10183) * Add support for soft serial to ATmega32U2 (#10204) * Change MIDI velocity implementation to allow direct control of velocity value (#9940) * Add ability to build a subset of all keyboards based on platform. * Actually use eeprom_driver_init(). * Make bootloader_jump weak for ChibiOS. (#10417) * Joystick 16-bit support (#10439) * Per-encoder resolutions (#10259) * Share button state from mousekey to pointing_device (#10179) * Add hotfix for chibios keyboards not wake (#10088) * Add advanced/efficient RGB Matrix Indicators (#8564) * Naming change. * Support for STM32 GPIOF,G,H,I,J,K (#10206) * Add milc as a dependency and remove the installed milc (#10563) * ChibiOS upgrade: early init conversions (#10214) * ChibiOS upgrade: configuration file migrator (#9952) * Haptic and solenoid cleanup (#9700) * XD75 cleanup (#10524) * OLED display update interval support (#10388) * Add definition based on currently-selected serial driver. (#10716) * New feature: Retro Tapping per key (#10622) * Allow for modification of output RGB values when using rgblight/rgb_matrix. (#10638) * Add housekeeping task callbacks so that keyboards/keymaps are capable of executing code for each main loop iteration. (#10530) * Rescale both ChibiOS and AVR backlighting. * Reduce Helix keyboard build variation (#8669) * Minor change to behavior allowing display updates to continue between task ticks (#10750) * Some GPIO manipulations in matrix.c change to atomic. (#10491) * qmk cformat (#10767) * [Keyboard] Update the Speedo firmware for v3.0 (#10657) * Maartenwut/Maarten namechange to evyd13/Evy (#10274) * [quantum] combine repeated lines of code (#10837) * Add step sequencer feature (#9703) * aeboards/ext65 refactor (#10820) * Refactor xelus/dawn60 for Rev2 later (#10584) * add DEBUG_MATRIX_SCAN_RATE_ENABLE to common_features.mk (#10824) * [Core] Added `add_oneshot_mods` & `del_oneshot_mods` (#10549) * update chibios os usb for the otg driver (#8893) * Remove HD44780 References, Part 4 (#10735) * [Keyboard] Add Valor FRL TKL (+refactor) (#10512) * Fix cursor position bug in oled_write_raw functions (#10800) * Fixup version.h writing when using SKIP_VERSION=yes (#10972) * Allow for certain code in the codebase assuming length of string. (#10974) * Add AT90USB support for serial.c (#10706) * Auto shift: support repeats and early registration (#9826) * Rename ledmatrix.h to match .c file (#7949) * Split RGB_MATRIX_ENABLE into _ENABLE and _DRIVER (#10231) * Split LED_MATRIX_ENABLE into _ENABLE and _DRIVER (#10840) * Merge point for 2020 Nov 28 Breaking Change
2020-11-28 20:02:18 +00:00
#if defined(SEQUENCER_ENABLE)
SQ_ON,
SQ_OFF,
SQ_TOG,
SQ_TMPD, // Decrease tempo
SQ_TMPU, // Increase tempo
SEQUENCER_RESOLUTION_MIN,
SEQUENCER_RESOLUTION_MAX = SEQUENCER_RESOLUTION_MIN + SEQUENCER_RESOLUTIONS,
SQ_RESD, // Decrease resolution
SQ_RESU, // Increase resolution
SQ_SALL, // All steps on
SQ_SCLR, // All steps off
SEQUENCER_STEP_MIN,
SEQUENCER_STEP_MAX = SEQUENCER_STEP_MIN + SEQUENCER_STEPS,
SEQUENCER_TRACK_MIN,
SEQUENCER_TRACK_MAX = SEQUENCER_TRACK_MIN + SEQUENCER_TRACKS,
/**
* Helpers to assign a keycode to a step, a resolution, or a track.
* Falls back to NOOP if n is out of range.
*/
# define SQ_S(n) (n < SEQUENCER_STEPS ? SEQUENCER_STEP_MIN + n : XXXXXXX)
# define SQ_R(n) (n < SEQUENCER_RESOLUTIONS ? SEQUENCER_RESOLUTION_MIN + n : XXXXXXX)
# define SQ_T(n) (n < SEQUENCER_TRACKS ? SEQUENCER_TRACK_MIN + n : XXXXXXX)
#endif
ONESHOT_ENABLE,
ONESHOT_DISABLE,
ONESHOT_TOGGLE,
// always leave at the end
SAFE_RANGE
};
2016-12-29 07:28:48 +00:00
// Ability to use mods in layouts
#define LCTL(kc) (QK_LCTL | (kc))
#define LSFT(kc) (QK_LSFT | (kc))
#define LALT(kc) (QK_LALT | (kc))
#define LGUI(kc) (QK_LGUI | (kc))
#define LOPT(kc) LALT(kc)
#define LCMD(kc) LGUI(kc)
#define LWIN(kc) LGUI(kc)
#define RCTL(kc) (QK_RCTL | (kc))
#define RSFT(kc) (QK_RSFT | (kc))
#define RALT(kc) (QK_RALT | (kc))
#define RGUI(kc) (QK_RGUI | (kc))
#define ALGR(kc) RALT(kc)
#define ROPT(kc) RALT(kc)
#define RCMD(kc) RGUI(kc)
#define RWIN(kc) RGUI(kc)
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#define HYPR(kc) (QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI | (kc))
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#define MEH(kc) (QK_LCTL | QK_LSFT | QK_LALT | (kc))
#define LCAG(kc) (QK_LCTL | QK_LALT | QK_LGUI | (kc))
#define SGUI(kc) (QK_LGUI | QK_LSFT | (kc))
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#define SCMD(kc) SGUI(kc)
#define SWIN(kc) SGUI(kc)
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#define LCA(kc) (QK_LCTL | QK_LALT | (kc))
#define LSA(kc) (QK_LSFT | QK_LALT | (kc))
#define RSA(kc) (QK_RSFT | QK_RALT | (kc))
#define RCS(kc) (QK_RCTL | QK_RSFT | (kc))
#define SAGR(kc) RSA(kc)
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#define MOD_HYPR 0xF
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#define MOD_MEH 0x7
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// Aliases for shifted symbols
// Each key has a 4-letter code, and some have longer aliases too.
// While the long aliases are descriptive, the 4-letter codes
// make for nicer grid layouts (everything lines up), and are
// the preferred style for Quantum.
2019-08-30 18:19:03 +00:00
#define KC_TILD LSFT(KC_GRV) // ~
#define KC_TILDE KC_TILD
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2019-08-30 18:19:03 +00:00
#define KC_EXLM LSFT(KC_1) // !
#define KC_EXCLAIM KC_EXLM
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#define KC_AT LSFT(KC_2) // @
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2019-08-30 18:19:03 +00:00
#define KC_HASH LSFT(KC_3) // #
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2019-08-30 18:19:03 +00:00
#define KC_DLR LSFT(KC_4) // $
#define KC_DOLLAR KC_DLR
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2019-08-30 18:19:03 +00:00
#define KC_PERC LSFT(KC_5) // %
#define KC_PERCENT KC_PERC
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2019-08-30 18:19:03 +00:00
#define KC_CIRC LSFT(KC_6) // ^
#define KC_CIRCUMFLEX KC_CIRC
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2019-08-30 18:19:03 +00:00
#define KC_AMPR LSFT(KC_7) // &
#define KC_AMPERSAND KC_AMPR
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2019-08-30 18:19:03 +00:00
#define KC_ASTR LSFT(KC_8) // *
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#define KC_ASTERISK KC_ASTR
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#define KC_LPRN LSFT(KC_9) // (
#define KC_LEFT_PAREN KC_LPRN
2016-12-29 07:28:48 +00:00
2019-08-30 18:19:03 +00:00
#define KC_RPRN LSFT(KC_0) // )
#define KC_RIGHT_PAREN KC_RPRN
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2019-08-30 18:19:03 +00:00
#define KC_UNDS LSFT(KC_MINS) // _
#define KC_UNDERSCORE KC_UNDS
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2019-08-30 18:19:03 +00:00
#define KC_PLUS LSFT(KC_EQL) // +
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2019-08-30 18:19:03 +00:00
#define KC_LCBR LSFT(KC_LBRC) // {
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#define KC_LEFT_CURLY_BRACE KC_LCBR
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#define KC_RCBR LSFT(KC_RBRC) // }
#define KC_RIGHT_CURLY_BRACE KC_RCBR
2016-12-29 07:28:48 +00:00
2019-08-30 18:19:03 +00:00
#define KC_LABK LSFT(KC_COMM) // <
#define KC_LEFT_ANGLE_BRACKET KC_LABK
2016-12-29 07:28:48 +00:00
2019-08-30 18:19:03 +00:00
#define KC_RABK LSFT(KC_DOT) // >
#define KC_RIGHT_ANGLE_BRACKET KC_RABK
2016-12-29 07:28:48 +00:00
2019-08-30 18:19:03 +00:00
#define KC_COLN LSFT(KC_SCLN) // :
#define KC_COLON KC_COLN
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2019-08-30 18:19:03 +00:00
#define KC_PIPE LSFT(KC_BSLS) // |
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2019-08-30 18:19:03 +00:00
#define KC_LT LSFT(KC_COMM) // <
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2019-08-30 18:19:03 +00:00
#define KC_GT LSFT(KC_DOT) // >
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2019-08-30 18:19:03 +00:00
#define KC_QUES LSFT(KC_SLSH) // ?
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#define KC_QUESTION KC_QUES
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#define KC_DQT LSFT(KC_QUOT) // "
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#define KC_DOUBLE_QUOTE KC_DQT
#define KC_DQUO KC_DQT
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#define KC_DELT KC_DELETE // Del key (four letter code)
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// Alias for function layers than expand past FN31
#define FUNC(kc) (QK_FUNCTION | (kc))
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// Aliases
#define C(kc) LCTL(kc)
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#define S(kc) LSFT(kc)
#define A(kc) LALT(kc)
#define G(kc) LGUI(kc)
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#define F(kc) FUNC(kc)
#define M(kc) (QK_MACRO | (kc))
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#define MACROTAP(kc) (QK_MACRO | (FUNC_TAP << 8) | (kc))
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#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
#define KC_GESC GRAVE_ESC
#define EEP_RST EEPROM_RESET
#define CK_TOGG CLICKY_TOGGLE
#define CK_RST CLICKY_RESET
#define CK_UP CLICKY_UP
#define CK_DOWN CLICKY_DOWN
2018-06-01 20:29:52 +00:00
#define CK_ON CLICKY_ENABLE
#define CK_OFF CLICKY_DISABLE
#define FC_ON CLICKY_ENABLE
#define FC_OFF CLICKY_DISABLE
#define FC_TOGG CLICKY_TOGGLE
#define RGB_MOD RGB_MODE_FORWARD
#define RGB_RMOD RGB_MODE_REVERSE
#define RGB_M_P RGB_MODE_PLAIN
#define RGB_M_B RGB_MODE_BREATHE
#define RGB_M_R RGB_MODE_RAINBOW
#define RGB_M_SW RGB_MODE_SWIRL
#define RGB_M_SN RGB_MODE_SNAKE
#define RGB_M_K RGB_MODE_KNIGHT
#define RGB_M_X RGB_MODE_XMAS
#define RGB_M_G RGB_MODE_GRADIENT
#define RGB_M_T RGB_MODE_RGBTEST
2016-12-29 07:28:48 +00:00
// L-ayer, T-ap - 256 keycode max, 16 layer max
2019-08-30 18:19:03 +00:00
#define LT(layer, kc) (QK_LAYER_TAP | (((layer)&0xF) << 8) | ((kc)&0xFF))
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#define CL_SWAP MAGIC_SWAP_CONTROL_CAPSLOCK
#define CL_NORM MAGIC_UNSWAP_CONTROL_CAPSLOCK
#define CL_CTRL MAGIC_CAPSLOCK_TO_CONTROL
#define CL_CAPS MAGIC_UNCAPSLOCK_TO_CONTROL
#define LCG_SWP MAGIC_SWAP_LCTL_LGUI
#define LCG_NRM MAGIC_UNSWAP_LCTL_LGUI
#define RCG_SWP MAGIC_SWAP_RCTL_RGUI
#define RCG_NRM MAGIC_UNSWAP_RCTL_RGUI
#define CG_SWAP MAGIC_SWAP_CTL_GUI
#define CG_NORM MAGIC_UNSWAP_CTL_GUI
#define CG_TOGG MAGIC_TOGGLE_CTL_GUI
#define LAG_SWP MAGIC_SWAP_LALT_LGUI
#define LAG_NRM MAGIC_UNSWAP_LALT_LGUI
#define RAG_SWP MAGIC_SWAP_RALT_RGUI
#define RAG_NRM MAGIC_UNSWAP_RALT_RGUI
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#define AG_SWAP MAGIC_SWAP_ALT_GUI
#define AG_NORM MAGIC_UNSWAP_ALT_GUI
#define AG_TOGG MAGIC_TOGGLE_ALT_GUI
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#define GUI_OFF MAGIC_NO_GUI
#define GUI_ON MAGIC_UNNO_GUI
#define GE_SWAP MAGIC_SWAP_GRAVE_ESC
#define GE_NORM MAGIC_UNSWAP_GRAVE_ESC
#define BS_SWAP MAGIC_SWAP_BACKSLASH_BACKSPACE
#define BS_NORM MAGIC_UNSWAP_BACKSLASH_BACKSPACE
#define NK_ON MAGIC_HOST_NKRO
#define NK_OFF MAGIC_UNHOST_NKRO
#define NK_TOGG MAGIC_TOGGLE_NKRO
#define EH_LEFT MAGIC_EE_HANDS_LEFT
#define EH_RGHT MAGIC_EE_HANDS_RIGHT
2016-12-29 07:28:48 +00:00
// GOTO layer - 16 layers max
// when:
// ON_PRESS = 1
// ON_RELEASE = 2
// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own
// keycode modeled after the old version, kept below for this.
/* #define TO(layer, when) (QK_TO | (when << 0x4) | (layer & 0xFF)) */
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#define TO(layer) (QK_TO | (ON_PRESS << 0x4) | ((layer)&0xFF))
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// Momentary switch layer - 256 layer max
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#define MO(layer) (QK_MOMENTARY | ((layer)&0xFF))
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// Set default layer - 256 layer max
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#define DF(layer) (QK_DEF_LAYER | ((layer)&0xFF))
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// Toggle to layer - 256 layer max
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#define TG(layer) (QK_TOGGLE_LAYER | ((layer)&0xFF))
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// One-shot layer - 256 layer max
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#define OSL(layer) (QK_ONE_SHOT_LAYER | ((layer)&0xFF))
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// L-ayer M-od: Momentary switch layer with modifiers active - 16 layer max, left mods only
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#define LM(layer, mod) (QK_LAYER_MOD | (((layer)&0xF) << 4) | ((mod)&0xF))
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// One-shot mod
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#define OSM(mod) (QK_ONE_SHOT_MOD | ((mod)&0xFF))
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2017-02-15 16:25:33 +00:00
// Layer tap-toggle
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#define TT(layer) (QK_LAYER_TAP_TOGGLE | ((layer)&0xFF))
2017-02-15 16:25:33 +00:00
2016-12-29 07:28:48 +00:00
// M-od, T-ap - 256 keycode max
2019-08-30 18:19:03 +00:00
#define MT(mod, kc) (QK_MOD_TAP | (((mod)&0x1F) << 8) | ((kc)&0xFF))
#define LCTL_T(kc) MT(MOD_LCTL, kc)
#define RCTL_T(kc) MT(MOD_RCTL, kc)
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#define CTL_T(kc) LCTL_T(kc)
#define LSFT_T(kc) MT(MOD_LSFT, kc)
#define RSFT_T(kc) MT(MOD_RSFT, kc)
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#define SFT_T(kc) LSFT_T(kc)
#define LALT_T(kc) MT(MOD_LALT, kc)
#define RALT_T(kc) MT(MOD_RALT, kc)
#define LOPT_T(kc) LALT_T(kc)
#define ROPT_T(kc) RALT_T(kc)
#define ALGR_T(kc) RALT_T(kc)
#define ALT_T(kc) LALT_T(kc)
#define OPT_T(kc) LOPT_T(kc)
#define LGUI_T(kc) MT(MOD_LGUI, kc)
2019-01-09 00:22:09 +00:00
#define RGUI_T(kc) MT(MOD_RGUI, kc)
#define LCMD_T(kc) LGUI_T(kc)
#define LWIN_T(kc) LGUI_T(kc)
#define RCMD_T(kc) RGUI_T(kc)
#define RWIN_T(kc) RGUI_T(kc)
2019-08-30 18:19:03 +00:00
#define GUI_T(kc) LGUI_T(kc)
#define CMD_T(kc) LCMD_T(kc)
#define WIN_T(kc) LWIN_T(kc)
#define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Left Control + Shift e.g. for gnome-terminal
#define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include GUI, so just Left Control + Shift + Alt
#define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left Control + Alt + GUI
#define RCAG_T(kc) MT(MOD_RCTL | MOD_RALT | MOD_RGUI, kc) // Right Control + Alt + GUI
#define HYPR_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
#define SGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc) // Left Shift + GUI
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#define SCMD_T(kc) SGUI_T(kc)
#define SWIN_T(kc) SGUI_T(kc)
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#define LCA_T(kc) MT(MOD_LCTL | MOD_LALT, kc) // Left Control + Alt
#define LSA_T(kc) MT(MOD_LSFT | MOD_LALT, kc) // Left Shift + Alt
#define RSA_T(kc) MT(MOD_RSFT | MOD_RALT, kc) // Right Shift + Alt
#define RCS_T(kc) MT(MOD_RCTL | MOD_RSFT, kc) // Right Control + Shift
#define SAGR_T(kc) RSA_T(kc)
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#define ALL_T(kc) HYPR_T(kc)
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// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
#define KC_HYPR HYPR(KC_NO)
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#define KC_MEH MEH(KC_NO)
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#ifdef UNICODE_ENABLE
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// Allows Unicode input up to 0x7FFF
# define UC(c) (QK_UNICODE | (c))
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#endif
#ifdef UNICODEMAP_ENABLE
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// Allows Unicode input up to 0x10FFFF, requires unicode_map
# define X(i) (QK_UNICODEMAP | (i))
# define XP(i, j) (QK_UNICODEMAP_PAIR | ((i)&0x7F) | (((j)&0x7F) << 7)) // 127 max i and j
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#endif
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#define UC_MOD UNICODE_MODE_FORWARD
Overhaul Unicode Common functionality (#4325) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * remove merge artifacts * Unicode common cleanup (#17) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Remove trailing whitespace * Improve Cycling documentation * Add Unicode Input method Cycling support (#19) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro * Add an option for making cycle changes persistent * Add debug prints to functions that change input_mode * Use cycle_unicode_input_mode in whitefox/konstantin * Add persist_unicode_input_mode function * Add offset to cycle to allow stepping in reverse * Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE Aliases: UC_MOD, UC_RMOD (respectively) * REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts * Fix wrong constant name * Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts" This reverts commit 42676bf251fc8e3823f5e614dad6e510ba47a2f3. * Change dprintf text * Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST * Remove trailing whitespace * Cleanup of RALT code and unicode compilation stuff * Remove else for unicode handling
2018-12-19 16:39:24 +00:00
#define UC_RMOD UNICODE_MODE_REVERSE
#define UC_M_MA UNICODE_MODE_MAC
#define UNICODE_MODE_OSX UNICODE_MODE_MAC // Deprecated alias
#define UC_M_OS UNICODE_MODE_MAC // Deprecated alias
Overhaul Unicode Common functionality (#4325) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * remove merge artifacts * Unicode common cleanup (#17) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Remove trailing whitespace * Improve Cycling documentation * Add Unicode Input method Cycling support (#19) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro * Add an option for making cycle changes persistent * Add debug prints to functions that change input_mode * Use cycle_unicode_input_mode in whitefox/konstantin * Add persist_unicode_input_mode function * Add offset to cycle to allow stepping in reverse * Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE Aliases: UC_MOD, UC_RMOD (respectively) * REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts * Fix wrong constant name * Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts" This reverts commit 42676bf251fc8e3823f5e614dad6e510ba47a2f3. * Change dprintf text * Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST * Remove trailing whitespace * Cleanup of RALT code and unicode compilation stuff * Remove else for unicode handling
2018-12-19 16:39:24 +00:00
#define UC_M_LN UNICODE_MODE_LNX
#define UC_M_WI UNICODE_MODE_WIN
#define UC_M_BS UNICODE_MODE_BSD
#define UC_M_WC UNICODE_MODE_WINC
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#ifdef SWAP_HANDS_ENABLE
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# define SH_T(kc) (QK_SWAP_HANDS | (kc))
# define SH_TG (QK_SWAP_HANDS | OP_SH_TOGGLE)
# define SH_TT (QK_SWAP_HANDS | OP_SH_TAP_TOGGLE)
# define SH_OS (QK_SWAP_HANDS | OP_SH_ONESHOT)
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# define SH_MON (QK_SWAP_HANDS | OP_SH_ON_OFF)
# define SH_MOFF (QK_SWAP_HANDS | OP_SH_OFF_ON)
# define SH_ON (QK_SWAP_HANDS | OP_SH_ON)
# define SH_OFF (QK_SWAP_HANDS | OP_SH_OFF)
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#endif
// Dynamic Macros aliases
#define DM_REC1 DYN_REC_START1
#define DM_REC2 DYN_REC_START2
#define DM_RSTP DYN_REC_STOP
#define DM_PLY1 DYN_MACRO_PLAY1
#define DM_PLY2 DYN_MACRO_PLAY2
// One Shot toggle
#define OS_TOGG ONESHOT_TOGGLE
#define OS_ON ONESHOT_ENABLE
#define OS_OFF ONESHOT_DISABLE