fixed small bug with AUDIO_ENABLED (#339)
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b732b79b49
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0275d444d7
@ -20,7 +20,7 @@ void leader_end(void) {}
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uint8_t starting_note = 0x0C;
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int offset = 7;
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#ifdef AUDIO_ENABLE
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bool music_activated = false;
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float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
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@ -435,28 +435,29 @@ void matrix_scan_quantum() {
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matrix_scan_kb();
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}
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#ifdef AUDIO_ENABLE
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bool is_music_on(void) {
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return (music_activated != 0);
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}
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bool is_music_on(void) {
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return (music_activated != 0);
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}
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void music_toggle(void) {
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if (!music_activated) {
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music_on();
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} else {
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music_off();
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}
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}
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void music_toggle(void) {
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if (!music_activated) {
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music_on();
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} else {
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music_off();
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}
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}
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void music_on(void) {
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music_activated = 1;
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music_on_user();
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}
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void music_on(void) {
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music_activated = 1;
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music_on_user();
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}
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void music_off(void) {
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music_activated = 0;
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stop_all_notes();
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}
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void music_off(void) {
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music_activated = 0;
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stop_all_notes();
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}
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#endif
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__attribute__ ((weak))
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void music_on_user() {}
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void music_on_user() {}
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