[Keyboard] Add Crossed Keys/Keyhive Nightmare (#6796)
* initial draft of nightmare files * fixed pins * fixed MT keycodes * updated READMEs * updated title in main readme * updated for split space * added OPT_TAB * fixed layer 1 keymap * Add DEL to keymap * Update Bootmagic pins * Update Keymap * Fix missing ) * Update Up arrow on keymap * Add hosted image for Nightmare render * Update info.json for Nightmare layout * Resolve suggestions from drashna * Add split space layout in nightmare.h and info.json
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keyboards/nightmare/config.h
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249
keyboards/nightmare/config.h
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/*
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Copyright 2019 cfbender
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xB00B
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER cfbender
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#define PRODUCT nightmare
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#define DESCRIPTION A 50% from The Society of the Crossed Keys
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 14
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
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#define MATRIX_COL_PINS { B4, B5, D3, D2, D1, D0, F4, F5, F6, F7, B1, B3, B2, B6}
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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// #define BACKLIGHT_PIN B7
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// #define BACKLIGHT_BREATHING
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// #define BACKLIGHT_LEVELS 3
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// #define RGB_DI_PIN E2
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// #ifdef RGB_DI_PIN
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// #define RGBLED_NUM 16
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// #define RGBLIGHT_HUE_STEP 8
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// #define RGBLIGHT_SAT_STEP 8
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// #define RGBLIGHT_VAL_STEP 8
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// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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// /*== all animations enable ==*/
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// #define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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// /*== customize breathing effect ==*/
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// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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// /*==== use exp() and sin() ====*/
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// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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// #endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
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* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
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*/
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// #define GRAVE_ESC_CTRL_OVERRIDE
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/*
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* Force NKRO
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*
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* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
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* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
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* makefile for this to work.)
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*
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* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
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* until the next keyboard reset.
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*
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* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
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* fully operational during normal computer usage.
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*
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* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
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* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
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* bootmagic, NKRO mode will always be enabled until it is toggled again during a
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* power-up.
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*
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*/
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//#define FORCE_NKRO
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/*
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* Magic Key Options
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*
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* Magic keys are hotkey commands that allow control over firmware functions of
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* the keyboard. They are best used in combination with the HID Listen program,
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* found here: https://www.pjrc.com/teensy/hid_listen.html
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*
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* The options below allow the magic key functionality to be changed. This is
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* useful if your keyboard/keypad is missing keys and you want magic key support.
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*
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*/
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/* key combination for magic key command */
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/* defined by default; to change, uncomment and set to the combination you want */
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// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
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/* control how magic key switches layers */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
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/* override magic key keymap */
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
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//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
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//#define MAGIC_KEY_HELP H
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//#define MAGIC_KEY_HELP_ALT SLASH
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//#define MAGIC_KEY_DEBUG D
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//#define MAGIC_KEY_DEBUG_MATRIX X
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//#define MAGIC_KEY_DEBUG_KBD K
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//#define MAGIC_KEY_DEBUG_MOUSE M
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//#define MAGIC_KEY_VERSION V
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//#define MAGIC_KEY_STATUS S
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//#define MAGIC_KEY_CONSOLE C
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//#define MAGIC_KEY_LAYER0 0
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//#define MAGIC_KEY_LAYER0_ALT GRAVE
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//#define MAGIC_KEY_LAYER1 1
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//#define MAGIC_KEY_LAYER2 2
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//#define MAGIC_KEY_LAYER3 3
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//#define MAGIC_KEY_LAYER4 4
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//#define MAGIC_KEY_LAYER5 5
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//#define MAGIC_KEY_LAYER6 6
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//#define MAGIC_KEY_LAYER7 7
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//#define MAGIC_KEY_LAYER8 8
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//#define MAGIC_KEY_LAYER9 9
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//#define MAGIC_KEY_BOOTLOADER B
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//#define MAGIC_KEY_BOOTLOADER_ALT ESC
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//#define MAGIC_KEY_LOCK CAPS
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//#define MAGIC_KEY_EEPROM E
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//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
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//#define MAGIC_KEY_NKRO N
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//#define MAGIC_KEY_SLEEP_LED Z
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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/*
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* MIDI options
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*/
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/* Prevent use of disabled MIDI features in the keymap */
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//#define MIDI_ENABLE_STRICT 1
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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//#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 1
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/*
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* HD44780 LCD Display Configuration
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*/
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/*
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#define LCD_LINES 2 //< number of visible lines of the display
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#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
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#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
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#if LCD_IO_MODE
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#define LCD_PORT PORTB //< port for the LCD lines
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#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
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#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
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#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
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#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
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#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
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#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
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#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
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#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
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#define LCD_RS_PORT LCD_PORT //< port for RS line
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#define LCD_RS_PIN 3 //< pin for RS line
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#define LCD_RW_PORT LCD_PORT //< port for RW line
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#define LCD_RW_PIN 2 //< pin for RW line
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#define LCD_E_PORT LCD_PORT //< port for Enable line
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#define LCD_E_PIN 1 //< pin for Enable line
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#endif
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*/
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/* Bootmagic Lite key configuration */
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#define BOOTMAGIC_LITE_ROW 0
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#define BOOTMAGIC_LITE_COLUMN 1
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keyboards/nightmare/info.json
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534
keyboards/nightmare/info.json
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{
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"keyboard_name": "Nightmare",
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"url": "https://keyhive.xyz/shop/nightmare-pcb-and-case",
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"maintainer": "cfbender",
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"width": 15.25,
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"height": 4,
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"layouts": {
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"LAYOUT_default": {
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"layout": [
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{
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"label": "Home",
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"x": 0,
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"y": 0
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},
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{
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"label": "`",
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"x": 1.25,
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"y": 0
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},
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{
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"label": "Q",
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"x": 2.25,
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"y": 0
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},
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{
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"label": "W",
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"x": 3.25,
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"y": 0
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},
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{
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"label": "E",
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"x": 4.25,
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"y": 0
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},
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{
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"label": "R",
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"x": 5.25,
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"y": 0
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},
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{
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"label": "T",
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"x": 6.25,
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"y": 0
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},
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{
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"label": "Y",
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"x": 7.25,
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"y": 0
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},
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{
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"label": "U",
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"x": 8.25,
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"y": 0
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},
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{
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"label": "I",
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"x": 9.25,
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"y": 0
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},
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{
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"label": "O",
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"x": 10.25,
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"y": 0
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},
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{
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"label": "P",
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"x": 11.25,
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"y": 0
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},
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{
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"label": "{",
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"x": 12.25,
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"y": 0
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},
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{
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"label": "}",
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"x": 13.25,
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"y": 0
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},
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{
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"label": "Bspc",
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"x": 14.25,
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"y": 0
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},
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{
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"label": "End",
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"x": 0,
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"y": 1
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},
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{
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"label": "Tab",
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"x": 1.25,
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"y": 1,
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"w": 1.25
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},
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{
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"label": "A",
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"x": 2.5,
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"y": 1
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},
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{
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"label": "S",
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"x": 3.5,
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"y": 1
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},
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{
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"label": "D",
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"x": 4.5,
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"y": 1
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},
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{
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"label": "F",
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"x": 5.5,
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"y": 1
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},
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{
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"label": "G",
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"x": 6.5,
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"y": 1
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},
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{
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"label": "H",
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"x": 7.5,
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"y": 1
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},
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{
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"label": "J",
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"x": 8.5,
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"y": 1
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},
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{
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"label": "K",
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"x": 9.5,
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"y": 1
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},
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{
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"label": "L",
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"x": 10.5,
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"y": 1
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},
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{
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"label": ":",
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"x": 11.5,
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"y": 1
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},
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{
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"label": "\"",
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"x": 12.5,
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"y": 1
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},
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{
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"label": "Enter",
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"x": 13.5,
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"y": 1,
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"w": 1.75
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},
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{
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"label": "PgUp",
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"x": 0,
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"y": 2
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},
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{
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"label": "Shift",
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"x": 1.25,
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"y": 2,
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"w": 1.75
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},
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{
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"label": "Z",
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"x": 3,
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"y": 2
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},
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{
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"label": "X",
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"x": 4,
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"y": 2
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},
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{
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"label": "C",
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"x": 5,
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"y": 2
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},
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{
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"label": "V",
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"x": 6,
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"y": 2
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},
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{
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"label": "B",
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"x": 7,
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"y": 2
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},
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{
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"label": "N",
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"x": 8,
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"y": 2
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},
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{
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"label": "M",
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"x": 9,
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"y": 2
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},
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{
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"label": "<",
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"x": 10,
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"y": 2
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},
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{
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"label": "<",
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"x": 11,
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"y": 2
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},
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{
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"label": "?",
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"x": 12,
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"y": 2
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},
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{
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"label": "Shift",
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"x": 13,
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"y": 2,
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"w": 1.25
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},
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{
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"label": "MO(1)",
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"x": 14.25,
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"y": 2
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},
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{
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"label": "PgDn",
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"x": 0,
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"y": 3
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},
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{
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"label": "GUI",
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"x": 2.5,
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"y": 3
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},
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{
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"label": "Ctrl",
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"x": 3.5,
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"y": 3,
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"w": 1.25
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},
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{
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||||
"x": 4.75,
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"y": 3,
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"w": 7
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},
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||||
{
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"label": "Ctrl",
|
||||
"x": 11.75,
|
||||
"y": 3,
|
||||
"w": 1.25
|
||||
},
|
||||
{
|
||||
"label": "MO(2)",
|
||||
"x": 13,
|
||||
"y": 3
|
||||
}
|
||||
]
|
||||
},
|
||||
"LAYOUT_split": {
|
||||
"layout": [
|
||||
{
|
||||
"label": "Home",
|
||||
"x": 0,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "`",
|
||||
"x": 1.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "Q",
|
||||
"x": 2.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "W",
|
||||
"x": 3.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "E",
|
||||
"x": 4.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "R",
|
||||
"x": 5.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "T",
|
||||
"x": 6.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "Y",
|
||||
"x": 7.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "U",
|
||||
"x": 8.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "I",
|
||||
"x": 9.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "O",
|
||||
"x": 10.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "P",
|
||||
"x": 11.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "{",
|
||||
"x": 12.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "}",
|
||||
"x": 13.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "Bspc",
|
||||
"x": 14.25,
|
||||
"y": 0
|
||||
},
|
||||
{
|
||||
"label": "End",
|
||||
"x": 0,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "Tab",
|
||||
"x": 1.25,
|
||||
"y": 1,
|
||||
"w": 1.25
|
||||
},
|
||||
{
|
||||
"label": "A",
|
||||
"x": 2.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "S",
|
||||
"x": 3.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "D",
|
||||
"x": 4.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "F",
|
||||
"x": 5.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "G",
|
||||
"x": 6.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "H",
|
||||
"x": 7.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "J",
|
||||
"x": 8.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "K",
|
||||
"x": 9.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "L",
|
||||
"x": 10.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": ":",
|
||||
"x": 11.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "\"",
|
||||
"x": 12.5,
|
||||
"y": 1
|
||||
},
|
||||
{
|
||||
"label": "Enter",
|
||||
"x": 13.5,
|
||||
"y": 1,
|
||||
"w": 1.75
|
||||
},
|
||||
{
|
||||
"label": "PgUp",
|
||||
"x": 0,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "Shift",
|
||||
"x": 1.25,
|
||||
"y": 2,
|
||||
"w": 1.75
|
||||
},
|
||||
{
|
||||
"label": "Z",
|
||||
"x": 3,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "X",
|
||||
"x": 4,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "C",
|
||||
"x": 5,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "V",
|
||||
"x": 6,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "B",
|
||||
"x": 7,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "N",
|
||||
"x": 8,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "M",
|
||||
"x": 9,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "<",
|
||||
"x": 10,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "<",
|
||||
"x": 11,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "?",
|
||||
"x": 12,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "Shift",
|
||||
"x": 13,
|
||||
"y": 2,
|
||||
"w": 1.25
|
||||
},
|
||||
{
|
||||
"label": "MO(1)",
|
||||
"x": 14.25,
|
||||
"y": 2
|
||||
},
|
||||
{
|
||||
"label": "PgDn",
|
||||
"x": 0,
|
||||
"y": 3
|
||||
},
|
||||
{
|
||||
"label": "GUI",
|
||||
"x": 2.5,
|
||||
"y": 3
|
||||
},
|
||||
{
|
||||
"label": "Ctrl",
|
||||
"x": 3.5,
|
||||
"y": 3,
|
||||
"w": 1.25
|
||||
},
|
||||
{
|
||||
"label": "Alt",
|
||||
"x": 4.75,
|
||||
"y": 3
|
||||
},
|
||||
{
|
||||
"x": 5.75,
|
||||
"y": 3,
|
||||
"w": 2.25
|
||||
},
|
||||
{
|
||||
"x": 8,
|
||||
"y": 3,
|
||||
"w": 2.75
|
||||
},
|
||||
{
|
||||
"label": "RGUI",
|
||||
"x": 10.75,
|
||||
"y": 3
|
||||
},
|
||||
{
|
||||
"label": "Ctrl",
|
||||
"x": 11.75,
|
||||
"y": 3,
|
||||
"w": 1.25
|
||||
},
|
||||
{
|
||||
"label": "MO(2)",
|
||||
"x": 13,
|
||||
"y": 3
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
19
keyboards/nightmare/keymaps/default/config.h
Normal file
19
keyboards/nightmare/keymaps/default/config.h
Normal file
@ -0,0 +1,19 @@
|
||||
/* Copyright 2019 cfbender
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
// place overrides here
|
38
keyboards/nightmare/keymaps/default/keymap.c
Normal file
38
keyboards/nightmare/keymaps/default/keymap.c
Normal file
@ -0,0 +1,38 @@
|
||||
/* Copyright 2019 cfbender
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#define OPT_TAB LCTL_T(KC_TAB)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT_split(/* Base */
|
||||
KC_HOME, KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
|
||||
KC_END, OPT_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOTE, KC_ENTER,
|
||||
KC_PGUP, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
|
||||
KC_PGDN, KC_LGUI, KC_LALT, KC_LALT, KC_SPACE, KC_SPACE, KC_RGUI, KC_RCTL, MO(2)),
|
||||
|
||||
[1] = LAYOUT_split(
|
||||
KC_TRNS, KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS, KC_EQUAL, KC_DEL,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_RIGHT, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
|
||||
[2] = LAYOUT_split(
|
||||
KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_UP, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_RIGHT, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DOWN, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)};
|
||||
|
3
keyboards/nightmare/keymaps/default/readme.md
Normal file
3
keyboards/nightmare/keymaps/default/readme.md
Normal file
@ -0,0 +1,3 @@
|
||||
# The default keymap for nightmare
|
||||
|
||||
![Default Layout](https://imgur.com/G0Hh7F3.png)
|
51
keyboards/nightmare/nightmare.c
Normal file
51
keyboards/nightmare/nightmare.c
Normal file
@ -0,0 +1,51 @@
|
||||
/* Copyright 2019 cfbender
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "nightmare.h"
|
||||
|
||||
// Optional override functions below.
|
||||
// You can leave any or all of these undefined.
|
||||
// These are only required if you want to perform custom actions.
|
||||
|
||||
/*
|
||||
|
||||
void matrix_init_kb(void) {
|
||||
// put your keyboard start-up code here
|
||||
// runs once when the firmware starts up
|
||||
|
||||
matrix_init_user();
|
||||
}
|
||||
|
||||
void matrix_scan_kb(void) {
|
||||
// put your looping keyboard code here
|
||||
// runs every cycle (a lot)
|
||||
|
||||
matrix_scan_user();
|
||||
}
|
||||
|
||||
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
||||
// put your per-action keyboard code here
|
||||
// runs for every action, just before processing by the firmware
|
||||
|
||||
return process_record_user(keycode, record);
|
||||
}
|
||||
|
||||
void led_set_kb(uint8_t usb_led) {
|
||||
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
|
||||
|
||||
led_set_user(usb_led);
|
||||
}
|
||||
|
||||
*/
|
51
keyboards/nightmare/nightmare.h
Normal file
51
keyboards/nightmare/nightmare.h
Normal file
@ -0,0 +1,51 @@
|
||||
/* Copyright 2019 cfbender
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
/* This a shortcut to help you visually see your layout.
|
||||
*
|
||||
* The first section contains all of the arguments representing the physical
|
||||
* layout of the board and position of the keys.
|
||||
*
|
||||
* The second converts the arguments into a two-dimensional array which
|
||||
* represents the switch matrix.
|
||||
*/
|
||||
#define LAYOUT_default( \
|
||||
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k113, k013, \
|
||||
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k213, \
|
||||
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k313, \
|
||||
k300, k301, k302, k307, k311, k312 \
|
||||
) { \
|
||||
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013 }, \
|
||||
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113 }, \
|
||||
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213 }, \
|
||||
{ k300, k301, k302, KC_NO, KC_NO, KC_NO, KC_NO, k307, KC_NO, KC_NO, KC_NO, k311, k312, k313 } \
|
||||
}
|
||||
|
||||
|
||||
#define LAYOUT_split( \
|
||||
k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k113, k013, \
|
||||
k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k213, \
|
||||
k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k313, \
|
||||
k300, k301, k302, k304, k305, k307, k309, k311, k312 \
|
||||
) { \
|
||||
{ k000, k001, k002, k003, k004, k005, k006, k007, k008, k009, k010, k011, k012, k013 }, \
|
||||
{ k100, k101, k102, k103, k104, k105, k106, k107, k108, k109, k110, k111, k112, k113 }, \
|
||||
{ k200, k201, k202, k203, k204, k205, k206, k207, k208, k209, k210, k211, k212, k213 }, \
|
||||
{ k300, k301, k302, KC_NO, k304, k305, KC_NO, k307, KC_NO, k309, KC_NO, k311, k312, k313 } \
|
||||
}
|
15
keyboards/nightmare/readme.md
Normal file
15
keyboards/nightmare/readme.md
Normal file
@ -0,0 +1,15 @@
|
||||
# Crossed Keys Nightmare
|
||||
|
||||
![Crossed Keys Nightmare](https://i.imgur.com/JiKtPzL.png)
|
||||
|
||||
A 50% pseudo-TMO50 clone with an adjusted bottom row, designed on the cheap with a Pro Micro and 3D Printed case.
|
||||
|
||||
Keyboard Maintainer: [cfbender](https://github.com/cfbender)
|
||||
Hardware Supported: Nightmare case and PCB
|
||||
Hardware Availability: [Github](https://github.com/cfbender/keyboards/tree/master/nightmare)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make nightmare:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
44
keyboards/nightmare/rules.mk
Normal file
44
keyboards/nightmare/rules.mk
Normal file
@ -0,0 +1,44 @@
|
||||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
|
||||
# Bootloader selection
|
||||
# Teensy halfkay
|
||||
# Pro Micro caterina
|
||||
# Atmel DFU atmel-dfu
|
||||
# LUFA DFU lufa-dfu
|
||||
# QMK DFU qmk-dfu
|
||||
# atmega32a bootloadHID
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
|
||||
# If you don't know the bootloader type, then you can specify the
|
||||
# Boot Section Size in *bytes* by uncommenting out the OPT_DEFS line
|
||||
# Teensy halfKay 512
|
||||
# Teensy++ halfKay 1024
|
||||
# Atmel DFU loader 4096
|
||||
# LUFA bootloader 4096
|
||||
# USBaspLoader 2048
|
||||
# OPT_DEFS += -DBOOTLOADER_SIZE=4096
|
||||
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = yes # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
|
||||
HD44780_ENABLE = no # Enable support for HD44780 based LCDs (+400)
|
Loading…
Reference in New Issue
Block a user