[Keymap] simplify layout in motform keymap (#12927)
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@ -1,36 +1 @@
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#pragma once
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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// #define STARTUP_SONG SONG(NO_SOUND)
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#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
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SONG(COLEMAK_SOUND), \
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SONG(DVORAK_SOUND) \
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}
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#endif
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/*
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* MIDI options
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*/
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/* enable basic MIDI features:
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- MIDI notes can be sent when in Music mode is on
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*/
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#define MIDI_BASIC
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/* enable advanced MIDI features:
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- MIDI notes can be added to the keymap
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- Octave shift and transpose
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- Virtual sustain, portamento, and modulation wheel
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- etc.
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*/
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//#define MIDI_ADVANCED
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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// Most tactile encoders have detents every 4 stages
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#define ENCODER_RESOLUTION 4
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@ -15,7 +15,6 @@
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*/
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#include QMK_KEYBOARD_H
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#include "muse.h"
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#include "keymap_swedish.h"
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extern keymap_config_t keymap_config;
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@ -64,7 +63,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | ! | " | # | ? | % | LEFT | / | \ | = | + | * |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | [ | { | | UP | } | ] | | | |
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* | | | | [ | ] | | UP | { | } | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | DEL | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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@ -73,7 +72,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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(
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_______, SE_PIPE_MAC, SE_APOS, SE_AT_MAC_V, SE_AMPR, _______, KC_DOWN, KC_NO, KC_RGHT, SE_GRV, SE_GRV, SE_TILD,
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_______, KC_EXLM, SE_QUO2, KC_HASH, SE_QUES, KC_PERC, KC_LEFT, SE_SLSH, SE_BSLS_MAC, SE_EQL, KC_PPLS, KC_PAST,
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_______, KC_NO, KC_NO, SE_LBRC, SE_LCBR_MAC, KC_NO, KC_UP, SE_RCBR_MAC, SE_RBRC, KC_NO, KC_NO, _______,
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_______, KC_NO, KC_NO, SE_LBRC, SE_RBRC, KC_NO, KC_UP, SE_LCBR_MAC, SE_RCBR_MAC, KC_NO, KC_NO, _______,
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_______, _______, _______, _______, _______, _______, KC_DEL, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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),
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@ -83,16 +82,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ^ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | $ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | | | < | ( | | | ) | > |Pg Up |Pg Dn | |
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* | | | | < | > | | | ( | ) |Pg Up |Pg Dn | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Next | Vol- | Vol+ | Play |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_planck_grid
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(
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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SE_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, SE_DLR_MAC_V,
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_______, KC_NO, KC_NO, SE_LESS_MAC, SE_LPRN, KC_NO, KC_NO, SE_RPRN, SE_GRTR_MAC, KC_PGUP, KC_PGDN, KC_NO,
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
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SE_CIRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, SE_DLR_MAC_V,
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_______, KC_NO, KC_NO, SE_LESS_MAC, SE_GRTR_MAC, KC_NO, KC_NO, SE_LPRN, SE_RPRN, KC_PGUP, KC_PGDN, KC_NO,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
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),
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@ -100,9 +99,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* ,-----------------------------------------------------------------------------------.
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* | | Reset| Debug| | | | | | | | | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm|AGswap| | | | | |
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|TRMon |TRMoff| | | |
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* | | | | | | | | | | | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | | | | |
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* `-----------------------------------------------------------------------------------'
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@ -110,8 +109,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_ADJUST] = LAYOUT_planck_grid
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(
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_______, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______,
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_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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)
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@ -120,92 +119,3 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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uint32_t layer_state_set_user(uint32_t state) {
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return update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
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}
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bool muse_mode = false;
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uint8_t last_muse_note = 0;
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uint16_t muse_counter = 0;
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uint8_t muse_offset = 70;
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uint16_t muse_tempo = 50;
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void encoder_update(bool clockwise) {
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if (muse_mode) {
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if (IS_LAYER_ON(_RAISE)) {
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if (clockwise) {
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muse_offset++;
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} else {
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muse_offset--;
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}
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} else {
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if (clockwise) {
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muse_tempo+=1;
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} else {
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muse_tempo-=1;
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}
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}
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} else {
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if (clockwise) {
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#ifdef MOUSEKEY_ENABLE
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register_code(KC_MS_WH_DOWN);
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unregister_code(KC_MS_WH_DOWN);
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#else
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register_code(KC_PGDN);
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unregister_code(KC_PGDN);
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#endif
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} else {
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#ifdef MOUSEKEY_ENABLE
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register_code(KC_MS_WH_UP);
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unregister_code(KC_MS_WH_UP);
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#else
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register_code(KC_PGUP);
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unregister_code(KC_PGUP);
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#endif
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}
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}
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}
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void dip_update(uint8_t index, bool active) {
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switch (index) {
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case 0:
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if (active) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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break;
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case 1:
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if (active) {
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muse_mode = true;
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} else {
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muse_mode = false;
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#ifdef AUDIO_ENABLE
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stop_all_notes();
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#endif
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}
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}
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}
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void matrix_scan_user(void) {
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#ifdef AUDIO_ENABLE
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if (muse_mode) {
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if (muse_counter == 0) {
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uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
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if (muse_note != last_muse_note) {
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stop_note(compute_freq_for_midi_note(last_muse_note));
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play_note(compute_freq_for_midi_note(muse_note), 0xF);
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last_muse_note = muse_note;
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}
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}
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muse_counter = (muse_counter + 1) % muse_tempo;
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}
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#endif
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}
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bool music_mask_user(uint16_t keycode) {
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switch (keycode) {
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case RAISE:
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case LOWER:
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return false;
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default:
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return true;
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}
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}
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@ -2,10 +2,9 @@
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This layout is based off the [colemak-se](github.com/motform/colemak-se)
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layout and features many tweaks to make working with Emacs and
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evil-mode more ergonomi. As with the colemak layout itself, the idea
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evil-mode more ergonomic. As with the colemak layout itself, the idea
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is to concentrate as much movement as possible to the home row.
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To properly use the layout in Emacs, set Super to LGUI and Meta to RGUI.
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Unless you are running a permutation of the MacOS Swedish QWERTY-layout,
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modifiers will probably not work. For future develoment, I’m planning
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to add support for MS Windows SE-QWERTY in the form of a secondary layer.
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modifiers will probably not work.
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SRC += muse.c
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