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docs/feature_rgb_matrix.md
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docs/feature_rgb_matrix.md
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# RGB Matrix Lighting
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There is basic support for addressable RGB matrix lighting with the I2C IS31FL3731 RGB controller. To enable it, add this to your `rules.mk`:
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RGB_MATRIX_ENABLE = yes
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Configure the hardware via your `config.h`:
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// This is a 7-bit address, that gets left-shifted and bit 0
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// set to 0 for write, 1 for read (as per I2C protocol)
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// The address will vary depending on your wiring:
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// 0b1110100 AD <-> GND
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// 0b1110111 AD <-> VCC
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// 0b1110101 AD <-> SCL
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// 0b1110110 AD <-> SDA
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#define DRIVER_ADDR_1 0b1110100
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#define DRIVER_ADDR_2 0b1110110
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#define DRIVER_COUNT 2
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#define DRIVER_1_LED_TOTAL 25
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#define DRIVER_2_LED_TOTAL 24
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#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
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Currently only 2 drivers are supported, but it would be trivial to support all 4 combinations.
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Define these arrays:
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const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
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/* Refer to IS31 manual for these locations
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* driver
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* | R location
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* | | G location
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* | | | B location
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* | | | | */
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{0, C1_3, C2_3, C3_3},
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....
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}
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Where `Cx_y` is the location of the LED in the matrix defined by [the datasheet](http://www.issi.com/WW/pdf/31FL3731.pdf). The `driver` is the index of the driver you defined in your `config.h`.
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const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
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/* {row | col << 4}
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* | {x=0..224, y=0..64}
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* | | modifier
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* | | | */
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{{0|(0<<4)}, {20.36*0, 21.33*0}, 1},
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{{0|(1<<4)}, {20.36*1, 21.33*0}, 1},
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....
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}
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The format for the matrix position used in this array is `{row | (col << 4)}`. The `x` is between (inclusive) 0-224, and `y` is between (inclusive) 0-64. The easiest way to calculate these positions is:
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x = 224 / ( NUMBER_OF_ROWS - 1 ) * ROW_POSITION
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y = 64 / (NUMBER_OF_COLS - 1 ) * COL_POSITION
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Where all variables are decimels/floats.
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## Keycodes
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Many RGB keycodes are currently shared with the RGBLIGHT system:
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* `RGB_TOG` - toggle
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* `RGB_MOD` - cycle through modes
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* `RGB_HUI` - increase hue
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* `RGB_HUD` - decrease hue
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* `RGB_SAI` - increase saturation
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* `RGB_SAD` - decrease saturation
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* `RGB_VAI` - increase value
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* `RGB_VAD` - decrease value
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* `RGB_MODE_*` keycodes will generally work, but are not currently mapped to the correct effects for the RGB Matrix system
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## Custom layer effects
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Customised effects can be defined with
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## Additional `config.h` Options
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
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#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (not recommened)
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
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## EEPROM storage
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The EEPROM for it is currently shared with the RGBLIGHT system (it's generally assumed only one RGB would be used at a time), but could be configured to use its own 32bit address with:
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#define EECONFIG_RGB_MATRIX (uint32_t *)16
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@ -37,8 +37,11 @@ rgb_config_t rgb_matrix_config;
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#define RGB_DISABLE_WHEN_USB_SUSPENDED false
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#endif
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#ifndef EECONFIG_RGB_MATRIX
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#define EECONFIG_RGB_MATRIX EECONFIG_RGBLIGHT
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#endif
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bool g_suspend_state = false;
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uint8_t g_indicator_state = 0;
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// Global tick at 20 Hz
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uint32_t g_tick = 0;
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@ -54,10 +57,10 @@ uint32_t g_any_key_hit = 0;
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#endif
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uint32_t eeconfig_read_rgb_matrix(void) {
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return eeprom_read_dword(EECONFIG_RGBLIGHT);
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return eeprom_read_dword(EECONFIG_RGB_MATRIX);
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}
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void eeconfig_update_rgb_matrix(uint32_t val) {
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eeprom_update_dword(EECONFIG_RGBLIGHT, val);
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eeprom_update_dword(EECONFIG_RGB_MATRIX, val);
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}
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void eeconfig_update_rgb_matrix_default(void) {
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dprintf("eeconfig_update_rgb_matrix_default\n");
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@ -142,10 +145,6 @@ void rgb_matrix_set_suspend_state(bool state) {
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g_suspend_state = state;
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}
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void rgb_matrix_set_indicator_state(uint8_t state) {
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g_indicator_state = state;
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}
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void rgb_matrix_test(void) {
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// Mask out bits 4 and 5
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// This 2-bit value will stay the same for 16 ticks.
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@ -688,7 +687,19 @@ void rgb_matrix_task(void) {
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}
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// void backlight_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column )
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void rgb_matrix_indicators(void) {
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rgb_matrix_indicators_kb();
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rgb_matrix_indicators_user();
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}
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__attribute__((weak))
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void rgb_matrix_indicators_kb(void) {}
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__attribute__((weak))
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void rgb_matrix_indicators_user(void) {}
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// void rgb_matrix_set_indicator_index( uint8_t *index, uint8_t row, uint8_t column )
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// {
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// if ( row >= MATRIX_ROWS )
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// {
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@ -759,7 +770,7 @@ uint8_t decrement( uint8_t value, uint8_t step, uint8_t min, uint8_t max ) {
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// void *backlight_get_custom_key_color_eeprom_address( uint8_t led )
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// {
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// // 3 bytes per color
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// return EECONFIG_RGBLIGHT + ( led * 3 );
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// return EECONFIG_RGB_MATRIX + ( led * 3 );
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// }
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// void backlight_get_key_color( uint8_t led, HSV *hsv )
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@ -86,8 +86,9 @@ enum rgb_matrix_effects {
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// This runs after another backlight effect and replaces
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// colors already set
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__attribute__((weak))
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void rgb_matrix_indicators(void) {};
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void rgb_matrix_indicators(void);
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void rgb_matrix_indicators_kb(void);
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void rgb_matrix_indicators_user(void);
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void rgb_matrix_single_LED_test(void);
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