[Keyboard] Add Spacey keyboard firmware (#12599)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: tfjones24 <tannerfj24@gmail.com>
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110
keyboards/spacey/config.h
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110
keyboards/spacey/config.h
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/*
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Copyright 2021 vanilla
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x0000
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#define DEVICE_VER 0x0001
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#define MANUFACTURER vanilla
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#define PRODUCT spacey
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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#define ENCODERS_PAD_A { D0 }
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#define ENCODERS_PAD_B { D1 }
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#define ENCODER_RESOLUTION 4
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*/
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#define MATRIX_ROW_PINS { D4, C6, F6, F5, F4 }
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#define MATRIX_COL_PINS { D5, B7, B5, B4, E6, D7, C7, B3, B2, B6, F0, F1, B1, F7 }
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/*
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* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
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*/
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#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
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//#define LED_NUM_LOCK_PIN B0
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//#define LED_CAPS_LOCK_PIN B1
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//#define LED_SCROLL_LOCK_PIN B2
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//#define LED_COMPOSE_PIN B3
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//#define LED_KANA_PIN B4
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//#define BACKLIGHT_PIN B7
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//#define BACKLIGHT_LEVELS 3
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//#define BACKLIGHT_BREATHING
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//#define RGB_DI_PIN E2
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//#ifdef RGB_DI_PIN
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//# define RGBLED_NUM 16
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//# define RGBLIGHT_HUE_STEP 8
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//# define RGBLIGHT_SAT_STEP 8
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//# define RGBLIGHT_VAL_STEP 8
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//# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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//# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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//# define RGBLIGHT_ANIMATIONS
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/*== or choose animations ==*/
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//# define RGBLIGHT_EFFECT_BREATHING
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//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
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//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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//# define RGBLIGHT_EFFECT_SNAKE
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//# define RGBLIGHT_EFFECT_KNIGHT
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//# define RGBLIGHT_EFFECT_CHRISTMAS
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//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
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//# define RGBLIGHT_EFFECT_RGB_TEST
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//# define RGBLIGHT_EFFECT_ALTERNATING
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/*== customize breathing effect ==*/
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/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
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//# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
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/*==== use exp() and sin() ====*/
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//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
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//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
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//#endif
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* define if matrix has ghost (lacks anti-ghosting diodes) */
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//#define MATRIX_HAS_GHOST
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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/* Bootmagic Lite key configuration */
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//#define BOOTMAGIC_LITE_ROW 0
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//#define BOOTMAGIC_LITE_COLUMN 0
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87
keyboards/spacey/info.json
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87
keyboards/spacey/info.json
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{
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"keyboard_name": "spacey",
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"url": "",
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"maintainer": "vanilla",
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"width": 14,
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"height": 5,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"k00", "x":0, "y":0},
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{"label":"k01", "x":1, "y":0},
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{"label":"k02", "x":2, "y":0},
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{"label":"k03", "x":3, "y":0},
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{"label":"k04", "x":4, "y":0},
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{"label":"k05", "x":5, "y":0},
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{"label":"k06", "x":6, "y":0},
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{"label":"k07", "x":7, "y":0},
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{"label":"k08", "x":8, "y":0},
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{"label":"k09", "x":9, "y":0},
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{"label":"k0A", "x":10, "y":0},
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{"label":"k0B", "x":11, "y":0},
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{"label":"k0C", "x":12, "y":0},
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{"label":"k0D", "x":13, "y":0},
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{"label":"k10", "x":0, "y":1},
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{"label":"k11", "x":1, "y":1},
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{"label":"k12", "x":2, "y":1},
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{"label":"k13", "x":3, "y":1},
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{"label":"k14", "x":4, "y":1},
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{"label":"k15", "x":5, "y":1},
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{"label":"k16", "x":6, "y":1},
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{"label":"k17", "x":7, "y":1},
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{"label":"k18", "x":8, "y":1},
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{"label":"k19", "x":9, "y":1},
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{"label":"k1A", "x":10, "y":1},
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{"label":"k1B", "x":11, "y":1},
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{"label":"k1C", "x":12, "y":1},
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{"label":"k1D", "x":13, "y":1},
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{"label":"k20", "x":0, "y":2},
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{"label":"k21", "x":1, "y":2},
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{"label":"k22", "x":2, "y":2},
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{"label":"k23", "x":3, "y":2},
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{"label":"k24", "x":4, "y":2},
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{"label":"k25", "x":5, "y":2},
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{"label":"k26", "x":6, "y":2},
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{"label":"k27", "x":7, "y":2},
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{"label":"k28", "x":8, "y":2},
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{"label":"k29", "x":9, "y":2},
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{"label":"k2A", "x":10, "y":2},
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{"label":"k2B", "x":11, "y":2},
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{"label":"k2C", "x":12, "y":2},
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{"label":"k2D", "x":13, "y":2},
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{"label":"k30", "x":0, "y":3},
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{"label":"k31", "x":1, "y":3},
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{"label":"k32", "x":2, "y":3},
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{"label":"k33", "x":3, "y":3},
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{"label":"k34", "x":4, "y":3},
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{"label":"k35", "x":5, "y":3},
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{"label":"k36", "x":6, "y":3},
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{"label":"k37", "x":7, "y":3},
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{"label":"k38", "x":8, "y":3},
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{"label":"k39", "x":9, "y":3},
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{"label":"k3A", "x":10, "y":3},
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{"label":"k3B", "x":11, "y":3},
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{"label":"k3C", "x":12, "y":3},
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{"label":"k3D", "x":13, "y":3},
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{"label":"k40", "x":0, "y":4},
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{"label":"k41", "x":1, "y":4},
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{"label":"k42", "x":2, "y":4},
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{"label":"k43", "x":3, "y":4},
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{"label":"k44", "x":4, "y":4},
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{"label":"k45", "x":5, "y":4},
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{"label":"k47", "x":7, "y":4},
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{"label":"k48", "x":8, "y":4},
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{"label":"k4A", "x":10, "y":4},
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{"label":"k4B", "x":11, "y":4},
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{"label":"k4C", "x":12, "y":4},
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{"label":"k4D", "x":13, "y":4}
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]
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}
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}
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}
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keyboards/spacey/keymaps/default/keymap.c
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keyboards/spacey/keymaps/default/keymap.c
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/* Copyright 2021 vanilla
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#define FN MO(_FN)
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE = 0,
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_FN
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};
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// Defines the keycodes used by our macros in process_record_user
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enum custom_keycodes {
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QMKBEST = SAFE_RANGE,
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QMKURL
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CLCK,KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_UP,
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KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT,KC_SLSH,KC_RSFT, KC_LEFT, KC_DOWN,
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KC_LCTL, KC_LGUI, FN, KC_MUTE, KC_LALT, KC_SPC, KC_NO, KC_BSPC, KC_DEL, KC_NO, KC_RALT, KC_RGUI, KC_RCTL, KC_RGHT
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),
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[_FN] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSPC,
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KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL,
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_ENT, KC_MS_U,
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KC_LSFT,KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_COMM,KC_DOT,KC_SLSH,KC_RSFT, KC_MS_L, KC_MS_D,
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KC_LCTL, KC_LGUI, KC_NO, KC_ESC, KC_LALT, KC_SPC, KC_NO, KC_BSPC, KC_RALT, KC_NO, KC_APP, KC_RGUI, KC_RCTL, KC_MS_R
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)
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};
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1
keyboards/spacey/keymaps/default/readme.md
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1
keyboards/spacey/keymaps/default/readme.md
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# The default keymap for spacey
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19
keyboards/spacey/readme.md
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keyboards/spacey/readme.md
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# spacey
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![spacey](https://i.imgur.com/Dzon2hbh.jpeg)
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Spacey, designed by Vanilla Keyboards is a 45/65% keyboard with a little personality. Hosting ortholinear alphas with traditional modifiers, diamond shaped arrows, rotary encoder, and a couple optional spacebars at the top of the board, it's a balance between functional and unique.
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* Keyboard Maintainer: [vanilla](https://github.com/vanillakeyboards)
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* Hardware Supported: Elite C, Spacey PCB plates and acrylic drop_in case
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* Hardware Availability: https://p3dstore.com/collections/ended-group-buys/products/spacey?variant=37742593147064 and https://keeb.io/products/elite-c-low-profile-version-usb-c-pro-micro-replacement-atmega32u4
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Make example for this keyboard (after setting up your build environment):
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make spacey:default
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Flashing example for this keyboard:
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make spacey:default:flash
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See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
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23
keyboards/spacey/rules.mk
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23
keyboards/spacey/rules.mk
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# MCU name
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MCU = atmega32u4
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# Bootloader selection
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BOOTLOADER = atmel-dfu
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# Build Options
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# change yes to no to disable
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#
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BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
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MOUSEKEY_ENABLE = yes # Mouse keys
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EXTRAKEY_ENABLE = yes # Audio control and System control
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CONSOLE_ENABLE = no # Console for debug
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COMMAND_ENABLE = no # Commands for debug and configuration
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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NKRO_ENABLE = no # USB Nkey Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
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BLUETOOTH_ENABLE = no # Enable Bluetooth
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AUDIO_ENABLE = no # Audio output
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ENCODER_ENABLE = yes
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29
keyboards/spacey/spacey.c
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29
keyboards/spacey/spacey.c
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/* Copyright 2021 vanilla
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*
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* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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#include "spacey.h"
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bool encoder_update_kb(uint8_t index, bool clockwise){
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if (!encoder_update_user(index, clockwise)) { return false; }
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if (index == 0) {
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if(clockwise) {
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tap_code(KC_VOLD);
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} else {
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tap_code(KC_VOLU);
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}
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}
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return true;
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}
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41
keyboards/spacey/spacey.h
Normal file
41
keyboards/spacey/spacey.h
Normal file
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/* Copyright 2021 vanilla
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*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, \
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k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, \
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k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D }, \
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{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D }, \
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{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4D } \
|
||||
}
|
Loading…
Reference in New Issue
Block a user