Keymap: Added abishalom keymaps (#4495)
* Added abishalom keymaps Added personal keymaps for Massdrop Alt and Tada68 * Update keyboards/tada68/keymaps/abishalom/rules.mk Co-Authored-By: abishalom <abishalom1997@gmail.com> * Update keyboards/tada68/keymaps/abishalom/rules.mk Co-Authored-By: abishalom <abishalom1997@gmail.com> * Update keyboards/tada68/keymaps/abishalom/config.h Co-Authored-By: abishalom <abishalom1997@gmail.com> * Update keyboards/tada68/keymaps/abishalom/keymap.c Co-Authored-By: abishalom <abishalom1997@gmail.com> * Update keyboards/tada68/keymaps/abishalom/keymap.c Co-Authored-By: abishalom <abishalom1997@gmail.com> * Update keyboards/tada68/keymaps/abishalom/rules.mk Co-Authored-By: abishalom <abishalom1997@gmail.com> * Update keyboards/tada68/keymaps/abishalom/keymap.c Co-Authored-By: abishalom <abishalom1997@gmail.com> * Update keyboards/tada68/keymaps/abishalom/keymap.c Co-Authored-By: abishalom <abishalom1997@gmail.com> * Updated keymaps * Bugfix Tada68 * Update keyboards/tada68/keymaps/abishalom/keymap.c Co-Authored-By: abishalom <abishalom1997@gmail.com>
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keyboards/massdrop/alt/keymaps/abishalom/keymap.c
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189
keyboards/massdrop/alt/keymaps/abishalom/keymap.c
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#include QMK_KEYBOARD_H
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enum alt_keycodes {
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L_BRI = SAFE_RANGE, //LED Brightness Increase
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L_BRD, //LED Brightness Decrease
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L_PTN, //LED Pattern Select Next
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L_PTP, //LED Pattern Select Previous
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L_PSI, //LED Pattern Speed Increase
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L_PSD, //LED Pattern Speed Decrease
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L_T_MD, //LED Toggle Mode
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L_T_ONF, //LED Toggle On / Off
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L_ON, //LED On
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L_OFF, //LED Off
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L_T_BR, //LED Toggle Breath Effect
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L_T_PTD, //LED Toggle Scrolling Pattern Direction
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U_T_AUTO, //USB Extra Port Toggle Auto Detect / Always Active
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U_T_AGCR, //USB Toggle Automatic GCR control
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DBG_TOG, //DEBUG Toggle On / Off
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DBG_MTRX, //DEBUG Toggle Matrix Prints
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DBG_KBD, //DEBUG Toggle Keyboard Prints
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DBG_MOU, //DEBUG Toggle Mouse Prints
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MD_BOOT, //Restart into bootloader after hold timeout
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};
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#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode
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keymap_config_t keymap_config;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT \
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),
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[1] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_MUTE, \
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L_T_BR, L_PSD, L_BRI, L_PSI, KC_TRNS, KC_TRNS, KC_TRNS, U_T_AUTO,U_T_AGCR,KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_END, \
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L_T_PTD, L_PTP, L_BRD, L_PTN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, \
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KC_TRNS, L_T_MD, L_T_ONF, KC_TRNS, KC_TRNS, MD_BOOT, TG_NKRO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_VOLD, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END \
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),
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/*
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[X] = LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
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),
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*/
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};
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// Runs just one time when the keyboard initializes.
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void matrix_init_user(void) {
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};
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// Runs constantly in the background, in a loop.
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void matrix_scan_user(void) {
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};
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#define MODS_SHIFT (keyboard_report->mods & MOD_BIT(KC_LSHIFT) || keyboard_report->mods & MOD_BIT(KC_RSHIFT))
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#define MODS_CTRL (keyboard_report->mods & MOD_BIT(KC_LCTL) || keyboard_report->mods & MOD_BIT(KC_RCTRL))
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#define MODS_ALT (keyboard_report->mods & MOD_BIT(KC_LALT) || keyboard_report->mods & MOD_BIT(KC_RALT))
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static uint32_t key_timer;
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switch (keycode) {
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case L_BRI:
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if (record->event.pressed) {
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if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX;
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else gcr_desired += LED_GCR_STEP;
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if (led_animation_breathing) gcr_breathe = gcr_desired;
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}
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return false;
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case L_BRD:
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if (record->event.pressed) {
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if (LED_GCR_STEP > gcr_desired) gcr_desired = 0;
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else gcr_desired -= LED_GCR_STEP;
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if (led_animation_breathing) gcr_breathe = gcr_desired;
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}
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return false;
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case L_PTN:
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if (record->event.pressed) {
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if (led_animation_id == led_setups_count - 1) led_animation_id = 0;
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else led_animation_id++;
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}
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return false;
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case L_PTP:
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if (record->event.pressed) {
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if (led_animation_id == 0) led_animation_id = led_setups_count - 1;
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else led_animation_id--;
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}
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return false;
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case L_PSI:
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if (record->event.pressed) {
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led_animation_speed += ANIMATION_SPEED_STEP;
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}
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return false;
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case L_PSD:
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if (record->event.pressed) {
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led_animation_speed -= ANIMATION_SPEED_STEP;
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if (led_animation_speed < 0) led_animation_speed = 0;
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}
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return false;
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case L_T_MD:
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if (record->event.pressed) {
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led_lighting_mode++;
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if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL;
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}
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return false;
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case L_T_ONF:
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if (record->event.pressed) {
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led_enabled = !led_enabled;
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I2C3733_Control_Set(led_enabled);
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}
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return false;
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case L_ON:
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if (record->event.pressed) {
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led_enabled = 1;
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I2C3733_Control_Set(led_enabled);
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}
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return false;
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case L_OFF:
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if (record->event.pressed) {
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led_enabled = 0;
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I2C3733_Control_Set(led_enabled);
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}
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return false;
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case L_T_BR:
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if (record->event.pressed) {
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led_animation_breathing = !led_animation_breathing;
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if (led_animation_breathing) {
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gcr_breathe = gcr_desired;
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led_animation_breathe_cur = BREATHE_MIN_STEP;
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breathe_dir = 1;
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}
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}
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return false;
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case L_T_PTD:
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if (record->event.pressed) {
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led_animation_direction = !led_animation_direction;
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}
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return false;
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case U_T_AUTO:
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if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
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TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
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}
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return false;
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case U_T_AGCR:
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if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
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TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
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}
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return false;
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case DBG_TOG:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
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}
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return false;
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case DBG_MTRX:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
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}
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return false;
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case DBG_KBD:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
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}
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return false;
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case DBG_MOU:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
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}
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return false;
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case MD_BOOT:
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if (record->event.pressed) {
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key_timer = timer_read32();
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} else {
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if (timer_elapsed32(key_timer) >= 500) {
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reset_keyboard();
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}
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}
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return false;
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default:
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return true; //Process all other keycodes normally
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}
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}
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3
keyboards/tada68/keymaps/abishalom/config.h
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3
keyboards/tada68/keymaps/abishalom/config.h
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#pragma once
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#define BACKLIGHT_BREATHING
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keyboards/tada68/keymaps/abishalom/keymap.c
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96
keyboards/tada68/keymaps/abishalom/keymap.c
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#include QMK_KEYBOARD_H
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _FL 1
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#define _NL 2
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#define SEMI_FN LT(_FL, KC_SCLN)
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//Tap Dance Declarations
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enum {
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TD_WIN_LOCK = 0
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};
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//BL_BRTG - breathing mode. Would like to put in.
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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[TD_WIN_LOCK] = ACTION_TAP_DANCE_DOUBLE(MAGIC_NO_GUI, MAGIC_UNNO_GUI)
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};
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//
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////In Layer declaration, add tap dance item in place of a key code
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//TD(TD_WIN_LOCK)
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// Double Tap Fn button to get caps. FN + Tab to get to number layer -> Maybe switch to FN + space?.
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// Press fn+GUI once to lock, double tap to unlock.
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,----------------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
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* |----------------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
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* |----------------------------------------------------------------|
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* |FNCAP| A| S| D| F| G| H| J| K| L| ;| '|Enter |PgUp |
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* |----------------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
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* |----------------------------------------------------------------|
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* |Ctrl|Win |Alt | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
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* `----------------------------------------------------------------'
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*/
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[_BL] = LAYOUT_ansi(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL, \
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LT(_FL, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, SEMI_FN,KC_QUOT, KC_ENT,KC_PGUP, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \
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KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,MO(_FL),KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
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/* Keymap _FL: Function Layer
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* ,----------------------------------------------------------------.
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* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del | |
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* |----------------------------------------------------------------|
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* |#PAD |Pre| U |NXT| | | |PGD| U |PGU|PSC| | | |Ins |
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* |----------------------------------------------------------------|
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* | |L | D | R |PPl| | | L | D | R | | | |Home|
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* |----------------------------------------------------------------|
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* | CAPS |MUT|VU-|VU+| | | |BRG|BL-|BL+|BLT| |Stp|End |
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* |----------------------------------------------------------------|
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* | |WTOG| | | | | |Pre|PPl|Nxt |
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* `----------------------------------------------------------------'
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*/
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[_FL] = LAYOUT_ansi(
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_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, _______ , \
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TO(_NL),KC_MPRV, KC_UP ,KC_MNXT,_______, _______,_______,KC_PGDN,KC_UP,KC_PGUP,KC_PSCR,_______,_______, _______,KC_INSERT, \
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_______,KC_LEFT,KC_DOWN,KC_RGHT,KC_MPLY,_______,_______,KC_LEFT,KC_DOWN,KC_RGHT,_______,_______, _______,KC_HOME, \
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_______,KC_MUTE,KC_VOLD,KC_VOLU, _______,_______, _______,BL_BRTG,BL_DEC,BL_INC,BL_TOGG,_______, KC_STOP, KC_END, \
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_______,TD(TD_WIN_LOCK),_______, _______, _______,KC_TRNS,_______,KC_MPRV,KC_MPLY, KC_MNXT),
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//Press either of function keys to get back to base layer.
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/* Keymap _NL: Number Layer
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* ,----------------------------------------------------------------.
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* |ESC| F1 | F2| F3| F4| |#L | 7 | 8 | 9 | - | | = | | |
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* |----------------------------------------------------------------|
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* | TAB | | UP| | | | / | 4 | 5 | 6 | + | | | | DEL|
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* |----------------------------------------------------------------|
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* | _BL |LFT|DWN|RGT| | | * | 1 | 2 | 3 |ENT| | ENT |PgUp|
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* |----------------------------------------------------------------|
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* | SHIFT | | | | | | 0 | 0 | , | . |BKS| SHIFT| U |PgDn|
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* |----------------------------------------------------------------|
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* |CTRL|WIN |ALT | |ALT| _BL |CTRL| L | D | R|
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* `----------------------------------------------------------------'
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*/
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[_NL] = LAYOUT_ansi(
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_______, KC_F1 ,KC_F2, KC_F3, KC_F4, _______, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_PEQL, KC_PEQL, _______, _______ , \
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KC_TAB,_______, KC_UP,_______,_______, _______,KC_PSLS,KC_P4,KC_P5,KC_P6,KC_PPLS,_______,_______, _______,KC_DEL, \
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TO(_BL),KC_LEFT,KC_DOWN,KC_RGHT,_______,_______,KC_PAST,KC_P1,KC_P2,KC_P3,KC_PENT,_______, KC_ENT,KC_PGUP, \
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KC_LSFT,_______,_______,_______, _______,_______, KC_P0,KC_P0,KC_PCMM,KC_PDOT,KC_BSPC,KC_RSFT, KC_UP, KC_PGDN, \
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KC_LCTRL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,TO(_BL),KC_RCTRL,KC_LEFT,KC_DOWN, KC_RGHT),
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};
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6
keyboards/tada68/keymaps/abishalom/readme.md
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6
keyboards/tada68/keymaps/abishalom/readme.md
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# Godolphins13 Tada68
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My Tada68 layout.
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Caps lock acts as a function key when held, otherwise just caps lock.
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In the function layer, arrow keys mapped to both wasd and ijkl, as I haven't really decided which I like best.
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18
keyboards/tada68/keymaps/abishalom/rules.mk
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18
keyboards/tada68/keymaps/abishalom/rules.mk
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = no # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
|
||||
TAP_DANCE_ENABLE = yes # Tappa Dance Bitch
|
Loading…
Reference in New Issue
Block a user