nikchi flake
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23
keyboards/frosty_flake/keymaps/nikchi/Makefile
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keyboards/frosty_flake/keymaps/nikchi/Makefile
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = no # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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UNICODEMAP_ENABLE = no # unicodemap
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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TAP_DANCE_ENABLE = yes
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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keyboards/frosty_flake/keymaps/nikchi/config.h
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keyboards/frosty_flake/keymaps/nikchi/config.h
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#define TAPPING_TERM 200
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#define LEADER_TIMEOUT 400
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#define DISABLE_SPACE_CADET_ROLLOVER
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#define UNICODE_TYPE_DELAY 0
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#define LSPO_KEY KC_9
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#define RSPC_KEY KC_0
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#define MOUSEKEY_INTERVAL 20
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#define MOUSEKEY_DELAY 0
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#define MOUSEKEY_TIME_TO_MAX 60
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#define MOUSEKEY_MAX_SPEED 7
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#define MOUSEKEY_WHEEL_DELAY 0
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// place overrides here
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#endif
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keyboards/frosty_flake/keymaps/nikchi/keymap.c
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keyboards/frosty_flake/keymaps/nikchi/keymap.c
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#include "frosty_flake.h"
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#define _______ KC_TRNS
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//Tap Dance Declarations
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enum {
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TD_CTCPS = 0
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};
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Tap once for CTRL, twice for Caps Lock
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[TD_CTCPS] = ACTION_TAP_DANCE_DOUBLE(KC_LCTL, KC_CAPS)
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// Other declarations would go here, separated by commas, if you have them
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
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{
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switch(id) {
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case 0: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
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return MACRO( I(1), D(LGUI), D(LCTL), D(D), U(LGUI), U(LCTL), U(D), END ); // NEW DESKTOP
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}
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break;
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case 1: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
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return MACRO( I(1), D(LGUI), D(LCTL), D(LEFT), U(LGUI), U(LCTL), U(LEFT), END ); // LEFT DESKTOP
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}
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break;
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case 2: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
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return MACRO( I(1), D(LGUI), D(LCTL), D(RGHT), U(LGUI), U(LCTL), U(RGHT), END ); // RIGHT DESKTOP
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}
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break;
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case 3: // this would trigger when you hit a key mapped as M(0)
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if (record->event.pressed) {
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return MACRO( I(1), D(LGUI), D(LCTL), D(F4), U(LGUI), U(LCTL), U(F4), END ); // CLOSE DESKTOP
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}
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break;
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}
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return MACRO_NONE;
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};
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LEADER_EXTERNS();
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void matrix_scan_user(void) {
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LEADER_DICTIONARY() {
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leading = false;
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leader_end();
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SEQ_TWO_KEYS(KC_A, KC_A) {
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register_code(KC_LCTL);
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register_code(KC_A);
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unregister_code(KC_A);
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register_code(KC_C);
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unregister_code(KC_C);
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unregister_code(KC_LCTL);
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}
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}
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}
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = KEYMAP(\
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_INS,KC_HOME,KC_PGUP, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_DEL, KC_END,KC_PGDN, KC_P7, KC_P8, KC_P9,KC_PPLS, \
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
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KC_LSPO,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSPC, KC_UP, KC_P1, KC_P2, KC_P3,KC_PENT, \
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TD(TD_CTCPS),KC_LGUI,KC_LALT, KC_SPC, KC_LEAD,KC_RGUI, KC_APP,MO(1) , KC_LEFT,KC_DOWN,KC_RGHT, KC_P0,KC_PDOT),
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[1] = KEYMAP(\
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
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KC_TAB, KC_Q, M(0), KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
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KC_LCTL, M(1), M(3), M(2), KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
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KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
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KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, TG(2),_______ , KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
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[2] = KEYMAP(\
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,KC_SLCK,KC_PAUS, \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSPC, KC_MPRV,KC_MPLY,KC_MNXT, KC_NLCK,KC_PSLS,KC_PAST,KC_PMNS, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC,KC_BSLS, KC_MUTE,KC_VOLD,KC_VOLU, KC_P7, KC_P8, KC_P9,KC_PPLS, \
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KC_LCTL, KC_D, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, \
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KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_MS_U, KC_P1, KC_P2, KC_P3,KC_PENT, \
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KC_BTN1,KC_BTN3,KC_BTN2, KC_SPC, KC_RALT,KC_RGUI, _______,_______ , KC_MS_L,KC_MS_D,KC_MS_R, KC_P0,KC_PDOT),
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};
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keyboards/frosty_flake/keymaps/nikchi/readme.md
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keyboards/frosty_flake/keymaps/nikchi/readme.md
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# The Nikchi's keymap for frosty_flake
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### FEATURING
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-SPACE CADET
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-Caps Lock is now LCTRL
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-LCTRL is Tap(LCTRL, Caps Lock)
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### LEADER KEY - RALT
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COMBOS
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-a,s => Select All, Copy
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### FN REBINDS for Windows
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```
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[W] [New Desktop]
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[A][S][D] [Left Desk][Delete Desk][Right Desk]
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[Ins][Hom][PUp] [RW][PP][FF]
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[Del][End][PDn] [MU][VD][VU]
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Arrows are Mouskeys, left three mods are clicks
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```
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