fixed include paths
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@ -3,9 +3,9 @@
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#ifdef BACKLIGHT_ENABLE
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#include "backlight.h"
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#endif
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#include "..\..\..\quantum\keymap_extras\keymap_german.h"
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#include "..\..\..\quantum\keymap_common.h"
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#include "..\..\..\tmk_core\common\keycode.h"
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#include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
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#include "..\..\..\..\quantum\keymap_common.h"
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#include "..\..\..\..\tmk_core\common\keycode.h"
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#define _______ = KC_TRNS;
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/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
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@ -30,10 +30,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* `-----------------------------------------------------------------------------------'
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*/
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[0] = {
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{ DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
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{ DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
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{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
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{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
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{ KC_LGUI, KC_LCTL, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_NO, KC_RCTL, KC_ESC }
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{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
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{ KC_LGUI, KC_LCTL, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_NO, KC_RCTL, KC_ESC }
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},
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/* M1 Special Characters
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@ -68,8 +68,8 @@ very easy to get used to & intuituve placement
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* `-----------------------------------------------------------------------------------'
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*/
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[2] = {
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{ KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_NO },
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{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT },
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{ KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_NO },
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{ KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT },
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{ _______, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ },
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{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
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},
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@ -88,7 +88,7 @@ accessed by sliding from M2 to M3 with thumb
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*/
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[3] = {
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{ KC_NO, KC_NO, DE_7, DE_8 DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
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{ KC_NO, KC_NO, DE_7, DE_8 DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
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{ _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
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{ _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ },
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{ _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ }
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@ -108,8 +108,8 @@ slide from m4 to m5 to access flipped version
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* `-----------------------------------------------------------------------------------'
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*/
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[4] = {
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{ KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO },
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{ KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO },
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{ KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO },
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{ KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO },
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{ _______, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
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{ _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ }
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}
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@ -119,17 +119,17 @@ slide from m4 to m5 to access flipped version
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* ,-----------------------------------------------------------------------------------.
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* | | | F7 | F8 | F9 | | | Print|Scroll| Pause| | |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | | | F4 | F5 | F6 | ³ | | Mute | Vol- | Vol+ | | |
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* | | ³ | F4 | F5 | F6 | | | Mute | Vol- | Vol+ | | |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| | F1 | F2 | F3 | ² | | Prev | Play | Next | |Shift |
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* | Shift| ² | F1 | F2 | F3 | | | Prev | Play | Next | |Shift |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | GUI | Ctrl | Alt | | M5 | Space | M5 | | | Ctrl | Esc |
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* `-----------------------------------------------------------------------------------'
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*/
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[5] = {
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{ KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
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{ KC_NO, KC_NO, KC_F4, KC_F5, KC_F6, DE_SQ3, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
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{ _______, KC_NO, KC_F1, KC_F2, KC_F3, DE_SQ2, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
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{ KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
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{ KC_NO, KC_SQ3, KC_F4, KC_F5, KC_F6, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
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{ _______, KC_SQ2, KC_F1, KC_F2, KC_F3, KC_NO, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
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{ _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ }
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}
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};
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