Adding my (zach) keymaps for planck and preonic
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29
keyboards/planck/keymaps/zach/Makefile
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29
keyboards/planck/keymaps/zach/Makefile
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# Zach Planck Makefile
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# Max .hex size is about 28636 bytes
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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TAP_DANCE_ENABLE = yes # Enable TapDance functionality
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = no # Mouse keys(+4700)
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EXTRAKEY_ENABLE = no # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = no # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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USB_6KRO_ENABLE = no # 6key Rollover
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BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
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MIDI_ENABLE = no # MIDI controls
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AUDIO_ENABLE = no # Audio output on port C6
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VARIABLE_TRACE = no # Debug changes to variable values
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UNICODE_ENABLE = yes # Unicode
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UNICODEMAP_ENABLE = yes # Enable extended unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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91
keyboards/planck/keymaps/zach/config.h
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91
keyboards/planck/keymaps/zach/config.h
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_H
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#define CONFIG_H
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6060
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#define MANUFACTURER Ortholinear Keyboards
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#define PRODUCT The Planck Keyboard
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#define DESCRIPTION A compact ortholinear keyboard
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/* key matrix size */
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#define MATRIX_ROWS 4
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#define MATRIX_COLS 12
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/* Planck PCB default pin-out */
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#define MATRIX_ROW_PINS { D0, D5, B5, B6 }
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#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
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#define UNUSED_PINS
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#define BACKLIGHT_PIN B7
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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//#define BACKLIGHT_BREATHING // LED breathing
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/* number of backlight levels */
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#define BACKLIGHT_LEVELS 5
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCING_DELAY 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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//#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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//#define LOCKING_RESYNC_ENABLE
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
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)
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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#define NO_ACTION_TAPPING
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#define NO_ACTION_ONESHOT
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#define PREVENT_STUCK_MODIFIERS
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//#define DYNAMIC_MACRO_ENABLE // Enable if you need to use the macro functionality
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//#define SPACE_CADET // Parenthesis on L/R shift
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#ifdef SUBPROJECT_rev3
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#include "rev3/config.h"
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#endif
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#ifdef SUBPROJECT_rev4
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#include "rev4/config.h"
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#endif
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#endif
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48
keyboards/planck/keymaps/zach/keymap.c
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48
keyboards/planck/keymaps/zach/keymap.c
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// Zach Nielsen Custom Planck Keyboard layout
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#include "planck.h"
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#define PLANCK_YES // This is the Planck
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#include "zach_common_functions.c"
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_COLEMAK] = { /* Base Layer */
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{KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, KC_BSPC},
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{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT},
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{SHFT_CAP,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
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{CTRLB, TD(SUP), KC_LALT, KC_LCTL, TD(LOW), KC_SPC, KC_SPC, TD(RAI), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
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},
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[_SWCOLE] = { /* Software Colemak */
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{_______, CM_Q, CM_W, CM_F, CM_P, CM_G, CM_J, CM_L, CM_U, CM_Y, KC_QUOT, _______},
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{_______, CM_A, CM_R, CM_S, CM_T, CM_D, CM_H, CM_N, CM_E, CM_I, CM_O, _______},
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{_______, CM_Z, CM_X, CM_C, CM_V, CM_B, CM_K, CM_M, CM_COMM, CM_DOT, CM_SLSH, _______},
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{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
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},
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[_RAISE] = { /* RAISE - Numpad and Unicode symbols */
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{KC_GRV, SUPA2, FACE, DISFACE, SHRUG, PLUMIN, IBANG, KC_7, KC_8, KC_9, KC_COLN, _______},
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{KC_DEL, DEGREE, MICRO, WOMEGA, OMEGA, PENGY, KC_ENT, KC_4, KC_5, KC_6, KC_SLSH, KC_ASTR},
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{_______, KC_COLN, TFLIP, LAROW, RAROW, DUCK, KC_SPC, KC_1, KC_2, KC_3, KC_MINS, KC_PLUS},
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{_______, KC_PIPE, TPUT, _______, _______, KC_TAB, KC_TAB, _______, KC_0, KC_0, KC_DOT, KC_EQL}
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},
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[_LOWER] = { /* LOWER - Symbols, Paging, CtrAltDel */
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{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT, KC_DEL},
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{KC_DEL, KC_LBRC, KC_RBRC, KC_MINS, KC_UNDS, KC_HOME, KC_END, KC_LPRN, KC_RPRN, KC_SLSH, KC_SCLN, KC_PGUP},
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{CPYPST, XXXXXXX, C(KC_X), KC_LABK, KC_RABK, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_BSLS, KC_COLN, KC_PGDN},
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{_______, _______, _______, _______, _______, KC_TAB, KC_TAB, _______, _______, _______, _______, _______}
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},
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[_ADJUST] = { /* ADJUST - Macros, Layer Switching, Function Keys */
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{UNIWIN, Sil_Usr, Sil_Pas, PENGY, DUCK, KC_INS, KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX},
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{UNILIN, UltiU, UltiP, RANDIG, RANDIG, SWCOLE, COLEMAK, KC_F5, KC_F6, KC_F7, KC_F8, XXXXXXX},
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{_______, CADKEY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX},
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{_______, _______, _______, _______, _______, RESET, RESET, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
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},
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[_UNICODES] = { /* UNICODES - Extra layer for unicode stuff */
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{_______, TFLIP, XXXXXXX, FINGER, IBANG, roman7, XXXXXXX, XXXXXXX, ROMAN7, TappyL, TappyR, _______},
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{KC_DEL, TPUT, FACE, DISFACE, SHRUG, roman4, roman5, roman6, ROMAN4, ROMAN5, ROMAN6, _______},
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{XXXXXXX, PENIS, BOOBS, LAROW, RAROW, roman1, roman2, roman3, ROMAN1, ROMAN2, ROMAN3, XXXXXXX},
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{_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, _______, _______}
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}
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};
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538
keyboards/planck/keymaps/zach/zach_common_functions.c
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keyboards/planck/keymaps/zach/zach_common_functions.c
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#ifndef ZACH_COMMON_FUNCTIONS
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#define ZACH_COMMON_FUNCTIONS
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#include "eeconfig.h"
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#include "action_layer.h"
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#include "keymap_colemak.h"
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#include "extra_functions.c"
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extern keymap_config_t keymap_config;
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// Fillers to make layering more clear
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define C(n) RCTL(n)
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#define CADKEY RCTL(RALT(KC_DEL))
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void tap(uint16_t keycode){
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register_code(keycode);
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unregister_code(keycode);
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};
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void persistant_default_layer_set(uint16_t default_layer){
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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};
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// Automatic number generation of important keywords
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enum my_keycodes{
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// Layer numbers
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_COLEMAK = 0,
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_SWCOLE,
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_RAISE,
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_LOWER,
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_ADJUST,
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_UNICODES,
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// These use process_record_user()
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COLEMAK = SAFE_RANGE,
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SWCOLE,
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LOWER,
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RAISE,
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SHFT_CAP,
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CTRLB,
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CPYPST,
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FACE,
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UNIWIN,
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UNILIN,
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DISFACE,
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TFLIP,
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TPUT,
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SHRUG,
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PENIS,
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BOOBS,
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Sil_Pas,
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Sil_Usr,
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UltiU,
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UltiP,
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TappyR,
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TappyL,
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RANDIG,
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FINGER,
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// Tap_Dance nums
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RAI = 0,
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LOW,
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SUP
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};
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#ifdef AUDIO_ENABLE
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#include "audio.h"
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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float tone_colemak[][2] = SONG(COLEMAK_SOUND);
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float tone_swcole[][2] = SONG(QWERTY_SOUND);
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float tone_capslock_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
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float tone_capslock_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
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float tone_ctrl_mod[][2] = SONG(COIN_SOUND);
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float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
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float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
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float uniwin[][2] = SONG(UNICODE_WINDOWS);
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float unilin[][2] = SONG(UNICODE_LINUX);
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#endif
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#ifdef TAP_DANCE_ENABLE
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#define TAPPING_TERM 200
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uint8_t Lstate = 0, Rstate = 0;
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uint32_t Ltimer = 0, Rtimer = 0;
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uint32_t Ltimes[3], Rtimes[4]; // Ratio of tap times should be about 1.335 (L/R)
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void rhythm_parse(void){
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int L = Ltimes[0] + Ltimes[1] + Ltimes[2]; // Start to end time
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int R = Rtimes[0] + Rtimes[1] + Rtimes[2] + Rtimes[3];
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if(abs(R-L) > 10){
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tap(KC_N); tap(KC_O);
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return;
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} else {
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L = (L / 3)*100; // Average time per tap * 100
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R = (R / 4);
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if(abs(abs(L/R)-133) > 1){
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tap(KC_N); tap(KC_O);
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tap(KC_P); tap(KC_E);
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return;
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} else {
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tap(KC_O); tap(KC_K);
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return;
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}
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}
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};
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void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap
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switch(state->count){ // Only turn the layer on once
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case 1:
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layer_off(_UNICODES);
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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break;
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}
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};
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void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
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switch(state->count){
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case 1: // Normal action. Turn off layers
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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layer_off(_UNICODES);
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break;
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}
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};
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/////////////////////////////////////////////////////////////////////
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void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap
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switch(state->count){
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case 1: // Turn on lower
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layer_off(_UNICODES);
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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break;
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}
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};
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void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
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switch(state->count){
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case 1: // Normal action. Turn off layers
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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layer_off(_UNICODES);
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break;
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case 2: // Turn on _UNICODES layer
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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layer_on(_UNICODES);
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
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#endif
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break;
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}
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};
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/////////////////////////////////////////////////////////////////////
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void dance_super_press(qk_tap_dance_state_t *state, void *user_data){ // Called on down
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if(state->count == 1){
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register_code(KC_LGUI);
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}
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}
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void dance_super_done(qk_tap_dance_state_t *state, void *user_data){ // Called on timeout
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switch(state->count){
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case 2:
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register_code(KC_LGUI);
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tap(KC_L);
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unregister_code(KC_LGUI);
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break;
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}
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}
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void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on up
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unregister_code(KC_LGUI);
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}
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qk_tap_dance_action_t tap_dance_actions[] = {
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[RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift),
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[LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift),
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[SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift)
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};
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#endif
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#ifdef UNICODE_ENABLE
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// Unicode shortcuts
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#define IBANG UC(0x203D)
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#define RAROW UC(0x2192)
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#define LAROW UC(0x2190)
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#define DEGREE UC(0x00B0)
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#define OMEGA UC(0x03A9)
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#define WOMEGA UC(0x03C9)
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#define MICRO UC(0x00B5)
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#define PLUMIN UC(0x00B1)
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#define SUPA2 UC(0x00B2)
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#define ROMAN1 UC(0x2160)
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#define ROMAN2 UC(0x2161)
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#define ROMAN3 UC(0x2162)
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#define ROMAN4 UC(0x2163)
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#define ROMAN5 UC(0x2164)
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#define ROMAN6 UC(0x2165)
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#define ROMAN7 UC(0x2166)
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#define roman1 UC(0x2170)
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#define roman2 UC(0x2171)
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#define roman3 UC(0x2172)
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#define roman4 UC(0x2173)
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#define roman5 UC(0x2174)
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#define roman6 UC(0x2175)
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#define roman7 UC(0x2176)
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#ifdef UNICODEMAP_ENABLE // For Unicode characters larger than 0x8000. Send with X(<unicode>)
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enum Ext_Unicode{
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PENGUIN = 0,
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BOAR,
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MONKEY,
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DRAGON,
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CHICK,
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TUMBLER
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};
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const uint32_t PROGMEM unicode_map[] = {
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[PENGUIN] = 0x1F427,
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[BOAR] = 0x1F417,
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[MONKEY] = 0x1F412,
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[DRAGON] = 0x1F409,
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[CHICK] = 0x1F425,
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[TUMBLER] = 0x1F943
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};
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#define PENGY X(PENGUIN)
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#define BOARY X(BOAR)
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#define MNKY X(MONKEY)
|
||||
#define DRGN X(DRAGON)
|
||||
#define DUCK X(CHICK)
|
||||
#define TMBL X(TUMBLER)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
static uint16_t key_timer;
|
||||
static uint8_t caps_status = 0;
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case COLEMAK:
|
||||
if(record->event.pressed){
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case SWCOLE:
|
||||
if(record->event.pressed){
|
||||
persistant_default_layer_set(1UL<<_SWCOLE);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_swcole, false, 0);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#ifndef TAP_DANCE_ENABLE
|
||||
case RAISE:
|
||||
if(record->event.pressed){
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if(record->event.pressed){
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
case SHFT_CAP:
|
||||
if(record->event.pressed){
|
||||
key_timer = timer_read(); // if the key is being pressed, we start the timer.
|
||||
register_code(KC_LSHIFT);
|
||||
} else { // this means the key was just released (tap or "held down")
|
||||
if(timer_elapsed(key_timer) < 152){ // Time in ms, the threshold we pick for counting something as a tap.
|
||||
tap(KC_CAPS);
|
||||
if(caps_status == 0){
|
||||
caps_status = 1;
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_capslock_on, false, 0);
|
||||
#endif
|
||||
} else {
|
||||
caps_status = 0;
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_capslock_off, false, 0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
unregister_code(KC_LSHIFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case CTRLB: // Control-B on tap (bold)
|
||||
if(record->event.pressed){
|
||||
key_timer = timer_read(); // if the key is being pressed, we start the timer.
|
||||
register_code(KC_LCTL);
|
||||
} else { // this means the key was just released (tap or "held down")
|
||||
if (timer_elapsed(key_timer) < 152) { // Time in ms, the threshold we pick for counting something as a tap.
|
||||
tap(KC_B);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
|
||||
#endif
|
||||
#ifdef BACKLIGHT_BREATHING
|
||||
breathing_speed_set(2);
|
||||
breathing_pulse();
|
||||
#endif
|
||||
}
|
||||
unregister_code(KC_LCTL);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case CPYPST: // One key copy/paste
|
||||
if(record->event.pressed){
|
||||
key_timer = timer_read();
|
||||
} else {
|
||||
if (timer_elapsed(key_timer) > 152) { // Hold, copy
|
||||
register_code(KC_LCTL);
|
||||
tap(KC_C);
|
||||
unregister_code(KC_LCTL);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_copy, false, 0);
|
||||
#endif
|
||||
} else { // Tap, paste
|
||||
register_code(KC_LCTL);
|
||||
tap(KC_V);
|
||||
unregister_code(KC_LCTL);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_paste, false, 0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#ifdef UNICODE_ENABLE
|
||||
case UNIWIN:
|
||||
if(record->event.pressed){
|
||||
set_unicode_input_mode(UC_WIN);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(uniwin, false, 0);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case UNILIN:
|
||||
if(record->event.pressed){
|
||||
set_unicode_input_mode(UC_LNX);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(unilin, false, 0);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DISFACE: // ಠ_ಠ
|
||||
if(record->event.pressed){
|
||||
process_unicode((0x0CA0|QK_UNICODE), record); // Eye
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_MINS);
|
||||
unregister_code(KC_RSFT);
|
||||
process_unicode((0x0CA0|QK_UNICODE), record); // Eye
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case TFLIP: // (╯°□°)╯ ︵ ┻━┻
|
||||
if(record->event.pressed){
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_9);
|
||||
unregister_code(KC_RSFT);
|
||||
process_unicode((0x256F|QK_UNICODE), record); // Arm
|
||||
process_unicode((0x00B0|QK_UNICODE), record); // Eye
|
||||
process_unicode((0x25A1|QK_UNICODE), record); // Mouth
|
||||
process_unicode((0x00B0|QK_UNICODE), record); // Eye
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_0);
|
||||
unregister_code(KC_RSFT);
|
||||
process_unicode((0x256F|QK_UNICODE), record); // Arm
|
||||
tap(KC_SPC);
|
||||
process_unicode((0x0361|QK_UNICODE), record); // Flippy
|
||||
tap(KC_SPC);
|
||||
process_unicode((0x253B|QK_UNICODE), record); // Table
|
||||
process_unicode((0x2501|QK_UNICODE), record); // Table
|
||||
process_unicode((0x253B|QK_UNICODE), record); // Table
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case TPUT: // ┬──┬ ノ( ゜-゜ノ)
|
||||
if(record->event.pressed){
|
||||
process_unicode((0x252C|QK_UNICODE), record); // Table
|
||||
process_unicode((0x2500|QK_UNICODE), record); // Table
|
||||
process_unicode((0x2500|QK_UNICODE), record); // Table
|
||||
process_unicode((0x252C|QK_UNICODE), record); // Table
|
||||
tap(KC_SPC);
|
||||
process_unicode((0x30CE|QK_UNICODE), record); // Arm
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_9);
|
||||
unregister_code(KC_RSFT);
|
||||
tap(KC_SPC);
|
||||
process_unicode((0x309C|QK_UNICODE), record); // Eye
|
||||
tap(KC_MINS);
|
||||
process_unicode((0x309C|QK_UNICODE), record); // Eye
|
||||
process_unicode((0x30CE|QK_UNICODE), record); // Arm
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_0);
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case SHRUG: // ¯\_(ツ)_/¯
|
||||
if(record->event.pressed){
|
||||
process_unicode((0x00AF|QK_UNICODE), record); // Hand
|
||||
tap(KC_BSLS); // Arm
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_UNDS); // Arm
|
||||
tap(KC_LPRN); // Head
|
||||
unregister_code(KC_RSFT);
|
||||
process_unicode((0x30C4|QK_UNICODE), record); // Face
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_RPRN); // Head
|
||||
tap(KC_UNDS); // Arm
|
||||
unregister_code(KC_RSFT);
|
||||
tap(KC_SLSH); // Arm
|
||||
process_unicode((0x00AF|QK_UNICODE), record); // Hand
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
case FACE: // (o_O)
|
||||
if(record->event.pressed){
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_LPRN);
|
||||
unregister_code(KC_RSFT);
|
||||
tap(KC_O);
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_UNDS);
|
||||
tap(KC_O);
|
||||
tap(KC_RPRN);
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
case TappyR:
|
||||
if(record->event.pressed){
|
||||
if(timer_elapsed32(Rtimer) > 1052){
|
||||
Rstate = 0;
|
||||
}
|
||||
switch(Rstate){
|
||||
case 0:
|
||||
Rtimer = timer_read32();
|
||||
Rstate++;
|
||||
break;
|
||||
case 1:
|
||||
Rtimes[0] = timer_elapsed32(Rtimer);
|
||||
Rtimer = timer_read32();
|
||||
Rstate++;
|
||||
break;
|
||||
case 2:
|
||||
Rtimes[1] = timer_elapsed32(Rtimer);
|
||||
Rtimer = timer_read32();
|
||||
Rstate++;
|
||||
break;
|
||||
case 3:
|
||||
Rtimes[2] = timer_elapsed32(Rtimer);
|
||||
Rstate = 0;
|
||||
break;
|
||||
}
|
||||
if(Rstate == 0 && Lstate == 0) rhythm_parse();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case TappyL:
|
||||
if(record->event.pressed){
|
||||
if(timer_elapsed32(Ltimer) > 1052){
|
||||
Lstate = 0;
|
||||
}
|
||||
switch(Lstate){
|
||||
case 0:
|
||||
Ltimer = timer_read32();
|
||||
Lstate++;
|
||||
break;
|
||||
case 1:
|
||||
Ltimes[0] = timer_elapsed32(Ltimer);
|
||||
Ltimer = timer_read32();
|
||||
Lstate++;
|
||||
break;
|
||||
case 2:
|
||||
Ltimes[1] = timer_elapsed32(Ltimer);
|
||||
Lstate = 0;
|
||||
break;
|
||||
}
|
||||
if(Rstate == 0 && Lstate == 0) rhythm_parse();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
#endif
|
||||
case RANDIG:
|
||||
if (record->event.pressed) {
|
||||
tap_random_base64();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
void matrix_init_user(void){ // Run once at startup
|
||||
#ifdef AUDIO_ENABLE
|
||||
_delay_ms(50); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
void play_goodbye_tone(void){
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
}
|
||||
|
||||
void shutdown_user(){
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void){ // Run when the music layer is turned on
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void music_off_user(void){ // Run when music is turned off
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
29
keyboards/preonic/keymaps/zach/Makefile
Normal file
29
keyboards/preonic/keymaps/zach/Makefile
Normal file
@ -0,0 +1,29 @@
|
||||
# Zach Preonic Makefile
|
||||
# Max .hex size is about 28636 bytes
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
TAP_DANCE_ENABLE = yes # Enable TapDance functionality
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
USB_6KRO_ENABLE = no # 6key Rollover
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
VARIABLE_TRACE = no # Debug changes to variable values
|
||||
UNICODE_ENABLE = yes # Unicode
|
||||
UNICODEMAP_ENABLE = no # Enable extended unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
95
keyboards/preonic/keymaps/zach/config.h
Normal file
95
keyboards/preonic/keymaps/zach/config.h
Normal file
@ -0,0 +1,95 @@
|
||||
/*
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_H
|
||||
#define CONFIG_H
|
||||
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6061
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER Ortholinear Keyboards
|
||||
#define PRODUCT The Preonic Keyboard
|
||||
#define DESCRIPTION A compact ortholinear keyboard
|
||||
|
||||
/* key matrix size */
|
||||
#define MATRIX_ROWS 5
|
||||
#define MATRIX_COLS 12
|
||||
|
||||
/* Planck PCB default pin-out */
|
||||
#define MATRIX_ROW_PINS { D2, D5, B5, B6, D3 }
|
||||
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
|
||||
#define UNUSED_PINS
|
||||
|
||||
#define BACKLIGHT_PIN B7
|
||||
|
||||
/* COL2ROW or ROW2COL */
|
||||
#define DIODE_DIRECTION COL2ROW
|
||||
|
||||
/* define if matrix has ghost */
|
||||
//#define MATRIX_HAS_GHOST
|
||||
|
||||
|
||||
#define BACKLIGHT_BREATHING // LED breathing
|
||||
/* number of backlight levels */
|
||||
#define BACKLIGHT_LEVELS 5
|
||||
|
||||
/* Set 0 if debouncing isn't needed */
|
||||
#define DEBOUNCING_DELAY 5
|
||||
|
||||
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
||||
//#define LOCKING_SUPPORT_ENABLE
|
||||
/* Locking resynchronize hack */
|
||||
//#define LOCKING_RESYNC_ENABLE
|
||||
|
||||
/* key combination for command */
|
||||
#define IS_COMMAND() ( \
|
||||
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
|
||||
)
|
||||
|
||||
/* ws2812 RGB LED */
|
||||
//#define RGB_DI_PIN D1
|
||||
//#define RGBLIGHT_TIMER
|
||||
//#define RGBLED_NUM 28 // Number of LEDs
|
||||
//#define RGBLIGHT_HUE_STEP 10
|
||||
//#define RGBLIGHT_SAT_STEP 17
|
||||
//#define RGBLIGHT_VAL_STEP 17
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
* These options are also useful to firmware size reduction.
|
||||
*/
|
||||
|
||||
/* disable debug print */
|
||||
//#define NO_DEBUG
|
||||
/* disable print */
|
||||
//#define NO_PRINT
|
||||
|
||||
/* disable action features */
|
||||
//#define NO_ACTION_LAYER
|
||||
#define NO_ACTION_TAPPING
|
||||
#define NO_ACTION_ONESHOT
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
||||
#define PREVENT_STUCK_MODIFIERS
|
||||
//#define DYNAMIC_MACRO_ENABLE // Enable if you need to use the macro functionality
|
||||
//#define SPACE_CADET // Parenthesis on L/R shift
|
||||
|
||||
|
||||
#endif
|
54
keyboards/preonic/keymaps/zach/keymap.c
Normal file
54
keyboards/preonic/keymaps/zach/keymap.c
Normal file
@ -0,0 +1,54 @@
|
||||
// Zach Nielsen Custom Preonic Keyboard layout
|
||||
#include "preonic.h"
|
||||
#define PREONIC_YES // This is the Preonic
|
||||
#include "zach_common_functions.c"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[_COLEMAK] = { /* Base Layer */
|
||||
{KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_QUOT, KC_ENT},
|
||||
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT},
|
||||
{SHFT_CAP, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
|
||||
{CTRLB, TD(SUP), KC_LALT, KC_LCTL, TD(LOW), KC_SPC, KC_SPC, TD(RAI), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
[_SWCOLE] = { /* Software Colemak */
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{_______, CM_Q, CM_W, CM_F, CM_P, CM_G, CM_J, CM_L, CM_U, CM_Y, KC_QUOT, _______},
|
||||
{_______, CM_A, CM_R, CM_S, CM_T, CM_D, CM_H, CM_N, CM_E, CM_I, CM_O, _______},
|
||||
{_______, CM_Z, CM_X, CM_C, CM_V, CM_B, CM_K, CM_M, CM_COMM, CM_DOT, CM_SLSH, _______},
|
||||
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
[_RAISE] = { /* RAISE - Numpad and Unicode symbols */
|
||||
{KC_TILD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
|
||||
{KC_GRV, SUPA2, FACE, DISFACE, SHRUG, PLUMIN, IBANG, KC_7, KC_8, KC_9, KC_COLN, _______},
|
||||
{KC_DEL, DEGREE, MICRO, WOMEGA, OMEGA, XXXXXXX, KC_ENT, KC_4, KC_5, KC_6, KC_SLSH, KC_ASTR},
|
||||
{_______, KC_COLN, TFLIP, LAROW, RAROW, XXXXXXX, KC_SPC, KC_1, KC_2, KC_3, KC_MINS, KC_PLUS},
|
||||
{_______, KC_PIPE, TPUT, _______, _______, KC_TAB, KC_TAB, _______, KC_0, KC_0, KC_DOT, KC_EQL}
|
||||
},
|
||||
|
||||
[_LOWER] = { /* LOWER - Symbols, Paging, CtrAltDel */
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT, KC_DEL},
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT, KC_DEL},
|
||||
{KC_DEL, KC_LBRC, KC_RBRC, KC_MINS, KC_UNDS, KC_HOME, KC_END, KC_LPRN, KC_RPRN, KC_SLSH, KC_SCLN, KC_PGUP},
|
||||
{CPYPST, XXXXXXX, C(KC_X), KC_LABK, KC_RABK, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_BSLS, KC_COLN, KC_PGDN},
|
||||
{_______, _______, _______, _______, _______, KC_TAB, KC_TAB, _______, _______, _______, _______, _______}
|
||||
},
|
||||
|
||||
[_ADJUST] = { /* ADJUST - Macros, Layer Switching, Function Keys */
|
||||
{UNIWIN, XXXXXXX, XXXXXXX, RANDIG, RANDIG, KC_INS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, AU_TOG, MU_TOG},
|
||||
{UNILIN, SUPA2, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, XXXXXXX},
|
||||
{XXXXXXX, DEGREE, IBANG, LAROW, RAROW, SWCOLE, COLEMAK, KC_F5, KC_F6, KC_F7, KC_F8, BL_INC},
|
||||
{_______, CADKEY, MICRO, WOMEGA, OMEGA, XXXXXXX, XXXXXXX, KC_F9, KC_F10, KC_F11, KC_F12, BL_DEC},
|
||||
{_______, _______, _______, _______, _______, RESET, RESET, _______, XXXXXXX, MUV_DE, MUV_IN, BL_TOGG}
|
||||
},
|
||||
|
||||
[_UNICODES] = { /* UNICODES - Extra layer for unicode stuff */
|
||||
{_______, XXXXXXX, XXXXXXX, FINGER, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______},
|
||||
{_______, TFLIP, XXXXXXX, XXXXXXX, IBANG, roman7, XXXXXXX, XXXXXXX, ROMAN7, XXXXXXX, XXXXXXX, _______},
|
||||
{KC_DEL, TPUT, FACE, DISFACE, SHRUG, roman4, roman5, roman6, ROMAN4, ROMAN5, ROMAN6, _______},
|
||||
{XXXXXXX, PENIS, BOOBS, LAROW, RAROW, roman1, roman2, roman3, ROMAN1, ROMAN2, ROMAN3, XXXXXXX},
|
||||
{_______, _______, _______, _______, _______, KC_SPC, KC_SPC, _______, _______, _______, _______, _______}
|
||||
}
|
||||
};
|
538
keyboards/preonic/keymaps/zach/zach_common_functions.c
Normal file
538
keyboards/preonic/keymaps/zach/zach_common_functions.c
Normal file
@ -0,0 +1,538 @@
|
||||
#ifndef ZACH_COMMON_FUNCTIONS
|
||||
#define ZACH_COMMON_FUNCTIONS
|
||||
#include "eeconfig.h"
|
||||
#include "action_layer.h"
|
||||
#include "keymap_colemak.h"
|
||||
#include "extra_functions.c"
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
#define C(n) RCTL(n)
|
||||
#define CADKEY RCTL(RALT(KC_DEL))
|
||||
|
||||
void tap(uint16_t keycode){
|
||||
register_code(keycode);
|
||||
unregister_code(keycode);
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer){
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
};
|
||||
|
||||
// Automatic number generation of important keywords
|
||||
enum my_keycodes{
|
||||
// Layer numbers
|
||||
_COLEMAK = 0,
|
||||
_SWCOLE,
|
||||
_RAISE,
|
||||
_LOWER,
|
||||
_ADJUST,
|
||||
_UNICODES,
|
||||
// These use process_record_user()
|
||||
COLEMAK = SAFE_RANGE,
|
||||
SWCOLE,
|
||||
LOWER,
|
||||
RAISE,
|
||||
SHFT_CAP,
|
||||
CTRLB,
|
||||
CPYPST,
|
||||
FACE,
|
||||
UNIWIN,
|
||||
UNILIN,
|
||||
DISFACE,
|
||||
TFLIP,
|
||||
TPUT,
|
||||
SHRUG,
|
||||
PENIS,
|
||||
BOOBS,
|
||||
Sil_Pas,
|
||||
Sil_Usr,
|
||||
UltiU,
|
||||
UltiP,
|
||||
TappyR,
|
||||
TappyL,
|
||||
RANDIG,
|
||||
FINGER,
|
||||
// Tap_Dance nums
|
||||
RAI = 0,
|
||||
LOW,
|
||||
SUP
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_swcole[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_capslock_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
|
||||
float tone_capslock_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
|
||||
float tone_ctrl_mod[][2] = SONG(COIN_SOUND);
|
||||
float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
|
||||
float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
|
||||
float uniwin[][2] = SONG(UNICODE_WINDOWS);
|
||||
float unilin[][2] = SONG(UNICODE_LINUX);
|
||||
#endif
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
#define TAPPING_TERM 200
|
||||
|
||||
uint8_t Lstate = 0, Rstate = 0;
|
||||
uint32_t Ltimer = 0, Rtimer = 0;
|
||||
uint32_t Ltimes[3], Rtimes[4]; // Ratio of tap times should be about 1.335 (L/R)
|
||||
void rhythm_parse(void){
|
||||
int L = Ltimes[0] + Ltimes[1] + Ltimes[2]; // Start to end time
|
||||
int R = Rtimes[0] + Rtimes[1] + Rtimes[2] + Rtimes[3];
|
||||
if(abs(R-L) > 10){
|
||||
tap(KC_N); tap(KC_O);
|
||||
return;
|
||||
} else {
|
||||
L = (L / 3)*100; // Average time per tap * 100
|
||||
R = (R / 4);
|
||||
if(abs(abs(L/R)-133) > 1){
|
||||
tap(KC_N); tap(KC_O);
|
||||
tap(KC_P); tap(KC_E);
|
||||
return;
|
||||
} else {
|
||||
tap(KC_O); tap(KC_K);
|
||||
return;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap
|
||||
switch(state->count){ // Only turn the layer on once
|
||||
case 1:
|
||||
layer_off(_UNICODES);
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
break;
|
||||
}
|
||||
};
|
||||
void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
|
||||
switch(state->count){
|
||||
case 1: // Normal action. Turn off layers
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
layer_off(_UNICODES);
|
||||
break;
|
||||
}
|
||||
};
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap
|
||||
switch(state->count){
|
||||
case 1: // Turn on lower
|
||||
layer_off(_UNICODES);
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
break;
|
||||
}
|
||||
};
|
||||
void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
|
||||
switch(state->count){
|
||||
case 1: // Normal action. Turn off layers
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
layer_off(_UNICODES);
|
||||
break;
|
||||
case 2: // Turn on _UNICODES layer
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
layer_on(_UNICODES);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
};
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
void dance_super_press(qk_tap_dance_state_t *state, void *user_data){ // Called on down
|
||||
if(state->count == 1){
|
||||
register_code(KC_LGUI);
|
||||
}
|
||||
}
|
||||
void dance_super_done(qk_tap_dance_state_t *state, void *user_data){ // Called on timeout
|
||||
switch(state->count){
|
||||
case 2:
|
||||
register_code(KC_LGUI);
|
||||
tap(KC_L);
|
||||
unregister_code(KC_LGUI);
|
||||
break;
|
||||
}
|
||||
}
|
||||
void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on up
|
||||
unregister_code(KC_LGUI);
|
||||
}
|
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift),
|
||||
[LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift),
|
||||
[SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift)
|
||||
};
|
||||
#endif
|
||||
|
||||
#ifdef UNICODE_ENABLE
|
||||
// Unicode shortcuts
|
||||
#define IBANG UC(0x203D)
|
||||
#define RAROW UC(0x2192)
|
||||
#define LAROW UC(0x2190)
|
||||
#define DEGREE UC(0x00B0)
|
||||
#define OMEGA UC(0x03A9)
|
||||
#define WOMEGA UC(0x03C9)
|
||||
#define MICRO UC(0x00B5)
|
||||
#define PLUMIN UC(0x00B1)
|
||||
#define SUPA2 UC(0x00B2)
|
||||
#define ROMAN1 UC(0x2160)
|
||||
#define ROMAN2 UC(0x2161)
|
||||
#define ROMAN3 UC(0x2162)
|
||||
#define ROMAN4 UC(0x2163)
|
||||
#define ROMAN5 UC(0x2164)
|
||||
#define ROMAN6 UC(0x2165)
|
||||
#define ROMAN7 UC(0x2166)
|
||||
#define roman1 UC(0x2170)
|
||||
#define roman2 UC(0x2171)
|
||||
#define roman3 UC(0x2172)
|
||||
#define roman4 UC(0x2173)
|
||||
#define roman5 UC(0x2174)
|
||||
#define roman6 UC(0x2175)
|
||||
#define roman7 UC(0x2176)
|
||||
|
||||
#ifdef UNICODEMAP_ENABLE // For Unicode characters larger than 0x8000. Send with X(<unicode>)
|
||||
enum Ext_Unicode{
|
||||
PENGUIN = 0,
|
||||
BOAR,
|
||||
MONKEY,
|
||||
DRAGON,
|
||||
CHICK,
|
||||
TUMBLER
|
||||
};
|
||||
const uint32_t PROGMEM unicode_map[] = {
|
||||
[PENGUIN] = 0x1F427,
|
||||
[BOAR] = 0x1F417,
|
||||
[MONKEY] = 0x1F412,
|
||||
[DRAGON] = 0x1F409,
|
||||
[CHICK] = 0x1F425,
|
||||
[TUMBLER] = 0x1F943
|
||||
};
|
||||
#define PENGY X(PENGUIN)
|
||||
#define BOARY X(BOAR)
|
||||
#define MNKY X(MONKEY)
|
||||
#define DRGN X(DRAGON)
|
||||
#define DUCK X(CHICK)
|
||||
#define TMBL X(TUMBLER)
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
static uint16_t key_timer;
|
||||
static uint8_t caps_status = 0;
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case COLEMAK:
|
||||
if(record->event.pressed){
|
||||
persistant_default_layer_set(1UL<<_COLEMAK);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case SWCOLE:
|
||||
if(record->event.pressed){
|
||||
persistant_default_layer_set(1UL<<_SWCOLE);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_swcole, false, 0);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#ifndef TAP_DANCE_ENABLE
|
||||
case RAISE:
|
||||
if(record->event.pressed){
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if(record->event.pressed){
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
case SHFT_CAP:
|
||||
if(record->event.pressed){
|
||||
key_timer = timer_read(); // if the key is being pressed, we start the timer.
|
||||
register_code(KC_LSHIFT);
|
||||
} else { // this means the key was just released (tap or "held down")
|
||||
if(timer_elapsed(key_timer) < 152){ // Time in ms, the threshold we pick for counting something as a tap.
|
||||
tap(KC_CAPS);
|
||||
if(caps_status == 0){
|
||||
caps_status = 1;
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_capslock_on, false, 0);
|
||||
#endif
|
||||
} else {
|
||||
caps_status = 0;
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_capslock_off, false, 0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
unregister_code(KC_LSHIFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case CTRLB: // Control-B on tap (bold)
|
||||
if(record->event.pressed){
|
||||
key_timer = timer_read(); // if the key is being pressed, we start the timer.
|
||||
register_code(KC_LCTL);
|
||||
} else { // this means the key was just released (tap or "held down")
|
||||
if (timer_elapsed(key_timer) < 152) { // Time in ms, the threshold we pick for counting something as a tap.
|
||||
tap(KC_B);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
|
||||
#endif
|
||||
#ifdef BACKLIGHT_BREATHING
|
||||
breathing_speed_set(2);
|
||||
breathing_pulse();
|
||||
#endif
|
||||
}
|
||||
unregister_code(KC_LCTL);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case CPYPST: // One key copy/paste
|
||||
if(record->event.pressed){
|
||||
key_timer = timer_read();
|
||||
} else {
|
||||
if (timer_elapsed(key_timer) > 152) { // Hold, copy
|
||||
register_code(KC_LCTL);
|
||||
tap(KC_C);
|
||||
unregister_code(KC_LCTL);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_copy, false, 0);
|
||||
#endif
|
||||
} else { // Tap, paste
|
||||
register_code(KC_LCTL);
|
||||
tap(KC_V);
|
||||
unregister_code(KC_LCTL);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_paste, false, 0);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#ifdef UNICODE_ENABLE
|
||||
case UNIWIN:
|
||||
if(record->event.pressed){
|
||||
set_unicode_input_mode(UC_WIN);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(uniwin, false, 0);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case UNILIN:
|
||||
if(record->event.pressed){
|
||||
set_unicode_input_mode(UC_LNX);
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(unilin, false, 0);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DISFACE: // ಠ_ಠ
|
||||
if(record->event.pressed){
|
||||
process_unicode((0x0CA0|QK_UNICODE), record); // Eye
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_MINS);
|
||||
unregister_code(KC_RSFT);
|
||||
process_unicode((0x0CA0|QK_UNICODE), record); // Eye
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case TFLIP: // (╯°□°)╯ ︵ ┻━┻
|
||||
if(record->event.pressed){
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_9);
|
||||
unregister_code(KC_RSFT);
|
||||
process_unicode((0x256F|QK_UNICODE), record); // Arm
|
||||
process_unicode((0x00B0|QK_UNICODE), record); // Eye
|
||||
process_unicode((0x25A1|QK_UNICODE), record); // Mouth
|
||||
process_unicode((0x00B0|QK_UNICODE), record); // Eye
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_0);
|
||||
unregister_code(KC_RSFT);
|
||||
process_unicode((0x256F|QK_UNICODE), record); // Arm
|
||||
tap(KC_SPC);
|
||||
process_unicode((0x0361|QK_UNICODE), record); // Flippy
|
||||
tap(KC_SPC);
|
||||
process_unicode((0x253B|QK_UNICODE), record); // Table
|
||||
process_unicode((0x2501|QK_UNICODE), record); // Table
|
||||
process_unicode((0x253B|QK_UNICODE), record); // Table
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case TPUT: // ┬──┬ ノ( ゜-゜ノ)
|
||||
if(record->event.pressed){
|
||||
process_unicode((0x252C|QK_UNICODE), record); // Table
|
||||
process_unicode((0x2500|QK_UNICODE), record); // Table
|
||||
process_unicode((0x2500|QK_UNICODE), record); // Table
|
||||
process_unicode((0x252C|QK_UNICODE), record); // Table
|
||||
tap(KC_SPC);
|
||||
process_unicode((0x30CE|QK_UNICODE), record); // Arm
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_9);
|
||||
unregister_code(KC_RSFT);
|
||||
tap(KC_SPC);
|
||||
process_unicode((0x309C|QK_UNICODE), record); // Eye
|
||||
tap(KC_MINS);
|
||||
process_unicode((0x309C|QK_UNICODE), record); // Eye
|
||||
process_unicode((0x30CE|QK_UNICODE), record); // Arm
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_0);
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case SHRUG: // ¯\_(ツ)_/¯
|
||||
if(record->event.pressed){
|
||||
process_unicode((0x00AF|QK_UNICODE), record); // Hand
|
||||
tap(KC_BSLS); // Arm
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_UNDS); // Arm
|
||||
tap(KC_LPRN); // Head
|
||||
unregister_code(KC_RSFT);
|
||||
process_unicode((0x30C4|QK_UNICODE), record); // Face
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_RPRN); // Head
|
||||
tap(KC_UNDS); // Arm
|
||||
unregister_code(KC_RSFT);
|
||||
tap(KC_SLSH); // Arm
|
||||
process_unicode((0x00AF|QK_UNICODE), record); // Hand
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
case FACE: // (o_O)
|
||||
if(record->event.pressed){
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_LPRN);
|
||||
unregister_code(KC_RSFT);
|
||||
tap(KC_O);
|
||||
register_code(KC_RSFT);
|
||||
tap(KC_UNDS);
|
||||
tap(KC_O);
|
||||
tap(KC_RPRN);
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
case TappyR:
|
||||
if(record->event.pressed){
|
||||
if(timer_elapsed32(Rtimer) > 1052){
|
||||
Rstate = 0;
|
||||
}
|
||||
switch(Rstate){
|
||||
case 0:
|
||||
Rtimer = timer_read32();
|
||||
Rstate++;
|
||||
break;
|
||||
case 1:
|
||||
Rtimes[0] = timer_elapsed32(Rtimer);
|
||||
Rtimer = timer_read32();
|
||||
Rstate++;
|
||||
break;
|
||||
case 2:
|
||||
Rtimes[1] = timer_elapsed32(Rtimer);
|
||||
Rtimer = timer_read32();
|
||||
Rstate++;
|
||||
break;
|
||||
case 3:
|
||||
Rtimes[2] = timer_elapsed32(Rtimer);
|
||||
Rstate = 0;
|
||||
break;
|
||||
}
|
||||
if(Rstate == 0 && Lstate == 0) rhythm_parse();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case TappyL:
|
||||
if(record->event.pressed){
|
||||
if(timer_elapsed32(Ltimer) > 1052){
|
||||
Lstate = 0;
|
||||
}
|
||||
switch(Lstate){
|
||||
case 0:
|
||||
Ltimer = timer_read32();
|
||||
Lstate++;
|
||||
break;
|
||||
case 1:
|
||||
Ltimes[0] = timer_elapsed32(Ltimer);
|
||||
Ltimer = timer_read32();
|
||||
Lstate++;
|
||||
break;
|
||||
case 2:
|
||||
Ltimes[1] = timer_elapsed32(Ltimer);
|
||||
Lstate = 0;
|
||||
break;
|
||||
}
|
||||
if(Rstate == 0 && Lstate == 0) rhythm_parse();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
#endif
|
||||
case RANDIG:
|
||||
if (record->event.pressed) {
|
||||
tap_random_base64();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
void matrix_init_user(void){ // Run once at startup
|
||||
#ifdef AUDIO_ENABLE
|
||||
_delay_ms(50); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
#endif
|
||||
}
|
||||
|
||||
void play_goodbye_tone(void){
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
}
|
||||
|
||||
void shutdown_user(){
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void){ // Run when the music layer is turned on
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void music_off_user(void){ // Run when music is turned off
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user