eclipse: recommend changing the default project make target (#12447)

This is required for example for quickly iterating with a debugger, where
Eclipse will build the project automatically.

It’s also shorter than the previous steps, which I think might not have been
updated since
https://qmk.fm/changes/2017-09-08-making-from-root-and-no-more-makefiles
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Michael Stapelberg 2021-04-19 11:20:17 +02:00 committed by GitHub
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@ -50,7 +50,7 @@ This is the most important plugin as it will allow Eclipse to _understand_ AVR C
### [ANSI Escape in Console](https://marketplace.eclipse.org/content/ansi-escape-console)
This plugin is necessary to properly display the colored build output generated by the QMK makefile.
1. Open <kbd><kbd>Help</kbd> > <kbd>Eclipse Marketplace…</kbd></kbd>
1. Open <kbd>Help</kbd> > <kbd>Eclipse Marketplace…</kbd>
2. Search for _ANSI Escape in Console_
3. Click the <samp>Install</samp> button of the plugin
4. Follow the instructions and agree again with the security warning for unsigned content.
@ -59,7 +59,7 @@ Once both plugins are installed, restart Eclipse as prompted.
# Configure Eclipse for QMK
## Importing the Project
1. Click <kbd><kbd>File</kbd> > <kbd>New</kbd> > <kbd>Makefile Project with Existing Code</kbd></kbd>
1. Click <kbd>File</kbd> > <kbd>New</kbd> > <kbd>Makefile Project with Existing Code</kbd>
2. On the next screen:
* Select the directory where you cloned the repository as _Existing Code Location_;
* (Optional) Give a different name to the project¹, e.g. _QMK_ or _Quantum_;
@ -73,16 +73,18 @@ Once both plugins are installed, restart Eclipse as prompted.
¹ There might be issues for importing the project with a custom name. If it does not work properly, try leaving the default project name (i.e. the name of the directory, probably `qmk_firmware`).
## Build Your Keyboard
We will now configure a make target that cleans the project and builds the keymap of your choice.
1. On the right side of the screen, select the <kbd>Make Target</kbd> tab
2. Expand the folder structure to the keyboard of your choice, e.g. `qmk_firmware/keyboards/ergodox`
3. Right-click on the keyboard folder and select <kbd>New…</kbd> (or select the folder and click the <kbd>New Make Target</kbd> icon above the tree)
4. Choose a name for your build target, e.g. _clean \<your keymap\>_
5. Make Target: this is the arguments that you give to `make` when building from the command line. If your target name does not match these arguments, uncheck <kbd>Same as target name</kbd> and input the correct arguments, e.g. `clean <your keymap>`
6. Leave the other options checked and click <kbd>OK</kbd>. Your make target will now appear under the selected keyboard.
7. (Optional) Toggle the <kbd>Hide Empty Folders</kbd> icon button above the targets tree to only show your build target.
8. Double-click the build target you created to trigger a build.
9. Select the <kbd>Console</kbd> view at the bottom to view the running build.
We will now change the default make target of the the project from `all` to the
specific keyboard and keymap combination we are working on,
e.g. `kinesis/kint36:stapelberg`. This way, project-wide actions like cleaning
and building the project will complete quickly, instead of taking a long time or
outright locking up Eclipse.
1. Focus an editor tab within the project
2. Open the `Project` > `Properties` window, then select the `C/C++ Build` list
entry and switch to the `Behavior` tab.
3. Change the default `Make build target` text fields for all enabled builds
from `all` to e.g. `kinesis/kint41:stapelberg`.
4. Verify your setup works by selecting `Project` > `Clean...`.
[1]: https://en.wikipedia.org/wiki/Eclipse_(software)