* Ensure setPinInput actually sets input high-z
* Fixed _PIN_ADDRESS Macro arguments
as recommended by vomindoraan
* Fixed instances of setInput to use new behavour
* Changed kmac matrix to use input with pullups
* Update keyboards/gh60/revc/revc.h
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fixed input state for unselect_rows
* fixed merge conflict
* Updated all instances of older uses of setPinInput()
* Fixed naming mistake
Co-authored-by: fauxpark <fauxpark@gmail.com>
- uprintf -> dprintf
- Fix atsam "vendor" eeprom.
- Bump Kinetis K20x to 64 bytes, too.
- Rollback Kinetis to 32 bytes as partitioning can only be done once. Add warning about changing the value.
- Change RAM-backed "fake" EEPROM implementations to match eeconfig's current usage.
- Add 24LC128 by request.
* Run clang-format manually to fix recently changed files
* Run clang-format manually to fix recently changed files - revert template files
* Run clang-format manually to fix recently changed files - format off for ascii_to_keycode_lut
* Enforce definition of `DIODE_DIRECTION` for non-custom matrix boards
* Define diode direction for failing boards
* Matching parentheses
* Put onekey diode directions in top level config
* Define default HSV and speed for RGB matrix.
* Documentation for configuration values RGB_MATRIX_STARTUP_HUE, RGB_MATRIX_STARTUP_SAT and RGB_MATRIX_STARTUP_VAL.
* Document RGB_MATRIX_STARTUP_SPD.
* Preserve the ordering.
* Left-right gradient.
* Update the comment to match the new functionality.
* CPP does integer division so this round is not necessary.
* The x-range is actually 224, update comment and use bit-shifting again.
* Update docs with gradient left-right effect and associated "DISABLE" option.
* Move some common matrix code to a common location
* Refactor some 'custom_matrix_helper' logic to use custom matrix lite
* Fix build for kinesis/stapelberg - abuse of vpath was picking up matrix.c from core when custom matrix was enabled
* Add validation for CUSTOM_MATRIX
* VIA Refactor
* Remove old code
* review changes
* review changes
* Fix cannonkeys/satisfaction75/prototype:via build
* Add via.h to quantum.h
* Move backlight init to after backlight config load
* Merge branch 'master' into via_refactor_pr
* Update user's rules.mk to new way of enabling VIA
* Added id_switch_matrix_state
* Review changes
* Use White channel on RGBW LEDs
Co-authored-by: kwerdenker <sebastian.spindler@gmail.com>
* Manually apply white channel to array
* Move where convert_rgb_to_rgbw is called
* Fix type for rgbw led struct
* Add changes to Ergodox EZ
can revert if deemed necessary
* Revert "Add changes to Ergodox EZ"
This reverts commit aa44db198d40d758ca10470eb94615513592d1dd.
* Revert "Fix type for rgbw led struct"
This reverts commit c5c744cba040201cc0d124400773cf13f8a2cf22.
* Revert "Move where convert_rgb_to_rgbw is called"
This reverts commit cd7f17caf6dd30731c54b3be54490fe4519444f9.
* Revert changes and fix up functions
* Enable white channel for Ergodox EZ as well
* Only run conversion of rgblight is enabled
Co-authored-by: kwerdenker <sebastian.spindler@gmail.com>
* Add rules.mk defaults for f103,f072,f042
* Add rules.mk defaults for f103,f072,f042 - remove comment
* Add rules.mk defaults for f103,f072,f042 - align USE_FPU
* Reset MCU to avoid build issues
* Move essential config values to top and remove ability for override
* Align DFU_SUFFIX_ARGS order with DFU_ARGS
* Add central location for chibios defines
* Add central location for chibios defines - actually add files this time....
* Add Copyright header
* Update include order to resolve i2cv1 build errors
* Move rgb keycode logic to process_keycode
* Fixes for rgb matrix
* Fixes for mxss
* Fix inc/dec logic, add comments
* Fix return RAINBOW_SWIRL logic
* stop external use of rgb helper functions
* merge fix
* Fix 'defined but not used' when all animations are disabled
* Set proper AVR part for USBasp avrdude flashing
* Remove `PROGRAM_CMD` stuff from rules.mk as they should not be needed anymore
* Missed the Plaid readme
* Remove PROGRAM_CMD from Mysterium
* Add shift-to-invert to remaining directional RGB_* keycode pairs
RGB_MODE_FORWARD / RGB_MODE_REVERSE invert their functions when shift is held.
This change adds the same capabilities to the remaining directional RGB_*
keycode pairs. This improves consistency and provides full RGB control in a
keymap containing only one keycode from each pair.
* remove redundant variable
* fix typo
* Fix more typos
Flyspell is on now I swear!
* idea
* progress
* more stuff
* wip
* wip
* last couple of keycodes you can move safely
* Update quantum/quantum.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Put back RGB_MODE_BREATHE
* Fix unicode in comments
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Remove separate RGBW implementation for a unified function
* Set White to 0 in RGBW LEDs
This is just to get this working, later, proper brightness can be handled elsewhere.
* Use us instead of nanoseconds(?) since it renders correctly on web
* Remove RGBW function from arm/ws2812.h
* Remove RGBW function from arm/ws2812.c
* Formatting changes
* Add doc info
* Initial ARM bitbang ws2812 driver
* Unify chibios platform to run rgblight_task
* Remove 'avr only' comments from ws2812 docs
* Remove 'avr only' comments from ws2812 docs
* Unify chibios platform to run rgblight_task - review comments
* Remove debug flags from keymap
* Add comments from review
* Add defines for STM32L0XX
* Attempt to get arm ws2812 working on multiple gcc versions
* Convert Dynamic Macro to a Core Feature
This imports the code from Dynamic Macro into the core code, and handles it, as such.
This deprecates the old method but does not remove it, for legacy support. This way, no existing user files need to be touched.
Additionally, this reorganizes the documentation to better reflect the changes.
Also, it adds user hooks to the feature so users can customize the existing functionality.
Based heavily on and closes#2976
* Apply suggestions from code review
Co-Authored-By: fauxpark <fauxpark@gmail.com>
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Cleanup based on feedback
* Add short-form keycodes and document them
- add short-form keycodes to quantum/quantum_keycodes.h
- document the new aliases in docs/feature_dynamic_macros.md
* Add Dynamic Macros section and keycodes to docs/keycodes.md
* Make anti-nesting optional
* Add documentation for DYNAMIC_MACRO_NO_NESTING option
* Fix Merge artifacts
* Fix formatting typo in docs
Co-Authored-By: James Young <18669334+noroadsleft@users.noreply.github.com>
* Remove DYNAMIC_MACRO_RANGE as it's not needed
* Fix includes and layer var type
* Fix edge case when using One Shot Layer with Auto Shift, and it not triggering the cleanup
* Remove junk code (no longer used)
* Replace `(un)register_code` calls with `tap_code` where appropriate
* Fixed up Switch check to be more readable (less verbose)
* Simplified modifier check (if it comes back non-zero, there are mods)
* Add additional function calls for autoshift settings
* Made all variables static, since there are function calls to get their status
* Fixed up documentation
* Re-add special characters that were missed
* formatting pass
* Initial migration of software PWM backlight
* First pass at backlight driver docs
* Correct driver name in docs
* Run backlight_task when using BACKLIGHT_PINS
* Resolve backlight docs TODOs
* Fix held key getting stuck when NKRO is toggled
* Updated file to latest qmk version and added fix to cases MAGIC_UNHOST_NKRO & MAGIC_HOST_NKRO as well.
* Revert merged quantum.c
* Avoid NO_USB_STARTUP_CHECK - Disable USB as checks seem to enable it somehow
* Update quantum/split_common/split_util.c
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Also remove NO_USB_STARTUP_CHECK from vitamins_included/rev1
* Move tmk_core/common/backlight to quantum/backlight
* Add guards to backlight inclusion
* Add guards to backlight inclusion
* Update backlight guards on clueboard/60
* Use full paths to avoid vpath issues
* Use .template file extension for keyboard template files
* Filter out .template files completely before passing to clang-format
* Undo file extension stuff; just ignore quantum/template dir
* remove IT_PIPE duplicate and add IT_GRAD
IT_PIPE was declared 2 times, ones as ° and once as |. I changed the first declaration and called it IT_GRAD. I even fixed the definition because the ° in Italian is obtained with LSFT(IT_AACC)
* rename IT_GRAD to IT_DEGR
* add missing plus_and_minus
* fix missing IT_ACUT definition
* change KC_LALT(KC_LSFT to LALT(LSFT
* Fix alignment
* remove leftover
* fix issue generated with chars while pushing
* fix typo
* fix LCBR and RCBR
* fix euro symbol
* fix RBRC
* change IT_LESS form KC_NUBS to KC_GRAVE
* add IT_TILDE and change IT_GRAV to IT_GRAVE
* add missing legends for accented vowels
* format for readability
* revert to commit befor I edit it
* initial commit
* edited to be easier to compare to _ansi.h
* remove keymap_italian_osx_iso.h and rename with edits keymap_italian_osx_ansi.h to keymap_italian_osx.h
I found out there were no difference at all
* fix missing #endif
* rename quantum/keymap_extras/keymap_italian_osx.h to quantum/keymap_extras/keymap_italian_ansi.h
Now this file is a clone of the keymap_italian.h that appears to be working only for ISO keyboards. It also contains a few improvements for IT_PIPE (defined two times) and IT_ACUT (missing definition). Additionally it redefines LCBR and RCBR to LSFT(IT_LBRC) and LSFT(IT_RBRC)
* rename file
* redefines IT_BKSL and IT_PIPE based on KC_BKSL
* add new osx_iso and osx_ansi version for italian.h and align BKSL to BSLS, fix double definition of PIPE
* made tapdance dual_role general
* updated original dual_role functionality
* added toggling layer example
* Fix dual role and add alias
* Update docs about new layer tap dances
* Fix up based on feedback
* provide means to turn on RTP mode and set the amplitude
* new keycode HPT_CONT to turn RTP off/on
* introduce new keycodes HPT_CONI, and HPT_COND for Haptic Continuous Increase and Decrease
* support for continuous mode amplitude increase and decrease
* code cleanup
* update docs to reference new keycodes and functionality
* don't touch the keymaps
* add function prototypes
* add proper guards
* cleanup guards
* remove extra reserved
* Updated encoder.c so that split encoders are indexed based on left hand encoders first.
This ensures when swapping master sides that code logic based on encoder index doesn't change.
PR Review fixes
* Removed extra define
* Add Dip Switches as a core feature
* Add documentation for Dip Switch feature
* Update Preonic Rev3 to use new feature and remove custom matrix
* Apply suggestions from code review
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Remove custom matrix line completely
Rather than just disabling it
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* DIP changes
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Use better check for DIP Switch configuration
* Add to show features
* Add bitmask callback for dip switch
* Fix OLKB Boards dip switch config
* Update docs to include bitmask example
* Fix comments/documentation
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fix issues with docs and use example from @tuzonghua
* Fix wording
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Fix example to use proper formatting
Bad, BAAAAAAD drashna!!!
* Handle dip switch initialization better
* A little easier to read the definition of the GPIO control macro for AVR.
No change in build result.
* Changed to not use GNU statement expression extension.
No change in build result.
* Modified split_common/serial.c to use qmk_firmware standard GPIO control macro.
No change in build result.
* fix PE6 -> E6
* remove some space
* add some comment to config_common.h
* Changed split_common/serial.c to use a newer version of qmk_firmware standard GPIO control macro.
* Additional changes for Layer State typedef compatibility
* Replace biton32 with get_highest_layer in docs
* Change additional layer structure code
* Fix uGFX reference issue
* Remove dynamic_keymap check
* Where did all these extra spaces come from
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Add MAGIC_SWAP_CONTROL_LGUI and MAGIC_UNSWAP_CONTROL_LGUI keycodes
Key codes to swap and unswap the control and windows/cmd keys
* Fix issues with pull request #6110
Renamed swap/unswap lctl and lgui key codes, added key codes to swap/unswap rctl and rgui, and moved new bool inside keycode_config.h struct to the end
* Move new keycodes to the end of the enum (#6110)
* add cases for swapped control and OS keys to mod_config (#6110)
* Add new keycodes to feature_bootmagic.md (#6110)
* Add R+L swap codes to keep in parity with AG_* codes
* Extend Magic range check to include new magic codes
* Update audio docs
* Combine 2 byte ranges into 1 word for EECONFG
Fix names for Keymap config EEPROM
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Update docs/feature_bootmagic.md
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* remove led layer code
* enable PWM on STM32F303
* Unusable PWM code
* Updated PWM Stuff?
* PWM Semi-working
* Both LEDs working at the same time
* Update names
* Add led level functions
* Add LED levels and persistent settings
* Revert change due to issues with timing related code
* Review feedback and minor cleanup
* Add some defaults for ATmega32A to mcu_selection.mk
* Remove boilerplate from templates
* Relax INTERRUPT_CONTROL_ENDPOINT and PROGRAM_CMD
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Improve backlight PWM pin support
* I accidentally an equals sign
* Another typo
* Order by pin number
* Throw an error if backlight pin is C4 or C5 on 16/32U4
* Use else for clarity
* Minor alignment adjustments
* Update IS_COMMAND definition in templates to use MOD_MASK_SHIFT
* Update IS_COMMAND in docs
* Update IS_COMMAND default definition in tmk_core
* Update table in Command docs based on suggestion
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Remove the need to set NUM_OF_ENCODERS
Instead, calculate the size of the array, and use that instead
* Add hack for split common support
* Remove NUM_OF_ENCODERS from keyboard config
Can be reverted, if needed
* Store backlight breathing state in EEPROM
* Reduce backlight_config.level from 6 bits to 4 (max 15 "on" levels)
* Error out if BACKLIGHT_LEVELS is > 15
* Remove mention of default backlight pin in rules.mk template
* Remove pointless comment
Zeroing out spd in eeconfig_init_quantum
Switched to block read & update
Update tmk_core/common/eeconfig.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Fixing init compile error
Update eeconfig.c
Dead / Missing API cleanup
alignment
* Add out of bound check for Leader Key sequence array
* A shot at advanced C stuff for Leader Key optimization
* Revert most changes
* Change default back
* Include string.h if compiling for ARM
* Use sizeof instead of a number
* Align sendstring LUTs to 9 characters wide
* Replace 0 with XXXXXXX
* Use decimal 128 for LUT size
* Align heading comments
* Add ASCII table comments
* Add missing AltGr LUTs and adjust keycode LUTs accordingly
* Use pragma once
* Correct a couple more keycodes
* Capitalise "BÉPO"
* Also clean up the default tables
* Tidy up Belgian and Norman LUTs
* Add user-overridable callback for cancelling UCIS input
To clean up things from qk_ucis_start_user() for instance.
* restore lost newline to quantum/process_keycode/process_ucis.c
Co-Authored-By: shinmai <aapo.saaristo@gmail.com>
* Fix up GPIO macros
* Fix up send string macros
`string` arguments must not be parenthesized
* Fix up miscellaneous macros
* Make indentation uniform (4 spaces)
* Make #ifdef vs #if defined usage consistent
* Reorder standard includes
* Revert indentation changes as per review comments
* Revert #if defined(__AVR__) → #ifdef __AVR__ change
* Change 2 space indent to 4 spaces on a couple of lines
* Replace include guard with #pragma once
* Fix breathing always on for soft PWM
* Remove reference to hardware PWM pins in BACKLIGHT_BREATHING description
Now, breathing will only be unsupported when Timers 1 and 3 are both used by Audio
* Document BACKLIGHT_ON_STATE and its purpose
* Fix backlight breathing on C6
* Account for ATmega32A's single TIMSK register (MT40)
* Document hardware PWM on D4 for ATmega32A
* Add C6 and D4 to BACKLIGHT_PIN description
* Remove all Copyrighted Sounds and Songs
This removes any song that has a license/copyright on them.
Additionally, it adds the license information for any song that remains.
* Add removed song list
Can be reverted if we'd rather do that
* Use newer coding conventions
* Fix typo
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Revert copyright date
* Update quantum/audio/song_list.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* belgian layout had no sendstring definition
* backtick was not defined for belgian sendstring
* slash definition was wrong for belgian sendstring
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* use BE_ keys whenever we can
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* ^ can be sent as a normal key (not a dead key) with altgr+para
* Adding an AUDIO_CLICKY_DELAY_DURATION configurable value to the AUDIO_CLICKY feature.
* Tweaking my community keymap to work better with my rev 4 planck.
* Typedef'ed layer_state_t to uint32_t.
This enables future work with layer_state_t to uint8_t for optimization purposes.
* Removed accidental xeal60 commit
* Revert to egyptian brackets, added sizeof(layer_state_t) so when layer_state_t is redefined it will automagically work.
* Add additional typedefs
* Add checks for setting layer state
* Update tmk_core/common/action_layer.h
Co-Authored-By: alex-ong <the.onga@gmail.com>
* Revert commit.
* add rgblight_set_effect_range()
* implement effect range
* Arrange the order of function list in rgblight.h .
* update docs/feature_rgblight.md
* fix RGBLIGHT_RAINBOW_SWIRL_RANGE default value
* add example code about Utility Functions
* add example code about direct operation functions
* When RGBLIGHT_SPLIT is defined, the following function has no meaning and is invalidated.
* rgblight_setrgb_master(r, g, b)
* rgblight_setrgb_slave(r, g, b)
* rgblight_sethsv_master(h, s, v)
* rgblight_sethsv_slave(h, s, v)
* add temporary test code for rgblight_set_effect_range
* fix rgblight_effect_knight() bug
* Test End. Revert "add temporary test code for rgblight_set_effect_range"
This reverts commit 5680cddd012d68b2db75a532862a7fef250f8973.
* trying to make my global keymap
* refactoring the old keymap using userspace
* getting there
* move readme and remove community layout
* use pragma once instead of ifndefs
* just make iris work
* iris decent
* better naming
* add some modifiers on the home row
* use symbol and sysctl layers
* fix up
* a bit faster
* add < and > on symbol layer
* apparently im not using z all that much..
* okok
* fix up stuff
* led init is back
* bring back led indicators
* Update keyboards/ergotravel/keymaps/pvinis/config.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* not needed
* not needed
* delete these for now, until I use the userspace code
* remove katamari from here. made a new pr for it
* lower case
* drashna suggestion :)
* move files to correct place
* fix missing command
* Added check for pressed to clear space cadet
* Found some docs to update
* Update docs/quantum_keycodes.md
Co-Authored-By: fauxpark <fauxpark@gmail.com>
* Changes from PR
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
* Norman layout with Lower and Raise layers working
* Add keymap_extra def for Norman layout
* Re-org'ed the modifiers as explained in the Readme
* Corrected colour legend for KLE that the Readme links to
* Use #pragma once in header file
* Use pragma once and move user config to config.h
* Move definitions to the right file and correct link in Readme
* Move def of NM_COLN to the logical place in header file
* Add sendstring_norman.h for when the laptop layout is not QWERTY
* Update quantum/keymap_extras/sendstring_norman.h
Co-Authored-By: lehoff <torben.lehoff@gmail.com>
* Initial conversion of the rgb_led struct
* Converting last keyboard & updating effects to take advantage of the new structure
* New struct should not be const
* Updated docs
* Changing define ___ for no led to NO_LED
* Missed converting some keymap usages of the old struct layout
slave backlight was always on - as get_backlight_level() doesn't
indicate if the backlight is enabled or not.
also updated the corosponding code for serial transport to stop peeking
directly at 'internal' backlight_config structure.
* Expose unicode_saved_mods
* Add UNICODEMAP shift pair functionality and XS keycode
* Add XS to keycode reference documentation
* Pick pair index based on both Shift and Caps Lock state
* Add XS to Unicode feature docs
* Clean up process_unicode* headers
* Extract unicode_map index calculation into function
* Pick pair index as XOR rather than OR of Shift and Caps states
* unicode_input_start() has to be called before the unicode_map index is calculated
* Replace unicodemap_input_error() with more generic unicode_input_cancel()
* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))
* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC
* Make keycode range checks more robust
* Fix keycode range checks for different input modes
* Add UNICODE_KEY_LNX, update docs
* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR
* XS → XP, update docs
* Tweak Unicode docs
* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers
* Update Unicode table in docs/keycodes.md
* Update Unicode docs per review comments
* Replace references to Mac OS X with macOS in Unicode docs
* As of v0.9.0, WinCompose supports all possible code points
* Expand descriptions in XP docs
* Update keycode table and cycling docs
* Further expand cycling docs
* Add DFU Suffix for ARM boards
* Blindly flash DFU SUFFIX ARGS for now
* Fix commented out check
* Fix DFU Suffix Argument check
Thank you jack!
* Update Travis CI Scripts to include dfu-util
So we can get dfu-suffix as well
* Manually add dfu-suffix package
* Use external repo for newer version of dfu-util
One that includes dfu-suffix
* Update .travis.yml
* Silence unnecessary output from dfu-suffix
* If RGBLIGHT_EFFECT_BREATHE_CENTER is undefined, use fixed breathe table instead of exp() and sin()
* Change rgblight breathing table size to be easily selectable.
add RGBLIGHT_BREATHE_TABLE_SIZE macro for customize breathing effect.
* Adjusted the linear led table and hsv_to_rgb to better handle 255 hue
* small math adjustments to better handle specific uint8_t rounding and overflows
* Revamped custom effects approach
See docs for example usage
* push-up RGB Matrix default mode
Override default effect using RGB_MATRIX_STARTUP_MODE.
Useful on boards without EEPROM support
(*cough* Massdrop ALT/CTRL *cough*)
* update docs
With my XD60, I noticed that when typing the backlight was flickering.
The XD60 doesn't have the backlight wired to a hardware PWM pin.
I assumed it was a timing issue in the matrix scan that made the PWM
lit the LED a bit too longer. I verified it because the more keys that
were pressed, the more lighting I observed.
This patch makes the software PWM be called during CPU interruptions.
It works almost like the hardware PWM, except instead of using
the CPU waveform generation, the CPU will fire interruption
when the LEDs need be turned on or off.
Using the same timer system as for hardware PWM, when the counter
will reach OCRxx (the current backlight level), an Output Compare
match interrupt will be fired and we'll turn the LEDs off.
When the counter reaches its maximum value, an overflow interrupt
will be triggered in which we turn the LEDs on.
This way we replicate the hardware backlight PWM duty cycle.
This gives a better time stability of the PWM computation than pure
software PWM, leading to a flicker free backlight.
Since this is reusing the hardware PWM code, software PWM also supports
backlight breathing.
Note that if timer1 is used for audio, backlight will use timer3, and if
timer3 is used for audio backlight will use timer1.
If both timers are used for audio, then this feature is disabled and we
revert to the matrix scan based PWM computation.
Signed-off-by: Brice Figureau <brice@daysofwonder.com>
* Define RGB colors
Define RGB colors and pass them to the rgblight functions, instead of
defining multiple macros.
* Add new color definitions support for RGB Matrix
* Add/clarify info about new color definitions in Docs
* Add deprecation warning banner to rgblight_list.h
* add I2C_slave_buffer_t to quantum/split_common/transport.c
Improvements to ease the maintenance of the I2C slave buffer layout. And this commit does not change the compilation results.
* add temporary pdhelix(Patched Helix) code
* temporary cherry-pick from #5020
add new version(#5020) quantum/rgblight.[ch], quantum/rgblight_modes.h
* add post_config.h support to build_keyboard.mk
* add quantum/rgblight_post_config.h, quantum/split_common/post_config.h
Add quantum/rgblight_post_config.h and quantum/split_common/post_config.h using POST_CONFIG_H variable of build_keyboard.mk.
quantum/rgblight_post_config.h additionally defines RGBLIGHT_SPLIT if RGBLED_SPIT is defined.
quantum/split_common/post_config.h defines RGBLIGHT_SPLIT additionally when master-slave communication is I2C.
* Change split_common's transport.c I2C to use the synchronization feature of rgblight.c
* Change split_common's transport.c serial to use the synchronization feature of rgblight.c
* test RGBLIGHT_SPLIT on keyboards/handwired/pdhelix
* Test End Revert "test RGBLIGHT_SPLIT on keyboards/handwired/pdhelix"
This reverts commit 80118a6bbd3d9fc4c7797fef0c34bc67aa73aa98.
[x] make RGBLIGHT_TEST=1 handwired/pdhelix/i2c:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/i2c:default (same RGBLIGHT_TEST=3)
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/i2c:default
[x] make RGBLIGHT_TEST=1 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/pd2:default
[x] make RGBLIGHT_TEST=1 handwired/pdhelix/pd2_2oled:default
[x] make RGBLIGHT_TEST=2 handwired/pdhelix/pd2_2oled:default
[x] make RGBLIGHT_TEST=3 handwired/pdhelix/pd2_2oled:default
* Test End, Revert "temporary cherry-pick from #5020"
This reverts commit d35069f68bda0c50370442a5c7aae60c2f4ce5c0.
* Test End, Revert "add temporary pdhelix(Patched Helix) code"
This reverts commit aebddfc1a879796afae297ef0723a4fe73af3660.
* temporarily cherry-pick from #5020 to see if it passes the travis-ci test.
add new version(#5020) quantum/rgblight.[ch], quantum/rgblight_modes.h
* Passed the travis-ci test. Revert "temporarily cherry-pick from #5020 to see if it passes the travis-ci test."
This reverts commit 647c0a9755eb6a05f76d09b2d59bce67b85a841f.
* update docs/config_options.md
* update split_common/transport.c, improves maintainability of serial transaction IDs.
No change in build result.
* temporary cherry-pick from #5020
* fix build fail keebio/iris/rev3:default
* fix build fail lets_split_eh/eh:default
* Revert "temporary cherry-pick from #5020"
This reverts commit be48ca1b4515366a097af8dd1cd7b28b7ee09947.
* temporary cherry-pick from #5020 (0.6.336)
* Revert "temporary cherry-pick from #5020 (0.6.336)"
This reverts commit 978d26a8b3cf0acc485838a7d76d6128b77c630c.
* temporary cherry-pick from #5020 (0.6.336)
* add temporary file that is rgblight.c call graph
* add rgblight_update_hook()
* update rgblight-call-graph.dot (temporary file)
* add more hook point
* add TODO comment
* temporary Revert "add TODO comment"
This reverts commit df6165aac9b3a31d1d3e31ce52aadc134b84eac2.
* temporary Revert "add more hook point"
This reverts commit 64592b06f3bcdaac47c59f922018a273bef76776.
* temporary Revert "add rgblight_update_hook()"
This reverts commit 432b74c912ed4333e6633e20a1bcda10c6a10eaf.
* add rgblight_update_hook()
* add more hook point
* add TODO comment
* implement rgblight_update_hook()
* remove rgblight_update_hook(), add RGBLIGHT_SPLIT_SET_CHANGE_XXXX
rgblight_update_hook() is too large.
change to simple flag setting.
* shrink rgblight_config_t
* implement rgblight_update_sync()
Note: The animation synchronization process has not been implemented yet.
* update quantum/rgblight-call-graph.dot (temporary file)
* rmove quantum/rgblight-call-graph.dot (temporary file)
* update rgblight.c
* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .
* fix build break rgblight_update_sync() when all animation off
* fix quantum/rgblight.c:rgblight_disable_XX() add RGBLIGHT_SPLIT_SET_CHANGE_MODE
* quantum/rgblight.c change code order: move rgblight_update_sync()
* add mode_base_table[] to quantum/rgblight.c
* quantum/rgblight.c use mode_base_table[] and rgblight_status.base_mode
* quantum/rgblkght.c animation timer integration
* quantum/rgblkght.c add animation sync for split keyboard
* fix mode_base_table[] and snake effect
* fix build break keyboards/mxss.
keyboards/mxss's local rgblight.c need old version rgblight.h
* rgblight.c: fix animation sync
* quantum/rgblight.c: fix snake effect sync
* quantum/rgblight.c: animation sync interverl 30 sec
* quantum/rgblight.c: fix rgblight_effect_rainbow_swirl() and rgblight_effect_knight()
* quantum/rgblight.c: add macro RGBLIGHT_SPLIT_ANIMATION
* cherry-pick from 'rgblight_modes.h sample implementation'
* fix RGBLIGHT_SPLIT_ANIMATION check position
* Update temporary code in Helix keyboard 'five_rows' keymap to test rgblight.c
* Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled.
* Changed to rgblight_sethsv_eeprom_helper() for easier reading.
* add fail-safe code to quantum/rgblight.c:rgblight_task(),rgblight_timer_enable()
* remove temporary code in Helix keyboard 'five_rows' keymap
* quantum/rgblight.c: add split-keyboard master side sync functions
add functions:
uint8_t rgblight_get_change_flags(void);
void rgblight_clear_change_flags(void);
void rgblight_get_syncinfo(rgblight_syncinfo_t *syncinfo);
change function:
void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom);
* Change rgblight_update_sync() to use write_to_eeprom.
* remove TODO comment from quantum/rgblight.h
* Revert "fix build break keyboards/mxss."
This reverts commit 90b9a1aa7d8af226751500e49e3ea0214cc4e024.
(Separated this change into the newly opened PR #5461.)
* Revert "Reduce the firmware size by 1500 bytes when rgblight_effect_breathing() is enabled."
This reverts commit b61004e63e82cf5334cee4def4ba10cffa88885f.
* update quantum/rgblight.c: Code size reduction when not using RGBLIGHT_SPLIT.
* Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c .
* add temporary pdhelix(Patched Helix) code
* Add temporary code to split_common/transport.c to test rgblight.c.
* Finish testing rgblight.c with helix keyboard.
Revert "Add temporary code to Helix keyboard 'five_rows' keymap to test rgblight.c ."
This reverts commit 0bf81a4723a977adc0cb09b4272ee5c9b4f2bbbb.
* Finish testing rgblight.c with quantum/split_common code.
Revert "Add temporary code to split_common/transport.c to test rgblight.c."
This reverts commit 71db3e24eef40d4c455fb9fd1664e4487c9d927a.
* remove temporary pdhelix(Patched Helix) code
This reverts commit 5287e51a394741bcb6028c7cfc0dd0c984645f76.
* Added description of RGBLIGHT_SPLIT macro to docs/feature_rgblight.md.
* add RGBLIGHT_SPLIT_SET_CHANGE_HSVS to rgblight_init()
* Changed to restart animation only when changing mode.
When changing hue, sat and val, the animation is not restarted and continues.
* Port DIRECT_PINS from split_common/matrix.c to matrix.c
* Reorder matrix.c to remove foward declaration and match split_common/matrix.c
* Refactor nano to use DIRECT_PINS
* Reorder matrix.c to remove foward declaration and match split_common/matrix.c
* Add DIRECT_PINS documentation
* Reorder matrix.c to remove foward declaration and match split_common/matrix.c - fix logic from inherited from split_common
* Add DIRECT_PINS documentation - review comments
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
* Adds the Planck EZ, 3737 RGB, fixes out-of-tune notes
* fix bug in quantum/rgb_matrix_drivers.c
Co-Authored-By: jackhumbert <jack.humb@gmail.com>
* update command setting to the correct default
* correct rgb config
* remove commented-out lines
* update docs for the 3737
* Update docs/feature_rgb_matrix.md
Co-Authored-By: jackhumbert <jack.humb@gmail.com>
Since combos keep local state about what keys have been previously pressed, when combos are layered, multiple keypresses will register for any key with multiple combos assigned to it. In order to fix this, I switched process_combo to use a global keycode / keyrecord register and timer. When a keypress is consumed by a combo, it gets stored in the register and the timer is updated; when the next keypress takes too long or a key is pressed that isn't part of any combo, the buffer is emitted and the timer reset. This has a few side effects. For instance, I couldn't _not_ fix combo keys printing out of order while also fixing this bug, so combo keys print in order correctly when a combo fails. since combos no longer have local timers, the logic around when combos time out has changed. now that there is a single timer pressing any combo key (including one in a different combo) will reset the timer for all combos, making combo entry a little more lenient. Since combos no longer have local keycode / keyrecord state, there is an edge case where incomplete combo keys can be consumed. if you have a combo for a+s = tab and a combo for b+n = space, if you press a+b+n, only a space will be emitted. This is because when b+n completes successfully, it drops the register.
* Refactor jj40 in line with current ps2avrgb template
* Disable bootmagic lite as it seems to not work on atmega32a/bootloadHID
* Add backlight pwm bodge till #4324 lands
* Increase planck keymap compatibility
* Add customizable tapping terms
* Add Documentation
* Fix function
* Fixes
* It's not a pointer
* Add debugging output
* Update documentation to be at least vaguely accurate
* Use `get_tapping_term(tapping_key.event)` instead
`e` doesn't include column and row information, properly. It registers as 255, regardless of the actual keypress.
However `tapping_key.event` actually gives the correct column and row information. It appears be the correct structure to use.
In fact, it looks like the issue is that `e` is actually the "TICK" structure, as defined in keyboard.h
* Use variable tapping term value rather than define
* Silly drashna - tapping_key.event, not event
* add get_event_keycode() function
* Fix typo
Co-Authored-By: drashna <drashna@live.com>
* Remove post_process_record_quantum since it's the wrong PR
* Update quantum/quantum.c
Co-Authored-By: drashna <drashna@live.com>
* Better handle ifdef statement for permissive hold
Since we can't be sure that tapping term is actually 500
* Update quantum.c comments based on feedback
* Clean up get_tapping_term function
Clean up function so that users don't need to call the event function, and instead only check the keycode
* Add ability to run functionality on and off
* Make ifdef's more compact
* port Massdrop CTRL/ALT to use RGB Matrix
Co-authored-by: Matt Schneeberger <helluvamatt@gmail.com>
* Massdrop lighting support working
This commit is to get the Massdrop lighting code working again through use of the compilation define USE_MASSDROP_CONFIGURATOR added to a keymap's rules.mk.
Added keymaps for both CTRL and ALT named default_md and mac_md. These should be used if the Massdrop style lighting is desired.
* Updating config based on testing results with patrickmt & compile errors
* Updates for PR5328
For CTRL and ALT:
Moved location of new RGB Matrix macros from config_led.h to config.h.
Added RGB_MATRIX_LED_FLUSH_LIMIT (time between flushes) to config.h for correct LED driver update timing.
Re-added missing breathing code for when Massdrop configurator mode is defined.
* remove prilik keymap form PR
* Implemented Eager Per Row debouncing algorithm.
Good for when fingers can only press one row at a time (e.g. when keyboard is wired so that "rows" are vertical)
* Added documentation for eager_pr
* Ported ergodox_ez to eager_pr debouncing.
* Removed check for changes in matrix_scan.
* Added further clarification in docs.
* Accidental merge with ergodox_ez
* Small cleanup in eager_pr
* Forgot to debounce_init - this would probably cause seg-faults.
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
Added Fantasie Impromptu and Nocturne Op. 9 No. 1 in B flat minor by Chopin
Added Isabella's Lullaby from The Promised Neverland
Added Renai Circulation and Platinum Disco from Monogatari
Added Terra's theme from Final Fantasy 6
* Fixed typo of 'confid.h' to 'config.h'
* Fixed broken links in docs
* Fixed a lot of dead links
* Removed all dead links that I could not find a replacement for
* Placed knops links back in
* Fixed plank keymaps so that they will compile for planck light
* Https doesn't work on knops.io
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* Remove remaining dead links
Added song of the ancients and kaine salvation fron Nier
Added Amusement park, Copied city, Vague Hope cold rain and weight of the world from Nier Automata
* Add support for wiring RGB LEDs for both halves directly to their respective controllers
RGB LEDs for each half don't need to be chained together across the TRRS cable with this
* Add split RGB LED support for serial
* Update config/rules for bakingpy layout
* Un-nest ifdefs for hand detection
* Read RGB config state from memory instead of EEPROM for serial updates
* Reuse existing LED pointer instead of creating new one
* rgblight.c: add RGBLIGHT_LED_MAP support
* add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP
* Test end. Revert "add code to keyboards/helix/rev2/keymaps/five_rows/config.h to test rgblight.c:RGBLIGHT_LED_MAP"
This reverts commit e7488d6f7338460b533d7d19a09deccb011000bf.
* update docs/feature_rgblight.md
* led_map[] move to PROGMEM
Added Liebesleid by Kriesler (or Rachmaninoff), Michishirube from Violet Evergarden, Melodies of Life from Final Fantasy 9 and Eyes on Me from Final Fantasy 8
* Make rgblight_update_dword not update eeprom (we already have
eeconfig_update_rgblight for that).
Make split i2c keyboards transfer active rgblight config rather than
eeprom saved version of rgblight config, enabling runtime changes
that aren't persisted to eeprom.
* prev_level and prev_rgb only store successfully transmitted values
* Added 3 new songs and added new note type to musical_notes.h
Added Megalovania from Undertale, Kataware Doki from Kimi no Na Wa and La Campanella by Lizst to song_list.h
Added the breve (double whole note) and dotted breve note types to musical_notes.h. I included this because the default tempo is quite high, so I thought a note with higher
duration was needed
* Fixed indentation for new notes in musical_notes.h
Changed tabs to spaces in indentation
* convert tabs to spaces
* fix#4578: don't call gemini protocol code when in bolt mode
Add missing break; statements in switch. The missing break resulted in
a fall through and an additional processing of the gemini code.
* Draft commit of typing speed RGB control
* More information in the readme
* Support all RGB animation modes (Fixes#1)
* Added support for all RGB light modes to use typing speed
Except christmas lights because that is seizure-inducing at high speeds!
* Introduced a value range specific to each RGB mode
Because some modes are a little too much when running at full speed!
* Update readme.md
* Update readme.md
* Re-arrange typing_speed definitions (Fixes#5) (#6)
* Re-arrange variable definitions to avoid including quantum.h from rgblight.c
* Fix a compilation error when trying to run make test:all
* Tweaks to the typing speed decay rate
* Renamed to momentum; moved implementation into dedicated files
* Groundwork for toggling momentum on/off (currently always on)
* Add EEPROM toggle for momentum-matching
* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic
* Move momentum decay task out of rgblight_task()
* Fix missing momentum.h in lufa.c
* Experimental LED support (untested)
* Draft commit of typing speed RGB control
* More information in the readme
* Support all RGB animation modes (Fixes#1)
* Added support for all RGB light modes to use typing speed
Except christmas lights because that is seizure-inducing at high speeds!
* Introduced a value range specific to each RGB mode
Because some modes are a little too much when running at full speed!
* Update readme.md
* Update readme.md
* Re-arrange typing_speed definitions (Fixes#5) (#6)
* Re-arrange variable definitions to avoid including quantum.h from rgblight.c
* Fix a compilation error when trying to run make test:all
* Tweaks to the typing speed decay rate
* Renamed to momentum; moved implementation into dedicated files
* Groundwork for toggling momentum on/off (currently always on)
* Add EEPROM toggle for momentum-matching
* Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic
* Move momentum decay task out of rgblight_task()
* Fix missing momentum.h in lufa.c
* Added documentation
* Renamed feature to velocikey
* Reverted readme to original state
* Correct the readme title
* Updated feature name in the docs
* Update EECONFIG name
* Add compile-time toggles for velocikey
* Update feature documentation
* Revert "Merge branch 'led-support' into master"
This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing
changes made to df111a55b9d4929182e16108b1c0ead15b16df97.
* Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE
* Rename decay_task function to decelerate
* Apply suggestions from code review
Co-Authored-By: chrislewisdev <chris@chrislewisdev.com>
* Re-order eeconfig definitions
* Apply coding conventions
* Apply #ifdef check in lufa.c
* Refactored interval time checks into one functionc
* Small rename
* Fix unused function error for layouts not using all rgb effects
* Only update EEPROM if Velocikey is enabled
* Incorporate code review feedback
* Small adjustment to top-end decay rate
* Add Velocikey documentation to table of contents
* Bring tetris:default keymap size down by disabling audio
* add temporary pdhelix(Patched Helix) code
* add test code into quantum/split_common/matrix.c
* add test code into keyboards/handwired/pdhelix/
* Revert "add test code into keyboards/handwired/pdhelix/"
This reverts commit 9ed98f0797ddd962c99756689fc4ecb4cd067d3d.
* Revert "add test code into quantum/split_common/matrix.c"
This reverts commit 1876d3ed69f6c213153a9f6476192be839f16c1f.
* Revert "add temporary pdhelix(Patched Helix) code"
This reverts commit 41ac92b814e3f894eaf85bc3e5bb945895342fa8.
* fix quantum/split_common/matrix.c: select_col()/select_row()
* Change Command keycode defaults to match corresponding Bootmagic codes
* Make alternate magic key keycodes consistent
* Reflect changes from previous commit in tmk_core/common/command.c
* Remove unnecessary MAGIC_KEY_* definitions from keymaps compatible with these changes
* Swap E and BSPACE for MAGIC_KEY_EEPROM
* Add MAGIC_KEY_EEPROM_CLEAR instead of MAGIC_KEY_EEPROM_ALT
* Remove BOOTMAGIC_ENABLE checks around EECONFIG stuff
* Update Command descriptions
* initial work to add eeprom to haptic feedback and decouple the feedback process from keyboards
* Haptic feedback enhancements: on/off toggle working, feedback order working
todo:
-work on modes switching
-get modes switching to save to eeprom
* haptic enhancement - eeprom and modes added
* Added set and get functions for haptic feedback
* initial implementation of solenoids under haptic feedback
* changed eeprom to 32 bits to reserve blocks for future features
* start documentation of haptic feedback
* change keycode per comment from reviewers
* typo fixes
* added eeprom for solenoid configs
* added solenoid and docs
* Add/fix default parameters configs, improve docs
* more doc cleanup
* add in solenoid buzz toggle, clean up doc
* some fixes for error in compiling solenoid
* fix a chibios specific i2c read function and added one for AVR controllers in DRV2605L.c
* fixes for avr side issues
* update keymap
* fix keymap compile error
* fix bugs found during solenoid testing
* set pin that is not powered during bootloader
* added warning about certain pins on the MCU may trip solenoid during DFU/bootloader
* Add support for using ranges for RGB
This patch adds support for controlling continuous ranges of RGB LEDs.
Helper functions for split boards are also available.
* RGB Range: Use hardware-platform agnostic wait
* Remove problematic unicode_map stub definition in process_unicodemap.c
* Add unicode_map declaration to process_unicodemap.h
* Disable UNICODEMAP on converter boards that don't use it
* Added xeal60 via clone of lets split
* Delete removed other keymaps
* Basic keymap (no FN). Compiles.
* Removed NP_STAR and NP_SLSH.
* Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes.
* Changed order of rules in TMK. Documented feature.
* Fixed missing whitespace in debounce documentation
Table wasn't working due to missing newline.
* Added bold in a few areas.
* DO NOT USE - Removed debounce from TMK.
* Remove accidental xeal60 commit
* DO NOT USE - debounce successfully compiled.
* DO NOT USE Revert back to original API to support split_keyboards.
* Working eager_pk
* Whitespace cleanup.
* Restored debounce.h since there wasnt any real change.
* Moved debouncing_time variable to inside #if debounce
* Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used.
* Removed #include "matrix.h" from debounce.h
* Bug fix - was using MATRIX_ROWS instead of num_rows
* Fixed compilation error with debounce_sym_g
* Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE
* Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2.
* Fix compile error in debounce_eager_pk
* Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
* Don't click if turning audio off
On ARM, playing the click when turning off audio causes the audio get stuck and continually play the tone
* Fix Audio EEPROM support for ARM
* Update touched files to conform to QMK Coding Conventions
* Add better check for ARM EEPROM support
* Improvement of Space Cadet Shift by preventing to automatically apply a modifier on the key and allow to override the default modifier. Closesqmk/qmk_firmware#3815
* Improve the use of the DISABLE_SPACE_CADET_MODIFIER flag to avoid unregistering KC_LSFT when equals to LSPO_MOD
* change #if to if statement
* [BACKLIGHT_CAPS_LOCK_INDICATOR] Use backlight toggling as Caps Lock LED
I've implemented this feature because S65-X doesn't have LED indicators
and the existing led_set_kb(usb_led) function try to use backlight as
indicator but that creates an inconsistency with backlight_config state.
- define `BACKLIGHT_CAPS_LOCK_INDICATOR` to enable Caps Lock indicator
using backlight (for keyboards without dedicated LED)
- Don't turn off LED indicators when suspend because backlight is
already turned off. Else led_set(0) will turn back on backlight.
- Documentation has been updated
* [BACKLIGHT_CAPS_LOCK_INDICATOR] Turn off all LED indicators except Caps Lock if BACKLIGHT_CAPS_LOCK_INDICATOR
* [BACKLIGHT_CAPS_LOCK] Rename BACKLIGHT_CAPS_LOCK_INDICATOR
* [BACKLIGHT_CAPS_LOCK] Use new IS_LED_ON method
* Remove unnecessary IS_COMMAND definition in clueboard/66/rev4
* Replace keyboard_report->mods with get_mods() in IS_COMMAND definitions
* Update docs to use get_mods() instead of keyboard_report->mods
* Replace keyboard_report->mods with get_mods() in tmk_core/protocol/usb_hid/test
For some reason, this occurrence used KB_LSHIFT and KB_RSHIFT, which don't exist
* Replace keyboard_report->mods with get_mods() in Massdrop keyboards (as per @patrickmt)
* Add default value for IS_COMMAND for COMMAND feature
* Cleanup and consistency
* Update Templates to reflect change
* Fix IS_COMMAND in template
* Fix IS_COMMAND define
* Use consistent IS_COMMAND block in templates
* Remove unnecessary `#undef IS_COMMAND` directives
* Fix compile issue on orthodox
* Reomve IS_COMMAND option for newer boards
* Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting
* Remove a couple of additional IS_COMMAND defines
* Remove remaining redundant IS_COMMAND definitions
* Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin
* Remove multiple empty lines in modified config.h files
* Update additional boards
* Reomve IS_COMMAND from newer boards
* Update Alice keyboard
* Remove IS_COMMAND from additional boards
Jan 24th edition
I think `quantum.h` should contain only API declarations that `quantum.c` provides externally. `rgb.h` contains function weak definitions. This should not be in `quantum.h`.
* Eliminate separate slave loop
Both master and slave run the standard keyboard_task main loop now.
* Refactor i2c/serial specific code
Simplify some of the preprocessor mess by using common function names.
* Fix missing #endif
* Move direct pin mapping support from miniaxe to split_common
For boards with more pins than sense--sorry, switches.
* Reordering and reformatting only
* Don't run matrix_scan_quantum on slave side
* Clean up the offset/slaveOffset calculations
* Cut undebounced matrix size in half
* Refactor debouncing
* Minor fixups
* Split split_common transport and debounce code into their own files
Can now be replaced with custom versions per keyboard using
CUSTOM_TRANSPORT = yes and CUSTOM_DEBOUNCE = yes
* Refactor debounce for non-split keyboards too
* Update handwired/xealous to build using new split_common
* Fix debounce breaking basic test
* Dodgy method to allow a split kb to only include one of i2c/serial
SPLIT_TRANSPORT = serial or SPLIT_TRANSPORT = i2c will include only
that driver code in the binary.
SPLIT_TRANSPORT = custom (or anything else) will include neither, the
keyboard must supply it's own code
if SPLIT_TRANSPORT is not defined then the original behaviour (include
both avr i2c and serial code) is maintained.
This could be better but it would require explicitly updating all the
existing split keyboards.
* Enable LTO to get lets_split/sockets under the line
* Add docs for SPLIT_TRANSPORT, CUSTOM_MATRIX, CUSTOM_DEBOUNCE
* Remove avr-specific sei() from split matrix_setup
Not needed now that slave doesn't have a separate main loop.
Both sides (on avr) call sei() in lufa's main() after exiting
keyboard_setup().
* Fix QUANTUM_LIB_SRC references and simplify SPLIT_TRANSPORT.
* Add comments and fix formatting.
* adds proton c base
* fixes custom matrix include
* adds readme.md
* initial proton coversion, no pin mapping
* start of mcu selection
* add pin mapping and sweet16 test
* add at90 to list
* disable backlight, fix d7
* update flag names
* doc updates
* proton c update for mcu selection
* Remove unused UNICODE(n) macro, update docs
* Add note about max length of unicode_map to docs
* QK_UNICODE_MAP → QK_UNICODEMAP
* Refactor process_unicode_map
* process_unicode_map → process_unicodemap
This is done for consistency: UNICODEMAP is the method (hence UNICODEMAP_ENABLE, process_unicodemap), whereas unicode_map is the mapping table itself.
* Update references and ordering in docs/understanding_qmk
* Add additional note to docs/understanding_qmk
* &unicode_map[index] → unicode_map + index
This avoids the issue of the compiler sometimes complaining about the array index being out of range
* Update docs/getting_started_make_guide
* Update method sections in docs/feature_unicode
* Use standard KC_ALGR, remove language-specific redefinitions
* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps
* Remove BE_LALT, BE_LGUI aliases
* Change rgblight_get_mode's return type to uint8_t.
Since rgblight_get_mode() is just returning rgblight_config_t.mode,
it should match rgblight_config_t.mode's type: uint8_t.
* Update rgb_matrix_get_mode to return uint8_t.
* Add provisional Helix implementation to test the quantum/split_common.
* copy keyboards/helix/serial.[ch] to quantum/split_common/
* Make serial.c a pure driver.
Remove buffer name and buffer size from serial.c. They should be placed in the caller(matrix.c, split_utils.c).
* remove quantum/split_common/serial_backward_compatibility.h
* Changed array serial_master_buffer to structure serial_m2s_buffer.
* Changed array serial_slave_buffer to structure serial_s2m_buffer.
* Change keyboards/miniaxe/matrix.c
I also made changes to quantum/split_comon/matrix.c to keyboards/miniaxe/matrix.c.
Note: I contacted @ka2hiro, creator of miniaxe, and I got permission to change keyboards/miniaxe/matrix.c.
* update history comment in quantum/split_common/serial.c
* Revert "Add provisional Helix implementation to test the quantum/split_common."
This reverts commit 168c82ef82c88e79979d9796bab9cc819cc2f685.
* fix keyboards/miniaxe/matrix.c, quantum/split_common/matrix.c
avr-gcc 4.9.[23] report error.
avr-gcc 5.4.0, avr-gcc 7.3.0 pass.
It is funny.
* update comment quantum/split_common/serial.c
* Reserve RGBLIGHT_SPLIT macro in quantum/split_common
* Fix up process_leader to be a bit more optimized
* Process dual function keys better
* Make leader start a callable function
* Fix per key timer call location
* Add escape if already leading
* Return false for KC_LEAD
* Add documentation
* Standardize the Unicode EEPROM code
* Remove unicode init from process_record_* functions
* Add unicode init to where it belongs: matrix_init_quantum
* Move Unicode proccessing to unicode common
* Add audio feedback to input mode keys to drive konstantin up a wall
* Tap_code cleanup
* Update keycodes
* Update unicode documentation
* Update unicode keycodes for consistency/easier merge
* Add Audio Feedback section
* Remove Functions from feature page
And link to the file instead. Link to specific lines later on.
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* Because I missed it!
Co-Authored-By: drashna <drashna@live.com>
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* SPAAAAAAAAAACing
Co-Authored-By: drashna <drashna@live.com>
* Add BSD for future compatibility
* Thought I fixed that!
Co-Authored-By: drashna <drashna@live.com>
* non-breaking
Co-Authored-By: drashna <drashna@live.com>
* Considered that
Co-Authored-By: drashna <drashna@live.com>
* Yuuup
Co-Authored-By: drashna <drashna@live.com>
* consistency
Co-Authored-By: drashna <drashna@live.com>
* white spaces .... copied from elsewhere
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* Update keycode defines
* Fix Linux Song
* Update all of the songs
* Cleanup
* Move and update check to ensure only one unicode method is enabled
* Update quantum/quantum_keycodes.h
* Update documentation
* Wordsmithing and cleanup
* Format unicode_common (#13)
* case alignment
* process_record_unicode_common → process_unicode_common
* Move song arrays into function where they're used, align preprocessor directives
* Swap the order of UC_WIN and UC_BSD
* Update Unicode docs
* Reorder Unicode mode stuff to match the order of input mode constants
* Fix capitalization in doc subtitle
* Readd BSD and OSX_RALT songs
* Reword BSD note in docs
* Readd BSD keycode description
* Reword explanation of input on different platforms
* Steal vomindoraan's input mode documentation
Co-Authored-By: vomindoraan (vomindoraan@gmail.com)
* Willingly give Drashna the rest of my Unicode doc improvements
* Wordsmithing
Co-Authored-By: drashna <drashna@live.com>
* remove merge artifacts
* Unicode common cleanup (#17)
* Standardize the Unicode EEPROM code
* Remove unicode init from process_record_* functions
* Add unicode init to where it belongs: matrix_init_quantum
* Move Unicode proccessing to unicode common
* Add audio feedback to input mode keys to drive konstantin up a wall
* Tap_code cleanup
* Update keycodes
* Update unicode documentation
* Update unicode keycodes for consistency/easier merge
* Add Audio Feedback section
* Remove Functions from feature page
And link to the file instead. Link to specific lines later on.
* Fix white spaces
Co-Authored-By: drashna <drashna@live.com>
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* Because I missed it!
Co-Authored-By: drashna <drashna@live.com>
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* SPAAAAAAAAAACing
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* Add BSD for future compatibility
* Thought I fixed that!
Co-Authored-By: drashna <drashna@live.com>
* non-breaking
Co-Authored-By: drashna <drashna@live.com>
* Considered that
Co-Authored-By: drashna <drashna@live.com>
* Yuuup
Co-Authored-By: drashna <drashna@live.com>
* consistency
Co-Authored-By: drashna <drashna@live.com>
* white spaces .... copied from elsewhere
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* Update keycode defines
* Fix Linux Song
* Update all of the songs
* Cleanup
* Move and update check to ensure only one unicode method is enabled
* Update quantum/quantum_keycodes.h
* Update documentation
* Wordsmithing and cleanup
* Format unicode_common (#13)
* case alignment
* process_record_unicode_common → process_unicode_common
* Move song arrays into function where they're used, align preprocessor directives
* Swap the order of UC_WIN and UC_BSD
* Update Unicode docs
* Reorder Unicode mode stuff to match the order of input mode constants
* Fix capitalization in doc subtitle
* Readd BSD and OSX_RALT songs
* Reword BSD note in docs
* Readd BSD keycode description
* Reword explanation of input on different platforms
* Steal vomindoraan's input mode documentation
Co-Authored-By: vomindoraan (vomindoraan@gmail.com)
* Willingly give Drashna the rest of my Unicode doc improvements
* Wordsmithing
Co-Authored-By: drashna <drashna@live.com>
* Rearrange process_unicode_common functions
* Make Unicode input mode constants (UC_*) an enum
* Simplify unicode_input_start/finish code
* Make the key used for WinCompose configurable
* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY
* Update Unicode input mode doc
* Add descriptions and rearrange definitions in process_unicode_common.h
* Add registry command to Unicode docs + misc updates
* Reword an explanation in Unicode docs
* Add TODO comment
* Remove trailing whitespace
* Improve Cycling documentation
* Add Unicode Input method Cycling support (#19)
* Standardize the Unicode EEPROM code
* Remove unicode init from process_record_* functions
* Add unicode init to where it belongs: matrix_init_quantum
* Move Unicode proccessing to unicode common
* Add audio feedback to input mode keys to drive konstantin up a wall
* Tap_code cleanup
* Update keycodes
* Update unicode documentation
* Update unicode keycodes for consistency/easier merge
* Add Audio Feedback section
* Remove Functions from feature page
And link to the file instead. Link to specific lines later on.
* Fix white spaces
Co-Authored-By: drashna <drashna@live.com>
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* Because I missed it!
Co-Authored-By: drashna <drashna@live.com>
* Fix spacing
Co-Authored-By: drashna <drashna@live.com>
* SPAAAAAAAAAACing
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* Add BSD for future compatibility
* Thought I fixed that!
Co-Authored-By: drashna <drashna@live.com>
* non-breaking
Co-Authored-By: drashna <drashna@live.com>
* Considered that
Co-Authored-By: drashna <drashna@live.com>
* Yuuup
Co-Authored-By: drashna <drashna@live.com>
* consistency
Co-Authored-By: drashna <drashna@live.com>
* white spaces .... copied from elsewhere
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* white spaces
Co-Authored-By: drashna <drashna@live.com>
* Update keycode defines
* Fix Linux Song
* Update all of the songs
* Cleanup
* Move and update check to ensure only one unicode method is enabled
* Update quantum/quantum_keycodes.h
* Update documentation
* Wordsmithing and cleanup
* Format unicode_common (#13)
* case alignment
* process_record_unicode_common → process_unicode_common
* Move song arrays into function where they're used, align preprocessor directives
* Swap the order of UC_WIN and UC_BSD
* Update Unicode docs
* Reorder Unicode mode stuff to match the order of input mode constants
* Fix capitalization in doc subtitle
* Readd BSD and OSX_RALT songs
* Reword BSD note in docs
* Readd BSD keycode description
* Reword explanation of input on different platforms
* Steal vomindoraan's input mode documentation
Co-Authored-By: vomindoraan (vomindoraan@gmail.com)
* Willingly give Drashna the rest of my Unicode doc improvements
* Wordsmithing
Co-Authored-By: drashna <drashna@live.com>
* Rearrange process_unicode_common functions
* Make Unicode input mode constants (UC_*) an enum
* Simplify unicode_input_start/finish code
* Make the key used for WinCompose configurable
* Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY
* Update Unicode input mode doc
* Add descriptions and rearrange definitions in process_unicode_common.h
* Add registry command to Unicode docs + misc updates
* Reword an explanation in Unicode docs
* Add TODO comment
* Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro
* Add an option for making cycle changes persistent
* Add debug prints to functions that change input_mode
* Use cycle_unicode_input_mode in whitefox/konstantin
* Add persist_unicode_input_mode function
* Add offset to cycle to allow stepping in reverse
* Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE
Aliases: UC_MOD, UC_RMOD (respectively)
* REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts
* Fix wrong constant name
* Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts"
This reverts commit 42676bf251fc8e3823f5e614dad6e510ba47a2f3.
* Change dprintf text
* Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST
* Remove trailing whitespace
* Cleanup of RALT code and unicode compilation stuff
* Remove else for unicode handling
* add temporary compile test shell script
* Extended support of SKIP_VERSION to make invariant compile results during testing.
* build_keyboard.mk, tmk_core/rules.mk: add LIB_SRC, QUANTUM_LIB_SRC support
Support compiled object enclosed in library.
e.g.
```
LIB_SRC += xxxx.c
xxxx.c --> xxxx.o ---> xxxx.a
```
* remove 'ifdef/ifndef USE_I2C' from quantum/split_common/{i2c|serial}.c
* add SKIP_DEBUG_INFO into tmk_core/rules.mk
When SKIP_DEBUG_INFO=yes is specified, do not use the -g option at compile time.
* tmk_core/rules.mk: Library object need -fno-lto
* add SKIP_DEBUG_INFO=yes
* remove temporary compile test shell script
* add '#define SOFT_SERIAL_PIN D0' to keyboards/lets_split/rev?/config.h
* quantum/split_common/serial.c: Changed not to use USE_I2C.
* Add delay in Tap Code to avoid issues
I think a few people have reporting issues with it working properly, and it may be a timing issue. The 'register_code' uses this sort of delay in some of the functions, and
this is probably why.
Adding the 100ms delay should hopefully fix any issues with it.
* Make tap_code delay configurable
* Update documentation
* Bring tap_code16 inline with changes
* Fix type for tap_code16
Bad copy-paste job
* Just use the value check for the define
* Clarify timing in docs
Co-Authored-By: drashna <drashna@live.com>
* Wordsmithing
Co-Authored-By: drashna <drashna@live.com>
* Add standard ALGR defition, remove (re)definitions from language files
* Use ALGR(kc) consistently in ALTGR(kc) aliases
* Non-Nordic keymaps should not use NO_ALGR
* Add standard KC_ALGR definition
* Update docs with ALGR and KC_ALGR
* Update SS_ALGR and ALGR_T aliases
* Hacker Dvorak
Programmer Dvorak based layout for the Ergodox EZ.
* Address drashna comments.
* Fix RGB and drop OSL for MO.
* Add gulp file to automate development.
* Fix gulpfile.
* Caps, num and scroll lock indicators.
* Fix scroll lock.
* Refactored M6-B to use Zeal60 RGB backlight code
* Fixed M6-B LED co-ordinates
* Minor changes to RGB config for Zeal65
* Added dynamic keymaps to WT80-A, WT60-A, WT-80A, U80-A
* Macro implementation
* Implemented macros, API protocol version 8, RGB backlight fixes
* Improved radial effects for M6-B
* Fixed undefined references when building an RGB keyboard after M6-A
* Allows disabling animations in user space
* Describe disabling effects in the docs
* Allows disabling individual reactive modes
* Adds the list ode defines
* Configurable Rainbow Swirl range
This allows tweaking of the rainbow effect to
get different effects on keyboards with varied
LED layouts. We found the value 1950 works on
the RGBKB.net Sol to get a cool striped effect
across the keyboard.
* Document RGBLIGHT_RAINBOW_SWIRL_RANGE
* Better wording for the documentation
* add computed pins from mcu type
* update for atmega32a
* doc typo
* add atmega16 chips, link to references
* remove avr include from config
* exclude assembler in config.h includes
* consolodate options, add 646
* fix typo in pindef
Added JTAG disable code to the split_common slave code since the slave never calls keyboard_init(). In the future the slave should likely be modified to call keyboard_init() in some way, but without calling any of the unnecessary USB initialization code.
* Preliminary additon of bootmagic lite functionality
* Cleanup code
* Clean up bootmagic code
* Add documentation and clean up code
* Make 'lite' an option for BOOTMAGIC_ENABLE
* Update Templates with note about Bootmagic Lite option
* Detect Debounce variable
* Make sure debounce is a non-zero number
* Capitalize Bootmagic
* Capitalize bootmagic
* Update wording
* Re-add EEPROM reset, by popular demand
And add eeprom-less version to drashna userspace for his sanity
* Fix spacing
* Set BOOTMAGIC_ENABLE to use full/lite/off
And default yes to "full" for compatibility
* Add Bootmagic lite info to templates
* Remove text from makefiles
* Cleanup of makefile
* mention yes in bootmagic docs
* Wordsmitthing the docs
* Fix white spaces
* Readd default bootmagic setting, because it's necessary
* an attempt at own layout
* typematrixed dvorak
* columns shifted
columns shifted out, second pinky column moved to the inside.
* Update users/romus/romus.h
* code cleanup
Changes requested by Drashna + Tap Dance enabled
* Fixed EOF
Fixed the no newline at the end of file alert.
* rgblight fight eeprom writes
* rgb code simplification
* Update users/romus/README.md
* Update quantum/keymap_extras/keymap_slovenian.h
rgblight_effect_alternating (void) calls rgblight_sethsv_at () RGBLED_NUM times. As a result, rgblight_set () is called RGBLED_NUM + 1 times. This is wasteful processing.