* preliminary Gray COD67 checkin
* Get part of the switch matrix prepped
* finish switch matrix
* mock the pins and keymap for now
* add keymap fixes
* update readme with flashing instructions
* keymap fix
* Add more flashing and notes info to readme
* remove un needed file
* fix comments
* add QMK Configurator Support
* Configurator support
* Add LAYOUTS = planck_mit to rules.mk
* Disable Tap Dance at the keyboard level
* Keymap refactor: QMK_KEYBOARD_H; enable Tap Dance for default keymap
* Add keymaps/default/rules.mk to enable Tap Dance
* Reverse the addition of config.h in keyboards/tetris/keymaps/default/
* Initial port of AL1 Keyboard from Triangle Labs
* Change REPLACE WITH YOUR NAME and some readme changes
* More readme change to indicate Group Buy Link
* Give Triangle Lab credit
* remove pins from config.h and rely on matrix.c
* Add QMK Configurator support
* new matrix for LE(Last Edition) E6V2
* Update pin outs for the new version of the PCB
* putting in some placeholders for now
* Trying to get e6v2/oe:default to compile
* put rules.mk in the right directory
* Add and update readme files
* move info.json to oe directory
* Update LE directory
* rename keyboard name
* Add QMK Configurator Support
At this time, ths only covers the ALL case and allows people to use
the configurator to generate their keymaps. More work will need
to be done.
* Refactor KEYMAP to LAYOUT standards
- Change KEYMAP to LAYOUT_ortho
- Added a new LAYOUT called LAYOUT_numpad
* Use the new LAYOUT_numpad macro
* Add QMK Configurator support
* Change LAYOUT names as per code review
* Change positioning of keys in the matrix
* fix compile issue
* initial support for kc60se extracted from Blake Lewis
* add my name to the list
* remove breathing as the backlight pin is not a PWM one
* use standard LAYOUT macros such as 60_ansi and 60_ansi_split_bs_rshift
* Make the base LAYOUT more sensible and add Configurator support
* add atmel-dfu bootloader
* Adding Rama M10-A Macropad
* ch-ch-ch changes...
* Major overhaul based on SMT's keymap.
* more changes.
* Moved the FKeys to the ADJUST layer.
* More rearranging.
* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX
* Added OrthoDox layout.
* More layout changes.
* Fixing things with the keyboard.
* Finishing touches.
Set left-hand master in config.h
Embedded the arrow keys in keymap.c
* Revised keymap making this easier to use.
* additions and changes.
* changes to various keymaps.
* Minor adjustments to OrthoDox layout.
* Added Eco keymap. Updated Let's Split keymap.
* Added gherkin
* Removed my M10A keymap
* Planck Keymap Updates
Updated my Planck keymap and created a simple keymap for Seph's Preonic.
* Added readme
* readme fixes
* Update readme.md
more clarification
* Keymap Tweaks
Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.
* Added Readme
I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.
* Fixed Keymap Error
* Fixed Readme
* adding iris and levinson keymaps
* Tweaks to keymap
* added youngJZ keymap
* Changes to keymap
Added a readme.md
* Levinson changes
Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.
* fixed readme
* changes to keymaps
* Updated keymap
* Updated readme.md
* Updated Readme (again)
* Updated Readme
Fixed formatting. Again.
* Updated readme
This is the last readme update for this keyboard update. I hope.
* Added Contra keymap
* Kinesis Keymap Update
* Updated Keymaps
I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.
* Clueboard Keymap update
Added media keys to my Clueboard 66 Rev2 layout.
* Added keymap
Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
LEDs on the Pro Micros.
* New Zen keymap
Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.
Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.
The config.h file changes enable ee_hands.
* A few changes for useability
I made a few changes to the Minidox keymap to see if I can't make it more useable.
I'm also working on streamlining the Zen keyboard keymap to reduce layers.
* Re-vamped Iris keymap.
* changes
* minor keymap change
This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.
* Added Fourier keymap
* Keymap Cleanup
Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.
* Keymap Adjustments
Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.
* minor tweaks
Added code to disable red ProMicro LEDs after flashing.
* Clean-up
* Corrections to keymap.
Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.
* Changes to make this fall in line with the new Layout features
* Moving to LAYOUTs for 4x12 boards
* fixed config.h file
* standardization changes
* Reverted Atreus62 keymap to LAYOUT format
* Switch Preonic and Nyquist to ortho_5x12
* Corrections to config.h
* config.h file tweaks
* config.h file tweaks
* Added missing integers.
* Updated Seph's keymap to LAYOUT standard.
* Keymap tweaks & changes
* Bringing keymap up to LAYOUT standard
* Trying to get LEDs working
* Fixes for Stapelberg
Updated my keymap to confirm to the new LAYOUT standard.
Updated the stapelberg.h to reflect this LAYOUT standard.
Updated the stapelberg.c files to hopefully get the LEDs working.
* Getting closer to Kinesis LED functionality.
* NKRO Fix
Disabled NKRO for VUSB ortho_5x12 boards
* Hardware update
Backlight enable
Change pin
Add 2keys (68→70)
* change readme
* support rev1
change keymap path
* move ergodash.h
* sync the left and right backlight led
matrix.c is same as iris keyboad
backlight breathing is unstable, so it comment out
* disabled commands
* dual spacefn, -= match to amj40 layout
-= was killing my muscle memory, so I moved it. Don't have any other
plans for kl though, so leaving them there as well.
* now helix led_test local rgblight.[ch] not use. remove.
* greatly simplify keyboards/helix/rev2/keymaps/led_test/keymap.c
Helix keymap 'led_test' use modified default/keymap.c
* Add Dynamic Macro Toggle using Tap Dance
One Tap -> Play Macro 1
Two Taps -> Stop Recording
Three Taps -> Start Recording Macro 1
* Move feature from default to dyn_macro_tap_dance
* Convert 4 space tabs to 2 space tabs
Follows qmk style guidelines
* Addition of hard brigtness limit for RGB_Matrix
- Added a define "RGB_MATRIX_MAXIMUM_BRIGHTNESS" to enable hard limiting the maximum brightness for rgb_matrix
- Used the above define to limit the maximum brigthness of HS60 for better stability
* Added docs for new rgb_matrix define
* Addition of check for maximum brightness
* Add mbsurfer keymap for DeltaSplit75 with ANSI split backspace
* Update mbsurfer DeltaSplit75 keymap to include right hand arrow cluster
* Update mbsurfer DS75 keymap, move volume down to be symmetrical
* Add readme to Mbsurfer DS75 keymap
* Fix Mbsurfer DS75 keymap image
* Clean up mbsurfer DeltaSplit75 keymap, add layer overview comments
* Fix volume down and add mute to fn layer
* Restructure kbd75 to support multiple revs
* add rev2 files
* fix config comments
* try and avoid duplicate code for LAYOUT macros
* keep the same layouts for rev2 for info.json
* Add QMK Configurator support for the numpad layout
* update readme to talk about rev2
* Create keymap.c
Modified the default to be way more like a pok3r, already clear that it needs a better ctrl location.
* Delete keymap.c
* Create keymap.c
Modified the default keymap to be more like a pok3r, clearly needs a better ctrl location and probably some other tweaks.
* Add files via upload
* Update keymap.c
Parenthesis correction.
* Parenthetical cleanup
Forgot one...
* Mods and numpad; cleanup
Rework mods and numpad layer, remove superfluous declarations
* comment define devlayer
* Create readme.md
Background and intention.
* Updated to fit example
* Update readme.md
* Update rules.mk
* Update config.h
* Updated includes
Replaced:
#include "iris.h"
#include "action_layer.h"
#include "eeconfig.h"
With:
#include QMK_KEYBOARD_H
* Update rules.mk
Removed RGB enable declarations
* Update rules.mk
* Update keymap.c
Spaced out on MINS and EQL.
* Update rules.mk
Removed unnecessary block.
* Remove the RGB call
Make would fail because of the RGB call that wasn't anywhere but here, cleaned that up from the default config.
* Update keymap.c
Added [ and ] since I'd forgotten them originally...
* slight tweaks to xd75 keymap
* update to config.h to remove undef of solenoid active
* code organization for userspace
* updates to userspace and keymaps
* add rgb to userspace and lets split
* add conditional around rgb functions in userpsace
* move rgb layer changes into layer_state_set_user
* Add Plover layer to DCompact from Planck default
* Fix up and update DCompact READMEs
* Add missing Steno features
* Switch flags to re-enable extrakeys
* Fix compilation bug in Chimera layout
* Update config.h
Matrix pinout updated to current revision.
* Add updated matrix, define RGB pin
Matrix updated to current pinout, pin for WS2812 defined.
* Update config.h
Matrix rearrangement due to change in Teensy2.0++ position
* Update readme.md
Added maintainer info, updated controller info
* Add mbsurfer keymap for DeltaSplit75 with ANSI split backspace
* Update mbsurfer DeltaSplit75 keymap to include right hand arrow cluster
* Update mbsurfer DS75 keymap, move volume down to be symmetrical
* Add readme to Mbsurfer DS75 keymap
* Fix Mbsurfer DS75 keymap image
* Adjust TAPPING_TERM to make accessing the nav layer easier
* JJ40: Add RESET key to lower layer.
* Disable all lock LEDs on "oscillope" keymap.
I'm not 100% sure why yet, but attempting to turn on a lock LED on my v1
JJ40 PCB causes the PCB to become unresponsive. The easy fix is to just
disable all of the lock LEDs, since I don't have any LEDs on my keyboard
anyway.
Many thanks to u/wanleg on Reddit for suggesting this fix: https://www.reddit.com/r/olkb/comments/8en8f1/strange_caps_lock_behavior/e06kcaf/
* DactylManuform: Updating dvorak keymap
* Changed NAV and NUM layers to LOWER and RAISE
* Removed Mod+Key form RAISE and LOWER keys to be used as layer togglers exclusively
* Added missing keys to LOWER layers
* DactylManuform: fixed bugs in keyboard config file
* DactylManuform: Change default mouse config
The default mouse config parameters are slow and not very user friendly, this commit overrides the default
values.
wq
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* Dactylmanuform: Update default keymap (qwerty) to match dvorak's
Recently devorak's layout went through some changes for changing layer toggles behavior,
adding missing keys, and fix minor bugs, this commit introduces these changes to the default keymap.
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* Dactylmanuform: Add permissive hold support
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* DactylManuform: Updating documentation
* Adding a picture of the keyboard
* Adding keymaps pictures
* Adding missing EEPROM files for EE_HANDS
flashing these before firmware will let the
user use either hand as master without reflashing
Signed-off-by: 20lives <lior@dotcore.co.il>
* Added files for my new layout.
* Added layout template
* Qwerty layout done
* Qwerty layout done
* Test commit
* Qwerty, colemak e dvorak layouts done.
* Added templates for extra layers
* Added templates for extra layers
* Small adjustments on function layer
* Minor updates
* Minor updates
* daily update
* added my dz60 layout
* added my niu mini layout
* made the suggested corrections
* Clone default chimera-o layout
* Make changes for base layer
* Enable mouse suppport flag
* Implement majority of DAD layout
* Add mouse movement keys
* Fine tune mouse control and fix tap toggle
* Fix mouse button locations
* Set adpater LED colors for layers
* Increase responsiveness of key taps
* Update layout for thumb comfort
* Rename layout and add README
* Add comments to keymap
* Implement DCompact layout for Planck
* Copy over DCompact README to planck
* Fix up odds and ends for Planck
* Readme cleanup
* Refactor KEYMAP to LAYOUT
* Configurator support
* Readme cleanup
Didn't spot that the modified lines were formatted as a list the first time.
* Cheers let's split keymap
* fixed typo on norman layer of cheers keymap for let's split
* fixed right handed mappings for home row
* cheers keymap for let's split redefinition
* updated Cheers keymap for let's split
* cheers keymap for let's split updated with some terminal macros
* renamed cheers let's split keymap to a more appropriate normacos
* updated normacos keymap doc / removed non functional keys
* reset let's split rules to default values
* added more spotlight search macros
* normalized keymap comments
* Moved numpad on lower layer
* updated normacos layout and fixed some readme typos
* removed leftover merge diff
* added waits to macros that make use of SEND_STRING
* fixed wrong waits on macros that use SEND_STRING
* normalized macro comments after adding waits
* started work on halfkeyboard
* update to keymap
* halfkey layouts complete for dvorak and qwerty
* added plover layout to halfkeyboard mapping
* fixed error in dvorak layout right hand
* fixed error in dvorak layout right hand, comments updated
* thing
* added minus and equals to normal layouts
* added minus and equals to normal layouts
* adde visualizer matching halfkeyboard mappings
* adde visualizer matching halfkeyboard mappings
* updated keymaps for mirror handedness functionality for all layers. Also added visualizer code for distinct color for each layer, and LCD text displaying the current layer.
* had a KC_TILD where should have had KC_GRAV
* its spelled KC_GRAVE
* mouskeys and some visualizer work.
* added LED backlight visuals
* trying to get visualizer working
* Move lufa descriptor to protocol/usb_descriptor
* Try to compile usb_descriptor on ChibiOS
* Add lufa_utils for ChibiOS
Lufa USB descriptors for ChibiOS
* More lufa_util compatibility fixes
* First compiling version of shared USB descriptor
* Send the usb descriptors
* Fix the CONSOLE output on ChibiOS
* Add errors for unsupported interfaces
* Enable support for vitual serial port USB descriptors
* Implement virtual serial port for ChibiOS
* Cleanup the lufa_utils
Use the default lufa header files
* Add raw hid support for ChibiOS
This is completely untested
* Enable midi compilation on ChibiOS
* Move midi functionality out of lufa.c
* Don't register sysex callback when not needed
* ChibiOS compilation fixes
* Update ChibiOS submodule
* Fix the Midi USB descriptor
It didn't work properly when both Midi and Virtual serial port was enabled.
* Add MIDI support for ChibiOS
* Fix USB descriptor strings on ChibiOS
* Use serial usb driver for raw hid
* Generalize the ChibiOS stream like drivers
This makes the initialization much more simple and eliminates a lot of
the code duplication.
* Convert console output to chibios stream driver
* Fixes for ChibiOS update
* Update the ChibiOS contrib submodule
To include the usb data toggle synchronization fixes
* Fix duplicate reset enumeration on ChibiOS
* Add missing include
* Add number of endpoints check for ChibiOS
* Enable serial USB driver on all keyboards
* Add missing includes when API is enabled withot midi
* Add another missing inlcude
* consolidated my custom animations into visualizer.c in my keymap directory
* LED backlight keys animation KITT scanner
* moved my custom rules.mk to my keymap folder
* undoing changes i shouldn't have done
* more fixes
* updated comments on the visulizer code
* steno keys added to plover layout
* updated halfkeyboard rules to allow steno mode
* adding my stuff back after hard reset
* added a plover layout back in for androud steno app
* fixed layer toggle typo
* merged again
* visualizer decided to have a conflict again. fixed.
* keymap change to add mouse keys and put layer switching on shortcuts layer
* made the ergodox LEDs scan left to right and back again
* visualizer work
* KITTSCANNER finally
* fixed right hand shortcuts layer and removed handedness switching for base layer so jump in gaming works corrrectly
* added another sweep that goes full on over both boards then full off in both directions
* added function key layer and cleaned up some layer switching
* Add SX60
* Add config maps and layouts as well as readmes.
* cleanup and fixes
* correct readme
* add missing closing commenty tag
* Changing includes to QMK_KEYBOARD_H
* Update settings.json
Remove config change that was added automatically by vscode.
* Update readme.md
fix readme formatting
* add some comment about Helix customize and auto-setup RGBLIGHT_LIMIT_VAL
* add define USB_MAX_POWER_CONSUMPTION
* Helix keyboard OLED, RGBLIGHT enable/disable control integrate into rules.mk
rules.mk: add 4 Variables for compile control.
# Helix keyboard customize
# you can edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集します。
OLED_ENABLE = no # OLED_ENABLE
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
config.h: auto set RGBLED_NUM by HELIX_ROWS and rules.mk's define
* HELIX_ROWS define move from config.h to rules.mk
* add readme.md
* rename readme.md to readme_jp.md
* add readme.md and modify readme_jp.md
* change helix/ssd1306.c for select glcdfont.c position
* add variable LOCAL_GLCDFONT into each keymaps rules.mk
* Add iPhone/iPad LED support to Helix default keymap
* add Freggy keymap
* adjust the delay of serial.c
* change readme
* renumber _ADJUST for shrink program size
* Update readme.md
updated links, hope those are the correct ones
* planck premek - left thumb shift
* middleclick key
* mod tap thumb-shift, space
* update layout description
* Port my keymap to QMK
* Add Percent Canoe keyboard
* Fix row of nonus backslash
* Update info.json to be correct for canoe
* fix alignment
* Use qmk shortcuts rather than tmk functions
* Move over first macro
* Move rest of macros over
* clean up unused functions
* Move files to userspace for HHKB
* Add keymaps for hhkb
* Change LAYOUT_ISO to LAYOUT_iso
* Remove bootloader key in info.json
* Remove tilde remap from Karabiner
* Add country_iso_alpha2_code to macros
* Add my keymap for canoe
* Add layer colour indicator
* Fix bad rebase
* Fix naming of keymap from rebase
* Add GRV to function layer
* Fix keymap to use new LAYOUT_JP
* Update keymaps to use process_record_*
rather than action functions
* Update hhkb imports to be just what is needed
* Update whitefox to use LAYOUT macro instead of KEYMAP
* Remove redundant imports from user definition
* Move TAPPING_TERM to config.h
* Use layer change events to change RGB LED colour
* temp
* Fix layer switching to iPad on HHKB
* Fix Canoe pictures
* modifying fortitude for working
* add accurate keymap
* backlight fix
* Fix slave LED Backlight
* Add readme.md
* modified readme.md
* Fixed make error
* Commit including suggestions
* Add dvorak and colemak layout and some fix
* Optimize secrets code
* Orthodox tweaks
* rules.mk features
* Minor cleanup
* Revert mod bits
* Force Hold breaks One Shot Tap Toggle
* Cleanup
* Moke keymaps more consistent
* minor ergodox tweak
* More OSM for the Orthodox
* Cleanup of userspace
* Toggle Secrets
* Add hidden process record for super secret macros
* Make sure secret macros always compiles
* finish up making them super secret
* Add ColinTA's rgb twinkle as WIP
* Optimize RGB Twinkling for typing
Also, tweak RGB indicators.
AND WTF, I HAVE NO IDEA WHY THE INDICATORS ONLY WORK AS IS. The logical method for getting them working doesn't ... and it's beyond bizarre
* Make console logging more configurable
* Indicator travisty
* Clean up userspace rgb code
* Optimize RGB Twinking to work on default layer only, and to base it's color on the curent hue
* Eff it... rgblight_sethsv_at runs at every matrix scan
* RGB Twinkle cleanup
* Update Iris code for new board
* Move RGB Indicator and RGB Twinkle into userspace
* Move RGB Indicator code to rgb_stuff.c
* Major cleanup of RGB Code in userspace
* Additional cleanup of RGB code in userspace
* Use noeeprom functions to save my boards!
* Enable RGB Sleep on all boards now
* Add old iris board
* tapping tweak
* Use byte 19 for eeprom to prepare for possible merge of eeconfig function pr
* Add code to fix default layer after eeprom reset
* Put in my keymaps
* Fixed all but weird lets split issue
* Organized and tried to trobleshoot lets split
* Organized and tried to trobleshoot lets split
* Added bbaserdem keymaps
* Added bbaserdem keymaps
* Fixed stuff
* FIxed a filename error
* add not-so-minidox handwire keyboard
* corrected keymap
* multiple adjustments to not_so_minidox keyboard
* remove I2C master left define
* update default layer set function
* move solenoid code into userspace
* minor adjustments to config.h
* update keymaps to utilize userspace
* move features and config to userspace, correct build issue
* correct solenoid pin
* adjust defaults for solenoid pin and enable
* default solenoid to on for not_so_minidox
* disable RGBLIGHT_SLEEP for xd75
* tweaking solenoid enable/disable in userspace and keymaps
* preonic-keymap: kuatsure keymap
* preonic-kuatsure: move arrows and braces and stuffs
* preonic-kuatsure: give more time for leader
* preonic-kuatsure: move _ to lower o
* preonic-kuatsure: tap dance space to enter
* preonic-kuatsure: move vol buttons around
conflicted with kaleidoscope file navigation
* preonic-kuatsure: lower+spc = esc
* preonic-kuatsure: add lock key & remove led stuff
* preonic-kuatsure: little bit of tmux leadering
* preonic-kuatsure: remove colemak and dvorak
* preonic-kuatsure: remove lock key and tap dance
* preonic-kuatsure: lower space -> enter -- raise space -> esc
* preonice-kuatsure: move tmux stuff to homerow keys
* preonic-kuatsure: set tmux prefix to a function
* preonic-kuatsure: hello game layers
* preonic-kuatsure: instead of zelda, ffvii for game mode :)
* preonic-kuatsure: mild changes after playing games to game modes
* preonice-kuatsure: omg comma dangles and spaces in switch!
* preonic-kuatsure: kinda make lower a shift on special characters
* preonic-kuatsure: I don't use these
* preonic-kuatsure: move vol- to the begining of media row
* preonic-kuatsure: more tmux leader stuff ( pane 3 & last pane )
* preonic-kuatsure: abstract out tmux pane zooming
* preonic-kuatsure: abstract pane switch
* preonic-kuatsure: game_mod is carries over lower positions
starting to wonder if I need game_mod ... lol
* preonic-kuatsure: switch lwr/rse esc / ent
* preonic-kuatsure: add leaders for window switching
* preonic-kuatsure: major pruning of adjust layer
* preonic-kuatsure: major rework on raise layer
* preonic-kuatsure: game mods f layer is raise now
* user-kuatsure: hello
* various-kuatsure: use layout format + globalize querty / number keys
* preonic-kuatsure: don't use tap dance anymore
* various-kuatsure: code formatting
* various-kuatsure: add function layer vars
* preonic-kuatsure: moar formatting
* preonic-kuatsure: add home / end keys
Added rules.mk for the infinity
* Moved tap dance enums to gordon.h
* Moved tap dance aliases to gordon.h
Moved TD to user space
* Added config file with preventing mods sticking
* Added a few keys to keymap
* Feat: Create personal ergodox keymap
* FEAT: Update bpruitt-goddard keymap with custom layout
* Fix: Remove unused pieces from bpruitt-goddard keyboard
* Feat: Add QWERTY layer to bpruitt-goddard ergodox keymap
* Refactor: Remove unused layers from bpruitt-goddard keymap
* Fix: Update base layer for bpruitt-goddard keymap
* Fix: Remove un-reachable key combo from FN layer
* Fix: Rename FN layer to numpad layer
* Feat: Create one-shot modifier layer for mac os use
* Doc: Update readme to reflect my keymap
* Feat: Add mac desktop space switching
* feat: Update keymap layers to use ergodox pretty format
* Add Percent Canoe keyboard
* Fix row of nonus backslash
* Update info.json to be correct for canoe
* Change LAYOUT_ISO to LAYOUT_iso
* Remove bootloader key in info.json
* Update default Nyquist revision
* LED slave fix
* Sync changes from lets_split
* Add needed check for debouncing
* Remove line that was setting PD2 pin and interfering with use of that pin
* Add backlight key to keymap
* Refactor for AMJ Pad
* Configurator update for AMJ Pad
* Add hardware agnostic layouts numpad_6x4 and ortho_6x4
* Add agnostic layouts to rules.mk
* Refactor AMJ Pad to use new hardware agnostic layouts