* initial commit
* get rid of some of the vanilla cookie cutter code
* Put in the matrix size and the pins
* add LAYOUT macro and a suitable keymap
* Add QMK Configurator support
* set bootmagic to lite
* put a RESET key into the default keymap
* edit kyuu readme file for description and quantrik.com link
* Update keyboards/quantrik/kyuu/config.h
Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com>
* fix captilization of keyboard name
* fix keymap wrapping issue and add MO key
* preserve RESET key location
* use one of the macros
* RGB Matrix overhaul
Breakout of animations to separate files
Integration of optimized int based math lib
Overhaul of rgb_matrix.c and animations for performance
* Updating effect function api for future extensions
* Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary
* Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
* Add tennie
* Jacobs Functions
* Switch back to normal layout
* Remove define from old template
* Fix broken keymaps
* Correct style errors, add bootlite
* Update readmes. Rename test keymap
* Missed comma
* Switch rgb from init to post init
* Updated iris, planck, and xd75 keymaps
* Added brightness down and up to commented layout of Symbol layer.
* updated config files for planck and iris
* removed unnecessary include lines from iris and planck config files
* updated XD75's PC layer and its NAVPC toggle layer
* fixed typo in alias declaration for C_BSPS
* changed alias names for BSPC toggle keys
* Updated iris, planck, and xd75 keymaps
* Added brightness down and up to commented layout of Symbol layer.
* updated config files for planck and iris
* removed unnecessary include lines from iris and planck config files
* Fixed typo of 'confid.h' to 'config.h'
* Fixed broken links in docs
* Fixed a lot of dead links
* Removed all dead links that I could not find a replacement for
* Placed knops links back in
* Fixed plank keymaps so that they will compile for planck light
* Https doesn't work on knops.io
* tv44:budi now compiles
* s60_x:amnesia0287 now compiles
* Fixed allocation of key_combos so that narze keymap for planck can compile correctly
* Disabled rgb on ergodone and infinity
* Enabled tap dance so it compiles
* Added return statement so it compiles
* If compiling on light disable extra functionality
* Properly redefined variable so it compiles
* Remove remaining dead links
* Create custom Planck Light keycap
See README for details
* Link to WhatPulse in README
* More remapping, and add RGB LED effects
* Remove dead code, address PR feedback from @drashna
* Add macro for “screenshot region to clipboard” hotkey for macOS
Also remove unused layer / key logic
* Remove extraneous comment
* Incorporate PR feedback from @drashna.
Update README with new mapping.
* Add keycodes for new macros to keymaps
* add macros for commonly used shortcuts
* FIx macro code and add comments
* Replaced with build in QMK keycodes
* Removed macros that duplicated QMK keycodes
* The code in this directory supports the KBD65
* Update readme.md
* Update readme.md
* Clear up the confusion between the kbd67/kbd65 naming.
* Update keyboards/kbdfans/kbd67/readme.md
Co-Authored-By: Hackerpilot <briancschott@gmail.com>
* initial commit of e6v2 bmc files
* update readme with bmc template and reset key location
* fix up the switch matrix
* add usbconfig.h file
* add i2c files
* cleanup config.h
* cleanup rules.mk and remove non atmega32a architecture code
* add an appropriate keymap for testing
* update readme with warning not to flash this hex file onto atmega32u4 e6v2
* get rgb lights working
* add QMK Configurator support for 60_ansi layout
* add hhkb support layout
* add additional layouts such as tsangan and all and included QMK Configurator support for them
* add bootmagic lite, and have it be set to Esc or the key located at k50
* update readme
* fixup spacing for LAYOUT_all electrical matrix
* add some pragma once magic
* use i2c_master instead of custom i2c.c
* remove the custom i2c.c
* restore a more valid default keymap
* add eep_rst to keymap
* Add kwer keymap and RGB mod description to cypher
* Add custom led_set_user to keymap
* Remove unneccessary include path from keyboards/westfoxtrot/cypher/keymaps/kwer/keymap.c
Co-Authored-By: kwerdenker <sebastian.spindler@gmail.com>
This PR is cherry-pick from 90b9a1aa7d8a in PR #5020.
@MxBlu copied quantum/rgblight.c to keyboards/mxss/rgblight.c on July 8, 2018. At that time, I think it would be better to copy quantum/rgblight.h at the same time.
Because if someone makes a change to `quantum/rgblight.[ch]` that is incompatible with the past, it may cause problems with the compilation of keyboards/mxss.
(Like when I changed the prototype of the `rgblight_effect_XXX()` functions of rgblight.c in PR #5020.)
* copy default over as starting point
* Getting rid of dvorak and colemak for now, added a couple changes to the
keymap
* removed refs to bad layers, formatting comments
* First version of my ergodox ported layout!
* Symbols layer, media layer, updated comments
* Hyper as a single key
* Fix stuck hyper key when switching layers
* Tweak some annoying things about the layout.
- move raise left and promote alt
- remove swap keys on the last layer
- reorganize media keys so they're easier to reach and more intuitive
- fix some comment template things
* Add readme for rjhilgefort planck layout
* readme tweak
* PR feedback changes
* Add support for wiring RGB LEDs for both halves directly to their respective controllers
RGB LEDs for each half don't need to be chained together across the TRRS cable with this
* Add split RGB LED support for serial
* Update config/rules for bakingpy layout
* Un-nest ifdefs for hand detection
* Read RGB config state from memory instead of EEPROM for serial updates
* Reuse existing LED pointer instead of creating new one
* Create custom Planck Light keycap
See README for details
* Link to WhatPulse in README
* More remapping, and add RGB LED effects
* Remove dead code, address PR feedback from drashna
* Adding new tap dance key
* Adding new tap dance code
* add code for copy/paste to tap dance
* testing tap dance enums
* New tap dance keycodes
* Fix enums
* handwired/magicforce61: refactor
Renamed layout macro KEYMAP to LAYOUT.
Keymap now uses #include QMK_KEYBOARD_H.
Refactored the default keymap to use non-auto-prepended keycodes per QMK standard.
Deleted deprecated action_get_macro block (was unused).
* handwired/magicforce61: Configurator support
* handwired/magicforce61: readme cleanup
Restructured the readme to be more similar to current QMK template.
* handwired/magicforce61: replace missing image in readme
Replaced the missing wiring image (error 404) with a table.
* handwired/magicforce61: rename readme to lowercase
* Convert config.h to #pragma once include guard
* introduce stt layout with K(row)(col)
* set bootmagic to lite
* Rename the original LAYOUT to LAYOUT_all
Introduce the STT layout
In additional the whole matrix was changed to support the K(row)(col) notation.
* rename LAYOUT to LAYOUT_all
* add QMK Configurator support
* stt keymap based on mrpetrov's default configuration on the hb85 he lent me
* update readme
* introduce basic and aop layouts along with QMK Configurator support for them
* add a new line
* add EEP_RST to layer 1 as it is needed to get rgb underglow to work
* add documentation on how to reset the eeprom on the board
* put contributors names where appropriate
* added Boy_.314's layout for halfnhalf keyboard
* reset rules.mk to default
* update keymap with qwerty layout, and enable tap dancing
* fixed formatting in layout visualization
* added rules.mk to custom layout
* added mod tap for ctrl/capslock
* fixed typo in config.h, remove excess in rules.mk, revert half_n_half rules.mk
* added Boy_.314's layout for halfnhalf keyboard
* reset rules.mk to default
* update keymap with qwerty layout, and enable tap dancing
* fixed typo in config.h, remove excess in rules.mk, revert half_n_half rules.mk
* added macros to raise layer
* fixed mismatched layout/comments
* fixed layout switching
* Remove unnecessary IS_COMMAND definition from clueboard/66_hotswap/gen1
* Remove old-style IS_COMMAND definition comment from dozen0
* Use get_mods() instead of keyboard_report->mods in georgi
* keymap + alpha
* some fixes
* keymap + alpha
* some fixes
* drashna changes
* linked main Alpha repo in keyboards/alpha readme
* missed a spot
* there's another function called FUNC lol
* keymap + alpha
* some fixes
* keymap + alpha
* drashna changes
* Fixed include
* Revert "Fixed include"
This reverts commit ea92f261f86d8433eab313cde498adca1682a006.
* messed up my git, fixed include
* starting work on TMO50 layout
* Update keyboards/tmo50/keymaps/default/keymap.c
Co-Authored-By: PyrooL <lm11887@gmail.com>
* Updated PyroL's TMO50 keymap
* Added task manager/Ctrl Alt Del that i stole from the eco keymap
* Clean up task manager and ctrl alt del macros
Co-Authored-By: PyrooL <lm11887@gmail.com>
* initial commit
* initial commit
* fixed indents
* spelling, capitalization, and order.
* added dota mode keymap, removed old comments
* fixed default keymap always having tilde, instead of grave accent and tilde. Improved dota keymap.
* lower does not change backspace to delete anymore
* corrected pgup/pgdown
* changed period on lower from numpad dot to regular dot
* added colemak and dvorak
* made colemak/dvorak border keys consistent with querty
* updated to match current practices, added custom metakeys for dvorak and colemak
* added disclaimer about audio
* renamed to lowercase
* replaced include guards with #pragma once
Co-Authored-By: rileyweber13 <rileyw13@protonmail.com>
* removed unncessary include
Co-Authored-By: rileyweber13 <rileyw13@protonmail.com>
* removed defines included in core
Co-Authored-By: rileyweber13 <rileyw13@protonmail.com>
* replace defines with an enum, switched from custom function to set_single_persistent_default_layer
* removed ifndef/include/endif left over from previous build system
* removed unnecessary ifdef block
* updated soungs to work with set_single_persistent_default_layer
* Instant 60
* Instant60 changes again
* turn off LSE and features
* Working RGB underglow 🎉
* Add missing files
* Update keymap to have reset
* Backlighting on
* Backlight code for instant60
* Move 072 files to common folder and use it in Instant60
* Updates
* Update keyboards/cannonkeys/instant60/rules.mk
Co-Authored-By: awkannan <andrew.kannan@klaviyo.com>
* add SCREEN_NAV layer for copy/pasting within screen
* working readreg/paste macros
* working read reg / paste macros
* write log and tran patterns, and expand
* add ls -la shortcut, add tab on combined layer
* put delete word on the right pinky key on shell_nav layer
* add TAB on the right side, add reset key
* added Cloud9 macros
* add cloud9 shortcuts to atreus layout
* added BROWSER_CONTROL layer
* finalized browser control layer
* adding comment
* add browser control layer to atreus
* add flashing command line
* remove the tab on combined layer
* remove the tomouse
* remove mouse layer, change log/tran expand patterns, cleanups
* add dumptlog macro
* add "delete to home" shortcut
* fix conflict
* remove unneeded mouse layer
* add meh shortcuts on the browser_control layer
* add/modify some macros
* explain the various layers
* putty paste is right mouse button
* add android studio shortcuts
* allow switching between base and alternate base layouts
* replace cloud9 shortcuts with android studio
* more android studio shortcuts
* add two meh shortcuts on keynav layer
* additional android studio shortcut
* added defines for android studio
* Updated layout after some months of testing.
The current setup looks quite better than the initial one. It's not
perfect but it allows me to work quite well.
The only big problem is the Alt modifiers on the home row which
sometimes break the typing if keys are pressed too fast. I'm also not
satisfied by the TAB key position on the thumb cluster.
Main improvements since previous push:
- Shift layouts on both halves
- Moved around symbols
- Improved number/fn keys
- Reorganized thumbs
* Used enum as suggested by @drashna :-)
* Corrected column count and adjusted layouts to include missing key
The original version reflected 14 columns and omitted KC_GRV, the 15th key on the top row. This revision adds support for the 15h key, and also updates the default (Tsangan) layout to include the HHKB layer keys.
* Reverted config.h to version in master branch
* Moved K413 to the correct location
* Added info.json
* Update keyboards/1upkeyboards/1up60hte/1up60hte.h
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/info.json
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/default/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/hhkb/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/hhkb/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/default/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* fresh commit for a new fork for PR to upstream/master
* gaming mode added, lighting changes for other modes
* rules.mk fixed...
* fixed collision issue with aesthetic and shifty modes
* fixed collision issue with aesthetic and shifty modes
* troubleshooting game mode failing
* moved game tapdance key to default layer, fixed issue
* added my own keymap
* changed thing
* updated keymap Samuel
* updated laypout for better one handed use
* updated stuff I want
* happy with my lagout
* formatting
* Added new literate config
* made everything nice
* cleaned
* fixed spelling and two small bugs in macros
* Made press and lift function for modifiers
* made taps occur on press instead of release
* added oneshot keys and chars cant be negative!
* removed debug message
* Added command and qwerty layers
* fixed bug with oneshot layer
* same bug, different key
* Add nrichers keymap
* Additional keymap tweaks, add readme info
* Improve descriptions for changes from default keymap
* Add image of keymap, update .gitignore to
* Add image link
Adds an image of the modified keymap.
* Improve legibility of keymap changes with colour coding
* Tinker with color codes in Markdown
* Experiment with colour codes
* Tinker more with colour codes
* Figured out the easiest way to include colour coding
* Undo earlier .gitignore change
* Refactor layout macro names
Update the names of the layout macros to reflect QMK's desired usage.
- KEYMAP renamed to LAYOUT
- colinta keymap updated accordingly
- KC_KEYMAP renamed to LAYOUT_kc
- mtdjr keymap updated accordingly
* Update xd75.h to use #pragma once include guard
* Update keymaps to use QMK_KEYBOARD_H
* Refactor default keymap
- updated to use layout macro
- remove deprecated action_get_macro function
- add functions from QMK keymap.c template
- process_record_user
- matrix_init_user
- matrix_scan_user
- led_set_user
* Update supporting files
- updated config.h files to use #pragma once include guard
- remove errant QUANTUM_DIR code block
* Rename readme files to fully lowercase filenames
* Restructure keyboard readme
Updated the readme to better align with the current QMK template.
* Bugfixes to supporting files
* greenshadowmaker keymap for idobo xd75 massdrop
* remove uneeded config.h
* corrected format to match convention instead of xd75 where I accidentally started from
* Use correct functions for dip switch code
* Some planck cleanup
* Hopefully fix RGB Sleeping with RGB Matrix
* Add rgbmatrix extern
* Add numpad 5x6 layout
* RGB Tweaks
* Add RGB startup animation
* Minor RGB Fixes
* Turn off RBG on planck
* Enable separate storage of EEPROM
* Update Macro pad
* Add BJohnson Keymap and minor darshna tweaks
* Clean up rgb and other code for new numpad
* Remove clicky hachy thing
* Update my code to use built in MOD_MASK defines
* Fix up modifier calls
* Tweak to KC_MAKE
* Tweak to KC_MAKE
* Add Semi-colon to numpad
* Preprocess out rgb matrix stuff if not enabled
* Formatting of KC_MAKE
* Add stuff for matrix and light rgb coexistance
* Fix bad spelling
* Change where layer indication shows based on rgblight status
* Force set mods in KC_MAKE
* Optimize CRKBD
* added Boy_.314's layout for halfnhalf keyboard
* reset rules.mk to default
* update keymap with qwerty layout, and enable tap dancing
* fixed formatting in layout visualization
* added rules.mk to custom layout
* added mod tap for ctrl/capslock
* fixed typo in config.h, remove excess in rules.mk, revert half_n_half rules.mk
Added keymap for 60% board 1up60rgb. The map provides VIM-style navigation on a
second layer (L1) with HOME, PGDN, PGUP, and END keys on that same layer one
row below the home row. The layout is used by https://github.com/michaeldye.
* Add satisfaction75 revision 1
* Update manufacturer
* Add tester layout and update rev1 comments
* Add ifdef guards for OLED for tester
* Add oled disabling rules
* Update to save backlight settings and setup for VIA custom config
* Add new VIA values to satisfaction75
* Safety guard in clock set mode
* Fix mistaken doc edit
* Address PR comments
* bring the default back to pass travis CI
* Address further PR comments
* 412_64 move to handwired
412_64 and its second printing, Mark Zero Stand Aside, are now obsolesced by new hardware. As only two units exist in the wild not owned by me, I'm moving the definition to handwired.
* Mark 3 Stand Aside ready for production.
Uploading firmware, compiled and tested, for Mark 3 Stand Aside. The hardware's ready, now the software is too.
* Whoops.
Should've branched before pushing Stand Aside. Sorry 'bout that.
* Revert "Whoops."
This reverts commit d222046cfe6183ed0c42286ec9ebb5034a5d1009.
* Revert "Mark 3 Stand Aside ready for production."
This reverts commit c790899af7a6d92855aebe6a96003f1fe9be66b3.
* Mark 3 Stand Aside ready.
Initial commit for Mark 3 Stand Aside, ready for production.
* Update keyboards/standaside/rules.mk
noroadsleft suggested removal of a line, 'LAYOUTS = ortho_4x16'. I agree.
Co-Authored-By: FateEverywhere <41215461+FateEverywhere@users.noreply.github.com>
* Cleanup for pull request.
Making changes requested by Drashna, as they're all good, and I know way less about the standards than they do.
* Initial cleanup completion.
Missed a few lines in standaside.c, they're cleaned up now.
* Update info.json
Adding layout for the macro version.
* Update info.json
Changed the macro layout to match exactly like the non-macro version (split backspace and bottow row match)