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82 Commits

Author SHA1 Message Date
Jack Humbert
f2991c639d clarfy subvendor ids for diy, etc 2017-11-13 12:07:05 -05:00
Jack Humbert
c31070dd3f add subvendor ids, update olkb boards 2017-11-13 01:28:18 -05:00
Erin Call
392121b10e Document the Teensy hardware reset problem 2017-11-12 11:51:12 -05:00
drashna
0533362e82 Cleaned uppersonal userspace and keymaps (#1998)
* Cleanup of keymaps

* Remove Tap Dance from Orthodox keymap

* Cleaned up userspace and keymaps

* Added sample (template)userspace files to my folder
2017-11-10 22:58:53 -05:00
skullY
4df4fa7c26 Clarify KC_PWR vs KC_POWER. Fixes #1994. 2017-11-10 17:58:32 -05:00
skullY
66f13e4972 Move keycodes to their own section 2017-11-10 17:58:32 -05:00
Jack Humbert
bb11df6b7a update some docs 2017-11-09 16:19:13 -05:00
Zach Burchill
e236f1eba1 Fixed some grammar and typos on the docs (#1989)
* fixed grammar and references

* fixed typo
2017-11-09 16:18:31 -05:00
Erez Zukerman
847ade44fc Merge pull request #1988 from qmk/hf/disable_shine_leds_default
disables Shine LED layer indication for now
2017-11-09 08:31:12 -05:00
Erez Zukerman
7044dafe59 Merge pull request #1986 from ideasman42/code-friendly-qwerty
qwerty_code_friendly: Expose caps-lock & fix typo
2017-11-09 08:29:10 -05:00
Erez Zukerman
fd1a0d6753 disables Shine LED layer indication for now 2017-11-09 08:12:43 -05:00
Campbell Barton
c2c9d9b386 qwerty_code_friendly: Expose caps-lock & fix typo 2017-11-09 23:13:56 +11:00
Oscillope
05f15b789f More "oscillope" keymap fixes. (#1982)
* More keymap fixes. F-row on bottom layer wasn't fully setup, also switched raise/lower keys to use tap-toggle.

* Added PrScr, put Tab back on top layer.

* Fixed build breakage with default keymap (unneeded rgblight.h include)
2017-11-08 11:13:48 -05:00
Florian Beeres
7e2223f822 Improved README of yuuki and added RGB commands (#1983)
* Add yuuki keymap

Documentation is still a TODO and the keymap may not be final

* GRV on colon

* add KC_GRV to FN ESC

* more RGB modes

* Update README.md

Add image of layout and fix typo

* switch from jpg to png

For some reason the JPG had red outlines around the keys.

* remove whitespace

* add instruction to reset keyboard before flashing

* gh60 stytle layout

* moved the GH60 style layout to new folder

* add HOME and END

* Add heading

* moved ayanami to other branch
2017-11-08 11:13:06 -05:00
Balz Guenat
3b5381d689 restructure converters (#1825)
* restructure converters

each converter is its own keyboard and different hardware variants are different subprojects.

remove (seemingly) old method of loading layouts from main Makefile

* call led_set_kb() from overridden led_set()

* put converter back into one folder

* revert some structure changes to bring in line with #1784.

Also attempt to get the BLE thing more properly integrated.
Also also fix led_set() to call led_set_kb().
2017-11-08 11:11:44 -05:00
Campbell Barton
aee6785476 qwerty_code_friendly: configurable left thumb
Also add mouse-wheel keys.
2017-11-07 00:11:36 -05:00
drashna
363aa8aa2e Migrated most code from keymaps to userspace (#1980)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add woodpad

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Fix rebasing issues

* remove head files

* Fix "macro" issue

* Rename ez keymaps for userspace

* Revert "Rename ez keymaps for userspace"

This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4.

* Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces

* Fix ergodox code

* Remove "drashna-ez" keymap as it's no longer needed

* Migrate majority of code to Userspace
2017-11-07 00:11:08 -05:00
Fredric Silberberg
ef2961798c Small ergodox config fix and update. 2017-11-06 15:53:27 -05:00
drashna
3e861c2fd5 Update and move around drashna keymaps (#1976)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add woodpad

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

* Fixed Workman song

* update make command and added lit reset

* Fixed formatting to fall in line with official standards

* Minor tweaks

* Removed Leader Keys from Ergodox EZ Keymap
Added KC_RESET that resets board and sets underglow to red

* Tweak reset code

* Fix rebasing issues

* remove head files

* Fix "macro" issue

* Rename ez keymaps for userspace

* Revert "Rename ez keymaps for userspace"

This reverts commit c25425911852e41711a5f0273b5741adb16e5bd4.

* Renamed Ergodox EZ layouts so that all of my personal layouts are on the same name, in prep for using userspaces

* Fix ergodox code

* Remove "drashna-ez" keymap as it's no longer needed
2017-11-06 13:32:48 -05:00
Takayuki Matsubara
f113f1927f make it easy to customize logo image 2017-11-06 12:10:17 -05:00
Takayuki Matsubara
27ee425892 add pgm_read_dword for Infinity ErgoDox
avoid the following error when `UNICODEMAP_ENABLE = yes`:

```
quantum/process_keycode/process_unicodemap.c:52:21: error: implicit declaration of function 'pgm_read_dword'
```
2017-11-06 12:09:54 -05:00
Fred Silberberg
89357b96d4 333fred layout update (#1971)
* Set up tap dance for layers on the lower button.

* Refactored code to share in the users directory between my two keyboard layouts.

* Small keyboard layout change.

* Updated documentation on oneshot usage in macros/tap dance.
2017-11-06 12:09:01 -05:00
J. Eric Mason
16843bc8c9 Pete's 40th XD64 Layout
Mac layout based on yuuki with some other changes, for Pete's 40th birthday keyboard
2017-11-06 12:08:01 -05:00
lucwastiaux
7854746704 Ergodox EZ and Atreus 42 key dvorak layout updates (#1964)
* importing 42 key dvorak layout

* added comment for build instructions

* adding atreus dvorak 42 key layout

* added readme

* add readme

* build instructions

* additional MEH shortcuts

* added shifted symbols on symbols layer

* working extra symbols on COMBINED layer

* bring atreus layout inline with the ergodox one

* add necessary macros

* working ls macro

* added more shell macros

* added screen rename / screen number macros

* add ctrl-a key in shell-nav to use screen more easily

* added shell screen layer

* assign screen switching macros to screen layer

* define all screen switching macros

* more screen-related shortcuts added on shell screen layer

* change shell nav bottom right row to match base layer (backspace / delete)

* remove some mappings on SHELL_NAV layer as they are now in the screen layer

* added more screen macros
2017-11-06 12:07:21 -05:00
Jeremy Cowgar
245b3376d6 Correct the rules.mk documentation for auto shift.
fixes #1965
2017-11-06 12:03:36 -05:00
drashna
2c703b1528 Fix RGBLIGHT startup color (#1975)
* Fix RGBLIGHT startup color

While it's awesome to see the layer indicating code in here (no really!), and the general rule is to not alter the default keymap/code....

The problem with the layer_state_set_kb call handling this, is that the code doesn't seem to be called at startup.  So the default layer color won't ever get set on startup.  It needs to be called in the init function to be properly set. 

I've played with this extensively, and if you check my keymaps, that is precisely why I have the setrgb/sethsv in the init function.

* Removed typo (pipe)
2017-11-06 11:43:38 -05:00
Erez Zukerman
90a6fea4e8 Merge pull request #1974 from qmk/f/ez_shine_layer_leds
Shine layer indication
2017-11-06 09:44:54 -05:00
Erez Zukerman
e45290a62e adds indication up to layer 7 2017-11-06 09:19:51 -05:00
Jack Humbert
1d3a19757c restore default mode/color if no 0 color 2017-11-06 09:15:30 -05:00
Jack Humbert
cf9f6bbd91 adds per-layer rgb color option to ez 2017-11-06 08:38:36 -05:00
Jack Humbert
41df0dc9a7 update gh60 info 2017-11-05 12:06:45 -05:00
Jack Humbert
30dc34d529 add gh60 info.json 2017-11-05 12:04:52 -05:00
Michael F. Lamb
e899cb8940 several improvements for mitosis:datagrok (#1960)
* mitosis/datagrok: reduce features from rules.mk

* mitosis/datagrok: make both layer keys neighbor shift

* mitosis/datagrok: (no-op) tweak some comments

* mitosis/datagrok: set baudrate to 250k

This requires a corresponding change to the mitosis wireless firmware:
https://github.com/reversebias/mitosis/pull/10

* mitosis/datagrok: move design description from code comment to a readme

* mitosis/datagrok: new layout, new shifted keys, efficient LED code

This is experimental, but compiles and seems to work correctly.

* mitosis/datagrok: whoops, move readme.md

* mitosis/datagrok: a minor layout improvement simplifies custom-shifted code

instead of [, .] [? !], using [, ?] [. !] greatly simplifies the code
needed to perform the shifted-key switching. (And keeps , and . on the
same keys that they are under qwerty.)

also: layout improvements for symbols

* mitosis/datagrok: make my code conform to QMK style guidelines

* mitosis/datagrok: TODO note for layout table in README

* mitosis/datagrok: remove led_set_user until i figure out other changes

need to see if the corresponding changes needed in the keyboard-level code
is okay.

* mitosis/datagrok: simpler layer indicator

* mitosis/datagrok: undo change to keyboard baud; make it in my layout dir.

* mitosis/datagrok: apply same punctuation hack to qwerty layer

* mitosis/datagrok: enable qwerty layer toggle

* mitosis/datagrok: update readme
2017-11-03 11:56:06 -04:00
M Rawash
80e489e122 Added hand-swap matrix to the mitosis 2017-11-03 11:55:37 -04:00
Jennifer
29d1abff07 have led default to off on start up 2017-11-03 11:55:07 -04:00
Jennifer
b546da0a19 make more generic, and properly handle inits 2017-11-03 11:55:07 -04:00
skullY
f357bd0ccc fix a typo 2017-11-02 17:36:15 -07:00
skullY
685d4c2f97 Do some cleanup for the API 2017-11-02 16:47:39 -07:00
skullY
535c2f60a9 use real greater than and less than chars 2017-11-02 16:27:17 -07:00
skullY
65eaab8a1a fix labels 2017-11-02 12:49:23 -07:00
skullY
18f3cd1123 add labels to the clueboard layout 2017-11-02 12:47:34 -07:00
skullY
e45ce2dcb3 Merge branch 'master' of github.com:qmk/qmk_firmware 2017-11-02 12:39:25 -07:00
skullY
137456e5b1 fix the clueboard layout json 2017-11-02 11:51:06 -07:00
Jack Humbert
ec59147507 fix 2u alignment in info.jsons 2017-11-02 12:28:15 -04:00
Jack Humbert
074b78700a update preonic, add info.json 2017-11-02 12:18:18 -04:00
skullY
432674781a Document info.json files 2017-11-02 01:31:02 -07:00
skullY
4e41beeaa6 Fix a typo 2017-11-02 01:30:51 -07:00
Jack Humbert
00733f4b87 update contributing guidelines 2017-11-01 21:42:05 -04:00
dkrieger
19753788c1 Add satan keymap: HHKB-alike based on dbroqua's, with mouse functionality (#1948)
* Add satan keymap: HHKB-alike based on dbroqua's, with mouse functionality and without LED functionality

* move mouse layer to DOUBLE_HOLD, add UTIL layer for TRIPLE_HOLD

- UTIL layer
    - currently has "RESET" key and nothing else.
    - functionality otherwise covered by bootmagic should go here

- small bugfix: dispatch of [QTY]_HOLD should be based on range tap count
  falls in, not exact count.
2017-11-01 21:29:23 -04:00
Pawnerd
54a8abd785 Added support for Knops Mini (3x2 macropad) keyboard. (#1953)
* Added support for Knops Mini (3x2 macropad) keyboard.

* Added better documentation, according to the QMK standards.

* Fixed typo.

* Changed names of files to comply with QMK standards.

* Ignored makefile in keymap.

* Removed makefiles and added my credentials in the copyrights.
2017-11-01 21:24:59 -04:00
Jack Humbert
d6ad9787a0 update template readme 2017-11-01 21:14:24 -04:00
Jack Humbert
e2e387f8f8 update qmk template 2017-11-01 21:10:05 -04:00
Jack Humbert
039cc8c932 ignore more makefiles 2017-11-01 20:59:44 -04:00
QMK Bot
004826e1b8 convert to unix line-endings [skip ci] 2017-11-02 00:51:41 +00:00
Jack Humbert
f445a7f971 adds .hex for teensy 2.0 using B0 as reset 2017-11-01 20:42:03 -04:00
Danny Nguyen
13e1388f2d Add nano switch pad 2017-11-01 20:02:52 -04:00
Jack Humbert
fe56fffe7d Adds .qmk file type as a target for QMK Toolbox (#1084)
* adds .qmk file type as a target

* adds info.json with vendor and product

* add files for qmk info script

* add layout file for planck

* ignore .qmk files

* more settings

* update rules for avr and chibios

* update .qmk generation for info.json and inheritence
2017-11-01 20:01:45 -04:00
Jack Humbert
d069a42c07 Update getting_started_github.md 2017-11-01 14:10:28 -04:00
Jack Humbert
029234f1f1 adds other layouts to rules.mk 2017-11-01 13:21:17 -04:00
Jack Humbert
ddf49e8b21 Merge branch 'master' of https://github.com/qmk/qmk_firmware 2017-11-01 12:22:31 -04:00
Jack Humbert
371922ad61 update layout macros for planck 2017-11-01 12:20:46 -04:00
skullY
f868a3bb86 Fix the json for clueboard 2017-11-01 09:19:40 -07:00
skullY
5329a80f6c fixup json 2017-11-01 09:04:45 -07:00
Arialdo Martini
32bb8f6b8a Improvements to documentation (#1919)
* Typo: Github => GitHub

* Typo: windows => Windows, docker => Docker, and some punctuations

* "QMK Introduction" links to the right file

* "Unix" rather than "UNIX", which is a trademark

* Directory name is "keyboards", not "keyboard"

* "handwired" is a subdirectory of "keyboards"

* Punctuation and minor fixes

* macOS rather than Mac

* Punctuation and other minor fixes

* Vagrant Guide links to an existing file

* Jun Wako referenced with his name rather than his nickname

* Saxon genitive 's outside the link
2017-11-01 11:21:54 -04:00
Jack Humbert
1683d3a559 adds info.json files to planck 2017-11-01 10:08:40 -04:00
drashna
b79a4cfeba Updated personal keymaps (#1945)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Fix odd merge issue

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added Colemak and Dvorak layers to default orthodox keymap

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix accidental commit because I don't know how to git

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* missing underscore in init function declaration

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout
2017-11-01 00:13:20 -07:00
skullY
44d9ad95b7 Add info.json files for clueboard 66 2017-11-01 00:03:35 -07:00
Danny Nguyen
fad967af4c Remove extra underscore from MASTER_RIGHT define 2017-11-01 01:19:06 -04:00
DangerousParts
20e18d15e3 Created Kona Classic config (#1791)
* Created Kona Classic config

* Fixed KonaClassic config

* Updated README

* Updated Readme to conform to format standards

* Added ANSI and ISO layout options

* Fixed images in Readme

* Added labels to images

* Added absolute links to images in Readme

* Image link updates again

* Fixed bottom row keys in some layouts

* Fixed Grave and Tilde

* Fixed Underglow in Kona Classic configs

* Renamed KonaClassic to kona_classic
2017-10-31 23:59:23 -04:00
Danny
83af62322c Add Levinson rev2 (#1939)
* Add levinson rev2 files

* Add hexwire keymap

* Remove redefinition of backlight defines
2017-10-31 23:58:38 -04:00
Rob Rogers
2d77f9cbb9 Fix pointing device feature 2017-10-31 20:59:55 -04:00
Danny Nguyen
c9a0436422 Add 6-ball macropad 2017-10-31 20:59:26 -04:00
GlenPickle
fca03e15b9 Chimera Ortho Readme (#1943)
* Added Chimera Ortho keymap

* added readme

* fixed hardware link
2017-10-31 20:58:46 -04:00
Erez Zukerman
bc98b0d9eb Merge pull request #1915 from dondelelcaro/ergodox_ez_left_leds
Ergodox ez left leds support
2017-10-31 11:33:09 -07:00
Jack Humbert
38261920a9 update hand wiring link 2017-10-31 13:38:57 -04:00
Danny Nguyen
f9881793e3 Add hexwire keymap for Eco 2017-10-31 12:27:49 -04:00
tsankuanglee
04b9b62bdc RETRO_TAPPING (#1922)
* add RETRO_TAP: tap anyway, even after TAP_TERM, if no interruption

* consistent variable name

* add option doc

* change name for consistency

* make RETRO_TAPPING default to off
2017-10-31 11:15:22 -04:00
Louis Orleans
b2bbbc2dfc layout(infinity ergodox): dudeofawesome's layout (#1932)
* 🎉 Building simple flasher

* 🎉 Flashing works

* 🎨 Cleaning up

* 🐛 Being more specific with board identity

* 🐛 Flashing correct keymap

* 🎉 Adding keymap

*  Updating keymap

* 🚨 RGB

*  Revert "🚨 RGB"

This reverts commit 9ceabfb267f8daedaad929231229c703abc12ec4.

*  Improvements to flasher

*  Layout tweaks

* 💄 Messing around with LCD

* 💄 Enabling LCD backlight matching

* 🔧 Updating layout

* 🐛 Fixing console logging

* 🎨 Cleaning up indentation

* 🔧 Adding editorconfig

*  Adding game layer

* 💄 Changing numpad layout

* 🔥 redoing entire layout

It's now more similar to the Planck default layout

*  add workman and dvorak layouts

* 🐛 fix numpad

* 🐛 fix layer orders

* 🐛 fix layer toggling

* 🐛 fix tri-layer switching

* 🐛 fix LCD colors for adjustment layers

* 🔥 remove old flasher project

* 🔥 remove simple_visualizer

* 💄 update LCD colors

* 📝 fix layout comments

* 💄  swapping 2u buttons

* 🔥🔧 removing editorconfig

* 🚨 using 2 spaces

* 📝 add README

*  Revert "💄 Enabling LCD backlight matching"

This reverts commit 51577903dfdc9fea5d33e9ab8cfa9b854e7ae19e.

*  Revert "💄 Messing around with LCD"

This reverts commit fdd9acdae514a3e0e4a7153225053680744980e5.
2017-10-31 11:14:43 -04:00
Don Armstrong
0bb457e573 document how to define LEFT_LEDS and how that hack is done 2017-10-27 13:46:51 -07:00
Don Armstrong
364aeeec53 implement ergodox_left_leds_update in ergodox_ez
Previously, this code was implemented in keymap.c, but I'm unaware of
someone with a different implementation of this particular hack. [If
someone has it, we can add another #ifdef in the future.]
2017-10-27 13:34:03 -07:00
Don Armstrong
2e3b99f7f1 update left led support 2017-10-27 13:24:30 -07:00
Don Armstrong
bcfba27101 add initial support for left leds on an ergodox ez 2017-10-27 13:24:30 -07:00
253 changed files with 8507 additions and 2409 deletions

9
.gitignore vendored
View File

@@ -4,6 +4,7 @@
*.eep
*.elf
*.hex
*.qmk
!util/bootloader.hex
!quantum/tools/eeprom_reset.hex
*.log
@@ -27,7 +28,14 @@ cmake-build-debug
/util/win_downloaded
/keyboards/*/Makefile
/keyboards/*/*/Makefile
/keyboards/*/*/*/Makefile
/keyboards/*/*/*/*/Makefile
/keyboards/*/*/*/*/*/Makefile
/keyboards/*/keymaps/Makefile
/keyboards/*/*/keymaps/Makefile
/keyboards/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/*/keymaps/Makefile
# Eclipse/PyCharm/Other IDE Settings
.cproject
@@ -38,6 +46,7 @@ cmake-build-debug
*.stackdump
util/Win_Check_Output.txt
# Let these ones be user specific, since we have so many different configurations
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/tasks.json
.vscode/last.sql

View File

@@ -70,8 +70,9 @@ ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
endif
ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
SRC += $(QUANTUM_DIR)/pointing_device.c
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
SRC += $(QUANTUM_DIR)/pointing_device.c
endif
ifeq ($(strip $(UCIS_ENABLE)), yes)

View File

@@ -42,6 +42,22 @@
* [Unicode](feature_unicode.md)
* [Userspace](feature_userspace.md)
* [Keycodes](keycodes.md)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Basic](keycodes_basic.md)
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Quantum](quantum_keycodes.md)
* [RGB Light](feature_rgblight.md#rgblight-keycodes)
* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
* [Stenography](feature_stenography.md#keycode-reference)
* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* Reference
* [Config Options](config_options.md)
* [Customizing Functionality](custom_quantum_functions.md)
@@ -49,25 +65,10 @@
* [Documentation Templates](documentation_templates.md)
* [Glossary](glossary.md)
* [Keymap overview](keymap.md)
* [Keycodes](keycodes.md)
* [Backlight](feature_backlight.md#backlight-keycodes)
* [Basic](keycodes_basic.md)
* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
* [Quantum](quantum_keycodes.md)
* [RGB Light](feature_rgblight.md#rgblight-keycodes)
* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
* [Stenography](feature_stenography.md#keycode-reference)
* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
* [Unit Testing](unit_testing.md)
* For Makers and Modders
* [Hand Wiring Guide](hand_wiring.md)
* [Hand Wiring Guide](hand_wire.md)
* [ISP flashing guide](isp_flashing_guide.md)
* [Modding your keyboard](modding_your_keyboard.md)

View File

@@ -109,6 +109,8 @@ If you define these options you will enable the associated feature, which may in
* `#define TAPPING_TERM 200`
* how long before a tap becomes a hold
* `#define RETRO_TAPPING`
* tap anyway, even after TAPPING_TERM, if there was no other key interruption between press and release
* `#define TAPPING_TOGGLE 2`
* how many taps before triggering the toggle
* `#define PERMISSIVE_HOLD`

View File

@@ -104,6 +104,8 @@ Most first-time QMK contributors start with their personal keymaps. We try to ke
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
* All Keymap PR's are squashed, so if you care about how your commits are squashed you should do it yourself
* Do not lump features in with keymap PR's. Submit the feature first and then a second PR for the keymap.
* Do not include `Makefile`s in your keymap folder (they're no longer used)
* Update copyrights in file headers (look for `REPLACE_WITH_YOUR_NAME `)
## Keyboards
@@ -114,6 +116,9 @@ We also ask that you follow these guidelines:
* Write a `readme.md` using [the template](https://docs.qmk.fm/documentation_templates.html#).
* Keep the number of commits reasonable or we will squash your PR
* Do not lump core features in with new keyboards. Submit the feature first and then submit a separate PR for the keyboard.
* Name `.c`/`.h` file after the immediate parent folder, eg `/keyboards/<kb1>/<kb2>/<kb2>.[ch]`
* Do not include `Makefile`s in your keyboard folder (they're no longer used)
* Update copyrights in file headers (look for `REPLACE_WITH_YOUR_NAME `)
## Quantum/TMK Core

View File

@@ -159,6 +159,7 @@ byte Teensy(ATMega32u4) byte Teensy++(AT90SUB1286)
And see this discussion for further reference.
https://github.com/tmk/tmk_keyboard/issues/179
If you are using a TeensyUSB, there is a [known bug](https://github.com/qmk/qmk_firmware/issues/164) in which the hardware reset button prevents the RESET key from working. Unplugging the keyboard and plugging it back in should resolve the problem.
## Special Extra key doesn't work(System, Audio control keys)
You need to define `EXTRAKEY_ENABLE` in `rules.mk` to use them in QMK.

View File

@@ -10,7 +10,7 @@
## What Differences Are There Between QMK and TMK?
TMK was originally designed and implemented by [Jun Wako](https://github.com/tmk). QMK started as [Jack Humbert's](https://github.com/jackhumbert) fork of TMK for the Planck. After a while Jack's fork had diverged quite a bit from TMK, and in 2015 Jack decided to rename his fork to QMK.
TMK was originally designed and implemented by [Jun Wako](https://github.com/tmk). QMK started as [Jack Humbert](https://github.com/jackhumbert)'s fork of TMK for the Planck. After a while Jack's fork had diverged quite a bit from TMK, and in 2015 Jack decided to rename his fork to QMK.
From a technical standpoint QMK builds upon TMK by adding several new features. Most notably QMK has expanded the number of available keycodes and uses these to implement advanced features like `S()`, `LCTL()`, and `MO()`. You can see a complete list of these keycodes in [Keycodes](keycodes.md).

View File

@@ -49,6 +49,8 @@ Once you have a good feel for how layers work and what you can do, you can get m
Layers stack on top of each other in numerical order. When determining what a keypress does, QMK scans the layers from the top down, stopping when it reaches the first active layer that is not set to `KC_TRNS`. As a result if you activate a layer that is numerically lower than your current layer, and your current layer (or another layer that is active and higher than your target layer) has something other than `KC_TRNS`, that is the key that will be sent, not the key on the layer you just activated. This is the cause of most people's "why doesn't my layer get switched" problem.
Sometimes, you might want to switch between layers in a macro or as part of a tap dance routine. `layer_on` activates a layer, and `layer_off` deactivates it. More layer-related functions can be found in [action_layer.h](../tmk_core/common/action_layer.h).
# Modifier keys
These functions allow you to combine a mod with a keycode. When pressed the keydown for the mod will be sent first, and then *kc* will be sent. When released the keyup for *kc* will be sent and then the mod will be sent.
@@ -145,6 +147,8 @@ You can control the behavior of one shot keys by defining these in `config.h`:
* `OSM(mod)` - Momentarily hold down *mod*. You must use the `MOD_*` keycodes as shown in [Mod Tap](#mod-tap), not the `KC_*` codes.
* `OSL(layer)` - momentary switch to *layer*.
Sometimes, you want to activate a one-shot layer as part of a macro or tap dance routine. To do this, you need to call `set_oneshot_layer(LAYER, ONESHOT_START)` on key down, and `set_oneshot_layer(ONESHOT_PRESSED)` on key up. If you want to cancel the oneshot, call `reset_oneshot_layer()`. For more complicated actions, take a look at the oneshot implementation in [`process_record`](../tmk_core/common/action.c#L429).
## Permissive Hold
As of [PR#1359](https://github.com/qmk/qmk_firmware/pull/1359/), there is a new `config.h` option:

View File

@@ -42,7 +42,7 @@ Yes, unfortunately.
Add to your `rules.mk` in the keymap folder:
AUTO_SHIFT_ENABLE = YES
AUTO_SHIFT_ENABLE = yes
If no `rules.mk` exists, you can create one.

View File

@@ -1,6 +1,6 @@
# Installing Build Tools
This page describes setting up the build environment for QMK. These instructions cover AVR processors (such as the atmega32u4.)
This page describes setting up the build environment for QMK. These instructions cover AVR processors (such as the atmega32u4).
<!-- FIXME: We should have ARM instructions somewhere. -->
@@ -44,7 +44,7 @@ By default, this will download compilers for both AVR and ARM. If you don't need
nix-shell --arg arm false
## Mac
## macOS
If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew tap osx-cross/avr
@@ -58,10 +58,10 @@ This is the recommended method. If you don't have homebrew, [install it!](http:/
## Windows with msys2 (recommended)
The best environment to use, for Windows Vista through any later version (tested on 7 and 10,) is [msys2](http://www.msys2.org).
The best environment to use, for Windows Vista through any later version (tested on 7 and 10), is [msys2](http://www.msys2.org).
* Install msys2 by downloading and following the instructions here: http://www.msys2.org
* Open the "MSYS2 MingGW 64-bit" shortcut
* Install msys2 by downloading it and following the instructions here: http://www.msys2.org
* Open the ``MSYS2 MingGW 64-bit`` shortcut
* Navigate to your qmk checkout. For example, if it's in the root of your c drive:
* `$ cd /c/qmk_firmware`
* Run `util/msys2_install.sh` and follow the prompts
@@ -80,7 +80,7 @@ If you already have cloned the repository on your Windows file system you can ig
You will need to clone the repository to your Windows file system using the normal Git for Windows and **not** the WSL Git. So if you haven't installed Git before, [download](https://git-scm.com/download/win) and install it. Then [set it up](https://git-scm.com/book/en/v2/Getting-Started-First-Time-Git-Setup), it's important that you setup the e-mail and user name, especially if you are planning to contribute.
Once Git is installed, open the Git bash command and change the directory to where you want to clone QMK, note that you have to use forward slashes, and that your c drive is accessed like this `/c/path/to/where/you/want/to/go`. Then run `git clone --recurse-submodules https://github.com/qmk/qmk_firmware`, this will create a new folder `qmk_firmware` as a subfolder of the current one.
Once Git is installed, open the Git Bash command and change the directory to where you want to clone QMK; note that you have to use forward slashes, and that your c drive is accessed like this `/c/path/to/where/you/want/to/go`. Then run `git clone --recurse-submodules https://github.com/qmk/qmk_firmware`, this will create a new folder `qmk_firmware` as a subfolder of the current one.
### Toolchain setup
The Toolchain setup is done through the Windows Subsystem for Linux, and the process is fully automated. If you want to do everything manually, there are no other instructions than the scripts themselves, but you can always open issues and ask for more information.
@@ -122,8 +122,11 @@ If this is a bit complex for you, Docker might be the turn-key solution you need
# defaults are ergodox/default
docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasque/qmk_firmware
```
# On windows docker seems to have issue with VOLUME tag in Dockerfile, and $('pwd') won't print a windows compliant path, use full path instead like this
On Windows Docker seems to have issues with the VOLUME tag in Dockerfile, and `$('pwd')` won't print a Windows compliant path; use full path instead, like this:
```bash
docker run -e keymap=default -e keyboard=ergobox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
```
@@ -131,4 +134,4 @@ docker run -e keymap=default -e keyboard=ergobox_ez --rm -v D:/Users/Sacapuces/D
This will compile the targeted keyboard/keymap and leave it in your QMK directory for you to flash.
## Vagrant
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [vagrant guide](vagrant_guide.md).
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [vagrant guide](getting_started_vagrant.md).

View File

@@ -52,7 +52,7 @@ To https://github.com/whoeveryouare/qmk_firmware.git
+ 20043e64...7da94ac5 master -> master
```
Your changes now exist on your fork on Github - if you go back there (https://github.com/<whoeveryouare>/qmk_firmware), you can create a "New Pull Request" by clicking this button:
Your changes now exist on your fork on Github - if you go back there (`https://github.com/<whoeveryouare>/qmk_firmware`), you can create a "New Pull Request" by clicking this button:
![New Pull Request](http://i.imgur.com/DxMHpJ8.jpg)
@@ -60,4 +60,4 @@ Here you'll be able to see exactly what you've committed - if it all looks good,
![Create Pull Request](http://i.imgur.com/Ojydlaj.jpg)
After submitting, we may talk to you about your changes, ask that you make changes, and eventually accept it! Thanks for contributing to QMK :)
After submitting, we may talk to you about your changes, ask that you make changes, and eventually accept it! Thanks for contributing to QMK :)

View File

@@ -1,22 +1,22 @@
# Introduction
This page attempts to explain the basic information you need to know to work with the QMK project. It assumes that you are familiar with navigating a UNIX shell, but does not assume you are familiar with C or with compiling using make.
This page attempts to explain the basic information you need to know to work with the QMK project. It assumes that you are familiar with navigating a Unix shell, but does not assume you are familiar with C or with compiling using make.
## Basic QMK structure
QMK is a fork of @tmk's [tmk_keyboard](https://github.com/tmk/tmk_keyboard) project. The original TMK code, with modifications, can be found in the `tmk` folder. The QMK additions to the project may be found in the `quantum` folder. Keyboard projects may be found in the `handwired` and `keyboard` folders.
QMK is a fork of [Jun Wako](https://github.com/tmk)'s [tmk_keyboard](https://github.com/tmk/tmk_keyboard) project. The original TMK code, with modifications, can be found in the `tmk` folder. The QMK additions to the project may be found in the `quantum` folder. Keyboard projects may be found in the `handwired` and `keyboard` folders.
### Keyboard project structure
Within the `handwired` and `keyboard` folders is a directory for each keyboard project, for example `qmk_firmware/keyboards/clueboard`. Within you'll find the following structure:
Within the folder `keyboards` and its subfolder `handwired` is a directory for each keyboard project, for example `qmk_firmware/keyboards/clueboard`. Within it you'll find the following structure:
* `keymaps/`: Different keymaps that can be built
* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `Makefile`.
* `rules.mk`: The file that sets the default "make" options. Do not edit this file directly, instead use a keymap specific `Makefile`
* `config.h`: The file that sets the default compile time options. Do not edit this file directly, instead use a keymap specific `config.h`.
### Keymap structure
In every keymap folder, the following files may be found. Only `keymap.c` is required, if the rest of the files are not found the default options will be chosen.
In every keymap folder, the following files may be found. Only `keymap.c` is required, and if the rest of the files are not found the default options will be chosen.
* `config.h`: the options to configure your keymap
* `keymap.c`: all of your keymap code, required
@@ -30,13 +30,13 @@ There are 2 `config.h` locations:
* keyboard (`/keyboards/<keyboard>/config.h`)
* keymap (`/keyboards/<keyboard>/keymaps/<keymap>/config.h`)
If the keymap `config.h` exists that file is included by the build system and the keyboard `config.h` is not included. If you wish to override settings in your keymap's `config.h` you will need to include some glue code:
If the keymap `config.h` exists, that file is included by the build system and the keyboard `config.h` is not included. If you wish to override settings in your keymap's `config.h` you will need to include some glue code:
```
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#include "config_common.h"
```
If you want to override a setting from the parent `config.h` file, you need to `#undef` and then `#define` the setting again, like this:

View File

@@ -14,7 +14,7 @@ Other than having Vagrant and Virtualbox installed and possibly a restart of you
The "easy" way to flash the firmware is using a tool from your host OS:
* [QMK Flasher](https://github.com/qmk/qmk_flasher)
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox) (reccommened)
* [Teensy Loader](https://www.pjrc.com/teensy/loader.html)
* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx)

View File

@@ -16,6 +16,94 @@ In an effort to keep the repo size down, we're no longer accepting images of any
Any sort of hardware file (plate, case, pcb) can't be stored in qmk_firmware, but we have the [qmk.fm repo](https://github.com/qmk/qmk.fm) where such files (as well as in-depth info) can be stored and viewed on [qmk.fm](http://qmk.fm). Downloadable files are stored in `/<keyboard>/` (name follows the same format as above) which are served at `http://qmk.fm/<keyboard>/`, and pages are generated from `/_pages/<keyboard>/` which are served at the same location (.md files are generated into .html files through Jekyll). Check out the `lets_split` directory for an example.
## Keyboard Metadata
As QMK grows so does the ecosystem surrounding QMK. To make it easier for projects in that ecosystem to tie into QMK as we make changes we are developing a metadata system to expose information about keyboards in QMK.
You can create `info.json` files at every level under `qmk_firmware/keyboards/<name>` to specify this metadata. These files are combined, with more specific files overriding keys in less specific files. This means you do not need to duplicate your metadata information. For example, `qmk_firmware/keyboards/clueboard/info.json` specifies `manufacturer` and `maintainer`, while `qmk_firmware/keyboards/clueboard/66/info.json` specifies more specific information about Clueboard 66%.
### `info.json` Format
The `info.json` file is a JSON formatted dictionary with the following keys available to be set. You do not have to set all of them, merely the keys that apply to your keyboard.
* `keyboard_name`
* A free-form text string describing the keyboard.
* Example: `Clueboard 66%`
* `manufacturer`
* A free-form text string naming the manufacturer.
* Example: `Clueboard`
* `identifier`
* The Vendor, Product, and Revision ID's joined by a :
* Example: `c1ed:2370:0001`
* `url`
* A URL to the keyboard's product page, [QMK.fm/keyboards](https://qmk.fm/keyboards) page, or other page describing information about the keyboard.
* `processor`
* The MCU or CPU this keyboard uses.
* Example: `atmega32u4` or `stm32f303`
* `bootloader`
* What bootloader this keyboard uses. Available options:
* `atmel-dfu`
* `kiibohd-dfu-util`
* `lufa-dfu`
* `qmk-dfu`
* `stm32-dfu-util`
* (FIXME: This list is incomplete.)
* `maintainer`
* GitHub username of the maintainer, or `qmk` for community maintained boards
* `width`
* Width of the board in Key Units
* `height`
* Height of the board in Key Units
* `layouts`
* Physical Layout representations. See the next section for more detail.
#### Layout Format
Within our `info.json` file the `layouts` portion of the dictionary contains several nested dictionaries. The outer layer consists of QMK layout macros, for example `LAYOUT_ansi` or `LAYOUT_iso`. Within each layout macro are keys for `width`, `height`, and `key_count`, each of which should be self-explanatory.
* `width`
* Optional: The width of the layout in Key Units
* `height`
* Optional: The height of the layout in Key Units
* `key_count`
* **Required**: The number of keys in this layout
* `layout`
* A list of Key Dictionaries describing the physical layout. See the next section for more details.
#### Key Dictionary Format
Each Key Dictionary in a layout describes the physical properties of a key. If you are familiar with the Raw Code for <http://keyboard-layout-editor.com> you will find many of the concepts the same. We re-use the same key names and layout choices wherever possible, but unlike keyboard-layout-editor each key is stateless, inheriting no properties from the keys that came before it.
All key positions and rotations are specified in relation to the top-left corner of the keyboard, and the top-left corner of each key.
* `X`
* **Required**: The absolute position of the key in the horizontal axis, in Key Units.
* `Y`
* **Required**: The absolute position of the key in the vertical axis, in Key Units.
* `W`
* The width of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
* `H`
* The height of the key, in Key Units. Ignored if `ks` is provided. Default: `1`
* `R`
* How many degrees clockwise to rotate the key.
* `RX`
* The absolute position of the point to rotate the key around in the horizontal axis. Default: `x`
* `RY`
* The absolute position of the point to rotate the key around in the vertical axis. Default: `y`
* `KS`
* Key Shape: define a polygon by providing a list of points, in Key Units.
* **Important**: These are relative to the top-left of the key, not absolute.
* Example ISO Enter: `[ [0,0], [1.5,0], [1.5,2], [0.25,2], [0.25,1], [0,1], [0,0] ]`
### How Is The Metadata Exposed?
This metadata is primarily used in two ways:
* To allow web-based configurators to dynamically generate UI
* To support the new `make keyboard:keymap:qmk` target, which bundles this metadata up with the firmware to allow QMK Toolbox to be smarter.
Configurator authors can see the [QMK Compiler](https://docs.compile.qmk.fm/api_docs.html) docs for more information on using the JSON API.
## Non-production/handwired projects
We're happy to accept any project that uses QMK, including prototypes and handwired ones, but we have a separate `/keyboards/handwired/` folder for them, so the main `/keyboards/` folder doesn't get overcrowded. If a prototype project becomes a production project at some point in the future, we'd be happy to move it to the main `/keyboards/` folder!

View File

@@ -115,7 +115,7 @@ When defining a [keymap](keymap.md) each key needs a valid key definition. This
|`KC_DOWN`||DownArrow|
|`KC_UP`||UpArrow|
|`KC_APPLICATION`|`KC_APP`|Application|
|`KC_POWER`||Power|
|`KC_POWER`||Old power button scancode. MS has deprecated this in favor of `KC_SYSTEM_POWER`.|
|`KC_EXECUTE`||Execute|
|`KC_HELP`||Help|
|`KC_MENU`||Menu|
@@ -138,7 +138,7 @@ When defining a [keymap](keymap.md) each key needs a valid key definition. This
|`KC_CLEAR_AGAIN`||Clear/Again|
|`KC_CRSEL`||CrSel/Props|
|`KC_EXSEL`||ExSel|
|`KC_SYSTEM_POWER`|`KC_PWR`|System Power Down|
|`KC_SYSTEM_POWER`|`KC_PWR`|System Power Down. Recommended over `KC_POWER`.|
|`KC_SYSTEM_SLEEP`|`KC_SLEP`|System Sleep|
|`KC_SYSTEM_WAKE`|`KC_WAKE`|System Wake|
|`KC_MAIL`|`KC_MAIL`||

View File

@@ -28,14 +28,12 @@ Respective layers can be validated simultaneously. Layers are indexed with 0 to
Sometimes, the action code stored in keymap may be referred as keycode in some documents due to the TMK history.
### Keymap layer status
Keymap layer has its state in two 32 bit parameters:
The state of the Keymap layer is determined by two 32 bit parameters:
* **`default_layer_state`** indicates a base keymap layer(0-31) which is always valid and to be referred.
* **`layer_state`** () has current on/off status of the layer on its each bit.
* **`default_layer_state`** indicates a base keymap layer (0-31) which is always valid and to be referred (the default layer).
* **`layer_state`** has current on/off status of each layer in its bits.
Keymap has its state in two parameter **`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`.
To change `default_layer` will be useful when you switch key layout completely, say you want Colmak instead of Qwerty.
Keymap layer '0' is usually `default_layer`, wither other layers initially off after booting up the firmware, although this can configured differently in `config.h`. It is useful to change `default_layer` when you completely switch a key layout, for example, if you want to switch to Colemak instead of Qwerty.
Initial state of Keymap Change base layout
----------------------- ------------------
@@ -52,7 +50,7 @@ To change `default_layer` will be useful when you switch key layout completely,
`--- default_layer = 0 `--- default_layer = 1
layer_state = 0x00000001 layer_state = 0x00000002
On the other hand, you shall change `layer_state` to overlay base layer with some layers for feature such as navigation keys, function key(F1-F12), media keys or special actions.
On the other hand, you can change `layer_state` to overlay the base layer with other layers for features such as navigation keys, function keys (F1-F12), media keys, and/or special actions.
Overlay feature layer
--------------------- bit|status

32
docs/subvendor_ids.md Normal file
View File

@@ -0,0 +1,32 @@
# Vendor, Subvendor, Product, Project IDs in QMK
#define VENDOR_ID 0x03A8
^
+ QMK's self-assigned Vendor ID
#define PRODUCT_ID 0x0000
^ ^
| + Project ID
+ Subvendor ID
There are many projects using QMK that aren't large enough where it would make sense to obtain a Vendor ID of their own, and [the USB-IF isn't interested in others transferring a VID to communities like ours](http://www.arachnidlabs.com/blog/2013/10/18/usb-if-no-vid-for-open-source/), so QMK uses the unassigned Vendor ID `0x03A8` for all Vendors/Makers/Companies (Subvendors for clarification) that aren't interested in obtaining their own, and maintains a master list (`subvendor_ids.txt`) in the repo to ensure unique values for each project.
Subvendor IDs in QMK are a bitmask of the `PRODUCT_ID`: `0xFFE0` - this leaves 5 bits for the Project ID (0x001F bitmask), of which each Subvendor can have 32. If the Project ID is larger than 15, add 1 to the Subvendor ID (`0xFA4 -> 0xFA5`) - all Subvendor IDs are even (in hex) to allow this. All Subvendor IDs are randomly generated.
For projects that are heavily DIY in nature, hand-wired, or historical, a Subvendor ID may be established for each.
## Using other values
It's not recommended using custom Vendor IDs, but some projects may have obtained their own, and are welcome to use them in QMK, but only with permission of the project's creator (the owner of the Vendor ID).
## Creating a new Subvendor ID
To generate a new valid, random ID, run this bash script from the root qmk_firmware folder by substituting `<subvendor>` with your company/vendor name (leave the quotes):
util/new_subvendor_id.sh "<subvendor>"
This script will output your ID, and automatically append it to the list below as well as the master list (`subvendor_ids.txt`).
# Currently used Subvendor IDs:
* 0x5A6: OLKB

5
keyboards/6ball/6ball.c Normal file
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@@ -0,0 +1,5 @@
#include "6ball.h"
void matrix_init_kb(void) {
matrix_init_user();
}

16
keyboards/6ball/6ball.h Normal file
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@@ -0,0 +1,16 @@
#ifndef SIXBALL_H
#define SIXBALL_H
#include "quantum.h"
#define KEYMAP( \
k01, k02, k03, \
k04, k05, k06 \
) \
{ \
{ k02, k03, k06, k05, k04, k01 } \
}
#define KC_KEYMAP(k01, k02, k03, k04, k05, k06) KEYMAP(KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06)
#endif

53
keyboards/6ball/config.h Normal file
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@@ -0,0 +1,53 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define PRODUCT_ID 0x0007
#define DEVICE_VER 0x0001
#define MANUFACTURER That-Canadian
#define PRODUCT 6-Ball
#define DESCRIPTION 6-Ball Macropuck
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 6
/* pin-out */
#define MATRIX_ROW_PINS { F5 }
#define MATRIX_COL_PINS { F4, D4, B5, B6, B2, F6 }
#define UNUSED_PINS
/* ws2812 RGB LED */
#define RGB_DI_PIN F7
#define RGBLIGHT_TIMER
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 6 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define TAPPING_TERM 200
#endif

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@@ -0,0 +1,28 @@
#include "6ball.h"
#define _MAIN 0
#define _FN 1
#define KC_ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_X0 LT(_FN, KC_ESC)
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MAIN] = KC_KEYMAP(
F , X0 ,LCTL,
R , D , M
),
[_FN] = KC_KEYMAP(
F , ,RHUI,
RTOG,RMOD,RHUD
)
};

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@@ -0,0 +1,3 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

14
keyboards/6ball/readme.md Normal file
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@@ -0,0 +1,14 @@
6-Ball
======
A circular 6-key macropad made by ThatCanadian.
Keyboard Maintainer: QMK Community
Hardware Supported: Pro Micro ATmega32U4
Hardware Availability: ThatCanadian
Make example for this keyboard (after setting up your build environment):
make 6ball:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

67
keyboards/6ball/rules.mk Normal file
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@@ -0,0 +1,67 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = yes # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@@ -21,11 +21,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define VENDOR_ID 0x03A8
#define PRODUCT_ID 0x5A61
#define DEVICE_VER 0x0001
#define MANUFACTURER Ortholinear Keyboards
#define PRODUCT The Atomic Keyboard
#define MANUFACTURER OLKB
#define PRODUCT Atomic
#define DESCRIPTION A compact ortholinear keyboard
/* key matrix size */

View File

@@ -30,24 +30,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
},
[KEYNAV] = {
{KC_ESC, MEH(KC_A), RCTL(KC_Z), RCTL(KC_S), MEH(KC_B), KC_TRNS, KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP, },
{MEH(KC_C), MEH(KC_D), RSFT(KC_TAB), KC_TAB, MEH(KC_E), KC_TRNS, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), },
{MEH(KC_F), MEH(KC_G), MEH(KC_H), MEH(KC_I), MEH(KC_J), KC_TRNS, KC_TRNS, RCTL(KC_C), RCTL(KC_X), RCTL(KC_V), KC_PGDOWN, },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
{KC_ESC, MEH(KC_F9), RCTL(KC_Z), RCTL(KC_S), MEH(KC_F10), KC_TRNS, KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP, },
{MEH(KC_F11), MEH(KC_F12), RSFT(KC_TAB), KC_TAB, MEH(KC_A), KC_TRNS, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), },
{MEH(KC_B), MEH(KC_C), MEH(KC_D), MEH(KC_E), MEH(KC_F), KC_TRNS, KC_TRNS, RCTL(KC_C), RCTL(KC_X), RCTL(KC_V), KC_PGDOWN, },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
},
[KEYSEL] = {
{KC_TRNS, KC_TRNS, RCTL(KC_Z), RCTL(KC_S), KC_TRNS, KC_TRNS, KC_TRNS, RSFT(KC_HOME), RSFT(KC_UP), RSFT(KC_END), RSFT(KC_PGUP), },
{KC_TRNS, KC_TRNS, RSFT(KC_TAB), KC_TAB, KC_TRNS, KC_TRNS, RSFT(RCTL(KC_LEFT)), RSFT(KC_LEFT), RSFT(KC_DOWN), RSFT(KC_RIGHT), RSFT(RCTL(KC_RIGHT)), },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RCTL(KC_C),RCTL(KC_X), RCTL(KC_V), RSFT(KC_PGDN), },
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
{MEH(KC_G), MEH(KC_H),MEH(KC_I), MEH(KC_J), MEH(KC_K), KC_TRNS, KC_TRNS, RSFT(KC_HOME), RSFT(KC_UP), RSFT(KC_END), RSFT(KC_PGUP), },
{MEH(KC_L), MEH(KC_M),MEH(KC_N), MEH(KC_O), MEH(KC_P), KC_TRNS, RSFT(RCTL(KC_LEFT)), RSFT(KC_LEFT), RSFT(KC_DOWN), RSFT(KC_RIGHT), RSFT(RCTL(KC_RIGHT)), },
{MEH(KC_Q), MEH(KC_R),MEH(KC_S), MEH(KC_T), MEH(KC_U), KC_TRNS, KC_TRNS, RCTL(KC_C),RCTL(KC_X), RCTL(KC_V), RSFT(KC_PGDN), },
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
},
[COMBINED] = {
{KC_ESC, KC_LABK, KC_RABK, KC_DQUO, KC_GRAVE, KC_TRNS, KC_PLUS, KC_7, KC_8, KC_9, KC_ASTR, },
{KC_LPRN, KC_RPRN, KC_LBRACKET, KC_RBRACKET, KC_UNDS, KC_TRNS, KC_MINS, KC_4, KC_5, KC_6, KC_SLSH, },
{KC_LCBR, KC_RCBR, KC_BSLS, KC_PIPE, KC_TILD, KC_TRNS, KC_EQUAL, KC_1, KC_2, KC_3, KC_QUES, },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_TRNS, KC_TRNS, }
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TRNS, KC_PLUS, KC_7, KC_8, KC_9, KC_ASTR, },
{KC_LPRN, KC_RPRN, KC_LBRACKET, KC_RBRACKET, KC_UNDS, KC_TRNS, KC_MINS, KC_4, KC_5, KC_6, KC_SLSH, },
{KC_COLN, KC_DQUO, KC_LCBR, KC_RCBR, KC_TRNS, KC_TRNS, KC_EQUAL, KC_1, KC_2, KC_3, KC_QUES, },
{KC_PIPE, KC_BSLS, KC_CIRC, KC_AMPR, KC_TRNS, KC_TRNS, KC_TRNS, KC_0, KC_DOT, KC_TILD, KC_GRAVE, }
},
[MOUSE] = {

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@@ -0,0 +1,19 @@
# Chimera Ortho
![Chimera Ortho](https://imgur.com/pbdNsoP.jpg)
A split wireless 40% ortholinear keyboard
Keyboard Maintainer: [William Wilson](https://github.com/GlenPickle)
Hardware Supported: Chimera Ortho PCB, WaveShare core nRF51822
Hardware Availability: [Gerbers](https://github.com/GlenPickle/Chimera/tree/master/ortho/gerbers)
Make example for this keyboard (after setting up your build environment):
make chimera_ortho:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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@@ -0,0 +1,12 @@
{
"keyboard_name": "Clueboard 66%",
"processor": "atmega32u4",
"bootloader": "atmel-dfu",
"width": 16.5,
"height": 5,
"layouts": {
"KEYMAP": {
"layout": [{"x": 0, "y": 0, "w": 1, "label": "GRAVE"}, {"x": 1, "y": 0, "w": 1, "label": "1"}, {"x": 2, "y": 0, "w": 1, "label": "2"}, {"x": 3, "y": 0, "w": 1, "label": "3"}, {"x": 4, "y": 0, "w": 1, "label": "4"}, {"x": 5, "y": 0, "w": 1, "label": "5"}, {"x": 6, "y": 0, "w": 1, "label": "6"}, {"x": 7, "y": 0, "w": 1, "label": "7"}, {"x": 8, "y": 0, "w": 1, "label": "8"}, {"x": 9, "y": 0, "w": 1, "label": "9"}, {"x": 10, "y": 0, "w": 1, "label": "0"}, {"x": 11, "y": 0, "w": 1, "label": "DASH"}, {"x": 12, "y": 0, "w": 1, "label": "EQUALSIGN"}, {"x": 13, "y": 0, "w": 1, "label": "YEN"}, {"x": 14, "y": 0, "w": 1, "label": "BACKSPACE"}, {"x": 15.5, "y": 0, "w": 1, "label": "PAGEUP"}, {"x": 0, "y": 1, "w": 1.5, "label": "TAB"}, {"x": 1.5, "y": 1, "w": 1, "label": "Q"}, {"x": 2.5, "y": 1, "w": 1, "label": "W"}, {"x": 3.5, "y": 1, "w": 1, "label": "E"}, {"x": 4.5, "y": 1, "w": 1, "label": "R"}, {"x": 5.5, "y": 1, "w": 1, "label": "T"}, {"x": 6.5, "y": 1, "w": 1, "label": "Y"}, {"x": 7.5, "y": 1, "w": 1, "label": "U"}, {"x": 8.5, "y": 1, "w": 1, "label": "I"}, {"x": 9.5, "y": 1, "w": 1, "label": "O"}, {"x": 10.5, "y": 1, "w": 1, "label": "P"}, {"x": 11.5, "y": 1, "w": 1, "label": "LBRACKET"}, {"x": 12.5, "y": 1, "w": 1, "label": "RBRACKET"}, {"x": 13.5, "y": 1, "w": 1.5, "label": "BACKSLASH"}, {"x": 15.5, "y": 1, "w": 1, "label": "PAGEDOWN"}, {"x": 0, "y": 2, "w": 1.75, "label": "CAPSLOCK"}, {"x": 1.75, "y": 2, "w": 1, "label": "A"}, {"x": 2.75, "y": 2, "w": 1, "label": "S"}, {"x": 3.75, "y": 2, "w": 1, "label": "D"}, {"x": 4.75, "y": 2, "w": 1, "label": "F"}, {"x": 5.75, "y": 2, "w": 1, "label": "G"}, {"x": 6.75, "y": 2, "w": 1, "label": "H"}, {"x": 7.75, "y": 2, "w": 1, "label": "J"}, {"x": 8.75, "y": 2, "w": 1, "label": "K"}, {"x": 9.75, "y": 2, "w": 1, "label": "L"}, {"x": 10.75, "y": 2, "w": 1, "label": "SEMICOLON"}, {"x": 11.75, "y": 2, "w": 1, "label": "QUOTE"}, {"x": 12.75, "y": 2, "w": 1, "label": "ISOHASH"}, {"x": 13.75, "y": 2, "w": 1.25, "label": "ENTER"}, {"x": 0, "y": 3, "w": 1.25, "label": "LSHIFT"}, {"x": 1.25, "y": 3, "w": 1, "label": "ISOBACKSLASH"}, {"x": 2.25, "y": 3, "w": 1, "label": "Z"}, {"x": 3.25, "y": 3, "w": 1, "label": "X"}, {"x": 4.25, "y": 3, "w": 1, "label": "C"}, {"x": 5.25, "y": 3, "w": 1, "label": "V"}, {"x": 6.25, "y": 3, "w": 1, "label": "B"}, {"x": 7.25, "y": 3, "w": 1, "label": "N"}, {"x": 8.25, "y": 3, "w": 1, "label": "M"}, {"x": 9.25, "y": 3, "w": 1, "label": "COMMA"}, {"x": 10.25, "y": 3, "w": 1, "label": "PERIOD"}, {"x": 11.25, "y": 3, "w": 1, "label": "SLASH"}, {"x": 12.25, "y": 3, "w": 1, "label": "JPBACKSLASH"}, {"x": 13.25, "y": 3, "w": 1.25, "label": "RSHIFT"}, {"x": 14.5, "y": 3, "w": 1, "label": "UP"}, {"x": 0, "y": 4, "w": 1.25, "label": "LCTRL"}, {"x": 1.25, "y": 4, "w": 1, "label": "LALT"}, {"x": 2.25, "y": 4, "w": 1.25, "label": "LCMD"}, {"x": 3.5, "y": 4, "w": 1.25, "label": "MUHENKAN"}, {"x": 4.75, "y": 4, "w": 2, "label": "SPACE1"}, {"x": 6.75, "y": 4, "w": 2, "label": "SPACE2"}, {"x": 8.75, "y": 4, "w": 1.25, "label": "HENKAN"}, {"x": 10, "y": 4, "w": 1.25, "label": "RCMD"}, {"x": 11.25, "y": 4, "w": 1, "label": "RCTRL"}, {"x": 12.25, "y": 4, "w": 1.25, "label": "FN"}, {"x": 13.5, "y": 4, "w": 1, "label": "LEFT"}, {"x": 14.5, "y": 4, "w": 1, "label": "DOWN"}, {"x": 15.5, "y": 4, "w": 1, "label": "RIGHT"}]
}
}
}

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@@ -0,0 +1,3 @@
{
"identifier":"c1ed:2301:0003"
}

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@@ -0,0 +1,3 @@
{
"identifier":"c1ed:2320:0001"
}

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@@ -0,0 +1,3 @@
{
"identifier":"c1ed:2370:0001"
}

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@@ -0,0 +1,4 @@
{
"manufacturer": "Clueboard",
"maintainer": "skullydazed"
}

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@@ -6,7 +6,7 @@ This is a port of TMK's converter/terminal_usb to QMK.
It supports PS/2 Scan Code Set 3 and runs on USB AVR chips such like PJRC Teensy.
I tested the converter on ATMega32U4 with 1392595(102keys) and 6110345(122keys).
Source code: https://github.com/tmk/tmk_keyboard
Source code: https://github.com/qmk/qmk_firmware.git
Article: http://geekhack.org/index.php?topic=27272.0
@@ -22,9 +22,9 @@ And VCC and GND, of course. See RESOURCE for keyboard connector pin assign.
BUILD
-----
$ git clone https://github.com/tmk/tmk_keyboard.git
$ cd converter/terminal_usb
$ make
$ git clone https://github.com/qmk/qmk_firmware.git
$ cd qmk_firmware
$ make converter/ibm_terminal:default
RESOURCE

View File

@@ -1,6 +1 @@
#include "ibm_terminal.h"
// void matrix_init_kb(void) {
// matrix_init_user();
// }

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@@ -13,13 +13,18 @@ Make example for this keyboard (after setting up your build environment):
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
Note that you have to choose the right hardware variant as your subproject, otherwise you will probably have issues.
Troubleshooting & Known Issues
------------------------------
The Pro Micro variant runs at 8MHz, hence the following line in `usb_usb/rules.mk`:
`F_CPU ?= 8000000`
If the firmware doesn't work, try changing that line to
`F_CPU ?= 16000000`
or override the `F_CPU` variable in the `rules.mk` of your keymap.
If something doesn't work, it's probably because of the CPU clock.
Be sure to select the correct subproject (the middle part of the `make` argument) according to your hardware.
If you are sure you have this correct, try changeing the default in `usb_usb/rules.mk` or overriding the value in the `rules.mk` of your keymap.
The Pro Micro variant uses a 3.3V Pro Micro and thus runs at 8MHz, hence the following line in `usb_usb/pro_micro/rules.mk`:
`F_CPU = 8000000`
The converter sold by Hasu runs at 16MHz and so the corresponding line in `usb_usb/hasu/rules.mk` is:
`F_CPU = 16000000`
Getting the Hardware
--------------------

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@@ -0,0 +1 @@
#include "ble.h"

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@@ -0,0 +1,6 @@
#ifndef BLE_H
#define BLE_H
#include QMK_KEYBOARD_H
#endif

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@@ -0,0 +1,13 @@
#ifndef CONFIG_BLE_H
#define CONFIG_BLE_H
#undef PRODUCT
#define PRODUCT QMK BLE Adapter
#undef DESCRIPTION
#define DESCRIPTION
// Turn off the mode leds on the BLE module
#define ADAFRUIT_BLE_ENABLE_MODE_LEDS 0
#define ADAFRUIT_BLE_ENABLE_POWER_LED 0
#endif

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@@ -0,0 +1,4 @@
BLUETOOTH = AdafruitBLE
ADAFRUIT_BLE_ENABLE = yes
OPT_DEFS += -DCATERINA_BOOTLOADER
F_CPU = 8000000

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@@ -21,6 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// do not #include "config_common.h" because the pin names conflict with the USB HID code.
// CUSTOM_MATRIX is defined it that file, though, and we need it, so we define it ourselves.
// It's a hack, yeah...
#define CUSTOM_MATRIX 2
/* USB Device descriptor parameter */

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@@ -35,6 +35,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "host.h"
#include "keyboard.h"
extern "C" {
#include "quantum.h"
}
/* KEY CODE to Matrix
*
@@ -62,7 +65,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// Integrated key state of all keyboards
static report_keyboard_t keyboard_report;
static report_keyboard_t local_keyboard_report;
static bool matrix_is_mod = false;
@@ -98,13 +101,13 @@ extern "C"
}
static void or_report(report_keyboard_t report) {
// integrate reports into keyboard_report
keyboard_report.mods |= report.mods;
// integrate reports into local_keyboard_report
local_keyboard_report.mods |= report.mods;
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
if (IS_ANY(report.keys[i])) {
for (uint8_t j = 0; j < KEYBOARD_REPORT_KEYS; j++) {
if (! keyboard_report.keys[j]) {
keyboard_report.keys[j] = report.keys[i];
if (! local_keyboard_report.keys[j]) {
local_keyboard_report.keys[j] = report.keys[i];
break;
}
}
@@ -130,7 +133,7 @@ extern "C"
last_time_stamp4 = kbd_parser4.time_stamp;
// clear and integrate all reports
keyboard_report = {};
local_keyboard_report = {};
or_report(kbd_parser1.report);
or_report(kbd_parser2.report);
or_report(kbd_parser3.report);
@@ -138,9 +141,9 @@ extern "C"
matrix_is_mod = true;
dprintf("state: %02X %02X", keyboard_report.mods, keyboard_report.reserved);
dprintf("state: %02X %02X", local_keyboard_report.mods, local_keyboard_report.reserved);
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
dprintf(" %02X", keyboard_report.keys[i]);
dprintf(" %02X", local_keyboard_report.keys[i]);
}
dprint("\r\n");
} else {
@@ -177,12 +180,12 @@ extern "C"
uint8_t code = CODE(row, col);
if (IS_MOD(code)) {
if (keyboard_report.mods & ROW_BITS(code)) {
if (local_keyboard_report.mods & ROW_BITS(code)) {
return true;
}
}
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
if (keyboard_report.keys[i] == code) {
if (local_keyboard_report.keys[i] == code) {
return true;
}
}
@@ -192,14 +195,14 @@ extern "C"
matrix_row_t matrix_get_row(uint8_t row) {
uint16_t row_bits = 0;
if (IS_MOD(CODE(row, 0)) && keyboard_report.mods) {
row_bits |= keyboard_report.mods;
if (IS_MOD(CODE(row, 0)) && local_keyboard_report.mods) {
row_bits |= local_keyboard_report.mods;
}
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
if (IS_ANY(keyboard_report.keys[i])) {
if (row == ROW(keyboard_report.keys[i])) {
row_bits |= ROW_BITS(keyboard_report.keys[i]);
if (IS_ANY(local_keyboard_report.keys[i])) {
if (row == ROW(local_keyboard_report.keys[i])) {
row_bits |= ROW_BITS(local_keyboard_report.keys[i]);
}
}
}
@@ -209,9 +212,9 @@ extern "C"
uint8_t matrix_key_count(void) {
uint8_t count = 0;
count += bitpop(keyboard_report.mods);
count += bitpop(local_keyboard_report.mods);
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
if (IS_ANY(keyboard_report.keys[i])) {
if (IS_ANY(local_keyboard_report.keys[i])) {
count++;
}
}
@@ -233,6 +236,7 @@ extern "C"
kbd2.SetReport(0, 0, 2, 0, 1, &usb_led);
kbd3.SetReport(0, 0, 2, 0, 1, &usb_led);
kbd4.SetReport(0, 0, 2, 0, 1, &usb_led);
led_set_kb(usb_led);
}
};

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@@ -0,0 +1 @@
#include "hasu.h"

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@@ -0,0 +1,6 @@
#ifndef HASU_H
#define HASU_H
#include QMK_KEYBOARD_H
#endif

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@@ -0,0 +1 @@
F_CPU = 16000000

View File

@@ -3,13 +3,4 @@
#include "../../config.h"
#undef PRODUCT
#define PRODUCT QMK BLE Adapter
#undef DESCRIPTION
#define DESCRIPTION
// Turn off the mode leds on the BLE module
#define ADAFRUIT_BLE_ENABLE_MODE_LEDS 0
#define ADAFRUIT_BLE_ENABLE_POWER_LED 0
#endif

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@@ -1,3 +0,0 @@
BLUETOOTH = AdafruitBLE
ADAFRUIT_BLE_ENABLE = yes
OPT_DEFS += -DCATERINA_BOOTLOADER

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@@ -0,0 +1 @@
#include "pro_micro.h"

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@@ -0,0 +1,6 @@
#ifndef PRO_MICRO_H
#define PRO_MICRO_H
#include QMK_KEYBOARD_H
#endif

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@@ -0,0 +1 @@
F_CPU = 8000000

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@@ -13,7 +13,15 @@ MCU = atmega32u4
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 8000000
# Since there are different hardware variations of these adapters and since these
# have different CPU clocks, the clock speed should be set in the rules.mk file of the
# respective hardware variantion (i.e. subproject). For example, in /pro_micro/rules.mk
# this is set to 8000000.
# The value here is only a fallback and is ignored if it is defined in the subproject.
F_CPU ?= 16000000
DEFAULT_FOLDER = converter/usb_usb/hasu
#

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@@ -1 +1 @@
#include "usb_usb.h"
#include "usb_usb.h"

View File

@@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USE_SERIAL
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define MASTER_RIGHT
// #define EE_HANDS

View File

@@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USE_SERIAL
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define MASTER_RIGHT
// #define EE_HANDS

View File

@@ -19,7 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USE_SERIAL
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define MASTER_RIGHT
// #define EE_HANDS

View File

@@ -1,9 +1,28 @@
#include "dz60.h"
#include "led.h"
void matrix_init_kb(void) {
// Keyboard start-up code goes here
// Runs once when the firmware starts up
matrix_init_user();
led_init_ports();
};
void matrix_scan_kb(void) {
// Looping keyboard code goes here
// This runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// Set caps lock LED pin as output
DDRB |= (1 << 2);
// Default to off
PORTB |= (1 << 2);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
}
// Code for caps lock LED as reported by the OS
// Set this per keymap, instead of globally
led_set_user(usb_led);
}

View File

@@ -8,7 +8,20 @@
#include "rev2.h"
#endif
#include "quantum.h"
#endif
// Used to create a keymap using only KC_ prefixed keys
#define KC_KEYMAP( \
k01, k02, k03, k04, k05, k06, k07, k08, k09, k010, k011, k012, k013, k014, \
k11, k12, k13, k14, k15, k16, k17, k18, k19, k110, k111, k112, k113, k114, \
k21, k22, k23, k24, k25, k26, k27, k28, k29, k210, k211, k212, k213, k214, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k310, k311, k312, k313, k314 \
) \
{ \
{ KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k010, KC_##k011, KC_##k012, KC_##k013, KC_##k014 }, \
{ KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k110, KC_##k111, KC_##k112, KC_##k113, KC_##k114 }, \
{ KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k210, KC_##k211, KC_##k212, KC_##k213, KC_##k214 }, \
{ KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k310, KC_##k311, KC_##k312, KC_##k313, KC_##k314 } \
}
#endif

View File

@@ -0,0 +1,120 @@
// Default ECO Layout
// KLE here : http://www.keyboard-layout-editor.com/#/gists/0733eca6b4cb88ff9d7de746803f4039
#include "eco.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _FN3 3
enum eco_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
};
// Fillers to make layering more clear
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_RST RESET
#define KC_DBUG DEBUG
#define KC_LOWR MO(_LOWER)
#define KC_RASE MO(_RAISE)
#define KC_ENTS MT(MOD_LSFT, KC_ENT)
#define KC_ESCC MT(MOD_LCTL, KC_ESC)
#define KC_GRVF LT(_FN3, KC_GRV)
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
#define KC_RSAI RGB_SAI
#define KC_RSAD RGB_SAD
#define KC_RVAI RGB_VAI
#define KC_RVAD RGB_VAD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----+----+----+----+----.
TAB , Q , W , E , R , T ,LPRN,RPRN, Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
ESCC, A , S , D , F , G ,LBRC,RBRC, H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
LSFT, Z , X , C , V , B ,LCBR,RCBR, N , M ,COMM,DOT ,SLSH,ENTS,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
GRVF,LCTL,LALT,LGUI,LOWR,SPC ,SPC ,BSPC,BSPC,RASE,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_LOWER] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----+----+----+----+----.
, 1 , 2 , 3 , 4 , 5 ,LPRN,RPRN, 6 , 7 , 8 , 9 , 0 , ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
DEL ,CAPP,LEFT,RGHT, UP ,LBRC,LBRC,RBRC,RBRC, P4 , P5 , P6 ,PLUS,PIPE,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
,CPYP, , ,DOWN,LCBR,LCBR,RCBR,RCBR, P1 , P2 , P3 ,MINS, ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
, , , , , , ,DEL ,DEL , , P0 ,PDOT, ,
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_RAISE] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----+----+----+----+----.
,EXLM, AT ,HASH,DLR ,PERC, , ,CIRC,AMPR,ASTR,LPRN,RPRN, ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, , ,EQL ,HOME, , , ,BSLS,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
MUTE,MSTP,MPLY,VOLD,PGDN,MINS, , ,PLUS,END , , , , ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
, , , , , , , , , , , , ,
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
[_FN3] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , , , F6 , F7 , F8 , F9 ,F10 ,F11 ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
RTOG,RMOD,RHUI,RSAI,RVAI, , , , , , , , , ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
RST ,DBUG,RHUD,RSAD,RVAD, , , , , , , , , ,
//|----+----+----+----+----+----+----+----+----+----+----+----+----+----|
, , , , , , , , , , , , ,
//`----+----+----+----+----+----+----+----+----+----+----+----+----+----'
),
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -92,4 +92,4 @@ ONEHAND_ENABLE = no # Disable Onehand
RGBLIGHT_ENABLE = no
MIDI_ENABLE = no
LAYOUTS = ergodox ergodox_80
LAYOUTS = ergodox

View File

@@ -87,6 +87,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define USB_MAX_POWER_CONSUMPTION 500
// #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
/* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */
/* #define RGBLIGHT_COLOR_LAYER_2 0xFF, 0x00, 0x00 */
/* #define RGBLIGHT_COLOR_LAYER_3 0x00, 0xFF, 0x00 */
/* #define RGBLIGHT_COLOR_LAYER_4 0xFF, 0xFF, 0x00 */
/* #define RGBLIGHT_COLOR_LAYER_5 0x00, 0xFF, 0xFF */
/* #define RGBLIGHT_COLOR_LAYER_6 0xFF, 0x00, 0xFF */
/* #define RGBLIGHT_COLOR_LAYER_7 0xFF, 0xFF, 0xFF */
/*
* Feature disable options
* These options are also useful to firmware size reduction.

View File

@@ -61,11 +61,46 @@ void ergodox_blink_all_leds(void)
_delay_ms(50);
ergodox_right_led_3_on();
_delay_ms(50);
#ifdef LEFT_LEDS
ergodox_left_led_1_on();
_delay_ms(50);
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
ergodox_left_led_2_on();
_delay_ms(50);
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
ergodox_left_led_3_on();
_delay_ms(50);
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
#endif
ergodox_right_led_1_off();
_delay_ms(50);
ergodox_right_led_2_off();
_delay_ms(50);
ergodox_right_led_3_off();
#ifdef LEFT_LEDS
_delay_ms(50);
ergodox_left_led_1_off();
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
_delay_ms(50);
ergodox_left_led_2_off();
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
_delay_ms(50);
ergodox_left_led_3_off();
if (!mcp23018_status) {
mcp23018_status = ergodox_left_leds_update();
}
#endif
//ergodox_led_all_on();
//_delay_ms(333);
ergodox_led_all_off();
@@ -107,11 +142,49 @@ uint8_t init_mcp23018(void) {
out:
i2c_stop();
#ifdef LEFT_LEDS
if (!mcp23018_status) mcp23018_status = ergodox_left_leds_update();
#endif // LEFT_LEDS
// SREG=sreg_prev;
return mcp23018_status;
}
#ifdef LEFT_LEDS
uint8_t ergodox_left_leds_update(void) {
if (mcp23018_status) { // if there was an error
return mcp23018_status;
}
#define LEFT_LED_1_SHIFT 7 // in MCP23018 port B
#define LEFT_LED_2_SHIFT 6 // in MCP23018 port B
#define LEFT_LED_3_SHIFT 7 // in MCP23018 port A
// set logical value (doesn't matter on inputs)
// - unused : hi-Z : 1
// - input : hi-Z : 1
// - driving : hi-Z : 1
mcp23018_status = i2c_start(I2C_ADDR_WRITE);
if (mcp23018_status) goto out;
mcp23018_status = i2c_write(OLATA);
if (mcp23018_status) goto out;
mcp23018_status = i2c_write(0b11111111
& ~(ergodox_left_led_3<<LEFT_LED_3_SHIFT)
);
if (mcp23018_status) goto out;
mcp23018_status = i2c_write(0b11111111
& ~(ergodox_left_led_2<<LEFT_LED_2_SHIFT)
& ~(ergodox_left_led_1<<LEFT_LED_1_SHIFT)
);
if (mcp23018_status) goto out;
out:
i2c_stop();
return mcp23018_status;
}
#endif
#ifdef ONEHAND_ENABLE
__attribute__ ((weak))
// swap-hands action needs a matrix to define the swap

View File

@@ -46,12 +46,31 @@ inline void ergodox_right_led_2_off(void) { DDRB &= ~(1<<6); PORTB &= ~(1<<6);
inline void ergodox_right_led_3_off(void) { DDRB &= ~(1<<7); PORTB &= ~(1<<7); }
inline void ergodox_right_led_off(uint8_t led) { DDRB &= ~(1<<(led+4)); PORTB &= ~(1<<(led+4)); }
#ifdef LEFT_LEDS
bool ergodox_left_led_1;
bool ergodox_left_led_2;
bool ergodox_left_led_3;
inline void ergodox_left_led_1_on(void) { ergodox_left_led_1 = 1; }
inline void ergodox_left_led_2_on(void) { ergodox_left_led_2 = 1; }
inline void ergodox_left_led_3_on(void) { ergodox_left_led_3 = 1; }
inline void ergodox_left_led_1_off(void) { ergodox_left_led_1 = 0; }
inline void ergodox_left_led_2_off(void) { ergodox_left_led_2 = 0; }
inline void ergodox_left_led_3_off(void) { ergodox_left_led_3 = 0; }
#endif // LEFT_LEDS
inline void ergodox_led_all_on(void)
{
ergodox_board_led_on();
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
#ifdef LEFT_LEDS
ergodox_left_led_1_on();
ergodox_left_led_2_on();
ergodox_left_led_3_on();
#endif // LEFT_LEDS
}
inline void ergodox_led_all_off(void)
@@ -60,6 +79,11 @@ inline void ergodox_led_all_off(void)
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
#ifdef LEFT_LEDS
ergodox_left_led_1_off();
ergodox_left_led_2_off();
ergodox_left_led_3_off();
#endif // LEFT_LEDS
}
inline void ergodox_right_led_1_set(uint8_t n) { OCR1A = n; }

View File

@@ -194,30 +194,82 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
#ifdef RGBLIGHT_COLOR_LAYER_0
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_0);
#endif
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
};
// Runs whenever there is a layer state change.
uint32_t layer_state_set_user(uint32_t state) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case SYMB:
ergodox_right_led_1_on();
break;
case MDIA:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
uint8_t layer = biton32(state);
switch (layer) {
case 0:
#ifdef RGBLIGHT_COLOR_LAYER_0
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_0);
#else
rgblight_init();
#endif
break;
case 1:
ergodox_right_led_1_on();
#ifdef RGBLIGHT_COLOR_LAYER_1
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_1);
#endif
break;
case 2:
ergodox_right_led_2_on();
#ifdef RGBLIGHT_COLOR_LAYER_2
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_2);
#endif
break;
case 3:
ergodox_right_led_3_on();
#ifdef RGBLIGHT_COLOR_LAYER_3
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_3);
#endif
break;
case 4:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
#ifdef RGBLIGHT_COLOR_LAYER_4
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_4);
#endif
break;
case 5:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
#ifdef RGBLIGHT_COLOR_LAYER_5
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_5);
#endif
break;
case 6:
ergodox_right_led_2_on();
ergodox_right_led_3_on();
#ifdef RGBLIGHT_COLOR_LAYER_6
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_6);
#endif
break;
case 7:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
#ifdef RGBLIGHT_COLOR_LAYER_7
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_6);
#endif
break;
default:
break;
}
return state;
};

View File

@@ -1,18 +0,0 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define TAPPING_TERM 200
#ifdef RGBLIGHT_ENABLE
#undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#endif // RGBLIGHT_ENABLE
#define FORCE_NKRO
#endif

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@@ -1,820 +0,0 @@
/*
This is the keymap for the keyboard
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "keymap_german.h"
#include "keymap_nordic.h"
// Define layer names
#define QWERTY 0
#define COLEMAK 1
#define DVORAK 2
#define WORKMAN 3
#define SYMB 8
#define OVERWATCH 9
#define DIABLO 10
#define MOUS 12
//Leader Key stuff
#ifdef LEADER_TIMEOUT
#undef LEADER_TIMEOUT
#endif
#define LEADER_TIMEOUT 1500
//define modifiers
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
//define layer change stuff for underglow indicator
bool skip_leds = false;
#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
#define rgblight_set_red rgblight_sethsv(0x00, 0xFF, 0xFF);
#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
#define rgblight_set_urine rgblight_sethsv (0x3C, 0xFF, 0xFF);
#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
//This is both for underglow, and Diablo 3 macros
static uint8_t current_layer = 0;
//define diablo macro timer variables
static uint16_t diablo_timer[4];
static uint8_t diablo_times[] = {0, 1, 3, 5, 10, 30};
static uint8_t diablo_key_time[4];
bool check_dtimer(uint8_t dtimer) {
// has the correct number of seconds elapsed (as defined by diablo_times)
return (timer_elapsed(diablo_timer[dtimer]) < ( diablo_key_time[dtimer] * 1000 ) ) ? false : true;
};
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD,
RGB_0000FF,
RGB_008000,
RGB_FF0000,
RGB_800080,
RGB_00FF90,
KC_DIABLO_CLEAR,
KC_QWERTY,
KC_COLEMAK,
KC_DVORAK,
KC_WORKMAN,
KC_MAKEQMK
};
#ifdef TAP_DANCE_ENABLE
enum {
TD_FLSH = 0,
TD_DIABLO_1,
TD_DIABLO_2,
TD_DIABLO_3,
TD_DIABLO_4
};
// on each tap, light up one led, from right to left
// on the forth tap, turn them off from right to left
void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
if (!skip_leds) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
skip_leds = true;
}
switch (state->count) {
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_3_on();
break;
case 4:
ergodox_right_led_1_off();
_delay_ms(50);
ergodox_right_led_2_off();
_delay_ms(50);
ergodox_right_led_3_off();
}
}
// on the fourth tap, set the keyboard on flash state
// and set the underglow to red, because red == bad
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 4) {
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0xff,0x00,0x00);
reset_keyboard();
reset_tap_dance(state);
}
}
// Cycle through the times for the macro, starting at 0, for disabled.
// Max of six values, so don't exceed
void diablo_tapdance_master (qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
if (state->count >= 7) {
diablo_key_time[diablo_key] = diablo_times[0];
reset_tap_dance(state);
} else {
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
}
}
// Would rather have one function for all of this, but no idea how to do that...
void diablo_tapdance1 (qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master (state, user_data, 0);
}
void diablo_tapdance2 (qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master (state, user_data, 1);
}
void diablo_tapdance3 (qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master (state, user_data, 2);
}
void diablo_tapdance4 (qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master (state, user_data, 3);
}
// if the flash state didnt happen, then turn off leds, left to right
void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
_delay_ms(200);
ergodox_right_led_3_off();
_delay_ms(200);
ergodox_right_led_2_off();
_delay_ms(200);
ergodox_right_led_1_off();
_delay_ms(500);
skip_leds = false;
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
//Once for Blue, Twice for Green, Thrice for Red, and four to flash
[TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
// tap once to disable, and more to enable timed micros
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
};
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
* |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
* `----------------------------------' `----------------------------------'
* ,--------------. ,--------------.
* |Alt/Ap| Win | | Alt |Ctl/Esc|
* ,------|------|-------| |------+-------+------.
* | | | Home | | PgUp | | |
* | Space| Bksp |-------| |------| DEL |Enter |
* | | | End | | PgDn | | |
* `---------------------' `---------------------'
*/
[QWERTY] = KEYMAP(
KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APPLICATION), KC_LEAD,
KC_HOME,
KC_SPACE, KC_BSPACE, KC_END,
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
TG(DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
TG(OVERWATCH), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
KC_LALT, CTL_T(KC_ESCAPE),
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[COLEMAK] = KEYMAP(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
TG(OVERWATCH),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_DELETE, KC_ENT
),
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[DVORAK] = KEYMAP(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
TG(DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
TG(OVERWATCH),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_DELETE, KC_ENT
),
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[WORKMAN] = KEYMAP(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(DIABLO),
KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(OVERWATCH),
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
TG(OVERWATCH),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_DELETE, KC_ENT
),
/* Keymap 3: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | RGBM | RED | | OFF | SOLID|
* ,------|------|------| |------+------+------.
* | | | GREEN| | | | |
* | RGB | RGB |------| |------| NUM0 | NUME |
* | DARK |BRITE | BLUE | | | | |
* `--------------------' `--------------------'
*/
[SYMB] = KEYMAP(
KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
KC_MAKEQMK, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
TD(TD_FLSH), KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
KC_NO, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN,
KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
RGB_TOG, RGB_SLD,
KC_NO,
KC_KP_DOT, KC_KP_0, KC_KP_ENTER
),
/* Keymap 4: Customized Overwatch Layout
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | F1 | K | Q | W | E | R | T | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | TAB | G | A | S | D | F |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | J | U | I | Y | T | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | O | P | | | |
* ,------|------|------| |------+------+------.
* | | | LGUI | | | | |
* | V | SPACE|------ |------| | Enter|
* | | | H | | | | |
* `--------------------' `--------------------'
*/
[OVERWATCH] = KEYMAP(
KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
KC_G, KC_U, KC_I, KC_Y, KC_T,
KC_O, KC_P,
KC_LGUI,
KC_V, KC_SPACE, KC_H,
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
TG(OVERWATCH), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
/* Keymap 3:
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | V | D | ALT | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | S | I | F | M | T | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | L | J | | | |
* ,------|------|------| |------+------+------.
* | | | G | | | | |
* | SPACE| Q |------ |------| | |
* | SHIFT| ALT | 0MAC | | | | |
* `--------------------' `--------------------'
*/
[DIABLO] = KEYMAP(
KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_L, KC_J,
KC_F,
SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
/* Keymap 4: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | MsUp | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | Play | Stop | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | MWUp | | | | |
* | Lclk | Rclk |------| |------| MBn4 | MBn5 |
* | | | MWDn | | Mclk | | |
* `--------------------' `--------------------'
*/
[MOUS] = KEYMAP(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_WH_U,
KC_BTN1, KC_BTN2, KC_WH_D,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO,KC_NO,
KC_NO,
KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB),
// FN1 - Momentary Layer 1 (Symbols)
};
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
{
}
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
rgblight_mode(1);
}
return false;
break;
case RGB_0000FF:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0x00,0x00,0xff);
#endif
}
return false;
break;
case RGB_008000:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0x00,0x80,0x00);
#endif
}
return false;
break;
case RGB_FF0000:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0xff,0x00,0x00);
#endif
}
return false;
break;
case RGB_800080:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0x80,0x00,0x80);
#endif
}
return false;
break;
case RGB_00FF90:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0x00,0xff,0x90);
#endif
}
return false;
break;
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
if (record->event.pressed) {
uint8_t dtime;
for (dtime = 0; dtime < 4; dtime++) {
diablo_key_time[dtime] = diablo_times[0];
}
}
return false;
break;
case KC_QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL << QWERTY);
}
return false;
break;
case KC_COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL << COLEMAK);
}
return false;
break;
case KC_DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL << DVORAK);
}
return false;
break;
case KC_WORKMAN:
if (record->event.pressed) {
persistent_default_layer_set(1UL << WORKMAN);
}
return false;
break;
case KC_MAKEQMK:
if (record->event.pressed) {
SEND_STRING("make ergodox_ez:drashna-custom:teensy"SS_TAP(X_ENTER));
}
return false;
break;
}
return true;
}
// Sends the key press to system, but only if on the Diablo layer
void send_diablo_keystroke (uint8_t diablo_key) {
if (current_layer == DIABLO) {
switch (diablo_key) {
case 0:
SEND_STRING("1");
break;
case 1:
SEND_STRING("2");
break;
case 2:
SEND_STRING("3");
break;
case 3:
SEND_STRING("4");
break;
}
}
}
// Checks each of the 4 timers/keys to see if enough time has elapsed
// Runs the "send string" command if enough time has passed, and resets the timer.
void run_diablo_macro_check(void) {
uint8_t dtime;
for (dtime = 0; dtime < 4; dtime++) {
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
diablo_timer[dtime] = timer_read();
send_diablo_keystroke(dtime);
}
}
}
void matrix_init_user(void) { // Runs boot tasks for keyboard
};
LEADER_EXTERNS();
void matrix_scan_user(void) { // runs frequently to update info
uint8_t modifiders = get_mods();
uint8_t layer = biton32(layer_state);
static bool has_layer_changed = true;
if (!skip_leds) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
// Since we're not using the LEDs here for layer indication anymore,
// then lets use them for modifier indicators. Shame we don't have 4...
// Also, no "else", since we want to know each, independantly.
if ( modifiders & MODS_SHIFT_MASK) {
ergodox_right_led_2_on();
}
if ( modifiders & MODS_CTRL_MASK) {
ergodox_right_led_1_on();
}
if ( modifiders & MODS_ALT_MASK) {
ergodox_right_led_3_on();
}
}
if (layer != current_layer) {
has_layer_changed = true;
current_layer = layer;
}
// Check layer, and apply color if its changed since last check
if (has_layer_changed) {
uint8_t default_layer = 0;
default_layer = eeconfig_read_default_layer();
switch (layer) {
case SYMB:
rgblight_set_blue;
rgblight_mode(2);
break;
case OVERWATCH:
rgblight_set_orange;
rgblight_mode(17);
break;
case DIABLO:
rgblight_set_red;
rgblight_mode(5);
break;
case MOUS:
rgblight_set_urine;
rgblight_mode(1);
break;
case 7:
rgblight_sethsv (255,255,255);
rgblight_mode(1);
break;
default:
if (default_layer & (1UL << COLEMAK)) {
rgblight_set_green;
}
else if (default_layer & (1UL << DVORAK)) {
rgblight_set_magenta;
}
else if (default_layer & (1UL << WORKMAN)) {
rgblight_set_purple;
}
else {
rgblight_set_teal;
}
rgblight_mode(1);
break;
}
has_layer_changed = false;
}
// Run Diablo 3 macro checking code.
run_diablo_macro_check();
#ifdef LEADER_KEYS
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_ONE_KEY(KC_C) {
SEND_STRING("Covecube");
}
SEQ_TWO_KEYS(KC_S, KC_D) {
SEND_STRING("StableBit DrivePool");
}
SEQ_TWO_KEYS(KC_C, KC_D) {
SEND_STRING("StableBit CloudDrive");
}
SEQ_TWO_KEYS(KC_S, KC_C) {
SEND_STRING("StableBit Scanner");
}
SEQ_TWO_KEYS(KC_S, KC_T) {
SEND_STRING("StableBit Troubleshooter");
}
}
#endif
};

View File

@@ -1,10 +0,0 @@
TAP_DANCE_ENABLE = yes
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
COMMAND_ENABLE = no # Commands for debug and configuration
RGBLIGHT_ENABLE = yes
MIDI_ENABLE = no
CONSOLE_ENABLE = no
LEADER_KEYS = no
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -1,11 +1,17 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define TAPPING_TERM 200
// make this easy to toggle behavior, so that it can be more easily toggled
#define LAYER_UNDERGLOW_LIGHTING
#ifdef RGBLIGHT_ENABLE
#undef RGBLIGHT_SAT_STEP
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#endif // RGBLIGHT_ENABLE
#ifdef LAYER_UNDERGLOW_LIGHTING
#undef RGBLIGHT_ANIMATIONS
#endif
#endif

View File

@@ -1,195 +1,574 @@
/*
This is the keymap for the keyboard
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "drashna.h"
#include "keymap_german.h"
#include "keymap_nordic.h"
#define VERSION M(0)
// Define layer names
#define BASE 0
#define SYMB 1
#define MOUS 2
#ifdef LAYER_UNDERGLOW_LIGHTING
bool has_layer_changed = true;
#define rgblight_set_teal rgblight_setrgb(0x00, 0xFF, 0xFF)
#define rgblight_set_red rgblight_setrgb(0xFF, 0x00, 0x00)
#define rgblight_set_blue rgblight_setrgb(0x00, 0xFF, 0x00);
#define rgblight_set_green rgblight_setrgb(0x00, 0x00, 0xFF);
#define rgblight_set_yellow rgblight_setrgb(0xFF, 0xFF, 0x00);
//define layer change stuff for underglow indicator
bool skip_leds = false;
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#endif
#ifdef TAP_DANCE_ENABLE
//define diablo macro timer variables
static uint16_t diablo_timer[4];
static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
static uint8_t diablo_key_time[4];
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
#ifndef LAYER_UNDERGLOW_LIGHTING
RGB_SLD,
#endif
bool check_dtimer(uint8_t dtimer) {
// has the correct number of seconds elapsed (as defined by diablo_times)
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(KC_EQUAL,KC_1,KC_2,KC_3,KC_4,KC_5,KC_LEFT,KC_DELETE,KC_Q,KC_W,KC_E,KC_R,KC_T,TG(1),KC_BSPACE,KC_A,KC_S,KC_D,KC_F,KC_G,KC_LSHIFT,CTL_T(KC_Z),KC_X,KC_C,KC_V,KC_B,ALL_T(KC_NO),LT(1,KC_GRAVE),KC_QUOTE,LALT(KC_LSHIFT),KC_LEFT,KC_RIGHT,ALT_T(KC_APPLICATION),KC_LGUI,KC_HOME,KC_SPACE,KC_BSPACE,KC_END,KC_RIGHT,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINUS,TG(1),KC_Y,KC_U,KC_I,KC_O,KC_P,KC_BSLASH,KC_H,KC_J,KC_K,KC_L,LT(2,KC_SCOLON),GUI_T(KC_QUOTE),MEH_T(KC_NO),KC_N,KC_M,KC_COMMA,KC_DOT,CTL_T(KC_SLASH),KC_RSHIFT,KC_UP,KC_DOWN,KC_LBRACKET,KC_RBRACKET,MO(1),KC_LALT,CTL_T(KC_ESCAPE),KC_PGUP,KC_PGDOWN,KC_TAB,KC_ENTER),
#ifdef LAYER_UNDERGLOW_LIGHTING
[1] = KEYMAP(KC_ESCAPE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_TRANSPARENT,VERSION,KC_EXLM,KC_AT,KC_LCBR,KC_RCBR,KC_PIPE,KC_TRANSPARENT,VRSN,KC_HASH,KC_DLR,KC_LPRN,KC_RPRN,KC_GRAVE,RESET,KC_PERC,KC_CIRC,KC_LBRACKET,KC_RBRACKET,KC_TILD,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,RGB_VAD,RGB_VAI,KC_TRANSPARENT,KC_TRANSPARENT,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_TRANSPARENT,KC_UP,KC_7,KC_8,KC_9,KC_ASTR,KC_F12,KC_DOWN,KC_4,KC_5,KC_6,KC_PLUS,KC_TRANSPARENT,KC_TRANSPARENT,KC_AMPR,KC_1,KC_2,KC_3,KC_BSLASH,KC_TRANSPARENT,KC_TRANSPARENT,KC_DOT,KC_0,KC_EQUAL,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT),
#else
[1] = KEYMAP(KC_ESCAPE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_TRANSPARENT,VERSION,KC_EXLM,KC_AT,KC_LCBR,KC_RCBR,KC_PIPE,KC_TRANSPARENT,VRSN,KC_HASH,KC_DLR,KC_LPRN,KC_RPRN,KC_GRAVE,RESET,KC_PERC,KC_CIRC,KC_LBRACKET,KC_RBRACKET,KC_TILD,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,RGB_MOD,KC_TRANSPARENT,KC_TRANSPARENT,RGB_VAD,RGB_VAI,KC_TRANSPARENT,KC_TRANSPARENT,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_TRANSPARENT,KC_UP,KC_7,KC_8,KC_9,KC_ASTR,KC_F12,KC_DOWN,KC_4,KC_5,KC_6,KC_PLUS,KC_TRANSPARENT,KC_TRANSPARENT,KC_AMPR,KC_1,KC_2,KC_3,KC_BSLASH,KC_TRANSPARENT,KC_TRANSPARENT,KC_DOT,KC_0,KC_EQUAL,KC_TRANSPARENT,RGB_TOG,RGB_SLD,KC_TRANSPARENT,KC_TRANSPARENT,RGB_HUD,RGB_HUI),
#endif
[2] = KEYMAP(KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_UP,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_BTN1,KC_MS_BTN2,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MEDIA_PLAY_PAUSE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MEDIA_PREV_TRACK,KC_MEDIA_NEXT_TRACK,KC_TRANSPARENT,KC_TRANSPARENT,KC_AUDIO_VOL_UP,KC_AUDIO_VOL_DOWN,KC_AUDIO_MUTE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_WWW_BACK),
enum {
TD_FLSH = 0,
TD_DIABLO_1,
TD_DIABLO_2,
TD_DIABLO_3,
TD_DIABLO_4
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(1)
};
// on each tap, light up one led, from right to left
// on the forth tap, turn them off from right to left
// leaving this in place for compatibilty with old keymaps cloned and re-compiled.
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
#ifndef LAYER_UNDERGLOW_LIGHTING
case RGB_SLD:
if (record->event.pressed) {
rgblight_mode(1);
}
return false;
break;
#endif
}
return true;
}
void matrix_scan_user(void) {
uint8_t new_layer = biton32(layer_state);
void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
if (!skip_leds) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
#ifdef LAYER_UNDERGLOW_LIGHTING
static uint8_t old_layer = 0;
uint8_t modifiders = get_mods();
if ( modifiders & MODS_SHIFT_MASK) {
ergodox_right_led_1_on();
}
if ( modifiders & MODS_CTRL_MASK) {
ergodox_right_led_2_on();
}
if ( modifiders & MODS_ALT_MASK) {
ergodox_right_led_3_on();
}
if (old_layer != new_layer) {
has_layer_changed = true;
old_layer = new_layer;
}
if (has_layer_changed) {
switch (new_layer) {
case 1:
rgblight_set_red;
break;
case 2:
rgblight_set_blue;
break;
case 3:
rgblight_set_green;
break;
case 4:
rgblight_set_yellow;
break;
case 5:
rgblight_setrgb(0xFF, 0xFF, 0x00);
break;
case 6:
rgblight_setrgb(0xFF, 0xFF, 0x00);
break;
case 7:
rgblight_setrgb(0xFF, 0xFF, 0xFF);
break;
default:
rgblight_set_teal;
break;
}
has_layer_changed = false;
}
#else
switch (new_layer) {
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_3_on();
break;
case 4:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
break;
case 5:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
break;
case 6:
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
case 7:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
default:
break;
}
#endif
skip_leds = true;
}
switch (state->count) {
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
case 3:
ergodox_right_led_3_on();
break;
case 4:
ergodox_right_led_1_off();
_delay_ms(50);
ergodox_right_led_2_off();
_delay_ms(50);
ergodox_right_led_3_off();
}
}
// on the fourth tap, set the keyboard on flash state
// and set the underglow to red, because red == bad
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 4) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_mode(1);
rgblight_setrgb(0xff, 0x00, 0x00);
#endif
reset_tap_dance(state);
reset_keyboard();
}
}
// Cycle through the times for the macro, starting at 0, for disabled.
// Max of six values, so don't exceed
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
if (state->count >= 7) {
diablo_key_time[diablo_key] = diablo_times[0];
reset_tap_dance(state);
}
else {
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
}
}
// Would rather have one function for all of this, but no idea how to do that...
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master(state, user_data, 0);
}
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master(state, user_data, 1);
}
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master(state, user_data, 2);
}
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master(state, user_data, 3);
}
// if the flash state didnt happen, then turn off leds, left to right
void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
_delay_ms(200);
ergodox_right_led_3_off();
_delay_ms(200);
ergodox_right_led_2_off();
_delay_ms(200);
ergodox_right_led_1_off();
_delay_ms(500);
skip_leds = false;
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
//Once for Blue, Twice for Green, Thrice for Red, and four to flash
[TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
// tap once to disable, and more to enable timed micros
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
};
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
* |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
* `----------------------------------' `----------------------------------'
* ,--------------. ,--------------.
* |Alt/Ap| Win | | Alt |Ctl/Esc|
* ,------|------|-------| |------+-------+------.
* | | | Home | | PgUp | | |
* | Space| Bksp |-------| |------| DEL |Enter |
* | | | End | | PgDn | | |
* `---------------------' `---------------------'
*/
[_QWERTY] = LAYOUT_ergodox(
KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(_DIABLO),
KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(_OVERWATCH),
LT(_SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APPLICATION), KC_LGUI,
KC_HOME,
KC_SPACE, KC_BSPACE, KC_END,
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
TG(_DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
TG(_OVERWATCH), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[_COLEMAK] = LAYOUT_ergodox(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(_DIABLO),
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(_OVERWATCH),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
TG(_OVERWATCH),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_DELETE, KC_ENT
),
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[_DVORAK] = LAYOUT_ergodox(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(_DIABLO),
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(_OVERWATCH),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
TG(_DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
TG(_OVERWATCH),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(_SYMB),
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_DELETE, KC_ENT
),
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | App | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* | |ace | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[_WORKMAN] = LAYOUT_ergodox(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(_DIABLO),
KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(_OVERWATCH),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
// right hand
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
TG(_OVERWATCH),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_DELETE, KC_ENT
),
/* Keymap 3: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | RGBM | RED | | OFF | SOLID|
* ,------|------|------| |------+------+------.
* | | | GREEN| | | | |
* | RGB | RGB |------| |------| NUM0 | NUME |
* | DARK |BRITE | BLUE | | | | |
* `--------------------' `--------------------'
*/
[_SYMB] = LAYOUT_ergodox(
KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
KC_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN,
KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_KP_DOT, KC_KP_0, KC_KP_ENTER
),
/* Keymap 4: Customized Overwatch Layout
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | F1 | K | Q | W | E | R | T | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | TAB | G | A | S | D | F |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | J | U | I | Y | T | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | O | P | | | |
* ,------|------|------| |------+------+------.
* | | | LGUI | | | | |
* | V | SPACE|------ |------| | Enter|
* | | | H | | | | |
* `--------------------' `--------------------'
*/
[_OVERWATCH] = LAYOUT_ergodox(
KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
KC_G, KC_U, KC_I, KC_Y, KC_T,
KC_O, KC_P,
KC_LGUI,
KC_V, KC_SPACE, KC_H,
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
TG(_OVERWATCH), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
/* Keymap 3:
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | V | D | ALT | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | S | I | F | M | T | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | L | J | | | |
* ,------|------|------| |------+------+------.
* | | | G | | | | |
* | SPACE| Q |------ |------| | |
* | SHIFT| ALT | 0MAC | | | | |
* `--------------------' `--------------------'
*/
[_DIABLO] = LAYOUT_ergodox(
KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_L, KC_J,
KC_F,
SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
/* Keymap 4: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | MsUp | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | Play | Stop | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | MWUp | | | | |
* | Lclk | Rclk |------| |------| MBn4 | MBn5 |
* | | | MWDn | | Mclk | | |
* `--------------------' `--------------------'
*/
[_MOUS] = LAYOUT_ergodox(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_WH_U,
KC_BTN1, KC_BTN2, KC_WH_D,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO,KC_NO,
KC_NO,
KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
),
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
return true;
}
#ifdef TAP_DANCE_ENABLE
// Sends the key press to system, but only if on the Diablo layer
void send_diablo_keystroke(uint8_t diablo_key) {
if (biton32(layer_state) == _DIABLO) {
switch (diablo_key) {
case 0:
SEND_STRING("1");
break;
case 1:
SEND_STRING("2");
break;
case 2:
SEND_STRING("3");
break;
case 3:
SEND_STRING("4");
break;
}
}
}
// Checks each of the 4 timers/keys to see if enough time has elapsed
// Runs the "send string" command if enough time has passed, and resets the timer.
void run_diablo_macro_check(void) {
uint8_t dtime;
for (dtime = 0; dtime < 4; dtime++) {
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
diablo_timer[dtime] = timer_read();
send_diablo_keystroke(dtime);
}
}
}
#endif
void matrix_init_keymap(void) { // Runs boot tasks for keyboard
};
void matrix_scan_keymap(void) { // runs frequently to update info
uint8_t modifiders = get_mods();
if (!skip_leds) {
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
// Since we're not using the LEDs here for layer indication anymore,
// then lets use them for modifier indicators. Shame we don't have 4...
// Also, no "else", since we want to know each, independantly.
if (modifiders & MODS_SHIFT_MASK) {
ergodox_right_led_2_on();
}
if (modifiders & MODS_CTRL_MASK) {
ergodox_right_led_1_on();
}
if (modifiders & MODS_ALT_MASK) {
ergodox_right_led_3_on();
}
}
// Run Diablo 3 macro checking code.
#ifdef TAP_DANCE_ENABLE
run_diablo_macro_check();
#endif
};

View File

@@ -1,9 +0,0 @@
# Drashna's ErgoDox EZ Underglow Mod
This is based on the default Ergodox EZ keymap.
This modifieds the keymay so that it uses the underglow to indicate which layer you're on, rather than the top LEDs.
Default colors are "teal" for base layer, "red" for Symbols, and "green" for mouse/media. Blue would be the next layer, if you had more.
Additionally, the top LEDs are Shift/Control/Alt indicators instead (in that order).

View File

@@ -1,5 +1,10 @@
RGBLIGHT_ENABLE = yes
RGBLIGHT_ANIMATION = no
TAP_DANCE_ENABLE = yes
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
COMMAND_ENABLE = no # Commands for debug and configuration
RGBLIGHT_ENABLE = yes
CONSOLE_ENABLE = no
EXTRAFLAGS = -flto
ifndef QUANTUM_DIR
include ../../../../Makefile

View File

@@ -14,16 +14,32 @@ enum custom_keycodes {
EPRM,
VRSN,
RGB_SLD,
// shell nav macros
SHELL_LS,
SHELL_LSLTR,
SHELL_CDPRE,
SHELL_LESS,
SHELL_PLESS,
SHELL_PGREP,
SHELL_TAILF,
SHELL_PWD,
SHELL_H3,
SHELL_AMMCOLO,
SHELL_SCREENRD,
SHELL_SCREEN_NEW,
SHELL_SCREEN_LIST,
SHELL_MKE,
};
#define BASE 0 // base dvorak layer
#define KEYNAV 1 // arrow navigation (right hand)
#define KEYSEL 2 // arrow navigation + shift (allow text selection)
#define SHELL_NAV 3 // bash shortcuts
#define MOUSE 4 // mouse layer (can be locked with lock key)
#define COMBINED 5 // combined numbers and symbols layer
#define BASE 0 // base dvorak layer
#define KEYNAV 1 // arrow navigation (right hand)
#define KEYSEL 2 // arrow navigation + shift (allow text selection)
#define SHELL_NAV 3 // bash shortcuts
#define SHELL_SCREEN 4 // linux screen shortcuts
#define MOUSE 5 // mouse layer (can be locked with lock key)
#define COMBINED 6 // combined numbers and symbols layer
// macros
#define MOUSE_TOGGLE 1
@@ -34,18 +50,38 @@ enum custom_keycodes {
#define SWITCH_NDS 7
#define SCREEN_COPY_MODE 8
#define SCREEN_PASTE 9
#define SHELL_RECALL_LAST_ARG_REMOVE_FIRST_COMMAND 15
#define SCREEN_RENAME 10
#define SCREEN_NUMBER 11
#define SCREEN_0 12
#define SCREEN_1 13
#define SCREEN_2 14
#define SCREEN_3 15
#define SCREEN_4 16
#define SCREEN_5 17
#define SCREEN_6 18
#define SCREEN_7 19
#define SCREEN_8 20
#define SCREEN_9 21
#define SCREEN_DETACH 22
#define SHELL_RECALL_LAST_ARG_REMOVE_FIRST_COMMAND 30
#define MACRO_SCREEN_NUM(MACRO_NAME,NUM) \
case MACRO_NAME:\
if (record->event.pressed) {\
return MACRO( D(LCTL), T(A), U(LCTL), T(NUM), END);\
}\
break;\
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = KEYMAP(
// left hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TAB, KC_QUOTE, KC_COMMA, KC_DOT, KC_P, KC_Y, MEH(KC_2),
MO(SHELL_NAV), KC_A, KC_O, KC_E, KC_U, KC_I,
MEH(KC_0), KC_SCOLON, KC_Q, KC_J, KC_K, KC_X, MEH(KC_3),
MEH(KC_1), OSM(MOD_LSFT), OSM(MOD_LCTL), M(MOUSE_TOGGLE), MO(KEYSEL),
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TAB, KC_QUOTE, KC_COMMA, KC_DOT, KC_P, KC_Y, MEH(KC_2),
OSL(SHELL_NAV), KC_A, KC_O, KC_E, KC_U, KC_I,
OSL(SHELL_SCREEN), KC_SCOLON, KC_Q, KC_J, KC_K, KC_X, MEH(KC_3),
MEH(KC_1), OSM(MOD_LSFT), OSM(MOD_LCTL), M(MOUSE_TOGGLE), MO(KEYSEL),
// left thumb cluster
MEH(KC_4), MEH(KC_5),
@@ -114,23 +150,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// shell navigation layer
[SHELL_NAV] = KEYMAP(
// left hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, SHELL_PGREP, SHELL_PLESS, SHELL_LESS, SHELL_MKE, SHELL_H3,
KC_TRNS,LCTL(KC_A), SHELL_CDPRE, SHELL_LSLTR, SHELL_LS, SHELL_PWD,
KC_TRNS,SHELL_SCREEN_LIST, SHELL_SCREENRD, SHELL_SCREEN_NEW, SHELL_TAILF, KC_TRNS, SHELL_AMMCOLO,
// bottom row
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
// thumb cluster
KC_TRNS,KC_TRNS,
LALT(KC_D),
KC_TRNS,RCTL(KC_W),KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(SWITCH_NDS),
RCTL(KC_L), RCTL(KC_W), KC_HOME, KC_UP, KC_END, LALT(KC_D), RCTL(KC_R),
LALT(KC_B), KC_LEFT, KC_DOWN, KC_RIGHT, LALT(KC_F), LALT(KC_DOT),
RCTL(KC_C), RCTL(KC_U), M(SCREEN_COPY_MODE), M(SCREEN_PASTE), MEH(KC_V), RCTL(KC_K), M(SHELL_RECALL_LAST_ARG_REMOVE_FIRST_COMMAND),
// bottom row
M(SCREEN_TAB_LEFT), M(SCREEN_TAB_RIGHT), M(SCREEN_NEW_TAB), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(SWITCH_NDS),
RCTL(KC_L), KC_TRNS, KC_HOME, KC_UP, KC_END, KC_TRNS, RCTL(KC_R),
LALT(KC_B), KC_LEFT, KC_DOWN, KC_RIGHT, LALT(KC_F), LALT(KC_DOT),
RCTL(KC_C), KC_TRNS, M(SCREEN_COPY_MODE), M(SCREEN_PASTE), MEH(KC_V), RCTL(KC_K), M(SHELL_RECALL_LAST_ARG_REMOVE_FIRST_COMMAND),
// bottom row (match functionality of base layer)
KC_TRNS, RCTL(KC_W), KC_TRNS, LALT(KC_D), RCTL(KC_U),
// thumb cluster
KC_TRNS, KC_TRNS,
KC_TRNS,
@@ -138,16 +174,42 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
// linux screen layer
[SHELL_SCREEN] = KEYMAP(
// left hand
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// bottom row
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
// thumb cluster
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, M(SCREEN_NEW_TAB), M(SCREEN_7), M(SCREEN_8), M(SCREEN_9), M(SCREEN_RENAME), KC_TRNS,
M(SCREEN_TAB_LEFT), M(SCREEN_4), M(SCREEN_5), M(SCREEN_6), M(SCREEN_TAB_RIGHT), KC_TRNS,
KC_TRNS, KC_TRNS, M(SCREEN_1), M(SCREEN_2), M(SCREEN_3), M(SCREEN_NUMBER), KC_TRNS,
// bottom row
M(SCREEN_0), KC_TRNS, KC_TRNS, KC_TRNS, M(SCREEN_DETACH),
// thumb cluster
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
[COMBINED] = KEYMAP(
// left hand
KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,KC_ESC, KC_LABK, KC_RABK, KC_DQUO, KC_GRAVE,KC_TRNS,
KC_TRNS,KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC,KC_TRNS,
KC_TRNS,KC_LPRN, KC_RPRN, KC_LBRACKET, KC_RBRACKET, KC_UNDS,
KC_TRNS,KC_LCBR, KC_RCBR, KC_BSLS, KC_PIPE, KC_TILD,KC_TRNS,
KC_TRNS,KC_COLN, KC_DQUO, KC_LCBR, KC_RCBR, KC_TRNS,KC_TRNS,
// bottom row
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_PIPE, KC_BSLS, KC_CIRC, KC_AMPR,
// thumb cluster
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
@@ -157,7 +219,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_MINS, KC_4, KC_5, KC_6, KC_SLSH, MEH(KC_N),
KC_TRNS, KC_EQUAL, KC_1, KC_2, KC_3, KC_QUES, MEH(KC_O),
// bottom row
KC_0, KC_DOT, KC_TRNS, KC_TRNS, MEH(KC_P),
KC_0, KC_DOT, KC_TILD, KC_GRAVE, MEH(KC_P),
// thumb cluster
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
@@ -230,6 +292,41 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO( D(LCTL), T(A), U(LCTL), T(C), END);
}
break;
case SCREEN_DETACH:
if (record->event.pressed) {
return MACRO( D(LCTL), T(A), U(LCTL), T(D), END);
}
break;
case SCREEN_RENAME:
if (record->event.pressed) {
return MACRO( D(LCTL), T(A), U(LCTL), D(LSFT), T(A), U(LSFT), END);
}
break;
case SCREEN_NUMBER:
if (record->event.pressed) {
return MACRO( D(LCTL), T(A), U(LCTL), D(LSFT), T(SCOLON), U(LSFT),
T(N),
T(U),
T(M),
T(B),
T(E),
T(R),
T(SPC),
END);
}
break;
MACRO_SCREEN_NUM(SCREEN_0,0);
MACRO_SCREEN_NUM(SCREEN_1,1);
MACRO_SCREEN_NUM(SCREEN_2,2);
MACRO_SCREEN_NUM(SCREEN_3,3);
MACRO_SCREEN_NUM(SCREEN_4,4);
MACRO_SCREEN_NUM(SCREEN_5,5);
MACRO_SCREEN_NUM(SCREEN_6,6);
MACRO_SCREEN_NUM(SCREEN_7,7);
MACRO_SCREEN_NUM(SCREEN_8,8);
MACRO_SCREEN_NUM(SCREEN_9,9);
case SCREEN_COPY_MODE:
if (record->event.pressed) {
return MACRO( D(LCTL), T(A), U(LCTL), T(ESC), END);
@@ -282,8 +379,70 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
}
// shell macros
if(record->event.pressed) {
switch (keycode) {
case SHELL_LS:
SEND_STRING("ls\n");
return true;
break;
case SHELL_LSLTR:
SEND_STRING("ls -ltr\n");
return true;
break;
case SHELL_CDPRE:
SEND_STRING("cd ..\n");
return true;
break;
case SHELL_LESS:
SEND_STRING("less ");
return true;
break;
case SHELL_PLESS:
SEND_STRING(" | less");
return true;
break;
case SHELL_PGREP:
SEND_STRING(" | grep ");
return true;
break;
case SHELL_TAILF:
SEND_STRING("tail -f ");
return true;
break;
case SHELL_PWD:
SEND_STRING("echo `pwd`/");
return true;
break;
case SHELL_H3:
SEND_STRING("h3\n");
return true;
break;
case SHELL_AMMCOLO:
SEND_STRING("ammcolo\n");
return true;
break;
case SHELL_SCREENRD:
SEND_STRING("screen -r -d ");
return true;
break;
case SHELL_SCREEN_NEW:
SEND_STRING("screen -S ");
return true;
break;
case SHELL_SCREEN_LIST:
SEND_STRING("screen -list\n");
return true;
break;
case SHELL_MKE:
SEND_STRING("mke\n");
return true;
break;
}
}
return true;
}
@@ -306,6 +465,8 @@ void matrix_scan_user(void) {
case COMBINED:
ergodox_right_led_2_on();
break;
case SHELL_NAV:
case SHELL_SCREEN:
case KEYNAV:
case KEYSEL:
ergodox_right_led_3_on();

View File

@@ -202,6 +202,9 @@ uint8_t matrix_scan(void)
}
#endif
#ifdef LEFT_LEDS
mcp23018_status = ergodox_left_leds_update();
#endif // LEFT_LEDS
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
select_row(i);
wait_us(30); // without this wait read unstable value.

View File

@@ -66,6 +66,10 @@ OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=512
# If you have Left LEDs (see
# https://geekhack.org/index.php?topic=22780.msg873819#msg873819 for
# details), include the following define:
# OPT_DEFS += -DLEFT_LEDS
# Build Options
# comment out to disable the options.

View File

@@ -0,0 +1,25 @@
# DudeOfAwesome's ErgoDox Infinity Layout
A basic ErgoDox layout with Planck-like tri-layer support.
![ErgoDox Layout](https://i.imgur.com/9zfKPV7.png)
## Features
- Planck-like tri-layer
- Workman layout
- In-progress gaming layer
- Numpad
- LCD colors are linked together, like the default KLL firmware
## Building and flashing
1. Put your board in DFU mode with either the button on the bottom, or with a software key in your current firmware
1. Flash left half:
```bash
$ make ergodox_infinity:dudeofawesome:dfu-util
```
1. Flash right half:
```bash
$ make ergodox_infinity:dudeofawesome:dfu-util MASTER=right
```

View File

@@ -0,0 +1,568 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
enum custom_layers {
_QWERTY,
_DVORAK,
_WORKMAN,
_GAME,
_MOUSE,
_NUM,
_LOWER,
_RAISE,
_ADJUST,
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
DVORAK,
WORKMAN,
LOWER,
RAISE,
GAME,
MOUSE,
NUM,
EPRM,
VRSN,
RGB_SLD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic QWERTY layer
*
* ,---------------------------------------------. ,---------------------------------------------.
* | - | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | = |
* |--------+-----+-----+-----+-----+------------| |------+-----+-----+-----+-----+-----+--------|
* | Tab | Q | W | E | R | T | [{ | | ]} | Y | U | I | O | P | BSPC |
* |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | ESC | A | S | D | F | G |------| |------| H | J | K | L | ; | '" |
* |--------+-----+-----+-----+-----+-----| L1 | | L1 |-----+-----+-----+-----+-----+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | Enter |
* `--------+-----+-----+-----+-----+------------' `------------+-----+-----+-----+-----+--------'
* | Num |Ctrl | Alt |LGUI |Lower| |Raise|Left |Down | Up |Right |
* `------------------------------' `------------------------------'
* ,------------. ,------------.
* |Play |Mouse | | Num |Mouse|
* ,----|-----|------| |------+-----+-----.
* | | | Alt | | Alt | | |
* |BSPC|LOWER|------| |------|RAISE|Space|
* | | | LGUI | | LGUI | | |
* `-----------------' `------------------'
*/
[_QWERTY] = LAYOUT_ergodox(
// left hand
KC_MINUS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRACKET,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_FN1,
TG(_NUM), KC_LCTL, KC_LALT, KC_LGUI, LOWER,
KC_MPLY, TG(_MOUSE),
KC_LALT,
LOWER, KC_BSPACE, KC_LGUI,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQUAL,
KC_RBRACKET, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPACE,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_QUOTE,
KC_FN1, KC_N, KC_M, KC_COMM, KC_DOT, LT(_MOUSE, KC_SLSH), KC_ENTER,
RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,
TG(_NUM), TG(_MOUSE),
KC_LALT,
KC_LGUI, KC_SPACE, RAISE
),
/* Keymap 0: Basic Dvorak layer
*
* ,---------------------------------------------. ,--------------------------------------------.
* | - | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | = |
* |--------+-----+-----+-----+-----+------------| |------+-----+-----+-----+-----+-----+--------|
* | Tab | ' | , | . | P | Y | [{ | | ]} | F | G | C | R | L | BSPC |
* |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | ESC | A | O | E | U | I |------| |------| D | H | T | N | S | / |
* |--------+-----+-----+-----+-----+-----| L1 | | L1 |-----+-----+-----+-----+-----+--------|
* | LShift | ; | Q | J | K | X | | | | B | M | W | V | Z | Enter |
* `--------+-----+-----+-----+-----+------------' `------------+-----+-----+-----+-----+--------'
* | Num |Ctrl | Alt |LGUI |Lower| |Raise|Left |Down | Up |Right |
* `------------------------------' `------------------------------'
* ,------------. ,------------.
* |Play |Mouse | | Num |Mouse|
* ,----|-----|------| |------+-----+-----.
* | | | Alt | | Alt | | |
* |BSPC|LOWER|------| |------|RAISE|Space|
* | | | LGUI | | LGUI | | |
* `-----------------' `------------------'
*/
[_DVORAK] = LAYOUT_ergodox(
// left hand
KC_MINUS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_LBRACKET,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSPO, KC_SCOLON, KC_Q, KC_J, KC_K, KC_X, KC_FN1,
TG(_NUM), KC_LCTL, KC_LALT, KC_LGUI, LOWER,
KC_MPLY, TG(_MOUSE),
KC_LALT,
KC_BSPACE, LOWER, KC_LGUI,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQUAL,
KC_RBRACKET, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPACE,
KC_D, KC_H, KC_T, KC_N, KC_S, LT(MOUSE, KC_SLSH),
KC_FN1, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENTER,
RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,
TG(_NUM), TG(_MOUSE),
KC_LALT,
KC_LGUI, RAISE, KC_SPACE
),
/* Keymap 0: Basic Workman layer
*
* ,---------------------------------------------. ,--------------------------------------------.
* | - | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | = |
* |--------+-----+-----+-----+-----+------------| |------+-----+-----+-----+-----+-----+--------|
* | Tab | Q | D | R | W | B | [{ | | ]} | J | F | U | P | ; | BSPC |
* |--------+-----+-----+-----+-----+-----| | | |-----+-----+-----+-----+-----+--------|
* | ESC | A | S | H | T | G |------| |------| Y | N | E | O | I | '" |
* |--------+-----+-----+-----+-----+-----| L1 | | L1 |-----+-----+-----+-----+-----+--------|
* | LShift | Z | X | M | C | V | | | | K | L | , | . | / | Enter |
* `--------+-----+-----+-----+-----+------------' `------------+-----+-----+-----+-----+--------'
* | Num |Ctrl | Alt |LGUI |Lower| |Raise|Left |Down | Up |Right |
* `------------------------------' `------------------------------'
* ,------------. ,------------.
* |Play |Mouse | | Num |Mouse|
* ,----|-----|------| |------+-----+-----.
* | | | Alt | | Alt | | |
* |BSPC|LOWER|------| |------|RAISE|Space|
* | | | LGUI | | LGUI | | |
* `-----------------' `------------------'
*/
[_WORKMAN] = LAYOUT_ergodox(
// left hand
KC_MINUS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, KC_LBRACKET,
KC_ESC, KC_A, KC_S, KC_H, KC_T, KC_G,
KC_LSPO, KC_Z, KC_X, KC_M, KC_C, KC_V, KC_FN1,
TG(_NUM), KC_LCTL, KC_LALT, KC_LGUI, LOWER,
KC_MPLY, TG(_MOUSE),
KC_LALT,
KC_BSPACE, LOWER, KC_LGUI,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQUAL,
KC_RBRACKET, KC_J, KC_F, KC_U, KC_P, KC_SCOLON, KC_BSPACE,
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
KC_FN1, KC_K, KC_L, KC_COMM, KC_DOT, LT(_MOUSE, KC_SLSH), KC_ENTER,
RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT,
NUM, TG(_MOUSE),
KC_LALT,
KC_LGUI, RAISE, KC_SPACE
),
/* Lower
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | Version | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | ~ | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Del | F1 | F2 | F3 | F4 | F5 |------| |------| F6 | _ | + | { | } | | |
* |---------+------+------+------+------+------| L2 | | L2 |------+------+------+------+------+--------|
* | | F7 | F8 | F9 | F10 | F11 | | | | F12 |ISO ~ |ISO | | Home | End | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |Animat| | |Toggle|Solid |
* ,------|------|------| |------+------+------.
* |Bright|Bright| | | |Hue- |Hue+ |
* |ness- |ness+ |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_LOWER] = LAYOUT_ergodox(
// left hand
VRSN, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______,
_______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
_______, _______,
_______,
_______, _______, _______
),
/* Raise
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | Version | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | F11 |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | ` | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Del | F1 | F2 | F3 | F4 | F5 |------| |------| F6 | - | = | [ | ] | \ |
* |---------+------+------+------+------+------| L2 | | L2 |------+------+------+------+------+--------|
* | | F7 | F8 | F9 | F10 | F11 | | | | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |Animat| | |Toggle|Solid |
* ,------|------|------| |------+------+------.
* |Bright|Bright| | | |Hue- |Hue+ |
* |ness- |ness+ |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_RAISE] = LAYOUT_ergodox(
// left hand
VRSN, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, _______,
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______,
_______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
_______, _______,
_______,
_______, _______, _______
),
/* Adjust
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* |Version | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | |Reset |Debug | | | | | | | |TRM on|TRMoff| | | Del |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | |AG Nrm|------| |------|AG Swp|QWERTY|Wrkman|Dvorak| | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_ADJUST] = LAYOUT_ergodox(
// left hand
VRSN, _______, _______, _______, _______, _______, _______,
_______, RESET, DEBUG, _______, _______, _______, _______,
_______, _______, _______, _______, _______, AG_NORM,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, TERM_ON, TERM_OFF, _______, _______, KC_DEL,
AG_SWAP, QWERTY, WORKMAN, DVORAK, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk |Wh Up | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght|Wh Dn |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | |Brwser|Brwser|
* | Lclk | Rclk |------| |------|Back |Fwd |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MOUSE
[_MOUSE] = LAYOUT_ergodox(
// left hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_BTN2, KC_MS_U, KC_BTN1, KC_WH_D, _______,
_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_U,
_______, _______, KC_WH_L, KC_BTN3, KC_WH_R, _______, TO(_GAME),
_______, _______, _______, _______, _______,
_______, _______,
KC_WH_D,
KC_BTN1, KC_BTN2, KC_WH_U,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, KC_MPLY,
TO(_GAME), _______, _______, KC_MPRV, KC_MNXT, _______, _______,
KC_VOLU, KC_VOLD, KC_MUTE, _______, _______,
_______, _______,
_______,
_______, KC_WBAK, KC_WFWD
),
/* Keymap 2: GAME
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | |Brwser|Brwser|
* | Lclk | Rclk |------| |------|Back |Fwd |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_GAME] = LAYOUT_ergodox(
// left hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
KC_SPACE, KC_LGUI, KC_LALT,
// right hand
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______,
TG(_MOUSE), TG(_NUM),
_______,
_______, _______, _______
),
/* Keymap 2: NUMPAD
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F11 | | F12 | F6 | F7 | F8 | F9 | F10 | |
* |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | | 7 | 8 | 9 | * | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | . | 0 | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[_NUM] = LAYOUT_ergodox(
// left hand
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
_______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, _______,
_______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV,
_______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, _______,
_______, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_PLUS, _______,
_______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_SLASH, _______,
KC_KP_DOT, KC_KP_0, KC_KP_0, KC_KP_EQUAL, _______,
_______, _______,
_______,
_______, _______, _______
),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
print("mode just switched to qwerty and this is a huge string\n");
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case WORKMAN:
if (record->event.pressed) {
set_single_persistent_default_layer(_WORKMAN);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
if (IS_LAYER_ON(_ADJUST)) {
layer_off(_LOWER);
layer_off(_RAISE);
}
} else {
layer_off(_LOWER);
if (IS_LAYER_ON(_ADJUST)) {
layer_off(_ADJUST);
layer_on(_RAISE);
}
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
if (IS_LAYER_ON(_ADJUST)) {
layer_off(_RAISE);
layer_off(_LOWER);
}
} else {
layer_off(_RAISE);
if (IS_LAYER_ON(_ADJUST)) {
layer_off(_ADJUST);
layer_on(_LOWER);
}
}
return false;
break;
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
/**
* Runs just one time when the keyboard initializes.
*/
void matrix_init_user(void) {
};
/**
* Runs constantly in the background, in a loop.
*/
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case _LOWER:
ergodox_right_led_1_on();
break;
case _RAISE:
ergodox_right_led_2_on();
break;
case _ADJUST:
ergodox_right_led_3_on();
break;
}
};

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@@ -0,0 +1,345 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* Currently we are assuming that both the backlight and LCD are enabled
* But it's entirely possible to write a custom visualizer that use only
* one of them
*/
#ifndef LCD_BACKLIGHT_ENABLE
#error This visualizer needs that LCD backlight is enabled
#endif
#ifndef LCD_ENABLE
#error This visualizer needs that LCD is enabled
#endif
#include "visualizer.h"
#include "visualizer_keyframes.h"
#include "lcd_keyframes.h"
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
#include "default_animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0, 0, 255);
static const uint32_t initial_color = LCD_COLOR(84, 255, 255);
static const uint32_t led_emulation_colors[4] = {
LCD_COLOR(0, 0, 255),
LCD_COLOR(141, 255, 255),
LCD_COLOR(18, 255, 255),
LCD_COLOR(194, 255, 255),
};
static uint32_t next_led_target_color = 0;
typedef enum {
LCD_STATE_INITIAL,
LCD_STATE_LAYER_BITMAP,
LCD_STATE_BITMAP_AND_LEDS,
} lcd_state_t;
static lcd_state_t lcd_state = LCD_STATE_INITIAL;
typedef struct {
uint8_t led_on;
uint8_t led1;
uint8_t led2;
uint8_t led3;
} visualizer_user_data_t;
/**
* Don't access from visualization function, use the visualizer state instead
*/
static visualizer_user_data_t user_data_keyboard = {
.led_on = 0,
.led1 = LED_BRIGHTNESS_HI,
.led2 = LED_BRIGHTNESS_HI,
.led3 = LED_BRIGHTNESS_HI,
};
_Static_assert(sizeof(visualizer_user_data_t) <= VISUALIZER_USER_DATA_SIZE,
"Please increase the VISUALIZER_USER_DATA_SIZE");
// Feel free to modify the animations below, or even add new ones if needed
// The color animation animates the LCD color when you change layers
static keyframe_animation_t one_led_color = {
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
.frame_functions = {lcd_backlight_keyframe_set_color},
};
bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
uint32_t temp = next_led_target_color;
next_led_target_color = state->target_lcd_color;
state->target_lcd_color = temp;
return false;
}
// The color animation animates the LCD color when you change layers
static keyframe_animation_t two_led_colors = {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
.frame_functions = {lcd_backlight_keyframe_set_color, swap_led_target_color},
};
/**
* The LCD animation alternates between the layer name display and a
* bitmap that displays all active layers
*/
static keyframe_animation_t lcd_bitmap_animation = {
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
.frame_functions = {lcd_keyframe_display_layer_bitmap},
};
static keyframe_animation_t lcd_bitmap_leds_animation = {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(2000), gfxMillisecondsToTicks(2000)},
.frame_functions = {lcd_keyframe_display_layer_bitmap, lcd_keyframe_display_led_states},
};
void initialize_user_visualizer(visualizer_state_t* state) {
/**
* The brightness will be dynamically adjustable in the future
* But for now, change it here.
*/
lcd_backlight_brightness(180);
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
lcd_state = LCD_STATE_INITIAL;
start_keyframe_animation(&default_startup_animation);
}
static inline bool is_led_on(visualizer_user_data_t* user_data, uint8_t num) {
return user_data->led_on & (1u << num);
}
static uint8_t get_led_index_master(visualizer_user_data_t* user_data) {
for (int i=0; i < 4; i++) {
if (is_led_on(user_data, i)) {
return i + 1;
}
}
return 0;
}
static uint8_t get_led_index_slave(visualizer_user_data_t* user_data) {
uint8_t master_index = get_led_index_master(user_data);
if (master_index!=0) {
for (int i=master_index; i < 4; i++) {
if (is_led_on(user_data, i)) {
return i + 1;
}
}
}
return 0;
}
static uint8_t get_secondary_led_index(visualizer_user_data_t* user_data) {
if (
is_led_on(user_data, 0) &&
is_led_on(user_data, 1) &&
is_led_on(user_data, 2)
) {
return 3;
}
return 0;
}
static uint8_t get_brightness(visualizer_user_data_t* user_data, uint8_t index) {
switch (index) {
case 1:
return user_data->led1;
case 2:
return user_data->led2;
case 3:
return user_data->led3;
}
return 0;
}
static void update_emulated_leds(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
visualizer_user_data_t* user_data_new = (visualizer_user_data_t*)state->status.user_data;
visualizer_user_data_t* user_data_old = (visualizer_user_data_t*)prev_status->user_data;
uint8_t new_index;
uint8_t old_index;
if (true || is_serial_link_master()) {
new_index = get_led_index_master(user_data_new);
old_index = get_led_index_master(user_data_old);
} else {
new_index = get_led_index_slave(user_data_new);
old_index = get_led_index_slave(user_data_old);
}
uint8_t new_secondary_index = get_secondary_led_index(user_data_new);
uint8_t old_secondary_index = get_secondary_led_index(user_data_old);
uint8_t new_brightness = get_brightness(user_data_new, new_index);
uint8_t old_brightness = get_brightness(user_data_old, old_index);
uint8_t new_secondary_brightness = get_brightness(user_data_new, new_secondary_index);
uint8_t old_secondary_brightness = get_brightness(user_data_old, old_secondary_index);
if (
lcd_state == LCD_STATE_INITIAL ||
new_index != old_index ||
new_secondary_index != old_secondary_index ||
new_brightness != old_brightness ||
new_secondary_brightness != old_secondary_brightness
) {
if (new_secondary_index != 0) {
state->target_lcd_color = change_lcd_color_intensity(
led_emulation_colors[new_index], new_brightness);
next_led_target_color = change_lcd_color_intensity(
led_emulation_colors[new_secondary_index], new_secondary_brightness);
stop_keyframe_animation(&one_led_color);
start_keyframe_animation(&two_led_colors);
} else {
state->target_lcd_color = change_lcd_color_intensity(
led_emulation_colors[new_index], new_brightness);
stop_keyframe_animation(&two_led_colors);
start_keyframe_animation(&one_led_color);
}
}
}
static void update_lcd_text(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
if (state->status.leds) {
if (
lcd_state != LCD_STATE_BITMAP_AND_LEDS ||
state->status.leds != prev_status->leds ||
state->status.layer != prev_status->layer ||
state->status.default_layer != prev_status->default_layer
) {
// NOTE: that it doesn't matter if the animation isn't playing, stop will do nothing in that case
stop_keyframe_animation(&lcd_bitmap_animation);
lcd_state = LCD_STATE_BITMAP_AND_LEDS;
/**
* For information:
* The logic in this function makes sure that this doesn't happen, but if you call start on an
* animation that is already playing it will be restarted.
*/
start_keyframe_animation(&lcd_bitmap_leds_animation);
}
} else {
if (
lcd_state != LCD_STATE_LAYER_BITMAP ||
state->status.layer != prev_status->layer ||
state->status.default_layer != prev_status->default_layer
) {
stop_keyframe_animation(&lcd_bitmap_leds_animation);
lcd_state = LCD_STATE_LAYER_BITMAP;
start_keyframe_animation(&lcd_bitmap_animation);
}
}
}
void update_user_visualizer_state(visualizer_state_t* state, visualizer_keyboard_status_t* prev_status) {
/**
* Check the status here to start and stop animations
* You might have to save some state, like the current animation here so that you can start the right
* This function is called every time the status changes
*
* NOTE that this is called from the visualizer thread, so don't access anything else outside the status
* This is also important because the slave won't have access to the active layer for example outside the
* status.
*/
update_emulated_leds(state, prev_status);
update_lcd_text(state, prev_status);
}
void user_visualizer_suspend(visualizer_state_t* state) {
state->layer_text = "Suspending...";
uint8_t hue = LCD_HUE(state->current_lcd_color);
uint8_t sat = LCD_SAT(state->current_lcd_color);
state->target_lcd_color = LCD_COLOR(hue, sat, 0);
start_keyframe_animation(&default_suspend_animation);
}
void user_visualizer_resume(visualizer_state_t* state) {
state->current_lcd_color = initial_color;
state->target_lcd_color = logo_background_color;
lcd_state = LCD_STATE_INITIAL;
start_keyframe_animation(&default_startup_animation);
}
void ergodox_board_led_on(void){
// No board led support
}
void ergodox_right_led_1_on(void){
user_data_keyboard.led_on |= (1u << 0);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_2_on(void){
user_data_keyboard.led_on |= (1u << 1);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_3_on(void){
user_data_keyboard.led_on |= (1u << 2);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_board_led_off(void){
// No board led support
}
void ergodox_right_led_1_off(void){
user_data_keyboard.led_on &= ~(1u << 0);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_2_off(void){
user_data_keyboard.led_on &= ~(1u << 1);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_3_off(void){
user_data_keyboard.led_on &= ~(1u << 2);
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_1_set(uint8_t n) {
user_data_keyboard.led1 = n;
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_2_set(uint8_t n) {
user_data_keyboard.led2 = n;
visualizer_set_user_data(&user_data_keyboard);
}
void ergodox_right_led_3_set(uint8_t n) {
user_data_keyboard.led3 = n;
visualizer_set_user_data(&user_data_keyboard);
}

View File

@@ -86,4 +86,4 @@ LED_DRIVER = is31fl3731c
LED_WIDTH = 7
LED_HEIGHT = 7
LAYOUTS = ergodox ergodox_80
LAYOUTS = ergodox

17
keyboards/gh60/info.json Normal file
View File

@@ -0,0 +1,17 @@
{
"keyboard_name": "GH60",
"identifier": "FEED:6060:0001",
"layout": {
"LAYOUT_60_ansi": {
"layout": [{"x":0, "y":0, "label":"~"}, {"x":1, "y":0, "label":"!"}, {"x":2, "y":0, "label":"@"}, {"x":3, "y":0, "label":"#"}, {"x":4, "y":0, "label":"$"}, {"x":5, "y":0, "label":"%"}, {"x":6, "y":0, "label":"^"}, {"x":7, "y":0, "label":"&"}, {"x":8, "y":0, "label":"*"}, {"x":9, "y":0, "label":"("}, {"x":10, "y":0, "label":")"}, {"x":11, "y":0, "label":"_"}, {"x":12, "y":0, "label":"+"}, {"x":14, "y":0, "label":"Backspace", "w":2}, {"x":0.5, "y":1, "label":"Tab", "w":1.5}, {"x":1.5, "y":1, "label":"Q"}, {"x":2.5, "y":1, "label":"W"}, {"x":3.5, "y":1, "label":"E"}, {"x":4.5, "y":1, "label":"R"}, {"x":5.5, "y":1, "label":"T"}, {"x":6.5, "y":1, "label":"Y"}, {"x":7.5, "y":1, "label":"U"}, {"x":8.5, "y":1, "label":"I"}, {"x":9.5, "y":1, "label":"O"}, {"x":10.5, "y":1, "label":"P"}, {"x":11.5, "y":1, "label":"{"}, {"x":12.5, "y":1, "label":"}"}, {"x":14, "y":1, "label":"|", "w":1.5}, {"x":0.75, "y":2, "label":"Caps Lock", "w":1.75}, {"x":1.75, "y":2, "label":"A"}, {"x":2.75, "y":2, "label":"S"}, {"x":3.75, "y":2, "label":"D"}, {"x":4.75, "y":2, "label":"F"}, {"x":5.75, "y":2, "label":"G"}, {"x":6.75, "y":2, "label":"H"}, {"x":7.75, "y":2, "label":"J"}, {"x":8.75, "y":2, "label":"K"}, {"x":9.75, "y":2, "label":"L"}, {"x":10.75, "y":2, "label":":"}, {"x":11.75, "y":2, "label":"\""}, {"x":14, "y":2, "label":"Enter", "w":2.25}, {"x":1.25, "y":3, "label":"Shift", "w":2.25}, {"x":2.25, "y":3, "label":"Z"}, {"x":3.25, "y":3, "label":"X"}, {"x":4.25, "y":3, "label":"C"}, {"x":5.25, "y":3, "label":"V"}, {"x":6.25, "y":3, "label":"B"}, {"x":7.25, "y":3, "label":"N"}, {"x":8.25, "y":3, "label":"M"}, {"x":9.25, "y":3, "label":"<"}, {"x":10.25, "y":3, "label":">"}, {"x":11.25, "y":3, "label":"?"}, {"x":14, "y":3, "label":"Shift", "w":2.75}, {"x":0.25, "y":4, "label":"Ctrl", "w":1.25}, {"x":1.5, "y":4, "label":"Win", "w":1.25}, {"x":2.75, "y":4, "label":"Alt", "w":1.25}, {"x":9, "y":4, "w":6.25}, {"x":10.25, "y":4, "label":"Alt", "w":1.25}, {"x":11.5, "y":4, "label":"Win", "w":1.25}, {"x":12.75, "y":4, "label":"Menu", "w":1.25}, {"x":14, "y":4, "label":"Ctrl", "w":1.25}]
}
},
"maintainer": "qmk",
"keyboard_folder": "gh60",
"width": 15,
"bootloader": "atmel-dfu",
"processor": "atmega32u4",
"height": 5,
"url": "http://qmk.fm/keyboards/gh60",
"manufacturer": "geekhack"
}

View File

@@ -53,6 +53,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
#define CATERINA_BOOTLOADER
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5

View File

@@ -23,18 +23,18 @@
#define TAPPING_TERM 200
#endif // TAP_DANCE_ENABLE
#define CATERINA_BOOTLOADER
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLED_NUM 7 // Number of LEDs
#define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_VAL_STEP 12
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 4
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 3
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#endif // RGBLIGHT_ENABLE

View File

@@ -14,16 +14,12 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "woodpad.h"
#include "drashna.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _NUMLOCK 0
#define _NAV 1
#define _DIABLO 2
#define _MACROS 3
#define _MEDIA 4
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
// Fillers to make layering more clear
#define _______ KC_TRNS
@@ -33,11 +29,6 @@
//define layer change stuff for underglow indicator
bool skip_leds = false;
bool is_overwatch = false;
//This is both for underglow, and Diablo 3 macros
bool has_layer_changed = false;
static uint8_t current_layer;
#ifdef TAP_DANCE_ENABLE
//define diablo macro timer variables
@@ -47,75 +38,61 @@ static uint8_t diablo_key_time[4];
bool check_dtimer(uint8_t dtimer) {
// has the correct number of seconds elapsed (as defined by diablo_times)
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
// has the correct number of seconds elapsed (as defined by diablo_times)
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
};
#endif
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
KC_DIABLO_CLEAR,
KC_OVERWATCH,
KC_SALT,
KC_MORESALT,
KC_SALTHARD,
KC_GOODGAME,
KC_SYMM,
KC_DOOMFIST,
KC_JUSTGAME,
KC_GLHF,
KC_TORB
};
#ifdef TAP_DANCE_ENABLE
enum {
TD_DIABLO_1 = 0,
TD_DIABLO_2,
TD_DIABLO_3,
TD_DIABLO_4
TD_D3_1 = 0,
TD_D3_2,
TD_D3_3,
TD_D3_4
};
// Cycle through the times for the macro, starting at 0, for disabled.
// Max of six values, so don't exceed
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
if (state->count >= 7) {
diablo_key_time[diablo_key] = diablo_times[0];
reset_tap_dance(state);
}
else {
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
}
if (state->count >= 7) {
diablo_key_time[diablo_key] = diablo_times[0];
reset_tap_dance(state);
}
else {
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
}
}
// Would rather have one function for all of this, but no idea how to do that...
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master(state, user_data, 0);
diablo_tapdance_master(state, user_data, 0);
}
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master(state, user_data, 1);
diablo_tapdance_master(state, user_data, 1);
}
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master(state, user_data, 2);
diablo_tapdance_master(state, user_data, 2);
}
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
diablo_tapdance_master(state, user_data, 3);
diablo_tapdance_master(state, user_data, 3);
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// tap once to disable, and more to enable timed micros
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
// tap once to disable, and more to enable timed micros
[TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
[TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
[TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
[TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
};
#endif
@@ -140,7 +117,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, _______, _______, _______,\
KC_S, KC_F, KC_I, KC_M, \
KC_1, KC_2, KC_3, KC_4, \
TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), \
TD(TD_D3_1), TD(TD_D3_2), TD(TD_D3_3), TD(TD_D3_4), \
_______, KC_DIABLO_CLEAR, KC_Q, SFT_T(KC_SPACE) \
),
#else
@@ -158,12 +135,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_OVERWATCH, _______, _______, XXXXXXX,\
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, KC_JUSTGAME, \
KC_SYMM, KC_DOOMFIST, KC_TORB, KC_GOODGAME, \
KC_SYMM, KC_TORB, XXXXXXX, KC_GOODGAME, \
KC_SALT, KC_MORESALT, KC_SALTHARD, KC_GLHF \
),
[_MEDIA] = KEYMAP( /* Base */
RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
_______, _______, RGB_HUI, RGB_HUD, \
KC_RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
KC_MAKE, _______, RGB_HUI, RGB_HUD, \
KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, \
RGB_TOG, RGB_MOD, RGB_SAI, RGB_VAI, \
_______, _______, RGB_SAD, RGB_VAD \
@@ -171,274 +148,91 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch (id) {
case 0:
if (record->event.pressed) {
// Output Keyboard Firmware info
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP );
return false;
}
}
return MACRO_NONE;
};
void numlock_led_on(void) {
PORTF |= (1<<7);
PORTF |= (1 << 7);
}
void numlock_led_off(void) {
PORTF &= ~(1<<7);
PORTF &= ~(1 << 7);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
uint16_t kc;
if (is_overwatch) {
kc = KC_BSPC;
} else {
kc = KC_ENTER;
}
switch (keycode) {
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
#ifdef TAP_DANCE_ENABLE
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
if (record->event.pressed) {
uint8_t dtime;
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
if (record->event.pressed) {
uint8_t dtime;
for (dtime = 0; dtime < 4; dtime++) {
diablo_key_time[dtime] = diablo_times[0];
}
}
return false;
break;
for (dtime = 0; dtime < 4; dtime++) {
diablo_key_time[dtime] = diablo_times[0];
}
}
return false;
break;
#endif
case KC_OVERWATCH: // reset all Diable timers, disabling them
if (record->event.pressed) {
is_overwatch = !is_overwatch;
has_layer_changed = true;
}
return false;
break;
case KC_SALT:
if (!record->event.pressed) {
register_code(kc);
unregister_code(kc);
_delay_ms(50);
SEND_STRING("Salt, salt, salt...");
register_code(KC_ENTER);
unregister_code(KC_ENTER);
}
return false;
break;
case KC_MORESALT:
if (!record->event.pressed) {
register_code(kc);
unregister_code(kc);
_delay_ms(50);
SEND_STRING("Please sir, can I have some more salt?!");
register_code(KC_ENTER);
unregister_code(KC_ENTER);
}
return false;
break;
case KC_SALTHARD:
if (!record->event.pressed) {
register_code(kc);
unregister_code(kc);
_delay_ms(50);
SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
register_code(KC_ENTER);
unregister_code(KC_ENTER);
}
return false;
break;
case KC_GOODGAME:
if (!record->event.pressed) {
register_code(kc);
unregister_code(kc);
_delay_ms(50);
SEND_STRING("Good game, everyone!");
register_code(KC_ENTER);
unregister_code(KC_ENTER);
}
return false;
break;
case KC_GLHF:
if (!record->event.pressed) {
register_code(kc);
unregister_code(kc);
_delay_ms(50);
SEND_STRING("Good luck, have fun!!!");
register_code(KC_ENTER);
unregister_code(KC_ENTER);
}
return false;
break;
case KC_SYMM:
if (!record->event.pressed) {
register_code(kc);
unregister_code(kc);
_delay_ms(50);
SEND_STRING("Left click to win!");
register_code(KC_ENTER);
unregister_code(KC_ENTER);
}
return false;
break;
case KC_DOOMFIST:
if (!record->event.pressed) {
register_code(kc);
unregister_code(kc);
_delay_ms(50);
SEND_STRING("Hey, look at me. I'm Doomfist, and I'm overpowered! All I do is spam punches all day! I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
register_code(KC_ENTER);
unregister_code(KC_ENTER);
}
return false;
break;
case KC_JUSTGAME:
if (!record->event.pressed) {
register_code(kc);
unregister_code(kc);
_delay_ms(50);
SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
register_code(KC_ENTER);
unregister_code(KC_ENTER);
}
return false;
break;
case KC_TORB:
if (!record->event.pressed) {
register_code(kc);
unregister_code(kc);
_delay_ms(50);
SEND_STRING("That was positively riveting!");
register_code(KC_ENTER);
unregister_code(KC_ENTER);
}
return false;
break;
}
return true;
}
#ifdef TAP_DANCE_ENABLE
// Sends the key press to system, but only if on the Diablo layer
void send_diablo_keystroke(uint8_t diablo_key) {
if (current_layer == _DIABLO) {
switch (diablo_key) {
case 0:
SEND_STRING("1");
break;
case 1:
SEND_STRING("2");
break;
case 2:
SEND_STRING("3");
break;
case 3:
SEND_STRING("4");
break;
}
if (biton32(layer_state) == _DIABLO) {
switch (diablo_key) {
case 0:
SEND_STRING("1");
break;
case 1:
SEND_STRING("2");
break;
case 2:
SEND_STRING("3");
break;
case 3:
SEND_STRING("4");
break;
}
}
}
// Checks each of the 4 timers/keys to see if enough time has elapsed
// Runs the "send string" command if enough time has passed, and resets the timer.
void run_diablo_macro_check(void) {
uint8_t dtime;
uint8_t dtime;
for (dtime = 0; dtime < 4; dtime++) {
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
diablo_timer[dtime] = timer_read();
send_diablo_keystroke(dtime);
}
for (dtime = 0; dtime < 4; dtime++) {
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
diablo_timer[dtime] = timer_read();
send_diablo_keystroke(dtime);
}
}
}
#endif
void matrix_init_user(void) {
has_layer_changed = true;
// set Numlock LED to output and low
DDRF |= (1<<7);
PORTF &= ~(1<<7);
if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) ){
register_code(KC_NUMLOCK);
unregister_code(KC_NUMLOCK);
}
void matrix_init_keymap(void) {
// set Numlock LED to output and low
DDRF |= (1 << 7);
PORTF &= ~(1 << 7);
if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) {
register_code(KC_NUMLOCK);
unregister_code(KC_NUMLOCK);
}
}
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
#ifdef RGBLIGHT_ENABLE
void matrix_scan_keymap(void) {
numlock_led_off();
if ((is_overwatch && biton32(layer_state) == _MACROS) || (biton32(layer_state) == _NAV)) {
numlock_led_on();
}
numlock_led_off();
// Check layer, and apply color if its changed since last check
switch (layer) {
case _NAV:
if (has_layer_changed) {
rgblight_sethsv(240, 255, 255);
rgblight_mode(1);
}
break;
case _MACROS:
if (has_layer_changed) {
rgblight_sethsv(30, 255, 255);
if (is_overwatch) {
rgblight_mode(17);
} else {
rgblight_mode(18);
}
}
if (is_overwatch) {
numlock_led_on();
}
break;
case _DIABLO:
if (has_layer_changed) {
rgblight_sethsv(0, 255, 255);
rgblight_mode(5);
}
break;
case _MEDIA:
if (has_layer_changed) {
rgblight_sethsv(120, 255, 255);
rgblight_mode(22);
}
break;
default:
if (has_layer_changed) {
rgblight_sethsv(195, 255, 255);
rgblight_mode(1);
}
break;
}
#endif
// Update layer status at the end, so this sets the default color
// rather than relying on the init, which was unreliably...
// Probably due to a timing issue, but this requires no additional code
if (current_layer == layer) {
has_layer_changed = false;
}
else {
has_layer_changed = true;
current_layer = layer;
}
// Run Diablo 3 macro checking code.
// Run Diablo 3 macro checking code.
#ifdef TAP_DANCE_ENABLE
run_diablo_macro_check();
run_diablo_macro_check();
#endif
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -1,9 +1,12 @@
TAP_DANCE_ENABLE = yes
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
COMMAND_ENABLE = no # Commands for debug and configuration
COMMAND_ENABLE = yes # Commands for debug and configuration
RGBLIGHT_ENABLE = yes
MIDI_ENABLE = no
CONSOLE_ENABLE = no
NKRO_ENABLE = yes
EXTRAFLAGS = -flto
ifndef QUANTUM_DIR
include ../../../../Makefile

View File

@@ -28,7 +28,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
@@ -38,4 +38,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#endif

View File

@@ -28,7 +28,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define MASTER_RIGHT
// #define EE_HANDS
#define TAPPING_TERM 150
@@ -40,4 +40,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#endif

View File

@@ -28,7 +28,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM

View File

@@ -29,8 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_ROWS 8
#define MATRIX_COLS 15
#define RGBLED_NUM 16
#define RGBLIGHT_ANIMATIONS
#define TAPPING_TOGGLE 3
#define NO_UART 1
#define BOOTLOADHID_BOOTLOADER 1

View File

@@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "jj40.h"
#include "action_layer.h"
#include "rgblight.h"
#define _QWERTY 0
#define _LOWER 1

View File

@@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "jj40.h"
#include "action_layer.h"
#include "rgblight.h"
#define _QWERTY 0
#define _LOWER 1
@@ -45,24 +44,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
KC_GRV, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
KC_LCTL, KC_LGUI, KC_LALT, MO(_LOWER), KC_LSFT, MO(_RAISE), KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
KC_LCTL, KC_LGUI, KC_LALT, TT(_LOWER), KC_LSFT, TT(_RAISE), KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | Left | Down | Up |Right | | |
* | Ins | | | | | | Left | Down | Up |Right | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Back | Fwd | | | | | | Mute | Vol- | Vol+ | |
* |PrScr | Back | Fwd | | | | | | Mute | Vol- | Vol+ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | Lock | | | Prev | Stop | Play | Next |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
KC_DEL, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
_______, KC_WBAK, KC_WFWD, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_INS, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
KC_PSCR, KC_WBAK, KC_WFWD, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, \
_______, _______, _______, _______, KC_LOCK, _______, _______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT \
),
@@ -70,17 +69,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------------------------------------------------.
* | Caps | & | * | _ | ( | ) | 7 | 8 | 9 | = | Bksp | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ins | $ | % | ^ | [ | ] | 4 | 5 | 6 | - | + | | |
* | Tab | $ | % | ^ | [ | ] | 4 | 5 | 6 | - | + |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | ` | ! | @ | # | { | } | 1 | 2 | 3 | . | \ | ' |
* | ` | ! | @ | # | { | } | 1 | 2 | 3 | . | \ | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | OS | Alt | |Shift | | 0 | Home | PgDn | PgUp | End |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
KC_CAPS, KC_AMPR, KC_ASTR, KC_UNDS, KC_LPRN, KC_RPRN, KC_7, KC_8, KC_9, KC_EQL, KC_BSPC, KC_DEL, \
KC_INS, KC_DLR, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS, KC_PIPE, \
_______, KC_EXLM, KC_AT, KC_HASH, KC_LCBR, KC_RCBR, KC_1, KC_2, KC_3, _______, KC_BSLS, _______, \
KC_TAB, KC_DLR, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS, _______, \
_______, KC_EXLM, KC_AT, KC_HASH, KC_LCBR, KC_RCBR, KC_1, KC_2, KC_3, _______, KC_BSLS, KC_PIPE, \
_______, _______, _______, _______, _______, _______, KC_0, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
)
};

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@@ -0,0 +1,190 @@
/*
Copyright 2017 Pawnerd
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEFD
#define PRODUCT_ID 0x9460
#define DEVICE_VER 0x0001
#define MANUFACTURER Alltrons IT
#define PRODUCT Knops Mini
#define DESCRIPTION Advanced 3x2 macrokeyboard
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 6
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0 }
#define MATRIX_COL_PINS { F7, F6, F5, F4, F1, F0 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
#endif

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@@ -0,0 +1,24 @@
/* Copyright 2017 Pawnerd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

View File

@@ -0,0 +1,361 @@
#include "mini.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
LT(3, KC_MSTP), KC_VOLU, KC_MPLY, KC_MPRV, KC_VOLD, KC_MNXT),
KEYMAP(
LT(3, KC_ESC), M(3), M(4), M(5), M(6), M(7)),
KEYMAP(
LT(3, KC_1), KC_2, KC_3, KC_4, M(0), M(1)),
KEYMAP(
KC_TRNS, KC_TRNS, RESET, TO(0), TO(1), TO(2)),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
//keyevent_t event = record->event;
switch (id) {
case 0:
if (record->event.pressed) {
return MACRO( T(T), T(G), T(L), T(H), T(F), T(ENT), END );
}
break;
case 1:
if (record->event.pressed) {
return MACRO( T(T), T(G), T(G), T(ENT), END );
}
break;
case 2:
if (record->event.pressed) {
return MACRO( D(NO), T(L), U(NO), END );
}
break;
case 3:
if (record->event.pressed) {
return MACRO( D(LCTL), T(Z), U(LCTL), END );
}
break;
case 4:
if (record->event.pressed) {
return MACRO( D(LCTL), D(LSFT), T(Z), U(LSFT), U(LCTL), END );
}
break;
case 5:
if (record->event.pressed) {
return MACRO( D(LCTL), T(X), U(LCTL), END );
}
break;
case 6:
if (record->event.pressed) {
return MACRO( D(LCTL), T(C), U(LCTL), END );
}
break;
case 7:
if (record->event.pressed) {
return MACRO( D(LCTL), T(V), U(LCTL), END );
}
break;
}
return MACRO_NONE;
}
void set_switch_led(int ledId, bool state) {
if(state) {
switch(ledId) {
case 1:
PORTD |= (1<<7);
break;
case 2:
PORTC |= (1<<6);
break;
case 3:
PORTD |= (1<<4);
break;
case 4:
PORTE |= (1<<6);
break;
case 5:
PORTB |= (1<<4);
break;
case 6:
PORTD |= (1<<6);
break;
}
} else {
switch(ledId) {
case 1:
PORTD &= ~(1<<7);
break;
case 2:
PORTC &= ~(1<<6);
break;
case 3:
PORTD &= ~(1<<4);
break;
case 4:
PORTE &= ~(1<<6);
break;
case 5:
PORTB &= ~(1<<4);
break;
case 6:
PORTD &= ~(1<<6);
break;
}
}
}
void set_layer_led(int layerId) {
PORTD |= (1<<5);
PORTB &= ~(1<<6);
PORTB |= (1<<0);
switch(layerId) {
case 0:
PORTD &= ~(1<<5);
break;
case 1:
PORTB |= (1<<6);
break;
case 2:
PORTB &= ~(1<<0);
break;
}
}
void matrix_init_user(void) {
led_init_ports();
PORTD |= (1<<7);
PORTC |= (1<<6);
PORTD |= (1<<4);
PORTE |= (1<<6);
PORTB |= (1<<4);
PORTD |= (1<<6);
set_layer_led(0);
}
void matrix_scan_user(void) {
}
void led_init_ports() {
// led voor switch #1
DDRD |= (1<<7);
PORTD &= ~(1<<7);
// led voor switch #2
DDRC |= (1<<6);
PORTC &= ~(1<<6);
// led voor switch #3
DDRD |= (1<<4);
PORTD &= ~(1<<4);
// led voor switch #4
DDRE |= (1<<6);
PORTE &= ~(1<<6);
// led voor switch #5
DDRB |= (1<<4);
PORTB &= ~(1<<4);
// led voor switch #6
DDRD |= (1<<6);
PORTD &= ~(1<<6);
/*
DDRD |= (1<<7);
PORTD |= (1<<7);
DDRC |= (1<<6);
PORTC |= (1<<6);
DDRD |= (1<<4);
PORTD |= (1<<4);
DDRE |= (1<<6);
PORTE |= (1<<6);
DDRB |= (1<<4);
PORTB |= (1<<4);
DDRD |= (1<<6);
PORTD |= (1<<6);
// */
DDRD |= (1<<5);
DDRB |= (1<<6);
DDRB |= (1<<0);
//led_set_layer(0);
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}
/*
* NOTE:
*
* In case you don't understand this coding stuff, please
* feel free to mail me or post something
* at the /r/knops subreddit and I will configure the code as
* you wish for your needs to make the LEDs do what you want :-).
*
* Contact me at: support@knops.io
*
*
* Knops Mini LED Numbers:
* _____ _____ _____
* | | | | | |
* | 1 | | 2 | | 3 | <---
* |_____| |_____| |_____| | These LEDs are called 'Switch LEDs'
* _____ _____ _____ |----- To turn on/off these leds, use:
* | | | | | | | set_switch_led( [1-6], [true/false]);
* | 4 | | 5 | | 6 | <---
* |_____| |_____| |_____|
*
* < 0 > < 1 > < 2 > <--- These front-LEDs are called 'Layer LEDs'
* To turn one of them on, use:
* set_layer_led( [0-2] );
*
*/
/*
* This function led_set_layer gets called when you switch between layers.
* It allows you to turn on and off leds for each different layer and do
* other cool stuff. Currently the GUI does not have LED support. I am working
* on that, but takes time.
*/
void led_set_layer(int layer) {
switch(layer) {
/**
* Here is an example to turn LEDs on and of. By default:
* - the LEDs are turned on in layer 0
* - the LEDs are turned off in layer 1
* - the LEDs don't change from state for layer 2
*/
case 0:
set_layer_led(0); // Turn on only the first/left layer indicator
set_switch_led(1, true);
set_switch_led(2, true);
set_switch_led(3, true);
set_switch_led(4, true);
set_switch_led(5, true);
set_switch_led(6, true);
break;
case 1:
set_layer_led(1); // Turn on only the second/middle layer indicator
set_switch_led(1, false);
set_switch_led(2, false);
set_switch_led(3, false);
set_switch_led(4, false);
set_switch_led(5, false);
set_switch_led(6, false);
break;
case 2:
set_layer_led(2); // Turn on only the third/right layer indicator
// Keep leds for layer two in their current state, since we don't use set_switch_led(SWITCH_ID, TRUE_OR_FALSE)
break;
}
}
bool process_record_user (uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case TO(0):
if (record->event.pressed) {
led_set_layer(0);
}
break;
case TO(1):
if (record->event.pressed) {
led_set_layer(1);
}
break;
case TO(2):
if (record->event.pressed) {
led_set_layer(2);
}
break;
}
return true;
}

View File

@@ -0,0 +1,7 @@
# Default Knops Mini Layout
![Knops logo](http://knops.io/img/Knops_logo.jpg)
![Knops Mini Layout Image](https://i.imgur.com/WQBQctm.png)
This is the default layout that comes flashed on every Knops Mini. For your use, you probably want to change this. We suggest you to use [our configurator tool](http://knops.io/configurator.html) for this.

View File

@@ -0,0 +1,44 @@
/* Copyright 2017 Kayle Knops
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "mini.h"
/*
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
*/

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@@ -0,0 +1,30 @@
/* Copyright 2017 Pawnerd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
#ifndef KNOPS_MINI_H
#define KNOPS_MINI_H
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
K00, K01, K02, K03, K04, K05 \
) { \
{ K00, K01, K02, K03, K04, K05 }, \
}
#endif

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@@ -0,0 +1,21 @@
# Knops Mini
![Knops logo](http://knops.io/img/Knops_logo.jpg)
![Knops mini keyboard](https://i.imgur.com/AMrXVi4.jpg)
A fully customizable 3x2 macropad. An exploded view of the keyboard is [available here](https://i.imgur.com/H83l5H8.gif).
*The best way to change settings on your keyboard*, is by using [our official configurator tool](http://knops.io/configurator.html).
* Keyboard Maintainer: [Pawnerd](https://github.com/pawnerd)
* Contact / Questions (by e-mail): kayle `at` knops `dot` io
* Hardware Supported: Knops Mini
* rev1 (1.0) (Sold by CMStore EU/USA/CAD from 27th of august, 2017)
* Hardware Availability: [knops.io](http://knops.io/knopsmini.html), [Direct EU](http://www.cmstore.eu/maker-made/knops-mini-macro-keyboard/), [Direct USA/CAN](http://www.cmstore-usa.com/knops-mini-macro-keyboard/)
Make example for this keyboard (after setting up your build environment):
make knops/mini:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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@@ -0,0 +1,68 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches

10
keyboards/knops/readme.md Normal file
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# Knops
![Knops Mini Logo](http://knops.io/img/Knops_logo.jpg)
[Knops](http://www.knops.io/) makes fully customizable custom keyboards in a variety of formfactors. So far the Knops Mini, a 3x2 macro keypad is the biggest success. Inside this directory you'll find support for the entire line of Knops products.
* Maintainer: [Pawnerd](https://github.com/pawnerd)
* Hardware Supported:
* [`Mini`](mini/): Knops Mini
* Hardware Availability: [knops.io](https://www.knops.io/)

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Kona Classic
===
![Kona Classic](http://i.imgur.com/7twIpuB.jpg)
The Kona Classic is a 60% layout + left Function keys. Using a Teensy as the controller, the Kona Classic is provided as a do-it-yourself kit for left f-key enthusiasts.
Keyboard Maintainer: [Maximillian Hill](https://github.com/DangerousParts)
Hardware Supported: Teensy 2.0
Hardware Availability: Via GB
Layouts that are preconfigured are shown here:
Default:
![Default](https://github.com/DangerousParts/KonaClassic/blob/master/QMKFirmware/layout_images/default.png)
ANSI:
![ANSI](https://github.com/DangerousParts/KonaClassic/blob/master/QMKFirmware/layout_images/ansi.png)
ANSI_split:
![ANSI w/ Split Space](https://github.com/DangerousParts/KonaClassic/blob/master/QMKFirmware/layout_images/ansi_split.png)
ANSI_arrows:
![ANSI w/ Arrows](https://github.com/DangerousParts/KonaClassic/blob/master/QMKFirmware/layout_images/ansi_arrows.png)
ANSI_split_arrows:
![ANSI w/ Split Space & Arrows](https://github.com/DangerousParts/KonaClassic/blob/master/QMKFirmware/layout_images/ansi_split_arrows.png)
ISO:
![ISO](https://github.com/DangerousParts/KonaClassic/blob/master/QMKFirmware/layout_images/iso.png)
ISO_split:
![ISO w/ Split Space](https://github.com/DangerousParts/KonaClassic/blob/master/QMKFirmware/layout_images/iso_split.png)
ISO_arrows:
![ISO w/ Arrows](https://github.com/DangerousParts/KonaClassic/blob/master/QMKFirmware/layout_images/iso_arrows.png)
ISO_split_arrows:
![ISO w/ Split Space & Arrows](https://github.com/DangerousParts/KonaClassic/blob/master/QMKFirmware/layout_images/iso_split_arrows.png)
Make example for this keyboard (after setting up your build environment):
make KonaClassic-default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0003
#define MANUFACTURER Dangerous Parts
#define PRODUCT Kona Classic
#define DESCRIPTION QMK keyboard firmware for Kona Classic
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
// ROWS: Top to bottom, COLS: Left to right
/* Row pin configuration
*/
#define MATRIX_ROW_PINS { F1, F5, F6, F7, B6 }
/* Column pin configuration
*/
#define MATRIX_COL_PINS { F0, F4, B5, B4, D7, D6, B0, B1, B3, D2, B7, D0, D1, D3, C6, C7 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
/* Underlight configuration
*/
#define RGB_DI_PIN B2
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 30 // Number of LEDs
#define RGBLIGHT_HUE_STEP 5
#define RGBLIGHT_SAT_STEP 10
#define RGBLIGHT_VAL_STEP 10
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
#endif

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