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0.5.157
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subvendor_
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ef2961798c | ||
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3e861c2fd5 |
@@ -42,6 +42,22 @@
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||||
* [Unicode](feature_unicode.md)
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||||
* [Userspace](feature_userspace.md)
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||||
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||||
* [Keycodes](keycodes.md)
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||||
* [Backlight](feature_backlight.md#backlight-keycodes)
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* [Basic](keycodes_basic.md)
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* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
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* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
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* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
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* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
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* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
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* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
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* [Quantum](quantum_keycodes.md)
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* [RGB Light](feature_rgblight.md#rgblight-keycodes)
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* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
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* [Stenography](feature_stenography.md#keycode-reference)
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* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
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* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
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* Reference
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* [Config Options](config_options.md)
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* [Customizing Functionality](custom_quantum_functions.md)
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@@ -49,21 +65,6 @@
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* [Documentation Templates](documentation_templates.md)
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* [Glossary](glossary.md)
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* [Keymap overview](keymap.md)
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* [Keycodes](keycodes.md)
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* [Backlight](feature_backlight.md#backlight-keycodes)
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* [Basic](keycodes_basic.md)
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* [Bluetooth](feature_bluetooth.md#bluetooth-keycodes)
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* [Bootmagic](feature_bootmagic.md#bootmagic-keycodes)
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* [Layer Switching](feature_advanced_keycodes.md#switching-and-toggling-layers)
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* [Mod+Key](feature_advanced_keycodes.md#modifier-keys)
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* [Mod Tap](feature_advanced_keycodes.md#mod-tap)
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* [One Shot Keys](feature_advanced_keycodes.md#one-shot-keys)
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* [Quantum](quantum_keycodes.md)
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* [RGB Light](feature_rgblight.md#rgblight-keycodes)
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* [Shifted Keys](feature_advanced_keycodes.md#shifted-keycodes)
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* [Stenography](feature_stenography.md#keycode-reference)
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* [Thermal Printer](feature_thermal_printer.md#thermal-printer-keycodes)
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* [US ANSI Shifted Keys](keycodes_us_ansi_shifted.md)
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* [Unit Testing](unit_testing.md)
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* For Makers and Modders
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|
@@ -159,6 +159,7 @@ byte Teensy(ATMega32u4) byte Teensy++(AT90SUB1286)
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And see this discussion for further reference.
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https://github.com/tmk/tmk_keyboard/issues/179
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If you are using a TeensyUSB, there is a [known bug](https://github.com/qmk/qmk_firmware/issues/164) in which the hardware reset button prevents the RESET key from working. Unplugging the keyboard and plugging it back in should resolve the problem.
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## Special Extra key doesn't work(System, Audio control keys)
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You need to define `EXTRAKEY_ENABLE` in `rules.mk` to use them in QMK.
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@@ -36,7 +36,7 @@ If the keymap `config.h` exists, that file is included by the build system and t
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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#include "config_common.h"
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```
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If you want to override a setting from the parent `config.h` file, you need to `#undef` and then `#define` the setting again, like this:
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@@ -14,7 +14,7 @@ Other than having Vagrant and Virtualbox installed and possibly a restart of you
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The "easy" way to flash the firmware is using a tool from your host OS:
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* [QMK Flasher](https://github.com/qmk/qmk_flasher)
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* [QMK Toolbox](https://github.com/qmk/qmk_toolbox) (reccommened)
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* [Teensy Loader](https://www.pjrc.com/teensy/loader.html)
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* [Atmel FLIP](http://www.atmel.com/tools/flip.aspx)
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@@ -115,7 +115,7 @@ When defining a [keymap](keymap.md) each key needs a valid key definition. This
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|`KC_DOWN`||DownArrow|
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|`KC_UP`||UpArrow|
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|`KC_APPLICATION`|`KC_APP`|Application|
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|`KC_POWER`||Power|
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|`KC_POWER`||Old power button scancode. MS has deprecated this in favor of `KC_SYSTEM_POWER`.|
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|`KC_EXECUTE`||Execute|
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|`KC_HELP`||Help|
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|`KC_MENU`||Menu|
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@@ -138,7 +138,7 @@ When defining a [keymap](keymap.md) each key needs a valid key definition. This
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|`KC_CLEAR_AGAIN`||Clear/Again|
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|`KC_CRSEL`||CrSel/Props|
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|`KC_EXSEL`||ExSel|
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|`KC_SYSTEM_POWER`|`KC_PWR`|System Power Down|
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|`KC_SYSTEM_POWER`|`KC_PWR`|System Power Down. Recommended over `KC_POWER`.|
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|`KC_SYSTEM_SLEEP`|`KC_SLEP`|System Sleep|
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|`KC_SYSTEM_WAKE`|`KC_WAKE`|System Wake|
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|`KC_MAIL`|`KC_MAIL`||
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@@ -28,14 +28,12 @@ Respective layers can be validated simultaneously. Layers are indexed with 0 to
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Sometimes, the action code stored in keymap may be referred as keycode in some documents due to the TMK history.
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### Keymap layer status
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Keymap layer has its state in two 32 bit parameters:
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The state of the Keymap layer is determined by two 32 bit parameters:
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* **`default_layer_state`** indicates a base keymap layer(0-31) which is always valid and to be referred.
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* **`layer_state`** () has current on/off status of the layer on its each bit.
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* **`default_layer_state`** indicates a base keymap layer (0-31) which is always valid and to be referred (the default layer).
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* **`layer_state`** has current on/off status of each layer in its bits.
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Keymap has its state in two parameter **`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
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Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`.
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To change `default_layer` will be useful when you switch key layout completely, say you want Colemak instead of Qwerty.
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Keymap layer '0' is usually `default_layer`, wither other layers initially off after booting up the firmware, although this can configured differently in `config.h`. It is useful to change `default_layer` when you completely switch a key layout, for example, if you want to switch to Colemak instead of Qwerty.
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Initial state of Keymap Change base layout
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----------------------- ------------------
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@@ -52,7 +50,7 @@ To change `default_layer` will be useful when you switch key layout completely,
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`--- default_layer = 0 `--- default_layer = 1
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layer_state = 0x00000001 layer_state = 0x00000002
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On the other hand, you shall change `layer_state` to overlay base layer with some layers for feature such as navigation keys, function key(F1-F12), media keys or special actions.
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On the other hand, you can change `layer_state` to overlay the base layer with other layers for features such as navigation keys, function keys (F1-F12), media keys, and/or special actions.
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Overlay feature layer
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--------------------- bit|status
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||||
|
32
docs/subvendor_ids.md
Normal file
32
docs/subvendor_ids.md
Normal file
@@ -0,0 +1,32 @@
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# Vendor, Subvendor, Product, Project IDs in QMK
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#define VENDOR_ID 0x03A8
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^
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+ QMK's self-assigned Vendor ID
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#define PRODUCT_ID 0x0000
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^ ^
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| + Project ID
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+ Subvendor ID
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There are many projects using QMK that aren't large enough where it would make sense to obtain a Vendor ID of their own, and [the USB-IF isn't interested in others transferring a VID to communities like ours](http://www.arachnidlabs.com/blog/2013/10/18/usb-if-no-vid-for-open-source/), so QMK uses the unassigned Vendor ID `0x03A8` for all Vendors/Makers/Companies (Subvendors for clarification) that aren't interested in obtaining their own, and maintains a master list (`subvendor_ids.txt`) in the repo to ensure unique values for each project.
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Subvendor IDs in QMK are a bitmask of the `PRODUCT_ID`: `0xFFE0` - this leaves 5 bits for the Project ID (0x001F bitmask), of which each Subvendor can have 32. If the Project ID is larger than 15, add 1 to the Subvendor ID (`0xFA4 -> 0xFA5`) - all Subvendor IDs are even (in hex) to allow this. All Subvendor IDs are randomly generated.
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||||
For projects that are heavily DIY in nature, hand-wired, or historical, a Subvendor ID may be established for each.
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## Using other values
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It's not recommended using custom Vendor IDs, but some projects may have obtained their own, and are welcome to use them in QMK, but only with permission of the project's creator (the owner of the Vendor ID).
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## Creating a new Subvendor ID
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To generate a new valid, random ID, run this bash script from the root qmk_firmware folder by substituting `<subvendor>` with your company/vendor name (leave the quotes):
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util/new_subvendor_id.sh "<subvendor>"
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This script will output your ID, and automatically append it to the list below as well as the master list (`subvendor_ids.txt`).
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||||
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||||
# Currently used Subvendor IDs:
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* 0x5A6: OLKB
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@@ -21,11 +21,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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||||
#include "config_common.h"
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||||
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||||
/* USB Device descriptor parameter */
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||||
#define VENDOR_ID 0xFEED
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||||
#define PRODUCT_ID 0x6060
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||||
#define VENDOR_ID 0x03A8
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#define PRODUCT_ID 0x5A61
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#define DEVICE_VER 0x0001
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||||
#define MANUFACTURER Ortholinear Keyboards
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#define PRODUCT The Atomic Keyboard
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#define MANUFACTURER OLKB
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#define PRODUCT Atomic
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#define DESCRIPTION A compact ortholinear keyboard
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/* key matrix size */
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||||
|
@@ -6,7 +6,7 @@ This is a port of TMK's converter/terminal_usb to QMK.
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It supports PS/2 Scan Code Set 3 and runs on USB AVR chips such like PJRC Teensy.
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||||
I tested the converter on ATMega32U4 with 1392595(102keys) and 6110345(122keys).
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||||
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||||
Source code: https://github.com/tmk/tmk_keyboard
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||||
Source code: https://github.com/qmk/qmk_firmware.git
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||||
Article: http://geekhack.org/index.php?topic=27272.0
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||||
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||||
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||||
@@ -22,9 +22,9 @@ And VCC and GND, of course. See RESOURCE for keyboard connector pin assign.
|
||||
|
||||
BUILD
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||||
-----
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||||
$ git clone https://github.com/tmk/tmk_keyboard.git
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$ cd converter/terminal_usb
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$ make
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$ git clone https://github.com/qmk/qmk_firmware.git
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$ cd qmk_firmware
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$ make converter/ibm_terminal:default
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||||
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||||
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RESOURCE
|
@@ -1,6 +1 @@
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#include "ibm_terminal.h"
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// void matrix_init_kb(void) {
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// matrix_init_user();
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// }
|
@@ -13,13 +13,18 @@ Make example for this keyboard (after setting up your build environment):
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||||
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See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
||||
|
||||
Note that you have to choose the right hardware variant as your subproject, otherwise you will probably have issues.
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Troubleshooting & Known Issues
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||||
------------------------------
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The Pro Micro variant runs at 8MHz, hence the following line in `usb_usb/rules.mk`:
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`F_CPU ?= 8000000`
|
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If the firmware doesn't work, try changing that line to
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`F_CPU ?= 16000000`
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or override the `F_CPU` variable in the `rules.mk` of your keymap.
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If something doesn't work, it's probably because of the CPU clock.
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Be sure to select the correct subproject (the middle part of the `make` argument) according to your hardware.
|
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If you are sure you have this correct, try changeing the default in `usb_usb/rules.mk` or overriding the value in the `rules.mk` of your keymap.
|
||||
|
||||
The Pro Micro variant uses a 3.3V Pro Micro and thus runs at 8MHz, hence the following line in `usb_usb/pro_micro/rules.mk`:
|
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`F_CPU = 8000000`
|
||||
The converter sold by Hasu runs at 16MHz and so the corresponding line in `usb_usb/hasu/rules.mk` is:
|
||||
`F_CPU = 16000000`
|
||||
|
||||
Getting the Hardware
|
||||
--------------------
|
||||
|
1
keyboards/converter/usb_usb/ble/ble.c
Normal file
1
keyboards/converter/usb_usb/ble/ble.c
Normal file
@@ -0,0 +1 @@
|
||||
#include "ble.h"
|
6
keyboards/converter/usb_usb/ble/ble.h
Normal file
6
keyboards/converter/usb_usb/ble/ble.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#ifndef BLE_H
|
||||
#define BLE_H
|
||||
|
||||
#include QMK_KEYBOARD_H
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||||
|
||||
#endif
|
13
keyboards/converter/usb_usb/ble/config.h
Normal file
13
keyboards/converter/usb_usb/ble/config.h
Normal file
@@ -0,0 +1,13 @@
|
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#ifndef CONFIG_BLE_H
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||||
#define CONFIG_BLE_H
|
||||
|
||||
#undef PRODUCT
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#define PRODUCT QMK BLE Adapter
|
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#undef DESCRIPTION
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#define DESCRIPTION
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||||
|
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// Turn off the mode leds on the BLE module
|
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#define ADAFRUIT_BLE_ENABLE_MODE_LEDS 0
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||||
#define ADAFRUIT_BLE_ENABLE_POWER_LED 0
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|
||||
#endif
|
4
keyboards/converter/usb_usb/ble/rules.mk
Normal file
4
keyboards/converter/usb_usb/ble/rules.mk
Normal file
@@ -0,0 +1,4 @@
|
||||
BLUETOOTH = AdafruitBLE
|
||||
ADAFRUIT_BLE_ENABLE = yes
|
||||
OPT_DEFS += -DCATERINA_BOOTLOADER
|
||||
F_CPU = 8000000
|
@@ -21,6 +21,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
// do not #include "config_common.h" because the pin names conflict with the USB HID code.
|
||||
// CUSTOM_MATRIX is defined it that file, though, and we need it, so we define it ourselves.
|
||||
// It's a hack, yeah...
|
||||
|
||||
#define CUSTOM_MATRIX 2
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
|
@@ -35,6 +35,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#include "host.h"
|
||||
#include "keyboard.h"
|
||||
|
||||
extern "C" {
|
||||
#include "quantum.h"
|
||||
}
|
||||
|
||||
/* KEY CODE to Matrix
|
||||
*
|
||||
@@ -62,7 +65,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
|
||||
// Integrated key state of all keyboards
|
||||
static report_keyboard_t keyboard_report;
|
||||
static report_keyboard_t local_keyboard_report;
|
||||
|
||||
static bool matrix_is_mod = false;
|
||||
|
||||
@@ -98,13 +101,13 @@ extern "C"
|
||||
}
|
||||
|
||||
static void or_report(report_keyboard_t report) {
|
||||
// integrate reports into keyboard_report
|
||||
keyboard_report.mods |= report.mods;
|
||||
// integrate reports into local_keyboard_report
|
||||
local_keyboard_report.mods |= report.mods;
|
||||
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
|
||||
if (IS_ANY(report.keys[i])) {
|
||||
for (uint8_t j = 0; j < KEYBOARD_REPORT_KEYS; j++) {
|
||||
if (! keyboard_report.keys[j]) {
|
||||
keyboard_report.keys[j] = report.keys[i];
|
||||
if (! local_keyboard_report.keys[j]) {
|
||||
local_keyboard_report.keys[j] = report.keys[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -130,7 +133,7 @@ extern "C"
|
||||
last_time_stamp4 = kbd_parser4.time_stamp;
|
||||
|
||||
// clear and integrate all reports
|
||||
keyboard_report = {};
|
||||
local_keyboard_report = {};
|
||||
or_report(kbd_parser1.report);
|
||||
or_report(kbd_parser2.report);
|
||||
or_report(kbd_parser3.report);
|
||||
@@ -138,9 +141,9 @@ extern "C"
|
||||
|
||||
matrix_is_mod = true;
|
||||
|
||||
dprintf("state: %02X %02X", keyboard_report.mods, keyboard_report.reserved);
|
||||
dprintf("state: %02X %02X", local_keyboard_report.mods, local_keyboard_report.reserved);
|
||||
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
|
||||
dprintf(" %02X", keyboard_report.keys[i]);
|
||||
dprintf(" %02X", local_keyboard_report.keys[i]);
|
||||
}
|
||||
dprint("\r\n");
|
||||
} else {
|
||||
@@ -177,12 +180,12 @@ extern "C"
|
||||
uint8_t code = CODE(row, col);
|
||||
|
||||
if (IS_MOD(code)) {
|
||||
if (keyboard_report.mods & ROW_BITS(code)) {
|
||||
if (local_keyboard_report.mods & ROW_BITS(code)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
|
||||
if (keyboard_report.keys[i] == code) {
|
||||
if (local_keyboard_report.keys[i] == code) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -192,14 +195,14 @@ extern "C"
|
||||
matrix_row_t matrix_get_row(uint8_t row) {
|
||||
uint16_t row_bits = 0;
|
||||
|
||||
if (IS_MOD(CODE(row, 0)) && keyboard_report.mods) {
|
||||
row_bits |= keyboard_report.mods;
|
||||
if (IS_MOD(CODE(row, 0)) && local_keyboard_report.mods) {
|
||||
row_bits |= local_keyboard_report.mods;
|
||||
}
|
||||
|
||||
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
|
||||
if (IS_ANY(keyboard_report.keys[i])) {
|
||||
if (row == ROW(keyboard_report.keys[i])) {
|
||||
row_bits |= ROW_BITS(keyboard_report.keys[i]);
|
||||
if (IS_ANY(local_keyboard_report.keys[i])) {
|
||||
if (row == ROW(local_keyboard_report.keys[i])) {
|
||||
row_bits |= ROW_BITS(local_keyboard_report.keys[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -209,9 +212,9 @@ extern "C"
|
||||
uint8_t matrix_key_count(void) {
|
||||
uint8_t count = 0;
|
||||
|
||||
count += bitpop(keyboard_report.mods);
|
||||
count += bitpop(local_keyboard_report.mods);
|
||||
for (uint8_t i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
|
||||
if (IS_ANY(keyboard_report.keys[i])) {
|
||||
if (IS_ANY(local_keyboard_report.keys[i])) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
@@ -233,6 +236,7 @@ extern "C"
|
||||
kbd2.SetReport(0, 0, 2, 0, 1, &usb_led);
|
||||
kbd3.SetReport(0, 0, 2, 0, 1, &usb_led);
|
||||
kbd4.SetReport(0, 0, 2, 0, 1, &usb_led);
|
||||
led_set_kb(usb_led);
|
||||
}
|
||||
|
||||
};
|
||||
|
1
keyboards/converter/usb_usb/hasu/hasu.c
Normal file
1
keyboards/converter/usb_usb/hasu/hasu.c
Normal file
@@ -0,0 +1 @@
|
||||
#include "hasu.h"
|
6
keyboards/converter/usb_usb/hasu/hasu.h
Normal file
6
keyboards/converter/usb_usb/hasu/hasu.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#ifndef HASU_H
|
||||
#define HASU_H
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#endif
|
1
keyboards/converter/usb_usb/hasu/rules.mk
Normal file
1
keyboards/converter/usb_usb/hasu/rules.mk
Normal file
@@ -0,0 +1 @@
|
||||
F_CPU = 16000000
|
@@ -3,13 +3,4 @@
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
#undef PRODUCT
|
||||
#define PRODUCT QMK BLE Adapter
|
||||
#undef DESCRIPTION
|
||||
#define DESCRIPTION
|
||||
|
||||
// Turn off the mode leds on the BLE module
|
||||
#define ADAFRUIT_BLE_ENABLE_MODE_LEDS 0
|
||||
#define ADAFRUIT_BLE_ENABLE_POWER_LED 0
|
||||
|
||||
#endif
|
||||
|
@@ -1,3 +0,0 @@
|
||||
BLUETOOTH = AdafruitBLE
|
||||
ADAFRUIT_BLE_ENABLE = yes
|
||||
OPT_DEFS += -DCATERINA_BOOTLOADER
|
1
keyboards/converter/usb_usb/pro_micro/pro_micro.c
Normal file
1
keyboards/converter/usb_usb/pro_micro/pro_micro.c
Normal file
@@ -0,0 +1 @@
|
||||
#include "pro_micro.h"
|
6
keyboards/converter/usb_usb/pro_micro/pro_micro.h
Normal file
6
keyboards/converter/usb_usb/pro_micro/pro_micro.h
Normal file
@@ -0,0 +1,6 @@
|
||||
#ifndef PRO_MICRO_H
|
||||
#define PRO_MICRO_H
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
#endif
|
1
keyboards/converter/usb_usb/pro_micro/rules.mk
Normal file
1
keyboards/converter/usb_usb/pro_micro/rules.mk
Normal file
@@ -0,0 +1 @@
|
||||
F_CPU = 8000000
|
@@ -13,7 +13,15 @@ MCU = atmega32u4
|
||||
# does not *change* the processor frequency - it should merely be updated to
|
||||
# reflect the processor speed set externally so that the code can use accurate
|
||||
# software delays.
|
||||
F_CPU = 8000000
|
||||
|
||||
# Since there are different hardware variations of these adapters and since these
|
||||
# have different CPU clocks, the clock speed should be set in the rules.mk file of the
|
||||
# respective hardware variantion (i.e. subproject). For example, in /pro_micro/rules.mk
|
||||
# this is set to 8000000.
|
||||
# The value here is only a fallback and is ignored if it is defined in the subproject.
|
||||
F_CPU ?= 16000000
|
||||
|
||||
DEFAULT_FOLDER = converter/usb_usb/hasu
|
||||
|
||||
|
||||
#
|
||||
|
@@ -88,13 +88,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define USB_MAX_POWER_CONSUMPTION 500
|
||||
|
||||
// #define RGBLIGHT_COLOR_LAYER_0 0x00, 0x00, 0xFF
|
||||
#define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF
|
||||
#define RGBLIGHT_COLOR_LAYER_2 0xFF, 0x00, 0x00
|
||||
#define RGBLIGHT_COLOR_LAYER_3 0x00, 0xFF, 0x00
|
||||
#define RGBLIGHT_COLOR_LAYER_4 0xFF, 0xFF, 0x00
|
||||
#define RGBLIGHT_COLOR_LAYER_5 0x00, 0xFF, 0xFF
|
||||
#define RGBLIGHT_COLOR_LAYER_6 0xFF, 0x00, 0xFF
|
||||
#define RGBLIGHT_COLOR_LAYER_7 0xFF, 0xFF, 0xFF
|
||||
/* #define RGBLIGHT_COLOR_LAYER_1 0x00, 0x00, 0xFF */
|
||||
/* #define RGBLIGHT_COLOR_LAYER_2 0xFF, 0x00, 0x00 */
|
||||
/* #define RGBLIGHT_COLOR_LAYER_3 0x00, 0xFF, 0x00 */
|
||||
/* #define RGBLIGHT_COLOR_LAYER_4 0xFF, 0xFF, 0x00 */
|
||||
/* #define RGBLIGHT_COLOR_LAYER_5 0x00, 0xFF, 0xFF */
|
||||
/* #define RGBLIGHT_COLOR_LAYER_6 0xFF, 0x00, 0xFF */
|
||||
/* #define RGBLIGHT_COLOR_LAYER_7 0xFF, 0xFF, 0xFF */
|
||||
|
||||
/*
|
||||
* Feature disable options
|
||||
|
@@ -1,16 +0,0 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
#include "../../config.h"
|
||||
|
||||
|
||||
#define TAPPING_TERM 200
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#undef RGBLIGHT_SAT_STEP
|
||||
#define RGBLIGHT_SAT_STEP 12
|
||||
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
|
||||
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
|
||||
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
#endif
|
@@ -1,832 +0,0 @@
|
||||
/*
|
||||
This is the keymap for the keyboard
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
Copyright 2017 Art Ortenburger
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "debug.h"
|
||||
#include "action_layer.h"
|
||||
#include "version.h"
|
||||
|
||||
|
||||
#include "keymap_german.h"
|
||||
|
||||
#include "keymap_nordic.h"
|
||||
|
||||
// Define layer names
|
||||
#define QWERTY 0
|
||||
#define COLEMAK 1
|
||||
#define DVORAK 2
|
||||
#define WORKMAN 3
|
||||
#define SYMB 8
|
||||
#define OVERWATCH 9
|
||||
#define DIABLO 10
|
||||
#define MOUS 12
|
||||
|
||||
//Leader Key stuff
|
||||
#ifdef LEADER_TIMEOUT
|
||||
#undef LEADER_TIMEOUT
|
||||
#endif
|
||||
#define LEADER_TIMEOUT 1500
|
||||
|
||||
//define modifiers
|
||||
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
|
||||
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
|
||||
//define layer change stuff for underglow indicator
|
||||
bool skip_leds = false;
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
|
||||
#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
|
||||
#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
|
||||
#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
|
||||
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
|
||||
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
|
||||
#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
|
||||
#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
|
||||
#endif
|
||||
|
||||
//define diablo macro timer variables
|
||||
static uint16_t diablo_timer[4];
|
||||
static uint8_t diablo_times[] = {0, 1, 3, 5, 10, 30};
|
||||
static uint8_t diablo_key_time[4];
|
||||
|
||||
bool check_dtimer(uint8_t dtimer) {
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < ( diablo_key_time[dtimer] * 1000 ) ) ? false : true;
|
||||
};
|
||||
|
||||
|
||||
enum custom_keycodes {
|
||||
PLACEHOLDER = SAFE_RANGE, // can always be here
|
||||
EPRM,
|
||||
VRSN,
|
||||
RGB_SLD,
|
||||
RGB_0000FF,
|
||||
RGB_008000,
|
||||
RGB_FF0000,
|
||||
RGB_800080,
|
||||
RGB_00FF90,
|
||||
KC_DIABLO_CLEAR,
|
||||
KC_QWERTY,
|
||||
KC_COLEMAK,
|
||||
KC_DVORAK,
|
||||
KC_WORKMAN,
|
||||
KC_MAKEQMK
|
||||
};
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
enum {
|
||||
TD_FLSH = 0,
|
||||
TD_DIABLO_1,
|
||||
TD_DIABLO_2,
|
||||
TD_DIABLO_3,
|
||||
TD_DIABLO_4
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
// on each tap, light up one led, from right to left
|
||||
// on the forth tap, turn them off from right to left
|
||||
|
||||
void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (!skip_leds) {
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
skip_leds = true;
|
||||
}
|
||||
switch (state->count) {
|
||||
case 1:
|
||||
ergodox_right_led_1_on();
|
||||
break;
|
||||
case 2:
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
case 3:
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
case 4:
|
||||
ergodox_right_led_1_off();
|
||||
_delay_ms(50);
|
||||
ergodox_right_led_2_off();
|
||||
_delay_ms(50);
|
||||
ergodox_right_led_3_off();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// on the fourth tap, set the keyboard on flash state
|
||||
// and set the underglow to red, because red == bad
|
||||
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count >= 4) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff,0x00,0x00);
|
||||
#endif
|
||||
reset_tap_dance(state);
|
||||
reset_keyboard();
|
||||
}
|
||||
}
|
||||
|
||||
// Cycle through the times for the macro, starting at 0, for disabled.
|
||||
// Max of six values, so don't exceed
|
||||
void diablo_tapdance_master (qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
} else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Would rather have one function for all of this, but no idea how to do that...
|
||||
void diablo_tapdance1 (qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master (state, user_data, 0);
|
||||
}
|
||||
|
||||
void diablo_tapdance2 (qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master (state, user_data, 1);
|
||||
}
|
||||
|
||||
void diablo_tapdance3 (qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master (state, user_data, 2);
|
||||
}
|
||||
|
||||
void diablo_tapdance4 (qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master (state, user_data, 3);
|
||||
}
|
||||
|
||||
|
||||
// if the flash state didnt happen, then turn off leds, left to right
|
||||
void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
_delay_ms(200);
|
||||
ergodox_right_led_3_off();
|
||||
_delay_ms(200);
|
||||
ergodox_right_led_2_off();
|
||||
_delay_ms(200);
|
||||
ergodox_right_led_1_off();
|
||||
_delay_ms(500);
|
||||
skip_leds = false;
|
||||
}
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
//Once for Blue, Twice for Green, Thrice for Red, and four to flash
|
||||
[TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
|
||||
};
|
||||
#endif
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
|
||||
* |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
|
||||
* | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,--------------. ,--------------.
|
||||
* |Alt/Ap| Win | | Alt |Ctl/Esc|
|
||||
* ,------|------|-------| |------+-------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space| Bksp |-------| |------| DEL |Enter |
|
||||
* | | | End | | PgDn | | |
|
||||
* `---------------------' `---------------------'
|
||||
*/
|
||||
[QWERTY] = KEYMAP(
|
||||
KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
|
||||
KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
|
||||
LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
|
||||
|
||||
ALT_T(KC_APPLICATION), KC_LGUI,
|
||||
KC_HOME,
|
||||
KC_SPACE, KC_BSPACE, KC_END,
|
||||
|
||||
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
|
||||
TG(DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
|
||||
TG(OVERWATCH), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
|
||||
KC_LEAD, CTL_T(KC_ESCAPE),
|
||||
KC_PGUP,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
|
||||
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|Backsp|------| |------| Tab |Enter |
|
||||
* | |ace | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[COLEMAK] = KEYMAP(
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
|
||||
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
|
||||
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
|
||||
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
|
||||
ALT_T(KC_APP), KC_LEAD,
|
||||
KC_HOME,
|
||||
KC_SPC,KC_BSPC,KC_END,
|
||||
// right hand
|
||||
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
TG(DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
|
||||
KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
|
||||
TG(OVERWATCH),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
|
||||
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|Backsp|------| |------| Tab |Enter |
|
||||
* | |ace | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[DVORAK] = KEYMAP(
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
|
||||
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
|
||||
KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
|
||||
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
|
||||
ALT_T(KC_APP), KC_LEAD,
|
||||
KC_HOME,
|
||||
KC_SPC,KC_BSPC,KC_END,
|
||||
// right hand
|
||||
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
||||
TG(DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
|
||||
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
|
||||
TG(OVERWATCH),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
|
||||
KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(SYMB),
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
|
||||
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|Backsp|------| |------| Tab |Enter |
|
||||
* | |ace | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[WORKMAN] = KEYMAP(
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
|
||||
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(DIABLO),
|
||||
KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
|
||||
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(OVERWATCH),
|
||||
LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
|
||||
ALT_T(KC_APP), KC_LEAD,
|
||||
KC_HOME,
|
||||
KC_SPC,KC_BSPC,KC_END,
|
||||
// right hand
|
||||
TG(MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
TG(DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
|
||||
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
|
||||
TG(OVERWATCH),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(SYMB),
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
|
||||
/* Keymap 3: Symbol Layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | RGBM | RED | | OFF | SOLID|
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | GREEN| | | | |
|
||||
* | RGB | RGB |------| |------| NUM0 | NUME |
|
||||
* | DARK |BRITE | BLUE | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[SYMB] = KEYMAP(
|
||||
KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
|
||||
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
|
||||
KC_MAKEQMK, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
|
||||
TD(TD_FLSH), KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
|
||||
KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
|
||||
KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
|
||||
KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN,
|
||||
KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
|
||||
KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
|
||||
RGB_TOG, RGB_SLD,
|
||||
KC_NO,
|
||||
KC_KP_DOT, KC_KP_0, KC_KP_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 4: Customized Overwatch Layout
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | F1 | K | Q | W | E | R | T | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | TAB | G | A | S | D | F |------| |------| | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | J | U | I | Y | T | | | | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | O | P | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | LGUI | | | | |
|
||||
* | V | SPACE|------ |------| | Enter|
|
||||
* | | | H | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[OVERWATCH] = KEYMAP(
|
||||
KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
|
||||
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
|
||||
KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
|
||||
KC_G, KC_U, KC_I, KC_Y, KC_T,
|
||||
KC_O, KC_P,
|
||||
KC_LGUI,
|
||||
KC_V, KC_SPACE, KC_H,
|
||||
|
||||
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
TG(OVERWATCH), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_NO,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 3:
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | V | D | ALT | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | TAB | S | I | F | M | T | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | L | J | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | G | | | | |
|
||||
* | SPACE| Q |------ |------| | |
|
||||
* | SHIFT| ALT | 0MAC | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[DIABLO] = KEYMAP(
|
||||
KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
|
||||
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
|
||||
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
|
||||
KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_L, KC_J,
|
||||
KC_F,
|
||||
SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
|
||||
|
||||
|
||||
|
||||
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_NO,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 4: Media and mouse keys
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | | MsUp | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | | | | Play | Stop | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | MWUp | | | | |
|
||||
* | Lclk | Rclk |------| |------| MBn4 | MBn5 |
|
||||
* | | | MWDn | | Mclk | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[MOUS] = KEYMAP(
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
|
||||
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_WH_U,
|
||||
KC_BTN1, KC_BTN2, KC_WH_D,
|
||||
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO,KC_NO,
|
||||
KC_NO,
|
||||
KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
#ifdef CONSOLE_ENABLE
|
||||
xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
|
||||
#endif
|
||||
switch (keycode) {
|
||||
// dynamically generate these.
|
||||
case EPRM:
|
||||
if (record->event.pressed) {
|
||||
eeconfig_init();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case VRSN:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RGB_SLD:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_mode(1);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_0000FF:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x00,0x00,0xff);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_008000:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x00,0x80,0x00);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_FF0000:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff,0x00,0x00);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_800080:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x80,0x00,0x80);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case RGB_00FF90:
|
||||
if (record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0x00,0xff,0x90);
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_DVORAK:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_WORKMAN:
|
||||
if (record->event.pressed) {
|
||||
persistent_default_layer_set(1UL << WORKMAN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKEQMK:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":teensy"SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
|
||||
// Sends the key press to system, but only if on the Diablo layer
|
||||
void send_diablo_keystroke (uint8_t diablo_key) {
|
||||
if (biton32(layer_state) == DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checks each of the 4 timers/keys to see if enough time has elapsed
|
||||
// Runs the "send string" command if enough time has passed, and resets the timer.
|
||||
void run_diablo_macro_check(void) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
void matrix_init_user(void) { // Runs boot tasks for keyboard
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
rgblight_enable();
|
||||
if (default_layer & (1UL << COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << DVORAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
#endif
|
||||
};
|
||||
|
||||
LEADER_EXTERNS();
|
||||
|
||||
void matrix_scan_user(void) { // runs frequently to update info
|
||||
uint8_t modifiders = get_mods();
|
||||
|
||||
if (!skip_leds) {
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
|
||||
// Since we're not using the LEDs here for layer indication anymore,
|
||||
// then lets use them for modifier indicators. Shame we don't have 4...
|
||||
// Also, no "else", since we want to know each, independantly.
|
||||
if ( modifiders & MODS_SHIFT_MASK) {
|
||||
ergodox_right_led_2_on();
|
||||
}
|
||||
if ( modifiders & MODS_CTRL_MASK) {
|
||||
ergodox_right_led_1_on();
|
||||
}
|
||||
if ( modifiders & MODS_ALT_MASK) {
|
||||
ergodox_right_led_3_on();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// Run Diablo 3 macro checking code.
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
run_diablo_macro_check();
|
||||
#endif
|
||||
LEADER_DICTIONARY() {
|
||||
leading = false;
|
||||
leader_end();
|
||||
SEQ_ONE_KEY(KC_C) {
|
||||
SEND_STRING("Covecube");
|
||||
}
|
||||
SEQ_ONE_KEY(KC_D) {
|
||||
SEND_STRING("StableBit CloudDrive");
|
||||
}
|
||||
SEQ_ONE_KEY(KC_L) {
|
||||
register_code(KC_LGUI);
|
||||
register_code(KC_L);
|
||||
unregister_code(KC_L);
|
||||
unregister_code(KC_LGUI);
|
||||
}
|
||||
SEQ_TWO_KEYS(KC_S, KC_D) {
|
||||
SEND_STRING("StableBit DrivePool");
|
||||
}
|
||||
SEQ_TWO_KEYS(KC_S, KC_C) {
|
||||
SEND_STRING("StableBit Scanner");
|
||||
}
|
||||
SEQ_TWO_KEYS(KC_S, KC_T) {
|
||||
SEND_STRING("StableBit Troubleshooter");
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
uint32_t layer_state_set_kb(uint32_t state) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
switch (biton32(state)) {
|
||||
case SYMB:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(2);
|
||||
break;
|
||||
case OVERWATCH:
|
||||
rgblight_set_orange;
|
||||
rgblight_mode(17);
|
||||
break;
|
||||
case DIABLO:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case MOUS:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
default:
|
||||
if (default_layer & (1UL << COLEMAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << DVORAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
return state;
|
||||
}
|
@@ -1,13 +0,0 @@
|
||||
TAP_DANCE_ENABLE = yes
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
RGBLIGHT_ENABLE = yes
|
||||
MIDI_ENABLE = no
|
||||
CONSOLE_ENABLE = no
|
||||
LEADER_KEYS = no
|
||||
|
||||
EXTRAFLAGS = -flto
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
@@ -1,11 +1,17 @@
|
||||
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
#include "../../config.h"
|
||||
|
||||
|
||||
#define TAPPING_TERM 200
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#undef RGBLIGHT_SAT_STEP
|
||||
#define RGBLIGHT_SAT_STEP 12
|
||||
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 7
|
||||
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 7
|
||||
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
// make this easy to toggle behavior, so that it can be more easily toggled
|
||||
#define LAYER_UNDERGLOW_LIGHTING
|
||||
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
#undef RGBLIGHT_ANIMATIONS
|
||||
#endif
|
@@ -1,194 +1,574 @@
|
||||
/*
|
||||
This is the keymap for the keyboard
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
Copyright 2017 Art Ortenburger
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "debug.h"
|
||||
#include "action_layer.h"
|
||||
#include "version.h"
|
||||
|
||||
#include "drashna.h"
|
||||
|
||||
#include "keymap_german.h"
|
||||
|
||||
#include "keymap_nordic.h"
|
||||
|
||||
#define VERSION M(0)
|
||||
|
||||
|
||||
// Define layer names
|
||||
#define BASE 0
|
||||
#define SYMB 1
|
||||
#define MOUS 2
|
||||
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
#define rgblight_set_teal rgblight_setrgb(0x00, 0xFF, 0xFF)
|
||||
#define rgblight_set_red rgblight_setrgb(0xFF, 0x00, 0x00)
|
||||
#define rgblight_set_blue rgblight_setrgb(0x00, 0xFF, 0x00);
|
||||
#define rgblight_set_green rgblight_setrgb(0x00, 0x00, 0xFF);
|
||||
#define rgblight_set_yellow rgblight_setrgb(0xFF, 0xFF, 0x00);
|
||||
//define layer change stuff for underglow indicator
|
||||
bool skip_leds = false;
|
||||
|
||||
|
||||
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
|
||||
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
#endif
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
|
||||
//define diablo macro timer variables
|
||||
static uint16_t diablo_timer[4];
|
||||
static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 };
|
||||
static uint8_t diablo_key_time[4];
|
||||
|
||||
enum custom_keycodes {
|
||||
PLACEHOLDER = SAFE_RANGE, // can always be here
|
||||
EPRM,
|
||||
VRSN,
|
||||
#ifndef LAYER_UNDERGLOW_LIGHTING
|
||||
RGB_SLD,
|
||||
#endif
|
||||
bool check_dtimer(uint8_t dtimer) {
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[0] = KEYMAP(KC_EQUAL,KC_1,KC_2,KC_3,KC_4,KC_5,KC_LEFT,KC_DELETE,KC_Q,KC_W,KC_E,KC_R,KC_T,TG(1),KC_BSPACE,KC_A,KC_S,KC_D,KC_F,KC_G,KC_LSHIFT,CTL_T(KC_Z),KC_X,KC_C,KC_V,KC_B,ALL_T(KC_NO),LT(1,KC_GRAVE),KC_QUOTE,LALT(KC_LSHIFT),KC_LEFT,KC_RIGHT,ALT_T(KC_APPLICATION),KC_LGUI,KC_HOME,KC_SPACE,KC_BSPACE,KC_END,KC_RIGHT,KC_6,KC_7,KC_8,KC_9,KC_0,KC_MINUS,TG(1),KC_Y,KC_U,KC_I,KC_O,KC_P,KC_BSLASH,KC_H,KC_J,KC_K,KC_L,LT(2,KC_SCOLON),GUI_T(KC_QUOTE),MEH_T(KC_NO),KC_N,KC_M,KC_COMMA,KC_DOT,CTL_T(KC_SLASH),KC_RSHIFT,KC_UP,KC_DOWN,KC_LBRACKET,KC_RBRACKET,MO(1),KC_LALT,CTL_T(KC_ESCAPE),KC_PGUP,KC_PGDOWN,KC_TAB,KC_ENTER),
|
||||
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
[1] = KEYMAP(KC_ESCAPE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_TRANSPARENT,VERSION,KC_EXLM,KC_AT,KC_LCBR,KC_RCBR,KC_PIPE,KC_TRANSPARENT,VRSN,KC_HASH,KC_DLR,KC_LPRN,KC_RPRN,KC_GRAVE,RESET,KC_PERC,KC_CIRC,KC_LBRACKET,KC_RBRACKET,KC_TILD,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,RGB_VAD,RGB_VAI,KC_TRANSPARENT,KC_TRANSPARENT,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_TRANSPARENT,KC_UP,KC_7,KC_8,KC_9,KC_ASTR,KC_F12,KC_DOWN,KC_4,KC_5,KC_6,KC_PLUS,KC_TRANSPARENT,KC_TRANSPARENT,KC_AMPR,KC_1,KC_2,KC_3,KC_BSLASH,KC_TRANSPARENT,KC_TRANSPARENT,KC_DOT,KC_0,KC_EQUAL,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT),
|
||||
#else
|
||||
[1] = KEYMAP(KC_ESCAPE,KC_F1,KC_F2,KC_F3,KC_F4,KC_F5,KC_TRANSPARENT,VERSION,KC_EXLM,KC_AT,KC_LCBR,KC_RCBR,KC_PIPE,KC_TRANSPARENT,VRSN,KC_HASH,KC_DLR,KC_LPRN,KC_RPRN,KC_GRAVE,RESET,KC_PERC,KC_CIRC,KC_LBRACKET,KC_RBRACKET,KC_TILD,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,RGB_MOD,KC_TRANSPARENT,KC_TRANSPARENT,RGB_VAD,RGB_VAI,KC_TRANSPARENT,KC_TRANSPARENT,KC_F6,KC_F7,KC_F8,KC_F9,KC_F10,KC_F11,KC_TRANSPARENT,KC_UP,KC_7,KC_8,KC_9,KC_ASTR,KC_F12,KC_DOWN,KC_4,KC_5,KC_6,KC_PLUS,KC_TRANSPARENT,KC_TRANSPARENT,KC_AMPR,KC_1,KC_2,KC_3,KC_BSLASH,KC_TRANSPARENT,KC_TRANSPARENT,KC_DOT,KC_0,KC_EQUAL,KC_TRANSPARENT,RGB_TOG,RGB_SLD,KC_TRANSPARENT,KC_TRANSPARENT,RGB_HUD,RGB_HUI),
|
||||
#endif
|
||||
|
||||
[2] = KEYMAP(KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_UP,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MS_BTN1,KC_MS_BTN2,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MEDIA_PLAY_PAUSE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_MEDIA_PREV_TRACK,KC_MEDIA_NEXT_TRACK,KC_TRANSPARENT,KC_TRANSPARENT,KC_AUDIO_VOL_UP,KC_AUDIO_VOL_DOWN,KC_AUDIO_MUTE,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_TRANSPARENT,KC_WWW_BACK),
|
||||
|
||||
enum {
|
||||
TD_FLSH = 0,
|
||||
TD_DIABLO_1,
|
||||
TD_DIABLO_2,
|
||||
TD_DIABLO_3,
|
||||
TD_DIABLO_4
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM fn_actions[] = {
|
||||
[1] = ACTION_LAYER_TAP_TOGGLE(1)
|
||||
};
|
||||
// on each tap, light up one led, from right to left
|
||||
// on the forth tap, turn them off from right to left
|
||||
|
||||
// leaving this in place for compatibilty with old keymaps cloned and re-compiled.
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
{
|
||||
switch(id) {
|
||||
case 0:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
// dynamically generate these.
|
||||
case EPRM:
|
||||
if (record->event.pressed) {
|
||||
eeconfig_init();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case VRSN:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#ifndef LAYER_UNDERGLOW_LIGHTING
|
||||
case RGB_SLD:
|
||||
if (record->event.pressed) {
|
||||
rgblight_mode(1);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (!skip_leds) {
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
skip_leds = true;
|
||||
}
|
||||
switch (state->count) {
|
||||
case 1:
|
||||
ergodox_right_led_1_on();
|
||||
break;
|
||||
case 2:
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
case 3:
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
case 4:
|
||||
ergodox_right_led_1_off();
|
||||
_delay_ms(50);
|
||||
ergodox_right_led_2_off();
|
||||
_delay_ms(50);
|
||||
ergodox_right_led_3_off();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// on the fourth tap, set the keyboard on flash state
|
||||
// and set the underglow to red, because red == bad
|
||||
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count >= 4) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
#endif
|
||||
reset_tap_dance(state);
|
||||
reset_keyboard();
|
||||
}
|
||||
}
|
||||
|
||||
// Cycle through the times for the macro, starting at 0, for disabled.
|
||||
// Max of six values, so don't exceed
|
||||
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Would rather have one function for all of this, but no idea how to do that...
|
||||
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 0);
|
||||
}
|
||||
|
||||
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 1);
|
||||
}
|
||||
|
||||
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 2);
|
||||
}
|
||||
|
||||
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 3);
|
||||
}
|
||||
|
||||
|
||||
// if the flash state didnt happen, then turn off leds, left to right
|
||||
void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
|
||||
_delay_ms(200);
|
||||
ergodox_right_led_3_off();
|
||||
_delay_ms(200);
|
||||
ergodox_right_led_2_off();
|
||||
_delay_ms(200);
|
||||
ergodox_right_led_1_off();
|
||||
_delay_ms(500);
|
||||
skip_leds = false;
|
||||
}
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
//Once for Blue, Twice for Green, Thrice for Red, and four to flash
|
||||
[TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
|
||||
};
|
||||
#endif
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
|
||||
* |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
|
||||
* | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,--------------. ,--------------.
|
||||
* |Alt/Ap| Win | | Alt |Ctl/Esc|
|
||||
* ,------|------|-------| |------+-------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space| Bksp |-------| |------| DEL |Enter |
|
||||
* | | | End | | PgDn | | |
|
||||
* `---------------------' `---------------------'
|
||||
*/
|
||||
[_QWERTY] = LAYOUT_ergodox(
|
||||
KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(_DIABLO),
|
||||
KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSHIFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(_OVERWATCH),
|
||||
LT(_SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
|
||||
|
||||
ALT_T(KC_APPLICATION), KC_LGUI,
|
||||
KC_HOME,
|
||||
KC_SPACE, KC_BSPACE, KC_END,
|
||||
|
||||
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
|
||||
TG(_DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
|
||||
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
|
||||
TG(_OVERWATCH), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),KC_RSHIFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
|
||||
KC_RGUI, CTL_T(KC_ESCAPE),
|
||||
KC_PGUP,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
|
||||
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|Backsp|------| |------| Tab |Enter |
|
||||
* | |ace | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[_COLEMAK] = LAYOUT_ergodox(
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(_DIABLO),
|
||||
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
|
||||
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(_OVERWATCH),
|
||||
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
|
||||
ALT_T(KC_APP), KC_LGUI,
|
||||
KC_HOME,
|
||||
KC_SPC,KC_BSPC,KC_END,
|
||||
// right hand
|
||||
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
TG(_DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
|
||||
KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
|
||||
TG(_OVERWATCH),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
|
||||
KC_RGUI, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
|
||||
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|Backsp|------| |------| Tab |Enter |
|
||||
* | |ace | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[_DVORAK] = LAYOUT_ergodox(
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(_DIABLO),
|
||||
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
|
||||
KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(_OVERWATCH),
|
||||
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
|
||||
ALT_T(KC_APP), KC_LEAD,
|
||||
KC_HOME,
|
||||
KC_SPC,KC_BSPC,KC_END,
|
||||
// right hand
|
||||
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
|
||||
TG(_DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
|
||||
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
|
||||
TG(_OVERWATCH),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), KC_RSHIFT,
|
||||
KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(_SYMB),
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
/* Keymap 0: Basic layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
|
||||
* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
|
||||
* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | App | LGui | | Alt |Ctrl/Esc|
|
||||
* ,------|------|------| |------+--------+------.
|
||||
* | | | Home | | PgUp | | |
|
||||
* | Space|Backsp|------| |------| Tab |Enter |
|
||||
* | |ace | End | | PgDn | | |
|
||||
* `--------------------' `----------------------'
|
||||
*/
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[_WORKMAN] = LAYOUT_ergodox(
|
||||
// left hand
|
||||
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
|
||||
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(_DIABLO),
|
||||
KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
|
||||
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(_OVERWATCH),
|
||||
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
|
||||
ALT_T(KC_APP), KC_LEAD,
|
||||
KC_HOME,
|
||||
KC_SPC,KC_BSPC,KC_END,
|
||||
// right hand
|
||||
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
|
||||
TG(_DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
|
||||
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
|
||||
TG(_OVERWATCH),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
|
||||
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
|
||||
KC_LALT, CTL_T(KC_ESC),
|
||||
KC_PGUP,
|
||||
KC_PGDN,KC_DELETE, KC_ENT
|
||||
),
|
||||
|
||||
/* Keymap 3: Symbol Layer
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | RGBM | RED | | OFF | SOLID|
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | GREEN| | | | |
|
||||
* | RGB | RGB |------| |------| NUM0 | NUME |
|
||||
* | DARK |BRITE | BLUE | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[_SYMB] = LAYOUT_ergodox(
|
||||
KC_ESCAPE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
|
||||
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
|
||||
KC_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
|
||||
KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
|
||||
KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
|
||||
KC_QWERTY, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
|
||||
KC_DVORAK, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
|
||||
KC_KP_MINUS,KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH, KC_PSCREEN,
|
||||
KC_COLEMAK, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
|
||||
KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS,
|
||||
KC_TRNS,
|
||||
KC_KP_DOT, KC_KP_0, KC_KP_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 4: Customized Overwatch Layout
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | F1 | K | Q | W | E | R | T | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | TAB | G | A | S | D | F |------| |------| | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | J | U | I | Y | T | | | | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | O | P | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | LGUI | | | | |
|
||||
* | V | SPACE|------ |------| | Enter|
|
||||
* | | | H | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[_OVERWATCH] = LAYOUT_ergodox(
|
||||
KC_ESCAPE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
|
||||
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
|
||||
KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS,
|
||||
KC_G, KC_U, KC_I, KC_Y, KC_T,
|
||||
KC_O, KC_P,
|
||||
KC_LGUI,
|
||||
KC_V, KC_SPACE, KC_H,
|
||||
|
||||
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
TG(_OVERWATCH), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_NO,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 3:
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | ESC | V | D | ALT | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | TAB | S | I | F | M | T | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | L | J | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | G | | | | |
|
||||
* | SPACE| Q |------ |------| | |
|
||||
* | SHIFT| ALT | 0MAC | | | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[_DIABLO] = LAYOUT_ergodox(
|
||||
KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
|
||||
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
|
||||
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
|
||||
KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_L, KC_J,
|
||||
KC_F,
|
||||
SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
|
||||
|
||||
|
||||
|
||||
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_NO,
|
||||
KC_PGDOWN, KC_DELETE, KC_ENTER
|
||||
),
|
||||
|
||||
/* Keymap 4: Media and mouse keys
|
||||
*
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | | MsUp | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | Acc0 | Acc1 | Acc2 | | | | | | | Mute |VolDn |VolUp | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | | | | Play | Stop | | | |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | | | | | |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | MWUp | | | | |
|
||||
* | Lclk | Rclk |------| |------| MBn4 | MBn5 |
|
||||
* | | | MWDn | | Mclk | | |
|
||||
* `--------------------' `--------------------'
|
||||
*/
|
||||
[_MOUS] = LAYOUT_ergodox(
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_NO, KC_MS_U, KC_NO, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
|
||||
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO, KC_TRNS,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO,
|
||||
KC_WH_U,
|
||||
KC_BTN1, KC_BTN2, KC_WH_D,
|
||||
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO, KC_ACL0, KC_ACL1, KC_ACL2, KC_NO, KC_NO,
|
||||
KC_TRNS, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO,
|
||||
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
||||
KC_NO,KC_NO,
|
||||
KC_NO,
|
||||
KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
|
||||
),
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
rgblight_enable();
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
#endif
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
|
||||
// Sends the key press to system, but only if on the Diablo layer
|
||||
void send_diablo_keystroke(uint8_t diablo_key) {
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checks each of the 4 timers/keys to see if enough time has elapsed
|
||||
// Runs the "send string" command if enough time has passed, and resets the timer.
|
||||
void run_diablo_macro_check(void) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
#endif
|
||||
|
||||
|
||||
void matrix_init_keymap(void) { // Runs boot tasks for keyboard
|
||||
};
|
||||
|
||||
|
||||
void matrix_scan_keymap(void) { // runs frequently to update info
|
||||
uint8_t modifiders = get_mods();
|
||||
|
||||
if (!skip_leds) {
|
||||
ergodox_board_led_off();
|
||||
ergodox_right_led_1_off();
|
||||
ergodox_right_led_2_off();
|
||||
ergodox_right_led_3_off();
|
||||
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
uint8_t modifiders = get_mods();
|
||||
// Since we're not using the LEDs here for layer indication anymore,
|
||||
// then lets use them for modifier indicators. Shame we don't have 4...
|
||||
// Also, no "else", since we want to know each, independantly.
|
||||
if (modifiders & MODS_SHIFT_MASK) {
|
||||
ergodox_right_led_2_on();
|
||||
}
|
||||
if (modifiders & MODS_CTRL_MASK) {
|
||||
ergodox_right_led_1_on();
|
||||
}
|
||||
if (modifiders & MODS_ALT_MASK) {
|
||||
ergodox_right_led_3_on();
|
||||
}
|
||||
|
||||
if ( modifiders & MODS_SHIFT_MASK) {
|
||||
ergodox_right_led_1_on();
|
||||
}
|
||||
if ( modifiders & MODS_CTRL_MASK) {
|
||||
ergodox_right_led_2_on();
|
||||
}
|
||||
if ( modifiders & MODS_ALT_MASK) {
|
||||
ergodox_right_led_3_on();
|
||||
}
|
||||
#else
|
||||
uint8_t layer = biton32(layer_state);
|
||||
switch (layer) {
|
||||
case 1:
|
||||
ergodox_right_led_1_on();
|
||||
break;
|
||||
case 2:
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
case 3:
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
case 4:
|
||||
ergodox_right_led_1_on();
|
||||
ergodox_right_led_2_on();
|
||||
break;
|
||||
case 5:
|
||||
ergodox_right_led_1_on();
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
case 6:
|
||||
ergodox_right_led_2_on();
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
case 7:
|
||||
ergodox_right_led_1_on();
|
||||
ergodox_right_led_2_on();
|
||||
ergodox_right_led_3_on();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Run Diablo 3 macro checking code.
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
run_diablo_macro_check();
|
||||
#endif
|
||||
};
|
||||
|
||||
uint32_t layer_state_set_kb(uint32_t state) {
|
||||
#ifdef LAYER_UNDERGLOW_LIGHTING
|
||||
switch (biton32(state)) {
|
||||
case 1:
|
||||
rgblight_set_red;
|
||||
break;
|
||||
case 2:
|
||||
rgblight_set_blue;
|
||||
break;
|
||||
case 3:
|
||||
rgblight_set_green;
|
||||
break;
|
||||
case 4:
|
||||
rgblight_set_yellow;
|
||||
break;
|
||||
case 5:
|
||||
rgblight_setrgb(0xFF, 0xFF, 0x00);
|
||||
break;
|
||||
case 6:
|
||||
rgblight_setrgb(0xFF, 0xFF, 0x00);
|
||||
break;
|
||||
case 7:
|
||||
rgblight_setrgb(0xFF, 0xFF, 0xFF);
|
||||
break;
|
||||
default:
|
||||
rgblight_set_teal;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
return state;
|
||||
}
|
||||
|
@@ -1,9 +0,0 @@
|
||||
# Drashna's ErgoDox EZ Underglow Mod
|
||||
|
||||
This is based on the default Ergodox EZ keymap.
|
||||
|
||||
This modifieds the keymay so that it uses the underglow to indicate which layer you're on, rather than the top LEDs.
|
||||
|
||||
Default colors are "teal" for base layer, "red" for Symbols, and "green" for mouse/media. Blue would be the next layer, if you had more.
|
||||
|
||||
Additionally, the top LEDs are Shift/Control/Alt indicators instead (in that order).
|
@@ -1,5 +1,10 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
RGBLIGHT_ANIMATION = no
|
||||
TAP_DANCE_ENABLE = yes
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
RGBLIGHT_ENABLE = yes
|
||||
CONSOLE_ENABLE = no
|
||||
|
||||
EXTRAFLAGS = -flto
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
|
@@ -28,13 +28,13 @@
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#define RGB_DI_PIN D3
|
||||
#define RGBLED_NUM 7 // Number of LEDs
|
||||
#define RGBLED_NUM 14 // Number of LEDs
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define RGBLIGHT_HUE_STEP 12
|
||||
#define RGBLIGHT_SAT_STEP 12
|
||||
#define RGBLIGHT_VAL_STEP 12
|
||||
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
|
||||
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
|
||||
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 4
|
||||
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 3
|
||||
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
|
@@ -14,37 +14,21 @@
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include "woodpad.h"
|
||||
#include "drashna.h"
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _NUMLOCK 0
|
||||
#define _NAV 1
|
||||
#define _DIABLO 2
|
||||
#define _MACROS 3
|
||||
#define _MEDIA 4
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
|
||||
#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
|
||||
#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
|
||||
#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
|
||||
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
|
||||
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
|
||||
#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
|
||||
#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
|
||||
#endif
|
||||
|
||||
//define layer change stuff for underglow indicator
|
||||
bool skip_leds = false;
|
||||
|
||||
bool is_overwatch = false;
|
||||
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
//define diablo macro timer variables
|
||||
@@ -54,76 +38,61 @@ static uint8_t diablo_key_time[4];
|
||||
|
||||
|
||||
bool check_dtimer(uint8_t dtimer) {
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
|
||||
};
|
||||
#endif
|
||||
|
||||
|
||||
enum custom_keycodes {
|
||||
PLACEHOLDER = SAFE_RANGE, // can always be here
|
||||
KC_DIABLO_CLEAR,
|
||||
KC_OVERWATCH,
|
||||
KC_SALT,
|
||||
KC_MORESALT,
|
||||
KC_SALTHARD,
|
||||
KC_GOODGAME,
|
||||
KC_SYMM,
|
||||
KC_DOOMFIST,
|
||||
KC_JUSTGAME,
|
||||
KC_GLHF,
|
||||
KC_TORB,
|
||||
KC_MAKE
|
||||
};
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
enum {
|
||||
TD_DIABLO_1 = 0,
|
||||
TD_DIABLO_2,
|
||||
TD_DIABLO_3,
|
||||
TD_DIABLO_4
|
||||
TD_D3_1 = 0,
|
||||
TD_D3_2,
|
||||
TD_D3_3,
|
||||
TD_D3_4
|
||||
};
|
||||
|
||||
|
||||
// Cycle through the times for the macro, starting at 0, for disabled.
|
||||
// Max of six values, so don't exceed
|
||||
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Would rather have one function for all of this, but no idea how to do that...
|
||||
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 0);
|
||||
diablo_tapdance_master(state, user_data, 0);
|
||||
}
|
||||
|
||||
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 1);
|
||||
diablo_tapdance_master(state, user_data, 1);
|
||||
}
|
||||
|
||||
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 2);
|
||||
diablo_tapdance_master(state, user_data, 2);
|
||||
}
|
||||
|
||||
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 3);
|
||||
diablo_tapdance_master(state, user_data, 3);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
|
||||
};
|
||||
#endif
|
||||
@@ -148,7 +117,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KC_ESC, _______, _______, _______,\
|
||||
KC_S, KC_F, KC_I, KC_M, \
|
||||
KC_1, KC_2, KC_3, KC_4, \
|
||||
TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), \
|
||||
TD(TD_D3_1), TD(TD_D3_2), TD(TD_D3_3), TD(TD_D3_4), \
|
||||
_______, KC_DIABLO_CLEAR, KC_Q, SFT_T(KC_SPACE) \
|
||||
),
|
||||
#else
|
||||
@@ -166,11 +135,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KC_OVERWATCH, _______, _______, XXXXXXX,\
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, KC_JUSTGAME, \
|
||||
KC_SYMM, KC_DOOMFIST, KC_TORB, KC_GOODGAME, \
|
||||
KC_SYMM, KC_TORB, XXXXXXX, KC_GOODGAME, \
|
||||
KC_SALT, KC_MORESALT, KC_SALTHARD, KC_GLHF \
|
||||
),
|
||||
[_MEDIA] = KEYMAP( /* Base */
|
||||
RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
|
||||
KC_RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
|
||||
KC_MAKE, _______, RGB_HUI, RGB_HUD, \
|
||||
KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, \
|
||||
RGB_TOG, RGB_MOD, RGB_SAI, RGB_VAI, \
|
||||
@@ -181,249 +150,89 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
|
||||
void numlock_led_on(void) {
|
||||
PORTF |= (1<<7);
|
||||
PORTF |= (1 << 7);
|
||||
}
|
||||
|
||||
void numlock_led_off(void) {
|
||||
PORTF &= ~(1<<7);
|
||||
PORTF &= ~(1 << 7);
|
||||
}
|
||||
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
uint16_t kc;
|
||||
if (is_overwatch) {
|
||||
kc = KC_BSPC;
|
||||
} else {
|
||||
kc = KC_ENTER;
|
||||
}
|
||||
switch (keycode) {
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
case KC_OVERWATCH:
|
||||
if (record->event.pressed) {
|
||||
is_overwatch = !is_overwatch;
|
||||
}
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case KC_SALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Salt, salt, salt...");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MORESALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Please sir, can I have some more salt?!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SALTHARD:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GOODGAME:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good game, everyone!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GLHF:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good luck, have fun!!!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SYMM:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Left click to win!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_DOOMFIST:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Hey, look at me. I'm Doomfist, and I'm overpowered! All I do is spam punches all day! I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_JUSTGAME:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_TORB:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That was positively riveting!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
|
||||
// Sends the key press to system, but only if on the Diablo layer
|
||||
void send_diablo_keystroke(uint8_t diablo_key) {
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checks each of the 4 timers/keys to see if enough time has elapsed
|
||||
// Runs the "send string" command if enough time has passed, and resets the timer.
|
||||
void run_diablo_macro_check(void) {
|
||||
uint8_t dtime;
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
void matrix_init_user(void) {
|
||||
// set Numlock LED to output and low
|
||||
DDRF |= (1<<7);
|
||||
PORTF &= ~(1<<7);
|
||||
void matrix_init_keymap(void) {
|
||||
// set Numlock LED to output and low
|
||||
DDRF |= (1 << 7);
|
||||
PORTF &= ~(1 << 7);
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
#endif
|
||||
|
||||
if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) ){
|
||||
register_code(KC_NUMLOCK);
|
||||
unregister_code(KC_NUMLOCK);
|
||||
}
|
||||
if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) {
|
||||
register_code(KC_NUMLOCK);
|
||||
unregister_code(KC_NUMLOCK);
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
numlock_led_off();
|
||||
if (is_overwatch && biton32(layer_state) == _MACROS) {
|
||||
numlock_led_on();
|
||||
}
|
||||
void matrix_scan_keymap(void) {
|
||||
numlock_led_off();
|
||||
if ((is_overwatch && biton32(layer_state) == _MACROS) || (biton32(layer_state) == _NAV)) {
|
||||
numlock_led_on();
|
||||
}
|
||||
|
||||
// Run Diablo 3 macro checking code.
|
||||
// Run Diablo 3 macro checking code.
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
run_diablo_macro_check();
|
||||
run_diablo_macro_check();
|
||||
#endif
|
||||
}
|
||||
|
||||
uint32_t layer_state_set_kb(uint32_t state) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
// Check layer, and apply color if its changed since last check
|
||||
switch (biton32(state)) {
|
||||
case _NAV:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _MACROS:
|
||||
rgblight_set_orange;
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
break;
|
||||
case _DIABLO:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _MEDIA:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(22);
|
||||
break;
|
||||
default:
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
}
|
||||
|
||||
#endif
|
||||
return state;
|
||||
}
|
||||
void led_set_user(uint8_t usb_led) {
|
||||
|
||||
}
|
||||
|
@@ -4,6 +4,7 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
RGBLIGHT_ENABLE = yes
|
||||
MIDI_ENABLE = no
|
||||
CONSOLE_ENABLE = no
|
||||
NKRO_ENABLE = yes
|
||||
|
||||
EXTRAFLAGS = -flto
|
||||
|
||||
|
@@ -29,8 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define MATRIX_ROWS 8
|
||||
#define MATRIX_COLS 15
|
||||
|
||||
#define RGBLED_NUM 16
|
||||
#define RGBLIGHT_ANIMATIONS
|
||||
#define TAPPING_TOGGLE 3
|
||||
|
||||
#define NO_UART 1
|
||||
#define BOOTLOADHID_BOOTLOADER 1
|
||||
|
@@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "jj40.h"
|
||||
#include "action_layer.h"
|
||||
#include "rgblight.h"
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
|
@@ -17,7 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
#include "jj40.h"
|
||||
#include "action_layer.h"
|
||||
#include "rgblight.h"
|
||||
|
||||
#define _QWERTY 0
|
||||
#define _LOWER 1
|
||||
@@ -45,24 +44,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
|
||||
KC_GRV, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, MO(_LOWER), KC_LSFT, MO(_RAISE), KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
KC_LCTL, KC_LGUI, KC_LALT, TT(_LOWER), KC_LSFT, TT(_RAISE), KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
),
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | | | | | Left | Down | Up |Right | | |
|
||||
* | Ins | | | | | | Left | Down | Up |Right | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | Back | Fwd | | | | | | Mute | Vol- | Vol+ | |
|
||||
* |PrScr | Back | Fwd | | | | | | Mute | Vol- | Vol+ | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | Lock | | | Prev | Stop | Play | Next |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = KEYMAP( \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
|
||||
KC_DEL, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
|
||||
_______, KC_WBAK, KC_WFWD, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, \
|
||||
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
|
||||
KC_INS, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, \
|
||||
KC_PSCR, KC_WBAK, KC_WFWD, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, \
|
||||
_______, _______, _______, _______, KC_LOCK, _______, _______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT \
|
||||
),
|
||||
|
||||
@@ -70,17 +69,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Caps | & | * | _ | ( | ) | 7 | 8 | 9 | = | Bksp | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Ins | $ | % | ^ | [ | ] | 4 | 5 | 6 | - | + | | |
|
||||
* | Tab | $ | % | ^ | [ | ] | 4 | 5 | 6 | - | + |Enter |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | ` | ! | @ | # | { | } | 1 | 2 | 3 | . | \ | ' |
|
||||
* | ` | ! | @ | # | { | } | 1 | 2 | 3 | . | \ | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | OS | Alt | |Shift | | 0 | Home | PgDn | PgUp | End |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = KEYMAP( \
|
||||
KC_CAPS, KC_AMPR, KC_ASTR, KC_UNDS, KC_LPRN, KC_RPRN, KC_7, KC_8, KC_9, KC_EQL, KC_BSPC, KC_DEL, \
|
||||
KC_INS, KC_DLR, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS, KC_PIPE, \
|
||||
_______, KC_EXLM, KC_AT, KC_HASH, KC_LCBR, KC_RCBR, KC_1, KC_2, KC_3, _______, KC_BSLS, _______, \
|
||||
KC_TAB, KC_DLR, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_4, KC_5, KC_6, KC_MINS, KC_PLUS, _______, \
|
||||
_______, KC_EXLM, KC_AT, KC_HASH, KC_LCBR, KC_RCBR, KC_1, KC_2, KC_3, _______, KC_BSLS, KC_PIPE, \
|
||||
_______, _______, _______, _______, _______, _______, KC_0, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
|
||||
)
|
||||
};
|
||||
|
@@ -61,5 +61,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
|
||||
#endif // RGBLIGHT_ENABLE
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#define C6_AUDIO
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@@ -20,94 +20,31 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "orthodox.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#include "drashna.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _WORKMAN 3
|
||||
#define _LOWER 8
|
||||
#define _RAISE 9
|
||||
#define _ADJUST 16
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
WORKMAN,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
KC_MAKE
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
|
||||
#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
|
||||
#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
|
||||
#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
|
||||
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
|
||||
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
|
||||
#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
|
||||
#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
enum {
|
||||
TD_FLSH = 0,
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// on the fourth tap, set the keyboard on flash state
|
||||
// and set the underglow to red, because red == bad
|
||||
void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count >= 4) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
#endif
|
||||
reset_tap_dance(state);
|
||||
reset_keyboard();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
//Once for Blue, Twice for Green, Thrice for Red, and four to flash
|
||||
[TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, dance_flsh_finished, NULL),
|
||||
|
||||
};
|
||||
#endif
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = KEYMAP( \
|
||||
[_QWERTY] = KEYMAP(\
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
|
||||
),
|
||||
|
||||
[_COLEMAK] = KEYMAP(\
|
||||
KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
|
||||
KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
|
||||
KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
|
||||
KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, XXXXXXX, KC_DOWN, KC_LEFT, XXXXXXX, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
|
||||
),
|
||||
|
||||
[_DVORAK] = KEYMAP(\
|
||||
@@ -121,189 +58,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
|
||||
),
|
||||
|
||||
[_LOWER] = KEYMAP( \
|
||||
[_LOWER] = KEYMAP(\
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, KC_F11, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, KC_RCTL, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
TD(TD_FLSH),KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
|
||||
),
|
||||
|
||||
[_RAISE] = KEYMAP( \
|
||||
[_RAISE] = KEYMAP(\
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, _______, KC_F11, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, KC_F12, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, XXXXXXX, KC_F12, _______, XXXXXXX, _______, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
|
||||
),
|
||||
|
||||
[_ADJUST] = KEYMAP( \
|
||||
KC_MAKE, RESET, TD(TD_FLSH), _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN, _______, \
|
||||
[_ADJUST] = KEYMAP(\
|
||||
KC_MAKE,KC_RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, _______, XXXXXXX, _______, _______, XXXXXXX, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY \
|
||||
)
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_workman[][2] = SONG(PLOVER_SONG);
|
||||
#ifdef FAUXCLICKY_ENABLE
|
||||
float fauxclicky_pressed_note[2] = MUSICAL_NOTE(_A4, 0.0625); // (_D4, 0.25);
|
||||
float fauxclicky_released_note[2] = MUSICAL_NOTE(_A4, 0.0625); // (_C4, 0.125);
|
||||
float fauxclicky_beep_note[2] = MUSICAL_NOTE(_C6, 0.25); // (_C4, 0.25);
|
||||
#endif
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_qwerty);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_colemak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_dvorak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case WORKMAN:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_workman);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _WORKMAN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
|
||||
#else
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no"SS_TAP(X_ENTER));
|
||||
#endif
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) { // Runs boot tasks for keyboard
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
rgblight_enable();
|
||||
if (default_layer & (1UL << _COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << _DVORAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << _WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
#endif
|
||||
|
||||
};
|
||||
|
||||
void matrix_scan_user(void) { // runs frequently to update info
|
||||
|
||||
};
|
||||
|
||||
uint32_t layer_state_set_kb(uint32_t state) { // runs on layer switch
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
switch (biton32(state)) {
|
||||
case _COLEMAK:
|
||||
rgblight_set_magenta;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _DVORAK:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _RAISE:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _LOWER:
|
||||
rgblight_set_orange;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _ADJUST:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(23);
|
||||
break;
|
||||
case 6:
|
||||
rgblight_set_blue;
|
||||
break;
|
||||
case _QWERTY:
|
||||
if (default_layer & (1UL << _COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << _DVORAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << _WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
return state;
|
||||
}
|
||||
|
@@ -4,8 +4,7 @@ RGBLIGHT_ENABLE = yes
|
||||
AUDIO_ENABLE = no
|
||||
MOUSEKEY_ENABLE = no
|
||||
NKRO_ENABLE = yes
|
||||
FAUXCLICKY_ENABLE = no
|
||||
EXTRAFLAGS = -flto
|
||||
FAUXCLICKY_ENABLE = yes
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
|
@@ -21,10 +21,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6060
|
||||
#define VENDOR_ID 0x03A8
|
||||
#define PRODUCT_ID 0x5A60
|
||||
#define MANUFACTURER OLKB
|
||||
#define PRODUCT The Planck Keyboard
|
||||
#define PRODUCT Planck
|
||||
#define DESCRIPTION A compact ortholinear keyboard
|
||||
|
||||
/* key matrix size */
|
||||
|
@@ -2,7 +2,7 @@
|
||||
"keyboard_name": "Planck",
|
||||
"keyboard_folder": "planck",
|
||||
"manufacturer": "OLKB",
|
||||
"identifier": "FEED:6060:0001",
|
||||
"identifier": "03A8:5A60:0001",
|
||||
"url": "https://olkb.com/planck",
|
||||
"maintainer": "jackhumbert",
|
||||
"processor": "atmega32u4",
|
||||
|
@@ -21,11 +21,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
#include "config_common.h"
|
||||
|
||||
/* USB Device descriptor parameter */
|
||||
#define VENDOR_ID 0xFEED
|
||||
#define PRODUCT_ID 0x6061
|
||||
#define VENDOR_ID 0x03A8
|
||||
#define PRODUCT_ID 0x5A62
|
||||
#define DEVICE_VER 0x0001
|
||||
#define MANUFACTURER OLKB
|
||||
#define PRODUCT The Preonic Keyboard
|
||||
#define PRODUCT Preonic
|
||||
#define DESCRIPTION A compact ortholinear keyboard
|
||||
|
||||
/* key matrix size */
|
||||
|
@@ -2,7 +2,7 @@
|
||||
"keyboard_name": "Preonic",
|
||||
"keyboard_folder": "preonic",
|
||||
"manufacturer": "OLKB",
|
||||
"identifier": "FEED:6061:0001",
|
||||
"identifier": "03A8:5A60:0001",
|
||||
"url": "https://olkb.com/preonic",
|
||||
"maintainer": "jackhumbert",
|
||||
"processor": "atmega32u4",
|
||||
|
@@ -1,6 +1,7 @@
|
||||
#include "viterbi.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#include "drashna.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
@@ -8,55 +9,21 @@ extern keymap_config_t keymap_config;
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _NUMNAV 0
|
||||
#define _DIABLO 1
|
||||
#define _GAMEPAD 2
|
||||
#define _MACROS 3
|
||||
#define _MEDIA 4
|
||||
#define _COVECUBE 5
|
||||
|
||||
|
||||
enum custom_keycodes {
|
||||
KC_DIABLO_CLEAR = SAFE_RANGE,
|
||||
KC_P00,
|
||||
KC_MAKE,
|
||||
KC_OVERWATCH,
|
||||
KC_SALT,
|
||||
KC_MORESALT,
|
||||
KC_SALTHARD,
|
||||
KC_GOODGAME,
|
||||
KC_SYMM,
|
||||
KC_DOOMFIST,
|
||||
KC_JUSTGAME,
|
||||
KC_GLHF,
|
||||
KC_TORB,
|
||||
KC_AIM
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
#define MACROS TG(_MACROS)
|
||||
|
||||
#define LMACRO TG(_MACROS)
|
||||
#define DIABLO TG(_DIABLO)
|
||||
#define GAMEPAD TG(_GAMEPAD)
|
||||
#define GAMEPAD TG(_OVERWATCH)
|
||||
#define MEDIA TG(_MEDIA)
|
||||
#define COVECUBE TG(_COVECUBE)
|
||||
|
||||
|
||||
bool is_overwatch = false;
|
||||
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
|
||||
#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
|
||||
#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
|
||||
#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
|
||||
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
|
||||
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
|
||||
#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
|
||||
#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
|
||||
#endif
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
//define diablo macro timer variables
|
||||
static uint16_t diablo_timer[4];
|
||||
@@ -65,58 +32,58 @@ static uint8_t diablo_key_time[4];
|
||||
|
||||
|
||||
bool check_dtimer(uint8_t dtimer) {
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
|
||||
// has the correct number of seconds elapsed (as defined by diablo_times)
|
||||
return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true;
|
||||
};
|
||||
|
||||
|
||||
enum {
|
||||
TD_DIABLO_1 = 0,
|
||||
TD_DIABLO_2,
|
||||
TD_DIABLO_3,
|
||||
TD_DIABLO_4
|
||||
TD_D3_1 = 0,
|
||||
TD_D3_2,
|
||||
TD_D3_3,
|
||||
TD_D3_4
|
||||
};
|
||||
|
||||
|
||||
// Cycle through the times for the macro, starting at 0, for disabled.
|
||||
// Max of six values, so don't exceed
|
||||
void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
if (state->count >= 7) {
|
||||
diablo_key_time[diablo_key] = diablo_times[0];
|
||||
reset_tap_dance(state);
|
||||
}
|
||||
else {
|
||||
diablo_key_time[diablo_key] = diablo_times[state->count - 1];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Would rather have one function for all of this, but no idea how to do that...
|
||||
void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 0);
|
||||
diablo_tapdance_master(state, user_data, 0);
|
||||
}
|
||||
|
||||
void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 1);
|
||||
diablo_tapdance_master(state, user_data, 1);
|
||||
}
|
||||
|
||||
void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 2);
|
||||
diablo_tapdance_master(state, user_data, 2);
|
||||
}
|
||||
|
||||
void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) {
|
||||
diablo_tapdance_master(state, user_data, 3);
|
||||
diablo_tapdance_master(state, user_data, 3);
|
||||
}
|
||||
|
||||
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
// tap once to disable, and more to enable timed micros
|
||||
[TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
|
||||
[TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
|
||||
[TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
|
||||
[TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
|
||||
|
||||
};
|
||||
#endif
|
||||
@@ -124,34 +91,34 @@ qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_NUMNAV] = KEYMAP(
|
||||
MACROS, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
MEDIA, KC_CALC, COVECUBE,KC_P7, KC_P8, KC_P9, KC_PAST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_P00, KC_PDOT, KC_PENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
[_NUMLOCK] = KEYMAP(
|
||||
LMACRO, DIABLO, GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
MEDIA, KC_CALC, COVECUBE, KC_P7, KC_P8, KC_P9, KC_PAST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_HOME, KC_DEL, KC_PGUP, KC_P4, KC_P5, KC_P6, KC_PMNS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_END, KC_UP, KC_PGDN, KC_P1, KC_P2, KC_P3, KC_PPLS, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_LEFT, KC_DOWN, K C_RGHT, KC_P0, KC_KP_00,KC_PDOT, KC_PENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
),
|
||||
|
||||
[_DIABLO] = KEYMAP(
|
||||
KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_LCTL, (TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_DIABLO_CLEAR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
KC_ESC, DIABLO, KC_V, KC_D, XXXXXXX, XXXXXXX, KC_L, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_J, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_F, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_LCTL, TD(TD_D3_1), TD(TD_D3_2), TD(TD_D3_3), TD(TD_D3_4), KC_Z, KC_DIABLO_CLEAR, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_LALT, KC_F4, KC_F5, KC_F8, KC_F9, KC_F10, SFT_T(KC_SPACE), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
),
|
||||
|
||||
[_GAMEPAD] = KEYMAP( // Game pad layout designed primarily for Overwatch
|
||||
MACROS, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
[_OVERWATCH] = KEYMAP( // Game pad layout designed primarily for Overwatch
|
||||
LMACRO, KC_ESC, GAMEPAD, KC_1, KC_2, KC_3, KC_4, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
MEDIA, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_Z, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_Y, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_F1, KC_U, KC_I, KC_Y, KC_V, KC_SPC, KC_V, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
),
|
||||
|
||||
[_MACROS] = KEYMAP(
|
||||
MACROS, XXXXXXX, GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
LMACRO, XXXXXXX, GAMEPAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_SYMM, KC_TORB, KC_DOOMFIST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_SYMM, KC_TORB, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_GLHF, KC_GOODGAME, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_SALT, KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
|
||||
),
|
||||
@@ -165,7 +132,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
),
|
||||
|
||||
[_MEDIA] = KEYMAP(
|
||||
RESET, KC_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_RESET,KC_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
MEDIA, XXXXXXX, RGB_SAI, RGB_VAI, RGB_M_P, RGB_M_B, RGB_M_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
RGB_TOG, RGB_MOD, RGB_SAD, RGB_VAD, RGB_M_SW,RGB_M_SN,RGB_M_K, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, RGB_M_K, RGB_M_X, RGB_M_G, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
|
||||
@@ -177,230 +144,67 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
uint16_t kc;
|
||||
if (is_overwatch) {
|
||||
kc = KC_BSPC;
|
||||
}
|
||||
else {
|
||||
kc = KC_ENTER;
|
||||
}
|
||||
// Once a delay command is added to "SEND_STRING",
|
||||
// replace these with X_BSPC and X_ENTER instead.
|
||||
// and add "SS_TAP(kc) SS_DELAY(50)" to all of the
|
||||
// SEND_STRING commands, to compress things.
|
||||
switch (keycode) {
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
case KC_P00:
|
||||
if (!record->event.pressed) {
|
||||
register_code(KC_P0);
|
||||
unregister_code(KC_P0);
|
||||
register_code(KC_P0);
|
||||
unregister_code(KC_P0);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_OVERWATCH: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
is_overwatch = !is_overwatch;
|
||||
}
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case KC_SALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Salt, salt, salt..." SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MORESALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Please sir, can I have some more salt?!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SALTHARD:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GOODGAME:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good game, everyone!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GLHF:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good luck, have fun!!!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SYMM:
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Left click to win!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_JUSTGAME:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games." SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_TORB:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That was positively riveting! SS_TAP(X_ENTER)");
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_AIM:
|
||||
|
||||
if (!record->event.pressed) {
|
||||
register_code(kc);
|
||||
unregister_code(kc);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
||||
if (record->event.pressed) {
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
diablo_key_time[dtime] = diablo_times[0];
|
||||
}
|
||||
}
|
||||
return true;
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
|
||||
// Sends the key press to system, but only if on the Diablo layer
|
||||
void send_diablo_keystroke(uint8_t diablo_key) {
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
if (biton32(layer_state) == _DIABLO) {
|
||||
switch (diablo_key) {
|
||||
case 0:
|
||||
SEND_STRING("1");
|
||||
break;
|
||||
case 1:
|
||||
SEND_STRING("2");
|
||||
break;
|
||||
case 2:
|
||||
SEND_STRING("3");
|
||||
break;
|
||||
case 3:
|
||||
SEND_STRING("4");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Checks each of the 4 timers/keys to see if enough time has elapsed
|
||||
// Runs the "send string" command if enough time has passed, and resets the timer.
|
||||
void run_diablo_macro_check(void) {
|
||||
uint8_t dtime;
|
||||
uint8_t dtime;
|
||||
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
for (dtime = 0; dtime < 4; dtime++) {
|
||||
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
||||
diablo_timer[dtime] = timer_read();
|
||||
send_diablo_keystroke(dtime);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
void matrix_init_user(void) { // Runs boot tasks for keyboard
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(1);
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
void matrix_scan_user(void) { // runs frequently to update info
|
||||
void matrix_scan_keymap(void) { // runs frequently to update info
|
||||
#ifdef TAP_DANCE_ENABLE
|
||||
// Run Diablo 3 macro checking code.
|
||||
run_diablo_macro_check();
|
||||
run_diablo_macro_check();
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
uint32_t layer_state_set_kb(uint32_t state) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
switch (biton32(state)) {
|
||||
case _NUMNAV:
|
||||
rgblight_set_teal;
|
||||
rgblight_mode(2);
|
||||
break;
|
||||
case _MACROS:
|
||||
rgblight_set_orange;
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
break;
|
||||
case _DIABLO:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _GAMEPAD:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _MEDIA:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _COVECUBE:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(2);
|
||||
}
|
||||
#endif
|
||||
return state;
|
||||
}
|
||||
|
@@ -6,13 +6,18 @@ Customized xd60 keymap with inspirations from HHKB and the layout I used on my V
|
||||
|
||||
Change the layout in `keymap.c` then run `make xd60:yuuki`. The compiled file will be located in `.build/xd60_yuuki.hex` relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use `dfu-programmer`, and run:
|
||||
|
||||
* reset keyboard by pressing the reset button on the back of the PCB
|
||||
* `sudo dfu-programmer atmega32u4 erase`
|
||||
* `sudo dfu-programmer atmega32u4 flash .build/xd60-yuuki.hex`
|
||||
* `sudo dfu-programmer atmega32u4 flash .build/xd60_yuuki.hex`
|
||||
* `sudo dfu-programmer atmega32u4 start`
|
||||
|
||||
## Layout
|
||||
|
||||
See `keymap.c` for the details, but here are the important features:
|
||||

|
||||
|
||||
Upper row is default layer, bottom row is function layer. I Didn't include the symbols, such as @,# or $, as their placement is just as you'd expect it.
|
||||
|
||||
## Summary of Changes
|
||||
|
||||
| Key | Function |
|
||||
| -------------------------- | ---------------------------------- |
|
||||
|
@@ -19,7 +19,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// 1: Function Layer
|
||||
[FN] = KEYMAP(
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_DEL, \
|
||||
KC_TRNS, RGB_MOD, RGB_VAI, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, \
|
||||
KC_TRNS, RGB_MOD, RGB_VAI, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, \
|
||||
KC_TRNS, RGB_TOG, RGB_VAD, KC_MUTE, KC_VOLU, KC_VOLD, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS, KC_NO, KC_ENT, \
|
||||
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_CIRC, KC_AMPR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, \
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDOWN,KC_END
|
||||
|
@@ -4,7 +4,7 @@
|
||||
#include QMK_KEYBOARD_CONFIG_H
|
||||
|
||||
#undef TAPPING_TERM
|
||||
#define TAPPING_TERM 150
|
||||
#define TAPPING_TERM 200
|
||||
|
||||
#define PERMISSIVE_HOLD
|
||||
|
||||
|
@@ -45,7 +45,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | TAB | Q | W | E | R | T | L1 | | L2 | Y | U | I | O | P | \ |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | Esc | A | S | D |LT 3,F| G |------| |------| H | J | K | L | ; | ' |
|
||||
* | Esc | A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
|
||||
* |--------+------+------+------+------+------| L2 | |MO(3) |------+------+------+------+------+--------|
|
||||
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
@@ -65,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
// left hand
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EQL,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(CODE),
|
||||
KC_ESC, KC_A, KC_S, KC_D, LT(VIM, KC_F),KC_G,
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
OSM(MOD_LSFT), CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(SYMB),
|
||||
OSM(MOD_LCTL), KC_F4, KC_F5, KC_LGUI,KC_LALT,
|
||||
LCTL(KC_C), LCTL(KC_V),
|
||||
|
@@ -4,6 +4,6 @@ BACKLIGHT_ENABLE = yes
|
||||
NKRO_ENABLE = yes
|
||||
KEY_LOCK_ENABLE = yes
|
||||
TAP_DANCE_ENABLE = yes
|
||||
|
||||
CONSOLE_ENABLE = no
|
||||
|
||||
|
||||
|
@@ -15,23 +15,36 @@
|
||||
#define CFQ_USE_DYNAMIC_MACRO
|
||||
|
||||
#if !defined(CFQ_USER_KEY1)
|
||||
#define CFQ_USER_KEY1 KC_SPC
|
||||
# define CFQ_USER_KEY1 CFQ_KC_FN1
|
||||
#endif
|
||||
#if !defined(CFQ_USER_KEY2)
|
||||
#define CFQ_USER_KEY2 KC_ENT
|
||||
# define CFQ_USER_KEY2 KC_INS
|
||||
#endif
|
||||
#if !defined(CFQ_USER_KEY3)
|
||||
#define CFQ_USER_KEY3 CFQ_KC_FN3
|
||||
# ifdef CFQ_USE_EXPEREMENTAL_LAYER
|
||||
# define CFQ_USER_KEY3 CFQ_KC_FN3
|
||||
# else
|
||||
# define CFQ_USER_KEY3 KC_CAPS
|
||||
# endif
|
||||
#endif
|
||||
#if !defined(CFQ_USER_KEY4)
|
||||
#define CFQ_USER_KEY4 KC_APP
|
||||
# define CFQ_USER_KEY4 KC_SPC
|
||||
#endif
|
||||
#if !defined(CFQ_USER_KEY5)
|
||||
# define CFQ_USER_KEY5 KC_ENT
|
||||
#endif
|
||||
#if !defined(CFQ_USER_KEY6)
|
||||
# define CFQ_USER_KEY6 CFQ_KC_FN2
|
||||
#endif
|
||||
#if !defined(CFQ_USER_KEY7)
|
||||
# define CFQ_USER_KEY7 CFQ_KC_FN1
|
||||
#endif
|
||||
|
||||
#define BASE 0 // default layer
|
||||
#define SYMB 1 // symbols
|
||||
#define MDIA 2 // media keys
|
||||
#ifdef CFQ_USE_EXPEREMENTAL_LAYER
|
||||
#define EXPR 3 // experimental keys
|
||||
# define EXPR 3 // experimental keys
|
||||
#endif
|
||||
|
||||
enum custom_keycodes {
|
||||
@@ -93,16 +106,31 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
* |--------+------+------+------+------+------| [ | | ] |------+------+------+------+------+--------|
|
||||
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | LCtl |Super | Alt | USR4 |Space | | Left | Down | Up |Right | Del |
|
||||
* | LCtl |Super | Alt | ~L1 |Space | | Left | Down | Up |Right | Del |
|
||||
* `----------------------------------' `----------------------------------'
|
||||
* ,-------------. ,-------------.
|
||||
* | Ins | USR3 | | Home | End |
|
||||
* | Ins |CapsLk| | Home | End |
|
||||
* ,------|------|------| |------+------+------.
|
||||
* | | | ~L2 | | PgUp | | |
|
||||
* | USR1 | USR2 |------| |------|Enter |Space |
|
||||
* |Space |Enter |------| |------|Enter |Space |
|
||||
* | | | ~L1 | | PgDn | | |
|
||||
* `--------------------' `--------------------'
|
||||
*
|
||||
* Optional overrides: see CFQ_USER_KEY# defines.
|
||||
*
|
||||
* -------+------+------+------+------+
|
||||
* | | | | USR1 | |
|
||||
* `----------------------------------'
|
||||
*
|
||||
* ,-------------.
|
||||
* | USR2 | USR3 |
|
||||
* ,------|------|------|
|
||||
* | | | USR6 |
|
||||
* | USR4 | USR5 |------|
|
||||
* | | | USR7 |
|
||||
* `--------------------'
|
||||
*/
|
||||
|
||||
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
|
||||
// Otherwise, it needs KC_*
|
||||
[BASE] = LAYOUT_ergodox( // layer 0 : default
|
||||
@@ -111,10 +139,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LPRN,
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LBRC,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, CFQ_USER_KEY4, KC_SPC,
|
||||
KC_INS, CFQ_USER_KEY3,
|
||||
CFQ_KC_FN2,
|
||||
CFQ_USER_KEY1, CFQ_USER_KEY2, CFQ_KC_FN1,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, CFQ_USER_KEY1, KC_SPC,
|
||||
CFQ_USER_KEY2, CFQ_USER_KEY3,
|
||||
CFQ_USER_KEY6,
|
||||
CFQ_USER_KEY4, CFQ_USER_KEY5, CFQ_USER_KEY7,
|
||||
// right hand
|
||||
KC_RCBR, KC_CIRC, KC_AMPR, KC_ASTR,KC_MINS, KC_EQL, KC_BSPC,
|
||||
KC_RPRN, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
|
||||
@@ -182,10 +210,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
* ,--------------------------------------------------. ,--------------------------------------------------.
|
||||
* | | | | | | | | | | | | | | | |
|
||||
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
* | | | | MsUp | | | | | | | | | | | |
|
||||
* | | | | MsUp | | |MWhlUp| | | | | | | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* | | |MsLeft|MsDown|MsRght| |------| |------| Left | Down | Up |Right | | |
|
||||
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
* |--------+------+------+------+------+------|MWhlDn| | |------+------+------+------+------+--------|
|
||||
* | | | Rclk | Mclk | Lclk | | | | | | | | | | |
|
||||
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
* | | | | | | | | | | | |
|
||||
@@ -202,9 +230,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[MDIA] = LAYOUT_ergodox(
|
||||
// left hand
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_WH_U,
|
||||
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_BTN2, KC_BTN3, KC_BTN1, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_BTN2, KC_BTN3, KC_BTN1, KC_TRNS, KC_WH_D,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_MRWD, KC_MFFD,
|
||||
KC_TRNS,
|
||||
|
@@ -27,25 +27,20 @@
|
||||
Some optional behavior is configurable without editing the code
|
||||
using `CFQ_` prefixed defines which can be set by passing `EXTRAFLAGS` to make.
|
||||
|
||||
- `CFQ_USER_KEY1` (1..4) are used for custom-keys
|
||||
- `CFQ_USER_KEY1` (1..7) are used for custom-keys
|
||||
- `CFQ_USE_MOMENTARY_LAYER_KEYS` is used to prevent layer keys from toggling when tapped.
|
||||
- `CFQ_USE_SWAP_RIGHT_SPACE_ENTER` swap Enter and Space on the right hand thumb cluster.
|
||||
While asymmetric, it makes Enter more easily accessible.
|
||||
- `CFQ_USE_EXPEREMENTAL_LAYER` defines an extra layer for misc extra keys/macros.
|
||||
When set, Caps-Lock is replace by Layer3.
|
||||
Currently it's mostly empty.
|
||||
|
||||
|
||||
|
||||
## Keymap 0: Basic layer
|
||||
|
||||
When undefined:
|
||||
|
||||
- `USR1` defaults to `KC_SPC`, otherwise use `CFQ_USER_KEY1`.
|
||||
- `USR2` defaults to `KC_ENT`, otherwise use `CFQ_USER_KEY2`.
|
||||
- `USR3` defaults to `KC_FN3`, otherwise use `CFQ_USER_KEY3`.
|
||||
- `USR4` defaults to `APP`, otherwise use `CFQ_USER_KEY4`.
|
||||
|
||||
```
|
||||
Keymap 0: Basic layer
|
||||
,--------------------------------------------------. ,--------------------------------------------------.
|
||||
| Grave | ! | @ | # | $ | % | { | | } | ^ | & | * | - | = | BSpace |
|
||||
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
@@ -55,15 +50,29 @@ When undefined:
|
||||
|--------+------+------+------+------+------| [ | | ] |------+------+------+------+------+--------|
|
||||
| LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
|
||||
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
| LCtl |Super | Alt | USR4 |Space | | Left | Down | Up |Right | Del |
|
||||
| LCtl |Super | Alt | ~L1 |Space | | Left | Down | Up |Right | Del |
|
||||
`----------------------------------' `----------------------------------'
|
||||
,-------------. ,-------------.
|
||||
| Ins | USR3 | | Home | End |
|
||||
| Ins |CapsLk| | Home | End |
|
||||
,------|------|------| |------+------+------.
|
||||
| | | ~L2 | | PgUp | | |
|
||||
| USR1 | USR2 |------| |------|Enter |Space |
|
||||
|Space |Enter |------| |------|Enter |Space |
|
||||
| | | ~L1 | | PgDn | | |
|
||||
`--------------------' `--------------------'
|
||||
|
||||
Optional overrides: see CFQ_USER_KEY# defines
|
||||
|
||||
-------+------+------+------+------+
|
||||
| | | | USR1 | |
|
||||
`----------------------------------'
|
||||
|
||||
,-------------.
|
||||
| USR2 | USR3 |
|
||||
,------|------|------|
|
||||
| | | USR6 |
|
||||
| USR4 | USR5 |------|
|
||||
| | | USR7 |
|
||||
`--------------------'
|
||||
```
|
||||
|
||||
## Keymap 1: Symbol layer
|
||||
@@ -100,10 +109,10 @@ Notes:
|
||||
,--------------------------------------------------. ,--------------------------------------------------.
|
||||
| | | | | | | | | | | | | | | |
|
||||
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
||||
| | | | MsUp | | | | | | | | | | | |
|
||||
| | | | MsUp | | |MWhlUp| | | | | | | | |
|
||||
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
| | |MsLeft|MsDown|MsRght| |------| |------| Left | Down | Up |Right | | |
|
||||
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
||||
|--------+------+------+------+------+------|MWhlDn| | |------+------+------+------+------+--------|
|
||||
| | | Rclk | Mclk | Lclk | | | | | | | | | | |
|
||||
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
||||
| | | | | | | | | | | |
|
||||
@@ -119,10 +128,17 @@ Notes:
|
||||
|
||||
## Changelog
|
||||
|
||||
- 2017/11/09
|
||||
Use Caps-Lock when `CFQ_USE_EXPEREMENTAL_LAYER` isn't defined.
|
||||
|
||||
- 2017/11/07
|
||||
Make thumb left thumb cluster completely configurable with defines.
|
||||
Add mouse wheel to mouse layer.
|
||||
|
||||
- 2017/10/28
|
||||
Make more keys user defined on the left thumb cluster.
|
||||
Add macro record/replay keys.
|
||||
|
||||
- 2017/10/4
|
||||
- 2017/10/04
|
||||
Move Insert key to the left thumb cluster (away from the modifier keys).
|
||||
Replace with `USR2` which defaults to `APP`.
|
||||
|
1
subvendor_ids.txt
Normal file
1
subvendor_ids.txt
Normal file
@@ -0,0 +1 @@
|
||||
0x5A6: OLKB
|
386
users/drashna/drashna.c
Normal file
386
users/drashna/drashna.c
Normal file
@@ -0,0 +1,386 @@
|
||||
#include "drashna.h"
|
||||
#include "quantum.h"
|
||||
#include "action.h"
|
||||
#include "version.h"
|
||||
|
||||
// Add reconfigurable functions here, for keymap customization
|
||||
// This allows for a global, userspace functions, and continued
|
||||
// customization of the keymap. Use _keymap instead of _user
|
||||
// functions in the keymaps
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_keymap(void) {}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_keymap(void) {}
|
||||
|
||||
__attribute__ ((weak))
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
__attribute__ ((weak))
|
||||
uint32_t layer_state_set_keymap (uint32_t state) {
|
||||
return state;
|
||||
}
|
||||
|
||||
bool is_overwatch = false;
|
||||
|
||||
// Call user matrix init, set default RGB colors and then
|
||||
// call the keymap's init function
|
||||
void matrix_init_user(void) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
rgblight_enable();
|
||||
|
||||
if (true) {
|
||||
if (default_layer & (1UL << _COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << _DVORAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << _WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
}
|
||||
#endif
|
||||
matrix_init_keymap();
|
||||
}
|
||||
|
||||
// No global matrix scan code, so just run keymap's matix
|
||||
// scan function
|
||||
void matrix_scan_user(void) {
|
||||
matrix_scan_keymap();
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
float tone_workman[][2] = SONG(PLOVER_SOUND);
|
||||
#endif
|
||||
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
// Defines actions tor my global custom keycodes. Defined in drashna.h file
|
||||
// Then runs the _keymap's recod handier if not processed here
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
|
||||
#ifdef CONSOLE_ENABLE
|
||||
xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
|
||||
#endif
|
||||
|
||||
switch (keycode) {
|
||||
case KC_QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_qwerty);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_colemak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_dvorak);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_WORKMAN:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(tone_workman);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL << _WORKMAN);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
}
|
||||
else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#if !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_ergodox_ez))
|
||||
case KC_OVERWATCH:
|
||||
if (record->event.pressed) {
|
||||
is_overwatch = !is_overwatch;
|
||||
}
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
#endif
|
||||
return false;
|
||||
break;
|
||||
case KC_SALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Salt, salt, salt...");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_MORESALT:
|
||||
if (!record->event.pressed) {
|
||||
register_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Please sir, can I have some more salt?!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SALTHARD:
|
||||
if (!record->event.pressed) {
|
||||
register_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Your salt only makes me harder, and even more aggressive!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GOODGAME:
|
||||
if (!record->event.pressed) {
|
||||
register_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good game, everyone!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_GLHF:
|
||||
if (!record->event.pressed) {
|
||||
register_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Good luck, have fun!!!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_SYMM:
|
||||
if (!record->event.pressed) {
|
||||
register_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Left click to win!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_JUSTGAME:
|
||||
if (!record->event.pressed) {
|
||||
register_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_TORB:
|
||||
if (!record->event.pressed) {
|
||||
register_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That was positively riveting!");
|
||||
register_code(KC_ENTER);
|
||||
unregister_code(KC_ENTER);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_AIM:
|
||||
if (!record->event.pressed) {
|
||||
register_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
unregister_code(is_overwatch ? KC_BSPC : KC_ENTER);
|
||||
_delay_ms(50);
|
||||
SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
|
||||
_delay_ms(50);
|
||||
SEND_STRING("Wait! That aim is TOO good! You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
#endif
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
|
||||
#ifndef CATERINA_BOOTLOADER
|
||||
SEND_STRING(":teensy ");
|
||||
#else
|
||||
SEND_STRING(" ");
|
||||
#endif
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
SEND_STRING("RGBLIGHT_ENABLE=yes ");
|
||||
#else
|
||||
SEND_STRING("RGBLIGHT_ENABLE=no ");
|
||||
#endif
|
||||
#ifdef AUDIO_ENABLE
|
||||
SEND_STRING("AUDIO_ENABLE=yes ");
|
||||
#else
|
||||
SEND_STRING("AUDIO_ENABLE=no ");
|
||||
#endif
|
||||
#ifdef FAUXCLICKY_ENABLE
|
||||
SEND_STRING("FAUXCLICKY_ENABLE=yes ");
|
||||
#else
|
||||
SEND_STRING("FAUXCLICKY_ENABLE=no ");
|
||||
#endif
|
||||
SEND_STRING(SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_RESET:
|
||||
if (!record->event.pressed) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
rgblight_enable();
|
||||
rgblight_mode(1);
|
||||
rgblight_setrgb(0xff, 0x00, 0x00);
|
||||
#endif
|
||||
reset_keyboard();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case EPRM:
|
||||
if (record->event.pressed) {
|
||||
eeconfig_init();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case VRSN:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return process_record_keymap(keycode, record);
|
||||
}
|
||||
|
||||
// Runs state check and changes underglow color and animation
|
||||
// on layer change, no matter where the change was initiated
|
||||
// Then runs keymap's layer change check
|
||||
uint32_t layer_state_set_user (uint32_t state) {
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
uint8_t default_layer = eeconfig_read_default_layer();
|
||||
|
||||
switch (biton32(state)) {
|
||||
case _NAV:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _SYMB:
|
||||
rgblight_set_blue;
|
||||
rgblight_mode(2);
|
||||
break;
|
||||
case _MOUS:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
case _MACROS:
|
||||
rgblight_set_orange;
|
||||
is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
|
||||
break;
|
||||
case _MEDIA:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(22);
|
||||
break;
|
||||
case _OVERWATCH:
|
||||
rgblight_set_orange;
|
||||
rgblight_mode(17);
|
||||
break;
|
||||
case _DIABLO:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _RAISE:
|
||||
rgblight_set_yellow;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _LOWER:
|
||||
rgblight_set_orange;
|
||||
rgblight_mode(5);
|
||||
break;
|
||||
case _ADJUST:
|
||||
rgblight_set_red;
|
||||
rgblight_mode(23);
|
||||
break;
|
||||
case _COVECUBE:
|
||||
rgblight_set_green;
|
||||
rgblight_mode(2);
|
||||
default:
|
||||
if (default_layer & (1UL << _COLEMAK)) {
|
||||
rgblight_set_magenta;
|
||||
}
|
||||
else if (default_layer & (1UL << _DVORAK)) {
|
||||
rgblight_set_green;
|
||||
}
|
||||
else if (default_layer & (1UL << _WORKMAN)) {
|
||||
rgblight_set_purple;
|
||||
}
|
||||
else {
|
||||
rgblight_set_teal;
|
||||
}
|
||||
rgblight_mode(1);
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
return layer_state_set_keymap (state);
|
||||
}
|
70
users/drashna/drashna.h
Normal file
70
users/drashna/drashna.h
Normal file
@@ -0,0 +1,70 @@
|
||||
#ifndef USERSPACE
|
||||
#define USERSPACE
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
// Define layer names
|
||||
#define _QWERTY 0
|
||||
#define _NUMLOCK 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _WORKMAN 3
|
||||
#define _NAV 5
|
||||
#define _COVECUBE 6
|
||||
#define _SYMB 8
|
||||
#define _OVERWATCH 9
|
||||
#define _DIABLO 10
|
||||
#define _MOUS 11
|
||||
#define _MACROS 12
|
||||
#define _MEDIA 13
|
||||
#define _LOWER 14
|
||||
#define _RAISE 15
|
||||
#define _ADJUST 16
|
||||
|
||||
|
||||
//define modifiers
|
||||
#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
|
||||
#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
|
||||
#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
|
||||
|
||||
#ifdef RGBLIGHT_ENABLE
|
||||
#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
|
||||
#define rgblight_set_red rgblight_sethsv (0x00, 0xFF, 0xFF);
|
||||
#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
|
||||
#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
|
||||
#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
|
||||
#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
|
||||
#define rgblight_set_yellow rgblight_sethsv (0x3C, 0xFF, 0xFF);
|
||||
#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
|
||||
#endif
|
||||
|
||||
extern bool is_overwatch;
|
||||
|
||||
enum custom_keycodes {
|
||||
PLACEHOLDER = SAFE_RANGE, // can always be here
|
||||
EPRM,
|
||||
VRSN,
|
||||
KC_QWERTY,
|
||||
KC_COLEMAK,
|
||||
KC_DVORAK,
|
||||
KC_WORKMAN,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
KC_DIABLO_CLEAR,
|
||||
KC_OVERWATCH,
|
||||
KC_SALT,
|
||||
KC_MORESALT,
|
||||
KC_SALTHARD,
|
||||
KC_GOODGAME,
|
||||
KC_SYMM,
|
||||
KC_JUSTGAME,
|
||||
KC_GLHF,
|
||||
KC_TORB,
|
||||
KC_AIM,
|
||||
KC_MAKE,
|
||||
KC_RESET,
|
||||
NEWPLACEHOLDER //use "NEWPLACEHOLDER for keymap specific codes
|
||||
};
|
||||
|
||||
#endif
|
14
users/drashna/readme.md
Normal file
14
users/drashna/readme.md
Normal file
@@ -0,0 +1,14 @@
|
||||
Copyright 2017 Christopher Courtney <drashna@live.com> @drashna
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
3
users/drashna/rules.mk
Normal file
3
users/drashna/rules.mk
Normal file
@@ -0,0 +1,3 @@
|
||||
|
||||
SRC += drashna.c
|
||||
EXTRAFLAGS = -flto
|
82
users/drashna/template.c
Normal file
82
users/drashna/template.c
Normal file
@@ -0,0 +1,82 @@
|
||||
#include "drashna.h"
|
||||
#include "quantum.h"
|
||||
#include "action.h"
|
||||
#include "version.h"
|
||||
|
||||
// Add reconfigurable functions here, for keymap customization
|
||||
// This allows for a global, userspace functions, and continued
|
||||
// customization of the keymap. Use _keymap instead of _user
|
||||
// functions in the keymaps
|
||||
__attribute__ ((weak))
|
||||
void matrix_init_keymap(void) {}
|
||||
|
||||
__attribute__ ((weak))
|
||||
void matrix_scan_keymap(void) {}
|
||||
|
||||
__attribute__ ((weak))
|
||||
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
||||
return true;
|
||||
}
|
||||
__attribute__ ((weak))
|
||||
uint32_t layer_state_set_keymap (uint32_t state) {
|
||||
return state;
|
||||
}
|
||||
|
||||
// Call user matrix init, then call the keymap's init function
|
||||
void matrix_init_user(void) {
|
||||
matrix_init_keymap();
|
||||
}
|
||||
|
||||
// No global matrix scan code, so just run keymap's matix
|
||||
// scan function
|
||||
void matrix_scan_user(void) {
|
||||
matrix_scan_keymap();
|
||||
}
|
||||
|
||||
|
||||
// Defines actions tor my global custom keycodes. Defined in drashna.h file
|
||||
// Then runs the _keymap's recod handier if not processed here,
|
||||
// And use "NEWPLACEHOLDER" for new safe range
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
|
||||
switch (keycode) {
|
||||
case KC_MAKE:
|
||||
if (!record->event.pressed) {
|
||||
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP);
|
||||
#ifndef CATERINA_BOOTLOADER
|
||||
SEND_STRING(":teensy ");
|
||||
#else
|
||||
SEND_STRING(" ");
|
||||
#endif
|
||||
SEND_STRING(SS_TAP(X_ENTER));
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case KC_RESET:
|
||||
if (!record->event.pressed) {
|
||||
reset_keyboard();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case EPRM:
|
||||
if (record->event.pressed) {
|
||||
eeconfig_init();
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case VRSN:
|
||||
if (record->event.pressed) {
|
||||
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return process_record_keymap(keycode, record);
|
||||
}
|
||||
|
||||
// Runs state check and changes underglow color and animation
|
||||
// on layer change, no matter where the change was initiated
|
||||
// Then runs keymap's layer change check
|
||||
uint32_t layer_state_set_user (uint32_t state) {
|
||||
return layer_state_set_keymap (state);
|
||||
}
|
18
users/drashna/template.h
Normal file
18
users/drashna/template.h
Normal file
@@ -0,0 +1,18 @@
|
||||
#ifndef USERSPACE
|
||||
#define USERSPACE
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
// Define layer names
|
||||
#define BASE 0
|
||||
|
||||
enum custom_keycodes {
|
||||
PLACEHOLDER = SAFE_RANGE, // can always be here
|
||||
EPRM,
|
||||
VRSN,
|
||||
KC_MAKE,
|
||||
KC_RESET,
|
||||
NEWPLACEHOLDER //use "NEWPLACEHOLDER for keymap specific codes
|
||||
};
|
||||
|
||||
#endif
|
35
util/new_subvendor_id.sh
Normal file
35
util/new_subvendor_id.sh
Normal file
@@ -0,0 +1,35 @@
|
||||
#!/bin/bash
|
||||
|
||||
if [[ $0 != *"util"* ]]; then
|
||||
echo "Please run from the root qmk_firmware folder"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ -z "$1" ]; then
|
||||
echo "Need a subvendor"
|
||||
echo "usage: $0 <subvendor>"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
function generate_random() {
|
||||
subvendor_id=`printf '0x%X%X%X' $(( ( RANDOM % 16 ) )) $(( ( RANDOM % 16 ) )) $(( ( RANDOM % 8 ) * 2 ))`
|
||||
}
|
||||
|
||||
function find_existing() {
|
||||
existing=`grep "${subvendor_id}" subvendor_ids.txt`
|
||||
}
|
||||
|
||||
while : ; do
|
||||
generate_random
|
||||
find_existing
|
||||
(( -z "$existing" )) || break
|
||||
done
|
||||
|
||||
echo ${subvendor_id}: ${1} >> subvendor_ids.txt
|
||||
echo " * ${subvendor_id}: ${1}" >> docs/subvendor_ids.md
|
||||
echo "The Subvendor ID ${subvendor_id} is now associated with \"${1}\", and has been added to the list"
|
||||
echo "Add your Project ID (0x0-0xF) to the end and use it in your config.h:"
|
||||
echo
|
||||
echo " #define VENDOR_ID 0x03A8"
|
||||
echo " #define PRODUCT_ID ${subvendor_id}0"
|
||||
echo
|
Reference in New Issue
Block a user