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14 Commits

Author SHA1 Message Date
Kaleb Elwert
818042b2c3 k_type: add belak keymap 2017-12-19 10:52:22 -05:00
Jason Rosenman
8910f9b87e Marked util/atmega32a_program.py as executable so that programming script works. 2017-12-19 10:51:37 -05:00
MechMerlin
9dd3e08fdd Octagon V2 Refactor (#2170)
* rename octagon_v2 directory to octagon directory

* Move octagon_v2 files to v2 sub-directory

* Edit readme files

* setup header files for building multiple versions of the Duck
Octagon.

* Changes as per Jack's PR 2170 comments
2017-12-19 10:50:58 -05:00
fauxpark
b3bcafcc4b Unsign key argument in add_key_to_report 2017-12-19 09:25:26 -05:00
Arda Kılıçdağı
b8f08d936d Added Ardakilic keymap for Tada68 (#2174)
* Added Ardakilic keymap

more key fixes

* power key instead of eject
2017-12-19 09:24:39 -05:00
kimkimkeren
dd37245373 Custom Keymaps for Certain Layouts (#2161)
* Add keymap for my friend's KBD75\nBug : RGUI is read as RALT

* Add keymap for Nyquist

* Add Keymap for Whitefox (Truefox layout only)

* Add Keymap for XD75 and XD73 (XD75 with 1u blocker each on left and right bottom
2017-12-17 11:54:22 -05:00
kamisamamizu
eab41f7b38 Added default case to process_record_user
I tried using process_record_user and if I had to add the default case for it to compile.
2017-12-17 11:52:06 -05:00
Vlad Buslov
cca3dcc5ec Add my keymap for dz60 2017-12-17 11:44:42 -05:00
kamisamamizu
12e66330c5 Add COSPAD to QMK and add functions to read HSV (#2156)
* Added functions to read HSV values

I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places.
They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val().

* Create keymap.c

* Add COSPAD support to QMK

I have ported the COSPAD numpad to qmk.

* Update readme.md

* Update cospad.c
2017-12-17 11:44:13 -05:00
That-Canadian
d91c9858c5 Christmas tree (#2160)
* Line ending stuff again

* Added initial files for Christmas Tree PCB

* Updated Readme and info json's, also config.

* Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure.

* Forgot to push rules.mk for the V2017 folder, fixed now.
2017-12-16 18:25:46 -05:00
U-LANDSRAAD\drashna
8a0997709b Remove MIDI from Planck Rev5 to fix compile build size issue 2017-12-16 11:00:11 -05:00
Jack Humbert
0e1a731446 Update readme.md 2017-12-15 14:06:45 -05:00
Jack Humbert
57ef8a54e4 deletes the extra mechmini readme [doh] 2017-12-15 14:06:29 -05:00
root
1add90a6d2 reforked master and added changes to 7u and 6u iso layouts 2017-12-15 14:02:18 -05:00
50 changed files with 1458 additions and 89 deletions

View File

@@ -60,6 +60,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
PLAY_NOTE_ARRAY(tone_qwerty);
}
return true; // Let QMK send the enter press/release events
default:
return true; // Process all other keycodes normally
}
}
```

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@@ -0,0 +1,3 @@
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
AUDIO_ENABLE = no # Audio output on port C6

94
keyboards/cospad/config.h Normal file
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@@ -0,0 +1,94 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER KPREPUBLIC
#define PRODUCT COSPAD
#define DESCRIPTION QMK keyboard firmware for COSPAD
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 4
// ROWS: Top to bottom, COLS: Left to right
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D4, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7 }
#define UNUSED_PINS
#define BACKLIGHT_PIN F7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
//#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Backlight configuration
*/
#define BACKLIGHT_LEVELS 4
/* Underlight configuration
*/
#define RGB_DI_PIN F6
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 4 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

37
keyboards/cospad/cospad.c Normal file
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@@ -0,0 +1,37 @@
#include "cospad.h"
#include "led.h"
extern inline void cospad_bl_led_on(void);
extern inline void cospad_bl_led_off(void);
extern inline void cospad_bl_led_togg(void);
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
};
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// * Set our LED pins as output
DDRB |= (1<<2);
DDRF |= (1<<7);
// * Setting BL LEDs to init as off
PORTF |= (1<<7);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
// Turn numlock on
PORTB &= ~(1<<2);
} else {
// Turn numlock off
PORTB |= (1<<2);
}
}

77
keyboards/cospad/cospad.h Normal file
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@@ -0,0 +1,77 @@
#ifndef COSPAD_H
#define COSPAD_H
#include "quantum.h"
// readability
#define XXX KC_NO
/* COSPAD ortho matrix layout
* ,-------------------.
* | 00 | 01 | 02 | 03 |
* |----|----|----|----|
* | 10 | 11 | 12 | 13 |
* |----|----|----|----|
* | 20 | 21 | 22 | 23 |
* |----|----|----|----|
* | 30 | 31 | 32 | 33 |
* |----|----|----|----|
* | 40 | 41 | 42 | 43 |
* |----|----|----|----|
* | 50 | 51 | 52 | 53 |
* `-------------------'
*/
/* COSPAD numpad matrix layout
* ,-------------------.
* | 00 | 01 | 02 | 03 |
* |----|----|----|----|
* | 10 | 11 | 12 | 13 |
* |----|----|----|----|
* | 20 | 21 | 22 | |
* |----|----|----| 23 |
* | 30 | 31 | 32 | |
* |----|----|----|----|
* | 40 | 41 | 42 | |
* |----|----|----| 43 |
* | 50 | 52 | |
* `-------------------'
*/
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, k23, \
k30, k31, k32, k33, \
k40, k41, k42, k43, \
k50, k51, k52, k53 \
) \
{ \
{k00, k01, k02, k03}, \
{k10, k11, k12, k13}, \
{k20, k21, k22, k23}, \
{k30, k31, k32, k33}, \
{k40, k41, k42, k43}, \
{k50, k51, k52, k53} \
}
void matrix_init_user(void);
void matrix_scan_user(void);
/*
inline void cospad_bl_led_on(void) { DDRF |= (1<<7); PORTF &= ~(1<<7); }
inline void cospad_bl_led_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
*/
inline void cospad_bl_led_on(void) { PORTF &= ~(1<<7); }
inline void cospad_bl_led_off(void) { PORTF |= (1<<7); }
inline void cospad_bl_led_togg(void) {
uint8_t bl_mask = PORTF&(1<<7);
if (bl_mask) {
PORTF &= ~(1<<7);
} else {
PORTF |= (1<<7);
}
}
#endif

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@@ -0,0 +1,91 @@
#include "cospad.h"
#include "led.h"
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-------------------.
* |Esc |TAB | FN | BS |
* |----|----|----|----|
* | NL | / | * | - |
* |----|----|----|----|
* | 7 | 8 | 9 | |
* |----|----|----| + |
* | 4 | 5 | 6 | |
* |----|----|----|----|
* | 1 | 2 | 3 | |
* |----|----|----| En |
* | 0 | . | |
* `-------------------'
*/
[_BL] = KEYMAP(
KC_ESC, KC_TAB, MO(_FL), KC_BSPC, \
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, \
KC_P7, KC_P8, KC_P9, KC_PPLS, \
KC_P4, KC_P5, KC_P6, KC_NO, \
KC_P1, KC_P2, KC_P3, KC_PENT, \
KC_P0, KC_NO, KC_PDOT, KC_NO),
/* Keymap _FL: Function Layer
* ,-------------------.
* |RGBT|TAB | FN | BS |
* |----|----|----|----|
* |RGBM|RGBP|BTOG| - |
* |----|----|----|----|
* |HUD |HUI |BON | |
* |----|----|----| + |
* |SAD |SAI |BOFF| |
* |----|----|----|----|
* |VAD |VAS | 3 | |
* |----|----|----| En |
* | 0 |RST | |
* `-------------------'
*/
[_FL] = KEYMAP(
RGB_TOG, KC_TAB, KC_TRNS, KC_BSPC, \
RGB_MOD, RGB_M_P, BL_TOGG, KC_PMNS, \
RGB_HUD, RGB_HUI, BL_ON, KC_PPLS, \
RGB_SAD, RGB_SAI, BL_OFF, KC_NO, \
RGB_VAD, RGB_VAI, KC_P3, KC_PENT, \
KC_P0, KC_NO, RESET, KC_NO),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = MO(_FL),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case BL_TOGG:
if (record->event.pressed) {
cospad_bl_led_togg();
}
return false;
case BL_ON:
if (record->event.pressed) {
cospad_bl_led_on();
}
return false;
case BL_OFF:
if(record->event.pressed) {
cospad_bl_led_off();
}
return false;
default:
return true;
}
}

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@@ -0,0 +1,21 @@
COSPAD
===
A DIY Keypad Kit sold by KPRepublic, runs TKG natively.
Keyboard Maintainer: QMK Community
Hardware Supported: COSPAD
Hardware Availability: https://aliexpress.com/item/cospad-Custom-Mechanical-Keyboard-Kit-up-tp-24-keys-Supports-TKG-TOOLS-Underglow-RGB-PCB-20/32818383873.html
Only supports on and off for the backlight leds, as they are not connected to a PWM pin.
Supported Layouts:
![Numpad Layout of COSPAD](https://i.imgur.com/t03lXJ4.png)
![Ortholinear Layout of COSPAD](https://i.imgur.com/mliUcCc.png)
Make example for this keyboard (after setting up your build environment):
make cospad:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

66
keyboards/cospad/rules.mk Normal file
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@@ -0,0 +1,66 @@
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality (+4870)
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality (+1150)
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

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@@ -0,0 +1,74 @@
#include "dz60.h"
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* ISO 6u layout layer 0
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ß | ´ | BSPC |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Z | U | I | O | P | P | Ü | * | |
* |-------------------------------------------------------------------------------------| +
* | Layer_1 | A | S | D | F | G | H | J | K | L | Ö | Ä | # |Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift| < | Y | X | C | V | B | N | M | , | . | . | - | RShift |
* |-----------------------------------------------------------------------------------------+
* | LCtrl | LGUI | LAlt | Space | RAlt | RGUI | Layer_2 | RCtrl |
* `-----------------------------------------------------------------------------------------'
*/
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT,KC_RGUI, KC_NO, MO(2), KC_RCTL),
KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
KC_NO, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_LGUI, KC_LGUI, KC_NO, KC_NO, KC_NO, KC_RALT, KC_RGUI, KC_NO, KC_NO, KC_RCTL),
KEYMAP(
KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT, M(4), M(5), M(6), M(7), M(8), M(9), M(10), M(11), M(12), KC_NO, KC_DEL,
KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

View File

@@ -4,26 +4,43 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
<<<<<<< HEAD
/* ISO 7u layout layer 0
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ß | ´ | BSPC |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Z | U | I | O | P | P | Ü | * | |
* |-------------------------------------------------------------------------------------| +
* | Layer_1 | A | S | D | F | G | H | J | K | L | Ö | Ä | # |Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift| < | Y | X | C | V | B | N | M | , | . | . | - | RShift |
* |-----------------------------------------------------------------------------------------+
* | LCtrl | LGUI | LAlt | Space | RAlt | Layer_2 | RCtrl |
* `-----------------------------------------------------------------------------------------'
*/
=======
>>>>>>> dc7cc26dff01cc84b6f9f96af6d3aa03469aaca3
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_NO, KC_RALT, KC_NO, MO(2), KC_RCTL),
KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
KC_NO, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_PGUP, KC_NO, KC_NO, KC_NO, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
KC_NO, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_PGUP, KC_NO, KC_NO, KC_NO, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_PGDOWN, KC_LGUI, KC_LGUI, KC_NO, KC_NO, KC_NO, KC_RALT, KC_RGUI, KC_NO, KC_NO, KC_RCTL),
KEYMAP(
KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DEL,
KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_GRV, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_DEL,
KC_NO, KC_NO, KC_UP, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_LEFT, KC_DOWN, KC_RIGHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LSFT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_LCTL, KC_LGUI, KC_LALT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO),
};

View File

@@ -0,0 +1,29 @@
#include "dz60.h"
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , XXXXXXX, KC_BSPC,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT ,
KC_LSFT, XXXXXXX, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, XXXXXXX,
MO(1) , KC_LGUI, KC_LALT, KC_SPC , KC_SPC , KC_SPC , KC_RALT, KC_RGUI, XXXXXXX, MO(2) , KC_RCTL),
KEYMAP(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, KC_DEL ,
_______, KC_HOME, KC_UP , KC_END , KC_PGUP, KC_INS , KC_PSCR, KC_SLCK, RGB_VAD, _______, _______, _______, _______, _______,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_DEL , _______, _______, _______, _______, _______, _______, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
KEYMAP(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, KC_SLEP,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, RESET ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, BL_DEC , BL_TOGG, BL_INC , BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};

View File

@@ -0,0 +1,37 @@
#include "k_type.h"
#define _______ KC_TRNS
#define _QW 0
#define _L1 1
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
MO(_L1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_L1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
[_L1] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, KC_MNXT, KC_VOLU, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MSTP, KC_MPRV, KC_VOLD, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
};
const uint16_t fn_actions[] = {
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
};

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@@ -0,0 +1,107 @@
#include "kbd75.h"
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_DEL,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_TRNS, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, LT(1,KC_END),
KC_CAPS, KC_LALT, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_RGUI, KC_TRNS, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
KEYMAP(
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

View File

@@ -1,64 +0,0 @@
mechmini
========
A compact ortholinear/staggered keyboard.
Keyboard Maintainer: QMK Community
Hardware Supported: mechmini PCB
Hardware Availability: https://mechkeys.ca/collections/keyboards/products/mechmini-2-0-pcb
Make example for this keyboard (after setting up your build environment):
make mechmini:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
## Mechmini Notes
Note that this is a complete replacement for the firmware, so you won't be
using Bootmapper Client to change any keyboard settings, since not all the
USB report options are supported.
## Installing
First, install the requirements. These commands are for OSX, but all you
need is the AVR toolchain and `bootloadHID` for flashing:
```
$ brew cask install crosspack-avr
$ brew install --HEAD https://raw.githubusercontent.com/robertgzr/homebrew-tap/master/bootloadhid.rb
```
In order to use the `./program` script, which can reboot the board into
the bootloader, you'll need Python 2 with PyUSB installed:
```
$ pip install pyusb
```
Then, with the keyboard plugged in, simply run this command from the
`qmk_firmware` directory:
```
$ make mechmini:program
```
If you prefer, you can just build it and flash the firmware directly with
`bootloadHID` if you boot the board while holding down `L_Ctrl` to keep it
in the bootloader:
```
$ make mechmini
$ bootloadHID -r mechmini_default.hex
```
## Troubleshooting
From my experience, it's really hard to brick these boards. But these
tricks have been useful when it got stuck in a weird scenario.
1. Try plugging the board in while pressing `L_Ctrl`. This will force it
to boot only the bootloader without loading the firmware. Once this is
done, just reflash the board with the original firmware.
2. Sometimes USB hubs can act weird, so try connecting the board directly
to your computer or plugging/unplugging the USB hub.

View File

@@ -3,8 +3,8 @@ mechmini
A compact ortholinear/staggered keyboard.
Keyboard Maintainer: QMK Community
Hardware Supported: mechmini PCB
Keyboard Maintainer: QMK Community
Hardware Supported: mechmini PCB
Hardware Availability: https://mechkeys.ca/collections/keyboards/products/mechmini-2-0-pcb
Make example for this keyboard (after setting up your build environment):

View File

@@ -0,0 +1,41 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

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@@ -0,0 +1,85 @@
#include "nyquist.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _LW 1
#define _RS 2
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* SPLIT QWERTY
* .-----------------------------------------------------------------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ` |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | BSPACE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | LCTRL | A | S | D | F | G | H | J | K | L | ; | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | < | > | / | RSHIFT |
* |--------+--------+--------+--------+--------+-----------------+--------+-----------------+--------+--------|
* | LALT | RAISE | RAISE | LGUI | SPACE | SPACE | SPACE | SPACE | RGUI | LOWER | LOWER | RALT |
* '-----------------------------------------------------------------------------------------------------------'
*/
[_QW] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
KC_LALT, MO(_RS), MO(_RS), KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, MO(_LW), MO(_LW), KC_RALT \
),
/* Lower
* .-----------------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | PREV | NEXT | VOLUP | RGBTOG | F11 | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | PLAY | STOP | VOLDWN | RGBMOD | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | MUTE | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------'
*/
[_LW] = KEYMAP( \
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, _______, _______, _______, \
_______, KC_MPRV, KC_MNXT, KC_VOLU, RGB_TOG, KC_F11, _______, _______, _______, _______, _______, _______, \
_______, KC_MPLY, KC_MSTP, KC_VOLD, RGB_SMOD, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, KC_MUTE, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Raise
* .-----------------------------------------------------------------------------------------------------------.
* | | | | | | | F6 | F7 | F8 | F9 | F10 | DELETE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | F12 | [ | ] | - | = | \ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | PRTSCR | LEFT | DOWN | UP | RIGHT | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | HOME | PGDN | PGUP | END | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP( \
_______, _______, _______, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL, \
_______, _______, _______, _______, _______, _______, KC_F12, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL, KC_BSLS, \
_______, _______, _______, _______, _______, _______, KC_PSCR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};

View File

@@ -0,0 +1,5 @@
RGBLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -13,7 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "octagon_v2.h"
#include "octagon.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* layer 0: qwerty */

View File

@@ -0,0 +1 @@
#include "octagon.h"

View File

@@ -0,0 +1,10 @@
#ifndef OCTAGON_H
#define OCTAGON_H
#include "quantum.h"
#ifdef KEYBOARD_octagon_v2
#include "v2.h"
#endif
#endif

View File

@@ -0,0 +1,9 @@
# Duck Octagon
Non official firmware for custom Korean keyboard with 75% key layout made by Duck.
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
Make example for this keyboard (after setting up your build environment):
make octagon/v2:default

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@@ -0,0 +1 @@
DEFAULT_FOLDER = octagon/v2

View File

@@ -9,7 +9,7 @@ Hardware Availability: Wait until GB of the next revision
Make example for this keyboard (after setting up your build environment):
make octagon_v2:default
make octagon/v2:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
@@ -25,4 +25,4 @@ The Duck Octagon V2 PCB consists of:
## Notes
Thanks to Ralf Schmitt for previous implementations in his [TMK fork](https://github.com/xauser/tmk_keyboard/tree/xauser/) and few helping words.
Based heavily on Rasmus Schults [Duck Lightsaver QMK Port](https://github.com/qmk/qmk_firmware/tree/master/keyboards/lightsaver)
Based heavily on Rasmus Schults [Duck Lightsaver QMK Port](https://github.com/qmk/qmk_firmware/tree/master/keyboards/lightsaver)

View File

@@ -13,7 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "octagon_v2.h"
#include "v2.h"
#include "indicator_leds.h"
enum BACKLIGHT_AREAS {

View File

@@ -13,10 +13,10 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef OCTAGON_V2_H
#define OCTAGON_V2_H
#ifndef V2_H
#define V2_H
#include "quantum.h"
#include "../octagon.h"
#define KEYMAP( \
K5A, K5B, K5C, K5D, K5E, K5F, K5G, K5H, K5I, K5J, K5K, K5L, K5M, K5N, K5O, K5Q, \

View File

@@ -1 +1,2 @@
AUDIO_ENABLE = yes # Audio output on port C6
AUDIO_ENABLE = yes # Audio output on port C6
MIDI_ENABLE = no

View File

@@ -0,0 +1,57 @@
#include "tada68.h"
//KC_NONUS_BSLASH (\|) is equivalent to ["é] key in Turkish keyboards.
//KC_GRV (~ `) is equivalent to [<>|] key in Turkish keyboards.
//I've put grave to bottom, and nonUS backslash to top to make it more similar to Turkish layout. ["é] key is more above than [<>|] key.
//Default top right button was KC_GRV (~ `) (Grave key) even if it looks like Tilde key.
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |PWR |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |\ | |
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|~ ` |
* |----------------------------------------------------------------|
* |Ctrl|Alt |CMD | Space |CMD |FN |Alt|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = KEYMAP_ANSI(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_POWER, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_NONUS_BSLASH, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_GRV, \
KC_LCTL, KC_LALT,KC_LGUI, KC_SPC, KC_RGUI,MO(_FL),KC_RALT, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Del |Ins |
* |----------------------------------------------------------------|
* | | | | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | | | | | | | | PP|PLA|PN | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |MUT|VU-|VU+| | | | |
* |----------------------------------------------------------------|
* | | | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_FL] = KEYMAP_ANSI(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS , \
_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \
_______,_______,_______,_______,_______,_______,_______,KC_MPRV,KC_MPLY,KC_MNXT,_______,_______, _______,KC_END, \
_______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_MUTE,KC_VOLD,KC_VOLU,_______,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______,_______,_______,_______),
};

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# Ardakilic's TADA68 layout
This layout aims to use Ansi keyboard for my needs in ease, especially to work on macOS, and to have a layout more similar to Apple keyboards.
This layout aims to have a similar layout to Apple keyboards while using ISO layouts with the ANSI keymap. The layout is directly considered using Turkish Qwerty keyboards.
The changes that were applied over default layout:
* Make Win/cmd keys right next to space bar just like Apple keyboards.
* Adding a power (`KC_POWER`) key, so the lock screen shortcut works.
* Re-use the page up and page down keys to make ["é] (`KC_NONUS_BSLASH`) and [<>|] (`KC_GRAVE`) keys more accessible.
* Optimize the function layer, by removing the mouse movement combinations and adding additional media keys.
* Swap the positions of volume up and volume down and mute buttons on function layer, so these keys are actually with the same order as Apple keyboard layout.
I'm re-purposing page up and page down keys in this layout, because in macOS alt/option + arrow keys, in Windows and Linux, space bar/shift spacebar combinations already cover their work, and is more accessible if you'd ask me.

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# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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/*
Copyright 2017 Lukmanul Hakim <lukmanulhakim14@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* NOTE : This is compatible to TrueFox Layout only */
#include "whitefox.h"
// Fillers to make layering more clear
#define _______ KC_TRNS
#define ___T___ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,----------------------------------------------------------------.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `|Pscr|
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs|Del |
* |----------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Enter |PgUp|
* |----------------------------------------------------------------|
* |Shif| | Z| X| C| V| B| N| M| ,| .| /|Shift |Up |PgDn|
* |----------------------------------------------------------------|
* |Alt|Fn0 |Gui | Space |Gui |Alt | | |Lef|Dow|Rght|
* `----------------------------------------------------------------'
*/
[0] = KEYMAP( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_BSLS,KC_GRV, KC_PSCR,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSPC, KC_DEL, \
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS,KC_ENT, KC_PGUP,\
KC_LSFT,XXXXXXX,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH,KC_RSFT, KC_UP, KC_PGDN,\
KC_LALT,KC_FN0,KC_LGUI, KC_SPC, KC_RGUI,KC_RALT, XXXXXXX, KC_LEFT,KC_DOWN,KC_RGHT \
),
[1] = KEYMAP( \
_______,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,_______,\
_______,KC_MPRV,KC_MNXT,KC_VOLU,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______ , BL_TOGG ,\
_______,KC_MPLY,KC_MSTP,KC_VOLD,_______,_______,_______,_______,_______,_______,_______,_______,_______,RESET, BL_INC,\
_______,_______,_______,KC_MUTE,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,BL_DEC,\
_______,_______,_______, _______, _______,_______,_______, KC_HOME,_______,KC_END \
),
};
/* Give numbers some descriptive names */
#define ACTION_LEDS_ALL 1
#define ACTION_LEDS_GAME 2
const uint16_t fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_FUNCTION(ACTION_LEDS_ALL),
[3] = ACTION_FUNCTION(ACTION_LEDS_GAME),
[4] = ACTION_USAGE_CONSUMER(0x1B4),
[5] = ACTION_USAGE_CONSUMER(0x196),
[6] = ACTION_USAGE_CONSUMER(0x1A6),
[7] = ACTION_USAGE_CONSUMER(0x1A0),
};
/* custom action function */
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
/*
(void)opt;
switch(id) {
case ACTION_LEDS_ALL:
if(record->event.pressed) {
// signal the LED controller thread
chMBPost(&led_mailbox, LED_MSG_GAME_TOGGLE, TIME_IMMEDIATE);
}
break;
case ACTION_LEDS_GAME:
if(record->event.pressed) {
// signal the LED controller thread
chMBPost(&led_mailbox, LED_MSG_ALL_TOGGLE, TIME_IMMEDIATE);
}
break;
}
*/
}

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# Copyright 2013 Jun Wako <wakojun@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
BACKLIGHT_ENABLE = yes

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/* Copyright 2017 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
// place overrides here
#undef BACKLIGHT_BREATHING
#endif

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/* Copyright 2017 Lukmanul Hakim
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Fillers to make layering more clear
#define _______ KC_TRNS
#define ___T___ KC_TRNS
#define XXXXXXX KC_NO
// Layer shorthand
#define _QW 0
#define _LW 1
#define _RS 2
#define _RT 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* SPLIT QWERTY
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | NUM/ | NUM* | NUM- | 6 | 7 | 8 | 9 | 0 | ` |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | NUM7 | NUM8 | NUM9 | Y | U | I | O | P | BSPACE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | LCTRL | A | S | D | F | G | NUM4 | NUM5 | NUM6 | H | J | K | L | ; | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | NUM1 | NUM2 | NUM3 | N | M | < | > | / | RSHIFT |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | LALT | RAISE | LGUI | SPACE | SPACE | NUM+ | NUM0 | NUM. | SPACE | SPACE | RGUI | LOWER | RALT | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_QW] = { /* SPLIT QWERTY */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_PSLS, KC_PAST, KC_PMNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV },
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_P7, KC_P8, KC_P9, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
{ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_P4, KC_P5, KC_P6, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_P1, KC_P2, KC_P3, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{ _______, KC_LALT, MO(_RS), KC_LGUI, KC_SPC, KC_SPC, KC_PPLS, KC_P0, KC_PDOT, KC_SPC, KC_SPC, KC_RGUI, MO(_LW), KC_RALT, _______ },
},
/* LOWERED
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F11 | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | PREV | NEXT | VOLUP | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | PLAY | STOP | VOLDWN | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | MUTE | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_LW] = { /* LOWERED */
{ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, KC_MPRV, KC_MNXT, KC_VOLU, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, KC_MPLY, KC_MSTP, KC_VOLD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, KC_MUTE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, MO(_RT), MO(_RT), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
},
/* RAISED
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | F12 | F6 | F7 | F8 | F9 | F10 | DELETE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | | | | | | | PRTSCR | | [ | ] | - | = | \ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | | | | | | | | BACKL+ | | LEFT | DOWN | UP | RIGHT | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | BACKL- | | HOME | PGDN | PGUP | END | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_RS] = { /* RAISED */
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL },
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL, KC_BSLS },
{ _______, _______, _______, _______, _______, _______, _______, _______, BL_INC, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MO(_RT), MO(_RT), _______ },
},
/* RESET
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | | | | | | | RESET | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_RT] = { /* RESET */
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
}
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
#ifdef BACKLIGHT_ENABLE
#endif
} else {
#ifdef BACKLIGHT_ENABLE
#endif
}
}
return MACRO_NONE;
};

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# Copyright 2013 Jun Wako <wakojun@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# QMK Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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# Copyright 2013 Jun Wako <wakojun@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
BACKLIGHT_ENABLE = yes

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/* Copyright 2017 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
// place overrides here
#undef BACKLIGHT_BREATHING
#endif

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/* Copyright 2017 Lukmanul Hakim
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Fillers to make layering more clear
#define _______ KC_TRNS
#define ___T___ KC_TRNS
#define XXXXXXX KC_NO
// Layer shorthand
#define _QW 0
#define _LW 1
#define _RS 2
#define _RT 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* SPLIT QWERTY
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | NUM/ | NUM* | NUM- | 6 | 7 | 8 | 9 | 0 | ` |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | NUM7 | NUM8 | NUM9 | Y | U | I | O | P | BSPACE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | LCTRL | A | S | D | F | G | NUM4 | NUM5 | NUM6 | H | J | K | L | ; | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | NUM1 | NUM2 | NUM3 | N | M | < | > | / | RSHIFT |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LALT | RAISE | RAISE | LGUI | SPACE | SPACE | NUM+ | NUM0 | NUM. | SPACE | SPACE | RGUI | LOWER | LOWER | RALT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_QW] = { /* SPLIT QWERTY */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_PSLS, KC_PAST, KC_PMNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_GRV },
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_P7, KC_P8, KC_P9, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
{ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_P4, KC_P5, KC_P6, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_P1, KC_P2, KC_P3, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{ KC_LALT, MO(_RS), MO(_RS), KC_LGUI, KC_SPC, KC_SPC, KC_PPLS, KC_P0, KC_PDOT, KC_SPC, KC_SPC, KC_RGUI, MO(_LW), MO(_LW), KC_RALT },
},
/* LOWERED
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F11 | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | PREV | NEXT | VOLUP | | | RGBTOG | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | PLAY | STOP | VOLDWN | | | RGBMOD | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | MUTE | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_LW] = { /* LOWERED */
{ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, KC_MPRV, KC_MNXT, KC_VOLU, _______, _______, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, KC_MPLY, KC_MSTP, KC_VOLD, _______, _______, RGB_SMOD, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, KC_MUTE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, MO(_RT), MO(_RT), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
},
/* RAISED
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | F12 | F6 | F7 | F8 | F9 | F10 | DELETE |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | | | | | | | PRTSCR | | [ | ] | - | = | \ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | | | | | | | | BACKL+ | | LEFT | DOWN | UP | RIGHT | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | BACKL- | | HOME | PGDN | PGUP | END | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_RS] = { /* RAISED */
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL },
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, KC_LBRC, KC_RBRC, KC_MINS, KC_EQL, KC_BSLS },
{ _______, _______, _______, _______, _______, _______, _______, _______, BL_INC, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, BL_DEC, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MO(_RT), MO(_RT), _______ },
},
/* RESET
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | | | | | | | RESET | | | | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | | | | | | | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_RT] = { /* RESET */
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
}
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
#ifdef BACKLIGHT_ENABLE
#endif
} else {
#ifdef BACKLIGHT_ENABLE
#endif
}
}
return MACRO_NONE;
};

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@@ -0,0 +1,25 @@
# Copyright 2013 Jun Wako <wakojun@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# QMK Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -370,6 +370,18 @@ void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val) {
}
}
uint16_t rgblight_get_hue(void) {
return rgblight_config.hue;
}
uint8_t rgblight_get_sat(void) {
return rgblight_config.sat;
}
uint8_t rgblight_get_val(void) {
return rgblight_config.val;
}
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b) {
if (!rgblight_config.enable) { return; }

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@@ -113,6 +113,9 @@ void rgblight_decrease_sat(void);
void rgblight_increase_val(void);
void rgblight_decrease_val(void);
void rgblight_sethsv(uint16_t hue, uint8_t sat, uint8_t val);
uint16_t rgblight_get_hue(void);
uint8_t rgblight_get_sat(void);
uint8_t rgblight_get_val(void);
void rgblight_setrgb(uint8_t r, uint8_t g, uint8_t b);
void rgblight_setrgb_at(uint8_t r, uint8_t g, uint8_t b, uint8_t index);
void rgblight_sethsv_at(uint16_t hue, uint8_t sat, uint8_t val, uint8_t index);

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@@ -176,7 +176,7 @@ void del_key_bit(report_keyboard_t* keyboard_report, uint8_t code)
}
#endif
void add_key_to_report(report_keyboard_t* keyboard_report, int8_t key)
void add_key_to_report(report_keyboard_t* keyboard_report, uint8_t key)
{
#ifdef NKRO_ENABLE
if (keyboard_protocol && keymap_config.nkro) {
@@ -204,4 +204,4 @@ void clear_keys_from_report(report_keyboard_t* keyboard_report)
for (int8_t i = 1; i < KEYBOARD_REPORT_SIZE; i++) {
keyboard_report->raw[i] = 0;
}
}
}

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@@ -184,7 +184,7 @@ void add_key_bit(report_keyboard_t* keyboard_report, uint8_t code);
void del_key_bit(report_keyboard_t* keyboard_report, uint8_t code);
#endif
void add_key_to_report(report_keyboard_t* keyboard_report, int8_t key);
void add_key_to_report(report_keyboard_t* keyboard_report, uint8_t key);
void del_key_from_report(report_keyboard_t* keyboard_report, uint8_t key);
void clear_keys_from_report(report_keyboard_t* keyboard_report);

0
util/atmega32a_program.py Normal file → Executable file
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