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8 Commits

Author SHA1 Message Date
skullydazed
5836d1a06a Fix up the ARM audio support (#2136)
* Get audio working on clueboard/60

* add keys for music mode

* Change doubles to floats

* add keys for all the songs

* revert to the default startup sound

* Remove music mode until we can figure out why it crashes
2018-01-13 23:38:25 -05:00
manofinterests
fd359e23e8 Update info.json 2018-01-12 20:24:48 -08:00
Jack Humbert
4aef0318aa Update info.json 2018-01-12 20:47:39 -05:00
Marco Scannadinari
8209304904 Reset color after submodule warning message
Fixes leaking bold text
2018-01-12 13:25:05 -05:00
noisebomb44
6bbe2366ec Update ergodone.c 2018-01-12 13:24:30 -05:00
Kaleb Elwert
3be81a2daf Fix call to memset for various keyboards 2018-01-12 13:23:38 -05:00
chancellorr
586a5e8d1d Adding my Tada68 Keymap. 2018-01-12 13:20:53 -05:00
Daniel Gordon
383a3c1e08 Add Daniel Gordon's Ergodox Infinity and Chimera
* gordon.c defines many aliases for KC codes.
   * gordon.c defines many advanced tap dance functions.
   * This is a squashed commit of about 6 months of work on chimera and
     ergodox infinity changes.
   * Ignore the change-id below.

Change-Id: I83927139e8a80fe08992ae91ec7d62571498f7f7
2018-01-12 13:14:19 -05:00
26 changed files with 1570 additions and 177 deletions

View File

@@ -34,7 +34,11 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/audio/audio.c
ifeq ($(PLATFORM),AVR)
SRC += $(QUANTUM_DIR)/audio/audio.c
else
SRC += $(QUANTUM_DIR)/audio/audio_arm.c
endif
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif

View File

@@ -0,0 +1,389 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "chimera_ortho.h"
#include "action_layer.h"
#include "version.h"
#include "process_keycode/process_tap_dance.h"
#include "gordon.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
#define KC_SNAPLEFT LGUI(KC_LEFT)
#define KC_SNAPRIGHT LGUI(KC_RIGHT)
#define KC_SNAPUP LGUI(KC_UP)
#define KC_SNAPDOWN LGUI(KC_DOWN)
#define KC_PREVTAB LCTL(LSFT(KC_TAB))
#define KC_NEXTTAB LCTL(KC_TAB)
#define KC_WORKRIGHT LCTL(LGUI(KC_RIGHT))
#define KC_WORKLEFT LCTL(LGUI(KC_LEFT))
#define KC_NMPD TG(_NUMPAD)
#define KC_SYMB TG(_SYMBOLS)
#define KC_SCTL MT(MOD_LCTL, KC_LBRC)
#define KC_SCTR MT(MOD_LCTL, KC_RBRC)
#define KC_SPLT MT(MOD_LALT, KC_MINS)
#define KC_SPRT MT(MOD_LALT, KC_1)
#define KC_GBRC MT(MOD_RGUI, KC_8)
#define KC_GQOT MT(MOD_LGUI, KC_QUOT)
#define KC_CSHW MT(MOD_LCTL|MOD_LSFT,KC_W)
#define KC_CDEL LCTL(KC_DEL)
#define KC_AUDUP KC_AUDIO_VOL_UP
#define KC_AUDOWN KC_AUDIO_VOL_DOWN
#define KC_MEHS MEH_T(KC_S)
#define KC_MEHL MEH_T(KC_L)
#define KC_GWIN GUI_T(KC_G)
#define KC_FCTL CTL_T(KC_F)
#define KC_JCTL CTL_T(KC_J)
#define KC_ZCTL CTL_T(KC_Z)
#define KC_ALTV ALT_T(KC_V)
#define KC_ALTN ALT_T(KC_N)
#define KC_MEHX ALL_T(KC_X)
#define KC_RESET RESET
//LTs
#define KC_MESC LT(_MACROS, KC_ESC)
#define KC_DNUM LT(_NUMPAD, KC_D)
#define KC_SPFN LT(_NAV,KC_EQL)
#define KC_EMAUS LT(_MOUSE,KC_E)
#define KC_ENAV LT(_NAV,KC_E)
#define KC_INAV LT(_TEXTNAV,KC_I)
#define KC_BSPSYM LT(_SYMBOLS,KC_BSPACE)
#define KC_ENTSYM LT(_SYMBOLS,KC_ENTER)
#define KC_CLNMAUS LT(_MOUSE,KC_SCOLON)
#define KC_FUNC TT(_FUNCTION)
//TAP DANCE
#define KC_F6F7 TD(F6F7)
#define KC_ALF4 TD(ALTF4)
#define KC_TTT TD(TTT)
#define KC_ENHM TD(HOME_END)
#define KC_CLPS TD(CALC_PRINTSCREEN)
#define KC_INCL M(0)
#define KC_PULL M(1)
#define KC_PUSH M(2)
#define KC_SCAP M(3)
#define KC_SCOF M(4)
#define KC_CAD LALT(LCTL(KC_DEL))
#define LONGPRESS_DELAY 150
//#define LAYER_TOGGLE_DELAY 300
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_ KC_TRNS
/* TODO:
*
* DONE: RESET and CAD into macro layer.
* DONE: WINUP AND WINDOWN in NAV layer
* DONE: Get rid of caps layer. not sure what it is even for.
* DONE: LMEH
* DONE: plus, divide, multiply on left hand for num layer
* DONE: F1 - F12 on a layer toggle (not a temp toggle but a one shot or something)
* DONE: Volume, page up and down for mouse layer.
* DONE: Add full user files - without using anything.
* DONE: Insert, ctrl delete
* DONE: Home and End
* DONE: Printscreen
* Easier way to open new terminal (instead of alt + F2)
* Intellij/text navigation layer (ctrl delete could be here).
* Macro for "System.exit(0)" probably macro layer and "c"
* Some sort of tap dance for comma, H, right pinky, and possibly other corners.
* Something more with the right hand. not sure what.
* Mouse: Left scroll, right scroll
* Passwords and any other macros.
* LED for control
* All modifiers reset
* Russain layer
* Hebrew layer
* Get rid of stupid git pull and push macros.
*
*/
//Tap dance enums
enum {
F12ETAPS = 0,
CALCCOMP,
ALTF4,
F6F7,
TTT,
HOME_END,
CALC_PRINTSCREEN
};
static xtap ttt_state = {
.is_press_action = true,
.state = 0
};
//Already exists in gordon.c, shouldn't need this anymore
/*// To activate SINGLE_HOLD, you will need to hold for 200ms first.
// This tap dance favors keys that are used frequently in typing like 'f'
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted) {
return SINGLE_TAP;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
else if (state->count == 3) return TRIPLE_HOLD;
else return 8; //magic number. At some point this method will expand to work for more presses
}*/
/* "Super tap toggle"
* Basically, TT but for two or more layers for a single key.
* This particular dance:
* Single tap/hold - TT for Function layer
* Double tap/hold - TT for Numpad layer
* Triple tap/hold - TT for Mouse layer
*
*/
void TTT_finished (qk_tap_dance_state_t *state, void *user_data) {
ttt_state.state = cur_dance(state);
switch (ttt_state.state) {
case SINGLE_TAP: layer_invert(_FUNCTION); break;
case SINGLE_HOLD: layer_on(_FUNCTION); break;
case DOUBLE_TAP: layer_invert(_NUMPAD); break;
case DOUBLE_HOLD: layer_on(_NUMPAD); break;
case DOUBLE_SINGLE_TAP: layer_invert(_NUMPAD); break;
case TRIPLE_TAP: layer_invert(_MOUSE); break;
case TRIPLE_HOLD: layer_on(_MOUSE); break;
}
}
void TTT_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (ttt_state.state) {
case SINGLE_TAP: break;
case SINGLE_HOLD: layer_off(_FUNCTION); break;
case DOUBLE_TAP: break;
case DOUBLE_HOLD: layer_off(_NUMPAD); break;
case DOUBLE_SINGLE_TAP: break;
case TRIPLE_TAP: break;
case TRIPLE_HOLD: layer_off(_MOUSE); break;
}
ttt_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
// simple tap dance
[F12ETAPS] = ACTION_TAP_DANCE_DOUBLE(KC_F12,LSFT(LCTL(KC_F10))),
[CALCCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_MY_COMPUTER),
[CALC_PRINTSCREEN] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_PSCR),
[ALTF4] = ACTION_TAP_DANCE_DOUBLE(KC_F4,LALT(KC_F4)),
[F6F7] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_F6), LALT(KC_F7)),
[HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_END, KC_HOME),
[TTT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,TTT_finished, TTT_reset),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
MESC, Q ,CSHW,ENAV, R , T ,SPC , CLPS, Y , U ,INAV, O , P ,TTT,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB , A , MEHS,DNUM,FCTL,GWIN,GRAVE, TILD, H ,JCTL, K ,MEHL,CLNMAUS,ENHM,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
MINUS,ZCTL,MEHX, C ,ALTV, B ,DELETE, INS ,ALTN, M ,COMM,DOT ,SLSH,UNDS,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSHIFT,BSPSYM, SPC ,ENTSYM
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NUMPAD] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , ,ASTR, , , , , 7 , 8 , 9 ,ASTR,/**/,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,MINS,PLUS,/**/,EQUAL, , , , , 4 , 5 , 6 ,PLUS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , ,SLSH, , , , , 1 , 2 , 3 ,SLSH, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , 0
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_SYMBOLS] = KEYMAP(
//,----+----+-----+----+----+----+----. ,----+----+----+----+----+----+----.
,EXLM, AT ,LCBR,RCBR,HASH, , ,CIRC,AMPR,ASTR,LPRN,RPRN,/**/,
//|----+----+-----+----+----+----+----| |----+----+----+----+----+----+----|
,EXLM,EXLM,LPRN,RPRN , , , , ,DQUO,EQUAL,QUOTE,RCBR, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,DOLLAR, PERC,LBRACKET,RBRACKET, , , ,PIPE,BSLASH,PLUS, , , ,
//|----+----+-----+----+----+----+----| |----+----+----+----+----+----+----|
UNDS,/**/, ,/**/
// \-------------------+----+----+---/ \---+----+----+-------------------/
),
[_FUNCTION] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
F6F7 ,F1 ,F2 ,F3 ,ALF4,F5 ,F6 , F7 ,F8 ,F9 ,F10 ,F11 ,F12 ,/**/,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NAV] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, ,SNAPLEFT,/**/,SNAPRIGHT,, , , , , UP , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,SNAPUP,PREVTAB, ,NEXTTAB,SNAPDOWN,, , ,LEFT,DOWN,RGHT, , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, ,WORKLEFT, ,WORKRIGHT,, , , ,PGUP,PGDN, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
CDEL ,DEL, ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_TEXTNAV] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , , , , , , , ,/**/, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_MOUSE] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , ,MS_UP, , , , , , , UP , , , ,/**/
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, ,MS_LEFT,MS_DOWN,MS_RIGHT, , , , ,LEFT,DOWN,RGHT,/**/, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,MS_BTN1 ,MS_BTN2 ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_MACROS] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
/**/,RESET,SECRET_2,SECRET_3, , , ,SYSTEM_SLEEP, , ,INCL, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
CAD ,SECRET_1, , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
SCAP, , , , , , , , , , , , ,SCAP,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
)
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
/* include some kind of library or header */
case 0:
if (record->event.pressed) {
SEND_STRING("#include <>");
return MACRO( T(LEFT), END);
}
break;
case 1:
if (record->event.pressed) {
SEND_STRING("git pull");
return MACRO( T(ENT), END );
}
break;
case 2:
if (record->event.pressed){
SEND_STRING("git push");
return MACRO( T(ENT), END );
}
break;
case 3:
if (record->event.pressed){
// layer_on(_CAPS);
// register_code(KC_CAPSLOCK);
// unregister_code(KC_CAPSLOCK);
}
break;
case 4:
if (record->event.pressed){
// layer_off(_CAPS);
// register_code(KC_CAPSLOCK);
// unregister_code(KC_CAPSLOCK);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
switch (layer) {
case _QWERTY:
set_led_green;
break;
case _MOUSE:
set_led_yellow;
break;
case _NUMPAD:
set_led_blue;
break;
case _SYMBOLS:
set_led_red;
break;
case _NAV:
set_led_magenta;
break;
case _MACROS:
set_led_green;
_delay_ms(45);
set_led_red;
_delay_ms(45);
break;
case _FUNCTION:
set_led_green;
_delay_ms(45);
set_led_blue;
_delay_ms(45);
break;
default:
set_led_green;
break;
}
};

View File

@@ -3,11 +3,35 @@
#define _______ KC_TRNS
enum keyboard_layers {
_BL,
_FL,
_CL
_BL,
_FL,
_CL
};
enum custom_keycodes {
S_BSKTC = SAFE_RANGE,
S_ODEJY,
S_RCKBY,
S_DOEDR,
S_SCALE,
S_ONEUP,
S_COIN,
S_SONIC,
S_ZELDA
};
#ifdef AUDIO_ENABLE
float song_basketcase[][2] = SONG(BASKET_CASE);
float song_ode_to_joy[][2] = SONG(ODE_TO_JOY);
float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY);
float song_doe_a_deer[][2] = SONG(DOE_A_DEER);
float song_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float song_coin[][2] = SONG(COIN_SOUND);
float song_one_up[][2] = SONG(ONE_UP_SOUND);
float song_sonic_ring[][2] = SONG(SONIC_RING);
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
@@ -33,11 +57,71 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FL), _______),
_______,_______,_______, _______, _______, _______, MO(_FL), _______),
[_CL] = KEYMAP(
BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\
BL_STEP,S_BSKTC,S_ODEJY,S_RCKBY,S_DOEDR,S_SCALE,S_ONEUP,S_COIN, S_SONIC,S_ZELDA,_______,_______,_______,_______,_______,\
_______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FL), _______)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case S_BSKTC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_basketcase);
}
return false;
case S_ODEJY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_ode_to_joy);
}
return false;
case S_RCKBY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_rock_a_bye_baby);
}
return false;
case S_DOEDR:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_doe_a_deer);
}
return false;
case S_SCALE:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_scale);
}
return false;
case S_ONEUP:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_one_up);
}
return false;
case S_COIN:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_coin);
}
return false;
case S_SONIC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_sonic_ring);
}
return false;
case S_ZELDA:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_zelda_puzzle);
}
return false;
}
return true;
}

View File

@@ -23,7 +23,7 @@
void backlight_init_ports(void) {
printf("backlight_init_ports()\n");
#ifdef BACKLIGHT_ENABLE
palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
palSetPad(GPIOB, 8);
#endif
}
@@ -41,13 +41,8 @@ void backlight_set(uint8_t level) {
#endif
}
void led_init_ports() {
printf("led_init_ports()\n");
palSetPadMode(GPIOB, 7, PAL_MODE_OUTPUT_PUSHPULL);
}
void led_set_kb(uint8_t usb_led) {
printf("led_init_ports()\n");
printf("led_set_kb(%d)\n", usb_led);
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
palSetPad(GPIOB, 7);

View File

@@ -11,7 +11,7 @@
/* Clueboard 60%
*
* Column pins are input with internal pull-down.
* Column pins are input with internal pull-down.
* Row pins are output and strobe with high.
* Key is high or 1 when it turns on.
*
@@ -68,13 +68,10 @@ void matrix_init(void) {
palSetPadMode(GPIOA, 15, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 10, PAL_MODE_INPUT_PULLDOWN);
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_COLS);
/* Setup capslock */
// palSetPadMode(GPIOB, 7, PAL_MODE_OUTPUT_PUSHPULL);
// palClearPad(GPIOB, 7);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_COLS * sizeof(matrix_row_t));
palClearPad(GPIOB, 7); // Turn off capslock
matrix_init_quantum();
}
@@ -84,20 +81,20 @@ uint8_t matrix_scan(void) {
// strobe col { PA2, PA3, PA6, PB14, PB15, PA8, PA9, PA7, PB3, PB4, PC14, PC15, PC13, PB5, PB6 }
switch (col) {
case 0: palSetPad(GPIOA, 2); break;
case 1: palSetPad(GPIOA, 3); break;
case 2: palSetPad(GPIOA, 6); break;
case 3: palSetPad(GPIOB, 14); break;
case 4: palSetPad(GPIOB, 15); break;
case 5: palSetPad(GPIOA, 8); break;
case 6: palSetPad(GPIOA, 9); break;
case 7: palSetPad(GPIOA, 7); break;
case 8: palSetPad(GPIOB, 3); break;
case 9: palSetPad(GPIOB, 4); break;
case 10: palSetPad(GPIOC, 15); break;
case 11: palSetPad(GPIOC, 14); break;
case 12: palSetPad(GPIOC, 13); break;
case 13: palSetPad(GPIOB, 5); break;
case 0: palSetPad(GPIOA, 2); break;
case 1: palSetPad(GPIOA, 3); break;
case 2: palSetPad(GPIOA, 6); break;
case 3: palSetPad(GPIOB, 14); break;
case 4: palSetPad(GPIOB, 15); break;
case 5: palSetPad(GPIOA, 8); break;
case 6: palSetPad(GPIOA, 9); break;
case 7: palSetPad(GPIOA, 7); break;
case 8: palSetPad(GPIOB, 3); break;
case 9: palSetPad(GPIOB, 4); break;
case 10: palSetPad(GPIOC, 15); break;
case 11: palSetPad(GPIOC, 14); break;
case 12: palSetPad(GPIOC, 13); break;
case 13: palSetPad(GPIOB, 5); break;
case 14: palSetPad(GPIOB, 6); break;
}
@@ -115,20 +112,20 @@ uint8_t matrix_scan(void) {
// unstrobe col { PA2, PA3, PA6, PB14, PB15, PA8, PA9, PA7, PB3, PB4, PC15, PC14, PC13, PB5, PB6 }
switch (col) {
case 0: palClearPad(GPIOA, 2); break;
case 1: palClearPad(GPIOA, 3); break;
case 2: palClearPad(GPIOA, 6); break;
case 3: palClearPad(GPIOB, 14); break;
case 4: palClearPad(GPIOB, 15); break;
case 5: palClearPad(GPIOA, 8); break;
case 6: palClearPad(GPIOA, 9); break;
case 7: palClearPad(GPIOA, 7); break;
case 8: palClearPad(GPIOB, 3); break;
case 9: palClearPad(GPIOB, 4); break;
case 10: palClearPad(GPIOC, 15); break;
case 11: palClearPad(GPIOC, 14); break;
case 12: palClearPad(GPIOC, 13); break;
case 13: palClearPad(GPIOB, 5); break;
case 0: palClearPad(GPIOA, 2); break;
case 1: palClearPad(GPIOA, 3); break;
case 2: palClearPad(GPIOA, 6); break;
case 3: palClearPad(GPIOB, 14); break;
case 4: palClearPad(GPIOB, 15); break;
case 5: palClearPad(GPIOA, 8); break;
case 6: palClearPad(GPIOA, 9); break;
case 7: palClearPad(GPIOA, 7); break;
case 8: palClearPad(GPIOB, 3); break;
case 9: palClearPad(GPIOB, 4); break;
case 10: palClearPad(GPIOC, 15); break;
case 11: palClearPad(GPIOC, 14); break;
case 12: palClearPad(GPIOC, 13); break;
case 13: palClearPad(GPIOB, 5); break;
case 14: palClearPad(GPIOB, 6); break;
}
@@ -138,6 +135,7 @@ uint8_t matrix_scan(void) {
debouncing_time = timer_read();
}
}
if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
for (int row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0;

View File

@@ -50,5 +50,5 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = yes # Custom matrix file
#AUDIO_ENABLE = yes
AUDIO_ENABLE = yes
# SERIAL_LINK_ENABLE = yes

View File

@@ -7,7 +7,7 @@
"height": 5,
"layouts": {
"KEYMAP": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":0.5, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":14, "y":1, "w":1.5}, {"x":0.75, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":14, "y":2, "w":2.25}, {"x":1.25, "y":3, "w":2.25}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":13, "y":3, "w":1.75}, {"x":14, "y":3}, {"x":0.25, "y":4, "w":1.25}, {"x":1.5, "y":4, "w":1.25}, {"x":2.75, "y":4, "w":1.25}, {"x":9, "y":4, "w":6.25}, {"x":10.25, "y":4, "w":1.25}, {"x":11.5, "y":4, "w":1.25}, {"x":12.75, "y":4, "w":1.25}, {"x":14, "y":4, "w":1.25}]
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":2, "w":1.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"iso", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"fn", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.5}, {"label":"Win", "x":1.5, "y":4}, {"label":"Alt", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":5}, {"x":9, "y":4}, {"x":10, "y":4}, {"label":"Win", "x":11, "y":4, "w":1.5}, {"label":"Menu", "x":12.5, "y":4}, {"label":"Ctrl", "x":13.5, "y":4, "w":1.5}, {"label":"|", "x":13.75, "y":5}]
}
}
}

View File

@@ -12,6 +12,8 @@ extern inline void ergodox_right_led_2_off(void);
extern inline void ergodox_right_led_3_off(void);
extern inline void ergodox_right_led_off(uint8_t led);
extern inline void ergodox_led_all_off(void);
void ergodox_led_init(void);
void ergodox_blink_all_leds(void);

View File

@@ -0,0 +1,315 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "process_keycode/process_tap_dance.h"
#include "gordon.h"
#include "keymap_german.h"
#include "keymap_nordic.h"
#define TLSLSH M(TIL_SLASH)
#define F1_F13 TD(F1F13)
#define F2_F14 TD(F2F14)
#define F5_F15 TD(F5F15)
#define F4_ALTF4 TD(ALTF4)
#define END_ESC TD(ENDESC)
#define SHF6_AF7 TD(F6F7)
#define F12_RUN TD(F12ETAPS)
#define COMMA_TD TD(COMMA)
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD,
};
//Tap dance enums
enum {
F12TAP = 0,
F12ETAPS,
CALCCOMP,
REFRESH, //send R, or Control+R if double tapped.
ENDESC,
XESC, //'quad function'. x, control, escape, alt
ALY2, //'quad function': a, Hyper, ctrl+a, layer 2
PRLOCK,
F6F7, // Shift F6 or Alt F7
TABCOMBO,
FCTRL,
F3D,
ALTF4,
COMMA,
AT,
HTAB,
F1F13,
F2F14,
F5F15
};
// Custom tapping terms for each key.
// Requires changes to action_taping.c
/* uint16_t get_tapping_term(keyevent_t* event) {
uint16_t keycode = keymap_key_to_keycode(layer_switch_get_layer(event->key), event->key);
if (keycode == LT(3,KC_E) ) {
return TAPPING_TERM + 50;
}
return TAPPING_TERM;
} */
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// simple tap dance
[F12ETAPS] = ACTION_TAP_DANCE_DOUBLE(KC_F12,LSFT(LCTL(KC_F10))),
[REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_R,LCTL(KC_R)),
[ENDESC] = ACTION_TAP_DANCE_DOUBLE(KC_END, KC_ESC),
[CALCCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_MY_COMPUTER),
[ALTF4] = ACTION_TAP_DANCE_DOUBLE(KC_F4,LALT(KC_F4)),
[F6F7] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_F6), LALT(KC_F7)),
[F1F13] = ACTION_TAP_DANCE_DOUBLE(KC_F1, KC_F13),
[F2F14] = ACTION_TAP_DANCE_DOUBLE(KC_F2, KC_F14),
[F5F15] = ACTION_TAP_DANCE_DOUBLE(KC_F5, KC_F15),
[TABCOMBO] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tab_finished, tab_reset),
[F3D] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, bt_finished, bt_reset),
[COMMA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, comma_finished, comma_reset),
[HTAB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,h_finished, h_reset)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//**************************FIRST LAYER - LAYER ZERO **************************************
[_QWERTY] = KEYMAP(
SHF6_AF7, F1_F13, F2_F14, TD(F3D), F4_ALTF4, F5_F15, KC_F11,
________, KC_Q, CTR_SH_W, NAV_E, CTR_AL_R, KC_T, PRINTSCR,
KC_TAB, KC_A, MEH_S, NUMPAD_D, CTRL_F, WIN_G,
ALT_SHFT, CTRL_Z, HYPER_X, MOUSE_C, ALT_V, KC_B, TT(_MOUSE),
KC_MINUS, KC_GRAVE, KC_DELETE, KC_LEFT, KC_RIGHT,
KC_INSERT, KC_DELETE,
ALT_HOME,
KC_LSHIFT, SYMB_BSP, END_ESC,
F12_RUN, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, TD(CALCCOMP),
________, KC_Y, KC_U, KC_I, KC_O, KC_P, ________,
WIN_H, CTRL_J, KC_K, MEH_L, COL_MOUS, ________,
KC_LEAD, KC_N, ALT_M, COMMA_TD, HYPE_DOT, KC_SLASH, TD(TABCOMBO),
KC_UP, KC_DOWN, KC_ESC, KC_TILD, KC_UNDS,
KC_ESCAPE, KC_DELETE,
ALT_T(KC_PGUP),
RCTL_T(KC_PGDOWN), LT(_NAV,KC_ENTER), SPAC_SYM),
//**************************SYMBOLS LAYER**************************
[_SYMBOLS] = KEYMAP(
________, ________, ________, ________, ________, ________, ________,
________, TLSLSH, KC_AT, KC_LCBR, KC_RCBR, KC_CIRC, ________,
________, KC_EXLM, KC_PIPE, KC_LPRN, KC_RPRN, M(DEREF),
________,KC_DOLLAR, KC_PERC, LSQUIGLY, RSQUIGLY, ________, ________,
________, M(TICK3), ________, ________, ________,
________,________,
________,
________,________,________,
________, ________, ________, ________, ________, ________, NUMLOCK,
________, TLSLSH, KC_PIPE, KC_PLUS, KC_AMPR, ________, CAPLOCK,
M(EQRIGHT), KC_DQUO, KC_EQUAL, KC_QUOTE,KC_SCOLON, ________,
________, KC_PIPE, BK_SLASH, ASTERSK, KC_DOT, KC_SLASH, ________,
________,________,________,M(TILD3),________,
________,________,
________,
________,________,________),
//**************************MOUSE MOVEMENT LAYER**************************
[_MOUSE] = KEYMAP(RESET,________,________,________,________,________,________,
RESET,________,________,KC_MS_UP,________,KC_MS_WH_UP,CALTDEL,
________,________,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT,KC_MS_WH_DOWN,
KC_SECRET_1,________,HYPR(KC_F13),________,HYPR(KC_F14),KC_SECRET_2,________,
________,________,HYPR(KC_F15),KC_MS_WH_LEFT,KC_MS_WH_RIGHT,
________,________,
________,
KC_MS_BTN1,KC_MS_BTN2,________,
________,________,________,________,________,________,________,
KC_MS_WH_UP,________,________,KC_UP,________,________,________,
________,KC_LEFT,KC_DOWN,KC_RIGHT,________,________,
KC_MS_WH_DOWN,________,KC_PGUP,KC_PGDOWN,KC_MEDIA_NEXT_TRACK,________,________,
KC_AUDIO_VOL_UP,KC_AUDIO_VOL_DOWN,KC_AUDIO_MUTE,KC_MEDIA_PLAY_PAUSE,________,
________,________,
________,
________,________,KC_WWW_BACK),
//**************************WINDOWS NAVIGATION LAYER**************************
[_NAV] = KEYMAP(________,________,________,________,________,________,________,
________,________,SNAPLEFT,________,SNAPRGHT,LALT(KC_LEFT),________,
________,LCTL(KC_W),PREVTAB,LGUI(KC_D),NEXTTAB,________,
________,________,WORKLEFT,________,WORKRIGHT,________,________,
________,________,________,________,________,
________,________,
________,
________,________,________,
________,________,________,________,________,________,________,
________,________,SNAPUP ,KC_UP ,SNAPDOWN,________,________,
________,KC_LEFT ,KC_DOWN ,KC_RIGHT,________,________,
________,________,________,________,________,________,________,
________,________,________,________,________,
________,________,
________,
________,________,________),
//****************************NUMPAD LAYER****************************
[_NUMPAD] = KEYMAP(________,________,________,________,________,________,________,
________,________,________,________,________,________,________,
________,________,________,________,________,________,
________,________,________,________,________,________,________,
________,________,________,________,________,
________,________,
________,
________,________,________,
BL_TOGG ,BL_STEP ,________,________,________,________,________,
________,________,KC_7 ,KC_8 ,KC_9 ,________,________,
________,KC_4 ,KC_5 ,KC_6 ,________,________,
________,________,KC_1 ,KC_2 ,KC_3 ,________,________,
KC_0 ,KC_0 , KC_DOT ,________,________,
________,________,
________,
________,________,KC_0),
//****************************TEXT/INTELLIJ NAVIGATION LAYER****************************
[_TEXTNAV] = KEYMAP(________,________,________,________,________,________,________,
________,MEH(KC_Q),LSFT(KC_ESCAPE),MEH(KC_D),MEH(KC_2),LALT(LSFT(KC_UP)),________,
________,LALT(KC_F7),LCTL(KC_LEFT),LCTL(KC_B),LCTL(KC_RIGHT),LALT(LSFT(KC_DOWN)),
________,________,________,LCTL(LSFT(KC_COMMA)),MEH(KC_DOT),LALT(KC_MS_WH_UP),________,________,________,________,________,________,________,________,________,________,LCTL(KC_DELETE),________,LALT(LSFT(KC_F9)),________,________,________,________,________,________,________,MEH(KC_5),LALT(LSFT(KC_Z)),________,LALT(KC_Z),________,________,________,LCTL(LSFT(KC_LEFT)),LALT(LCTL(KC_S)),LCTL(LSFT(KC_RIGHT)),LCTL(LSFT(KC_COMMA)),________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________)
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(1)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case INFOQM: {
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
}
case TIL_SLASH: {
if (record->event.pressed) {
SEND_STRING ("~/.");
}
break;
}
case DEREF: {
if (record->event.pressed) {
SEND_STRING ("->");
}
break;
}
case EQRIGHT: {
if (record->event.pressed) {
SEND_STRING ("=>");
}
break;
}
case TICK3: {
if (record->event.pressed) {
SEND_STRING ("```");
}
break;
}
case TILD3: {
if (record->event.pressed) {
SEND_STRING ("~~~");
}
break;
}
case ALTTAB_START: {
register_code(KC_LALT);
layer_on(8);
}
case ALTTAB_END: {
unregister_code(KC_LALT);
layer_off(8);
}
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_on();
ergodox_led_all_on();
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case _SYMBOLS:
ergodox_right_led_1_on();
break;
case _MOUSE:
ergodox_right_led_2_on();
break;
case _NUMPAD:
ergodox_right_led_3_on();
break;
case _NAV:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
break;
case 5:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
break;
case 6:
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
case 7:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
default:
break;
}
};

View File

@@ -62,8 +62,8 @@ void matrix_init(void)
palSetPadMode(GPIOC, 11, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOD, 0, PAL_MODE_OUTPUT_PUSHPULL);
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, LOCAL_MATRIX_ROWS);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, LOCAL_MATRIX_ROWS * sizeof(matrix_row_t));
matrix_init_quantum();
}

View File

@@ -60,8 +60,8 @@ void matrix_init(void)
palSetPadMode(GPIOC, 5, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOD, 0, PAL_MODE_OUTPUT_PUSHPULL);
#endif
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_ROWS);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_ROWS * sizeof(matrix_row_t));
matrix_init_quantum();
}

View File

@@ -49,8 +49,8 @@ void matrix_init(void)
palSetPadMode(GPIOB, 1, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 0, PAL_MODE_OUTPUT_PUSHPULL);
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_ROWS);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_ROWS * sizeof(matrix_row_t));
}
uint8_t matrix_scan(void)

View File

@@ -42,8 +42,8 @@ void matrix_init(void)
palSetPadMode(GPIOD, 1, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOD, 4, PAL_MODE_OUTPUT_PUSHPULL);
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_ROWS);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_ROWS * sizeof(matrix_row_t));
matrix_init_quantum();
}

View File

@@ -10,7 +10,7 @@
"width": 12,
"height": 5,
"layouts": {
"LAYOUT_preonic_mit": {
"KEYMAP": {
"key_count": 59,
"layout": [
{ "w": 1, "x": 0, "y": 0 },
@@ -138,4 +138,4 @@
{ "w": 1, "x": 11, "y": 4 } ]
}
}
}
}

View File

@@ -0,0 +1,113 @@
#include "tada68.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _GM 2
#define _GF 3
#define _______ KC_TRNS
// Tap dance declarations (These must go above the keymaps)
enum {
TD_F1 = 0,
TD_F2,
TD_F3,
TD_F4,
TD_F5,
TD_F6,
TD_F7,
TD_F8,
TD_F9,
TD_F10,
TD_F11,
TD_F12,
TD_AE_FITCOMP,
TD_AE_IN,
TD_AE_OUT
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bksp |Del |
* |----------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |FN| Alt|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = KEYMAP_ANSI(
KC_ESC, TD(TD_F1), TD(TD_F2), TD(TD_F3), TD(TD_F4), TD(TD_F5), TD(TD_F6), TD(TD_F7), TD(TD_F8), TD(TD_F9), TD(TD_F10), TD(TD_F11), TD(TD_F12), KC_BSLS,KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL, \
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, MO(_FL),KC_RALT,KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| _GM |Ins |
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | Caps |<- |Dn | ->| | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |Prev|P/P|Next|
* `----------------------------------------------------------------'
*/
[_FL] = KEYMAP_ANSI(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_INS , \
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \
KC_CAPS,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \
_______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______, \
_______,_______,_______, TG(_GM), _______,_______,_______,KC_MPRV,KC_MPLY, KC_MNXT),
/* Keymap _GL: Gaming Layer. Basically makes Caps Lock behave normally. I know there is a better way to do this but copy and paste was my friend
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bksp |Del |
* |----------------------------------------------------------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |FN| Alt|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_GM] = KEYMAP_ANSI(
KC_ESC,TD(TD_F1), TD(TD_F2), TD(TD_F3), TD(TD_F4), TD(TD_F5), TD(TD_F6), TD(TD_F7), TD(TD_F8), TD(TD_F9), TD(TD_F10), TD(TD_F11), TD(TD_F12), _______, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \
KC_LCTL, KC_LGUI,KC_LALT, _______, MO(_FL),KC_RALT,KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
};
// Tapdance definitions. Tap Dance F Keys.
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_F1] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_F1),
[TD_F2] = ACTION_TAP_DANCE_DOUBLE(KC_2, KC_F2),
[TD_F3] = ACTION_TAP_DANCE_DOUBLE(KC_3, KC_F3),
[TD_F4] = ACTION_TAP_DANCE_DOUBLE(KC_4, KC_F4),
[TD_F5] = ACTION_TAP_DANCE_DOUBLE(KC_5, KC_F5),
[TD_F6] = ACTION_TAP_DANCE_DOUBLE(KC_6, KC_F6),
[TD_F7] = ACTION_TAP_DANCE_DOUBLE(KC_7, KC_F7),
[TD_F8] = ACTION_TAP_DANCE_DOUBLE(KC_8, KC_F8),
[TD_F9] = ACTION_TAP_DANCE_DOUBLE(KC_9, KC_F9),
[TD_F10] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_F10),
[TD_F11] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_F11),
[TD_F12] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_F12),
[TD_AE_FITCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, LALT(KC_SLSH)),
[TD_AE_IN] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, LALT(KC_LBRC)),
[TD_AE_OUT] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, LALT(KC_RBRC))
};

View File

@@ -0,0 +1,7 @@
# Trashcat's Tada68
Just my simple layout for the Tada68.
Caps Lock behaves as LCtrl until switched to the Gaming Layer. I have a stupid reason for why I need caps lock at all but I won't get into it.
LCtrl is also LCtrl because I had no idea what else to put there.
Tap Dance for the F Row.. i.e double tap 1 and get F1 instead.

View File

@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes # Tappa Dance Bitch
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -47,8 +47,9 @@ void matrix_init(void)
palSetPadMode(GPIOC, 10, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 11, PAL_MODE_OUTPUT_PUSHPULL);
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_ROWS);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_ROWS * sizeof(matrix_row_t));
matrix_init_quantum();
}

View File

@@ -58,7 +58,7 @@ MSG_SUBMODULE_DIRTY = $(WARN_COLOR)WARNING:$(NO_COLOR)\n \
Some git sub-modules are out of date or modified, please consider runnning:$(BOLD)\n\
make git-submodule\n\
You can ignore this warning if you are not compiling any ChibiOS keyboards,\n\
or if you have modified the ChibiOS libraries yourself. \n\n
or if you have modified the ChibiOS libraries yourself. \n\n$(NO_COLOR)
MSG_NO_CMP = $(ERROR_COLOR)Error:$(NO_COLOR)$(BOLD) cmp command not found, please install diffutils\n$(NO_COLOR)
define GENERATE_MSG_MAKE_KB

View File

@@ -18,7 +18,6 @@
#include "ch.h"
#include "hal.h"
#include <stdio.h>
#include <string.h>
#include "print.h"
#include "keymap.h"

View File

@@ -53,127 +53,127 @@
// Note Timbre
// Changes how the notes sound
#define TIMBRE_12 0.125
#define TIMBRE_25 0.250
#define TIMBRE_50 0.500
#define TIMBRE_75 0.750
#define TIMBRE_12 0.125f
#define TIMBRE_25 0.250f
#define TIMBRE_50 0.500f
#define TIMBRE_75 0.750f
#define TIMBRE_DEFAULT TIMBRE_50
// Notes - # = Octave
#define NOTE_REST 0.00
#define NOTE_REST 0.00f
/* These notes are currently bugged
#define NOTE_C0 16.35
#define NOTE_CS0 17.32
#define NOTE_D0 18.35
#define NOTE_DS0 19.45
#define NOTE_E0 20.60
#define NOTE_F0 21.83
#define NOTE_FS0 23.12
#define NOTE_G0 24.50
#define NOTE_GS0 25.96
#define NOTE_A0 27.50
#define NOTE_AS0 29.14
#define NOTE_B0 30.87
#define NOTE_C1 32.70
#define NOTE_CS1 34.65
#define NOTE_D1 36.71
#define NOTE_DS1 38.89
#define NOTE_E1 41.20
#define NOTE_F1 43.65
#define NOTE_FS1 46.25
#define NOTE_G1 49.00
#define NOTE_GS1 51.91
#define NOTE_A1 55.00
#define NOTE_AS1 58.27
#define NOTE_C0 16.35f
#define NOTE_CS0 17.32f
#define NOTE_D0 18.35f
#define NOTE_DS0 19.45f
#define NOTE_E0 20.60f
#define NOTE_F0 21.83f
#define NOTE_FS0 23.12f
#define NOTE_G0 24.50f
#define NOTE_GS0 25.96f
#define NOTE_A0 27.50f
#define NOTE_AS0 29.14f
#define NOTE_B0 30.87f
#define NOTE_C1 32.70f
#define NOTE_CS1 34.65f
#define NOTE_D1 36.71f
#define NOTE_DS1 38.89f
#define NOTE_E1 41.20f
#define NOTE_F1 43.65f
#define NOTE_FS1 46.25f
#define NOTE_G1 49.00f
#define NOTE_GS1 51.91f
#define NOTE_A1 55.00f
#define NOTE_AS1 58.27f
*/
#define NOTE_B1 61.74
#define NOTE_C2 65.41
#define NOTE_CS2 69.30
#define NOTE_D2 73.42
#define NOTE_DS2 77.78
#define NOTE_E2 82.41
#define NOTE_F2 87.31
#define NOTE_FS2 92.50
#define NOTE_G2 98.00
#define NOTE_GS2 103.83
#define NOTE_A2 110.00
#define NOTE_AS2 116.54
#define NOTE_B2 123.47
#define NOTE_C3 130.81
#define NOTE_CS3 138.59
#define NOTE_D3 146.83
#define NOTE_DS3 155.56
#define NOTE_E3 164.81
#define NOTE_F3 174.61
#define NOTE_FS3 185.00
#define NOTE_G3 196.00
#define NOTE_GS3 207.65
#define NOTE_A3 220.00
#define NOTE_AS3 233.08
#define NOTE_B3 246.94
#define NOTE_C4 261.63
#define NOTE_CS4 277.18
#define NOTE_D4 293.66
#define NOTE_DS4 311.13
#define NOTE_E4 329.63
#define NOTE_F4 349.23
#define NOTE_FS4 369.99
#define NOTE_G4 392.00
#define NOTE_GS4 415.30
#define NOTE_A4 440.00
#define NOTE_AS4 466.16
#define NOTE_B4 493.88
#define NOTE_C5 523.25
#define NOTE_CS5 554.37
#define NOTE_D5 587.33
#define NOTE_DS5 622.25
#define NOTE_E5 659.26
#define NOTE_F5 698.46
#define NOTE_FS5 739.99
#define NOTE_G5 783.99
#define NOTE_GS5 830.61
#define NOTE_A5 880.00
#define NOTE_AS5 932.33
#define NOTE_B5 987.77
#define NOTE_C6 1046.50
#define NOTE_CS6 1108.73
#define NOTE_D6 1174.66
#define NOTE_DS6 1244.51
#define NOTE_E6 1318.51
#define NOTE_F6 1396.91
#define NOTE_FS6 1479.98
#define NOTE_G6 1567.98
#define NOTE_GS6 1661.22
#define NOTE_A6 1760.00
#define NOTE_AS6 1864.66
#define NOTE_B6 1975.53
#define NOTE_C7 2093.00
#define NOTE_CS7 2217.46
#define NOTE_D7 2349.32
#define NOTE_DS7 2489.02
#define NOTE_E7 2637.02
#define NOTE_F7 2793.83
#define NOTE_FS7 2959.96
#define NOTE_G7 3135.96
#define NOTE_GS7 3322.44
#define NOTE_A7 3520.00
#define NOTE_AS7 3729.31
#define NOTE_B7 3951.07
#define NOTE_C8 4186.01
#define NOTE_CS8 4434.92
#define NOTE_D8 4698.64
#define NOTE_DS8 4978.03
#define NOTE_E8 5274.04
#define NOTE_F8 5587.65
#define NOTE_FS8 5919.91
#define NOTE_G8 6271.93
#define NOTE_GS8 6644.88
#define NOTE_A8 7040.00
#define NOTE_AS8 7458.62
#define NOTE_B8 7902.13
#define NOTE_B1 61.74f
#define NOTE_C2 65.41f
#define NOTE_CS2 69.30f
#define NOTE_D2 73.42f
#define NOTE_DS2 77.78f
#define NOTE_E2 82.41f
#define NOTE_F2 87.31f
#define NOTE_FS2 92.50f
#define NOTE_G2 98.00f
#define NOTE_GS2 103.83f
#define NOTE_A2 110.00f
#define NOTE_AS2 116.54f
#define NOTE_B2 123.47f
#define NOTE_C3 130.81f
#define NOTE_CS3 138.59f
#define NOTE_D3 146.83f
#define NOTE_DS3 155.56f
#define NOTE_E3 164.81f
#define NOTE_F3 174.61f
#define NOTE_FS3 185.00f
#define NOTE_G3 196.00f
#define NOTE_GS3 207.65f
#define NOTE_A3 220.00f
#define NOTE_AS3 233.08f
#define NOTE_B3 246.94f
#define NOTE_C4 261.63f
#define NOTE_CS4 277.18f
#define NOTE_D4 293.66f
#define NOTE_DS4 311.13f
#define NOTE_E4 329.63f
#define NOTE_F4 349.23f
#define NOTE_FS4 369.99f
#define NOTE_G4 392.00f
#define NOTE_GS4 415.30f
#define NOTE_A4 440.00f
#define NOTE_AS4 466.16f
#define NOTE_B4 493.88f
#define NOTE_C5 523.25f
#define NOTE_CS5 554.37f
#define NOTE_D5 587.33f
#define NOTE_DS5 622.25f
#define NOTE_E5 659.26f
#define NOTE_F5 698.46f
#define NOTE_FS5 739.99f
#define NOTE_G5 783.99f
#define NOTE_GS5 830.61f
#define NOTE_A5 880.00f
#define NOTE_AS5 932.33f
#define NOTE_B5 987.77f
#define NOTE_C6 1046.50f
#define NOTE_CS6 1108.73f
#define NOTE_D6 1174.66f
#define NOTE_DS6 1244.51f
#define NOTE_E6 1318.51f
#define NOTE_F6 1396.91f
#define NOTE_FS6 1479.98f
#define NOTE_G6 1567.98f
#define NOTE_GS6 1661.22f
#define NOTE_A6 1760.00f
#define NOTE_AS6 1864.66f
#define NOTE_B6 1975.53f
#define NOTE_C7 2093.00f
#define NOTE_CS7 2217.46f
#define NOTE_D7 2349.32f
#define NOTE_DS7 2489.02f
#define NOTE_E7 2637.02f
#define NOTE_F7 2793.83f
#define NOTE_FS7 2959.96f
#define NOTE_G7 3135.96f
#define NOTE_GS7 3322.44f
#define NOTE_A7 3520.00f
#define NOTE_AS7 3729.31f
#define NOTE_B7 3951.07f
#define NOTE_C8 4186.01f
#define NOTE_CS8 4434.92f
#define NOTE_D8 4698.64f
#define NOTE_DS8 4978.03f
#define NOTE_E8 5274.04f
#define NOTE_F8 5587.65f
#define NOTE_FS8 5919.91f
#define NOTE_G8 6271.93f
#define NOTE_GS8 6644.88f
#define NOTE_A8 7040.00f
#define NOTE_AS8 7458.62f
#define NOTE_B8 7902.13f
// Flat Aliases
#define NOTE_DF0 NOTE_CS0

View File

@@ -53,6 +53,24 @@
E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
#define CLUEBOARD_SOUND \
HD_NOTE(_C3), HD_NOTE(_D3), HD_NOTE(_E3), HD_NOTE(_F3), HD_NOTE(_G3), HD_NOTE(_A4), HD_NOTE(_B4), HD_NOTE(_C4)
/*
HD_NOTE(_G3), HD_NOTE(_E3), HD_NOTE(_C3), \
Q__NOTE(_E3), Q__NOTE(_C3), Q__NOTE(_G3), \
Q__NOTE(_E3)
*/
/*
HD_NOTE(_C3), HD_NOTE(_G3), HD_NOTE(_E3), \
Q__NOTE(_G3), Q__NOTE(_E3), Q__NOTE(_G3), \
Q__NOTE(_F3)
*/
#define BASKET_CASE \
QD_NOTE(_G3), E__NOTE(_F3), E__NOTE(_E3), Q__NOTE(_F3), M__NOTE(_G3, 8+32), Q__NOTE(_REST), \
Q__NOTE(_B4), Q__NOTE(_C4), Q__NOTE(_B4), E__NOTE(_A4), Q__NOTE(_G3), M__NOTE(_G3, 8+32), Q__NOTE(_REST), \
Q__NOTE(_B4), Q__NOTE(_C4), Q__NOTE(_B4), E__NOTE(_A4), Q__NOTE(_G3), Q__NOTE(_G3), Q__NOTE(_G3), Q__NOTE(_G3), E__NOTE(_A4), E__NOTE(_C4), QD_NOTE(_B4), HD_NOTE(_B4)
#define STARTUP_SOUND \
E__NOTE(_E6), \
E__NOTE(_A6), \

275
users/gordon/gordon.c Normal file
View File

@@ -0,0 +1,275 @@
#include "gordon.h"
#include "quantum.h"
#include "action.h"
#include "process_keycode/process_tap_dance.h"
#if (__has_include("secret.h"))
#include "secret.h"
#else
const char secret[][64] = {
"test1",
"test2",
"test3",
"test4",
"test5"
};
#endif
void register_hyper (void) { //Helper function to invoke Hyper
register_code (KC_LSFT);
register_code (KC_LCTL);
register_code (KC_LALT);
register_code (KC_LGUI);
}
void unregister_hyper (void) { //Helper function to invoke Hyper
unregister_code (KC_LSFT);
unregister_code (KC_LCTL);
unregister_code (KC_LALT);
unregister_code (KC_LGUI);
}
void register_ctrl_a (void) {
register_code(KC_LCTL);
register_code(KC_A);
}
void unregister_ctrl_a (void) {
unregister_code(KC_LCTL);
unregister_code(KC_A);
}
void register_alt_f7 (void) {
register_code (KC_LALT);
register_code (KC_F7);
}
void unregister_alt_f7 (void) {
unregister_code (KC_LALT);
unregister_code (KC_F7);
}
void register_shift_f6 (void) {
register_code (KC_LSFT);
register_code (KC_F6);
}
void unregister_shift_f6 (void) {
unregister_code (KC_LSFT);
unregister_code (KC_F6);
}
void register_ctrl_shift (void) {
register_code (KC_LSFT);
register_code (KC_LCTRL);
}
void unregister_ctrl_shift (void) {
unregister_code (KC_LSFT);
unregister_code (KC_LCTRL);
}
void register_alt_shift (void) {
register_code (KC_LSFT);
register_code (KC_LALT);
}
void unregister_alt_shift (void) {
unregister_code (KC_LSFT);
unregister_code (KC_LALT);
}
// To activate SINGLE_HOLD, you will need to hold for 200ms first.
// This tap dance favors keys that are used frequently in typing like 'f'
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
if (state->interrupted) {
// if (!state->pressed) return SINGLE_TAP;
//need "permissive hold" here.
// else return SINsGLE_HOLD;
//If the interrupting key is released before the tap-dance key, then it is a single HOLD
//However, if the tap-dance key is released first, then it is a single TAP
//But how to get access to the state of the interrupting key????
return SINGLE_TAP;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
else if (state->count == 3) return TRIPLE_HOLD;
else return 8; //magic number. At some point this method will expand to work for more presses
}
//This works well if you want this key to work as a "fast modifier". It favors being held over being tapped.
int hold_cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted) {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if (state->count == 3) {
if (!state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return 8; //magic number. At some point this method will expand to work for more presses
}
static xtap htap_state = {
.is_press_action = true,
.state = 0
};
void h_finished (qk_tap_dance_state_t *state, void *user_data) {
htap_state.state = cur_dance(state);
switch (htap_state.state) {
case SINGLE_TAP: register_code(KC_H); break;
case SINGLE_HOLD: layer_on(8); register_code(KC_LALT); break;
case DOUBLE_TAP: layer_invert(8); register_code(KC_LALT); break;
// case DOUBLE_HOLD: register_code(KC_LALT);
case DOUBLE_SINGLE_TAP: register_code(KC_H);unregister_code(KC_H);register_code(KC_H);
}
}
void h_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (htap_state.state) {
case SINGLE_TAP: unregister_code(KC_H); break;
case SINGLE_HOLD: layer_off(8); unregister_code(KC_LALT); break;
case DOUBLE_TAP: unregister_code(KC_LALT);break;
// case DOUBLE_HOLD: unregister_code(KC_LALT);
case DOUBLE_SINGLE_TAP: unregister_code(KC_H);
}
htap_state.state = 0;
}
/**************** QUAD FUNCTION FOR TAB ****************/
// TAB, ALT + SHIFT, TAB TAB, CTRL + SHIFT
static xtap tab_state = {
.is_press_action = true,
.state = 0
};
void tab_finished (qk_tap_dance_state_t *state, void *user_data) {
tab_state.state = cur_dance(state);
switch (tab_state.state) {
case SINGLE_TAP: register_code(KC_TAB); break; //send tab on single press
case SINGLE_HOLD: register_ctrl_shift(); break;
case DOUBLE_HOLD: register_alt_shift(); break; //alt shift on single hold
case DOUBLE_TAP: register_code(KC_TAB); unregister_code(KC_TAB); register_code(KC_TAB); break; //tab tab
case TRIPLE_TAP: register_code(KC_LSHIFT) ;register_code(KC_ESC); break;
case TRIPLE_HOLD: register_code(KC_LSHIFT); register_code(KC_LGUI); break;
}
}
void tab_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (tab_state.state) {
case SINGLE_TAP: unregister_code(KC_TAB); break; //unregister tab
case DOUBLE_HOLD: unregister_alt_shift(); break; //let go of alt shift
case DOUBLE_TAP: unregister_code(KC_TAB); break;
case SINGLE_HOLD: unregister_ctrl_shift(); break;
case TRIPLE_TAP: unregister_code(KC_LSHIFT); unregister_code(KC_ESC); break;
case TRIPLE_HOLD: unregister_code(KC_LSHIFT); unregister_code(KC_LGUI); break;
}
tab_state.state = 0;
}
/**************** QUAD FUNCTION FOR TAB ****************/
//*************** SUPER COMMA *******************//
// Assumption: we don't care about trying to hit ,, quickly
//*************** SUPER COMMA *******************//
static xtap comma_state = {
.is_press_action = true,
.state = 0
};
void comma_finished (qk_tap_dance_state_t *state, void *user_data) {
comma_state.state = hold_cur_dance(state); //Use the dance that favors being held
switch (comma_state.state) {
case SINGLE_TAP: register_code(KC_COMMA); break;
case SINGLE_HOLD: layer_on(1); break; //turn on symbols layer
case DOUBLE_TAP: layer_invert(4); break; //toggle numbers layer
case DOUBLE_HOLD: layer_on(2); break;
case TRIPLE_TAP: register_code(KC_CALCULATOR); break;
case TRIPLE_HOLD: layer_on(3);
}
}
void comma_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (comma_state.state) {
case SINGLE_TAP: unregister_code(KC_COMMA); break; //unregister comma
case SINGLE_HOLD: layer_off(1); break;
case DOUBLE_TAP: ;break;
case DOUBLE_HOLD: layer_off(2); break;
case TRIPLE_TAP: unregister_code(KC_CALCULATOR); break;
case TRIPLE_HOLD: layer_off(3);
}
comma_state.state = 0;
}
//*************** SUPER COMMA *******************//
//*************** SUPER COMMA *******************//
//*************** F3 TAP DANCE *******************//
//Good example for accessing multiple layers from the same key.
static xtap S1_state = {
.is_press_action = true,
.state = 0
};
void bt_finished (qk_tap_dance_state_t *state, void *user_data) {
S1_state.state = cur_dance(state);
switch (S1_state.state) {
case SINGLE_TAP: register_code(KC_F3); break;
case SINGLE_HOLD: layer_on(4); break;
case DOUBLE_TAP: layer_invert(4); break;
case DOUBLE_HOLD: layer_on(5); break;
case DOUBLE_SINGLE_TAP: layer_invert(4); break;
}
}
void bt_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (S1_state.state) {
case SINGLE_TAP: unregister_code(KC_F3); break;
case SINGLE_HOLD: layer_off(4); break;
case DOUBLE_TAP: break; //already inverted. Don't do anything.
case DOUBLE_HOLD: layer_off(5); break;
case DOUBLE_SINGLE_TAP: break;
}
S1_state.state = 0;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_SECRET_1 ... KC_SECRET_5:
if (!record->event.pressed) {
send_string(secret[keycode - KC_SECRET_1]);
}
return false;
break;
}
return true;
}

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#ifndef GORDON
#define GORDON
#include "quantum.h"
#include "process_keycode/process_tap_dance.h"
// Fillers to make layering more clear
#define _______ KC_TRNS
#define ________ KC_TRNS
#define _________ KC_TRNS
#define XXXXXXX KC_NO
// KC codes that are too long
#define DOLLAR KC_DOLLAR
#define LSQUIGLY KC_LBRACKET
#define RSQUIGLY KC_RBRACKET
#define NUMLOCK KC_NUMLOCK
#define CAPLOCK KC_CAPSLOCK
#define BK_SLASH KC_BSLASH
#define ASTERSK KC_KP_ASTERISK
// Navigation
#define SNAPLEFT LGUI(KC_LEFT)
#define SNAPRGHT LGUI(KC_RIGHT)
#define SNAPUP LGUI(KC_UP)
#define SNAPDOWN LGUI(KC_DOWN)
#define PREVTAB LCTL(LSFT(KC_TAB))
#define NEXTTAB LCTL(KC_TAB)
#define WORKRIGHT LCTL(LGUI(KC_RIGHT))
#define WORKLEFT LCTL(LGUI(KC_LEFT))
// KC/modifier hold
#define CTRL_F CTL_T(KC_F)
#define CTRL_J CTL_T(KC_J)
#define CTRL_Z CTL_T(KC_Z)
#define ALT_V ALT_T(KC_V)
#define ALT_M ALT_T(KC_M)
#define WIN_G GUI_T(KC_G)
#define WIN_H GUI_T(KC_H)
#define HYPER_X ALL_T(KC_X)
#define HYPE_DOT ALL_T(KC_DOT)
#define MEH_S MEH_T(KC_S)
#define MEH_L MEH_T(KC_L)
#define ALT_HOME ALT_T(KC_HOME)
// KC/Layer Hold
#define NAV_E LT(_NAV,KC_E)
#define NUMPAD_D LT(_NUMPAD,KC_D)
#define MOUSE_C LT(_MOUSE,KC_C)
#define SYMB_BSP LT(_SYMBOLS,KC_BSPACE)
#define COL_MOUS LT(_MOUSE,KC_SCOLON)
#define SPAC_SYM LT(_SYMBOLS,KC_SPACE)
// Double Modifier ONLY hold
#define ALT_SHFT LSFT(KC_LALT)
#define CTR_SHFT LSFT(KC_LCTL)
// KC/Double modifier Hold
#define CTR_SH_W MT(MOD_LCTL|MOD_LSFT,KC_W)
#define CTR_AL_R MT(MOD_LCTL|MOD_LALT,KC_R)
//MISC
#define PRINTSCR KC_PSCREEN
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
typedef struct {
bool is_press_action;
int state;
} xtap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5, //send two single taps
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7
};
enum gordon_layers
{
_QWERTY = 0,
_SYMBOLS,
_MOUSE,
_NUMPAD,
_NAV,
_MACROS,
_FUNCTION,
_TEXTNAV
};
void register_hyper (void);
void unregister_hyper (void);
void register_ctrl_a (void);
void unregister_ctrl_a (void);
void register_alt_f7 (void);
void unregister_alt_f7 (void);
void register_shift_f6 (void);
void unregister_shift_f6 (void);
void register_ctrl_shift (void);
void unregister_ctrl_shift (void);
void register_alt_shift (void);
void unregister_alt_shift (void);
int cur_dance (qk_tap_dance_state_t *state);
int hold_cur_dance (qk_tap_dance_state_t *state);
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
void h_finished (qk_tap_dance_state_t *state, void *user_data);
void h_reset (qk_tap_dance_state_t *state, void *user_data);
void tab_finished (qk_tap_dance_state_t *state, void *user_data);
void tab_reset (qk_tap_dance_state_t *state, void *user_data);
void comma_finished (qk_tap_dance_state_t *state, void *user_data);
void comma_reset (qk_tap_dance_state_t *state, void *user_data);
void bt_finished (qk_tap_dance_state_t *state, void *user_data);
void bt_reset (qk_tap_dance_state_t *state, void *user_data);
// Macro Declarations
enum {
INFOQM,
TIL_SLASH,
DEREF,
EQRIGHT,
TILD3,
TICK3,
ALTTAB_START,
ALTTAB_END
};
enum secret_strings {
KC_SECRET_1 = SAFE_RANGE,
KC_SECRET_2,
KC_SECRET_3,
KC_SECRET_4,
KC_SECRET_5,
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
#endif

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users/gordon/readme.md Normal file
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Copyright <year> <name> <email> @<github_username>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

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users/gordon/rules.mk Normal file
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SRC += gordon.c