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30 Commits

Author SHA1 Message Date
Jack Humbert
63c16f4b63 ARM audio fixes, stack size increase (#2365)
* fix up arm audio implementation

* chibios stack size inc

* get one channel working

* update for chibios
2018-02-08 14:39:40 -05:00
jetpacktuxedo
7d79412f99 Fixed my minivan F-keys 2018-02-08 13:44:41 -05:00
Niles Christensen
57dde3ddba Makes layers consistent with comments 2018-02-08 13:42:58 -05:00
Danny Nguyen
8afbd649f0 Replace Right key on base layer with RShift, convert adjust to KC_KEYMAP format 2018-02-08 13:42:31 -05:00
Fred Sundvik
30b90de7c9 Send usb wakeup through ChibiOS 2018-02-07 17:16:01 -05:00
Fred Sundvik
30e413f985 Update Chibios Contrib with 17.6.3 support 2018-02-07 17:16:01 -05:00
Fred Sundvik
6a9617b1c6 Update ChibiOS to 17.6.3 2018-02-07 17:16:01 -05:00
Legonut
ad01e3c03a New keyboard added "Zen" (#2347)
* New keyboard added

Zen is a split ortholinear currently in group buy.

* remove bad keymap

Keymap was throwing errors

* remove other bad keymap

I should have checked these before haha

* small fix to update folder name

* renamed temp

* renamed to zen

* update folder name

* Slim down matrix code

Suggested by drashna

* move KC_NO

* Update keymap

* change from rev2 to rev1
2018-02-06 23:44:10 -05:00
Drashna Jaelre
9cfcd49406 Re-add Flip Installer (#2355)
* Re-add Flip Installer

Found the update URL for it.
http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip

* Comment out JRE installer version
2018-02-06 23:21:03 -05:00
QMK Bot
f26e6fca8a convert to unix line-endings [skip ci] 2018-02-07 04:05:15 +00:00
KeLorean
0e31d85b8e made changes to my kelorean planck keymap (#2343)
* Planck-swapped up/down arrows,s65x-add dvorak

* Added Dvorak as first layer of default keymap

* planck-swap up and down arrows. s65x-added dvorak

* added colemak to kelorean s65x keymap

* made more changes to kelorean keymap

* just tryinng to fix bc i was not connected upstrem
2018-02-06 23:01:29 -05:00
U-LANDSRAAD\drashna
84a713b05c Remove _quantum functions from custom matrix.c code 2018-02-06 12:25:30 -05:00
skullydazed
9aaa491bc0 Add stm32 to drivers.txt 2018-02-05 08:54:49 -08:00
scauligi
9fcda95363 Fixes to get tap dance to fire at proper places (#2272)
* tap dance fixes: fire immediately upon completion and also get properly interrupted before macros

* bugfix for tapdance improvement

* fix build
2018-02-04 13:45:19 -05:00
KeLorean
2908c0f927 made kelorean keymaps for planck and s65x (#2331)
* Planck-swapped up/down arrows,s65x-add dvorak

* Added Dvorak as first layer of default keymap

* planck-swap up and down arrows. s65x-added dvorak

* added colemak to kelorean s65x keymap
2018-02-04 13:44:58 -05:00
Drashna Jaelre
598384bc10 Update to drashna userspace (Keymap Templating) (#2338)
* Change tapping term to be longer

* Make Audio/Underglow settings permanent

* Use wait_ms rather than _delay_ms

* Readd One Shot Mods

* Switch to Imperial March startup sound

* Move OSM to it's own layer

* Minor Formatting Tweaks

* Keymap Templates and formatting fixes
2018-02-04 13:44:02 -05:00
Harley Laue
ac82cd1ba7 Added personal nyquist & levinson layouts 2018-02-04 13:40:22 -05:00
f3d3
31f5229191 Added dz60 custom layout (#2302)
* Add files via upload

* Update keymap.c

* Delete keymap.c

* Added dz60 banana-split layout

* Added dz60 custom layout

Added layout for dz60 with split spacebar, arrows and other customizations.
2018-02-03 15:22:30 -05:00
jirgn
2f65ab183d just a planck layout (#2320)
* added jirgn keymap from dotfiles

* added jirgn s keymap as copy from default

* [TASK] removed unnecessary colemak and dvorak layouts

* [TASK] added right shift with tab to enter

* [TASK] added ctrl keys beside homerow

* [TASK] added Navigation Layer

removed unnecessary BACKLIT
removed Media Controls in Base Layers

* [TASK] added left Navigation mode  fixed some doc

* [Fix] locked navigation layer by adding a transparent key for nav_mod
keys

* [TASK] added some more symbols and removed lower F1-F12 keys

* [TASK] added some README and a layout design

* [FIX] forced for adding to repo

* [FIX] forced for adding to repo

* [FIX] problem with layerswitching and hanging ctrl

* removed image from repo

* removed github image link with permalink from layout designer

* removed github image link with permalink from layout designer

* replaced image with permalink to layout editor
2018-02-03 15:22:00 -05:00
yiancar
8350d7e607 Cu24 keyboard addition (#2330)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* CU24 Support

Addes Support for the upcoming CU24 keyboard sold by CapsUnlocked

* Removed modular keyboards to make stuff clear

* Lower Case folders

* Remove CU24 - Rename Folder

* Add CU24 - Renamed

* Fixed ignore list

I am stupid
2018-02-03 15:21:24 -05:00
Fred Sundvik
e7bb975482 Fix .editorconfig to not mess with line endings 2018-02-03 15:20:44 -05:00
Emily Soldal
a6be48681a Map num lock and caps lock LED events to the RXLED and TXLED 2018-02-02 01:51:01 -05:00
HagVcom
e9944bfc8e Added "hag" keymap to Iris (#2313)
* Create keymap.c

Add Hag keymap, a heavily modified dvorak swedish keymap with multiple layouts and often used stuff under the alpha cluster.

* Create config.h

* Create rules.mk
2018-02-02 01:50:22 -05:00
Kenneth Aloysius
9303b42e69 Update personal layouts, free up matrix_scan_user for JJ40 (#2319)
* Add NIU Mini keymap from Planck keymap

* Remove old keymap files

* Fix README, removed Planck references

* Add default layout, move Planck layout to separate folder

* Update README

* Add my XD60 keymap

* Change RShift to slash

* Fix keymap: stuck on MO(1)

* Move RESET to Fn+Enter

* Add: RGB saturation cycle

* Add numpad layer to keymap

* Fix last case

* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code.

* Change default to KEYMAP_MIT, not KEYMAP_OFFSET

* Add custom RGB code for JJ40

* Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later.

* RGB working on JJ40.

* Fix: saturation increase/decrease flipped

* Add new directory for my custom keymap with RGB keycodes

* Swap LAlt and LGUI

* Update JJ40 max power draw with measured value

* Update: fun40 rules.mk to enable underglow; earlier failed Travis CI

* Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60.

* Super rudimentary backlight test, init RGB LEDs on boot

* Backlighting works - stays on for now

* Toggling working

* Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c

* Timers not working

* Delete global.h

* Cleanup

* Compiles

* Good sign: LEDs stop working again

* Handle timer1 overflow

* Progress: fix: forgot to init

* Backlighting fully working now except breathing.

* Revert keymap to original keycodes

* Update XD60 keymap README

* Update JJ40 keymap with backlight toggles

* Breathing working just fine.

* Update references

* Add backlight_set() call

* Cleanup code to disable backlight

* Fix: does not compile

* Fix: missing call to rgblight_task.

* Testing with BACKLIGHT_BREATHING

* Cleanup

* Cleanup comments

* More commenting cleanup.

* Do not enable BACKLIGHT_BREATHING by default

* Update XD60 keymap

* Update: move matrix_scan_kb out from matrix.c to jj40.c (kb-level)

* Cleanup for PR

* Fix conflict in readme.md for NIU mini

* Restore original power consumption figure

* Fix: matrix_scan_user() now has to be defined in the keymaps

* Add weak `matrix_scan_user` so it does not have to be defined in keymap

* Add weak matrix_init_user()
2018-02-02 01:30:47 -05:00
kifinnsson
042a450e24 Personal BEAKL9 based keymap (#2304)
* Adding personal BEAKL9 based keymap

Initial commit, very much a WIP/Proof of concept.

* Updating personal BEAKL9 based layout

* F-keys added to upper layer
2018-02-02 01:22:37 -05:00
jola5
2cf6bfe9ac Not quite neo (#2318)
* planck with a not-quite-neo layout for a de-DE OS/SW keymap

* ergodox infinity with a not-quite-neo layout for a de-DE OS/SW keymap

* add documentation
2018-02-02 01:21:41 -05:00
Donald
2917e55bd4 Added info.json and updated README for Deltasplit75 (#2266)
* Added info.json and updated README

* Updated info.json
2018-02-02 01:13:44 -05:00
Louis Orleans
55d4c9b162 🔧 create info.json for Infinity Ergodox (#2267)
* 🔧 create info.json for Infinity Ergodox

I'm not sure if the bootloader key is set correctly.

* 🐛 fix layout name
2018-02-02 01:11:56 -05:00
Erin Call
904b1b3f99 Use perl directly instead of grep -P
BSD grep (the one on OSX) lacks a -P flag. The grep -P command thus
fails and prints a usage message to the terminal. This fixes that.
2018-02-02 01:10:57 -05:00
mvs
0310eafdcf QWERTY based layout with thumb-chording (SHIFT + SPECIAL) and programming layer. 2018-02-02 01:02:58 -05:00
137 changed files with 5848 additions and 495 deletions

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@@ -8,7 +8,6 @@ indent_style = space
indent_size = 2
# We recommend you to keep these unchanged
end_of_line = lf
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
@@ -16,3 +15,22 @@ insert_final_newline = true
[*.md]
trim_trailing_whitespace = false
indent_size = 4
# Make these match what we have in .gitattributes
[*.mk]
end_of_line = lf
[Makefile]
end_of_line = lf
[*.sh]
end_of_line = lf
# The gitattributes file will handle the line endings conversion properly according to the operating system settings for other files
# We don't have gitattributes properly for these
# So if the user have for example core.autocrlf set to true
# the line endings would be wrong.
[lib/**]
end_of_line = unset

3
.gitignore vendored
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@@ -52,6 +52,7 @@ util/Win_Check_Output.txt
.vscode/last.sql
.vscode/temp.sql
.stfolder
.tags
# ignore image files
*.png
@@ -64,4 +65,4 @@ util/Win_Check_Output.txt
# things travis sees
secrets.tar
id_rsa_*
/.vs
/.vs

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@@ -47,16 +47,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();

192
keyboards/cu24/config.h Normal file
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/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Yiancar/CapsUnlocked
#define PRODUCT CU24
#define DESCRIPTION A luxurious fully customisable numpad
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 4
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { E6, F5, B4, B6, C6, C7 }
#define MATRIX_COL_PINS { F0, F1, D0, D1 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION ROW2COL
/* Backlight */
#define BACKLIGHT_PIN B5
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 5
/* RGB Glow */
#define RGB_DI_PIN F4 // The pin the LED strip is connected to
#define RGBLED_NUM 5 // Number of LEDs in your strip
#define RGBLIGHT_ANIMATIONS
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
#endif

16
keyboards/cu24/cu24.c Normal file
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/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "cu24.h"

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keyboards/cu24/cu24.h Normal file
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@@ -0,0 +1,42 @@
/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CU24_H
#define CU24_H
#include "quantum.h"
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define KEYMAP( \
k00, k01, k02, k03, \
k10, k11, k12, k13, \
k20, k21, k22, k23, \
k30, k31, k32, k33, \
k40, k41, k42, k43, \
k50, k51, k52, k53 \
) \
{ \
{ k00, k01, k02, k03 }, \
{ k10, k11, k12, k13 }, \
{ k20, k21, k22, k23 }, \
{ k30, k31, k32, k33 }, \
{ k40, k41, k42, k43 }, \
{ k50, k51, k52, k53 } \
}
#endif

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@@ -0,0 +1,56 @@
/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "cu24.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Base */
KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, \
MO(1) , KC_PSLS, KC_PAST, KC_PMNS, \
KC_P7 , KC_P8 , KC_P9 , KC_PPLS, \
KC_P4 , KC_P5 , KC_P6 , KC_PPLS, \
KC_P1 , KC_P2 , KC_P3 , KC_PENT, \
KC_P0 , KC_P0 , KC_PDOT, KC_PENT
),
[1] = KEYMAP( /* FN */
RGB_TOG, RGB_MOD, BL_STEP, BL_BRTG, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, \
RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, RESET , KC_TRNS
),
};
/* Use this function to add macros */
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}

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@@ -0,0 +1,10 @@
https://imgur.com/a/vpHFj
![CU24 Layout Image](https://imgur.com/X1c1qeY)
# Default CU24 Layout
This is the default layout that comes flashed on every CU24. It is like a normal numpad,
with all the led customization on the Fn layer.
See [All Layouts](https://imgur.com/trwO7dN) for all supported configurations!

15
keyboards/cu24/readme.md Normal file
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@@ -0,0 +1,15 @@
# CU24
![CU24](https://geekhack.org/index.php?action=dlattach;topic=93289.0;attach=185492;image)
A luxurious 24 key keypad with various layouts. Includes RGB underglow, backlight and an aluminium, brass and nylon case.
Keyboard Maintainer: [Yiancar](https://github.com/yiancar)
Hardware Supported: PCB v1.0 (uses a 32u4)
Hardware Availability: http://caps-unlocked.com/
Make example for this keyboard (after setting up your build environment):
make CU24:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

69
keyboards/cu24/rules.mk Normal file
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@@ -0,0 +1,69 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
RGBLIGHT_ENABLE = yes # RGB drivers

View File

@@ -0,0 +1,18 @@
{
"keyboard_name": "DeltaSplit75",
"identifier":"FEED:3060:0001",
"manufacturer": "xyxjj",
"maintainer": "xyxjj & itsaferbie",
"processor": "atmega32u4",
"bootloader": "n/a",
"width": 17,
"height": 6,
"layouts": {
"KEYMAP_V2": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":1, "y":0}, {"label":"F2", "x":2, "y":0}, {"label":"F3", "x":3, "y":0}, {"label":"F4", "x":4, "y":0}, {"label":"F5", "x":5, "y":0}, {"label":"F6", "x":6, "y":0}, {"label":"F7", "x":8, "y":0}, {"label":"F8", "x":9, "y":0}, {"label":"F9", "x":10, "y":0}, {"label":"F10", "x":11, "y":0}, {"label":"F11", "x":12, "y":0}, {"label":"F12", "x":13, "y":0}, {"label":"Print", "x":14, "y":0}, {"label":"Scroll", "x":15, "y":0}, {"label":"Pause", "x":16, "y":0}, {"label":"~", "x":0, "y":1}, {"label":"!", "x":1, "y":1}, {"label":"@", "x":2, "y":1}, {"label":"#", "x":3, "y":1}, {"label":"$", "x":4, "y":1}, {"label":"%", "x":5, "y":1}, {"label":"^", "x":6, "y":1}, {"label":"&", "x":8, "y":1}, {"label":"*", "x":9, "y":1}, {"label":"(", "x":10, "y":1}, {"label":")", "x":11, "y":1}, {"label":"_", "x":12, "y":1}, {"label":"+", "x":13, "y":1}, {"label":"Back", "x":14, "y":1}, {"label":"Trns", "x":15, "y":1}, {"label":"Home", "x":16, "y":1}, {"label":"Tab", "x":0, "y":2, "w":1.5}, {"label":"Q", "x":1.5, "y":2}, {"label":"W", "x":2.5, "y":2}, {"label":"E", "x":3.5, "y":2}, {"label":"R", "x":4.5, "y":2}, {"label":"T", "x":5.5, "y":2}, {"label":"Y", "x":7.5, "y":2}, {"label":"U", "x":8.5, "y":2}, {"label":"I", "x":9.5, "y":2}, {"label":"O", "x":10.5, "y":2}, {"label":"P", "x":11.5, "y":2}, {"label":"{", "x":12.5, "y":2}, {"label":"}", "x":13.5, "y":2}, {"label":"Back", "x":14.5, "y":2, "w":1.5}, {"label":"PgUp", "x":16, "y":2}, {"label":"Ctrl", "x":0, "y":3, "w":1.75}, {"label":"A", "x":1.75, "y":3}, {"label":"S", "x":2.75, "y":3}, {"label":"D", "x":3.75, "y":3}, {"label":"F", "x":4.75, "y":3}, {"label":"G", "x":5.75, "y":3}, {"label":"H", "x":7.75, "y":3}, {"label":"J", "x":8.75, "y":3}, {"label":"K", "x":9.75, "y":3}, {"label":"L", "x":10.75, "y":3}, {"label":":", "x":11.75, "y":3}, {"label":"\"", "x":12.75, "y":3}, {"label":"Trns", "x":13.75, "y":3}, {"label":"Enter", "x":14.75, "y":3, "w":1.25}, {"label":"PgDn", "x":16, "y":3}, {"label":"Shift", "x":0, "y":4, "w":1.25}, {"label":"Trns", "x":1.25, "y":4}, {"label":"Z", "x":2.25, "y":4}, {"label":"X", "x":3.25, "y":4}, {"label":"C", "x":4.25, "y":4}, {"label":"V", "x":5.25, "y":4}, {"label":"B", "x":6.25, "y":4}, {"label":"B", "x":7.25, "y":4}, {"label":"N", "x":8.25, "y":4}, {"label":"M", "x":9.25, "y":4}, {"label":"<", "x":10.25, "y":4}, {"label":">", "x":11.25, "y":4}, {"label":"?", "x":12.25, "y":4}, {"label":"Shift", "x":13.25, "y":4, "w":1.75}, {"label":"Up", "x":15, "y":4}, {"label":"End", "x":16, "y":4}, {"label":"Ctrl", "x":0, "y":5, "w":1.25}, {"label":"Win", "x":1.25, "y":5, "w":1.25}, {"label":"Alt", "x":2.5, "y":5, "w":1.25}, {"label":"Space", "x":3.75, "y":5, "w":2}, {"label":"Fn", "x":5.75, "y":5}, {"label":"Space", "x":7.75, "y":5, "w":2.75}, {"label":"Alt", "x":10.5, "y":5, "w":1.25}, {"label":"Win", "x":11.75, "y":5}, {"label":"Ctrl", "x":12.75, "y":5, "w":1.25}, {"label":"Left", "x":14, "y":5}, {"label":"Down", "x":15, "y":5}, {"label":"Right", "x":16, "y":5}]
},
"KEYMAP_PROTOSPLIT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":1, "y":0}, {"label":"F2", "x":2, "y":0}, {"label":"F3", "x":3, "y":0}, {"label":"F4", "x":4, "y":0}, {"label":"F5", "x":5, "y":0}, {"label":"F6", "x":6, "y":0}, {"label":"F7", "x":8, "y":0}, {"label":"F8", "x":9, "y":0}, {"label":"F9", "x":10, "y":0}, {"label":"F10", "x":11, "y":0}, {"label":"F11", "x":12, "y":0}, {"label":"F12", "x":13, "y":0}, {"label":"Insert", "x":14, "y":0}, {"label":"Home", "x":15, "y":0}, {"label":"PgUp", "x":16, "y":0}, {"label":"~", "x":0, "y":1}, {"label":"!", "x":1, "y":1}, {"label":"@", "x":2, "y":1}, {"label":"#", "x":3, "y":1}, {"label":"$", "x":4, "y":1}, {"label":"%", "x":5, "y":1}, {"label":"^", "x":6, "y":1}, {"label":"&", "x":8, "y":1}, {"label":"*", "x":9, "y":1}, {"label":"(", "x":10, "y":1}, {"label":")", "x":11, "y":1}, {"label":"_", "x":12, "y":1}, {"label":"+", "x":13, "y":1}, {"label":"Delete", "x":14, "y":1}, {"label":"End", "x":15, "y":1}, {"label":"PgDn", "x":16, "y":1}, {"label":"Tab", "x":0, "y":2, "w":1.5}, {"label":"Q", "x":1.5, "y":2}, {"label":"W", "x":2.5, "y":2}, {"label":"E", "x":3.5, "y":2}, {"label":"R", "x":4.5, "y":2}, {"label":"T", "x":5.5, "y":2}, {"label":"Y", "x":7.5, "y":2}, {"label":"U", "x":8.5, "y":2}, {"label":"I", "x":9.5, "y":2}, {"label":"O", "x":10.5, "y":2}, {"label":"P", "x":11.5, "y":2}, {"label":"{", "x":12.5, "y":2}, {"label":"}", "x":13.5, "y":2}, {"label":"Back", "x":14.5, "y":2, "w":1.5}, {"label":"Scroll", "x":16, "y":2}, {"label":"Ctrl", "x":0, "y":3, "w":1.75}, {"label":"A", "x":1.75, "y":3}, {"label":"S", "x":2.75, "y":3}, {"label":"D", "x":3.75, "y":3}, {"label":"F", "x":4.75, "y":3}, {"label":"G", "x":5.75, "y":3}, {"label":"H", "x":7.75, "y":3}, {"label":"J", "x":8.75, "y":3}, {"label":"K", "x":9.75, "y":3}, {"label":"L", "x":10.75, "y":3}, {"label":":", "x":11.75, "y":3}, {"label":"\"", "x":12.75, "y":3}, {"label":"Enter", "x":13.75, "y":3, "w":2.25}, {"label":"Pause", "x":16, "y":3}, {"label":"Shift", "x":0, "y":4, "w":2.25}, {"label":"Z", "x":2.25, "y":4}, {"label":"X", "x":3.25, "y":4}, {"label":"C", "x":4.25, "y":4}, {"label":"V", "x":5.25, "y":4}, {"label":"B", "x":6.25, "y":4}, {"label":"B", "x":7.25, "y":4}, {"label":"N", "x":8.25, "y":4}, {"label":"M", "x":9.25, "y":4}, {"label":"<", "x":10.25, "y":4}, {"label":">", "x":11.25, "y":4}, {"label":"?", "x":12.25, "y":4}, {"label":"Shift", "x":13.25, "y":4, "w":1.75}, {"label":"Up", "x":15, "y":4}, {"label":"Print", "x":16, "y":4}, {"label":"Ctrl", "x":0, "y":5, "w":1.25}, {"label":"Win", "x":1.25, "y":5, "w":1.25}, {"label":"Alt", "x":2.5, "y":5, "w":1.25}, {"label":"Space", "x":3.75, "y":5, "w":2}, {"label":"Fn", "x":5.75, "y":5}, {"label":"Space", "x":7.75, "y":5, "w":2.75}, {"label":"Alt", "x":10.5, "y":5, "w":1.25}, {"label":"Win", "x":11.75, "y":5}, {"label":"Ctrl", "x":12.75, "y":5, "w":1.25}, {"label":"Left", "x":14, "y":5}, {"label":"Down", "x":15, "y":5}, {"label":"Right", "x":16, "y":5}]
}
}
}

View File

@@ -82,15 +82,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -3,7 +3,7 @@ DeltaSplit75
A split 75% keyboard made by xyxjj. [More info on qmk.fm](http://qmk.fm/deltasplit75/)
Keyboard Maintainer: [xyxjj](https://github.com/xyxjj)
Keyboard Maintainer: [xyxjj](https://github.com/xyxjj) & [itsaferbie](https://github.com/itsaferbie)
Hardware Supported: Pro Micro
Hardware Availability: Group Buy

View File

@@ -50,16 +50,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();

View File

@@ -0,0 +1,85 @@
#include "dz60.h"
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | ` | Bck |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | RSh | U | / |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | GUI | Alt | Space | Fn1 | Play | Pscr | Fn1 | Left |Rght |Down |
* `-----------------------------------------------------------------------------------------'
*/
KEYMAP_2_SHIFTS(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_TRNS, KC_RSFT, KC_UP, KC_SLSH,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_MPLY, KC_PSCR, MO(1), KC_LEFT, KC_DOWN, KC_RGHT),
/* Layer 1
* ,-----------------------------------------------------------------------------------------.
* | PWR | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | | Del |
* |-----------------------------------------------------------------------------------------+
* | |RGBT |RGBM |Hue+ |Hue- |Sat+ |Sat- |Val+ |Val- | | | | | RESET |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | BLT | BL- | BL+ | BLS | | | |Vol+ | |
* |-----------------------------------------------------------------------------------------+
* | | | | | | Stop | | |Prev |Vol- |Next |
* `-----------------------------------------------------------------------------------------'
*/
KEYMAP_2_SHIFTS(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MSTP, KC_TRNS, KC_TRNS, KC_MPRV, KC_VOLD, KC_MNXT),
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

View File

@@ -33,15 +33,6 @@ static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -82,15 +82,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -15,7 +15,7 @@
#ifdef TAPPING_TERM
#undef TAPPING_TERM
#endif
#define TAPPING_TERM 150
#define TAPPING_TERM 175
#undef PERMISSIVE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT // this makes it possible to do rolling combos (zx) with keys that convert to other keys on hold (z becomes ctrl when you hold it, and when this option isn't enabled, z rapidly followed by x actually sends Ctrl-x. That's bad.)
#define ONESHOT_TAP_TOGGLE 2

View File

@@ -48,26 +48,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | End | | PgDn | | |
* `---------------------' `---------------------'
*/
[_QWERTY] = LAYOUT_ergodox(
KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(_DIABLO),
KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, LCTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(_GAMEPAD),
LT(_SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
[_QWERTY] = LAYOUT_ergodox_wrapper(
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, _________________QWERTY_L1_________________, TG(_DIABLO),
KC_BSPC, _________________QWERTY_L2_________________,
KC_LSFT, _________________QWERTY_L3_________________, TG(_GAMEPAD),
LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________,
ALT_T(KC_APPLICATION), KC_LGUI,
KC_HOME,
KC_SPACE, KC_BSPACE, KC_END,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPACE,KC_BSPC, KC_END,
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
TG(_DIABLO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
TG(_GAMEPAD), KC_N, KC_M, KC_COMMA, KC_DOT, RCTL_T(KC_SLASH),OSM(MOD_RSFT),
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), _________________QWERTY_R1_________________, KC_BSLS,
_________________QWERTY_R2_________________, GUI_T(KC_QUOT),
TG(_GAMEPAD), _________________QWERTY_R3_________________, KC_RSFT,
___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
@@ -91,25 +91,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[_COLEMAK] = LAYOUT_ergodox(
[_COLEMAK] = LAYOUT_ergodox_wrapper(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(_DIABLO),
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(_GAMEPAD),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, _________________COLEMAK_L1________________, TG(_DIABLO),
KC_BSPC, _________________COLEMAK_L2________________,
KC_LSFT, _________________COLEMAK_L3________________, TG(_GAMEPAD),
LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPACE,KC_BSPC, KC_END,
// right hand
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
KC_H, KC_N, KC_E, KC_I, KC_O, GUI_T(KC_QUOTE),
TG(_GAMEPAD),KC_K, KC_M, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), OSM(MOD_RSFT),
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_DELETE, KC_ENT
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), _________________COLEMAK_R1________________, KC_BSLS,
_________________COLEMAK_R2________________, GUI_T(KC_QUOT),
TG(_GAMEPAD), _________________COLEMAK_R3________________, KC_RSFT,
___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
/* Keymap 0: Basic layer
*
@@ -134,25 +134,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[_DVORAK] = LAYOUT_ergodox(
[_DVORAK] = LAYOUT_ergodox_wrapper(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(_DIABLO),
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, LCTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(_GAMEPAD),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, _________________DVORAK_L1_________________, TG(_DIABLO),
KC_BSPC, _________________DVORAK_L2_________________,
KC_LSFT, _________________DVORAK_L3_________________, TG(_GAMEPAD),
LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPACE,KC_BSPC, KC_END,
// right hand
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
TG(_DIABLO), KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
TG(_GAMEPAD),KC_B, KC_M, KC_W, KC_V, RCTL_T(KC_Z), OSM(MOD_RSFT),
KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, TT(_SYMB),
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_DELETE, KC_ENT
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
TG(_DIABLO), _________________DVORAK_R1_________________, KC_SLSH,
_________________DVORAK_R2_________________, GUI_T(KC_MINS),
TG(_GAMEPAD), _________________DVORAK_R3_________________, KC_RSFT,
___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
/* Keymap 0: Basic layer
*
@@ -177,27 +177,47 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[_WORKMAN] = LAYOUT_ergodox(
[_WORKMAN] = LAYOUT_ergodox_wrapper(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, KC_Q, KC_D, KC_R, KC_W, KC_B, TG(_DIABLO),
KC_BSPC, KC_A, KC_S, KC_H, KC_T, KC_G,
KC_LSFT, LCTL_T(KC_Z), KC_X, KC_M, KC_C, KC_V, TG(_GAMEPAD),
LT(_SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
ALT_T(KC_APP), KC_LEAD,
KC_HOME,
KC_SPC,KC_BSPC,KC_END,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(_MOUS),
KC_TAB, _________________WORKMAN_L1________________, TG(_DIABLO),
KC_BSPC, _________________WORKMAN_L2________________,
KC_LSFT, _________________WORKMAN_L3________________, TG(_GAMEPAD),
LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPACE,KC_BSPC, KC_END,
// right hand
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), KC_J, KC_F, KC_U, KC_P, KC_SCLN, KC_BSLS,
KC_Y, KC_N, KC_E, KC_O, KC_I, KC_QUOTE,
TG(_GAMEPAD),KC_K, KC_L, KC_COMM,KC_DOT, RCTL_T(KC_SLASH), OSM(MOD_RSFT),
KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, TT(_SYMB),
KC_LALT, CTL_T(KC_ESC),
KC_PGUP,
KC_PGDN,KC_DELETE, KC_ENT
TG(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), _________________WORKMAN_R1________________, KC_BSLS,
_________________WORKMAN_R2________________, GUI_T(KC_QUOT),
TG(_GAMEPAD), _________________WORKMAN_R3________________, KC_RSFT,
___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
KC_PGDOWN, KC_DELETE, KC_ENTER
),
[_MODS] = LAYOUT_ergodox(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
OSM(MOD_LSFT),KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, OSM(MOD_RSFT),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 3: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
@@ -220,11 +240,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `--------------------' `--------------------'
*/
[_SYMB] = LAYOUT_ergodox(
EPRM, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_WORKMAN,
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_DVORAK,
EPRM, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, TG(_MODS),
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_WORKMAN,
KC_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
RGB_SMOD, KC_RGB_T,
RGB_HUI,
RGB_M_R, RGB_M_SW, RGB_HUD,

View File

@@ -0,0 +1,255 @@
#include QMK_KEYBOARD_H
#include "ergodox_ez.h"
#include "debug.h"
#include "action_layer.h"
#define BASE 0 // Base layer - QWERTY
#define SPEC 1 // Special keys favoring programming in c-like languages
#define NUM 2 // Numeric layer with number row functional keys
#define ___ KC_TRNS
#define BSLASH LSFT(KC_SLSH)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = LAYOUT_ergodox(
// Left side
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ KC_VOLU, /**/ KC_1, /**/ KC_2, /**/ KC_3, /**/ KC_4, /**/ KC_5, /**/ KC_F11, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ KC_VOLD, /**/ KC_Q, /**/ KC_W, /**/ KC_E, /**/ KC_R, /**/ KC_T, /**/ KC_ESC, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*==========================================================================================*/ /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ KC_MPLY, /**/ KC_A, /**/ KC_S, /**/ KC_D, /**/ KC_F, /**/ KC_G, /*===============*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*==========================================================================================*/ /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ KC_MUTE, /**/ KC_Z, /**/ KC_X, /**/ KC_C, /**/ KC_V, /**/ KC_B, /**/ KC_BSPC, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ ___, /**/ ___, /**/ KC_RALT, /**/ KC_LCTRL, /**/
/**/ /**/ /**/ /**/ /**/ /**/
/*=======================================================================*/
/*==============================*/
/**/ /**/ /**/
/**/ ___, /**/ KC_DEL, /**/
/**/ /**/ /**/
/*=============================================*/
/**/ /**/ /**/ /**/
/**/ /**/ /**/ KC_LALT, /**/
/**/ /**/ /**/ /**/
/**/ /**/ /*===============*/
/**/ /**/ /**/ /**/
/**/ KC_SPACE, /**/ KC_LGUI, /**/ KC_LCTRL, /**/
/**/ /**/ /**/ /**/
/*=============================================*/
// Right side
//
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ KC_F12, /**/ KC_1, /**/ KC_2, /**/ KC_3, /**/ KC_4, /**/ KC_5, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_Y, /**/ KC_U, /**/ KC_I, /**/ KC_O, /**/ KC_P, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ /*==========================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*===============*/ KC_H, /**/ KC_J, /**/ KC_K, /**/ KC_L, /**/ KC_SCLN, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ /*==========================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ KC_ENT, /**/ KC_N, /**/ KC_M, /**/ KC_COMM, /**/ KC_DOT, /**/ KC_SLSH, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/
/**/ MO(NUM), /**/ ___, /**/ ___, /**/ ___, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/
/*=======================================================================*/
/*==============================*/
/**/ /**/ /**/
/**/ ___, /**/ ___, /**/
/**/ /**/ /**/
/*=============================================*/
/**/ /**/ /**/ /**/
/**/ ___, /**/ /**/ /**/
/**/ /**/ /**/ /**/
/*===============*/ /**/ /**/
/**/ /**/ /**/ /**/
/**/ ___, /**/ KC_RSFT, /**/ MO(SPEC) /**/
/**/ /**/ /**/ /**/
/*=============================================*/
),
[SPEC] = LAYOUT_ergodox(
// Left side
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_EXLM, /**/ KC_AT, /**/ KC_HASH, /**/ KC_DLR, /**/ KC_PERC, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_GRV, /**/ KC_QUOT, /**/ KC_LCBR, /**/ KC_RCBR, /**/ KC_PLUS, /**/ KC_ESC, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*==========================================================================================*/ /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_TAB, /**/ KC_ASTR, /**/ KC_LPRN, /**/ KC_RPRN, /**/ KC_EQUAL, /*===============*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*==========================================================================================*/ /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_HASH, /**/ KC_PERC, /**/ KC_LBRC, /**/ KC_RBRC, /**/ KC_MINUS, /**/ KC_BSPC, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ ___, /**/ ___, /**/ KC_LALT, /**/ KC_LCTRL, /**/
/**/ /**/ /**/ /**/ /**/ /**/
/*=======================================================================*/
/*==============================*/
/**/ /**/ /**/
/**/ ___, /**/ KC_DEL, /**/
/**/ /**/ /**/
/*=============================================*/
/**/ /**/ /**/ /**/
/**/ /**/ /**/ KC_LALT, /**/
/**/ /**/ /**/ /**/
/**/ /**/ /*===============*/
/**/ /**/ /**/ /**/
/**/ KC_SPACE, /**/ KC_LGUI, /**/ KC_LCTRL, /**/
/**/ /**/ /**/ /**/
/*=============================================*/
// Right side
//
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_CIRC, /**/ KC_AMPR, /**/ KC_ASTR, /**/ KC_LPRN, /**/ KC_RPRN, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_AMPR, /**/ KC_HOME, /**/ KC_UP, /**/ KC_END, /**/ KC_CIRC, /**/ KC_F7, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ /*==========================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*===============*/ KC_EXLM, /**/ KC_LEFT, /**/ KC_DOWN, /**/ KC_RIGHT, /**/ KC_COLN, /**/ KC_F8, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ /*==========================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ KC_ENT, /**/ KC_PIPE, /**/ KC_UNDS, /**/ KC_LT, /**/ KC_GT, /**/ KC_BSLS, /**/ KC_F9, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ ___, /**/ ___, /**/ ___, /**/KC_F10,/**/
/**/ /**/ /**/ /**/ /**/ /**/
/*=======================================================================*/
/*==============================*/
/**/ /**/ /**/
/**/ ___, /**/ ___, /**/
/**/ /**/ /**/
/*=============================================*/
/**/ /**/ /**/ /**/
/**/ ___, /**/ /**/ /**/
/**/ /**/ /**/ /**/
/*===============*/ /**/ /**/
/**/ /**/ /**/ /**/
/**/ ___, /**/ KC_RSFT, /**/ ___ /**/
/**/ /**/ /**/ /**/
/*=============================================*/
),
[NUM] = LAYOUT_ergodox(
// Left side
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_F1, /**/ KC_F2, /**/ KC_F3, /**/ KC_F4, /**/ KC_F5, /**/ KC_F11, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_EXLM, /**/ KC_AT, /**/ KC_HASH, /**/ KC_DLR, /**/ KC_PERC, /**/ KC_ESC, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*==========================================================================================*/ /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_1, /**/ KC_2, /**/ KC_3, /**/ KC_4, /**/ KC_5, /*===============*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*==========================================================================================*/ /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_HASH, /**/ KC_PERC, /**/ KC_LBRC, /**/ KC_RBRC, /**/ KC_MINUS, /**/ KC_BSPC, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ ___, /**/ ___, /**/ KC_LALT, /**/ KC_LCTRL, /**/
/**/ /**/ /**/ /**/ /**/ /**/
/*=======================================================================*/
/*==============================*/
/**/ /**/ /**/
/**/ ___, /**/ KC_DEL, /**/
/**/ /**/ /**/
/*=============================================*/
/**/ /**/ /**/ /**/
/**/ /**/ /**/ KC_LALT, /**/
/**/ /**/ /**/ /**/
/**/ /**/ /*===============*/
/**/ /**/ /**/ /**/
/**/ KC_SPACE, /**/ KC_LGUI, /**/ KC_LCTRL, /**/
/**/ /**/ /**/ /**/
/*=============================================*/
// Right side
//
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ KC_F12, /**/ KC_F6, /**/ KC_F7, /**/ KC_F8, /**/ KC_F9, /**/ KC_F10, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ KC_CIRC, /**/ KC_AMPR, /**/ KC_ASTR, /**/ KC_LPRN, /**/ KC_RPRN, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ /*==========================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*===============*/ KC_6, /**/ KC_7, /**/ KC_8, /**/ KC_9, /**/ KC_0, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ /*==========================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/**/ KC_ENT, /**/ KC_PIPE, /**/ KC_UNDS, /**/ KC_COMM, /**/ KC_DOT, /**/ KC_BSLS, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/ /**/ /**/
/*=========================================================================================================*/
/**/ /**/ /**/ /**/ /**/ /**/
/**/ ___, /**/ ___, /**/ ___, /**/ ___, /**/ ___, /**/
/**/ /**/ /**/ /**/ /**/ /**/
/*=======================================================================*/
/*==============================*/
/**/ /**/ /**/
/**/ ___, /**/ ___, /**/
/**/ /**/ /**/
/*=============================================*/
/**/ /**/ /**/ /**/
/**/ ___, /**/ /**/ /**/
/**/ /**/ /**/ /**/
/*===============*/ /**/ /**/
/**/ /**/ /**/ /**/
/**/ ___, /**/ KC_RSFT, /**/ ___ /**/
/**/ /**/ /**/ /**/
/*=============================================*/
),
};

View File

@@ -0,0 +1,14 @@
{
"keyboard_name": "Infinity Ergodox",
"manufacturer": "Input Club",
"identifier": "FEED:6464:0001",
"processor": "MK20DX256VLH7",
"bootloader": "KIIBOHD_BOOTLOADER",
"width": 19.5,
"height": 9.375,
"layouts": {
"KEYMAP": {
"layout": [{"label":"#", "x":3.5, "y":0}, {"label":"*", "x":15, "y":0}, {"label":"@", "x":2.5, "y":0.125}, {"label":"$", "x":4.5, "y":0.125}, {"label":"&", "x":14, "y":0.125}, {"label":"(", "x":16, "y":0.125}, {"label":"%", "x":5.5, "y":0.25}, {"x":6.5, "y":0.25}, {"x":12, "y":0.25}, {"label":"^", "x":13, "y":0.25}, {"x":0, "y":0.375, "w":1.5}, {"label":"!", "x":1.5, "y":0.375}, {"label":")", "x":17, "y":0.375}, {"x":18, "y":0.375, "w":1.5}, {"label":"E", "x":3.5, "y":1}, {"label":"I", "x":15, "y":1}, {"label":"W", "x":2.5, "y":1.125}, {"label":"R", "x":4.5, "y":1.125}, {"label":"U", "x":14, "y":1.125}, {"label":"O", "x":16, "y":1.125}, {"label":"T", "x":5.5, "y":1.25}, {"x":6.5, "y":1.25, "h":1.5}, {"x":12, "y":1.25, "h":1.5}, {"label":"Y", "x":13, "y":1.25}, {"x":0, "y":1.375, "w":1.5}, {"label":"Q", "x":1.5, "y":1.375}, {"label":"P", "x":17, "y":1.375}, {"x":18, "y":1.375, "w":1.5}, {"label":"D", "x":3.5, "y":2}, {"label":"K", "x":15, "y":2}, {"label":"S", "x":2.5, "y":2.125}, {"label":"F", "x":4.5, "y":2.125}, {"label":"J", "x":14, "y":2.125}, {"label":"L", "x":16, "y":2.125}, {"label":"G", "x":5.5, "y":2.25}, {"label":"H", "x":13, "y":2.25}, {"x":0, "y":2.375, "w":1.5}, {"label":"A", "x":1.5, "y":2.375}, {"label":":", "x":17, "y":2.375}, {"x":18, "y":2.375, "w":1.5}, {"x":6.5, "y":2.75, "h":1.5}, {"x":12, "y":2.75, "h":1.5}, {"label":"C", "x":3.5, "y":3}, {"label":"<", "x":15, "y":3}, {"label":"X", "x":2.5, "y":3.125}, {"label":"V", "x":4.5, "y":3.125}, {"label":"M", "x":14, "y":3.125}, {"label":">", "x":16, "y":3.125}, {"label":"B", "x":5.5, "y":3.25}, {"label":"N", "x":13, "y":3.25}, {"x":0, "y":3.375, "w":1.5}, {"label":"Z", "x":1.5, "y":3.375}, {"label":"?", "x":17, "y":3.375}, {"x":18, "y":3.375, "w":1.5}, {"x":3.5, "y":4}, {"x":15, "y":4}, {"x":2.5, "y":4.125}, {"x":4.5, "y":4.125}, {"x":14, "y":4.125}, {"x":16, "y":4.125}, {"x":0.5, "y":4.375}, {"x":1.5, "y":4.375}, {"x":17, "y":4.375}, {"x":18, "y":4.375}, {"x":1, "y":4.375}, {"x":2, "y":4.375}, {"x":0, "y":5.375, "h":2}, {"x":1, "y":5.375, "h":2}, {"x":2, "y":5.375}, {"x":2, "y":6.375}, {"x":-3.0, "y":6.375}, {"x":-2, "y":6.375}, {"x":-3.0, "y":7.375}, {"x":-2, "y":7.375, "h":2}, {"x":-1.0, "y":7.375, "h":2}, {"x":-3.0, "y":8.375}]
}
}
}

View File

@@ -0,0 +1,292 @@
#include QMK_KEYBOARD_H
/*
NQN is not-quite-neo
A layout based on neo2
*/
#include "action_layer.h"
#include "version.h"
#include "nqn-keys-on-quertz-de-latin1.h"
#include "nqn-basic-layout.h"
// Since our quirky block definitions are basically a list of comma separated
// arguments, we need a wrapper in order for these definitions to be
// expanded before being used as arguments to the LAYOUT_xxx macro.
#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)
#ifdef LEADER_TIMEOUT
#undef LEADER_TIMEOUT
#endif
#define LEADER_TIMEOUT 300
#define TAP_ONCE(code) \
register_code (code); \
unregister_code (code)
// Automatic number generation of important keywords
enum my_keycodes{
// Layer numbers follow the neo2 terminology, i.e. base layer = layer 1
L01 = 0,
/* L02, SHIFT is not (yet) implemented as a fully customizable layer */
L03,
L04,
L05,
/* L06, UNSPECIFIED not (yet) needed */
LFN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* L01 -> default: BASE LAYER
* ,--------------------------------------------------. ,--------------------------------------------------.
* | TAB | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | BACKSP |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | ESC | | LEADR| | LEADR| | ENTER |
* |--------+ | | | | +--------|
* | L03 | L01_LEFT |------| |------| L01_RIGHT | L03 |
* |--------+ | LFN | | LFN | +--------|
* | SHIFT | | | | | | SHIFT |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | CTRL | GUI | ALT | L05 | L04 | | L04 | L05 | ALTGR| LFN | CTRL |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | HOME | END | | LEFT | RIGHT|
* ,------|------|------| |------+------+------.
* | | | PGUP | | UP | | |
* | SPACE| SHIFT|------| |------| SHIFT| SPACE|
* | | | PGDN | | DOWN | | |
* `--------------------' `--------------------'
*/
[L01] = LAYOUT_ergodox_wrapper(
KC_TAB, KC_1, KC_2, KC_3, KC_4, KC_5, XXXXXXX,
KC_ESC, L01_LEFT_01, KC_LEAD,
MO(L03), L01_LEFT_02,
KC_LSHIFT, L01_LEFT_03, MO(LFN),
KC_LCTRL,KC_LGUI,KC_LALT, MO(L05), MO(L04),
XXXXXXX, XXXXXXX,
KC_PGUP,
KC_SPACE,KC_LSHIFT,KC_PGDN,
//--
XXXXXXX, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPACE,
KC_LEAD, L01_RIGHT_01, KC_ENTER,
L01_RIGHT_02, MO(L03),
MO(LFN), L01_RIGHT_03, KC_RSHIFT,
MO(L04), MO(L05), KC_RALT, MO(LFN), KC_RCTRL,
KC_LEFT, KC_RIGHT,
KC_UP,
KC_DOWN, KC_RSHIFT, KC_SPACE
),
/*
L02 -> MO(L02): SHIFT (as a layer not used, not defined, not reachable)
*/
/* L03 -> MO(L03): PROGRAMMING
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | |
* |--------+ | | | | +--------|
* | | L03_LEFT |------| |------| L03_RIGHT | |
* |--------+ | | | | +--------|
* | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[L03] = LAYOUT_ergodox_wrapper(
_______, _______, _______, _______, _______, _______, _______,
_______, L03_LEFT_01, _______,
_______, L03_LEFT_02,
_______, L03_LEFT_03, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
//--
_______, _______, _______, _______, _______, _______, _______,
_______, L03_RIGHT_01, _______,
L03_RIGHT_02, _______,
_______, L03_RIGHT_03, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/* L04 -> MO(L04): NAVIGATION AND NUMBERS
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | |
* |--------+ | | | | +--------|
* | | L04_LEFT |------| |------| L04_RIGHT | |
* |--------+ | | | | +--------|
* | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | 0 | |------| |------| | 0 |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[L04] = LAYOUT_ergodox_wrapper(
_______, _______, _______, _______, _______, _______, _______,
_______, L04_LEFT_01, _______,
_______, L04_LEFT_02,
_______, L04_LEFT_03, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
KC_0, _______, _______,
//--
_______, _______, _______, _______, _______, _______, _______,
_______, L04_RIGHT_01, _______,
L04_RIGHT_02, _______,
_______, L04_RIGHT_03, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, KC_0
),
/* L05 -> MO(L05): ALTERNATE
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | |
* |--------+ | | | | +--------|
* | | L05_LEFT |------| |------| L05_RIGHT | |
* |--------+ | | | | +--------|
* | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[L05] = LAYOUT_ergodox_wrapper(
_______, _______, _______, _______, _______, _______, _______,
_______, L05_LEFT_01, _______,
_______, L05_LEFT_02,
_______, L05_LEFT_03, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
//--
_______, _______, _______, _______, _______, _______, _______,
_______, L05_RIGHT_01, _______,
L05_RIGHT_02, _______,
_______, L05_RIGHT_03, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______
),
/*
L06 -> <TBD>: UNSPECIFIED
*/
/* LFN -> MO(FN): FUNCTION
* ,--------------------------------------------------. ,--------------------------------------------------.
* | RESET | | | | | | | | | | | | | | RESET |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | BACKSPC|
* |--------+ | | | | +--------|
* | | L06_LEFT |------| |------| L06_RIGHT | INSERT |
* |--------+ | | | | +--------|
* | | | | | | | DELETE |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | VOL+ | VOL- | MUTE | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[LFN] = LAYOUT_ergodox_wrapper(
RESET, _______, _______, _______, _______, _______, _______,
_______, L06_LEFT_01, _______,
_______, L06_LEFT_02,
_______, L06_LEFT_03, _______,
_______, _______, _______, _______, _______,
_______, _______,
_______,
_______, _______, _______,
//--
_______, _______, _______, _______, _______, _______, RESET,
_______, L06_RIGHT_01, KC_BSPACE,
L06_RIGHT_02, KC_INSERT,
_______, L06_RIGHT_03, KC_DELETE,
KC_VOLU, KC_VOLD, KC_MUTE, _______, _______,
_______, _______,
_______,
_______, _______, _______
)
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
set_unicode_input_mode(UC_LNX);
};
LEADER_EXTERNS();
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_ONE_KEY (KC_1) {
// ¯\_(ツ)_/¯
unicode_input_start(); register_hex(0xaf); unicode_input_finish();
register_code (KC_RALT); TAP_ONCE (KC_MINS); unregister_code (KC_RALT);
register_code (KC_RSFT); TAP_ONCE (KC_8); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_9); TAP_ONCE(KC_7); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0xaf); unicode_input_finish();
}
SEQ_ONE_KEY (KC_2) {
// 凸(ツ)凸
unicode_input_start(); register_hex(0x51F8); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_8); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x51F8); unicode_input_finish();
}
}
}

View File

@@ -0,0 +1,5 @@
# not-quite-neo
This is my personal take on porting the [neo2 layout](https://www.neo-layout.org/) to support multiple keyboards.
Refer to the [readme.md](../../../../users/not-quite-neo/readme.md) of the generic parts of the implementation.

View File

@@ -0,0 +1,2 @@
BACKLIGHT_ENABLE = yes
UNICODE_ENABLE = yes

View File

@@ -86,15 +86,6 @@ static matrix_row_t _matrix0[MATRIX_ROWS];
static matrix_row_t _matrix1[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -85,15 +85,6 @@ static matrix_row_t _matrix0[MATRIX_ROWS];
static matrix_row_t _matrix1[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -74,15 +74,6 @@ static void unselect_rows(void);
static void select_row(uint8_t row);
static void unselect_row(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -60,15 +60,6 @@ static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -62,15 +62,6 @@ static void unselect_rows(void);
static void select_row(uint8_t row);
static uint8_t matrix_master_scan(void);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -23,6 +23,15 @@ enum custom_keycodes {
#define KC_RASE RAISE
#define KC_RST RESET
#define KC_BL_S BL_STEP
#define KC_DBUG DEBUG
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
#define KC_RSAI RGB_SAI
#define KC_RSAD RGB_SAD
#define KC_RVAI RGB_VAI
#define KC_RVAD RGB_VAD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@@ -34,7 +43,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----| |----+----+----+----+----+----|
RASE, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LSFT, Z , X , C , V , B ,SPC , ENT , N , M ,COMM,DOT ,SLSH,RGHT,
LSFT, Z , X , C , V , B ,SPC , ENT , N , M ,COMM,DOT ,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LCTL,LOWR,SPC , ENT ,LGUI,LALT
// `----+----+----' `----+----+----'
@@ -68,18 +77,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// `----+----+----' `----+----+----'
),
[_ADJUST] = KEYMAP(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
BL_STEP, RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
_______, _______, _______, _______, _______, _______
// `--------+--------+--------' `--------+--------+--------'
[_ADJUST] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
RTOG,RMOD,RHUI,RSAI,RVAI, , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,DBUG,RHUD,RSAD,RVAD, , , , , , , ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
BL_S,RST , , , , , , , , , , , , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , ,
// `----+----+----' `----+----+----'
)
};

View File

@@ -0,0 +1,41 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -0,0 +1,297 @@
#include "iris.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
//Heavily modified keymap. Some features:
//Multiple layouts, I use dvorak as main.
//Nordic(swedish) signs
//Symbols, numpad, arrows/navigation reachable under the alpas via the layers
//Mirrored ctl, alt and shift to be able to use both hands when doing commands
//Gaming layer, qwerty with space on left half.
#define _QWERTY 2
#define _DVORAK 0
#define _COLEMAK 1
#define _WORKMAN 3
#define _GAMING 4
#define _NUMPAD 5
#define _LOWER 6
#define _RAISE 7
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
DVORAK,
COLEMAK,
WORKMAN,
GAMING,
NUMPAD,
LOWER,
RAISE,
ADJUST,
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define KC_XXXX KC_NO
#define KC_Sw2 RALT(KC_2) // Nordic @
#define KC_Sw3 RALT(KC_3) // Nordic something
#define KC_Sw4 RALT(KC_4) // Nordic something
#define KC_Sw5 RALT(KC_5) // Nordic something
#define KC_Sw6 RALT(KC_6) // ...
#define KC_Sw7 RALT(KC_7)
#define KC_Sw8 RALT(KC_8)
#define KC_Sw9 RALT(KC_9)
#define KC_Sw0 RALT(KC_0)
#define KC_Tild RALT(KC_RBRC)
#define KC_Bsls RALT(KC_MINS)
#define KC_Bar RALT(KC_NUBS)
#define KC_Less S(KC_NUBS)
#define KC_CATDEL LCTL(LALT(KC_DEL)) // Ctrl alt del
#define KC_TSKMGR LCTL(S(KC_ESC)) // Ctrl shift esc
#define KC_NUMP TG(_NUMPAD) // Toggle layer NUMPAD for use in KC_keymaps
#define KC_Close RALT(KC_F4) // Alt F4
#define KC_Great S(KC_NUBS)
#define KC_MEH1 MEH(KC_1)
#define KC_MEH2 MEH(KC_2)
#define KC_MEH3 MEH(KC_3)
#define KC_MEH4 MEH(KC_4)
#define KC_MEH5 MEH(KC_5)
#define KC_LOWR LOWER
#define KC_RASE RAISE
#define KC_RST RESET
#define KC_BL_S BL_STEP
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
DEL ,APP, VOLD,MUTE,VOLU,LGUI, RGUI,MPRV,MPLY,MNXT,DOWN,ESC ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , E , R , T , Y , U , I , O , P ,LBRC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LCTL, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LSFT, Z , X , C , V , B ,NUMP, ENT , N , M ,COMM,DOT ,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LOWR,BSPC, SPC ,RASE,LALT
// `----+----+----' `----+----+----'
),
[_GAMING] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,ESC ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , E , R , T , Y , U , I , O , P ,DEL,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LCTL, A , S , D , F , G , H , J , K , L ,SCLN,RCTL,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LSFT, Z , X , C , V , B , Y , ENT , N , M ,COMM,DOT ,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LOWR,SPC, BSPC ,RASE,LALT
// `----+----+----' `----+----+----'
),
[_DVORAK] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
DEL ,APP ,VOLD,MUTE,VOLU,LGUI, RGUI,MPRV,MPLY,MNXT,DOWN,ESC ,
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB ,LBRC,QUOT,SCLN, P , Y , F , G , C , R , L ,DEL,
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
LCTL, A , O , E , U , I , D , H , T , N , S ,RCTL,
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
LSFT,DOT , Q , J , K , X ,NUMP, ENT , B , M , W , V , Z ,RSFT,
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
LALT,LOWR,BSPC, SPC ,RASE,LALT
// `----+----+----' `----+----+----'
),
[_COLEMAK] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
DEL ,APP, VOLD,MUTE,VOLU,LGUI, RGUI,MPRV,MPLY,MNXT,DOWN,ESC ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , F , P , G , J , L , U , Y ,LBRC,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LCTL, A , R , S , T , D , H , N , E , I , O ,SCLN,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LSFT, Z , X , C , V , B ,NUMP, ENT , K , M ,COMM, DOT,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LOWR,BSPC, SPC ,RASE,LALT
// `----+----+----' `----+----+----'
),
[_WORKMAN] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
DEL ,APP, VOLD,MUTE,VOLU,LGUI, RGUI,MPRV,MPLY,MNXT,DOWN,ESC ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , R , W , B , J , F , U , P ,LBRC,SCLN,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LCTL, A , S , H , T , G , Y , N , E , O , I ,RCTL,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LSFT, Z , X , M , C , V ,NUMP, ENT , K , L ,QUOT, DOT,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LOWR,BSPC, SPC ,RASE,LALT
// `----+----+----' `----+----+----'
),
[_NUMPAD] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,MEH1,BTN2,MS_U,BTN1,CATDEL, PIPE, P7 , P8 , P9 ,SLSH, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,MEH4,MS_L,MS_D,MS_R,TSKMGR, COMM, P4 , P5 , P6 ,MINS, ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
,MEH5,ACL0,ACL1,ACL2,MEH3, , PENT,DOT , P1 , P2 , P3 , P0 , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LOWR,BSPC, , P0 ,NLCK
// `----+----+----' `----+----+----'
),
[_LOWER] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,CAPS,PGUP, UP ,PGDN, ESC, RCBR,EXLM,ASTR,LPRN,UNDS, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,HOME,LEFT,DOWN,RGHT, END, RPRN,QUES,Sw8 ,Sw9 ,LABK, ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
, ENT, , , , DEL, , ,RABK,NUBS,Sw7 ,Sw0 ,Great, ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , ,
// `----+----+----' `----+----+----'
),
[_RAISE] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM,GRV ,EQL, DLR ,PERC, Sw3 ,Sw5 ,Sw6 ,Sw0 ,RPRN, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,Bar ,Sw2 ,HASH, AT ,PERC, PIPE, 7 , 8 , 9 ,PMNS,PSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,Bsls,Tild,SLSH,AMPR,BSLS, COMM, 4 , 5 , 6 ,PPLS,PAST,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
,PIPE,Sw4 ,PLUS,CIRC,TILD, , PENT,DOT , 1 , 2 , 3 , 0 ,PEQL,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, ,DEL , , ,
// `----+----+----' `----+----+----'
),
[_ADJUST] = KEYMAP(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
GAMING , DVORAK, WORKMAN, COLEMAK, QWERTY , KC_RST, _______, _______, _______, _______, KC_PWR, RESET,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, _______, _______,LGUI(KC_UP),_______,LALT(KC_F4), _______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, _______,LGUI(KC_LEFT),LGUI(KC_DOWN),LGUI(KC_RGHT),_______, _______, DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, BL_STEP,
//|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
_______, _______, _______, _______, _______, _______
// `--------+--------+--------' `--------+--------+--------'
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
// PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case NUMPAD:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
// PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_NUMPAD);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
// PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case WORKMAN:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
// PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
case GAMING:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
// PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_GAMING);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,6 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -85,15 +85,7 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -34,7 +34,7 @@ extern rgblight_config_t rgblight_config;
// @Override
void matrix_init_kb(void) {
// call user level keymaps, if any
// matrix_init_user();
matrix_init_user();
}
#ifdef BACKLIGHT_ENABLE
@@ -67,7 +67,8 @@ void rgblight_set(void) {
}
bool rgb_init = false;
void matrix_scan_user(void) {
void matrix_scan_kb(void) {
// if LEDs were previously on before poweroff, turn them back on
if (rgb_init == false && rgblight_config.enable) {
i2c_init();
@@ -76,5 +77,18 @@ void matrix_scan_user(void) {
}
rgblight_task();
matrix_scan_user();
/* Nothing else for now. */
}
__attribute__((weak)) // overridable
void matrix_init_user(void) {
}
__attribute__((weak)) // overridable
void matrix_scan_user(void) {
}

View File

@@ -66,3 +66,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
)
};
// Loop
void matrix_scan_user(void) {
// Empty
};

View File

@@ -42,7 +42,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ! | @ | # | $ | % | ^ | & | * | ( | ) | | |
* | ! | @ | # | $ | % | ^ | & | * | ( | ) | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Shift|PrScr |ISO ~ |ISO | | | | | | |bl_on |bl_stp| Enter|
* |------+------+------+------+------+------+------+------+------+------+------+------|
@@ -121,3 +121,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
return MACRO_NONE;
};
// Loop
void matrix_scan_user(void) {
// Empty
};

View File

@@ -4,5 +4,6 @@
#include "../../config.h"
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_TERM 300
#endif

View File

@@ -11,6 +11,18 @@ enum custom_keycodes {
RAISE,
};
void matrix_scan_user(void) {
// runs at every matrix scan.
}
enum {
TD_H_E = 0
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_H_E] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
@@ -24,10 +36,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
_______, KC_LCTL, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
TD(TD_H_E), KC_LCTL, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, MO(_RAISE), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower

View File

@@ -0,0 +1 @@
TAP_DANCE_ENABLE = yes

View File

@@ -107,3 +107,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return true;
}
// Loop
void matrix_scan_user(void) {
// Empty
};

View File

@@ -91,12 +91,6 @@ uint8_t matrix_scan(void) {
return 1;
}
void matrix_scan_kb(void) {
// Looping keyboard code goes here
// This runs every cycle (a lot)
matrix_scan_user();
};
// declarations
void matrix_set_row_status(uint8_t row) {
DDRB = (1 << row);

View File

@@ -42,7 +42,6 @@ BACKLIGHT_CUSTOM_DRIVER = yes
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes
# DISABLE_WS2812 = no
KEY_LOCK_ENABLE = yes

View File

@@ -43,15 +43,6 @@ static matrix_row_t read_row(uint8_t row);
static void unselect_rows(void);
static void select_rows(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -82,15 +82,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -0,0 +1,28 @@
losinggeneration's Levinson Layout
============================
See description of the layout in the common folder
[here](../../../../users/losinggeneration/README.md)
## Features
- Adjust
- Removed AGSwap, AGNorm, & Del
- Added Caps Lock, F1-F12 in a 4x3 grid, backlight control, arrow cluster,
and layer transitions to the new layers.
- Moved Reset & Audio control to the right side
## Layouts
### Adjust (Lower + Raise)
```
,-----------------------------------------..-----------------------------------------.
| | F1 | F2 | F3 | F4 |BL Off|| RESET| Game |Numpad|Mouse | | |
|------+------+------+------+------+------||------+------+------+------+------+------|
| | F5 | F6 | F7 | F8 |BL Tg ||Aud on|Qwerty|Colmak|Workmn|Dvorak| |
|------+------+------+------+------+------||------+------+------+------+------+------|
| CAPS | F9 | F10 | F11 | F12 |BL On ||Audoff| | | | Up | |
|------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | XXX | Left | Down |Right |
`-----------------------------------------''-----------------------------------------'
```

View File

@@ -0,0 +1,42 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
Copyright 2018 Harley Laue <losinggeneration@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
long with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
/* Use I2C or Serial, not both */
#define USE_SERIAL
/* #define USE_I2C */
/* Select hand configuration */
#define MASTER_LEFT
/* #define _MASTER_RIGHT */
/* #define EE_HANDS */
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -0,0 +1,38 @@
#include QMK_KEYBOARD_H
#include "losinggeneration-config.h"
#include "losinggeneration-keymap.h"
extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = CATMAP( QWERTY_LAYER ),
[_COLEMAK] = CATMAP( COLEMAK_LAYER ),
[_WORKMAN] = CATMAP( WORKMAN_LAYER ),
[_DVORAK] = CATMAP( DVORAK_LAYER ),
[_GAME] = CATMAP( GAME_LAYER ),
[_NUMPAD] = CATMAP( NUMPAD_LAYER ),
[_MOUSE] = CATMAP( MOUSE_LAYER ),
[_LOWER] = CATMAP( LOWER_LAYER ),
[_RAISE] = CATMAP( RAISE_LAYER ),
/* Adjust (Lower + Raise)
* ,-----------------------------------------..-----------------------------------------.
* | | F1 | F2 | F3 | F4 |BL Off|| RESET| Game |Numpad|Mouse | | |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 |BL Tg ||Aud on|Qwerty|Colmak|Workmn|Dvorak| |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | CAPS | F9 | F10 | F11 | F12 |BL On ||Audoff| | | | Up | |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | | | | | || | | XXX | Left | Down |Right |
* `-----------------------------------------''-----------------------------------------'
*/
[_ADJUST] = CATMAP( \
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , BL_OFF , RESET , TO_GAME, TO_NUM , TO_MS , _______, _______, \
_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , BL_TOGG, AU_ON , QWERTY , COLEMAK, WORKMAN, DVORAK , _______, \
KC_CAPS, KC_F9 , KC_F10, KC_F11 , KC_F12 , BL_ON , AU_OFF , _______, _______, _______, KC_UP , _______, \
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT \
)
};

View File

@@ -0,0 +1,17 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
AUDIO_ENABLE = no # Audio output on port C6
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
COMMAND_ENABLE = no # Commands for debug and configuration
CONSOLE_ENABLE = no # Console for debug(+400)
MIDI_ENABLE = no # MIDI controls
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -85,15 +85,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -34,15 +34,6 @@ static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -75,15 +75,6 @@ static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -60,15 +60,6 @@ static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -47,15 +47,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

View File

@@ -0,0 +1,149 @@
#include "miuni32.h"
#include "action_layer.h"
enum miuni32_layers {
_BEAKL,
_LOWER,
_RAISE,
_UNION
};
enum miuni32_keycodes {
BEAKL = SAFE_RANGE,
LOWER,
RAISE
};
#define SPC_SHF SFT_T(KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Level 0: BEAKL
* ,---------------------------------------------------------------------------------------.
* | J | H | O | U | K | LOWER | G | C | R | F | Z |
* |---------------------------------------------------------------------------------------|
* | Q | I | E | A | Y | RAISE | D | S | T | N | B |
* |---------------------------------------------------------------------------------------|
* | / | , | ' | . | X |SPC\SHF| W | M | L | P | V |
* |---------------------------------------------------------------------------------------|
*/
[_BEAKL] ={
{KC_J, KC_H, KC_O, KC_U, KC_K, KC_NO, KC_G, KC_C, KC_R, KC_F, KC_Z},
{KC_Q, KC_I, KC_E, KC_A, KC_Y, RAISE, KC_D, KC_S, KC_T, KC_N, KC_B},
{KC_SLSH, KC_COMM, KC_QUOT, KC_DOT, KC_X, SPC_SHF, KC_W, KC_M, KC_L, KC_P, KC_V}
},
/* Lower
* ,---------------------------------------------------------------------------------------.
* | Tab | { | _ | } | & | | Gui | [ | % | ] | Bkspc |
* |---------------------------------------------------------------------------------------|
* | \ | ( | 1 | ) | # | | $ | < | 0 | > | | |
* |---------------------------------------------------------------------------------------|
* | 5 | 4 | 3 | 2 | Ctl | | Alt | 9 | 8 | 7 | 6 |
* |---------------------------------------------------------------------------------------|
*/
[_LOWER] ={
{KC_TAB, KC_LCBR, KC_UNDS, KC_RBRC, KC_AMPR, _______, KC_RGUI, KC_LBRC, KC_PERC, KC_RBRC, KC_BSPC},
{KC_BSLS, KC_LPRN, KC_1, KC_RPRN, KC_HASH, _______, KC_DLR, KC_LT, KC_0, KC_GT, KC_PIPE},
{KC_5, KC_4, KC_3, KC_2, KC_LCTL, _______, KC_RALT, KC_9, KC_8, KC_7, KC_6}
},
/* Raise
* ,---------------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
* |---------------------------------------------------------------------------------------|
* | F11 | F12 | ! | - | + | | = | ; | ) | ` | ? |
* |------------------------------- -------------------------------------------------------|
* | % | $ | # | @ | | | | ( | * | & | ^ |
* |---------------------------------------------------------------------------------------|
*/
[_RAISE] ={
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_F11, KC_F12, KC_EXLM, KC_MINS, KC_PLUS, _______, KC_EQL, KC_SCLN, KC_RPRN, KC_GRV, KC_QUES},
{KC_PERC, KC_DLR, KC_HASH, KC_AT, _______, _______, _______, KC_LPRN, KC_ASTR, KC_AMPR, KC_CIRC}
},
/* Union
* ,---------------------------------------------------------------------------------------.
* | RESET | | | | | | | | | | Del |
* |---------------------------------------------------------------------------------------|
* | | | | | | | | | | | |
* |---------------------------------------------------------------------------------------|
* | | | | | | | | | | | |
* |---------------------------------------------------------------------------------------|
*/
[_UNION] ={
{RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
//planck like tri layer
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case BEAKL:
if (record->event.pressed) {
set_single_persistent_default_layer(_BEAKL);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _UNION);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _UNION);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _UNION);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _UNION);
}
return false;
break;
}
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

View File

@@ -0,0 +1,4 @@
# A BEAKL9-ish keymap for miuni32
A major WIP
Using planck like tri layer switching with a single center control column
No mousekey support

View File

@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

0
keyboards/niu_mini/keymaps/default/keymap.c Executable file → Normal file
View File

View File

@@ -18,6 +18,6 @@ When adding your keymap to this list, keep it organised alphabetically (select l
* **folder_name** description
# List of keymaps
- **default** default layout from KBDFans
- **mason**
- **planck** Planck default layout

View File

@@ -0,0 +1,29 @@
losinggeneration's Nyquist Layout
============================
See description of the layout in the common folder
[here](../../../../users/losinggeneration/README.md)
## Features
- Adjust
- Removed AGSwap, AGNorm, & Del
- Added Caps Lock, F1-F12 in a 4x3 grid, arrow cluster, and layer transitions
to the new layers.
## Layouts
### Adjust (Lower + Raise)
```
,-----------------------------------------..-----------------------------------------.
| RESET|DEBUG | | | | || | | | | | |
|------+------+------+------+------+------||------+------+------+------+------+------|
| | F1 | F2 | F3 | F4 | || | Game |Numpad| Mouse| | |
|------+------+------+------+------+------||------+------+------+------+------+------|
| | F5 | F6 | F7 | F8 | || |Qwerty|Colmak|Workmn|Dvorak| |
|------+------+------+------+------+------||------+------+------+------+------+------|
| CAPS | F9 | F10 | F11 | F12 | || | | | | Up | |
|------+------+------+------+------+------||------+------+------+------+------+------|
| | | | | | || | | XXX | Left | Down |Right |
`-----------------------------------------''-----------------------------------------'
```

View File

@@ -0,0 +1,35 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
Copyright 2018 Harley Laue <losinggeneration@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
long with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
/* Use I2C or Serial, not both */
#define USE_SERIAL
/* #define USE_I2C */
/* Select hand configuration */
#define MASTER_LEFT
/* #define _MASTER_RIGHT */
/* #define EE_HANDS */
#endif

View File

@@ -0,0 +1,55 @@
#include QMK_KEYBOARD_H
#include "losinggeneration-config.h"
#include "losinggeneration-keymap.h"
extern keymap_config_t keymap_config;
#define NUMBER_ROW \
KC_GRV ,KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_DEL
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = CATMAP( NUMBER_ROW, QWERTY_LAYER ),
[_COLEMAK] = CATMAP( NUMBER_ROW, COLEMAK_LAYER ),
[_WORKMAN] = CATMAP( NUMBER_ROW, WORKMAN_LAYER ),
[_DVORAK] = CATMAP( NUMBER_ROW, DVORAK_LAYER ),
[_GAME] = CATMAP( NUMBER_ROW, GAME_LAYER ),
[_NUMPAD] = CATMAP( \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_PAST, KC_PSLS, KC_BSPC, KC_BSPC, \
NUMPAD_LAYER \
),
[_MOUSE] = CATMAP( \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MOUSE_LAYER \
),
[_LOWER] = CATMAP( \
KC_TILD, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL , \
LOWER_LAYER \
),
[_RAISE] = CATMAP(NUMBER_ROW, RAISE_LAYER ),
/* Adjust (Lower + Raise)
* ,-----------------------------------------..-----------------------------------------.
* | RESET|DEBUG | | | | || | | | | | |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | || | Game |Numpad| Mouse| | |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 | || |Qwerty|Colmak|Workmn|Dvorak| |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | CAPS | F9 | F10 | F11 | F12 | || | | | | Up | |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | | | | | || | | XXX | Left | Down |Right |
* `-----------------------------------------''-----------------------------------------'
*/
[_ADJUST] = CATMAP( \
RESET , DEBUG , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , _______, _______, TO_GAME, TO_NUM , TO_MS , _______, _______, \
_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , _______, _______, QWERTY , COLEMAK, WORKMAN, DVORAK , _______, \
KC_CAPS, KC_F9 , KC_F10, KC_F11 , KC_F12 , _______, _______, _______, _______, _______, KC_UP , _______, \
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT \
)
};

View File

@@ -0,0 +1,17 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
AUDIO_ENABLE = no # Audio output on port C6
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
COMMAND_ENABLE = no # Commands for debug and configuration
CONSOLE_ENABLE = no # Console for debug(+400)
MIDI_ENABLE = no # MIDI controls
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -82,15 +82,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -33,15 +33,6 @@ static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -33,15 +33,6 @@ static void init_rows(void);
static void unselect_cols(void);
static void select_col(uint8_t col);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -68,7 +68,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef AUDIO_ENABLE
#define C6_AUDIO
#define STARTUP_SONG SONG(ZELDA_TREASURE)
#define STARTUP_SONG SONG(IMPERIAL_MARCH)
#endif
#undef PRODUCT

View File

@@ -31,49 +31,54 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_MSHF OSM(MOD_LSFT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP(\
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT,CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
[_QWERTY] = KEYMAP_wrapper(\
KC_ESC, _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSPC, \
KC_TAB, _________________QWERTY_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________QWERTY_R2_________________, KC_QUOT, \
KC_LSFT, _________________QWERTY_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________QWERTY_R3_________________, KC_LGUI \
),
[_COLEMAK] = KEYMAP(\
KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_TAB, KC_A, KC_R, KC_S, KC_T, KC_D, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH), KC_LGUI \
[_COLEMAK] = KEYMAP_wrapper(\
KC_ESC, _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSPC, \
KC_TAB, _________________COLEMAK_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________COLEMAK_R2________________, KC_QUOT, \
KC_LSFT, _________________COLEMAK_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________COLEMAK_R3________________, KC_LGUI \
),
[_DVORAK] = KEYMAP(\
KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
[_DVORAK] = KEYMAP_wrapper(\
KC_ESC, _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSPC, \
KC_TAB, _________________DVORAK_L2_________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________DVORAK_R2_________________, KC_MINS, \
KC_LSFT, _________________DVORAK_L3_________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________DVORAK_R3_________________, KC_LGUI \
),
[_WORKMAN] = KEYMAP(\
KC_ESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_TAB, KC_A, KC_O, KC_E, KC_U, KC_I, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT,CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, LOWER, KC_SPACE, KC_BSPC, KC_DEL, KC_ENT, RAISE, KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_LGUI \
[_WORKMAN] = KEYMAP_wrapper(\
KC_ESC, _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSPC, \
KC_TAB, _________________WORKMAN_L2________________, KC_UP, KC_DOWN, KC_LEFT, KC_RIGHT, _________________WORKMAN_R2________________, KC_MINS, \
KC_LSFT, _________________WORKMAN_L3________________, LOWER, KC_SPACE,KC_BSPC, KC_DEL, KC_ENT, RAISE, _________________WORKMAN_R3________________, KC_LGUI \
),
[_MODS] = KEYMAP(\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
OSM(MOD_LSFT), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[_LOWER] = KEYMAP(\
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, _______, KC_RCTL, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, _______, KC_RCTL, XXXXXXX, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_HOME, KC_COMM, KC_DOT, KC_END, _______ \
),
[_RAISE] = KEYMAP(\
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, _______, _______, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11, KC_F12, _______, _______, XXXXXXX, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_PGUP, KC_COMM, KC_DOT, KC_PGDN, _______ \
),
[_ADJUST] = KEYMAP(\
KC_MAKE,KC_RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
RGB_SMOD,RGB_HUI, KC_FXCL, AUD_ON, AUD_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, _______, \
KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY \
KC_MAKE,KC_RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
RGB_SMOD,RGB_HUI, KC_FXCL, AUD_ON, AUD_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS), \
KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY \
)

View File

@@ -7,5 +7,3 @@ TAP_DANCE_ENABLE = no
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = yes
NKRO_ENABLE = yes
FAUXCLICKY_ENABLE = no
USE_I2C = no

View File

@@ -64,15 +64,6 @@ static void init_cols(void);
static void unselect_rows(void);
static void select_row(uint8_t row);
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -0,0 +1,168 @@
[
{
"switchMount": "cherry",
"switchBrand": "cherry",
"switchType": "MX1A-C1xx",
"pcb": true,
"css": ".keylabel2 {\n color: #61ba5d !important;\n}\n.keylabel6 {\n color: #fa7a5f !important;\n}\n.keylabel8 {\n color: #7ab7f7 !important;\n}\n.keylabel7 {\n color: #999 !important;\n}"
},
[
{
"fa": [
0,
2,
0,
2
]
},
"\n~\n\n`\n\n\n\n\n\nTab",
{
"sm": "cherry",
"sb": "cherry",
"st": "MX1A-C1xx"
},
"\n!\n\n1\n\n\n\n\n\nQ",
{
"sm": "",
"sb": "",
"st": ""
},
"\n@\n\n2\n\n\n\n\n\nW",
"\n#\n\n3\n\n\n\n\n\nE",
"\n$\n\n4\n\n\n\n\n\nR",
"\n%\n\n5\n\n\n\n\n\nT",
"\n^\n\n6\n\n\n\n\n\nY",
"\n&\n\n7\n\n\n\n\n\nU",
"\n*\n\n8\n\n\n\n\n\nI",
"\n(\n\n9\n\n\n\n\n\nO",
"\n)\n\n0\n\n\n\n\n\nP",
{
"a": 7
},
"<i class='mss mss-Unicode-BackSpace-DeleteLeft-Big-2'></i>"
],
[
{
"c": "#b8b8b8",
"a": 5
},
"\n<i class='mss mss-Unicode-DeleteRight-Big-2'></i>\n\n\nCtrl\n\n<i class='mss mss-Unicode-Escape-3'></i>",
{
"c": "#61ba5d",
"a": 4
},
"\n¡\n\nF1\nNav\n\n\n\n\nA",
{
"c": "#cccccc",
"fa": [
0,
2,
1,
2,
0,
0,
0,
0,
0,
0,
0
]
},
"\n™\nHome\nF2\n\n\n\n\n\nS",
"\n€\nPg Up\nF3\n\n\n\n\n\nD",
"\n¢\nPg Dn\nF4\n\n\n\n\n\nF",
"\n∞\nEnd\nF5\n\n\n\n\n\nG",
{
"fa": [
0,
2,
2,
2,
0,
0,
0,
0,
0,
0,
0
]
},
"\n§\n←\nF6\n\n\n\n\n\nH",
"\n_\n↓\n-\n\n\n\n\n\nJ",
"\n+\n↑\n=\n\n\n\n\n\nK",
"\n{\n→\n[\n\n\n\n\n\nL",
{
"c": "#61ba5d",
"fa": [
0,
2,
2,
2,
0,
0,
0,
2
]
},
"\n}\n\n]\nNav\n\n\n:\n\n;",
{
"c": "#cccccc"
},
"\n|\n\n\\\n\n\n\n\"\n\n'"
],
[
{
"c": "#b8b8b8",
"a": 7
},
"Shift",
{
"c": "#cccccc",
"a": 4
},
"\n\n\nF7\n\n\n\n\n\nZ",
"\n\n\nF8\n\n\n\n\n\nX",
"\n\n\nF9\n\n\n\n\n\nC",
"\n\n\nF10\n\n\n\n\n\nV",
"\n\n\nF11\n\n\n\n\n\nB",
"\n\n\nF12\n\n\n\n\n\nN",
"\n~\n\n#\n\n\n\n\n\nM",
"\n|\n\n/\n\n\n\n<\n\n,",
{
"a": 6
},
"\n\n>\n\n\n\n\n\n.",
"\n\n?\n\n\n\n\n\n/",
{
"c": "#b8b8b8",
"a": 7
},
"<i class='kb kb-Return-2'></i>\n\n\n\nShift"
],
[
"",
"Hyper",
"<i class='mss mss-Unicode-Option-3'></i>",
"<i class='mss mss-Unicode-Command-3'></i>",
{
"c": "#fa7a5f"
},
"&dArr;",
{
"c": "#cccccc",
"w": 2
},
"",
{
"c": "#7ab7f7"
},
"&uArr;",
{
"c": "#b8b8b8"
},
"<i class='mss mss-Unicode-Command-3'></i>",
"<i class='mss mss-Unicode-Option-3'></i>",
"Hyper",
""
]
]

View File

@@ -0,0 +1,42 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

View File

@@ -0,0 +1,221 @@
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "planck.h"
#include "action_layer.h"
extern keymap_config_t keymap_config;
enum planck_layers {
_QWERTY,
_LOWER,
_RAISE,
_PLOVER,
_ADJUST,
_NAVIGATION
};
enum planck_keycodes {
QWERTY = SAFE_RANGE,
PLOVER,
LOWER,
RAISE,
EXT_PLV
};
// keycode aliases
#define _______ KC_TRNS
#define ___x___ KC_NO
#define KC_EUR LALT(S(KC_2))
#define KC_SEC LALT(KC_6)
#define CTL_DEL CTL_T(KC_DEL)
#define NAV_SCLN LT(_NAVIGATION, KC_SCLN)
#define NAV_A LT(_NAVIGATION, KC_A)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* Tab for Esc--| Ctrl | A Nav| S | D | F | G | H | J | K | L | ; Nav| Ctrl |--Tab for "
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|--Tab for Enter
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Hyper| Alt | Super| Lower| Space | Raise| Super| ALt | Hyper| |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{CTL_T(KC_ESC), NAV_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NAV_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT)},
{___x___, KC_HYPR, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LGUI, KC_LALT, KC_HYPR, ___x___}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* Tab to Del---| Ctrl | ¡ | ™ | € | ¢ | ∞ | § | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | |ISO ~ |ISO | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC},
{CTL_DEL, LALT(KC_1), LALT(KC_2), KC_EUR, LALT(KC_4), LALT(KC_5), LALT(KC_6), KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, S(KC_NUHS), S(KC_NUBS), _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* Tab to Del---| Ctrl | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{CTL_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* Navigation
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | HOME | PGUP | PGDN | END | LEFT | DOWN | UP | RIGHT| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_NAVIGATION] = {
{___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___},
{_______, _______, KC_HOME, KC_PGUP, KC_PGDN, KC_END , KC_LEFT, KC_DOWN, KC_UP , KC_RIGHT, _______, ___x___},
{_______, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, ___x___, _______},
{___x___, _______, _______, _______, ___x___, ___x___, ___x___, ___x___, _______, _______, _______, ___x___}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{___x___, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{___x___, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, ___x___, ___x___, KC_C, KC_V, ___x___, ___x___, KC_N, KC_M, ___x___, ___x___, ___x___}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Plover| | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, KC_DEL },
{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, PLOVER, _______, _______, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
print("mode just switched to qwerty and this is a huge string\n");
set_single_persistent_default_layer(_QWERTY);
}
return false; break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false; break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false; break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_SONG(plover_song);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false; break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_PLOVER);
}
return false; break;
}
return true;
}

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@@ -0,0 +1,5 @@
# Jirgns Planck Layout
This layout was designed with [Layout Designer](http://www.keyboard-layout-editor.com/#/)
[Permalink to Layout](http://www.keyboard-layout-editor.com/##@_switchMount=cherry&switchBrand=cherry&switchType=MX1A-C1xx&pcb:true&css=.keylabel2%20%7B%0A%20%20%20%20color%2F:%20%2361ba5d%20!important%2F%3B%0A%7D%0A.keylabel6%20%7B%0A%20%20%20%20color%2F:%20%23fa7a5f%20!important%2F%3B%0A%7D%0A.keylabel8%20%7B%0A%20%20%20%20color%2F:%20%237ab7f7%20!important%2F%3B%0A%7D%0A.keylabel7%20%7B%0A%20%20%20%20color%2F:%20%23999%20!important%2F%3B%0A%7D%3B&@_fa@:0&:2&:0&:2%3B%3B&=%0A~%0A%0A%60%0A%0A%0A%0A%0A%0ATab&_sm=cherry&sb=cherry&st=MX1A-C1xx%3B&=%0A!%0A%0A1%0A%0A%0A%0A%0A%0AQ&=%0A%2F@%0A%0A2%0A%0A%0A%0A%0A%0AW&=%0A%23%0A%0A3%0A%0A%0A%0A%0A%0AE&=%0A$%0A%0A4%0A%0A%0A%0A%0A%0AR&=%0A%25%0A%0A5%0A%0A%0A%0A%0A%0AT&=%0A%5E%0A%0A6%0A%0A%0A%0A%0A%0AY&=%0A%2F&%0A%0A7%0A%0A%0A%0A%0A%0AU&=%0A*%0A%0A8%0A%0A%0A%0A%0A%0AI&=%0A(%0A%0A9%0A%0A%0A%0A%0A%0AO&=%0A)%0A%0A0%0A%0A%0A%0A%0A%0AP&_a:7%3B&=%3Ci%20class%2F='mss%20mss-Unicode-BackSpace-DeleteLeft-Big-2'%3E%3C%2F%2Fi%3E%3B&@_c=%23b8b8b8&a:5%3B&=%0A%3Ci%20class%2F='mss%20mss-Unicode-DeleteRight-Big-2'%3E%3C%2F%2Fi%3E%0A%0A%0ACtrl%0A%0A%3Ci%20class%2F='mss%20mss-Unicode-Escape-3'%3E%3C%2F%2Fi%3E&_c=%2361ba5d&a:4%3B&=%0A¡%0A%0AF1%0ANav%0A%0A%0A%0A%0AA&_c=%23cccccc&fa@:0&:2&:1&:2%3B%3B&=%0A™%0AHome%0AF2%0A%0A%0A%0A%0A%0AS&=%0A€%0APg%20Up%0AF3%0A%0A%0A%0A%0A%0AD&=%0A¢%0APg%20Dn%0AF4%0A%0A%0A%0A%0A%0AF&=%0A∞%0AEnd%0AF5%0A%0A%0A%0A%0A%0AG&_f2:2%3B&=%0A§%0A←%0AF6%0A%0A%0A%0A%0A%0AH&_f2:2%3B&=%0A%2F_%0A↓%0A-%0A%0A%0A%0A%0A%0AJ&_f2:2%3B&=%0A+%0A↑%0A%2F=%0A%0A%0A%0A%0A%0AK&_f2:2%3B&=%0A%7B%0A→%0A%5B%0A%0A%0A%0A%0A%0AL&_c=%2361ba5d&fa@:0&:2&:2&:2&:0&:2&:2&:2%3B%3B&=%0A%7D%0A%0A%5D%0ANav%0A%0A%0A%2F:%0A%0A%2F%3B&_c=%23cccccc%3B&=%0A%7C%0A%0A%5C%0A%0A%0A%0A%22%0A%0A'%3B&@_c=%23b8b8b8&a:7%3B&=Shift&_c=%23cccccc&a:4%3B&=%0A%0A%0AF7%0A%0A%0A%0A%0A%0AZ&=%0A%0A%0AF8%0A%0A%0A%0A%0A%0AX&=%0A%0A%0AF9%0A%0A%0A%0A%0A%0AC&=%0A%0A%0AF10%0A%0A%0A%0A%0A%0AV&=%0A%0A%0AF11%0A%0A%0A%0A%0A%0AB&=%0A%0A%0AF12%0A%0A%0A%0A%0A%0AN&=%0A~%0A%0A%23%0A%0A%0A%0A%0A%0AM&=%0A%7C%0A%0A%2F%2F%0A%0A%0A%0A%3C%0A%0A,&_a:6%3B&=%0A%0A%3E%0A%0A%0A%0A%0A%0A.&=%0A%0A%3F%0A%0A%0A%0A%0A%0A%2F%2F&_c=%23b8b8b8&a:7%3B&=%3Ci%20class%2F='kb%20kb-Return-2'%3E%3C%2F%2Fi%3E%0A%0A%0A%0AShift%3B&@=&=Hyper&=%3Ci%20class%2F='mss%20mss-Unicode-Option-3'%3E%3C%2F%2Fi%3E&=%3Ci%20class%2F='mss%20mss-Unicode-Command-3'%3E%3C%2F%2Fi%3E&_c=%23fa7a5f%3B&=%2F&dArr%2F%3B&_c=%23cccccc&w:2%3B&=&_c=%237ab7f7%3B&=%2F&uArr%2F%3B&_c=%23b8b8b8%3B&=%3Ci%20class%2F='mss%20mss-Unicode-Command-3'%3E%3C%2F%2Fi%3E&=%3Ci%20class%2F='mss%20mss-Unicode-Option-3'%3E%3C%2F%2Fi%3E&=Hyper&=)

View File

@@ -0,0 +1,3 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -0,0 +1,42 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

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@@ -0,0 +1,264 @@
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "planck.h"
#include "action_layer.h"
extern keymap_config_t keymap_config;
enum planck_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_PLOVER,
_ADJUST
};
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Esc |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Bksp | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Sft/En|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Brite| Alt | GUI |Lower | Space |Raise | Left | Up | Down |Ctr/Rt|
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_ESC},
{KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT)},
{KC_LCTL, BACKLIT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_UP, KC_DOWN, CTL_T(KC_RGHT)}
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Esc |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Bksp | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |Sft/Es| Z | X | C | V | B | K | M | , | . | / |Sft/En|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Brite| Alt | GUI |Lower | Space |Raise | Left | Up | Down |Ctr/Rt|
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_ESC},
{KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT)},
{KC_LCTL, BACKLIT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_UP, KC_DOWN, CTL_T(KC_RGHT)}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Esc |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Bksp | A | O | E | U | I | D | H | T | N | S | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |Sft/Es| ; | Q | J | K | X | B | M | W | V | Z |Sft/En|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Brite| Alt | GUI |Lower | Space |Raise | Left | Up | Down |Ctr/Rt|
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_ESC},
{KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_QUOT},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_T(KC_ENT)},
{KC_LCTL, BACKLIT, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_UP, KC_DOWN, CTL_T(KC_RGHT)}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL },
{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
print("mode just switched to qwerty and this is a huge string\n");
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
PORTE &= ~(1<<6);
} else {
unregister_code(KC_RSFT);
PORTE |= (1<<6);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_SONG(plover_song);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}

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# The Default Planck Layout

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#endif

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/*
NQN is not-quite-neo
A layout based on the
*/
#include "planck.h"
#include "nqn-keys-on-quertz-de-latin1.h"
#include "nqn-basic-layout.h"
// Automatic number generation of important keywords
enum my_keycodes{
// Layer numbers follow the neo2 terminology, i.e. base layer = layer 1
L01 = 0,
/* L02, SHIFT is not (yet) implemented as a fully customizable layer */
L03,
L04,
L05,
/* L06, UNSPECIFIED not (yet) needed */
LFN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* L01 -> default: BASE LAYER
* ,-----------------------------------------------------------------------------------.
* | ESC | | | ENTER|
* |------+ | +------|
* | L03 | L01_LEFT | L01_RIGHT | L03 |
* |------+ | +------|
* | SHIFT| | | SHIFT|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CTLR | GUI | ALT | L05 | L04 | SPACE| SPACE| L04 | L05 | ALTGR| LFN | CTLR |
* `-----------------------------------------------------------------------------------'
*/
[L01] = {
{KC_ESC, L01_LEFT_01, L01_RIGHT_01, KC_ENTER},
{MO(L03), L01_LEFT_02, L01_RIGHT_02, MO(L03)},
{KC_LSHIFT, L01_LEFT_03, L01_RIGHT_03, KC_RSFT},
{KC_LCTRL,KC_LGUI, KC_LALT, MO(L05), MO(L04), KC_SPC, KC_SPC, MO(L04), MO(L05), KC_RALT, MO(LFN), KC_RCTRL}
},
/*
L02 -> MO(L02): SHIFT (as a layer not used, not defined, not reachable)
*/
/* L03 -> MO(L03): PROGRAMMING
* ,-----------------------------------------------------------------------------------.
* | | | | |
* |------+ | +------|
* | | L03_LEFT | L03_RIGHT | |
* |------+ | +------|
* | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[L03] = {
{_______, L03_LEFT_01, L03_RIGHT_01, _______},
{_______, L03_LEFT_02, L03_RIGHT_02, _______},
{_______, L03_LEFT_03, L03_RIGHT_03, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* L04 -> MO(L04): NAVIGATION AND NUMBERS
* ,-----------------------------------------------------------------------------------.
* | | | | |
* |------+ | +------|
* | | L04_LEFT | L04_RIGHT | |
* |------+ | +------|
* | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | 0 | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[L04] = {
{_______, L04_LEFT_01, L04_RIGHT_01, _______},
{_______, L04_LEFT_02, L04_RIGHT_02, _______},
{_______, L04_LEFT_03, L04_RIGHT_03, _______},
{_______, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, _______, _______}
},
/* L05 -> MO(L05): ALTERNATE
* ,-----------------------------------------------------------------------------------.
* | | | | |
* |------+ | +------|
* | | L05_LEFT | L05_RIGHT | |
* |------+ | +------|
* | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[L05] = {
{_______, L05_LEFT_01, L05_RIGHT_01, _______},
{_______, L05_LEFT_02, L05_RIGHT_02, _______},
{_______, L05_LEFT_03, L05_RIGHT_03, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/*
L06 -> <TBD>: UNSPECIFIED
*/
/* LFN -> MO(FN): FUNCTION
* ,-----------------------------------------------------------------------------------.
* | RESET| | | BACKS|
* |------+ | +------|
* | | L06_LEFT | L06_RIGHT |INSERT|
* |------+ | +------|
* | | | |DELETE|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |VOICE-|VOICE+|MUS ON|MUS OF| LIGHT| | | VOL+ | VOL- | MUTE | | |
* `-----------------------------------------------------------------------------------'
*/
[LFN] = {
{RESET, L06_LEFT_01, L06_RIGHT_01, KC_BSPC},
{_______, L06_LEFT_02, L06_RIGHT_02, KC_INS},
{_______, L06_LEFT_03, L06_RIGHT_03, KC_DEL},
{MUV_DE, MUV_IN, MU_ON, MU_OFF, _______, _______, _______, KC_VOLU, KC_VOLD, KC_MUTE, _______, _______}
}
};

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# not-quite-neo
This is my personal take on porting the [neo2 layout](https://www.neo-layout.org/) to support multiple keyboards.
Refer to the [readme.md](../../../../users/not-quite-neo/readme.md) of the generic parts of the implementation.

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# Based on Zach's Planck Makefile
# Max .hex size is about 28636 bytes
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
TAP_DANCE_ENABLE = no # Enable TapDance functionality
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
USB_6KRO_ENABLE = no # 6key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
#VARIABLE_TRACE = no # Debug changes to variable values
UNICODE_ENABLE = no # Unicode (can't be used with unicodemap)
UNICODEMAP_ENABLE = no # Enable extended unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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#include "s65_x.h"
#define _BL 0
#define _CM 1
#define _DV 2
#define _AL 3
#define _FL 4
#define _UL 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: Main layer, swapped alt and GUI for Mac
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│DEL │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │█████│END │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │BKSPC│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│█████│PG_UP│
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│ UP │PG_DN│
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │LCTRL│L_ALT│L_GUI│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │LEFT │DOWN │RIGHT│
* └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 0: ANSI qwerty */
[_BL] = ANSI_KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \
F(4), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
/* 1: Colemak layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│DEL │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ TAB │ Q │ W │ F │ P │ G │ J │ L │ U │ Y │ ; │ [ │ ] │ \ │█████│END │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │BKSPC│ A │ R │ S │ T │ D │ H │ N │ E │ I │ O │ ' │▒▒▒▒▒│ENTER│█████│PG_UP│
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ K │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│ UP │PG_DN│
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │LCTRL│L_ALT│L_GUI│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │LEFT │DOWN │RIGHT│
* └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 1: Colemak layer */
[_CM] = ANSI_KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_END, \
F(4), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
/* 2: Dvorak layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│DEL │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ TAB │ ' │ , │ . │ P │ Y │ F │ G │ C │ R │ L │ / │ = │ \ │█████│END │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │BKSPC│ A │ O │ E │ U │ I │ D │ H │ T │ N │ S │ - │▒▒▒▒▒│ENTER│█████│PG_UP│
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │LSHFT│▒▒▒▒▒│ ; │ Q │ J │ K │ X │ B │ M │ W │ V │ Z │▒▒▒▒▒│RSHFT│ UP │PG_DN│
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │LCTRL│L_ALT│L_GUI│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │LEFT │DOWN │RIGHT│
* └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 2: Dvorak layer */
[_DV] = ANSI_KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_DEL, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_END, \
F(4), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_PGUP, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_UP, KC_PGDN, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT),
/* 3: Locking arrow keys to WASD for when you need dedicated arrow keys
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│▒▒▒▒▒│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ Up │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │Left │Down │Right│ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │ │ │
* └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
/* 3: Locking arrow keys to WASD*/
[_AL] = ANSI_KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, KC_UP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
/* 4: Fn layer
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│▒▒▒▒▒│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ _AL │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│ │▒▒▒▒▒│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │Left │Down │Right│ │ │Left │Down │ Up │Right│ │ │▒▒▒▒▒│ │▒▒▒▒▒│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │▒▒▒▒▒│_UL │ │_CM │_DV │ │ │ │ │Home │End │▒▒▒▒▒│ │Vol+ │ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │Mute │Vol- │Play │
* └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
[_FL] = ANSI_KEYMAP(
KC_GRAVE, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, \
_______, F(3), KC_UP, _______, _______, _______, _______, _______, KC_PGUP, KC_PGDN, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, \
_______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, _______, _______, _______, _______, \
_______, F(5), _______, F(1), F(2), _______, _______, _______, KC_HOME, KC_END, _______, _______, KC_VOLU, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_MPLY),
/* 5: Locking layer for controlling the underglow
* ┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
* │ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│▒▒▒▒▒│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │BL On│BL St│ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ On │Mode │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │▒▒▒▒▒│ │Hue+ │Hue- │Sat+ │Sat- │Val+ │Val- │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ │
* ├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
* │ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │ │ │
* └─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
*/
[_UL] = ANSI_KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, BL_TOGG, BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, RGB_TOG, RGB_MOD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(_FL), // Momentary Fn overlay
[1] = ACTION_LAYER_TOGGLE(_CM), //Toggle Colemak Layer overlay
[2] = ACTION_LAYER_TOGGLE(_DV), // Toggle Dvorak Layer overlay
[3] = ACTION_LAYER_TOGGLE(_AL), // Toggle Arrow Layer overlay
[4] = ACTION_LAYER_TAP_KEY(_FL, KC_BSPC), // Tap to Backspace and hold to activate function layer
[5] = ACTION_LAYER_TOGGLE(_UL), // Toggle Underglow Layer overlay
};

View File

@@ -0,0 +1,76 @@
### 1 ANSI
A Mac ANSI layout that assumes standard sized shifts, enter, and backspace keys, Arrow layer, FN layers and Lighting functions layer...
I added Colemak and Dvorak layer as layer 1 & 2 under base QWERTY layer.
#### 1.0 Default layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│DEL │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ TAB │ Q │ W │ E │ R │ T │ Y │ U │ I │ O │ P │ [ │ ] │ \ │▒▒▒▒▒│END │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│BKSPC│ A │ S │ D │ F │ G │ H │ J │ K │ L │ ; │ ' │▒▒▒▒▒│ENTER│▒▒▒▒▒│PG_UP│
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ N │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│ UP │PG_DN│
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│LCTRL│L_ALT│L_GUI│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │LEFT │DOWN │RIGHT│
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
#### 1.1: Colemak layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ - │ = │▒▒▒▒▒│BKSPC│DEL │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ TAB │ Q │ W │ F │ P │ G │ J │ L │ U │ Y │ ; │ [ │ ] │ \ │█████│END │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│BKSPC│ A │ R │ S │ T │ D │ H │ N │ E │ I │ O │ ' │▒▒▒▒▒│ENTER│█████│PG_UP│
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│LSHFT│▒▒▒▒▒│ Z │ X │ C │ V │ B │ K │ M │ , │ . │ / │▒▒▒▒▒│RSHFT│ UP │PG_DN│
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│LCTRL│L_ALT│L_GUI│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │LEFT │DOWN │RIGHT│
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
#### 1.2: Dvorak layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ ESC │ 1 │ 2 │ 3 │ 4 │ 5 │ 6 │ 7 │ 8 │ 9 │ 0 │ [ │ ] │▒▒▒▒▒│BKSPC│DEL │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ TAB │ ' │ , │ . │ P │ Y │ F │ G │ C │ R │ L │ / │ = │ \ │█████│END │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│BKSPC│ A │ O │ E │ U │ I │ D │ H │ T │ N │ S │ - │▒▒▒▒▒│ENTER│█████│PG_UP│
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│LSHFT│▒▒▒▒▒│ ; │ Q │ J │ K │ X │ B │ M │ W │ V │ Z │▒▒▒▒▒│RSHFT│ UP │PG_DN│
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│LCTRL│L_ALT│L_GUI│█████│█████│█████│ SPC │█████│█████│█████│R_ALT│ FN0 │ APP │LEFT │DOWN │RIGHT│
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
#### 1.3 Arrow layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │ │ Up │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │Left │Down │Right│ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │▒▒▒▒▒│ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │ │ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │ │ │
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
#### 1.4 Fn layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│GRAVE│ F1 │ F2 │ F3 │ F4 │ F5 │ F6 │ F7 │ F8 │ F9 │ F10 │ F11 │ F12 │▒▒▒▒▒│▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │ _AL │ Up │ │ │ │ │ │PGUP │PGDWN│PRTSC│SCLCK│PAUSE│ │▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │Left │Down │Right│ │ │Left │Down │ Up │Right│ │ │▒▒▒▒▒│ │▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │▒▒▒▒▒│_UL │ │_CM │_DV │ │ │ │Home │ End │ │▒▒▒▒▒│▒▒▒▒▒│Vol+ │ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │Mute │Vol- │Play │
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘
#### 1.5 Underglow layer
┌─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┬─────┐
│ │ │ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │BL On│BL St│ │ │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │ On │Mode │ │ │ │ │ │ │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │▒▒▒▒▒│ │Hue+ │Hue- │Sat+ │Sat- │Val+ │Val- │ │ │ │▒▒▒▒▒│ │▒▒▒▒▒│ │
├─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┼─────┤
│ │ │ │█████│█████│█████│ │█████│█████│█████│ │ │ │ │ │ │
└─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┴─────┘

View File

@@ -23,4 +23,21 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
}
return true;
}
}
void led_set_user(uint8_t usb_led) {
/* Map RXLED to USB_LED_NUM_LOCK */
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
DDRB |= (1 << 0); PORTB &= ~(1 << 0);
} else {
DDRB &= ~(1 << 0); PORTB &= ~(1 << 0);
}
/* Map TXLED to USB_LED_CAPS_LOCK */
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRD |= (1 << 5); PORTD &= ~(1 << 5);
} else {
DDRD &= ~(1 << 5); PORTD &= ~(1 << 5);
}
}

View File

@@ -23,7 +23,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[3] = KEYMAP_ARROW_COMMAND( /* LAYER 3 */
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),

View File

@@ -34,7 +34,7 @@ I don't want to be using two key combos constantly, so I also added this symbol
I very rarely use Fkeys, but figured I'd throw them on anyway just in case. The setup basically mimics the way Fkeys are usually done on a 60%, with F11 and F12 still on - and =, even though the location of those keys has moved.
```
| | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 |F10 | |
| | | | | | | | | |F11 |F12 | |
| | | | | | | | |F11 |F12 | | |
| | | | | | | | | | | | |
| | | | | | | | | | |
```

View File

@@ -76,7 +76,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
UNDS, ,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN,LCBR,RCBR,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
PLUS, , F1 , F2 , F3 , F4 , F5 , F6 ,MINS,PLUS,LCBR,RCBR, , ,
PLUS, , F1 , F2 , F3 , F4 , F5 , F6 ,UNDS,PLUS,LCBR,RCBR, , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , F7 , F8 , F9 ,F10 ,F11 , F12 , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
@@ -103,7 +103,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
UNDS, , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,LCBR,RCBR,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
PLUS, , F1 , F2 , F3 , F4 , F5 , F6 ,MINS,PLUS,LBRC,RBRC, , ,
PLUS, , F1 , F2 , F3 , F4 , F5 , F6 ,MINS,EQL ,LBRC,RBRC, , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , F7 , F8 , F9 ,F10 ,F11 , F12 ,NUHS,NUBS, , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|

View File

@@ -82,15 +82,6 @@ static matrix_row_t matrix_debouncing[MATRIX_ROWS];
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {

View File

@@ -1,2 +1,7 @@
# krusli's HHKB-style keymap for the XD60
HHKB-style keymap for the XD60. The board was not built with split backspace but still has Backspace and |\\ swapped.
# krusli's Keymap for XIUDI's 60% XD60 PCB
## Additional Notes
Keymap for the XD60 with 2.25u left shift and split backspace. HHKB-like function layer.
## Build
To build this keymap, simply run `make xd60:krusli` on the top-level directory for QMK.

29
keyboards/zen/config.h Normal file
View File

@@ -0,0 +1,29 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
#endif // CONFIG_H
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 16
#define TAPPING_TERM 100

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/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 16
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

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#include "zen.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _NAV 2
enum custom_keycodes {
QWERTY = SAFE_RANGE,
NAV,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. .-----------------------------------------.
* | GESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |CAPS(NAV)|A | S | D | F | G | | H | J | K | L | ; | " |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
* | Ctrl | GUI | Alt |RGBTOG| NAV |Space |Delete||Enter|Space | NAV | - | = | PGUP | PGDN |
* `------------------------------------------------''-----------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
LT(_NAV, KC_CAPS),KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
KC_LCTL, KC_LGUI, KC_LALT, RGB_TOG, MO(_NAV), KC_SPC, KC_DEL, KC_ENT, KC_SPACE, MO(_NAV), KC_MINS, KC_EQL, KC_PGUP, KC_PGDN \
),
/* NAV
* ,-----------------------------------------. .-----------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |RGBSAI|RGBVAI|RGBSAD| RESET| [ | | ] | Pgup | Up | Pgdn |Insert| Home |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |RGBHUD|RGBVAD|RGBHUI| | | | | Left | Down | Right|Delete| End |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |Shift | | | | | | | NKRO | | | Pause| Back | Next |
* |------+------+------+------+------+------+------..-----+------+------+------+------+------+------|
* | Ctrl | GUI | Alt |RGBMOD| | | || | | | | Mute | VOLUP| VOLDN|
* `------------------------------------------------''-----------------------------------------------'
*/
[_NAV] = KEYMAP( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 , \
KC_TRNS, RGB_SAI, RGB_VAI, RGB_SAD, RESET, KC_LBRC, KC_RBRC, KC_PGUP, KC_UP, KC_PGDN, KC_INS, KC_HOME , \
KC_TRNS, RGB_HUD, RGB_VAD, RGB_HUI, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_END , \
KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MAGIC_TOGGLE_NKRO, KC_TRNS, KC_TRNS, KC_MPLY, KC_MPRV, KC_MNXT , \
KC_LCTL, KC_LGUI, KC_LALT, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLU, KC_VOLD \
),
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
//case COLEMAK:
//if (record->event.pressed) {
//#ifdef AUDIO_ENABLE
//PLAY_NOTE_ARRAY(tone_colemak, false, 0);
//#endif
//persistant_default_layer_set(1UL<<_COLEMAK);
//}
//return false;
//break;
}
return true;
}

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RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

466
keyboards/zen/matrix.c Normal file
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/*
Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "split_util.h"
#include "pro_micro.h"
#include "config.h"
#include "timer.h"
#include "backlight.h"
#ifdef USE_I2C
# include "i2c.h"
#else // USE_SERIAL
# include "serial.h"
#endif
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
#if (DEBOUNCING_DELAY > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#else
# error "Currently only supports 8 COLS"
#endif
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#define ERROR_DISCONNECT_COUNT 5
#define SERIAL_LED_ADDR 0x00
#define ROWS_PER_HAND (MATRIX_ROWS/2)
static uint8_t error_count = 0;
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void);
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
static void unselect_rows(void);
static void select_row(uint8_t row);
static void unselect_row(uint8_t row);
#elif (DIODE_DIRECTION == ROW2COL)
static void init_rows(void);
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
static void unselect_cols(void);
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
debug_enable = true;
debug_matrix = true;
debug_mouse = true;
// initialize row and col
unselect_rows();
init_cols();
TX_RX_LED_INIT;
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
}
uint8_t _matrix_scan(void)
{
int offset = isLeftHand ? 0 : (ROWS_PER_HAND);
#if (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
# if (DEBOUNCING_DELAY > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
if (matrix_changed) {
debouncing = true;
debouncing_time = timer_read();
PORTD ^= (1 << 2);
}
# else
read_cols_on_row(matrix+offset, current_row);
# endif
}
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
# if (DEBOUNCING_DELAY > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
if (matrix_changed) {
debouncing = true;
debouncing_time = timer_read();
}
# else
read_rows_on_col(matrix+offset, current_col);
# endif
}
#endif
# if (DEBOUNCING_DELAY > 0)
if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
debouncing = false;
}
# endif
return 1;
}
#ifdef USE_I2C
// Get rows from other half over i2c
int i2c_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
if (err) goto i2c_error;
// start of matrix stored at 0x00
err = i2c_master_write(0x00);
if (err) goto i2c_error;
// Start read
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
if (err) goto i2c_error;
if (!err) {
int i;
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
}
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
i2c_master_stop();
} else {
i2c_error: // the cable is disconnceted, or something else went wrong
i2c_reset_state();
return err;
}
return 0;
}
#else // USE_SERIAL
int serial_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
if (serial_update_buffers()) {
return 1;
}
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = serial_slave_buffer[i];
}
#ifdef BACKLIGHT_ENABLE
// Write backlight level for slave to read
serial_master_buffer[SERIAL_LED_ADDR] = get_backlight_level();
#endif
return 0;
}
#endif
uint8_t matrix_scan(void)
{
uint8_t ret = _matrix_scan();
#ifdef USE_I2C
if( i2c_transaction() ) {
#else // USE_SERIAL
if( serial_transaction() ) {
#endif
// turn on the indicator led when halves are disconnected
TXLED1;
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = 0;
}
}
} else {
// turn off the indicator led on no error
TXLED0;
error_count = 0;
}
return ret;
}
void matrix_slave_scan(void) {
_matrix_scan();
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_I2C
for (int i = 0; i < ROWS_PER_HAND; ++i) {
i2c_slave_buffer[i] = matrix[offset+i];
}
#else // USE_SERIAL
for (int i = 0; i < ROWS_PER_HAND; ++i) {
serial_slave_buffer[i] = matrix[offset+i];
}
#ifdef BACKLIGHT_ENABLE
// Read backlight level sent from master and update level on slave
backlight_set(serial_master_buffer[SERIAL_LED_ADDR]);
#endif
#endif
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin = col_pins[col_index];
uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF));
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static void select_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
#elif (DIODE_DIRECTION == ROW2COL)
static void init_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[row_index];
// Check row pin state
if ((_SFR_IO8(row_pins[row_index] >> 4) & _BV(row_pins[row_index] & 0xF)) == 0)
{
// Pin LO, set col bit
current_matrix[row_index] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
static void select_col(uint8_t col)
{
uint8_t pin = col_pins[col];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_col(uint8_t col)
{
uint8_t pin = col_pins[col];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
#endif

12
keyboards/zen/readme.md Normal file
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Zen Keyboard
====
A split ergo keyboard with a few goals in mind:
- Be as thin as possible. Other split KBs (Let's Split, Nyquist, Iris) are 15.2mm thick. The Zen is only 8.0mm thick.
- Layout designed for gaming. 1.5u pinky keys, ortho alphas, and angled thumb keys. After trying Ortholiniear, Atreus62, and Ergodox, this is the best layout for gaming and typing.
- RGB backlighting. 16 WS2812b LEDs shine through the perimeter switches. The SK6812 variant are cheap and easy to solder.
- Price. Using Arduino Pro Micro, SK6812 LEDs, and PCB FR4 for the case, the cost of each half without switches or caps can be reduced to under $20 when purchased at volume.
A build guide and more info for this keyboard can be found here: [Zen Build Guide](https://legonut.gitbooks.io/zen-keyboard/content/)
Maintained by u/legonut3

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/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
#include QMK_KEYBOARD_CONFIG_H
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define PRODUCT_ID 0x1256
#define DEVICE_VER 0x0200
#define MANUFACTURER Legonut
#define PRODUCT Project Zen
#define DESCRIPTION Split gaming keyboard
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 10
#define MATRIX_COLS 7
// wiring of each half
#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { B2, B3, B1, F7, F6, D4, B6 }
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#define BACKLIGHT_PIN F4
#define BACKLIGHT_LEVELS 5
/* ws2812 RGB LED */
#define RGB_DI_PIN D1
#define RGBLIGHT_TIMER
#define RGBLED_NUM 16 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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keyboards/zen/rev1/rev1.c Normal file
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#include "rev1.h"
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
#endif
void matrix_init_kb(void) {
// // green led on
// DDRD |= (1<<5);
// PORTD &= ~(1<<5);
// // orange led on
// DDRB |= (1<<0);
// PORTB &= ~(1<<0);
matrix_init_user();
};

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