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55 Commits

Author SHA1 Message Date
crazyiop
3d7e9425c7 quantum: keympa_extra: add sendstring_bepo.h 2018-03-07 17:09:41 -05:00
crazyiop
483e3cd1cb quantum: keymap_bepo.h: fix typo in BP_COMMMA 2018-03-07 17:09:41 -05:00
Lukas Klingsbo
821b492667 Swedish layout for iris 2018-03-07 17:07:05 -05:00
Cole Markham
bd1ad405bf Update Meira for revision 1.1 to enable backlighting by default (#2468)
* Update Meira for revision 1.1 to enable backlighting by default

* Updates to fix other keymaps
2018-03-07 17:06:41 -05:00
Maarten Dekkers
03df19d3f6 Fixed keymap, added capslock led for maartenwut's kbd66 keymap (#2473)
* Fixed keymap, added capslock led

* Removed macro
2018-03-07 17:06:04 -05:00
U-LANDSRAAD\drashna
42e85d2b92 Add layer_state_set_* to custom function lists 2018-03-07 17:05:38 -05:00
U-LANDSRAAD\drashna
d27d854913 Examples should all use _user functions for consistency 2018-03-07 17:05:38 -05:00
Sebastian Kaim
bec8d58ad8 Fixed compilation of the ps2avrGB keyboard/firmware (resolving #2425) (#2478)
* Fixed compilation of the ps2avrGB keyboard/firmware

This commit fixes the silent compilation error for the ps2avrGB
keyboard/firmware. This error was caused by a lacking default
keymap which it did not have because all keyboards based on it were
moved to another directory. I also added the required config.h
options so it's possible to compile it again and (probably)
flash it on a b.mini.

Lastly, I updated the README to reflect the current state.

This commit fixes #2425

* Referenced the pearl in the ps2avrGB REAMDE

Added a reference to the pearl keyboard in the README of the ps2avrGB keyboard as it is originally based on the firmware as well.
2018-03-07 17:05:02 -05:00
Blake Newman
6c473c5f38 layout(preonic): blake-newman's layout (#2483)
* layout(preonic): blake-newman's layout

- Add keymap
  - Add Number Pad layout
  - Reconfigure other layouts to my opinionated style
- Add `readme.md` with layout information

* layout(preonic): blake-newman's layout

- Move enter to `raise + space` / `lower + space`
- Replace `enter` to `right shift`
- Explicitly map modifier keys
2018-03-07 17:00:44 -05:00
Campbell Barton
aadb386de6 qwerty_code_friendly: various updates
- Remove action_get_macro in favor of process_record_user
- Support user defined words on layer 3 (pass via flags)
- Support backspace & del on left thumb cluster.
  (optionally override top right backspace).
2018-03-07 17:00:21 -05:00
Corey T Kump
b688c2c0b3 Corvec's Planck layout 2018-03-07 16:58:51 -05:00
Joe Wasson
7b80aea8b2 Add back docs for hand-swapping feature. 2018-03-07 16:56:57 -05:00
Kenny Hung
586aa15cef A small tidy up (#2490)
* Add extra RGUI key to make keyboard more MAC friendly

* Remove enumerators for no longer used layers in layout Skewwhiffy for XD75

* Make layer numbers even better
2018-03-07 16:56:31 -05:00
skullY
48e11240a6 Move the linux tutorials to an info box on newbs_getting_started 2018-03-06 20:51:26 -08:00
skullY
75354f12d7 warn->danger 2018-03-06 15:39:46 -08:00
skullY
6a4e08938e Flesh out the newbs guide 2018-03-06 15:22:47 -08:00
skullydazed
08e48eb6f5 Add a newbie guide for people completely new to QMK (#2480) 2018-03-06 14:37:48 -08:00
Pawnerd
12c8ee956d Add knops configurator support (#2474)
* Committed initial version of the knops configurator.

* Added support for the Knops v1.1
2018-03-04 21:29:38 -05:00
Graham P Heath
b36b4382d0 Mention invalid names in the readme. (#2458) 2018-03-03 09:52:09 -08:00
skullydazed
e87c39d302 More thoroughly document Bootmagic and Command (#2455) 2018-03-02 09:21:03 -08:00
skullY
e5c331e7be Fix the SGUI aliases 2018-03-01 16:15:38 -08:00
skullydazed
e3f67e6e7f Add SGUI() and SGUI_T() for consistency with KC_GUI (#2442)
* Add `SGUI()` as an alias of `SCMD()` for consistency with `KC_GUI`

* Add `SGUI_T()` as an alias of `SCMD_T()` for consistency with `KC_GUI`

* Make SGUI the primary name
2018-03-01 08:13:10 -08:00
Mitchell van Manen
31cae1f1bd Update feature_macros.md (#2387)
break statements are never reached due to the return statement, so unnecessary
2018-03-01 08:05:15 -08:00
Ivan Choi
0092be5925 adding my keymap (#2443) 2018-03-01 07:51:57 -08:00
Maarten Dekkers
381f4e6404 Updated and added maartenwut's layouts (#2444) 2018-03-01 07:51:11 -08:00
fauxpark
b713feb6f2 Add a little aside explaining that shifted keys with mod-tap doesn't work (#2446) 2018-03-01 07:49:50 -08:00
Louis Orleans
d7f46f3466 layout(preonic): dudeofawesome's layout (#2449)
* 🎉 duplicate default Preonic keymap

*  add Workman layout

* 🚚 swap backspace and delete

*  enable hold enter for shift

* 🚚 swap media play and next

* 💄 use Planck startup sound

* 💄 add Workman layer sound

*  add numpad layer

* 💄 add new workman sound

* 📝 add README

* 🎨 fix layout formatting

* 📝 add image of numpad layer

* 📦 changing chibios submodule version

to match upstream/master's version

*  add caps lock key on adjust layer

*  reworking numpad layer to match a real numpad

*  add double tap to activate numpad

* 📝 fix layout comments

* 📝 update numpad layer render

*  adding operator keys to left hand on numpad

* 🎨 shorten numpad keycodes
2018-03-01 07:48:15 -08:00
Drashna Jaelre
452d23da52 Update to drashna keymaps and userspace (#2450)
* Add OSL keycodes and macro handling

* Re-add AVRDUDE target

* Userspace document cleanup and commenting

* Fix Orthodox keymap layout (cosmetic)

* Add caveat for KEYMAP Macros

* Minor tweaks

* Enable Bootmagic in Ergodox EZ

* Minor tweaks
2018-03-01 07:46:57 -08:00
Brian Choromanski
7f7f763598 Fixed dead links (#2451)
* Fixed typo of 'confid.h' to 'config.h'

* Fixed broken links in docs

* Fixed a lot of dead links
2018-03-01 07:45:47 -08:00
Gam3cat
2b8a82fb9d M10-A, M65-A, GonNerd keymaps (#2418)
* adding my keymap

* update keymap

* adding gamecat keymap for jc65 keyboard

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* updating jc65-gamecat keymap

* M10a keymap and M65a updates

* keymap updates

* keymap updates

* M10a/M65a keymap updates

* M10a/M65a keymap updates

* Delete test.txt

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap updates

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65/M10 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* M65 keymap update

* Set theme jekyll-theme-cayman

* Set theme jekyll-theme-slate

* M65 keymap update

* M10a/M65a keymap updates

* M10a keymap update

* M65a keymap update

* M65a keymap update

* M65a keymap update

* M65a readme update

* M65a/M10a updates

* M65a readme updates

* M65a/M10a updates

* M65A update

* M65A update

* M65A update

* M65A update

* M65A/M10A keymap update

* M10A keymap update

* Set theme jekyll-theme-tactile

* M10A keymap update

* M65A keymap.c update

* M65 keymap added LED backlight toggle, inc/dec to adjust layer.

* M65 keymap/readme updates.

* M65 keymap fix

* M65 keymap update

* remove theme

* fix comments/readme

* update keymap

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* LED backlight update, guess based on reading atmega32u4 documentation for DDRB/PORTB regs, believe DDRB should only be written to once not every time CAPS is hit, but really not too sure.

* M65 keymap update

* Updated M65, M10, and gonNerd keymaps.

* update

* del

* keymap updates M65, M10, gonnerd

* update keymaps

* adding back readme that somehow got removed.
2018-02-28 16:44:27 -05:00
Brian Choromanski
8e99fbc884 Fixed typo of 'confid.h' to 'config.h' (#2448)
* Fixed typo of 'confid.h' to 'config.h'

* Fixed broken links in docs
2018-02-28 16:43:15 -05:00
Danny
524053e3c0 Remap msys2 usb, fix USB port detection (#2301)
* Add AVRDUDE to MSYS2 setup

* Remap detected USB port in MSYS2 to COM port
2018-02-28 16:40:43 -05:00
Jason Gorman
19b02bf267 Merge of e6v2 stuff as well as my personal keymaps (#2434)
* Checkin of tada keymap and initial commit for e6v2.

* checking in other remaining changes before trying to merge

* Reverting pin change. This was done based on the json orginally provided by exclusive, but it was later determined my map was the correct one based on user testing

* fix extra key for ansi keymap. Didn't include fn as standard ansi shift is not split but still had it in keymap

* Fix default help file and add reset to default
2018-02-28 16:22:53 -05:00
skullY
298ac18dfa remove duplicate #define 2018-02-25 17:41:43 -08:00
skullY
c6ce959f49 Test a shrug macro 2018-02-25 17:40:18 -08:00
Yan-Fa Li
3b801880a0 Custom keymap for clueboard 60
My customized keymap for the clueboard 60.

 - Maps MT(LCTL,ESC) to Caps lock
 - Swaps ALT and GUI for OSX
 - Adds layer for WASD key navigation
2018-02-23 13:25:23 -05:00
Alejandro Blanco
21a37a5245 ErgoDox layout similar to Truly Ergonomic 2018-02-23 13:23:55 -05:00
Sean-Li Murmann
3cff95c8df new customized ErgodoxEz keymap with easy to remember modifiers. (#2400)
* First pass keyboard setup!

* More variation

* Final layer for today

* Added brace to middle key
2018-02-23 13:22:50 -05:00
Isaac Hookom
93eabc4b2c new xd60 layout (#2405)
* new xd60 layout

* fix kc_slsh
2018-02-23 13:22:32 -05:00
ajp10304
01f91bf6f4 JJ40 AJP10304 layout (#2407)
* JJ40 AJP10304 layout
Updated AJP10304 readme.md with formatting

* Revert default JJ40 keymap
2018-02-23 13:21:56 -05:00
Michael Wamsley
2c1ba03a98 Add additional 'tada68' layout. 2018-02-23 13:17:00 -05:00
lucwastiaux
27d32378b5 Update Dvorak 42 key layouts (#2420)
* add SCREEN_NAV layer for copy/pasting within screen

* working readreg/paste macros

* working read reg / paste macros

* write log and tran patterns, and expand

* add ls -la shortcut, add tab on combined layer

* put delete word on the right pinky key on shell_nav layer

* add TAB on the right side, add reset key

* added Cloud9 macros

* add cloud9 shortcuts to atreus layout

* added BROWSER_CONTROL layer

* finalized browser control layer

* adding comment
2018-02-23 13:16:40 -05:00
scott-t-wilson
3f3d0551cd Lfkeyboards updates (#2421)
* Update smk65 fn layer, add iso

* Added Fn layer to ISO keymap

* Fix error when backlight is disabled but lighting isn't

* Remove broke mini1800 iso map

* Add keymaps

* Add LFKPad

* Add split delete to lfk78

* Typo

* Custom keymap
2018-02-23 13:16:10 -05:00
Graham P Heath
f746174874 Graham's Keymaps. (#2422)
* add my config

* fix backlight, clean up that code

* group background code, restore static var

* qwerty is supposed to be in the middle

* wrap layer change backlight in ifdef

* backlight levels and some more 'emojis'.

* Restructure to make it possible to press cmd ent on the right side of the board with one hand.

* Expose the period through the number layer. Add Hyper keys to mouse layer

* reduce mouse speed

* add a : -P  key

* Thumbs up and down, remove some keys that are duplicated via function keys, clean up

* fix build issues

* add various emoji

* duplicate default Meira keymaps

* Miera updates

* add documented but unmapped emoji

* Sound for the Meira, was stumped by a file size! Thanks drashna!

* add docs

* docs

* revert lib changes...

* clean up

* clean up

* remove make file

* Fixes missing key
2018-02-23 13:15:34 -05:00
Yan-Fa Li
a8daf3ffba Document bootmagic hot keys
- covers most of tmk_core/common/bootmagic.h
2018-02-23 13:14:53 -05:00
wanleg
3b4d26e344 flashing instructions, keymap changes
* added flashing instructions for Linux & Windows
* minor keymap changes
2018-02-23 13:14:22 -05:00
ferbie
767f7a8cf0 Fixed formatting for Fedora example 2018-02-23 13:13:30 -05:00
deadencryption
ee176f2b27 Adds dead encryption keymap 2018-02-23 13:13:09 -05:00
Mason McAllaster
c72c1db68b Planck/NIU_Mini - Mason Layout - Fixing comments, adding missed keys 2018-02-23 13:12:27 -05:00
James Shackleford
d469aaa166 tada68: layout: add new layout 'tshack' (#2431)
* Move to a more cross-platform grep command

* Use sed to strip out AVR_SIZE instead

* tada68: layout: add new layout tshack

Adds "James Shackleford's UNIX layout" for the Tada68
2018-02-23 13:12:04 -05:00
Jose Pablo Mora
d54de1c5f2 ergobox -> ergodox 2018-02-23 13:11:31 -05:00
Ben Hilburn
8df2ee4ec3 Minor updates to docs (#2406)
* [docs/] Cleaning up some language to make it more clear.

* [docs/] Adding instructions for installing deps on RH / Fedora.
2018-02-19 14:09:05 -05:00
Jason Barnachea
0e92d99cdc Readme img link updates (#2410)
* QMK and JC65 pcb img links updated

link fixes

* personal keymap updates

new v32u4 keymap, updated v32a keymap

* Update readme.md
2018-02-19 14:07:59 -05:00
Danny
3d92b21a3b Update dilly default keymap (#2413)
* Move DEL to correct layer

* Move BNM to the left by one and move Backspace, add more stuff to layers
2018-02-19 13:50:35 -05:00
rempired
78f5a2a3dc 1up60rgb Keyboard Support (#2404)
* Add files via upload

* Update keymap.c

* Update keymap.c

* Update 1up60rgb.c

* Tidy up the code a bit for submission into QMK Master
- Create readme file
- Fix compile issue with standard keymap
- Create default keymap
- Remove unused Makefile

* Keymap Adjustments

* Reworked alternate layouts

* Reworked keymaps

* Update keymap.c

* Update readme.md

Add carriage return to make README cleaner
2018-02-18 02:09:40 -05:00
251 changed files with 11236 additions and 1403 deletions

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@@ -3,9 +3,16 @@
* [Install Build Tools](getting_started_build_tools.md)
* Alternative: [Vagrant Guide](getting_started_vagrant.md)
* [Build/Compile Instructions](getting_started_make_guide.md)
* [Flashing Instructions](flashing.md)
* [Flashing Firmware](flashing.md)
* [Contributing to QMK](contributing.md)
* [How to Use Github](getting_started_github.md)
* [Getting Help](getting_started_getting_help.md)
* [Complete Newbs Guide](newbs.md)
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
* [FAQ](faq.md)
* [General FAQ](faq_general.md)
@@ -25,6 +32,7 @@
* [Auto Shift](feature_auto_shift.md)
* [Backlight](feature_backlight.md)
* [Bootmagic](feature_bootmagic.md)
* [Command](feature_command.md)
* [Dynamic Macros](feature_dynamic_macros.md)
* [Grave Escape](feature_grave_esc.md)
* [Key Lock](feature_key_lock.md)
@@ -37,6 +45,7 @@
* [RGB Lighting](feature_rgblight.md)
* [Space Cadet](feature_space_cadet.md)
* [Stenography](feature_stenography.md)
* [Swap Hands](feature_swap_hands.md)
* [Tap Dance](feature_tap_dance.md)
* [Terminal](feature_terminal.md)
* [Thermal Printer](feature_thermal_printer.md)

View File

@@ -98,10 +98,10 @@ This allows you to control the 5 LED's defined as part of the USB Keyboard spec.
* `USB_LED_COMPOSE`
* `USB_LED_KANA`
### Example `led_set_kb()` Implementation
### Example `led_set_user()` Implementation
```
void led_set_kb(uint8_t usb_led) {
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
PORTB |= (1<<0);
} else {
@@ -139,14 +139,13 @@ void led_set_kb(uint8_t usb_led) {
Before a keyboard can be used the hardware must be initialized. QMK handles initialization of the keyboard matrix itself, but if you have other hardware like LED's or i&#xb2;c controllers you will need to set up that hardware before it can be used.
### Example `matrix_init_kb()` Implementation
### Example `matrix_init_user()` Implementation
This example, at the keyboard level, sets up B1, B2, and B3 as LED pins.
```
void matrix_init_kb(void) {
void matrix_init_user(void) {
// Call the keymap level matrix init.
matrix_init_user();
// Set our LED pins as output
DDRB |= (1<<1);
@@ -176,3 +175,41 @@ This example has been deliberately omitted. You should understand enough about Q
This function gets called at every matrix scan, which is basically as often as the MCU can handle. Be careful what you put here, as it will get run a lot.
You should use this function if you need custom matrix scanning code. It can also be used for custom status output (such as LED's or a display) or other functionality that you want to trigger regularly even when the user isn't typing.
# Layer Change Code
Thir runs code every time that the layers get changed. This can be useful for layer indication, or custom layer handling.
### Example `layer_state_set_*` Implementation
This example shows how to set the [RGB Underglow](feature_rgblight.md) lights based on the layer, using the Planck as an example
```
uint32_t layer_state_set_user(uint32_t state) {
switch (biton32(state)) {
case _RAISE:
rgblight_setrgb (0x00, 0x00, 0xFF);
break;
case _LOWER:
rgblight_setrgb (0xFF, 0x00, 0x00);
break;
case _PLOVER:
rgblight_setrgb (0x00, 0xFF, 0x00);
break;
case _ADJUST:
rgblight_setrgb (0x7A, 0x00, 0xFF);
break;
default: // for any other layers, or the default layer
rgblight_setrgb (0x00, 0xFF, 0xFF);
break;
}
return state;
}
```
### `matrix_init_*` Function Documentation
* Keyboard/Revision: `void uint32_t layer_state_set_kb(uint32_t state)`
* Keymap: `uint32_t layer_state_set_user(uint32_t state)`
The `state` is the bitmask of the active layers, as explained in the [Keymap Overview](keymap.md#keymap-layer-status)

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@@ -1,6 +1,6 @@
# Setting up Eclipse for QMK Development
[Eclipse](https://en.wikipedia.org/wiki/Eclipse_(software)) is an open-source [Integrated Development Environment](https://en.wikipedia.org/wiki/Integrated_development_environment) (IDE) widely used for Java development, but with an extensible plugin system that allows to customize it for other languages and usages.
[Eclipse][1] is an open-source [Integrated Development Environment](https://en.wikipedia.org/wiki/Integrated_development_environment) (IDE) widely used for Java development, but with an extensible plugin system that allows to customize it for other languages and usages.
Using an IDE such as Eclipse provides many advantages over a plain text editor, such as:
* intelligent code completion
@@ -17,7 +17,7 @@ Note that this set-up has been tested on Ubuntu 16.04 only for the moment.
# Prerequisites
## Build Environment
Before starting, you must have followed the [Getting Started](home.md#getting-started) section corresponding to your system. In particular, you must have been able to build the firmware with [the `make` command](../#the-make-command).
Before starting, you must have followed the [Getting Started](README.md#getting-started) section corresponding to your system. In particular, you must have been able to build the firmware with [the `make` command](../#the-make-command).
## Java
Eclipse is a Java application, so you will need to install Java 8 or more recent to be able to run it. You may choose between the JRE or the JDK, the latter being useful if you intend to do Java development.
@@ -84,3 +84,5 @@ We will now configure a make target that cleans the project and builds the keyma
7. (Optional) Toggle the <kbd>Hide Empty Folders</kbd> icon button above the targets tree to only show your build target.
8. Double-click the build target you created to trigger a build.
9. Select the <kbd>Console</kbd> view at the bottom to view the running build.
[1]: https://en.wikipedia.org/wiki/Eclipse_(software)

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@@ -1,40 +1,25 @@
# Frequently Asked Build Questions
This page covers questions about building QMK. If you have not yet you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](getting_started_make_guide.md) guides.
This page covers questions about building QMK. If you haven't yet done so, you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](getting_started_make_guide.md) guides.
## Can't Program on Linux
You will need proper permission to operate a device. For Linux users see udev rules below. Easy way is to use `sudo` command, if you are not familiar with this command check its manual with `man sudo` or this page on line.
You will need proper permissions to operate a device. For Linux users, see the instructions regarding `udev` rules, below. If you have issues with `udev`, a work-around is to use the `sudo` command. If you are not familiar with this command, check its manual with `man sudo` or [see this webpage](https://linux.die.net/man/8/sudo).
In short when your controller is ATMega32u4,
An example of using `sudo`, when your controller is ATMega32u4:
$ sudo dfu-programmer atmega32u4 erase --force
$ sudo dfu-programmer atmega32u4 flash your.hex
$ sudo dfu-programmer atmega32u4 reset
or just
or just:
$ sudo make <keyboard>:<keymap>:dfu
But to run `make` with root privilege is not good idea. Use former method if possible.
## WINAVR is Obsolete
It is no longer recommended and may cause some problem.
See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99).
## USB VID and PID
You can use any ID you want with editing `config.h`. Using any presumably unused ID will be no problem in fact except for very low chance of collision with other product.
Most boards in QMK use `0xFEED` as the vendor ID. You should look through other keyboards to make sure you pick a unique Product ID.
Also see this.
https://github.com/tmk/tmk_keyboard/issues/150
You can buy a really unique VID:PID here. I don't think you need this for personal use.
- http://www.obdev.at/products/vusb/license.html
- http://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1
Note that running `make` with `sudo` is generally *not* a good idea, and you should use one of the former methods, if possible.
## Linux `udev` Rules
On Linux you need proper privilege to access device file of MCU, you'll have to use `sudo` when flashing firmware. You can circumvent this with placing these files in `/etc/udev/rules.d/`.
On Linux, you'll need proper privileges to access the MCU. You can either use
`sudo` when flashing firmware, or place these files in `/etc/udev/rules.d/`.
**/etc/udev/rules.d/50-atmel-dfu.rules:**
```
@@ -52,6 +37,21 @@ SUBSYSTEMS=="usb", ATTRS{idVendor}=="03eb", ATTRS{idProduct}=="2ff0", MODE:="066
SUBSYSTEMS=="usb", ATTRS{idVendor}=="feed", MODE:="0666"
```
## WINAVR is Obsolete
It is no longer recommended and may cause some problem.
See [TMK Issue #99](https://github.com/tmk/tmk_keyboard/issues/99).
## USB VID and PID
You can use any ID you want with editing `config.h`. Using any presumably unused ID will be no problem in fact except for very low chance of collision with other product.
Most boards in QMK use `0xFEED` as the vendor ID. You should look through other keyboards to make sure you pick a unique Product ID.
Also see this.
https://github.com/tmk/tmk_keyboard/issues/150
You can buy a really unique VID:PID here. I don't think you need this for personal use.
- http://www.obdev.at/products/vusb/license.html
- http://www.mcselec.com/index.php?page=shop.product_details&flypage=shop.flypage&product_id=92&option=com_phpshop&Itemid=1
## Cortex: `cstddef: No such file or directory`
GCC 4.8 of Ubuntu 14.04 had this problem and had to update to 4.9 with this PPA.
@@ -61,7 +61,6 @@ https://github.com/tmk/tmk_keyboard/issues/212
https://github.com/tmk/tmk_keyboard/wiki/mbed-cortex-porting#compile-error-cstddef
https://developer.mbed.org/forum/mbed/topic/5205/
## `clock_prescale_set` and `clock_div_1` Not Available
Your toolchain is too old to support the MCU. For example WinAVR 20100110 doesn't support ATMega32u2.

View File

@@ -14,6 +14,15 @@ There are 3 standard keyboard layouts in use around the world- ANSI, ISO, and JI
<!-- Source for this image: http://www.keyboard-layout-editor.com/#/gists/9ce023dc6caadc0cf11c88c782350a8c -->
![Keyboard Layout Image](https://i.imgur.com/45m4mRf.png)
## Some Of My Keys Are Swapped Or Not Working
QMK has two features, Bootmagic and Command, which allow you to change the behavior of your keyboard on the fly. This includes, but is not limited to, swapping Ctrl/Caps, disabling Gui, swapping Alt/Gui, swapping Backspace/Backslash, disabling all keys, and other behavioral modifications.
As a quick fix try holding down `Space`+`Backspace` while you plug in your keyboard. This will reset the stored settings on your keyboard, returning those keys to normal operation. If that doesn't work look here:
* [Bootmagic](feature_bootmagic.md)
* [Command](feature_command.md)
## The Menu Key Isn't Working
The key found on most modern keyboards that is located between `KC_RGUI` and `KC_RCTL` is actually called `KC_APP`. This is because when that key was invented there was already a key named `MENU` in the relevant standards, so MS chose to call that the `APP` key.
@@ -22,13 +31,13 @@ The key found on most modern keyboards that is located between `KC_RGUI` and `KC
Use keycode for Print Screen(`KC_PSCREEN` or `KC_PSCR`) instead of `KC_SYSREQ`. Key combination of 'Alt + Print Screen' is recognized as 'System request'.
See [issue #168](https://github.com/tmk/tmk_keyboard/issues/168) and
- http://en.wikipedia.org/wiki/Magic_SysRq_key
- http://en.wikipedia.org/wiki/System_request
* http://en.wikipedia.org/wiki/Magic_SysRq_key
* http://en.wikipedia.org/wiki/System_request
## Power Key Doesn't Work
Use `KC_PWR` instead of `KC_POWER` or vice versa.
- `KC_PWR` works with Windows and Linux, not with OSX.
- `KC_POWER` works with OSX and Linux, not with Windows.
* `KC_PWR` works with Windows and Linux, not with OSX.
* `KC_POWER` works with OSX and Linux, not with Windows.
More info: http://geekhack.org/index.php?topic=14290.msg1327264#msg1327264
@@ -40,9 +49,9 @@ https://github.com/tmk/tmk_keyboard/issues/67
Modifier keys or layers can be stuck unless layer switching is configured properly.
For Modifier keys and layer actions you have to place `KC_TRANS` on same position of destination layer to unregister the modifier key or return to previous layer on release event.
- https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#31-momentary-switching
- http://geekhack.org/index.php?topic=57008.msg1492604#msg1492604
- https://github.com/tmk/tmk_keyboard/issues/248
* https://github.com/tmk/tmk_core/blob/master/doc/keymap.md#31-momentary-switching
* http://geekhack.org/index.php?topic=57008.msg1492604#msg1492604
* https://github.com/tmk/tmk_keyboard/issues/248
## Mechanical Lock Switch Support
@@ -66,17 +75,17 @@ See this post for example **MACRO** code.
http://deskthority.net/workshop-f7/tmk-keyboard-firmware-collection-t4478-120.html#p195620
On **Windows** you can use `AltGr` key or **Alt code**.
- http://en.wikipedia.org/wiki/AltGr_key
- http://en.wikipedia.org/wiki/Alt_code
* http://en.wikipedia.org/wiki/AltGr_key
* http://en.wikipedia.org/wiki/Alt_code
On **Mac** OS defines `Option` key combinations.
- http://en.wikipedia.org/wiki/Option_key#Alternative_keyboard_input
* http://en.wikipedia.org/wiki/Option_key#Alternative_keyboard_input
On **Xorg** you can use `compose` key, instead.
- http://en.wikipedia.org/wiki/Compose_key
* http://en.wikipedia.org/wiki/Compose_key
And see this for **Unicode** input.
- http://en.wikipedia.org/wiki/Unicode_input
* http://en.wikipedia.org/wiki/Unicode_input
## Apple/Mac Keyboard `Fn`

View File

@@ -116,7 +116,7 @@ These are the values you can use for the `mod` in `MT()` and `OSM()`:
* MOD_HYPR
* MOD_MEH
These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped. Note however, that you cannot mix right and left side modifiers.
These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped.
We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact:
@@ -129,6 +129,12 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
* `LCAG_T(kc)` - is CtrlAltGui when held and *kc* when tapped
* `MEH_T(kc)` - is like Hyper, but not as cool -- does not include the Cmd/Win key, so just sends Alt+Ctrl+Shift.
{% hint style='info' %}
Due to the way that keycodes are structured, any modifiers specified as part of `kc`, such as `LCTL()` or `KC_LPRN`, will only activate when held instead of tapped.
Additionally, if there is at least one right modifier, any other modifiers will turn into their right equivalents, so it is not possible to "mix and match" the two.
{% endhint %}
# One Shot Keys
One shot keys are keys that remain active until the next key is pressed, and then are released. This allows you to type keyboard combinations without pressing more than one key at a time. These keys are usually called "Sticky keys" or "Dead keys".

View File

@@ -82,7 +82,7 @@ The pitch standard (`PITCH_STANDARD_A`) is 440.0f by default - to change this, a
#define PITCH_STANDARD_A 432.0f
You can completely disable Music Mode as well. This is useful, if you're pressed for space on your controller. To disable it, add this to your `confid.h`:
You can completely disable Music Mode as well. This is useful, if you're pressed for space on your controller. To disable it, add this to your `config.h`:
#define NO_MUSIC_MODE

View File

@@ -1,29 +1,89 @@
# Bootmagic
# Bootmagic and Magic Keycodes
<!-- FIXME: Describe the bootmagic feature here. -->
There are 3 separate but related features that allow you to change the behavior of your keyboard without reflashing. While each of them have similar functionality you access that functionality in different ways depending on how your keyboard is configured.
## Bootmagic Keycodes
Bootmagic is a system for configuring your keyboard while it initializes. To trigger a Bootmagic command you hold down the bootmagic key (`KC_SPACE` on most keyboards) and one or more command keys.
Shortcuts for bootmagic options. You can use these even when bootmagic is off.
Bootmagic Keycodes allow you to access the Bootmagic functionality after your keyboard has initialized. To use Bootmagic Keycodes you assign keycodes starting with `MAGIC_`, much in the same way you define any other key.
|Key |Aliases |Description |
|----------------------------------|---------|------------------------------------|
|`MAGIC_SWAP_CONTROL_CAPSLOCK` | |Swap Left Control and Caps Lock |
|`MAGIC_CAPSLOCK_TO_CONTROL` | |Treat Caps Lock as Control |
|`MAGIC_SWAP_LALT_LGUI` | |Swap Left Alt and GUI |
|`MAGIC_SWAP_RALT_RGUI` | |Swap Right Alt and GUI |
|`MAGIC_NO_GUI` | |Disable the GUI key |
|`MAGIC_SWAP_GRAVE_ESC` | |Swap <code>&#96;</code> and Escape |
|`MAGIC_SWAP_BACKSLASH_BACKSPACE` | |Swap Backslash and Backspace |
|`MAGIC_HOST_NKRO` | |Force NKRO on |
|`MAGIC_SWAP_ALT_GUI` |`AG_SWAP`|Swap Alt and GUI on both sides |
|`MAGIC_UNSWAP_CONTROL_CAPSLOCK` | |Unswap Left Control and Caps Lock |
|`MAGIC_UNCAPSLOCK_TO_CONTROL` | |Stop treating CapsLock as Control |
|`MAGIC_UNSWAP_LALT_LGUI` | |Unswap Left Alt and GUI |
|`MAGIC_UNSWAP_RALT_RGUI` | |Unswap Right Alt and GUI |
|`MAGIC_UNNO_GUI` | |Enable the GUI key |
|`MAGIC_UNSWAP_GRAVE_ESC` | |Unswap <code>&#96;</code> and Escape|
|`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`| |Unswap Backslash and Backspace |
|`MAGIC_UNHOST_NKRO` | |Force NKRO off |
|`MAGIC_UNSWAP_ALT_GUI` |`AG_NORM`|Unswap Left Alt and GUI |
|`MAGIC_TOGGLE_NKRO` | |Turn NKRO on or off |
Command is a feature that allows you to control different aspects of your keyboard. Command used to be called Magic. Command is typically accessed by holding Left and Right Shift at the same time, although that can be customized. While it shares some functionality with Bootmagic it also allows you to access functionality that Bootmagic does not. For more information see the (Command)[feature_command.md) documentation page.
## Enabling Bootmagic
Bootmagic is disabled by default. To use Bootmagic you need to enable it in your `rules.mk` file:
BOOTMAGIC_ENABLE = yes
## Bootmagic Hotkeys and Keycodes
This table describes the default Hotkeys for Bootmagic and the Keycodes for Magic. These may be overriden at the Keyboard or Keymap level. Some functionality is not available in both methods.
To use the Hotkey hold down `BOOTMAGIC_KEY_SALT` (`KC_SPACE` by default) and the Hotkey while plugging in your keyboard. To use the Keycode assign that keycode to a layer. For example, if you hold down Space+B while plugging in most keyboards, you will enter bootloader mode.
|Hotkey |Keycode |Description |
|-----------|----------------------------------|--------------------------------------------------------|
|`ESC` | |Skip bootmagic and saved eeprom configuration |
|`B` |`RESET` |Enter bootloader instead of firmware |
|`D` |`DEBUG` |Enable debugging (writes messages to serial) |
|`X` | |Enable matrix debugging |
|`K` | |Enable keyboard debugging |
|`M` | |Enable mouse debugging |
|`BACKSPACE`| |Clear the saved settings from flash |
|`CAPSLOCK` |`MAGIC_CAPSLOCK_TO_CONTROL` |Treat `Capslock` as `Control` |
| |`MAGIC_UNCAPSLOCK_TO_CONTROL` |Stop treating CapsLock as Control |
|`LCTRL` |`MAGIC_SWAP_CONTROL_CAPSLOCK` |Swap `Control` and `Capslock` |
| |`MAGIC_UNSWAP_CONTROL_CAPSLOCK` |Unswap Left Control and Caps Lock |
| |`MAGIC_SWAP_ALT_GUI` |Swap Alt and GUI on both sides |
| |`MAGIC_UNSWAP_ALT_GUI` |Unswap Left Alt and GUI |
|`LALT` |`MAGIC_SWAP_LALT_LGUI` |Swap Left `Alt` and `GUI`, e.g. for OSX Opt and Cmd |
| |`MAGIC_UNSWAP_LALT_LGUI` |Unswap Left Alt and GUI |
|`RALT` |`MAGIC_SWAP_RALT_RGUI` |Swap Right `Alt` and `GUI` |
| |`MAGIC_UNSWAP_RALT_RGUI` |Unswap Right Alt and GUI |
|`LGUI` |`MAGIC_NO_GUI` |Disable GUI key - e.g. disable Windows key during gaming|
| |`MAGIC_UNNO_GUI` |Enable the GUI key |
|`GRAVE` |`MAGIC_SWAP_GRAVE_ESC` |Swap `\`~` and `ESC` |
| |`MAGIC_UNSWAP_GRAVE_ESC` |Unswap `\`~` and Escape |
|`BACKSLASH`|`MAGIC_SWAP_BACKSLASH_BACKSPACE` |Swap Blackslash and Backspace |
| |`MAGIC_UNSWAP_BACKSLASH_BACKSPACE`|Unswap Backslash and Backspace |
|`N` |`MAGIC_HOST_NKRO` |Force N-Key Rollover (NKRO) on |
| |`MAGIC_UNHOST_NKRO` |Force NKRO off |
| |`MAGIC_TOGGLE_NKRO` |Toggle NKRO on or off |
|`0` |`DF(0)` |Make Layer 0 the default layer at bootup |
|`1` |`DF(1)` |Make Layer 1 the default layer at bootup |
|`2` |`DF(2)` |Make Layer 2 the default layer at bootup |
|`3` |`DF(3)` |Make Layer 3 the default layer at bootup |
|`4` |`DF(4)` |Make Layer 4 the default layer at bootup |
|`5` |`DF(5)` |Make Layer 5 the default layer at bootup |
|`6` |`DF(6)` |Make Layer 6 the default layer at bootup |
|`7` |`DF(7)` |Make Layer 7 the default layer at bootup |
## Bootmagic Configuration
When setting up your keyboard and/or keymap there are a number of `#define`s that control the behavior of Bootmagic. To use these put them in your `config.h`, either at the keyboard or keymap level.
|Define |Default|Description |
|-------|-------|------------|
|`BOOTMAGIC_KEY_SALT`|`KC_SPACE`|The key to hold down to trigger Bootmagic during initialization.|
|`BOOTMAGIC_KEY_SKIP`|`KC_ESC`|The Hotkey to ignore saved eeprom configuration.|
|`BOOTMAGIC_KEY_EEPROM_CLEAR`|`KC_BSPACE`|The hotkey to clear the saved eeprom configuration.|
|`BOOTMAGIC_KEY_BOOTLOADER`|`KC_B`|The hotkey to enter the bootloader.|
|`BOOTMAGIC_KEY_DEBUG_ENABLE`|`KC_D`|The hotkey to enable debug mode.|
|`BOOTMAGIC_KEY_DEBUG_MATRIX`|`KC_X`|The hotkey to enable matrix debugging mode.|
|`BOOTMAGIC_KEY_DEBUG_KEYBOARD`|`KC_K`|The hotkey to enable keyboard debugging mode.|
|`BOOTMAGIC_KEY_DEBUG_MOUSE`|`KC_M`|The hotkey to enable mouse debugging mode.|
|`BOOTMAGIC_KEY_SWAP_CONTROL_CAPSLOCK`|`KC_LCTRL`||
|`BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL`|`KC_CAPSLOCK`||
|`BOOTMAGIC_KEY_SWAP_LALT_LGUI`|`KC_LALT`||
|`BOOTMAGIC_KEY_SWAP_RALT_RGUI`|`KC_RALT`||
|`BOOTMAGIC_KEY_NO_GUI`|`KC_LGUI`||
|`BOOTMAGIC_KEY_SWAP_GRAVE_ESC`|`KC_GRAVE`||
|`BOOTMAGIC_KEY_SWAP_BACKSLASH_BACKSPACE`|`KC_BSLASH`||
|`BOOTMAGIC_HOST_NKRO`|`KC_N`||
|`BOOTMAGIC_KEY_DEFAULT_LAYER_0`|`KC_0`|Hotkey to set Layer 0 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_1`|`KC_1`|Hotkey to set Layer 1 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_2`|`KC_2`|Hotkey to set Layer 2 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_3`|`KC_3`|Hotkey to set Layer 3 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_4`|`KC_4`|Hotkey to set Layer 4 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_5`|`KC_5`|Hotkey to set Layer 5 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_6`|`KC_6`|Hotkey to set Layer 6 as the default layer|
|`BOOTMAGIC_KEY_DEFAULT_LAYER_7`|`KC_7`|Hotkey to set Layer 7 as the default layer|

52
docs/feature_command.md Normal file
View File

@@ -0,0 +1,52 @@
# Command (Formerly known as Magic)
Command is a way to change your keyboard's behavior without having to flash or unplug it to use [Bootmagic](feature_bootmagic.md). There is a lot of overlap between this functionality and the [Bootmagic Keycodes](feature_bootmagic.md). Whenever possible we encourage you to use that functionality instead of Command.
## Enabling Command
By default Command is disabled. You can enable it in your `rules.mk` file:
COMMAND_ENABLE = yes
## Usage
To use Command you hold down the key combination defined by `IS_COMMAND`. By default that combination is both shift keys. While holding the key combination press the key corresponding to the command you want.
For example, to write the current QMK version to the QMK Toolbox console, you can press `Left Shift`+`Right Shift`+`V`.
## Configuration
The following values can be defined in `config.h` to control the behavior of Command.
|Define |Default | Description |
|-------|--------|-------------|
|`IS_COMMAND()` |`(keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))`|Key combination to activate Command|
|`MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS` |`true` |Do layer switching with Function row|
|`MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS` |`true` |Do layer switching with number keys.|
|`MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM`|`false` |Do layer switching with custom keys (`MAGIC_KEY_LAYER0..9` below.)|
|`MAGIC_KEY_HELP1` |`H` |Show help.|
|`MAGIC_KEY_HELP2` |`SLASH` |Show help.|
|`MAGIC_KEY_DEBUG` |`D` |Turn on debug mode.|
|`MAGIC_KEY_DEBUG_MATRIX` |`X` |Turn on matrix debugging.|
|`MAGIC_KEY_DEBUG_KBD` |`K` |Turn on keyboard debugging.|
|`MAGIC_KEY_DEBUG_MOUSE` |`M` |Turn on mouse debugging.|
|`MAGIC_KEY_VERSION` |`V` |Write the QMK version to the console|
|`MAGIC_KEY_STATUS` |`S` |Show the current keyboard status|
|`MAGIC_KEY_CONSOLE` |`C` |Enable the Command Console|
|`MAGIC_KEY_LAYER0_ALT1` |`ESC` |Alternate access to layer 0|
|`MAGIC_KEY_LAYER0_ALT2` |`GRAVE` |Alternate access to layer 0|
|`MAGIC_KEY_LAYER0` |`0` |Change default layer to 0|
|`MAGIC_KEY_LAYER1` |`1` |Change default layer to 1|
|`MAGIC_KEY_LAYER2` |`2` |Change default layer to 2|
|`MAGIC_KEY_LAYER3` |`3` |Change default layer to 3|
|`MAGIC_KEY_LAYER4` |`4` |Change default layer to 4|
|`MAGIC_KEY_LAYER5` |`5` |Change default layer to 5|
|`MAGIC_KEY_LAYER6` |`6` |Change default layer to 6|
|`MAGIC_KEY_LAYER7` |`7` |Change default layer to 7|
|`MAGIC_KEY_LAYER8` |`8` |Change default layer to 8|
|`MAGIC_KEY_LAYER9` |`9` |Change default layer to 9|
|`MAGIC_KEY_BOOTLOADER` |`PAUSE` |Exit keyboard and enter bootloader|
|`MAGIC_KEY_LOCK` |`CAPS` |Lock the keyboard so nothing can be typed|
|`MAGIC_KEY_EEPROM` |`E` |Erase EEPROM settings|
|`MAGIC_KEY_NKRO` |`N` |Toggle NKRO on/off|
|`MAGIC_KEY_SLEEP_LED` |`Z` |Toggle LED when computer is sleeping on/off|

View File

@@ -22,7 +22,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!"); // this is our macro!
return false; break;
return false;
}
}
return true;
@@ -56,10 +56,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case MY_CUSTOM_MACRO:
SEND_STRING("QMK is the best thing ever!");
return false; break;
return false;
case MY_OTHER_MACRO:
SEND_STRING(SS_LCTRL("ac")); // selects all and copies
return false; break;
return false;
}
}
return true;

View File

@@ -5,17 +5,17 @@ Mousekeys is a feature that allows you to emulate a mouse using your keyboard. Y
## Adding Mousekeys to a Keymap
There are two steps to adding Mousekeys support to your keyboard. You must enable support in the Makefile and you must map mouse actions to keys on your keyboard.
There are two steps to adding Mousekeys support to your keyboard. You must enable support in the `rules.mk` file and you must map mouse actions to keys on your keyboard.
### Adding Mousekeys Support in the `Makefile`
### Adding Mousekeys Support in the `rules.mk`
To add support for Mousekeys you simply need to add a single line to your keymap's `Makefile`:
To add support for Mousekeys you simply need to add a single line to your keymap's `rules.mk`:
```
MOUSEKEY_ENABLE = yes
```
You can see an example here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/keymaps/mouse_keys/Makefile
You can see an example here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/keymaps/mouse_keys/rules.mk
### Mapping Mouse Actions to Keyboard Keys
@@ -40,7 +40,7 @@ You can use these keycodes within your keymap to map button presses to mouse act
|`KC_MS_ACCEL1` |`KC_ACL1`|Set mouse acceleration to 1|
|`KC_MS_ACCEL2` |`KC_ACL2`|Set mouse acceleration to 2|
You can see an example in the `_ML` here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/keymaps/mouse_keys/keymap.c#L46
You can see an example in the `_ML` here: https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/keymaps/mouse_keys/keymap.c#L46
## Configuring the Behavior of Mousekeys

View File

@@ -0,0 +1,31 @@
# Swap-Hands Action
The swap-hands action allows support for one-handed typing without requiring a separate layer. Set `ONEHAND_ENABLE` in the Makefile and define a `hand_swap_config` entry in your keymap. Now whenever the `ACTION_SWAP_HANDS` command key is pressed the keyboard is mirrored. For instance, to type "Hello, World" on QWERTY you would type `^Ge^s^s^w^c W^wr^sd`
## Configuration
The configuration table is a simple 2-dimensional array to map from column/row to new column/row. Example `hand_swap_config` for Planck:
```C
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}},
{{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}},
{{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}},
{{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}},
};
```
Note that the array indices are reversed same as the matrix and the values are of type `keypos_t` which is `{col, row}` and all values are zero-based. In the example above, `hand_swap_config[2][4]` (third row, fifth column) would return `{7, 2}` (third row, eighth column). Yes, this is confusing.
## Advanced Swap Commands
|Macro | Description |
|------|-------------|
| `ACTION_SWAP_HANDS()` | Swaps hands when pressed, returns to normal when released (momentary). |
| `ACTION_SWAP_HANDS_TOGGLE()` | Toggles swap on and off with every key press. |
| `ACTION_SWAP_HANDS_TAP_TOGGLE()` | Toggles with a tap; momentary when held. |
| `ACTION_SWAP_HANDS_TAP_KEY(key)`| Sends `key` with a tap; momentary swap when held. |
| `ACTION_SWAP_HANDS_ON_OFF()` | Alias for `ACTION_SWAP_HANDS()` |
| `ACTION_SWAP_HANDS_OFF_ON()` | Momentarily turns off swap. |
| `ACTION_SWAP_HANDS_ON()` | Turns on swapping and leaves it on. |
| `ACTION_SWAP_HANDS_OFF()` | Turn off swapping and leaves it off. Good for returning to a known state. |

View File

@@ -31,11 +31,15 @@ git
Install the dependencies with your favorite package manager.
Debian/Ubuntu example:
Debian / Ubuntu example:
sudo apt-get update
sudo apt-get install gcc unzip wget zip gcc-avr binutils-avr avr-libc dfu-programmer dfu-util gcc-arm-none-eabi binutils-arm-none-eabi libnewlib-arm-none-eabi
Fedora / Red Hat example:
sudo dnf install gcc unzip wget zip dfu-util dfu-programmer avr-gcc avr-libc binutils-avr32-linux-gnu arm-none-eabi-gcc-cs arm-none-eabi-binutils-cs arm-none-eabi-newlib
## Nix
If you're on [NixOS](https://nixos.org/), or have Nix installed on Linux or macOS, run `nix-shell` from the repository root to get a build environment.
@@ -128,7 +132,7 @@ docker run -e keymap=gwen -e keyboard=ergodox_ez --rm -v $('pwd'):/qmk:rw edasqu
On Windows Docker seems to have issues with the VOLUME tag in Dockerfile, and `$('pwd')` won't print a Windows compliant path; use full path instead, like this:
```bash
docker run -e keymap=default -e keyboard=ergobox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
docker run -e keymap=default -e keyboard=ergodox_ez --rm -v D:/Users/Sacapuces/Documents/Repositories/qmk:/qmk:rw edasque/qmk_firmware
```

View File

@@ -0,0 +1,21 @@
# Getting Help
There are a lot of resources for getting help with QMK.
## Realtime Chat
You can find QMK developers and users on our main [gitter chat room](https://gitter.im/qmk/qmk_firmware). We also have other rooms for more specific discussion:
* [Main Firmware Chat](https://gitter.im/qmk/qmk_firmware)
* [QMK Toolbox](https://gitter.im/qmk/qmk_toolbox)
* [Hardware Design Discussion](https://gitter.im/qmk/qmk_hardware)
* [Web Configurator](https://gitter.im/qmk/qmk_configurator)
* [Compiler API](https://gitter.im/qmk/qmk_compiler_api)
## OLKB Subreddit
The official QMK forum is [/r/olkb](https://reddit.com/r/olkb) on [reddit.com](https://reddit.com).
## Github Issues
You can open an [issue on GitHub](https://github.com/qmk/qmk_firmware/issues). This is especially handy when your issue will require long-term discussion or debugging.

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@@ -4,7 +4,7 @@
A line of 32-bit MCU's produced by a number of companies, such as Atmel, Cypress, Kinetis, NXP, ST, and TI.
## AVR
A line of 8-bit MCU's produced by [Atmel](http://atmel.com). AVR was the original platform that TMK supported.
A line of 8-bit MCU's produced by [Atmel](http://www.microchip.com/). AVR was the original platform that TMK supported.
## AZERTY
The standard Français (French) keyboard layout. Named for the first 6 keys on the keyboard.

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@@ -4,7 +4,7 @@ We welcome all keyboard projects into QMK, but ask that you try to stick to a co
## Naming Your Keyboard/Project
All names should be lowercase alphanumeric, and separated by an underscore (`_`), but not begin with one. Your directory and your `.h` and `.c` files should have exactly the same name. All folders should follow the same format.
All names should be lowercase alphanumeric, and separated by an underscore (`_`), but not begin with one. Your directory and your `.h` and `.c` files should have exactly the same name. All folders should follow the same format. `test`, `keyboard`, and `all` are reserved by make and are not a valid name for a keyboard.
## `readme.md`
@@ -16,6 +16,22 @@ In an effort to keep the repo size down, we're no longer accepting images of any
Any sort of hardware file (plate, case, pcb) can't be stored in qmk_firmware, but we have the [qmk.fm repo](https://github.com/qmk/qmk.fm) where such files (as well as in-depth info) can be stored and viewed on [qmk.fm](http://qmk.fm). Downloadable files are stored in `/<keyboard>/` (name follows the same format as above) which are served at `http://qmk.fm/<keyboard>/`, and pages are generated from `/_pages/<keyboard>/` which are served at the same location (.md files are generated into .html files through Jekyll). Check out the `lets_split` directory for an example.
## Keyboard Defaults
Given the amount of functionality that QMK exposes it's very easy to confuse new users. When putting together the default firmware for your keyboard we recommend limiting your enabled features and options to the minimal set needed to support your hardware. Recommendations for specific features follow.
### Bootmagic and Command
(Bootmagic)[feature_bootmagic.md) and (Command)[feature_command.md) are two related features that allow a user to control their keyboard in non-obvious ways. We recommend you think long and hard about if you're going to enable either feature, and how you will expose this functionality. Keep in mind that users who want this functionality can enable it in their personal keymaps without affecting all the novice users who may be using your keyboard as their first programmable board.
By far the most common problem new users encounter is accidentally triggering Bootmagic while they're plugging in their keyboard. They're holding the keyboard by the bottom, unknowingly pressing in alt and spacebar, and then they find that these keys have been swapped on them. We recommend leaving this feature disabled by default, but if you do turn it on consider setting `BOOTMAGIC_KEY_SALT` to a key that is hard to press while plugging your keyboard in.
If your keyboard does not have 2 shift keys you should provide a working default for `IS_COMMAND`, even when you have set `COMMAND_ENABLE = no`. This will give your users a default to conform to if they do enable Command.
## Custom Keyboard Programming
As documented on (Customizing Functionality)[custom_quantum_functions.md] you can define custom functions for your keyboard. Please keep in mind that your users may want to customize that behavior as well, and make it possible for them to do that. If you are providing a custom function, for example `process_record_kb()`, make sure that your function calls the `_user()` version of the call too. You should also take into account the return value of the `_user()` version, and only run your custom code if the user returns `true`.
## Keyboard Metadata
As QMK grows so does the ecosystem surrounding QMK. To make it easier for projects in that ecosystem to tie into QMK as we make changes we are developing a metadata system to expose information about keyboards in QMK.

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@@ -366,7 +366,7 @@ This is a reference only. Each group of keys links to the page documenting their
|`KC_RIGHT_ANGLE_BRACKET`|`KC_GT`/`KC_RABK` |`>` |
|`KC_QUESTION` |`KC_QUES` |`?` |
## [Switching and Toggling Layers](feature_common_shortcuts.md#switching-and-toggling-layers)
## [Switching and Toggling Layers](feature_advanced_keycodes.md#switching-and-toggling-layers)
|Key |Description |
|---------------|----------------------------------------------------------------------------------|

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@@ -33,7 +33,7 @@ The state of the Keymap layer is determined by two 32 bit parameters:
* **`default_layer_state`** indicates a base keymap layer (0-31) which is always valid and to be referred (the default layer).
* **`layer_state`** has current on/off status of each layer in its bits.
Keymap layer '0' is usually `default_layer`, wither other layers initially off after booting up the firmware, although this can configured differently in `config.h`. It is useful to change `default_layer` when you completely switch a key layout, for example, if you want to switch to Colemak instead of Qwerty.
Keymap layer '0' is usually the `default_layer`, with other layers initially off after booting up the firmware, although this can configured differently in `config.h`. It is useful to change `default_layer` when you completely switch a key layout, for example, if you want to switch to Colemak instead of Qwerty.
Initial state of Keymap Change base layout
----------------------- ------------------

16
docs/newbs.md Normal file
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@@ -0,0 +1,16 @@
# The Compelete Newbs Guide To QMK
QMK is a powerful Open Source firmware for your mechanical keyboard. You can use QMK to customize your keyboard in ways both simple and powerful. People of all skill levels, from complete newbie to master programmer, have successfully used QMK to customize their keyboard. This guide will help you do the same, no matter your skill level.
Not sure if your keyboard can run QMK? If it's a mechanical keyboard you built yourself chances are good it can. We support a [large number of hobbyist boards](http://qmk.fm/keyboards/), so even if your current keyboard can't run QMK you shouldn't have trouble finding one to suit your needs.
## Overview
There are 4 main sections to this guide:
* [Getting Started](newbs_getting_started.md)
* [Building Your First Firmware](newbs_building_firmware.md)
* [Flashing Firmware](newbs_flashing.md)
* [Testing and Debugging](newbs_testing_debugging.md)
This guide is focused on helping someone who has never compiled software before. It makes choices and recommendations based on that viewpoint. There are alternative methods for many of these procedures, and we support most of those alternatives. If you have any doubt about how to accomplish a task you can [ask us for guidance](getting_started_getting_help.md).

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@@ -0,0 +1,73 @@
# Building Your First Firmware
Now that you have setup your build environment you are ready to start building custom firmware. For this section of the guide we will bounce between 3 programs- your file manager, your text editor, and your terminal window. Keep all 3 open until you are done and happy with your keyboard firmware.
If you have closed and reopened your terminal window since following the first part of the guide, don't forget to `cd qmk_firmware` so that your terminal is in the correct directory.
## Navigate To Your Keymaps Folder
Start by navigating to the `keymaps` folder for your keyboard.
{% hint style='info' %}
If you are on macOS or Windows there are commands you can use to easily open the keymaps folder.
macOS:
open keyboards/<keyboard_folder>/keymaps
Windows:
start keyboards/<keyboard_folder>/keymaps
{% endhint %}
## Create a Copy Of The `default` Keymap
Once you have the `keymaps` folder open you will want to create a copy of the `default` folder. We highly recommend you name your folder the same as your GitHub username, but you can use any name you want as long as it contains only lower case letters, numbers, and the underscore character.
## Open `keymap.c` In Your Favorite Text Editor
Open up your `keymap.c`. Inside this file you'll find the structure that controls how your keyboard behaves. At the top of `keymap.c` there may be some defines and enums that make the keymap easier to read. Farther down you'll find a line that looks like this:
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
This line indicates the start of the list of Layers. Below that you'll find lines containing either `LAYOUT` or `KEYMAP`, and these lines indicate the start of a layer. Below that line is the list of keys that comprise a that particular layer.
{% hint style='danger' %}
When editing your keymap file be careful not to add or remove any commas. If you do you will prevent your firmware from compiling and it may not be easy to figure out where the extra, or missing, comma is.
{% endhint %}
## Customize The Layout To Your Liking
How to complete this step is entirely up to you. Make the one change that's been bugging you, or completely rework everything. You can remove layers if you don't need all of them, or add layers up to a total of 32. Check the following documentation to find out what you can define here:
* [Keycodes](keycodes.md)
* [Features](features.md)
* [FAQ](faq.md)
{% hint style='info' %}
While you get a feel for how keymaps work, keep each change small. Bigger changes make it harder to debug any problems that arise.
{% endhint %}
## Build Your Firmware
When your changes to the keymap are complete you will need to build the firmware. To do so go back to your terminal window and run the build command:
make <my_keyboard>:<my_keymap>
For example, if your keymap is named "xyverz" and you're building a keymap for a rev5 planck, you'll use this command:
make planck/rev5:xyverz
While this compiles you will have a lot of output going to the screen informing you of what files are being compiled. It should end with output that looks similar to this:
```
Linking: .build/planck_rev5_xyverz.elf [OK]
Creating load file for flashing: .build/planck_rev5_xyverz.hex [OK]
Copying planck_rev5_xyverz.hex to qmk_firmware folder [OK]
Checking file size of planck_rev5_xyverz.hex [OK]
* File size is fine - 18392/28672
```
## Flash Your Firmware
Move on to [Flashing Firmware](newbs_flashing.md) to learn how to write your new firmware to your keyboard.

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@@ -0,0 +1,79 @@
# Flashing Your Keyboard With QMK Toolbox
Now that you've built a custom firmware file you'll want to flash your keyboard.
## Load The File Into QMK Toolbox
Begin by opening the QMK Toolbox application. You'll want to locate the firmware file in Finder or Explorer. Your keyboard firmware may be in one of two formats- `.hex` or `.bin`. QMK tries to copy the appropriate one for your keyboard into the root `qmk_firmware` directory.
{% hint style='info' %}
If you are on Windows or macOS there are commands you can use to easily open the current firmware folder in Explorer or Finder.
Windows:
start .
macOS:
open .
{% endhint %}
The firmware file always follows this naming format:
<keyboard_name>_<keymap_name>.{bin,hex}
For example, the `plank/rev5` with a `default` keymap will have this filename:
planck_rev5_default.hex
Once you have located your firmware file drag it into the "Local file" box in QMK Toolbox, or click "Open" and navigate to where your firmware file is stored.
## Put Your Keyboard Into DFU (Bootloader) Mode
In order to flash your custom firmware you have to put your keyboard into a special flashing mode. While it is in this mode you will not be able to type or otherwise use your keyboard. It is very important that you do not unplug your keyboard or otherwise interrupt the flashing process while the firmware is being written.
Different keyboards have different ways to enter this special mode. If your PCB currently runs QMK or TMK and you have not been given specific instructions try the following, in order:
* Hold down both shift keys and press `Pause`
* Hold down both shift keys and press `B`
* Unplug your keyboard, hold down the Spacebar and `B` at the same time, plug in your keyboard and wait a second before releasing the keys
* Press the physical `RESET` button on the bottom of the PCB
* Locate header pins on the PCB labeled `BOOT0` or `RESET`, short those together while plugging your PCB in
When you are successful you will see a message similar to this in QMK Toolbox:
```
*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
*** DFU device connected
```
## Flash Your Keyboard
Click the `Flash` button in QMK Toolbox. You will see output similar to the following:
```
*** Clueboard - Clueboard 66% HotSwap disconnected -- 0xC1ED:0x2390
*** DFU device connected
*** Attempting to flash, please don't remove device
>>> dfu-programmer atmega32u4 erase --force
Erasing flash... Success
Checking memory from 0x0 to 0x6FFF... Empty.
>>> dfu-programmer atmega32u4 flash /Users/skully/qmk_firmware/clueboard_66_hotswap_gen1_skully.hex
Checking memory from 0x0 to 0x55FF... Empty.
0% 100% Programming 0x5600 bytes...
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
0% 100% Reading 0x7000 bytes...
[>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>] Success
Validating... Success
0x5600 bytes written into 0x7000 bytes memory (76.79%).
>>> dfu-programmer atmega32u4 reset
*** DFU device disconnected
*** Clueboard - Clueboard 66% HotSwap connected -- 0xC1ED:0x2390
```
## Test It Out!
Congrats! Your custom firmware has been programmed to your keyboard!
Give it a try and make sure everything works the way you want it to. We've written [Testing and Debugging](newbs_testing_debugging.md) to round out this Newbie Guide, so head over there to learn about how to troubleshoot your custom functionality.

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@@ -0,0 +1,98 @@
# Introduction
Your computer keyboard has a processor inside of it, not unlike the one inside your computer. This processor runs software that is responsible for detecting button presses and sending reports about the state of the keyboard when they are pressed or released. QMK fills the role of that software, detecting button presses and passing that information on to the host computer. When you build your custom layout you are creating the equivalent of an .exe for your keyboard.
QMK tries to put a lot of power into your hands by making easy things easy, and hard things possible. You don't have to know how to program to create powerful layouts, you only have to follow a few simple syntax rules.
# Getting Started
Before you can build keymaps you need to install some software and setup your build environment. This only has to be done one time no matter how many keyboards you want to compile firmware for.
## Download Software
### Text Editor
You'll need a program that can edit and save **plain text** files. If you are on Windows you can make due with Notepad, and on Linux you can use Gedit, both of which are simple but functional text editors. On macOS you can not use TextEdit.app, it will not save plain text files. You will need to install another program such as Sublime Text.
{% hint style='info' %}
Not sure which text editor to use? Laurence Bradford wrote [a great introduction](https://learntocodewith.me/programming/basics/text-editors/) to the subject.
{% endhint %}
### QMK Toolbox
QMK Toolbox is a Windows and macOS program that allows you to both program and debug your custom keyboard. You will want to install it so that you can easily flash your keyboard and receive the debugging messages that your keyboard will print.
* [Newest Release](https://github.com/qmk/qmk_toolbox/releases/latest)
* [Source Code](https://github.com/qmk/qmk_toolbox/)
## Environment Setup
We've tried to make QMK as easy to setup as possible. You only have to prepare your Linux or Unix environment and let QMK install the rest.
{% hint style="info" %}
If you haven't worked with the Linux/Unix command line before there are a few basic concepts and commands you should learn. These resources will teach you enough to work with QMK:
* [Must Know Linux Commands](https://www.guru99.com/must-know-linux-commands.html)
* [Some Basic Unix Commands](https://www.tjhsst.edu/~dhyatt/superap/unixcmd.html)
{% endhint %}
### Windows
You will need to install msys2 and git.
* Follow the installation instructions on the msys2 homepage: http://www.msys2.org
* Close any open msys2 terminals, and open a new terminal
* Install git by running this command: `pacman -S git`
### macOS
You will need to install homebrew. Follow the instructions on the homebrew homepage: https://brew.sh
### Linux
You will need to install git. It's extremely likely you already have it, but if not one of the following commands should install it:
* Debian/Ubuntu/Devuan: `apt-get install git`
* Fedora/Redhat/Centos: `yum install git`
* Arch: `pacman -S git`
## Download QMK
Once you have setup your Linux/Unix environment you are ready to download QMK. We will do this by using git to "clone" the QMK repository. Open a Terminal or MSYS2 Console window and leave it open for the remainder of this guide. Inside that window run these two commands:
git clone https://github.com/qmk/qmk_firmware.git
cd qmk_firmware
{% hint style='info' %}
If you already know [how to use GitHub](getting_started_github.md) we recommend you create and clone your own fork instead. If you don't know what that means you can safely ignore this message.
{% endhint %}
## Setup QMK
QMK comes with a script to help you setup the rest of what you'll need. You should run it now by typing in this command:
./util/qmk_install.sh
## Test Your Build Environment
Now that your QMK build environment is setup you can build a firmware for your keyboard. Start by trying to build the default layout for your keyboard. You should be able to do that with a command in this format:
make <keyboard>:default
For example, to build a firmware for a Clueboard 66% use:
make clueboard/66/rev3:default
When it is done you should have a lot of output that ends similar to this:
```
Linking: .build/clueboard_66_rev2_default.elf [OK]
Creating load file for flashing: .build/clueboard_66_rev2_default.hex [OK]
Copying clueboard_66_rev2_default.hex to qmk_firmware folder [OK]
Checking file size of clueboard_66_rev2_default.hex [OK]
* File size is fine - 25174/28672
```
## Creating Your Layout
Now you are ready to create your own personal layout. Move on to [Building Your First Firmware](newbs_building_firmware.md) for that.

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@@ -0,0 +1,33 @@
# Testing and Debugging
Once you've flashed your keyboard with a custom firmware you're ready to test it out. With a little bit of luck everything will work perfectly, but if not this document will help you figure out what's wrong.
## Testing
Testing your keyboard is usually pretty straightforward. Press every single key and make sure it sends the keys you expect. There are even programs that will help you make sure that no key is missed.
Note: These programs are not provided by or endorsed by QMK.
* [Switch Hitter](https://elitekeyboards.com/switchhitter.php) (Windows Only)
* [Keyboard Viewer](https://www.imore.com/how-use-keyboard-viewer-your-mac) (Mac Only)
* [Keyboard Tester](http://www.keyboardtester.com) (Web Based)
* [Keyboard Checker](http://keyboardchecker.com) (Web Based)
## Debugging With QMK Toolbox
[QMK Toolbox](https://github.com/qmk/qmk_toolbox) will show messages from your keyboard if you have `CONSOLE_ENABLE = yes` in your `rules.mk`. By default the output is very limited, but you can turn on debug mode to increase the amount of debug output. Use the `DEBUG` keycode in your keymap, or use the [Command](feature_command.md) feature to enable debug mode.
<!-- FIXME: Describe the debugging messages here. -->
## Sending Your Own Debug Messages
Sometimes it's useful to print debug messages from within your [custom code](custom_quantum_functions.md). Doing so is pretty simple. Start by including `print.h` at the top of your file:
#include <print.h>
After that you can use a few different print functions:
* `print("string")`: Print a simple string.
* `sprintf("%s string", var)`: Print a formatted string
* `dprint("string")` Print a simple string, but only when debug mode is enabled
* `dprintf("%s string", var)`: Print a formatted string, but only when debug mode is enabled

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@@ -16,6 +16,10 @@
"from": "feature_common_shortcuts.html",
"to": "feature_advanced_keycodes.html"
},
{
"from": "flashing.html",
"to": "newbs_flashing.html"
},
{
"from": "key_lock.html",
"to": "feature_key_lock.html"

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@@ -77,7 +77,7 @@ At the keyboard level we define a C macro (typically named `KEYMAP()`) which map
Notice how the second block of our `KEYMAP()` macro matches the Matrix Scanning array above? This macro is what will map the matrix scanning array to keycodes. However, if you look at a 17 key numpad you'll notice that it has 3 places where the matrix could have a switch but doesn't, due to larger keys. We have populated those spaces with `KC_NO` so that our keymap definition doesn't have to.
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/rev2/rev2.h). Explaining that is outside the scope of this document.
You can also use this macro to handle unusual matrix layouts, for example the [Clueboard rev 2](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/66/rev2/rev2.h). Explaining that is outside the scope of this document.
##### Keycode Assignment
@@ -135,8 +135,8 @@ The `process_record()` function itself is deceptively simple, but hidden within
* [`void process_record(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/common/action.c#L128)
* [`bool process_record_quantum(keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/quantum.c#L140)
* [Map this record to a keycode](https://github.com/qmk/qmk_firmware/blob/master/quantum/quantum.c#L143)
* [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/cluecard/cluecard.c#L20)
* [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/cluecard/keymaps/default/keymap.c#L58)
* [`bool process_record_kb(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/card/card.c#L20)
* [`bool process_record_user(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/keyboards/clueboard/card/keymaps/default/keymap.c#L58)
* [`bool process_midi(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_midi.c#L102)
* [`bool process_audio(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_audio.c#L10)
* [`bool process_music(uint16_t keycode, keyrecord_t *record)`](https://github.com/qmk/qmk_firmware/blob/master/quantum/process_keycode/process_music.c#L69)

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@@ -0,0 +1 @@
#include "1up60rgb.h"

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@@ -0,0 +1,20 @@
#ifndef KB_H
#define KB_H
#include "quantum.h"
#define KEYMAP( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, \
K100, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, K314, \
K400, K401, K403, K406, K410, K411, K413, K414 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014 }, \
{ K100, KC_NO, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO, K313, K314 }, \
{ K400, K401, KC_NO, K403, KC_NO, KC_NO, K406, KC_NO, KC_NO, KC_NO, K410, K411, KC_NO, K413, K414 } \
}
#endif

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@@ -0,0 +1,58 @@
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER 1upkeyboards
#define PRODUCT 1UP RGB Underglow PCB
#define DESCRIPTION 60% keyboard with RGB underglow
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/* key matrix pins */
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B7, D4, B1, B0, B5, B4, D7, D6, B3, F4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* number of backlight levels */
#define BACKLIGHT_PIN B6
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 5
#endif
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 20
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif
#endif

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@@ -0,0 +1,72 @@
#include "1up60rgb.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

View File

@@ -0,0 +1,72 @@
#include "1up60rgb.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(1), KC_RCTL),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

View File

@@ -0,0 +1,72 @@
#include "1up60rgb.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT,
KC_LSFT, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_NO, KC_RALT, KC_RGUI, KC_RCTL),
KEYMAP(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL,
KC_TRNS, BL_TOGG, BL_DEC, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_UP, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_RGHT, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_DOWN, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
;
switch (id) {
}
return MACRO_NONE;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 2); PORTB &= ~(1 << 2);
} else {
DDRB &= ~(1 << 2); PORTB &= ~(1 << 2);
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

View File

@@ -0,0 +1,13 @@
# 1upkeyboards 60% RGB
Firmware for custom keyboard PCB with 60% key layout.
Keyboard Maintainer: [rempired](https://github.com/rempired)
Hardware Supported: 1upkeyboards 60% RGB
Hardware Availability: [1upkeyboards](https://1upkeyboards.com/rgb-underglow-1up-pcb.html)
Make example for this keyboard (after setting up your build environment):
make 1up60rgb:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

View File

@@ -0,0 +1,56 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= yes

View File

@@ -14,6 +14,19 @@
static bool mouse_lock = false;
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
// Cloud9 macros
CLOUD9_TAB_LEFT,
CLOUD9_TAB_RIGHT,
CLOUD9_TAB_CLOSE,
CLOUD9_GOTO_SYMBOL,
CLOUD9_GOTO_LINE,
CLOUD9_NAVIGATE,
};
// building instructions:
// make atreus:dvorak_42_key
@@ -30,10 +43,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
},
[KEYNAV] = {
{KC_ESC, MEH(KC_F9), RCTL(KC_Z), RCTL(KC_S), MEH(KC_F10), KC_TRNS, KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP, },
{MEH(KC_F11), MEH(KC_F12), RSFT(KC_TAB), KC_TAB, MEH(KC_A), KC_TRNS, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), },
{MEH(KC_B), MEH(KC_C), MEH(KC_D), MEH(KC_E), MEH(KC_F), KC_TRNS, KC_TRNS, RCTL(KC_C), RCTL(KC_X), RCTL(KC_V), KC_PGDOWN, },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
{KC_ESC, CLOUD9_GOTO_LINE, RCTL(KC_Z), RCTL(KC_S), MEH(KC_F10), KC_TRNS, KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP, },
{MEH(KC_F11), CLOUD9_GOTO_SYMBOL, RSFT(KC_TAB), KC_TAB, MEH(KC_A), KC_TRNS, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), },
{MEH(KC_B), CLOUD9_NAVIGATE, CLOUD9_TAB_LEFT, CLOUD9_TAB_RIGHT, CLOUD9_TAB_CLOSE, KC_TRNS, KC_TRNS, RCTL(KC_C), RCTL(KC_X), RCTL(KC_V), KC_PGDOWN, },
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ENTER, KC_SPACE, KC_BSPC, RCTL(KC_BSPC), KC_DELETE, LCTL(KC_DELETE), }
},
[KEYSEL] = {
@@ -64,6 +77,40 @@ const uint16_t PROGMEM fn_actions[] = {
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if(record->event.pressed) {
switch (keycode) {
// Cloud9 macros
case CLOUD9_TAB_LEFT:
SEND_STRING(SS_LCTRL("["));
return true;
break;
case CLOUD9_TAB_RIGHT:
SEND_STRING(SS_LCTRL("]"));
return true;
break;
case CLOUD9_TAB_CLOSE:
SEND_STRING(SS_LALT("w"));
return true;
break;
case CLOUD9_GOTO_SYMBOL:
SEND_STRING(SS_LSFT(SS_LCTRL("e")));
return true;
break;
case CLOUD9_GOTO_LINE:
SEND_STRING(SS_LCTRL("g"));
return true;
break;
case CLOUD9_NAVIGATE:
SEND_STRING(SS_LCTRL("e"));
return true;
break;
}
}
return true;
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function

View File

@@ -0,0 +1,134 @@
#include "60.h"
#define _______ KC_TRNS
enum keyboard_layers {
_BL,
_FL,
_CL,
_YF
};
enum custom_keycodes {
S_BSKTC = SAFE_RANGE,
S_ODEJY,
S_RCKBY,
S_DOEDR,
S_SCALE,
S_ONEUP,
S_COIN,
S_SONIC,
S_ZELDA
};
#ifdef AUDIO_ENABLE
float song_basketcase[][2] = SONG(BASKET_CASE);
float song_ode_to_joy[][2] = SONG(ODE_TO_JOY);
float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY);
float song_doe_a_deer[][2] = SONG(DOE_A_DEER);
float song_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float song_coin[][2] = SONG(COIN_SOUND);
float song_one_up[][2] = SONG(ONE_UP_SOUND);
float song_sonic_ring[][2] = SONG(SONIC_RING);
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| `|BSp|
* |-----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------------|
* |MT(CTL, ESC)| A| S| D| F| G| H| J| K| L| ;| '|Enter |
* |-----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0|
* |-----------------------------------------------------------------'
* |Ctrl |Alt|Gui | Space |Alt |Gui|Fn |Ctrl |
* `-----------------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_GESC,KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,KC_EQL, KC_GRV, KC_BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,KC_RBRC,KC_BSLS, \
MT(MOD_LCTL, KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT,KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, MO(_YF), \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RALT, KC_RGUI, MO(_FL), KC_RCTL),
[_FL] = KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,_______,\
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, MO(_YF), \
_______,_______,_______, _______, _______, _______, MO(_FL), _______),
[_CL] = KEYMAP(
BL_STEP,S_BSKTC,S_ODEJY,S_RCKBY,S_DOEDR,S_SCALE,S_ONEUP,S_COIN, S_SONIC,S_ZELDA,_______,_______,_______,_______,_______,\
_______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, MO(_YF), \
_______, _______, _______, _______, _______, _______, MO(_FL), _______),
[_YF] = KEYMAP(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\
_______,_______,KC_UP ,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, MO(_YF), \
_______, _______, _______, _______, _______, _______, MO(_FL), _______)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case S_BSKTC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_basketcase);
}
return false;
case S_ODEJY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_ode_to_joy);
}
return false;
case S_RCKBY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_rock_a_bye_baby);
}
return false;
case S_DOEDR:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_doe_a_deer);
}
return false;
case S_SCALE:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_scale);
}
return false;
case S_ONEUP:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_one_up);
}
return false;
case S_COIN:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_coin);
}
return false;
case S_SONIC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_sonic_ring);
}
return false;
case S_ZELDA:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_zelda_puzzle);
}
return false;
}
return true;
}

View File

@@ -0,0 +1,14 @@
# /u/yanfali keymap for clueboard 60%
Almost the same as default but differs in the following ways
1. `Caps Lock` -> `MT(KC_LCTL, KC_ESC)`.
I'm a heavy vim user and I prefer escape to be closer than default. I also move `Control` to this key if you hold it.
1. Switch Alt and GUI.
I spend most of my time on OSX, so I reverse Alt and GUI to be
more comfortable on OSX.
1. Added a custom layer.
I use this to map the cursor keys to WASD, the familiar directional
gaming keys. As I use a split right shift, this naturally leads
to the left hand being used for navigation. This is also the
best place to add custom mappings, macros and combo keys.

View File

@@ -1,5 +1,9 @@
#include "66.h"
enum custom_keycodes {
M_SHRUG = SAFE_RANGE
};
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
@@ -30,9 +34,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _CL: Control layer
*/
[_CL] = LAYOUT(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
M_SHRUG, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI,
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD,
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______,
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI,
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case M_SHRUG:
SEND_STRING("/shrug"SS_TAP(X_ENTER));
return false; break;
}
}
return true;
};

View File

@@ -14,4 +14,4 @@ Make example for this keyboard (after setting up your build environment):
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
For those that prefer a GUI tool, the crawlpad.json file in this repo can be used on [kbfirmware.com](http://kbfirmware.com].
For those that prefer a GUI tool, the crawlpad.json file in this repo can be used on [kbfirmware.com](http://kbfirmware.com).

View File

@@ -13,16 +13,22 @@ extern keymap_config_t keymap_config;
#define KC_ KC_TRNS
#define _______ KC_TRNS
// Tap-Hold keys
#define KC_ASFT MT(MOD_LSFT, KC_A)
#define KC_F_L3 LT(_FN3, KC_F)
#define KC_ZCTL MT(MOD_LCTL, KC_Z)
#define KC_XALT MT(MOD_LALT, KC_X)
#define KC_C_L3 LT(_FN3, KC_C)
#define KC_CGUI MT(MOD_LGUI, KC_C)
#define KC_V_L4 LT(_FN4, KC_V)
#define KC_SPL2 LT(_FN2, KC_SPC)
#define KC_BSL1 LT(_FN1, KC_BSPC)
#define KC_B_L5 LT(_FN5, KC_B)
#define KC_NALT MT(MOD_RALT, KC_N)
#define KC_MCTL MT(MOD_RCTL, KC_M)
#define KC_B_L1 LT(_FN1, KC_B)
#define KC_N_L5 LT(_FN5, KC_N)
#define KC_MALT MT(MOD_RALT, KC_M)
#define KC_BSCT MT(MOD_RCTL, KC_BSPC)
#define KC_ENTS MT(MOD_RSFT, KC_ENT)
#define KC_ESCS MT(MOD_RSFT, KC_ESC)
#define KC_GUIC LGUI(KC_C)
#define KC_RST RESET
#define KC_BL_S BL_STEP
@@ -42,9 +48,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//,----+----+----+----+----+----+----+----+----+----.
Q , W , E , R , T , Y , U , I , O , P ,
//|----+----+----+----+----+----+----+----+----+----|
A , S , D , F , G , H , J , K , L ,ESC ,
ASFT, S , D ,F_L3, G , H , J , K , L ,ESCS,
//|----+----+----+----+----+----+----+----+----+----|
ZCTL,XALT,C_L3,V_L4,SPL2,BSL1,B_L5,NALT,MCTL,ENTS
ZCTL,XALT,CGUI,V_L4,SPL2,B_L1,N_L5,MALT,BSCT,ENTS
//`----+----+----+----+----+----+----+----+----+----'
),
@@ -54,7 +60,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----+----+----+----|
F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,
//|----+----+----+----+----+----+----+----+----+----|
, , , , ,DEL , , , ,
, , , ,BSPC, , , , ,
//`----+----+----+----+----+----+----+----+----+----'
),
@@ -64,7 +70,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----+----+----+----|
F11 ,F12 , , , , , , , ,GRV ,
//|----+----+----+----+----+----+----+----+----+----|
, , , , , , , , ,
, , , , ,DEL , , , ,
//`----+----+----+----+----+----+----+----+----+----'
),
@@ -74,7 +80,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----+----+----+----|
TAB , , , , ,COMM,DOT ,SLSH,SCLN,QUOT,
//|----+----+----+----+----+----+----+----+----+----|
, , , , , ,LEFT,DOWN, UP ,RGHT
, , , ,BSPC, ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----'
),
@@ -84,7 +90,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----+----+----+----|
TAB , , , , , LT , GT ,QUES,COLN,DQUO,
//|----+----+----+----+----+----+----+----+----+----|
, , , , , ,HOME,PGDN,PGUP,END
, ,GUIC, ,BSPC, ,HOME,PGDN,PGUP,END
//`----+----+----+----+----+----+----+----+----+----'
),
@@ -94,7 +100,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----+----+----+----+----|
, ,DBUG, ,RHUD,RSAD,RVAD, , , ,
//|----+----+----+----+----+----+----+----+----+----|
BL_S, , , , , , , , ,
BL_S, ,GUIC, , , , , , ,
//`----+----+----+----+----+----+----+----+----+----'
)

65
keyboards/e6v2/config.h Normal file
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@@ -0,0 +1,65 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0002
#define MANUFACTURER Exclusive / E-Team
#define PRODUCT E6-V2
#define DESCRIPTION E6-V2 QMK PCB (Mid-Port)
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/* QMK E6-V2 PCB default pin-out */
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { C7, C6, B5, B4, D7, D6, D4, F6, F7, F5, F4, F1, F0, B0, B1 }
#define UNUSED_PINS { E6, B2, B3, B7 }
#define RGB_DI_PIN E2
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8
#define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 12
#define RGBLIGHT_VAL_STEP 12
#endif
#define BACKLIGHT_PIN B6
#ifdef BACKLIGHT_PIN
#define BACKLIGHT_LEVELS 5
#define BACKLIGHT_BREAHTING
#define BREATHING_PERIOD 3
#endif
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCING_DELAY 5
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
#endif

53
keyboards/e6v2/e6v2.c Normal file
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@@ -0,0 +1,53 @@
#include "e6v2.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
DDRB |= (1<<6);
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// output low
DDRB |= (1<<2);
PORTB &= ~(1<<2);
} else {
// Hi-Z
DDRB &= ~(1<<2);
PORTB &= ~(1<<2);
}
// DDRB |= (1<<7);
// DDRB |= (1<<1);
// DDRB |= (1<<3);
// DDRE |= (1<<6);
if (usb_led == 0){
PORTB |= (1<<6);
// PORTB |= (1<<7);
// PORTB |= (1<<1);
// PORTB |= (1<<3);
// PORTE |= (1<<6);
}
else{
PORTB &= ~(1<<6);
// PORTB &= ~(1<<7);
}
led_set_user(usb_led);
}

66
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@@ -0,0 +1,66 @@
#ifndef E6V2_H
#define E6V2_H
#include "quantum.h"
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K40, K41, K42, K46, K4A, K4B, K4C, K4D \
)\
{\
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, KC_NO }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, KC_NO }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, KC_NO }, \
{ K40, K41, K42, KC_NO, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, KC_NO }, \
}
#define KEYMAP_ANSI( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, \
K40, K41, K42, K46, K4A, K4B, K4C, K4D \
)\
{\
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, KC_NO }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, KC_NO }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, K2D, KC_NO }, \
{ K30, KC_NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, KC_NO, KC_NO }, \
{ K40, K41, K42, KC_NO, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, KC_NO }, \
}
#define KEYMAP_HHKB( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K41, K42, K46, K4B, K4C \
)\
{\
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, KC_NO }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, KC_NO }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, K2D, KC_NO }, \
{ K30, KC_NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, KC_NO }, \
{ KC_NO, K41, K42, KC_NO, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, KC_NO, K4B, K4C, KC_NO, KC_NO }, \
}
#define KEYMAP_HHKB_SPLITS( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
K41, K42, K46, K4B, K4C \
)\
{\
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, KC_NO }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, K2D, KC_NO }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, KC_NO }, \
{ KC_NO, K41, K42, KC_NO, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, KC_NO, K4B, K4C, KC_NO, KC_NO }, \
}
#endif

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@@ -0,0 +1 @@
#include "../../config.h"

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@@ -0,0 +1,79 @@
#include "e6v2.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _HLa 1
#define _HLb 2
#define _HL 3
#define _XL 4
enum hype_keycodes {
FN_HLa = SAFE_RANGE,
FN_HLb
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BL] = KEYMAP_HHKB(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, FN_HLb,
KC_LGUI, KC_LALT, KC_SPACE, KC_RALT, FN_HLa
),
[_HLa] = KEYMAP_HHKB(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_TRNS
),
[_HLb] = KEYMAP_HHKB(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_TRNS
),
[_HL] = KEYMAP_HHKB(
RGB_TOG, RGB_M_P, RGB_RMOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, BL_BRTG, BL_OFF, BL_STEP, BL_ON, BL_DEC, BL_INC, LALT(KC_F4),
RESET, RGB_HUI, RGB_SAI, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_HUD, RGB_SAD, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, RGB_VAI, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case FN_HLa:
if (record->event.pressed)
{
layer_on(_HLa);
update_tri_layer(_HLa, _HLb, _HL);
}
else
{
layer_off(_HLa);
update_tri_layer(_HLa, _HLb, _HL);
}
return false;
break;
case FN_HLb:
if (record->event.pressed)
{
layer_on(_HLb);
update_tri_layer(_HLa, _HLb, _HL);
}
else
{
layer_off(_HLb);
update_tri_layer(_HLa, _HLb, _HL);
}
return false;
break;
}
return true;
}

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@@ -0,0 +1,8 @@
amnesia0287's Keymap
===
Keymap Maintainer: [Jason Gorman](https://github.com/amnesia0287)
Difference from base layout: Primarily the HHKB-ness
Intended usage: Daily driver for programming

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#include "../../config.h"

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#include "e6v2.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP_ANSI(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_RALT, MO(1), KC_MENU, KC_RCTL
),
[1] = KEYMAP_ANSI(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

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@@ -0,0 +1,8 @@
Default Keymap
===
Super simple default keymap with only a base layer.
Keymap Maintainer: [Jason Gorman](https://github.com/amnesia0287)
Intended usage: This is mostly provided for testing before you build your own keymap and as a reference to a stock(ish) configuration

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18
keyboards/e6v2/readme.md Normal file
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@@ -0,0 +1,18 @@
E6-V2
===
These docs are for the QMK version of the PCB. [More info on qmk.fm](http://qmk.fm/)
Keyboard Maintainer: [Jason Gorman](https://github.com/amnesia0287)
Hardware Supported: E6-V2 Mid Port rev.qmk
Hardware Availability: [geekhack.org/index.php?topic=90787.0](https://geekhack.org/index.php?topic=90787.0)
Make example for this keyboard (after setting up your build environment):
make e6v2:default
Or to make and flash:
make e6v2:default:dfu
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality on B7 by default
RGBLIGHT_ENABLE = yes
MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6

View File

@@ -19,4 +19,4 @@ make ergodox_ez:bepo_tm_style:all
## Debug
See https://github.com/tmk/tmk_keyboard#magic-commands for command that can help
debug, together with the hid_listen tool (https://docs.qmk.fm/faq_debug.html).
debug, together with the [hid_listen tool](https://docs.qmk.fm/faq_debug.html).

View File

@@ -19,6 +19,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//enum more_custom_keycodes {
// KC_P00 = NEW_SAFE_RANGE
//};
//define layer change stuff for underglow indicator
bool skip_leds = false;
@@ -49,20 +53,20 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `---------------------' `---------------------'
*/
[_QWERTY] = LAYOUT_ergodox_wrapper(
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TT(_MOUS),
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS),
KC_TAB, _________________QWERTY_L1_________________, TG(_DIABLO),
KC_BSPC, _________________QWERTY_L2_________________,
KC_LSFT, _________________QWERTY_L3_________________, TG(_GAMEPAD),
KC_MLSF, _________________QWERTY_L3_________________, TG(_GAMEPAD),
LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPACE,KC_BSPC, KC_END,
TT(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), _________________QWERTY_R1_________________, KC_BSLS,
_________________QWERTY_R2_________________, GUI_T(KC_QUOT),
TG(_GAMEPAD), _________________QWERTY_R3_________________, KC_RSFT,
TG(_GAMEPAD), _________________QWERTY_R3_________________, KC_MRSF,
___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
@@ -93,19 +97,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_*
[_COLEMAK] = LAYOUT_ergodox_wrapper(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TT(_MOUS),
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS),
KC_TAB, _________________COLEMAK_L1________________, TG(_DIABLO),
KC_BSPC, _________________COLEMAK_L2________________,
KC_LSFT, _________________COLEMAK_L3________________, TG(_GAMEPAD),
KC_MLSF, _________________COLEMAK_L3________________, TG(_GAMEPAD),
LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPACE,KC_BSPC, KC_END,
// right hand
TT(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), _________________COLEMAK_R1________________, KC_BSLS,
_________________COLEMAK_R2________________, GUI_T(KC_QUOT),
TG(_GAMEPAD), _________________COLEMAK_R3________________, KC_RSFT,
TG(_GAMEPAD), _________________COLEMAK_R3________________, KC_MRSF,
___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
@@ -136,19 +140,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_*
[_DVORAK] = LAYOUT_ergodox_wrapper(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TT(_MOUS),
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS),
KC_TAB, _________________DVORAK_L1_________________, TG(_DIABLO),
KC_BSPC, _________________DVORAK_L2_________________,
KC_LSFT, _________________DVORAK_L3_________________, TG(_GAMEPAD),
KC_MLSF, _________________DVORAK_L3_________________, TG(_GAMEPAD),
LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPACE,KC_BSPC, KC_END,
// right hand
TT(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
TG(_DIABLO), _________________DVORAK_R1_________________, KC_SLSH,
_________________DVORAK_R2_________________, GUI_T(KC_MINS),
TG(_GAMEPAD), _________________DVORAK_R3_________________, KC_RSFT,
TG(_GAMEPAD), _________________DVORAK_R3_________________, KC_MRSF,
___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
@@ -179,19 +183,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_*
[_WORKMAN] = LAYOUT_ergodox_wrapper(
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TT(_MOUS),
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, OSL(_MOUS),
KC_TAB, _________________WORKMAN_L1________________, TG(_DIABLO),
KC_BSPC, _________________WORKMAN_L2________________,
KC_LSFT, _________________WORKMAN_L3________________, TG(_GAMEPAD),
KC_MLSF, _________________WORKMAN_L3________________, TG(_GAMEPAD),
LT(_SYMB,KC_GRV), ___________ERGODOX_BOTTOM_LEFT_____________,
ALT_T(KC_APP), KC_LGUI,
KC_HOME,
KC_SPACE,KC_BSPC, KC_END,
// right hand
TT(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
OSL(_MOUS), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(_DIABLO), _________________WORKMAN_R1________________, KC_BSLS,
_________________WORKMAN_R2________________, GUI_T(KC_QUOT),
TG(_GAMEPAD), _________________WORKMAN_R3________________, KC_RSFT,
TG(_GAMEPAD), _________________WORKMAN_R3________________, KC_MRSF,
___________ERGODOX_BOTTOM_RIGHT____________, TT(_SYMB),
KC_RGUI, CTL_T(KC_ESCAPE),
KC_PGUP,
@@ -202,7 +206,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
OSM(MOD_LSFT),KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_LSFT,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
@@ -211,7 +215,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, OSM(MOD_RSFT),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RSFT,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
@@ -241,9 +245,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_SYMB] = LAYOUT_ergodox(
EPRM, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, TG(_MODS),
VRSN, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_WORKMAN,
KC_RESET, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_WORKMAN,
KC_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
KC_RESET, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
VRSN, KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_COLEMAK,
KC_TRNS, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
RGB_SMOD, KC_RGB_T,
RGB_HUI,
@@ -387,12 +391,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
};
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
//switch (keycode) {
// case KC_P00:
// if (!record->event.pressed) {
// register_code(KC_KP_0);
// unregister_code(KC_KP_0);
// register_code(KC_KP_0);
// unregister_code(KC_KP_0);
// }
// return false;
// break;
//}
return true;
}
void matrix_init_keymap(void) { // Runs boot tasks for keyboard
};

View File

@@ -1,6 +1,7 @@
TAP_DANCE_ENABLE = yes
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
COMMAND_ENABLE = no # Commands for debug and configuration
COMMAND_ENABLE = yes # Commands for debug and configuration
RGBLIGHT_ENABLE = yes
CONSOLE_ENABLE = no
BOOTMAGIC_ENABLE = yes

View File

@@ -7,6 +7,12 @@
// to build this keymap
// make ergodox_ez:dvorak_42_key:teensy
// keeping fork up to date:
// https://help.github.com/articles/configuring-a-remote-for-a-fork/
// https://help.github.com/articles/syncing-a-fork/
// pushing dev branch
// git push origin dev:dev
static bool mouse_lock = false;
enum custom_keycodes {
@@ -17,6 +23,7 @@ enum custom_keycodes {
// shell nav macros
SHELL_LS,
SHELL_LSLTR,
SHELL_LSLA,
SHELL_CDPRE,
SHELL_LESS,
SHELL_PLESS,
@@ -31,6 +38,15 @@ enum custom_keycodes {
SHELL_SCREEN_LIST,
SHELL_MKE,
SHELL_HTCSTATUS,
// Cloud9 macros
CLOUD9_TAB_LEFT,
CLOUD9_TAB_RIGHT,
CLOUD9_TAB_CLOSE,
CLOUD9_GOTO_SYMBOL,
CLOUD9_GOTO_LINE,
CLOUD9_NAVIGATE,
};
@@ -39,8 +55,11 @@ enum custom_keycodes {
#define KEYSEL 2 // arrow navigation + shift (allow text selection)
#define SHELL_NAV 3 // bash shortcuts
#define SHELL_SCREEN 4 // linux screen shortcuts
#define MOUSE 5 // mouse layer (can be locked with lock key)
#define COMBINED 6 // combined numbers and symbols layer
#define SCREEN_NAV 5 // navigate between linux screen tabs
#define MOUSE 6 // mouse layer (can be locked with lock key), unmapped for now
#define BROWSER_CONTROL 7 // control browser and mouse
#define COMBINED 8 // combined numbers and symbols layer
// macros
#define MOUSE_TOGGLE 1
@@ -64,7 +83,18 @@ enum custom_keycodes {
#define SCREEN_8 20
#define SCREEN_9 21
#define SCREEN_DETACH 22
#define SHELL_RECALL_LAST_ARG_REMOVE_FIRST_COMMAND 30
#define SCREEN_UP_JUMP 23
#define SCREEN_DOWN_JUMP 24
#define SCREEN_READREG_1 25
#define SCREEN_READREG_2 26
#define SCREEN_READREG_3 27
#define SCREEN_PASTEREG_1 28
#define SCREEN_PASTEREG_2 29
#define SCREEN_PASTEREG_3 30
#define SHELL_WRITE_LOGPATTERN 31
#define SHELL_WRITE_TRANPATTERN 32
#define SHELL_EXPAND_PATTERN 33
#define MACRO_SCREEN_NUM(MACRO_NAME,NUM) \
@@ -73,16 +103,50 @@ enum custom_keycodes {
return MACRO( D(LCTL), T(A), U(LCTL), T(NUM), END);\
}\
break;\
#define MACRO_SCREEN_REG(MACRO_NAME,NUM) \
case MACRO_NAME:\
if (record->event.pressed) {\
return MACRO( D(LCTL), T(A), U(LCTL), D(LSFT), T(SCOLON), U(LSFT),\
T(R),\
T(E),\
T(A),\
T(D),\
T(R),\
T(E),\
T(G),\
T(SPC),\
T(NUM),\
T(ENTER),\
END);\
}\
break;\
#define MACRO_SCREEN_PASTE(MACRO_NAME,NUM)\
case MACRO_NAME:\
if (record->event.pressed) {\
return MACRO( D(LCTL), T(A), U(LCTL), D(LSFT), T(SCOLON), U(LSFT),\
T(P),\
T(A),\
T(S),\
T(T),\
T(E),\
T(SPC),\
T(NUM),\
T(ENTER),\
END);\
}\
break;\
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = KEYMAP(
// left hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TAB, KC_QUOTE, KC_COMMA, KC_DOT, KC_P, KC_Y, MEH(KC_2),
OSL(SCREEN_NAV), KC_QUOTE, KC_COMMA, KC_DOT, KC_P, KC_Y, MEH(KC_2),
OSL(SHELL_NAV), KC_A, KC_O, KC_E, KC_U, KC_I,
OSL(SHELL_SCREEN), KC_SCOLON, KC_Q, KC_J, KC_K, KC_X, MEH(KC_3),
MEH(KC_1), OSM(MOD_LSFT), OSM(MOD_LCTL), M(MOUSE_TOGGLE), MO(KEYSEL),
MEH(KC_1), OSM(MOD_LSFT), OSM(MOD_LCTL), MO(KEYSEL), MO(BROWSER_CONTROL),
// left thumb cluster
MEH(KC_4), MEH(KC_5),
@@ -91,8 +155,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MEH(KC_9),
MEH(KC_7), KC_F, KC_G, KC_C, KC_R, KC_L, MEH(KC_F1),
KC_D, KC_H, KC_T, KC_N, KC_S, MEH(KC_F2),
MEH(KC_7), KC_F, KC_G, KC_C, KC_R, KC_L, KC_TAB,
KC_D, KC_H, KC_T, KC_N, KC_S, RCTL(KC_BSPC),
MEH(KC_8), KC_B, KC_M, KC_W, KC_V, KC_Z, MEH(KC_F3),
KC_BSPC, RCTL(KC_BSPC), KC_CAPSLOCK, OSM(MOD_LSFT),MEH(KC_F4),
@@ -103,11 +167,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[KEYNAV] = KEYMAP(
// left hand
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_ESC, MEH(KC_F9), RCTL(KC_Z), RCTL(KC_S), MEH(KC_F10), KC_TRNS,
KC_TRNS,MEH(KC_F11), MEH(KC_F12), RSFT(KC_TAB), KC_TAB, MEH(KC_A),
KC_TRNS,MEH(KC_B), MEH(KC_C), MEH(KC_D), MEH(KC_E), MEH(KC_F), KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_ESC, CLOUD9_GOTO_LINE, RCTL(KC_Z), RCTL(KC_S), MEH(KC_F10), KC_TRNS,
KC_TRNS,KC_LSFT, CLOUD9_GOTO_SYMBOL, RSFT(KC_TAB), KC_TAB, MEH(KC_A),
KC_TRNS,MEH(KC_B), CLOUD9_NAVIGATE, CLOUD9_TAB_LEFT, CLOUD9_TAB_RIGHT, CLOUD9_TAB_CLOSE, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// left thumb cluster
KC_TRNS,KC_TRNS,KC_TRNS,TO(MOUSE),KC_TRNS,KC_TRNS,
@@ -130,7 +194,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,MEH(KC_L), MEH(KC_M),MEH(KC_N), MEH(KC_O), MEH(KC_P),
KC_TRNS,MEH(KC_Q), MEH(KC_R),MEH(KC_S), MEH(KC_T), MEH(KC_U), KC_TRNS,
// bottom row
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
RESET,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
// thumb cluster
KC_TRNS,KC_TRNS,
KC_TRNS,
@@ -151,9 +215,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// shell navigation layer
[SHELL_NAV] = KEYMAP(
// left hand
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, SHELL_PGREP, SHELL_PLESS, SHELL_LESS, KC_TRNS, SHELL_H3,
KC_TRNS,SHELL_MKE, SHELL_CDPRE, SHELL_LSLTR, SHELL_LS, SHELL_PWD,
KC_TRNS,SHELL_MKE, SHELL_CDPRE, SHELL_LSLTR, SHELL_LS, SHELL_LSLA,
KC_TRNS,SHELL_SCREEN_LIST, SHELL_SCREENRD, SHELL_SCREEN_NEW, SHELL_TAILF, SHELL_HTCSTATUS, SHELL_AMMCOLO,
// bottom row
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
@@ -162,10 +226,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(SWITCH_NDS),
RCTL(KC_L), RCTL(KC_W), KC_HOME, KC_UP, KC_END, KC_TRNS, RCTL(KC_R),
LALT(KC_B), KC_LEFT, KC_DOWN, KC_RIGHT, LALT(KC_F), LALT(KC_DOT),
RCTL(KC_C), RCTL(KC_U), M(SCREEN_COPY_MODE), M(SCREEN_PASTE), MEH(KC_V), RCTL(KC_K), M(SHELL_RECALL_LAST_ARG_REMOVE_FIRST_COMMAND),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, M(SHELL_WRITE_TRANPATTERN),
RCTL(KC_L), RCTL(KC_W), KC_HOME, KC_UP, KC_END, KC_TRNS, M(SHELL_WRITE_LOGPATTERN),
LALT(KC_B), KC_LEFT, KC_DOWN, KC_RIGHT, LALT(KC_F), RCTL(KC_W),
RCTL(KC_C), RCTL(KC_U), LALT(KC_DOT), RCTL(KC_R), MEH(KC_V), RCTL(KC_K), M(SHELL_EXPAND_PATTERN),
// bottom row (match functionality of base layer)
KC_BSPC, RCTL(KC_W), KC_DELETE, LALT(KC_D), RCTL(KC_U),
// thumb cluster
@@ -178,7 +242,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// linux screen layer
[SHELL_SCREEN] = KEYMAP(
// left hand
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
@@ -201,6 +265,35 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS
),
// navigation within screen (for copy/paste)
[SCREEN_NAV] = KEYMAP(
// left hand
// left hand
KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, M(SCREEN_READREG_3), M(SCREEN_READREG_2), M(SCREEN_READREG_1), KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, M(SCREEN_PASTEREG_3), M(SCREEN_PASTEREG_2), M(SCREEN_PASTEREG_1), KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// bottom row
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
// thumb cluster
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_0, KC_UP, KC_DLR, M(SCREEN_UP_JUMP), KC_TRNS,
KC_B, KC_LEFT, KC_DOWN, KC_RIGHT, KC_W, M(SCREEN_COPY_MODE),
KC_TRNS, KC_TRNS, S(KC_W), S(KC_Y), M(SCREEN_PASTE), M(SCREEN_DOWN_JUMP), MEH(KC_V),
// bottom row (match functionality of base layer)
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// thumb cluster
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
[COMBINED] = KEYMAP(
@@ -222,7 +315,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// bottom row
KC_0, KC_DOT, KC_PIPE, KC_BSLS, MEH(KC_P),
// thumb cluster
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS),
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TAB),
[MOUSE] = KEYMAP(
@@ -246,6 +341,30 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,
KC_TRNS, KC_BTN1, KC_BTN2
),
[BROWSER_CONTROL] = KEYMAP(
// left hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_BTN3, KC_MS_U, KC_BTN1, KC_BTN2, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// bottom row
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_UP, KC_PGUP, KC_PGDN, KC_MS_WH_UP, KC_TRNS, KC_TRNS,
KC_DOWN, RSFT(RCTL(KC_TAB)), RCTL(KC_TAB), KC_MS_WH_DOWN, LALT(KC_LEFT), KC_TRNS,
KC_TRNS, KC_TRNS, RCTL(KC_1), RCTL(KC_9), KC_F6, KC_F5, KC_TRNS,
// bottom row
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, RCTL(KC_W), RCTL(KC_T)
),
};
@@ -317,6 +436,14 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
break;
MACRO_SCREEN_REG(SCREEN_READREG_1,1);
MACRO_SCREEN_REG(SCREEN_READREG_2,2);
MACRO_SCREEN_REG(SCREEN_READREG_3,3);
MACRO_SCREEN_PASTE(SCREEN_PASTEREG_1,1);
MACRO_SCREEN_PASTE(SCREEN_PASTEREG_2,2);
MACRO_SCREEN_PASTE(SCREEN_PASTEREG_3,3);
MACRO_SCREEN_NUM(SCREEN_0,0);
MACRO_SCREEN_NUM(SCREEN_1,1);
MACRO_SCREEN_NUM(SCREEN_2,2);
@@ -328,6 +455,18 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
MACRO_SCREEN_NUM(SCREEN_8,8);
MACRO_SCREEN_NUM(SCREEN_9,9);
case SCREEN_UP_JUMP:
if (record->event.pressed) {
return MACRO( T(5), T(UP), END);
}
break;
case SCREEN_DOWN_JUMP:
if (record->event.pressed) {
return MACRO( T(5), T(DOWN), END);
}
break;
case SCREEN_COPY_MODE:
if (record->event.pressed) {
return MACRO( D(LCTL), T(A), U(LCTL), T(ESC), END);
@@ -338,23 +477,39 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO( D(LCTL), T(A), U(LCTL), T(RBRC), END);
}
break;
case SWITCH_NDS:
case SHELL_WRITE_LOGPATTERN:
if (record->event.pressed) {
return MACRO( D(LSFT),
T(F11),
U(LSFT),
W(255),
D(LALT),
T(TAB),
U(LALT),
END);
}
break;
case SHELL_RECALL_LAST_ARG_REMOVE_FIRST_COMMAND:
return MACRO( D(LSFT),
T(8),
T(8),
U(LSFT),
T(L),
T(O),
T(G),
T(LEFT),
T(LEFT),
T(LEFT),
T(LEFT),
END);
}
break;
case SHELL_WRITE_TRANPATTERN:
if (record->event.pressed) {
return MACRO( T(UP), T(HOME), D(LALT), T(D), U(LALT), END);
}
break;
return MACRO( D(LSFT),
T(8),
T(8),
U(LSFT), T(T), T(R), T(A), T(N), T(LEFT), T(LEFT), T(LEFT), T(LEFT), T(LEFT), END);
}
break;
case SHELL_EXPAND_PATTERN:
if (record->event.pressed) {
return MACRO( D(LALT), T(F), U(LALT), D(LCTL), T(X), U(LCTL), D(LSFT), T(8), D(LSFT), END);
}
break;
}
return MACRO_NONE;
};
@@ -393,6 +548,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
SEND_STRING("ls -ltr\n");
return true;
break;
case SHELL_LSLA:
SEND_STRING("ls -la\n");
return true;
break;
case SHELL_CDPRE:
SEND_STRING("cd ..\n");
return true;
@@ -445,6 +604,32 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
SEND_STRING("htcStatus -j ");
return true;
break;
// Cloud9 macros
case CLOUD9_TAB_LEFT:
SEND_STRING(SS_LCTRL("["));
return true;
break;
case CLOUD9_TAB_RIGHT:
SEND_STRING(SS_LCTRL("]"));
return true;
break;
case CLOUD9_TAB_CLOSE:
SEND_STRING(SS_LALT("w"));
return true;
break;
case CLOUD9_GOTO_SYMBOL:
SEND_STRING(SS_LSFT(SS_LCTRL("e")));
return true;
break;
case CLOUD9_GOTO_LINE:
SEND_STRING(SS_LCTRL("g"));
return true;
break;
case CLOUD9_NAVIGATE:
SEND_STRING(SS_LCTRL("e"));
return true;
break;
}
}
@@ -474,9 +659,11 @@ void matrix_scan_user(void) {
case SHELL_SCREEN:
case KEYNAV:
case KEYSEL:
case SCREEN_NAV:
ergodox_right_led_3_on();
break;
case MOUSE:
case BROWSER_CONTROL:
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;

View File

@@ -0,0 +1,228 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define MDIA 1 // media keys
#define _______ KC_TRNS
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD
};
bool capsOn = false;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | | 7 | 8 | 9 | 0 | - | = | Bksp |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | { | | } | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* |HyperCaps| A | S | D | F | G |------| |------| H | J | K | L |; / L1| Enter |
* |--------+------+------+------+------+------| Alt | | L1 |------+------+------+------+------+--------|
* | LShift | Z/L1 | X | C | V | B | | | | N | M | , | . | ? | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |lCrtr | [ | ] | ` | ' | | Left | Up | Down | Right| PlayWin |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |PRTSRN| Win | | Home | End |
* ,------|------|------| |------+--------+------.
* | | | Ins | | PgUp | | |
* | Space|Backsp|------| |------| Enter |Space |
* | |ace | Del | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LCBR,
ALL_T(KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, LT(MDIA,KC_Z), KC_X, KC_C, KC_V, KC_B, KC_LALT,
KC_LCTRL, KC_LBRC, KC_RBRC, KC_GRV, KC_QUOT,
KC_PSCR, KC_LGUI,
KC_INS,
KC_SPC,KC_BSPC,KC_DEL,
// right hand
KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC,
KC_RCBR, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),KC_ENT,
TG(MDIA), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
KC_LEFT, KC_UP,KC_DOWN,KC_RGHT, GUI_T(KC_MPLY),
KC_HOME, KC_END,
KC_PGUP,
KC_PGDN,KC_ENT, KC_SPC
),
/* Keymap 1: Media and mouse keys
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* |BootLoad | | Lclk | MsUp | Rclk | | | | | | | Up | | | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | Left | Down | Right| | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsAcl0|MsAcl1|MsAcl2| | | | | | | Mute | Mute | | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | Prev |VolUp |VolDn | Next | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// Functions
[MDIA] = LAYOUT_ergodox(
// left hand
VRSN, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
RESET,_______,KC_BTN1,KC_MS_U,KC_BTN2,_______,_______,
_______,_______,KC_MS_L,KC_MS_D,KC_MS_R,_______,
_______,_______,KC_ACL0,KC_ACL1,KC_ACL2,_______,_______,
_______,_______,_______,_______,_______,
_______,_______,
_______,
_______,_______,_______,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,_______,
_______,_______,_______, KC_UP ,_______,_______,_______,
_______,KC_LEFT,KC_DOWN,KC_RGHT,_______,_______,
_______,_______,_______,KC_MUTE,KC_MUTE,_______,_______,
KC_MPRV,KC_VOLU,KC_VOLD,KC_MNXT,_______,
_______, _______,
_______,
_______, _______, _______
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(MDIA) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
#ifdef RGBLIGHT_COLOR_LAYER_0
rgblight_setrgb(RGBLIGHT_COLOR_LAYER_0);
#endif
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
if(layer == 1)
{
ergodox_right_led_2_on();
ergodox_right_led_3_on();
ergodox_right_led_2_set (LED_BRIGHTNESS_HI);
ergodox_right_led_3_set (LED_BRIGHTNESS_HI);
}
if(capsOn)
{
ergodox_right_led_1_set (LED_BRIGHTNESS_HI);
ergodox_right_led_1_on ();
}
if(keyboard_report->mods & MOD_BIT(KC_LSFT))
{
ergodox_right_led_1_set (LED_BRIGHTNESS_HI);
ergodox_right_led_1_on ();
} else {
ergodox_right_led_1_set (LED_BRIGHTNESS_LO);
if(!capsOn)
{
ergodox_right_led_1_off ();
}
}
if(keyboard_report->mods & MOD_BIT(KC_LALT))
{
ergodox_right_led_2_set (LED_BRIGHTNESS_HI);
ergodox_right_led_2_on ();
} else {
ergodox_right_led_2_set (LED_BRIGHTNESS_LO);
if(layer != 1)
{
ergodox_right_led_2_off ();
}
}
if(keyboard_report->mods & MOD_BIT(KC_LCTRL))
{
ergodox_right_led_3_set (LED_BRIGHTNESS_HI);
ergodox_right_led_3_on ();
} else {
ergodox_right_led_3_set (LED_BRIGHTNESS_LO);
if(layer != 1)
{
ergodox_right_led_3_off ();
}
}
};
void led_set_user(uint8_t usb_led){
if (usb_led & (1 << USB_LED_CAPS_LOCK))
{
capsOn = true;
}else {
capsOn = false;
}
}

View File

@@ -0,0 +1,3 @@
# Truly Ergonomic like layout
A basic ErgoDox layout that imitates the Truly Ergonomic keyboard layout.

View File

@@ -0,0 +1,177 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define EXTRA 1 // extra
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | LGui | | LGui | 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | Del | | Tab | Y | U | I | O | P | = |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LShift | A | S | D | F | G |------| |------| H | J | K | L | ; | RShift |
* |--------+------+------+------+------+------| Back | | Back |------+------+------+------+------+--------|
* | LCtrl | Z | X | C | V | B | space| | space| N | M | , | . | ' | RCtrl |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LAlt | Home | PgUp | PgDn | End | | Left | Up | Down | Rigth| RAlt |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | ~ | | | | [ | ] |
* ,------|------|------| |------+------+------.
* | | | L1 | | Grv | | |
* | Space|Enter |------| |------| Enter|Space |
* | | | / | | \ | | |
* `--------------------' `--------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LGUI,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_DELT,
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BSPC,
KC_LALT, KC_HOME, KC_PGUP, KC_PGDN, KC_END,
KC_TILD, KC_PIPE,
TG(EXTRA),
KC_SPC, KC_ENT, KC_SLSH,
// right hand
KC_LGUI, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RSFT,
KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_QUOT, KC_RCTL,
KC_LEFT, KC_UP, KC_DOWN, KC_RGHT, KC_RALT,
KC_LBRC, KC_RBRC,
KC_GRV,
KC_BSLS, KC_ENT, KC_SPC
),
/* Keymap 1: Extra Layer
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | PSCR | F6 | F7 | F8 | F9 | F10 | F11 |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Caps | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | 0 | , | . | = | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |VolUp |VolDn | | Prev | Next |
* ,------|------|------| |------+------+------.
* | | | | | Stop |Bright|Bright|
* | Mute |Pause |------| |------|ness- |ness+ |
* | | | | | Play | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[EXTRA] = LAYOUT_ergodox(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_CAPS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_VOLU,KC_VOLD,
KC_TRNS,
KC_MUTE,KC_PAUS,KC_TRNS,
// right hand
KC_PSCR, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_0, KC_COMM, KC_DOT, KC_EQL, KC_TRNS,
KC_MPRV, KC_MNXT,
KC_STOP,
KC_MPLY, RGB_VAD, RGB_VAI
),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

View File

@@ -155,8 +155,8 @@ Datasheets
- AD5258: http://www.analog.com/media/en/technical-documentation/data-sheets/AD5258.pdf
- JST S5B-PH-SM4: http://www.jst-mfg.com/product/pdf/eng/ePH.pdf
- Hirose UX60SC-MB-5S8: https://www.hirose.com/product/en/products/UX/UX60SC-MB-5S8%2880%29/
- TYU TU1252WNR-05S: http://php2.twinner.com.tw/files/tyu/TU1252series.pdf
- Tr(E42) for LED?: http://cj-elec.com/txUpfile/2013614923661845.pdf
- TYU TU1252WNR-05S: http://php2.twinner.com.tw/files/goodjob/TY1252series.pdf
3.3V power supply

View File

@@ -49,6 +49,13 @@
/*tap dance definition */
#define TAPPING_TERM 200
//Mousekeys Settings
#define MOUSEKEY_INTERVAL 1
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 1
#define MOUSEKEY_MAX_SPEED 15
#define MOUSEKEY_WHEEL_DELAY 0
#ifdef RGB_DI_PIN
#define RGBLIGHT_ANIMATIONS

View File

@@ -173,14 +173,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
// * | left | down | right | PrScr | SHIFT | CTRL | PgDn | END | [ | ] |
// * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
// * | | | | | | | | | ALT | / |
// * | P-Brk | | | | | | | RGUI | ALT | / |
// * '-----------------------------------------------------------------------------------------'
// */
//
[DIR] = KEYMAP( /* Directional Modifiers */
KC_TAB, KC_UP, KC_TRNS, KC_INS, KC_LCTL, KC_RSFT, KC_PGUP, KC_HOME, KC_MINS, KC_EQL ,
KC_LEFT, KC_DOWN, KC_RGHT, KC_PSCR, KC_LSFT, KC_RCTL, KC_PGDN, KC_END, KC_LBRC, KC_RBRC ,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RALT, KC_SLSH
KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_RGUI, KC_LALT, KC_SLSH
),
//
// /*
@@ -205,17 +205,17 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// /*
// * ETC
// * .-----------------------------------------------------------------------------------------.
// * | ` | | | | | | | | | \ |
// * | ` | mUP | | | | SHIFT | mUp | mDown | | \ |
// * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
// * | CAPS | P-Brk | | | | | | | ; | ' |
// * | mLeft | mDown | mRight | | SHIFT | | mBtn1 | mBtn2 | ; | ' |
// * |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
// * | SHIFT | | | | | C-A-D | | GUI | | DEL |
// * | Sft//Cp| | | | | C-A-D | | | ALT | DEL |
// * '-----------------------------------------------------------------------------------------'
// */
//
[ETC] = KEYMAP( /* ETC */
KC_GRV, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS ,
KC_CAPS, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SCLN, KC_QUOT ,
KC_LSFT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LALT(LCTL(KC_DEL)), KC_TRNS, KC_RGUI, KC_TRNS, KC_DEL
KC_GRV, KC_MS_U, _______, _______, _______, KC_RSFT, KC_WH_U, KC_WH_D, _______, KC_BSLS ,
KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_LSFT, KC_TRNS, KC_BTN1, KC_BTN2, KC_SCLN, KC_QUOT ,
TD(TD_SFT_CAPS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LALT(LCTL(KC_DEL)), KC_TRNS, KC_TRNS, KC_LALT, KC_DEL
),
};

View File

@@ -1,12 +1,47 @@
![Gherkin Wanleg Layout Image](https://i.imgur.com/RpN5N42.png)
![Gherkin Wanleg Layout Image](https://i.imgur.com/mXsgoro.png)
# Gherkin Wanleg Layout
Here is the layout I came up with to preserve a standard QWERTY layout as much as possible, in as few layers as possible for a 30 key board.
I originally set up a few Tap Dance keys, but eventually dropped most of them in favor of chorded versions, since in actual use, they tended to impede typing speed more than their (current) two-key versions.
I originally set up a few Tap Dance keys, but dropped half of them in favor of chorded versions, since in actual use, they tended to impede typing speed more than their (current) two-key versions.
I've left them in my layout ready for use if anyone wants to try them out:
Single tap - Double tap - Hold
space - enter - shift
backspace - delete - control
shift - caps lock - XXXX
KC_Q - escape - XXXX
Legend Name | Single Tap | Double Tap | Hold
--- | --- | --- | ---
*null* | space | enter | shift
*null* | backspace | delete | control
Sft//Cp | shift | caps lock | *null*
Q//Esc | KC_Q | escape | *null*
# Gherkin Flashing
## Linux
The ProMicro doesn't like dfu-programmer, so we have to use AVRdude. What follows below are instructions for Linux taken from https://deskthority.net/workshop-f7/how-to-use-a-pro-micro-as-a-cheap-controller-converter-like-soarer-s-t8448.html
`ls /dev/tty*`
Next, plug in your device and re-run the command, the same as before:
`ls /dev/tty*`
There should be one more output device than was seen previously. For me, it's /dev/ttyACM0.
To flash the device, you need to have AVRdude installed. On Linux, you can do this with your normal package manager.
Once you have AVRdude set up, navigate to the directory with your .hex file in it. Then, run the following:
`avrdude -p atmega32u4 -P YOUR_SERIAL_PORT -c avr109 -U flash:w:YOUR_FILENAME.hex`
Of course, replace YOUR_SERIAL_PORT with your serial port's device name, and YOUR_FILENAME.hex with the appropriate filename. For me, this line looks like this:
`avrdude -p atmega32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:Soarer_at2usb_v1.12_atmega32u4.hex`
If it says ''device not in sync'' or similar, your device is no longer in bootloader mode. Unplug it, and get it back into bootloader mode like you did in the previous step (or short the reset pin), and try again.
If this still doesn't work, try running the command again as root
`sudo avrdude -p atmega32u4 -P /dev/ttyACM0 -c avr109 -U flash:w:Soarer_at2usb_v1.12_atmega32u4.hex`
## Windows
1. Install the latest version of AVRdude for Windows from http://savannah.nongnu.org/projects/avrdude/
Test that it installed correctly by running "avrdude" from Command Prompt. It should display a usage message with version information at the end
2. Open Device Manager and take a look at your "Ports (COM & LPT)" section
3. Plug in the Gherkin and short the RESET pin on the microcontroller to Ground to put it into bootloader mode. Take note of the new COM device that shows up. After 8 seconds or so the microcontroller will leave bootloader mode and it will disappear from that section
4. Open Command Prompt and run the following (substituting "com7" with whatever port you saw earlier)
`avrdude -p atmega32u4 -P com7 -c avr109 -U flash:w:YOURHEX.hex`

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@@ -0,0 +1,7 @@
#include "../../config.h"
//GRAVE_ESC override for CTRL+SHIFT+ESC Windows task manager shortcut.
#define GRAVE_ESC_CTRL_OVERRIDE
#define PREVENT_STUCK_MODIFIERS
//Delay matrix scan for tap dance, reduce to activate modifier keys faster.
//#define TAPPING_TERM 200

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@@ -0,0 +1,288 @@
#include "gonnerd.h"
#include "version.h"
enum layers {
_BL = 0, // Base Layer
_WL, // Workman Layer
_NL, // Norman Layer
_DL, // Dvorak Layer
_CL, // Base Layer
_FL, // Function Layer
_AL, // Adjust Layer
};
enum gonnerd_keycodes {
DYNAMIC_MACRO_RANGE = SAFE_RANGE,
};
#include "dynamic_macro.h"
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define FN_CAPS LT(_FL, KC_CAPS)
#define KC_DMR1 DYN_REC_START1
#define KC_DMR2 DYN_REC_START2
#define KC_DMP1 DYN_MACRO_PLAY1
#define KC_DMP2 DYN_MACRO_PLAY2
#define KC_DMRS DYN_REC_STOP
static uint8_t current_layer;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* _BL: Base Layer, mostly standard TKL QWERTY layout.
* .-----------------------------------------------------------------------.
* |Esc||||| F1| F2| F3| F4||| F5| F6| F7| F8||| F9|F10|F11|F12|PSc|SLk|Pau|
* |-----------------------------------------------------------|-----------|
* | ~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Ins|Hom|PgU|
* |-----------------------------------------------------------|-----------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|Del|End|PgD|
* |-----------------------------------------------------------|-----------|
* |FnCaps| A| S| D| F| G| H| J| K| L| ;| '|Return | |
* |-----------------------------------------------------------|-----------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | Up| |
* |-----------------------------------------------------------|-----------|
* |Ctrl |||||Win | Space |RAlt |||||Ctrl |Lft|Dwn|Rgt|
* *-----------------------------------------------------------------------*
*/
[_BL] = KEYMAP_TKL( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_RGUI, KC_RALT, MO(_FL), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT \
),
/* _WL: Workman Layer.
* .-----------------------------------------------------------------------.
* | ||||| | | | ||| | | | ||| | | | | | | |
* .-----------------------------------------------------------|-----------|
* | | | | | | | | | | | | -| =| | | | |
* |-----------------------------------------------------------|-----------|
* | | Q| D| R| W| B| J| F| U| P| ;| [| ]| \| | | |
* |-----------------------------------------------------------|-----------|
* | | A| S| H| T| G| Y| N| E| O| I| '| | |
* |-----------------------------------------------------------|-----------|
* | | Z| X| M| C| V| K| L| ,| .| /| | | | | |
* |-----------------------------------------------------------|-----------|
* | ||||| | | ||||| | | | |
* *-----------------------------------------------------------------------*
*/
[_WL] = KEYMAP_TKL( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_Q , KC_D , KC_R , KC_W , KC_B , KC_J , KC_F , KC_U , KC_P , KC_SCLN, _______, _______, _______, _______, _______, _______, \
_______, KC_A , KC_S , KC_H , KC_T , KC_G , KC_Y , KC_N , KC_E , KC_O , KC_I , _______, _______, _______, \
_______, _______, KC_Z , KC_X , KC_M , KC_C , KC_V , KC_K , KC_L , KC_COMM, KC_DOT , KC_SLSH, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* _NL: Norman Layer.
* .-----------------------------------------------------------------------.
* | ||||| | | | ||| | | | ||| | | | | | | |
* .-----------------------------------------------------------|-----------|
* | | | | | | | | | | | | -| =| | | | |
* |-----------------------------------------------------------|-----------|
* | | Q| W| D| F| K| J| U| R| L| ;| [| ]| \| | | |
* |-----------------------------------------------------------|-----------|
* | | A| S| E| T| G| Y| N| I| O| H| '| | |
* |-----------------------------------------------------------|-----------|
* | | Z| X| C| V| B| P| M| ,| .| /| | | | | |
* |-----------------------------------------------------------|-----------|
* | ||||| | | ||||| | | | |
* *-----------------------------------------------------------------------*
*/
[_NL] = KEYMAP_TKL( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_Q , KC_W , KC_D , KC_F , KC_K , KC_J , KC_U , KC_R , KC_L , KC_SCLN, _______, _______, _______, _______, _______, _______, \
_______, KC_A , KC_S , KC_E , KC_T , KC_G , KC_Y , KC_N , KC_I , KC_O , KC_H , _______, _______, _______, \
_______, _______, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_P , KC_M , KC_COMM, KC_DOT , KC_SLSH, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* _DL: Dvorak Layer.
* .-----------------------------------------------------------------------.
* | ||||| | | | ||| | | | ||| | | | | | | |
* .-----------------------------------------------------------|-----------|
* | | | | | | | | | | | | [| ]| | | | |
* |-----------------------------------------------------------|-----------|
* | | '| ,| .| P| Y| F| G| C| R| L| /| =| \| | | |
* |-----------------------------------------------------------|-----------|
* | | A| O| E| U| I| D| H| T| N| S| -| | |
* |-----------------------------------------------------------|-----------|
* | | ;| Q| J| K| X| B| M| W| V| Z| | | | | |
* |-----------------------------------------------------------|-----------|
* | ||||| | | ||||| | | | |
* *-----------------------------------------------------------------------*
*/
[_DL] = KEYMAP_TKL( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, _______, _______, _______, \
_______, KC_QUOT, KC_COMM, KC_DOT , KC_P , KC_Y , KC_F , KC_G , KC_C , KC_R , KC_L , KC_SLSH, KC_EQL , _______, _______, _______, _______, \
_______, KC_A , KC_O , KC_E , KC_U , KC_I , KC_D , KC_H , KC_T , KC_N , KC_S , KC_MINS, _______, _______, \
_______, _______, KC_SCLN, KC_Q , KC_J , KC_K , KC_X , KC_B , KC_M , KC_W , KC_V , KC_Z , _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* _CL: Colmak Layer.
* .-----------------------------------------------------------------------.
* | ||||| | | | ||| | | | ||| | | | | | | |
* .-----------------------------------------------------------|-----------|
* | | | | | | | | | | | | -| =| | | | |
* |-----------------------------------------------------------|-----------|
* | | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \| | | |
* |-----------------------------------------------------------|-----------|
* | | A| R| S| T| D| H| N| E| I| O| '| | |
* |-----------------------------------------------------------|-----------|
* | | Z| X| C| V| B| K| M| ,| .| /| | | | | |
* |-----------------------------------------------------------|-----------|
* | ||||| | | ||||| | | | |
* *-----------------------------------------------------------------------*
*/
[_CL] = KEYMAP_TKL( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, _______, _______, _______, _______, _______, _______, \
_______, KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , _______, _______, _______, \
_______, _______, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* _FL: Function Layer.
* M0 opens Chrome
* .-----------------------------------------------------------------------.
* | ||||| | | | ||| | | | ||| |VlM|VlD|VlU| | | |
* .-----------------------------------------------------------|-----------|
* | M0| | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|-----------|
* |Fn_AL| | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|-----------|
* |FnCaps| | | | | | |Lft|Dwn|Up |Rgt| | | |
* |-----------------------------------------------------------|-----------|
* | | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|-----------|
* | ||||| | | ||||| |WBk| |WFw|
* *-----------------------------------------------------------------------*
*/
[_FL] = KEYMAP_TKL( \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, \
M(0), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
MO(_AL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, \
XXXXXXX, XXXXXXX, KC_MENU, M(1), XXXXXXX, _______, XXXXXXX, XXXXXXX, KC_WBAK, XXXXXXX, KC_WFWD \
),
/* _AL: Adjust Layer.
* Default keymap, RGB Underglow, LED backlight, and Dynamic Macro settings.
* .-----------------------------------------------------------------------.
* |Rst||||| | | | ||| | | | ||| | | | | | | |
* .-----------------------------------------------------------|-----------|
* |Ver|Tog|Mod|H- |H+ |S- |S+ |V- |V+ | |BLT|BL-|BL+| | |MR1|MP1|
* |-----------------------------------------------------------|-----------|
* |Fn_AL|_BL|_WL| | | | | | | | | | | | MS|MR2|MP2|
* |-----------------------------------------------------------|-----------|
* |FnCaps| | |_DL| | | | | | | | | | |
* |-----------------------------------------------------------|-----------|
* | | | |_CL| |_BL|_NL| | | | | | | | | |
* |-----------------------------------------------------------|-----------|
* | ||||| | | ||||| | | | |
* *-----------------------------------------------------------------------*
*/
[_AL] = KEYMAP_TKL( \
RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
F(0), RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, XXXXXXX, BL_TOGG, BL_DEC, BL_INC, XXXXXXX, XXXXXXX, KC_DMR1, KC_DMP1, \
_______, DF(_BL), DF(_WL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DMRS, KC_DMR2, KC_DMP2, \
_______, XXXXXXX, XXXXXXX, DF(_DL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DF(_CL), XXXXXXX, DF(_BL), DF(_NL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case 0:
if (record->event.pressed) {
return MACRO(I(0), D(LGUI), T(R), U(LGUI), END);
}
else {
SEND_STRING("chrome.exe\n");
return false;
}
break;
case 1:
if (record->event.pressed) {
return MACRO(I(0), T(SPC), T(SPC), T(SPC), T(SPC), END);
}
else {
return false;
}
break;
}
return MACRO_NONE;
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case 0:
if (record->event.pressed) {
SEND_STRING ("[QMK:" QMK_KEYBOARD ":" QMK_KEYMAP ":" QMK_VERSION "]");
}
break;
}
}
void matrix_init_user(void) {
#ifdef BACKLIGHT_ENABLE
backlight_level(0);
#endif
}
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
if (current_layer == layer) {
}
else {
current_layer = layer;
switch (layer) {
case 0:
backlight_level(0);
break;
case 1:
backlight_level(1);
break;
case 2:
backlight_level(1);
break;
case 3:
backlight_level(1);
break;
case 4:
backlight_level(1);
break;
case 5:
backlight_level(2);
break;
case 6:
backlight_level(3);
break;
default:
backlight_level(0);
break;
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Enable Dynamic Macros.
if (!process_record_dynamic_macro(keycode, record)) {
return false;
}
return true;
}

View File

@@ -0,0 +1,120 @@
# Keymap Maintainer: Gam3cat
make gonnerd:gam3cat
## Layout Config:
2u backspace, 2.25u left shift/enter, 1.75u right shift.
2x1.5u, 1x7.0u, 2x1.5u, 3x1u bottom row.
FN_CAPS = MO(_FL) when held, CAPS when tapped.
GRAVE_ESC + GUI = `
GRAVE_ESC + SHIFT = ~
## Base Layer Selection:
(Caps+TAB+( )): (Q)WERTY, (W)orkman, (N)orman, (D)vorak, (C)olmak
### Base Layer Options:
_BL: Base Layer, mostly standard TKL QWERTY layout.
.-----------------------------------------------------------------------.
|Esc||||| F1| F2| F3| F4||| F5| F6| F7| F8||| F9|F10|F11|F12|PSc|SLk|Pau|
|-----------------------------------------------------------|-----------|
| ~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Ins|Hom|PgU|
|-----------------------------------------------------------|-----------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|Del|End|PgD|
|-----------------------------------------------------------|-----------|
|FnCaps| A| S| D| F| G| H| J| K| L| ;| '|Return | |
|-----------------------------------------------------------|-----------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | | Up| |
|-----------------------------------------------------------|-----------|
|Ctrl |||||Win | Space |RAlt |||||Ctrl |Lft|Dwn|Rgt|
*-----------------------------------------------------------------------*
_WL: Workman Layer.
.-----------------------------------------------------------------------.
| ||||| | | | ||| | | | ||| | | | | | | |
.-----------------------------------------------------------|-----------|
| | | | | | | | | | | | -| =| | | | |
|-----------------------------------------------------------|-----------|
| | Q| D| R| W| B| J| F| U| P| ;| [| ]| \| | | |
|-----------------------------------------------------------|-----------|
| | A| S| H| T| G| Y| N| E| O| I| '| | |
|-----------------------------------------------------------|-----------|
| | Z| X| M| C| V| K| L| ,| .| /| | | | | |
|-----------------------------------------------------------|-----------|
| ||||| | | ||||| | | | |
*-----------------------------------------------------------------------*
_NL: Norman Layer.
.-----------------------------------------------------------------------.
| ||||| | | | ||| | | | ||| | | | | | | |
.-----------------------------------------------------------|-----------|
| | | | | | | | | | | | -| =| | | | |
|-----------------------------------------------------------|-----------|
| | Q| W| D| F| K| J| U| R| L| ;| [| ]| \| | | |
|-----------------------------------------------------------|-----------|
| | A| S| E| T| G| Y| N| I| O| H| '| | |
|-----------------------------------------------------------|-----------|
| | Z| X| C| V| B| P| M| ,| .| /| | | | | |
|-----------------------------------------------------------|-----------|
| ||||| | | ||||| | | | |
*-----------------------------------------------------------------------*
_DL: Dvorak Layer.
.-----------------------------------------------------------------------.
| ||||| | | | ||| | | | ||| | | | | | | |
.-----------------------------------------------------------|-----------|
| | | | | | | | | | | | [| ]| | | | |
|-----------------------------------------------------------|-----------|
| | '| ,| .| P| Y| F| G| C| R| L| /| =| \| | | |
|-----------------------------------------------------------|-----------|
| | A| O| E| U| I| D| H| T| N| S| -| | |
|-----------------------------------------------------------|-----------|
| | ;| Q| J| K| X| B| M| W| V| Z| | | | | |
|-----------------------------------------------------------|-----------|
| ||||| | | ||||| | | | |
*-----------------------------------------------------------------------*
_CL: Colmak Layer.
.-----------------------------------------------------------------------.
| ||||| | | | ||| | | | ||| | | | | | | |
.-----------------------------------------------------------|-----------|
| | | | | | | | | | | | -| =| | | | |
|-----------------------------------------------------------|-----------|
| | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \| | | |
|-----------------------------------------------------------|-----------|
| | A| R| S| T| D| H| N| E| I| O| '| | |
|-----------------------------------------------------------|-----------|
| | Z| X| C| V| B| K| M| ,| .| /| | | | | |
|-----------------------------------------------------------|-----------|
| ||||| | | ||||| | | | |
*-----------------------------------------------------------------------*
_FL: Function Layer.
M0 opens Chrome
.-----------------------------------------------------------------------.
| ||||| | | | ||| | | | ||| |VlM|VlD|VlU| | | |
.-----------------------------------------------------------|-----------|
| M0| | | | | | | | | | | | | | | | |
|-----------------------------------------------------------|-----------|
| | | | | | | | | | | | | | | | | |
|-----------------------------------------------------------|-----------|
| | | | | | | |Lft|Dwn|Up |Rgt| | | |
|-----------------------------------------------------------|-----------|
| | | | | | | | | | | | | | | | |
|-----------------------------------------------------------|-----------|
| ||||| | | ||||| |WBk| |WFw|
*-----------------------------------------------------------------------*
_AL: Adjust Layer.
Default keymap, RGB Underglow, LED backlight, and Dynamic Macro settings.
.-----------------------------------------------------------------------.
|Rst||||| | | | ||| | | | ||| | | | | | | |
.-----------------------------------------------------------|-----------|
|Ver|Tog|Mod|H- |H+ |S- |S+ |V- |V+ | |BLT|BL-|BL+| | |MR1|MP1|
|-----------------------------------------------------------|-----------|
|Fn_AL|_BL|_WL| | | | | | | | | | | | MS|MR2|MP2|
|-----------------------------------------------------------|-----------|
|FnCaps| | |_DL| | | | | | | | | | |
|-----------------------------------------------------------|-----------|
| | | |_CL| |_BL|_NL| | | | | | | | | |
|-----------------------------------------------------------|-----------|
| ||||| | | ||||| | | | |
*-----------------------------------------------------------------------*

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@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -10,7 +10,7 @@ achieve a higher level of productivity if you take the time to learn its functio
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
For the full Quantum feature list, see [the parent readme.md](/docs/README.md).
## Building

View File

@@ -3,7 +3,7 @@ fivethirteen keyboard firmware
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
For the full Quantum feature list, see [the parent readme.md](/doc/README.md).
## Building

View File

@@ -76,7 +76,7 @@ This is the code for the KC_FN1 button. Notice how we check against what key is
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
For the full Quantum feature list, see [the parent readme.md](/docs/README.md).
## Building

View File

@@ -30,4 +30,4 @@ Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` fol
- [Shane's Fork](https://github.com/shanecelis/tmk_keyboard/tree/master/keyboard/planck)
- [Pierre's Fork](https://github.com/pcarrier/tmk_keyboard/blob/pcarrier/planck/keyboard/gh60/keymap_planck.c)
- [Nathan's Fork](https://github.com/nathanrosspowell/tmk_keyboard/tree/planck-jack/keyboard/planck)
- [Matthew's Fork](https://github.com/pepers/tmk_keyboard/tree/master/keyboard/planck_grid)
- [Matthew's Fork](https://github.com/pepers/tmk_keyboard/tree/master/keyboard/planck)

View File

@@ -3,7 +3,7 @@
## Quantum MK Firmware
For the full Quantum feature list, see [the parent README.md](/README.md).
For the full Quantum feature list, see [the parent README.md](/readme.md).
## Building

View File

@@ -14,7 +14,7 @@ You can make your own traveller keyboard by using the openscad tools from the a
## Quantum MK Firmware
For the full Quantum feature list, see [the parent README.md](/README.md).
For the full Quantum feature list, see [the parent README.md](/readme.md).
## Building

View File

@@ -0,0 +1,41 @@
/*
Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

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@@ -0,0 +1,110 @@
#include "iris.h"
#include "keymap_swedish.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _EMPTY 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define KC_LOWR LOWER
#define KC_RASE RAISE
#define KC_RST RESET
#define KC_AA NO_AA
#define KC_AE NO_AE
#define KC_OE NO_OSLH
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , E , R , T , Y , U , I , O , P , AA ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, A , S , D , F , G , H , J , K , L , OE , AE ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
LCTL, Z , X , C , V , B ,DEL , BSPC, N , M ,COMM,DOT ,SLSH,MINS,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LGUI,LOWR,SPC , ENT ,RASE,LALT
// `----+----+----' `----+----+----'
),
[_LOWER] = KEYMAP(
//,-------+-------+-------+-------+-------+-------. ,-------+-------+-------+-------+-------+-------.
NO_TILD,KC_EXLM,NO_AT ,KC_HASH,NO_DLR ,KC_PERC, NO_CIRC,NO_AMPR,NO_ASTR,NO_SLSH,NO_LPRN,NO_RPRN,
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
NO_ACUT,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,NO_PIPE,NO_LCBR,NO_RCBR,
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,NO_BSLS, KC_LEFT,KC_DOWN,KC_UP ,KC_RGHT,NO_LBRC,NO_RBRC,
//|-------+-------+-------+-------+-------+-------+-------. ,-------|-------+-------+-------+-------+-------+-------|
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,NO_LESS,NO_GRTR,
//`-------+-------+-------+--+----+-------+-------+-------/ \-------+-------+-------+-------+-------+-------+-------'
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS
// `-------+-------+-------' `-------+-------+-------'
),
[_RAISE] = KEYMAP(
//,-------+-------+-------+-------+-------+-------. ,-------+-------+-------+-------+-------+-------.
KC_F12 ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
NO_GRV ,KC_7 ,KC_8 ,KC_9 ,NO_MINS,NO_ASTR, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,NO_PIPE,
//|-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------|
KC_TRNS,KC_4 ,KC_5 ,KC_6 ,NO_PLUS,NO_SLSH, KC_HOME,KC_PGDN,KC_PGUP,KC_END ,KC_TRNS,NO_BSLS,
//|-------+-------+-------+-------+-------+-------+-------. ,-------|-------+-------+-------+-------+-------+-------|
KC_TRNS,KC_1 ,KC_2 ,KC_3 ,KC_0 ,NO_EQL ,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
//`-------+-------+-------+--+----+-------+-------+-------/ \-------+-------+-------+-------+-------+-------+-------'
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS
// `-------+-------+-------' `-------+-------+-------'
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _EMPTY);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _EMPTY);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _EMPTY);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _EMPTY);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,6 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -1,7 +1,8 @@
JC65
===
![JC65](https://imgur.com/a/C2oa5)
![JC65 with 32u4](https://i.imgur.com/I4hCyBI.jpg)
![JC65 with 32a](https://i.imgur.com/9cJ9UbX.jpg)
The JC65 PCB actually has two revisions: A QMK native version, and a PS2AVRGB version. Jchan offered both PCBs as options during the M65-A Round 1 group buy and are now currently available on [keyclack.com](https://keyclack.com/)
@@ -11,4 +12,4 @@ Make example native QMK version (after setting up your build environment):
Make example ps2avrGB version (after setting up your build environment):
make jc65/v32a:default
make jc65/v32a:default

View File

@@ -9,11 +9,14 @@
// Define Macros
#define M_PRTS M(0)
#define M_PRTA M(1)
#define M_MSSN M(2)
#define M_APPS M(3)
#define M_SPOT M(4)
#define M_LEFT M(5)
#define M_RGHT M(6)
#define M_PRTSC M(2)
#define M_PRTAC M(3)
#define M_MSSN M(4)
#define M_APPS M(5)
#define M_SPOT M(6)
#define M_LEFT M(7)
#define M_RGHT M(8)
#define RGB_WHT M(9)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Base Layer
@@ -35,15 +38,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Mac Layer
[_MAC] = KEYMAP(
TO(0), KC_F14, KC_F15, M_APPS, M_MSSN, KC_F11, KC_F12,KC_MRWD,KC_MPLY,KC_MFFD,KC_MUTE,KC_VOLD,KC_VOLU,KC_EJCT, KC_NO, KC_NO,
KC_TRNS, M_PRTS, M_PRTA,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, TO(0), M_MSSN,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS, M_SPOT, M_SPOT, M_SPOT, KC_TRNS,KC_TRNS,KC_TRNS, M_LEFT, M_APPS, M_RGHT
KC_NO, M_PRTS, M_PRTA, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSPC, KC_NO,
KC_NO,M_PRTSC,M_PRTAC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, KC_NO,
KC_NO, KC_NO, KC_NO, KC_X, KC_C, KC_V, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(0), M_MSSN, KC_NO,
KC_NO, KC_NO,KC_LGUI, M_SPOT, M_SPOT, M_SPOT, KC_RGUI, KC_NO, KC_NO, M_LEFT, M_APPS, M_RGHT
),
// RGB and BL Layer
[_RGB] = KEYMAP(
TO(0), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(0),
KC_NO,RGB_HUD,RGB_HUI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,BL_TOGG,
KC_NO,RGB_HUD,RGB_HUI,RGB_WHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,BL_TOGG,
KC_NO,RGB_SAD,RGB_SAI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,RGB_TOG,
KC_NO, KC_NO,RGB_VAD,RGB_VAI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,RGB_MOD,RGB_RMOD, KC_NO,RGB_M_P,RGB_M_R,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,RGB_M_G,RGB_M_SW
@@ -55,25 +58,25 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LGUI), D(LSFT), T(3), U(LSFT), U(LGUI), END); //Mac print screen
break;
return MACRO(D(LGUI), D(LSFT), T(3), U(LSFT), U(LGUI), END); // Mac print screen
case 1:
return MACRO(D(LGUI), D(LSFT), T(4), U(LSFT), U(LGUI), END); //Mac print area
break;
return MACRO(D(LGUI), D(LSFT), T(4), U(LSFT), U(LGUI), END); // Mac print area
case 2:
return MACRO(D(LCTL), T(UP), U(LCTL), END); //Mac mission control
break;
return MACRO(D(LCTL), D(LSFT), D(LGUI), T(3), D(LCTL), D(LSFT), D(LGUI), END); // Mac print screen to clipboard
case 3:
return MACRO(D(LCTL), T(DOWN), U(LCTL), END); //Mac applications
break;
return MACRO(D(LCTL), D(LSFT), D(LGUI), T(4), D(LCTL), D(LSFT), D(LGUI), END); // Mac print area to clipboard
case 4:
return MACRO(D(LGUI), T(SPC), U(LGUI), END); //Mac spotlight search
break;
return MACRO(D(LCTL), T(UP), U(LCTL), END); // Mac mission control
case 5:
return MACRO(D(LCTL), T(LEFT), U(LCTL), END); //Mac mission left
break;
return MACRO(D(LCTL), T(DOWN), U(LCTL), END); // Mac app windows
case 6:
return MACRO(D(LGUI), T(RGHT), U(LGUI), END); //Mac mission right
return MACRO(D(LGUI), T(SPC), U(LGUI), END); // Mac spotlight search
case 7:
return MACRO(D(LCTL), T(LEFT), U(LCTL), END); // Mac mission left
case 8:
return MACRO(D(LCTL), T(RGHT), U(LCTL), END); // Mac mission right
case 9:
rgblight_setrgb(0xff, 0xff, 0xff); // White rgb shortcut
break;
}
}

View File

@@ -1,6 +1,8 @@
JC65 ps2avrGB
=======
![JC65](https://i.imgur.com/9cJ9UbX.jpg)
A 65% keyboard with RGB
Keyboard Maintainer: [Jason Barnachea](https://github.com/nautxx)

View File

@@ -0,0 +1 @@
#include "../../config.h"

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@@ -0,0 +1,35 @@
#include "v32u4.h"
// How long (in ms) to wait between animation steps for the breathing mode
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
// How long (in ms) to wait between animation steps for the rainbow mode
const uint8_t RGBLED_RAINBOW_MOOD_INTERVALS[] PROGMEM = {120, 60, 30};
// How long (in ms) to wait between animation steps for the swirl mode
const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {30, 20, 3};
// How long (in ms) to wait between animation steps for the snake mode
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
// How long (in ms) to wait between animation steps for the knight modes
const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
// These control which colors are selected for the gradient mode
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PSCR,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_SPACE, KC_SPACE, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = KEYMAP(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_PAUS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_MOD, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS,
KC_TRNS, RGB_HUI, RGB_SAI, RGB_VAI, RGB_HUD, RGB_SAD, RGB_VAD, KC_DOWN, KC_HOME, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, BL_TOGG, BL_STEP, BL_INC, BL_DEC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_PGDN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MPLY, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

View File

@@ -0,0 +1,10 @@
Dead's Keymap
===
Split backspace, 6.25u space, 2 Function Layers, reset + rgb controls on layer(2)
Intended usage: This is my daily driver keymap
===
Encryption Complete

View File

@@ -0,0 +1,7 @@
#include "../../config.h"
//GRAVE_ESC override for CTRL+SHIFT+ESC Windows task manager shortcut.
#define GRAVE_ESC_CTRL_OVERRIDE
#define PREVENT_STUCK_MODIFIERS
//Delay matrix scan for tap dance, reduce to activate modifier keys faster.
//#define TAPPING_TERM 200

View File

@@ -0,0 +1,279 @@
#include "jc65.h"
#include "version.h"
enum layers {
_BL = 0, // Base Layer
_WL, // Workman Layer
_NL, // Norman Layer
_DL, // Dvorak Layer
_CL, // Base Layer
_FL, // Function Layer
_AL, // Adjust Layer
};
enum jc65_keycodes {
DYNAMIC_MACRO_RANGE = SAFE_RANGE,
};
#include "dynamic_macro.h"
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define FN_CAPS LT(_FL, KC_CAPS)
#define KC_DMR1 DYN_REC_START1
#define KC_DMR2 DYN_REC_START2
#define KC_DMP1 DYN_MACRO_PLAY1
#define KC_DMP2 DYN_MACRO_PLAY2
#define KC_DMRS DYN_REC_STOP
static uint8_t current_layer;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* _BL: Base Layer, mostly standard 65% QWERTY layout.
* .---------------------------------------------------------------.
* |GrE| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Ins|
* |---------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|Del|
* |---------------------------------------------------------------|
* |FnCaps| A| S| D| F| G| H| J| K| L| ;| '|Return |PgU|
* |---------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Up |PgD|
* |---------------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |RAlt |Ctrl |Lft|Dwn|Rgt|
* *---------------------------------------------------------------*
*/
[_BL] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXXXXX, KC_BSPC, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
/* _WL: Workman Layer.
* .---------------------------------------------------------------.
* | | | | | | | | | | | | -| =| | |
* |---------------------------------------------------------------|
* | | Q| D| R| W| B| J| F| U| P| ;| [| ]| \| |
* |---------------------------------------------------------------|
* | | A| S| H| T| G| Y| N| E| O| I| '| | |
* |---------------------------------------------------------------|
* | | Z| X| M| C| V| K| L| ,| .| /| | | |
* |---------------------------------------------------------------|
* | | | | | | | | | |
* *---------------------------------------------------------------*
*/
[_WL] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_Q , KC_D , KC_R , KC_W , KC_B , KC_J , KC_F , KC_U , KC_P , KC_SCLN, _______, _______, _______, _______,
_______, KC_A , KC_S , KC_H , KC_T , KC_G , KC_Y , KC_N , KC_E , KC_O , KC_I , _______, _______, _______,
_______, _______, KC_Z , KC_X , KC_M , KC_C , KC_V , KC_K , KC_L , KC_COMM, KC_DOT , KC_SLSH, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* _NL: Norman Layer.
* .---------------------------------------------------------------.
* | | | | | | | | | | | | -| =| | |
* |---------------------------------------------------------------|
* | | Q| W| D| F| K| J| U| R| L| ;| [| ]| \| |
* |---------------------------------------------------------------|
* | | A| S| E| T| G| Y| N| I| O| H| '| | |
* |---------------------------------------------------------------|
* | | Z| X| C| V| B| P| M| ,| .| /| | | |
* |---------------------------------------------------------------|
* | | | | | | | | | |
* *---------------------------------------------------------------*
*/
[_NL] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_Q , KC_W , KC_D , KC_F , KC_K , KC_J , KC_U , KC_R , KC_L , KC_SCLN, _______, _______, _______, _______,
_______, KC_A , KC_S , KC_E , KC_T , KC_G , KC_Y , KC_N , KC_I , KC_O , KC_H , _______, _______, _______,
_______, _______, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_P , KC_M , KC_COMM, KC_DOT , KC_SLSH, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* _DL: Dvorak Layer.
* .---------------------------------------------------------------.
* | | | | | | | | | | | | [| ]| | |
* |---------------------------------------------------------------|
* | | '| ,| .| P| Y| F| G| C| R| L| /| =| \| |
* |---------------------------------------------------------------|
* | | A| O| E| U| I| D| H| T| N| S| -| | |
* |---------------------------------------------------------------|
* | | ;| Q| J| K| X| B| M| W| V| Z| | | |
* |---------------------------------------------------------------|
* | | | | | | | | | |
* *---------------------------------------------------------------*
*/
[_DL] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, _______, _______, _______,
_______, KC_QUOT, KC_COMM, KC_DOT , KC_P , KC_Y , KC_F , KC_G , KC_C , KC_R , KC_L , KC_SLSH, KC_EQL , _______, _______,
_______, KC_A , KC_O , KC_E , KC_U , KC_I , KC_D , KC_H , KC_T , KC_N , KC_S , KC_MINS, _______, _______,
_______, _______, KC_SCLN, KC_Q , KC_J , KC_K , KC_X , KC_B , KC_M , KC_W , KC_V , KC_Z , _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* _CL: Colmak Layer.
* .---------------------------------------------------------------.
* | | | | | | | | | | | | -| =| | |
* |---------------------------------------------------------------|
* | | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \| |
* |---------------------------------------------------------------|
* | | A| R| S| T| D| H| N| E| I| O| '| | |
* |---------------------------------------------------------------|
* | | Z| X| C| V| B| K| M| ,| .| /| | | |
* |---------------------------------------------------------------|
* | | | | | | | | | |
* *---------------------------------------------------------------*
*/
[_CL] = KEYMAP(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_Q , KC_W , KC_F , KC_P , KC_G , KC_J , KC_L , KC_U , KC_Y , KC_SCLN, _______, _______, _______, _______,
_______, KC_A , KC_R , KC_S , KC_T , KC_D , KC_H , KC_N , KC_E , KC_I , KC_O , _______, _______, _______,
_______, _______, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_K , KC_M , KC_COMM, KC_DOT , KC_SLSH, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* _FL: Function Layer.
* M0 opens Chrome
* .---------------------------------------------------------------.
* |M0 | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|SLock |PSc|
* |---------------------------------------------------------------|
* |Fn_AL| | | | | | | | | | | | | |Pau|
* |---------------------------------------------------------------|
* |FnCaps| | | | | |Lft|Dwn|Up |Rgt| | | |Hme|
* |---------------------------------------------------------------|
* | | | | | | | | | | | |VlMute|VlU|End|
* |---------------------------------------------------------------|
* | | |Menu| | | |WBk|VlD|WFw|
* *---------------------------------------------------------------*
*/
[_FL] = KEYMAP(
M(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, XXXXXXX, KC_SLCK, KC_PSCR,
MO(_AL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLU, KC_END,
XXXXXXX, XXXXXXX, KC_MENU, M(1), M(1), M(1), XXXXXXX, XXXXXXX, XXXXXXX, KC_WBAK, KC_VOLD, KC_WFWD
),
/* _AL: Adjust Layer.
* Default keymap, RGB Underglow, LED backlight, and Dynamic Macro settings.
* .---------------------------------------------------------------.
* |Ver|Tog|Mod|H- |H+ |S- |S+ |V- |V+ | |BLT|BL-|BL+| |MP1|
* |---------------------------------------------------------------|
* |Fn_AL|_BL|_WL| | | | | | | | | | | |MR1|
* |---------------------------------------------------------------|
* |FnCaps| | |_DL| | | | | | | | | |MS |
* |---------------------------------------------------------------|
* | | | |_CL| |_BL|_NL| | | | | | |MR2|
* |---------------------------------------------------------------|
* |Rst | | | | | | | |MP2|
* *---------------------------------------------------------------*
*/
[_AL] = KEYMAP(
F(0), RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, XXXXXXX, BL_TOGG, BL_DEC, BL_INC, XXXXXXX, XXXXXXX, KC_DMP1,
_______, DF(_BL), DF(_WL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DMR1,
_______, XXXXXXX, XXXXXXX, DF(_DL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DMRS,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DF(_CL), XXXXXXX, DF(_BL), DF(_NL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DMR2,
RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_DMP2
),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case 0:
if (record->event.pressed) {
return MACRO(I(0), D(LGUI), T(R), U(LGUI), END);
}
else {
SEND_STRING("chrome.exe https://geekhack.org/index.php?topic=86756.new;topicseen#new\n");
return false;
}
break;
case 1:
if (record->event.pressed) {
return MACRO(I(0), T(SPC), T(SPC), T(SPC), T(SPC), END);
}
else {
return false;
}
break;
}
return MACRO_NONE;
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case 0:
if (record->event.pressed) {
SEND_STRING ("[QMK:" QMK_KEYBOARD ":" QMK_KEYMAP ":" QMK_VERSION "]");
}
break;
}
}
void matrix_init_user(void) {
#ifdef BACKLIGHT_ENABLE
backlight_level(0);
#endif
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
rgblight_sethsv(180,100,100);
#endif
}
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
if (current_layer == layer) {
}
else {
current_layer = layer;
switch (layer) {
case 0:
backlight_level(0);
rgblight_sethsv(180,100,255);
break;
case 1:
backlight_level(1);
rgblight_sethsv(180,95,240);
break;
case 2:
backlight_level(1);
rgblight_sethsv(180,90,225);
break;
case 3:
backlight_level(1);
rgblight_sethsv(180,85,210);
break;
case 4:
backlight_level(1);
rgblight_sethsv(180,80,195);
break;
case 5:
backlight_level(2);
rgblight_sethsv(230,255,255);
break;
case 6:
backlight_level(3);
rgblight_sethsv(350,255,255);
break;
default:
backlight_level(0);
rgblight_sethsv(180,100,100);
break;
}
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Enable Dynamic Macros.
if (!process_record_dynamic_macro(keycode, record)) {
return false;
}
return true;
}

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@@ -0,0 +1,109 @@
# Keymap Maintainer: Gam3cat
make jc65/v32u4:gam3cat
## Layout Config:
2u backspace, 2.25u left shift/enter, 1.75u right shift.
(2x1.5u, 1x7.0u, 2x1.5u, 3x1u), (3x1.25u, 1x6.25u, 2x1.5u, 3x1u), or
(3x1.25u, 1x6.25u, 6x1u) bottom row.
FN_CAPS = MO(_FL) when held, CAPS when tapped.
GRAVE_ESC + GUI = `
GRAVE_ESC + SHIFT = ~
## Base Layer Selection:
(Caps+TAB+( )): (Q)WERTY, (W)orkman, (N)orman, (D)vorak, (C)olmak
### Base Layer Options:
#### _BL: Base Layer, mostly standard 65% QWERTY layout.
.---------------------------------------------------------------.
|GrE| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |Ins|
|---------------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|Del|
|---------------------------------------------------------------|
|FnCaps| A| S| D| F| G| H| J| K| L| ;| '|Return |PgU|
|---------------------------------------------------------------|
|Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Up |PgD|
|---------------------------------------------------------------|
|Ctrl|Gui |Alt | Space |RAlt |Ctrl |Lft|Dwn|Rgt|
*---------------------------------------------------------------*
#### _WL: Workman Layer.
.---------------------------------------------------------------.
| | | | | | | | | | | | -| =| | |
|---------------------------------------------------------------|
| | Q| D| R| W| B| J| F| U| P| ;| [| ]| \| |
|---------------------------------------------------------------|
| | A| S| H| T| G| Y| N| E| O| I| '| | |
|---------------------------------------------------------------|
| | Z| X| M| C| V| K| L| ,| .| /| | | |
|---------------------------------------------------------------|
| | | | | | | | | |
*---------------------------------------------------------------*
#### _NL: Norman Layer.
.---------------------------------------------------------------.
| | | | | | | | | | | | -| =| | |
|---------------------------------------------------------------|
| | Q| W| D| F| K| J| U| R| L| ;| [| ]| \| |
|---------------------------------------------------------------|
| | A| S| E| T| G| Y| N| I| O| H| '| | |
|---------------------------------------------------------------|
| | Z| X| C| V| B| P| M| ,| .| /| | | |
|---------------------------------------------------------------|
| | | | | | | | | |
*---------------------------------------------------------------*
#### _DL: Dvorak Layer.
.---------------------------------------------------------------.
| | | | | | | | | | | | [| ]| | |
|---------------------------------------------------------------|
| | '| ,| .| P| Y| F| G| C| R| L| /| =| \| |
|---------------------------------------------------------------|
| | A| O| E| U| I| D| H| T| N| S| -| | |
|---------------------------------------------------------------|
| | ;| Q| J| K| X| B| M| W| V| Z| | | |
|---------------------------------------------------------------|
| | | | | | | | | |
*---------------------------------------------------------------*
#### _CL: Colmak Layer.
.---------------------------------------------------------------.
| | | | | | | | | | | | -| =| | |
|---------------------------------------------------------------|
| | Q| W| F| P| G| J| L| U| Y| ;| [| ]| \| |
|---------------------------------------------------------------|
| | A| R| S| T| D| H| N| E| I| O| '| | |
|---------------------------------------------------------------|
| | Z| X| C| V| B| K| M| ,| .| /| | | |
|---------------------------------------------------------------|
| | | | | | | | | |
*---------------------------------------------------------------*
### Function Layer: (hold Caps to access)
M0 opens Chrome
#### _FL: Function Layer.
.---------------------------------------------------------------.
|M0 | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|SLock |PSc|
|---------------------------------------------------------------|
|Fn_AL| | | | | | | | | | | | | |Pau|
|---------------------------------------------------------------|
|FnCaps| | | | | |Lft|Dwn|Up |Rgt| | | |Hme|
|---------------------------------------------------------------|
| | | | | | | | | | | |VlMute|VlU|End|
|---------------------------------------------------------------|
| | |Menu| | | |WBk|VlD|WFw|
*---------------------------------------------------------------*
### Adjust Layer: (hold Caps+TAB to access)
Default keymap, RGB Underglow, LED backlight, and Dynamic Macro settings.
#### _AL: Adjust Layer.
.---------------------------------------------------------------.
|Ver|Tog|Mod|H- |H+ |S- |S+ |V- |V+ | |BLT|BL-|BL+| |MP1|
|---------------------------------------------------------------|
|Fn_AL|_BL|_WL| | | | | | | | | | | |MR1|
|---------------------------------------------------------------|
|FnCaps| | |_DL| | | | | | | | | |MS |
|---------------------------------------------------------------|
| | | |_CL| |_BL|_NL| | | | | | |MR2|
|---------------------------------------------------------------|
|Rst | | | | | | | |MP2|
*---------------------------------------------------------------*

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@@ -0,0 +1,6 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
BACKLIGHT_ENABLE=yes
//TAP_DANCE_ENABLE=yes

View File

@@ -0,0 +1,93 @@
#include "v32u4.h"
// Define Layers
#define _BASE 0
#define _FNX 1
#define _MAC 2
#define _RGB 3
#define _OFF 4
// Define Macros
#define M_PRTS M(0)
#define M_PRTA M(1)
#define M_PRTSC M(2)
#define M_PRTAC M(3)
#define M_MSSN M(4)
#define M_APPS M(5)
#define M_SPOT M(6)
#define M_LEFT M(7)
#define M_RGHT M(8)
#define RGB_WHT M(9)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Base Layer
[_BASE] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL,KC_BSLS, KC_GRV, KC_INS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC,KC_RBRC, KC_BSPC, KC_DEL,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L,KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M,KC_COMM, KC_DOT,KC_SLSH, KC_RSFT, KC_UP,KC_PGDN,
MO(1),KC_LALT,KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, KC_NO,KC_RALT,KC_LEFT,KC_DOWN,KC_RGHT
),
// Fn Layer
[_FNX] = KEYMAP(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,KC_TRNS, TG(4), TG(3),
KC_CAPS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, TG(2),KC_VOLU,KC_MPLY,
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_MRWD,KC_VOLD,KC_MFFD
),
// Mac Layer
[_MAC] = KEYMAP(
TO(0), KC_F14, KC_F15, M_APPS, M_MSSN, KC_F11, KC_F12,KC_MRWD,KC_MPLY,KC_MFFD,KC_MUTE,KC_VOLD,KC_VOLU,KC_EJCT, KC_NO, KC_NO,
KC_NO, M_PRTS, M_PRTA, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_BSPC, KC_NO,
KC_NO,M_PRTSC,M_PRTAC, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_ENT, KC_NO,
KC_NO, KC_NO, KC_NO, KC_X, KC_C, KC_V, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(0), M_MSSN, KC_NO,
KC_NO, KC_NO,KC_LGUI, M_SPOT, M_SPOT, M_SPOT, KC_RGUI, KC_NO, KC_NO, M_LEFT, M_APPS, M_RGHT
),
// RGB and BL Layer
[_RGB] = KEYMAP(
TO(0), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(0),
KC_NO,RGB_HUD,RGB_HUI,RGB_WHT, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,BL_TOGG,
KC_NO,RGB_SAD,RGB_SAI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,RGB_TOG,
KC_NO, KC_NO,RGB_VAD,RGB_VAI, BL_DEC, BL_INC, KC_NO, KC_NO, KC_NO, KC_NO,RGB_MOD,RGB_RMOD, KC_NO,RGB_M_P,RGB_M_R,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,RGB_M_G,RGB_M_SW
),
// Mash Layer
[_OFF] = KEYMAP(
TO(0), KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO
),
};
// The Macros
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case 0:
return MACRO(D(LGUI), D(LSFT), T(3), U(LSFT), U(LGUI), END); // Mac print screen
case 1:
return MACRO(D(LGUI), D(LSFT), T(4), U(LSFT), U(LGUI), END); // Mac print area
case 2:
return MACRO(D(LCTL), D(LSFT), D(LGUI), T(3), D(LCTL), D(LSFT), D(LGUI), END); // Mac print screen to clipboard
case 3:
return MACRO(D(LCTL), D(LSFT), D(LGUI), T(4), D(LCTL), D(LSFT), D(LGUI), END); // Mac print area to clipboard
case 4:
return MACRO(D(LCTL), T(UP), U(LCTL), END); // Mac mission control
case 5:
return MACRO(D(LCTL), T(DOWN), U(LCTL), END); // Mac app windows
case 6:
return MACRO(D(LGUI), T(SPC), U(LGUI), END); // Mac spotlight search
case 7:
return MACRO(D(LCTL), T(LEFT), U(LCTL), END); // Mac mission left
case 8:
return MACRO(D(LCTL), T(RGHT), U(LCTL), END); // Mac mission right
case 9:
rgblight_setrgb(0xff, 0xff, 0xff); // White rgb shortcut
break;
}
}
return MACRO_NONE;
};

View File

@@ -0,0 +1,18 @@
Naut's Keymap
=======
Layer 1: HHKB Split backspace, 6.25u space, control on caps, Fn on L-Ctl.
Layer 2: F Row on numrow, caps on tab, media shortcuts on arrows
Layer 3: Mac Media buttons on numrow
Layer 4: RGB control
Layer 5: Keyboard off (for mashing purposes and reset)
Keymap Maintainer: [Jason Barnachea](https://github.com/nautxx)
Difference from base layout: HHKBish layout. HHKB Fn layer. Mac media layer. RGB control layer. Button mashing layer.
Intended usage: Daily driver for keyboard peacocking.

View File

@@ -0,0 +1,2 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

View File

@@ -1,7 +1,7 @@
JC65
===
![JC65](https://imgur.com/a/C2oa5)
![JC65](https://i.imgur.com/I4hCyBI.jpg)
The JC65 PCB actually has two revisions: A QMK native version, and a PS2AVRGB version. Jchan offered both PCBs as options during the M65-A Round 1 group buy, and were also available choices for the 65% acrylic case group buy. In the near future both PCB versions should be available from keyclack.com when the storefront part opens.

View File

@@ -5,7 +5,7 @@ A compact 40% keyboard.
Keyboard Maintainer: QMK Community
Hardware Supported: JD40 PCB
Hardware Availability: [1up](https://1upkeyboards.com/jd40-mkii-1up-keyboards-logo-pcb.html) [mechanicalkeyboards.com](https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=2452) [originative](https://originative.co/products/jd40-pcb)
Hardware Availability: [1up](https://1upkeyboards.com/jd40-mkii-1up-keyboards-logo-pcb.html) [mechanicalkeyboards.com](https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=2452) [originative](https://www.originativeco.com/products/jd40-pcb)
Make example for this keyboard (after setting up your build environment):

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@@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define PREVENT_STUCK_MODIFIERS
#endif

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@@ -0,0 +1,70 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include "quantum.h"
// #include "keycode.h"
// #include "action.h"
#define KEYMAP_GRID( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K010, K011, K012, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K110, K111, K112, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K210, K211, K212, \
K31, K32, K33, K34, K35, K36, K37, K38, K39, K310, K311, K312 \
) \
{ \
{ K012, K011, K010, K09, K05, K06, K07, K08, K04, K03, K02, K01 }, \
{ K112, K111, K110, K19, K15, K16, K17, K18, K14, K13, K12, K11 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ K212, K211, K210, K29, K25, K26, K27, K28, K24, K23, K22, K21 }, \
{ K312, K311, K310, K39, K35, K36, K37, K38, K34, K33, K32, K31 } \
}
#define KEYMAP_MIT( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K010, K011, K012, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K110, K111, K112, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K210, K211, K212, \
K31, K32, K33, K34, K35, K3X, K38, K39, K310, K311, K312 \
) \
{ \
{ K012, K011, K010, K09, K05, K06, K07, K08, K04, K03, K02, K01 }, \
{ K112, K111, K110, K19, K15, K16, K17, K18, K14, K13, K12, K11 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ K212, K211, K210, K29, K25, K26, K27, K28, K24, K23, K22, K21 }, \
{ K312, K311, K310, K39, K35, K3X, KC_NO, K38, K34, K33, K32, K31 } \
}
#define KEYMAP_OFFSET( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K010, K011, K012, \
K11, K12, K13, K14, K15, K16, K17, K18, K19, K110, K111, K112, \
K21, K22, K23, K24, K25, K26, K27, K28, K29, K210, K211, K212, \
K31, K32, K33, K34, K35, K36, K3X, K39, K310, K311, K312 \
) \
{ \
{ K012, K011, K010, K09, K05, K06, K07, K08, K04, K03, K02, K01 }, \
{ K112, K111, K110, K19, K15, K16, K17, K18, K14, K13, K12, K11 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ K212, K211, K210, K29, K25, K26, K27, K28, K24, K23, K22, K21 }, \
{ K312, K311, K310, K39, K35, K36, K3X, KC_NO, K34, K33, K32, K31 } \
}
#define KEYMAP KEYMAP_GRID
#define LAYOUT_ortho_4x12 LAYOUT_planck_grid
#endif

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#include "jj40.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "keymap_uk.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _FUNC 3
#define _ADJUST 16
#define _DYN 6
enum planck_keycodes {
QWERTY = SAFE_RANGE,
FUNC,
LOWER,
RAISE,
DYNAMIC_MACRO_RANGE
};
#include "dynamic_macro.h"
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ;: | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shft | Z | X | C | V | B | N | M | ,< | .> | /? | Shft |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Shift| MENU | Ctrl | Fn |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP(\
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC ,\
MT(MOD_LSFT, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, MT(MOD_RSFT, KC_ENT) ,\
KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSHIFT ,\
MO(_FUNC), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_BSPC, KC_SPC, RAISE, KC_LSHIFT, KC_BTN2, KC_RCTL, MO(_FUNC) \
),
/* Function
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | 1! | 2" | 3£ | 4$ | 5% | 6^ | 7& | 8* | 9( | 0) | ~ |INSERT|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| \| | `¬ | #~ | * | -_ | =+ | \| | [{ | ]} | '@ |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | MENU | Alt | Ctrl | Fn |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = KEYMAP(\
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 ,\
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, UK_TILD, KC_INSERT ,\
KC_LSHIFT, KC_NONUS_BSLASH, KC_GRAVE, KC_NONUS_HASH, KC_PAST, KC_MINS, KC_EQL, KC_BSLASH, KC_LBRC, KC_RBRC, KC_QUOT, MT(MOD_RSFT, KC_ENT) ,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | 1! | 2" | 3£ | 4$ | 5% | 6^ | 7& | 8* | 9( | 0) | DEL | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ! | " | £ | $ | % | ^ | & | * | ( | ) |WrdDel|WrdBks|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| \| | `¬ | #~ | '@ | -_ | =+ | #~ | [{ | ]} | '@ |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | |Lower | Del |Space | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP(\
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, KC_BSPC ,\
LSFT(KC_1), LSFT(KC_2), LSFT(KC_3), LSFT(KC_4), LSFT(KC_5), LSFT(KC_6), LSFT(KC_7), LSFT(KC_8), LSFT(KC_9), LSFT(KC_0), LCTL(KC_DEL), LCTL(KC_BSPC) ,\
KC_LSPO, KC_NONUS_BSLASH, KC_GRAVE, KC_NONUS_HASH, KC_QUOT, KC_MINS, KC_EQL, KC_NONUS_HASH, KC_LBRC, KC_RBRC, KC_QUOT, MT(MOD_RSFT, KC_ENT) ,\
_______, _______, _______, _______, _______, KC_DEL, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | |WRDSEL| [ | ] | | | PGUP | HOME |PGDOWN| |PRNTSC|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ` | | | ( | ) | | | HOME | UP | END | |ZOOM +|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | { | } | | |< | LEFT | DOWN |RIGHT | >| |ZOOM -|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | Alt | Enter|Raise | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP(\
KC_GRV, XXXXXXX, M(1), KC_LBRC, KC_RBRC, XXXXXXX, XXXXXXX, KC_PGUP, KC_HOME, KC_PGDOWN, XXXXXXX, KC_PSCREEN ,\
KC_GRV, XXXXXXX, XXXXXXX, LSFT(KC_9), LSFT(KC_0), XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, LCTL(LSFT(KC_EQL)) ,\
_______, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), LSFT(KC_RBRC), XXXXXXX, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), LCTL(KC_MINS) ,\
_______, _______, _______, _______, _______, KC_LALT, KC_ENT, _______, XXXXXXX, _______, _______, _______ \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | ???? | Reset|Qwerty| | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | CAPS | | | | | | | Mute | Vol+ | Play | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | Prev | Vol- | Next | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | DYN | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP(\
M(0), RESET, QWERTY, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,\
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_MEDIA_PLAY_PAUSE, _______, _______ ,\
_______, _______, _______, _______, _______, _______, _______, KC_MEDIA_PREV_TRACK, KC_AUDIO_VOL_DOWN, KC_MEDIA_NEXT_TRACK, _______, _______ ,\
_______, _______, _______, _______, _______, _______, _______, _______, MO(_DYN), _______, _______, _______ \
),
/* DYN: Macro Recording and Playback
* ,-----------------------------------------------------------------------------------.
* | | | | | | REC1 | REC2 | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | PLAY1| PLAY2| | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | STOP | STOP | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_DYN]= KEYMAP(\
_______, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, DYN_REC_STOP, DYN_REC_STOP, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______\
)
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_dynamic_macro(keycode, record)) {
return false;
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
}
return true;
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
// These would trigger when you hit a key mapped as M(0)
case 0:
if (record->event.pressed) {
return MACRO(
// SENSITIVE
END
);
}
break;
case 1: // Word Select
if (record->event.pressed) {
return MACRO(
DOWN(KC_LCTL), DOWN(KC_RIGHT), UP(KC_RIGHT), DOWN(KC_LSFT), DOWN(KC_LEFT), UP(KC_LEFT), UP(KC_LSFT), UP(KC_LCTL),
END
);
}
}
return MACRO_NONE;
};

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# AJP10304 Custom JJ40 Layout
###Based on my Planck layout of the same name.
**Note:** In the tables below where there are two characters on a key,
the second is the output when shift is applied.
**Note:** The below tables assume a UK layout.
##### Main Qwerty Layer
* Tab: when held, operates as shift.
* Enter: when held, operates as shift.
* MENU: perform right-click
| | | | | | | | | | | | |
| ---- |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| ----:|
| Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
| Tab | A | S | D | F | G | H | J | K | L | ;: | Enter|
| Shft | Z | X | C | V | B | N | M | ,< | .> | /? | Shft |
| Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | Shift| MENU | Ctrl | Fn |
##### Function Layer
Activated when `fn` held in the above `qwerty` layer.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
| 1! | 2" | 3£ | 4$ | 5% | 6^ | 7& | 8* | 9( | 0) | ~ |INSERT|
| Shift | \| | `¬ | #~ | * | -_ | =+ | \| | [{ | ]} | '@ |Shift |
| Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | MENU | Alt | Ctrl | Fn |
##### Lower Layer
Activated when `Lower` is held in the above `qwerty` layer.
* Numbers are along the top row, their shifted counterparts are on row 2.
* WrdBks: `backspace` with `ctrl` applied. I.e. delete a word.
* WrdDel: `delete` with `ctrl` applied. I.e. forward delete a word.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| 1! | 2" | 3£ | 4$ | 5% | 6^ | 7& | 8* | 9( | 0) | DEL | Bksp |
| ! | " | £ | $ | % | ^ | & | * | ( | ) |WrdDel|WrdBks|
| Shift | \| | `¬ | #~ | '@ | -_ | =+ | #~ | [{ | ]} | '@ |Shift |
| | | | |Lower | Del |Space | | Next | Vol- | Vol+ | Play |
##### Raise Layer
Activated when `Raise` is held in the above `qwerty` layer.
* Preferred layer for typing brackets.
* Allows for cursor navigation to be used solely with the right hand.
* WRDSEL: Select the word where the cursor is.
* |< and >|: Apply `ctrl` to `left` and `right` respectively for word jumping.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---: | :---:| :---:| :---:| :---: | :---:|
| ` | |WRDSEL| [ | ] | | | PGUP | HOME |PGDOWN| |PRNTSC|
| ` | | | ( | ) | | | HOME | UP | END | |ZOOM +|
| | | | { | } | |&#124;<| LEFT | DOWN |RIGHT |>&#124;|ZOOM -|
| | | | | | Alt | Enter |Raise | | | | |
##### Lower + Raise
Activated when `Lower` and `Raise` are held together the above `qwerty` layer.
* Audio controls in the same position as cursor keys from the `Raise` layer.
* ????: Runs a macro for outputting a text string. Do not use this store passwords.
* Reset: Enter bootloader for flashing firmware to the keyboard.
* CAPS: Toggle caps lock.
* DYN: Enter `DYN` layer.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| ???? | Reset|Qwerty| | | | | | | | | Del |
| CAPS | | | | | | | Mute | Vol+ | Play | | |
| | | | | | | | Prev | Vol- | Next | | |
| | | | | | | | | DYN | | | |
##### DYN
Activated when `DYN` held along with `Lower` and `Raise`
Allows recording of macros. To start recording the macro, press either REC1 or REC2.
To finish the recording, press STOP. To replay the macro, press either PLAY1 or PLAY2.
| | | | | | | | | | | | |
| :---: | :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| | | | | | REC1 | REC2 | | | | | |
| | | | | | PLAY1| PLAY2| | | | | |
| | | | | | STOP | STOP | | | | | |
| | | | | | | | | | | | |
####Manual Flashing of hex file
`bootloadHID -r .build/jj40_ajp10304.hex`

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ifndef QUANTUM_DIR
include ../../../../Makefile
endif
AUDIO_ENABLE = no

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@@ -0,0 +1,24 @@
/* Copyright 2018 Alex Peters
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
// place overrides here
#endif

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#include "kbd66.h"
#define _MA 0
#define _GA 1
#define _FL 2
#define _AR 3
#define TRNS KC_TRNS
#define ______ KC_NO
#define trigger_time 400
#define LSHIFT OSM(MOD_LSFT)
#define SPACE LT(_AR, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Main Layer
[_MA] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, ______, KC_BSPC, KC_MPLY,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
LSHIFT, TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, TRNS, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, SPACE, SPACE, KC_RALT, KC_RCTRL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
//Function Layer
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, RESET, KC_PSCR,
TRNS, ______, ______, ______, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, ______,
TRNS, ______, ______, ______, TRNS, TG(_GA), TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, TRNS, KC_PGUP,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, ______, KC_PGDN, ______),
//Arrow keys layer (space bar)
[_AR] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
//Game layer (fn + g)
[_GA] = KEYMAP(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
KC_LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, KC_SPC, KC_SPC, TRNS, TRNS, MO(_FL), TRNS, TRNS, TRNS),
};
void matrix_init_user() {
//Set led port to output
DDRB |= (1<<2);
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTB &= ~(1<<2);
} else {
// Turn capslock off
PORTB |= (1<<2);
}
}

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# Maartenwut's KBD66 layout
This is Maartenwut's layout, which is really similar to Maartenwut's Tada68 layout.

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@@ -23,7 +23,7 @@ Not yet implemented:
## Quantum MK Firmware
For the full Quantum feature list, see [the parent readme.md](/doc/readme.md).
For the full Quantum feature list, see [the parent readme.md](/docs/README.md).
## Building

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