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16 Commits

Author SHA1 Message Date
skullY
0dda5b8541 Add songs to Clueboard 66% Hotswap 2018-03-15 16:56:15 -07:00
skullY
ccb75398c2 Add support for clueboard hotswap audio 2018-03-15 16:44:20 -07:00
skullY
8b15168d0c Make audio debugging easier 2018-03-15 16:40:15 -07:00
skullY
ac36c24e65 Merge remote-tracking branch 'origin/master' into clueboard_hotswap 2018-03-15 16:38:44 -07:00
U-LANDSRAAD\drashna
ad1a868701 Move Narze keymap into Ergodox Infinity folder 2018-03-14 22:01:52 -04:00
U-LANDSRAAD\drashna
9db908f7d1 Fix Preonic layout 2018-03-14 21:54:33 -04:00
ajp10304
added1f062 Planck ajp10304 (#2519)
* Planck ajp10304 layout clean up

* Planck ajp10304 layout add Mac layer extensions

* JJ40 ajp10304 layout add Mac layer extensions
2018-03-13 02:22:35 -04:00
uplus
e8e999dcc0 Fix preonic/rev2 bootloader config 2018-03-13 02:22:10 -04:00
Brian Choromanski
4464d90f4d Fixed plank keymaps so that they will compile for planck light 2018-03-13 02:21:18 -04:00
Jack Humbert
ad982e39d6 implement new features for arm 2018-01-15 23:21:28 -05:00
Jack Humbert
0ad93d7443 Merge branch 'arm_audio_fixes' of github.com:qmk/qmk_firmware into audio_out 2018-01-15 16:18:39 -05:00
Jack Humbert
690a08cbbb fix up arm audio implementation 2018-01-15 16:06:49 -05:00
Jack Humbert
7923376de1 update music functionality 2018-01-06 23:52:20 -05:00
Jack Humbert
8582faab6f add planck audio out config 2018-01-03 14:32:10 -05:00
Jack Humbert
60a0b08da3 add b6/b7 audio 2018-01-03 13:13:50 -05:00
Jack Humbert
5cc7df8750 try out b6 and b7 audio 2017-07-28 11:29:26 -04:00
36 changed files with 1000 additions and 258 deletions

View File

@@ -26,7 +26,7 @@
/* Speaker configuration /* Speaker configuration
*/ */
//#define SPEAKER_PIN B7 // FIXME: find the correct name for this define #define B7_AUDIO
/* Backlight configuration /* Backlight configuration
*/ */

View File

@@ -6,6 +6,30 @@
#define _FL 1 #define _FL 1
#define _CL 2 #define _CL 2
enum custom_keycodes {
S_BSKTC = SAFE_RANGE,
S_ODEJY,
S_RCKBY,
S_DOEDR,
S_SCALE,
S_ONEUP,
S_COIN,
S_SONIC,
S_ZELDA
};
#ifdef AUDIO_ENABLE
float song_basketcase[][2] = SONG(BASKET_CASE);
float song_ode_to_joy[][2] = SONG(ODE_TO_JOY);
float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY);
float song_doe_a_deer[][2] = SONG(DOE_A_DEER);
float song_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float song_coin[][2] = SONG(COIN_SOUND);
float song_one_up[][2] = SONG(ONE_UP_SOUND);
float song_sonic_ring[][2] = SONG(SONIC_RING);
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer) /* Keymap _BL: Base Layer (Default Layer)
*/ */
@@ -30,7 +54,67 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_CL] = LAYOUT( [_CL] = LAYOUT(
BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, \ BL_STEP,RGB_M_P,RGB_M_B,RGB_M_R,RGB_M_SW,RGB_M_SN,RGB_M_K,RGB_M_X,RGB_M_G,_______,_______,_______,_______, RGB_TOG, RGB_VAI, \
_______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \ _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, RGB_VAD, \
_______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \ _______,_______,MO(_CL),_______,S_BSKTC,S_ODEJY,S_RCKBY,S_DOEDR,S_SCALE,S_ONEUP,S_COIN, S_SONIC, S_ZELDA, \
_______,MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,MO(_FL),_______, RGB_SAI, \ _______,MO(_FL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,MO(_FL),_______, RGB_SAI, \
_______,_______,_______, RGB_MOD,RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI), _______,_______,_______, RGB_MOD,RGB_MOD, _______,_______,MO(_FL),_______,RGB_HUD,RGB_SAD,RGB_HUI),
}; };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case S_BSKTC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_basketcase);
}
return false;
case S_ODEJY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_ode_to_joy);
}
return false;
case S_RCKBY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_rock_a_bye_baby);
}
return false;
case S_DOEDR:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_doe_a_deer);
}
return false;
case S_SCALE:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_scale);
}
return false;
case S_ONEUP:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_one_up);
}
return false;
case S_COIN:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_coin);
}
return false;
case S_SONIC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_sonic_ring);
}
return false;
case S_ZELDA:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_zelda_puzzle);
}
return false;
}
return true;
}

View File

@@ -6,6 +6,7 @@ ARCH = AVR8
F_USB = $(F_CPU) F_USB = $(F_CPU)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
OPT_DEFS += -DBOOTLOADER_SIZE=4096 OPT_DEFS += -DBOOTLOADER_SIZE=4096
EXTRAFLAGS += -flto
# Build Options # Build Options
# comment out to disable the options. # comment out to disable the options.
@@ -14,9 +15,9 @@ BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700) MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450) EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400) CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
AUDIO_ENABLE = no AUDIO_ENABLE = yes
RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality RGBLIGHT_ENABLE = yes # Enable keyboard underlight functionality
MIDI_ENABLE = no # MIDI controls MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode UNICODE_ENABLE = no # Unicode

View File

@@ -5,22 +5,28 @@
extern keymap_config_t keymap_config; extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below. enum jj40_layers {
// The underscores don't mean anything - you can have a layer called STUFF or any other name. _QWERTY,
// Layer names don't all need to be of the same length, obviously, and you can also skip them _MAC,
// entirely and just use numbers. _LOWER,
#define _QWERTY 0 _MLWR,
#define _LOWER 1 _RAISE,
#define _RAISE 2 _MRSE,
#define _FUNC 3 _FUNC,
#define _ADJUST 16 _MFNC,
#define _DYN 6 _ADJUST,
_DYN
};
enum planck_keycodes { enum jj40_keycodes {
QWERTY = SAFE_RANGE, QWERTY = SAFE_RANGE,
MAC,
FUNC, FUNC,
MFNC,
LOWER, LOWER,
MLWR,
RAISE, RAISE,
MRSE,
DYNAMIC_MACRO_RANGE DYNAMIC_MACRO_RANGE
}; };
@@ -117,10 +123,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_ADJUST] = KEYMAP(\ [_ADJUST] = KEYMAP(\
M(0), RESET, QWERTY, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,\ M(0), RESET, QWERTY, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,\
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_MEDIA_PLAY_PAUSE, _______, _______ ,\ KC_CAPS, _______, _______, _______, _______, _______, _______, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_MEDIA_PLAY_PAUSE, _______, _______ ,\
_______, _______, _______, _______, _______, _______, _______, KC_MEDIA_PREV_TRACK, KC_AUDIO_VOL_DOWN, KC_MEDIA_NEXT_TRACK, _______, _______ ,\ TG(_MAC), _______, _______, _______, _______, _______, _______, KC_MEDIA_PREV_TRACK, KC_AUDIO_VOL_DOWN, KC_MEDIA_NEXT_TRACK, _______, _______ ,\
_______, _______, _______, _______, _______, _______, _______, _______, MO(_DYN), _______, _______, _______ \ _______, _______, _______, _______, _______, _______, _______, _______, MO(_DYN), _______, _______, _______ \
), ),
/* DYN: Macro Recording and Playback /* DYN: Macro Recording and Playback
@@ -139,11 +145,38 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______,\ _______, _______, _______, _______, _______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, DYN_REC_STOP, DYN_REC_STOP, _______, _______, _______, _______, _______,\ _______, _______, _______, _______, _______, DYN_REC_STOP, DYN_REC_STOP, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______\ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______\
),
[_MAC]= KEYMAP(\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, MLWR, _______, _______, MRSE, _______, _______, _______, _______\
),
[_MLWR] = KEYMAP(\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
_______, KC_GRAVE, KC_NONUS_BSLASH, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______\
),
[_MRSE] = KEYMAP(\
_______, _______, M(2), _______, _______, _______, _______, _______, _______, _______, _______, _______ ,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, LGUI(KC_EQL) ,\
_______, _______, _______, _______, _______, _______, LALT(KC_LEFT), _______, _______, _______, LALT(KC_RIGHT), LGUI(KC_MINS) ,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[_MFNC]= KEYMAP(\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, LGUI(KC_PENT) ,\
_______, KC_GRAVE, KC_NONUS_BSLASH, _______, _______, _______, _______, _______, _______, _______, _______, _______ ,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
) )
}; };
void persistant_default_layer_set(uint16_t default_layer) { void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer); eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer); default_layer_set(default_layer);
@@ -179,10 +212,42 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
update_tri_layer(_LOWER, _RAISE, _ADJUST); update_tri_layer(_LOWER, _RAISE, _ADJUST);
} }
return false; return false;
} case MLWR:
if (record->event.pressed) {
layer_on(_LOWER);
layer_on(_MLWR);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
layer_off(_MLWR);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case MRSE:
if (record->event.pressed) {
layer_on(_RAISE);
layer_on(_MRSE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
layer_off(_MRSE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case MFNC:
if (record->event.pressed) {
layer_on(_FUNC);
layer_on(_MFNC);
} else {
layer_off(_FUNC);
layer_off(_MFNC);
}
return false;
}
return true; return true;
} }
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) { switch(id) {
// These would trigger when you hit a key mapped as M(0) // These would trigger when you hit a key mapped as M(0)
@@ -201,6 +266,13 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
END END
); );
} }
case 2: // Word Select - MAC
if (record->event.pressed) {
return MACRO(
DOWN(KC_LALT), DOWN(KC_RIGHT), UP(KC_RIGHT), DOWN(KC_LSFT), DOWN(KC_LEFT), UP(KC_LEFT), UP(KC_LSFT), UP(KC_LALT),
END
);
}
} }
return MACRO_NONE; return MACRO_NONE;
}; };

View File

@@ -1,12 +1,12 @@
# AJP10304 Custom JJ40 Layout # AJP10304 Custom JJ40 Layout
###Based on my Planck layout of the same name. ###Based on my Planck layout of the same name.
**Note:** In the tables below where there are two characters on a key, **Note:** In the tables below where there are two characters on a key,
the second is the output when shift is applied. the second is the output when shift is applied.
**Note:** The below tables assume a UK layout. **Note:** The below tables assume a UK layout.
##### Main Qwerty Layer ##### Main Qwerty Layer
* Tab: when held, operates as shift. * Tab: when held, operates as shift.
* Enter: when held, operates as shift. * Enter: when held, operates as shift.
@@ -33,7 +33,7 @@ Activated when `fn` held in the above `qwerty` layer.
Activated when `Lower` is held in the above `qwerty` layer. Activated when `Lower` is held in the above `qwerty` layer.
* Numbers are along the top row, their shifted counterparts are on row 2. * Numbers are along the top row, their shifted counterparts are on row 2.
* WrdBks: `backspace` with `ctrl` applied. I.e. delete a word. * WrdBks: `backspace` with `ctrl` applied. I.e. delete a word.
* WrdDel: `delete` with `ctrl` applied. I.e. forward delete a word. * WrdDel: `delete` with `ctrl` applied. I.e. forward delete a word.
| | | | | | | | | | | | | | | | | | | | | | | | | |
@@ -42,45 +42,47 @@ Activated when `Lower` is held in the above `qwerty` layer.
| ! | " | £ | $ | % | ^ | & | * | ( | ) |WrdDel|WrdBks| | ! | " | £ | $ | % | ^ | & | * | ( | ) |WrdDel|WrdBks|
| Shift | \| | `¬ | #~ | '@ | -_ | =+ | #~ | [{ | ]} | '@ |Shift | | Shift | \| | `¬ | #~ | '@ | -_ | =+ | #~ | [{ | ]} | '@ |Shift |
| | | | |Lower | Del |Space | | Next | Vol- | Vol+ | Play | | | | | |Lower | Del |Space | | Next | Vol- | Vol+ | Play |
##### Raise Layer ##### Raise Layer
Activated when `Raise` is held in the above `qwerty` layer. Activated when `Raise` is held in the above `qwerty` layer.
* Preferred layer for typing brackets. * Preferred layer for typing brackets.
* Allows for cursor navigation to be used solely with the right hand. * Allows for cursor navigation to be used solely with the right hand.
* WRDSEL: Select the word where the cursor is. * WRDSEL: Select the word where the cursor is.
* |< and >|: Apply `ctrl` to `left` and `right` respectively for word jumping. * |< and >|: Apply `ctrl` to `left` and `right` respectively for word jumping.
| | | | | | | | | | | | | | | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---: | :---:| :---:| :---:| :---: | :---:| | :---: |:----:| :---:| :---:| :---:| :---:| :---: | :---:| :---:| :---:| :---: | :---:|
| ` | |WRDSEL| [ | ] | | | PGUP | HOME |PGDOWN| |PRNTSC| | ` | |WRDSEL| [ | ] | | | PGUP | HOME |PGDOWN| |PRNTSC|
| ` | | | ( | ) | | | HOME | UP | END | |ZOOM +| | ` | | | ( | ) | | | HOME | UP | END | |ZOOM +|
| | | | { | } | |&#124;<| LEFT | DOWN |RIGHT |>&#124;|ZOOM -| | | | | { | } | |&#124;<| LEFT | DOWN |RIGHT |>&#124;|ZOOM -|
| | | | | | Alt | Enter |Raise | | | | | | | | | | | Alt | Enter |Raise | | | | |
##### Lower + Raise ##### Lower + Raise
Activated when `Lower` and `Raise` are held together the above `qwerty` layer. Activated when `Lower` and `Raise` are held together the above `qwerty` layer.
* Audio controls in the same position as cursor keys from the `Raise` layer. * Audio controls in the same position as cursor keys from the `Raise` layer.
* ????: Runs a macro for outputting a text string. Do not use this store passwords. * ????: Runs a macro for outputting a text string. Do not use this store passwords.
* Reset: Enter bootloader for flashing firmware to the keyboard. * Reset: Enter bootloader for flashing firmware to the keyboard.
* CAPS: Toggle caps lock. * CAPS: Toggle caps lock.
* DYN: Enter `DYN` layer. * DYN: Enter `DYN` layer.
* MAC: Toggle MAC OS extensions to layers. This allows MLWR to be enabled with LOWER,
MRSE with RAISE and MFNC with FUNC respectively.
| | | | | | | | | | | | | | | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| | :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| ???? | Reset|Qwerty| | | | | | | | | Del | | ???? | Reset|Qwerty| | | | | | | | | Del |
| CAPS | | | | | | | Mute | Vol+ | Play | | | | CAPS | | | | | | | Mute | Vol+ | Play | | |
| | | | | | | | Prev | Vol- | Next | | | | MAC | | | | | | | Prev | Vol- | Next | | |
| | | | | | | | | DYN | | | | | | | | | | | | | DYN | | | |
##### DYN ##### DYN
Activated when `DYN` held along with `Lower` and `Raise` Activated when `DYN` held along with `Lower` and `Raise`
Allows recording of macros. To start recording the macro, press either REC1 or REC2. Allows recording of macros. To start recording the macro, press either REC1 or REC2.
To finish the recording, press STOP. To replay the macro, press either PLAY1 or PLAY2. To finish the recording, press STOP. To replay the macro, press either PLAY1 or PLAY2.
| | | | | | | | | | | | | | | | | | | | | | | | | |
| :---: | :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| | :---: | :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| | | | | | REC1 | REC2 | | | | | | | | | | | | REC1 | REC2 | | | | | |
| | | | | | PLAY1| PLAY2| | | | | | | | | | | | PLAY1| PLAY2| | | | | |
| | | | | | STOP | STOP | | | | | | | | | | | | STOP | STOP | | | | | |

View File

@@ -5,22 +5,28 @@
extern keymap_config_t keymap_config; extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below. enum planck_layers {
// The underscores don't mean anything - you can have a layer called STUFF or any other name. _QWERTY,
// Layer names don't all need to be of the same length, obviously, and you can also skip them _MAC,
// entirely and just use numbers. _LOWER,
#define _QWERTY 0 _MLWR,
#define _LOWER 1 _RAISE,
#define _RAISE 2 _MRSE,
#define _FUNC 3 _FUNC,
#define _ADJUST 16 _MFNC,
#define _DYN 6 _ADJUST,
_DYN
};
enum planck_keycodes { enum planck_keycodes {
QWERTY = SAFE_RANGE, QWERTY = SAFE_RANGE,
MAC,
FUNC, FUNC,
MFNC,
LOWER, LOWER,
MLWR,
RAISE, RAISE,
MRSE,
DYNAMIC_MACRO_RANGE DYNAMIC_MACRO_RANGE
}; };
@@ -117,10 +123,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------' * `-----------------------------------------------------------------------------------'
*/ */
[_ADJUST] = { [_ADJUST] = {
{M(0), RESET, QWERTY, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL }, {M(0), RESET, QWERTY, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
{KC_CAPS, _______, _______, _______, _______, _______, _______, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_MEDIA_PLAY_PAUSE, _______, _______ }, {KC_CAPS, _______, _______, _______, _______, _______, _______, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_MEDIA_PLAY_PAUSE, _______, _______ },
{_______, _______, _______, _______, _______, _______, _______, KC_MEDIA_PREV_TRACK, KC_AUDIO_VOL_DOWN, KC_MEDIA_NEXT_TRACK, _______, _______ }, {TG(_MAC), _______, _______, _______, _______, _______, _______, KC_MEDIA_PREV_TRACK, KC_AUDIO_VOL_DOWN, KC_MEDIA_NEXT_TRACK, _______, _______ },
{_______, _______, _______, _______, _______, _______, _______, _______, MO(_DYN), _______, _______, _______ } {_______, _______, _______, _______, _______, _______, _______, _______, MO(_DYN), _______, _______, _______ }
}, },
/* DYN: Macro Recording and Playback /* DYN: Macro Recording and Playback
@@ -141,8 +147,36 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}, },
};
[_MAC]= {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, MLWR, _______, _______, MRSE, _______, _______, _______, _______}
},
[_MLWR] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, KC_GRAVE, KC_NONUS_BSLASH, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
[_MRSE] = {
{_______, _______, M(2), _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, LGUI(KC_EQL) },
{_______, _______, _______, _______, _______, _______, LALT(KC_LEFT), _______, _______, _______, LALT(KC_RIGHT), LGUI(KC_MINS) },
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
},
[_MFNC]= {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, LGUI(KC_PENT) },
{_______, KC_GRAVE, KC_NONUS_BSLASH, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
},
};
void persistant_default_layer_set(uint16_t default_layer) { void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer); eeconfig_update_default_layer(default_layer);
@@ -179,10 +213,42 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
update_tri_layer(_LOWER, _RAISE, _ADJUST); update_tri_layer(_LOWER, _RAISE, _ADJUST);
} }
return false; return false;
} case MLWR:
if (record->event.pressed) {
layer_on(_LOWER);
layer_on(_MLWR);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
layer_off(_MLWR);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case MRSE:
if (record->event.pressed) {
layer_on(_RAISE);
layer_on(_MRSE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
layer_off(_MRSE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
case MFNC:
if (record->event.pressed) {
layer_on(_FUNC);
layer_on(_MFNC);
} else {
layer_off(_FUNC);
layer_off(_MFNC);
}
return false;
}
return true; return true;
} }
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) { switch(id) {
// These would trigger when you hit a key mapped as M(0) // These would trigger when you hit a key mapped as M(0)
@@ -201,6 +267,13 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
END END
); );
} }
case 2: // Word Select - MAC
if (record->event.pressed) {
return MACRO(
DOWN(KC_LALT), DOWN(KC_RIGHT), UP(KC_RIGHT), DOWN(KC_LSFT), DOWN(KC_LEFT), UP(KC_LEFT), UP(KC_LSFT), UP(KC_LALT),
END
);
}
} }
return MACRO_NONE; return MACRO_NONE;
}; };

View File

@@ -65,12 +65,14 @@ Activated when `Lower` and `Raise` are held together the above `qwerty` layer.
* Reset: Enter bootloader for flashing firmware to the keyboard. * Reset: Enter bootloader for flashing firmware to the keyboard.
* CAPS: Toggle caps lock. * CAPS: Toggle caps lock.
* DYN: Enter `DYN` layer. * DYN: Enter `DYN` layer.
* MAC: Toggle MAC OS extensions to layers. This allows MLWR to be enabled with LOWER,
MRSE with RAISE and MFNC with FUNC respectively.
| | | | | | | | | | | | | | | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| | :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| ???? | Reset|Qwerty| | | | | | | | | Del | | ???? | Reset|Qwerty| | | | | | | | | Del |
| CAPS | | | | | | | Mute | Vol+ | Play | | | | CAPS | | | | | | | Mute | Vol+ | Play | | |
| | | | | | | | Prev | Vol- | Next | | | | MAC | | | | | | | Prev | Vol- | Next | | |
| | | | | | | | | DYN | | | | | | | | | | | | | DYN | | | |
##### DYN ##### DYN

View File

@@ -0,0 +1,47 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#define C6_AUDIO
#define B7_AUDIO
#undef BACKLIGHT_PIN
#endif

View File

@@ -0,0 +1,264 @@
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "planck.h"
#include "action_layer.h"
extern keymap_config_t keymap_config;
enum planck_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_PLOVER,
_ADJUST
};
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL },
{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
print("mode just switched to qwerty and this is a huge string\n");
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
PORTE &= ~(1<<6);
} else {
unregister_code(KC_RSFT);
PORTE |= (1<<6);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_SONG(plover_song);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,3 @@
AUDIO_ENABLE = yes
BACKLIGHT_ENABLE = no
MIDI_ENABLE = no

View File

@@ -3,8 +3,10 @@
#include "config_common.h" #include "config_common.h"
#ifndef LIGHT_CONFIG_H
#define BACKLIGHT_BREATHING #define BACKLIGHT_BREATHING
#define BREATHING_PERIOD 3 #define BREATHING_PERIOD 3
#endif
#ifdef AUDIO_ENABLE #ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND) #define STARTUP_SONG SONG(PLANCK_SOUND)

View File

@@ -126,14 +126,16 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case QWERTY: case QWERTY:
if (record->event.pressed) { if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY); set_single_persistent_default_layer(_QWERTY);
breathing_self_disable(); #ifdef BACKLIGHT_BREATHING
breathing_self_disable();
#endif
} }
return false; return false;
break; break;
case DATA: case DATA:
if (record->event.pressed) { if (record->event.pressed) {
set_single_persistent_default_layer(_DATA); set_single_persistent_default_layer(_DATA);
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_BREATHING
breathing_enable(); breathing_enable();
#endif #endif
} }
@@ -144,7 +146,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
layer_on(_LOWER); layer_on(_LOWER);
uint8_t default_layer = biton32(default_layer_state); uint8_t default_layer = biton32(default_layer_state);
if (default_layer == _QWERTY) { if (default_layer == _QWERTY) {
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_BREATHING
breathing_enable(); breathing_enable();
#endif #endif
} }
@@ -153,7 +155,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
layer_off(_LOWER); layer_off(_LOWER);
uint8_t default_layer = biton32(default_layer_state); uint8_t default_layer = biton32(default_layer_state);
if (default_layer == _QWERTY) { if (default_layer == _QWERTY) {
breathing_self_disable(); #ifdef BACKLIGHT_BREATHING
breathing_self_disable();
#endif
} }
update_tri_layer(_LOWER, _RAISE, _ADJUST); update_tri_layer(_LOWER, _RAISE, _ADJUST);
} }
@@ -164,7 +168,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
layer_on(_RAISE); layer_on(_RAISE);
uint8_t default_layer = biton32(default_layer_state); uint8_t default_layer = biton32(default_layer_state);
if (default_layer == _QWERTY) { if (default_layer == _QWERTY) {
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_BREATHING
breathing_enable(); breathing_enable();
#endif #endif
} }
@@ -173,7 +177,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
layer_off(_RAISE); layer_off(_RAISE);
uint8_t default_layer = biton32(default_layer_state); uint8_t default_layer = biton32(default_layer_state);
if (default_layer == _QWERTY) { if (default_layer == _QWERTY) {
breathing_self_disable(); #ifdef BACKLIGHT_BREATHING
breathing_self_disable();
#endif
} }
update_tri_layer(_LOWER, _RAISE, _ADJUST); update_tri_layer(_LOWER, _RAISE, _ADJUST);
} }
@@ -182,7 +188,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
case BACKLIT: case BACKLIT:
if (record->event.pressed) { if (record->event.pressed) {
register_code(KC_RSFT); register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_BREATHING
backlight_step(); backlight_step();
#endif #endif
} else { } else {

View File

@@ -27,7 +27,10 @@
#include "../../config.h" #include "../../config.h"
#define LEADER_TIMEOUT 300 #define LEADER_TIMEOUT 300
#ifndef LIGHT_CONFIG_H
#define BACKLIGHT_BREATHING #define BACKLIGHT_BREATHING
#endif
/* cbbrowne user configuration */ /* cbbrowne user configuration */

View File

@@ -219,7 +219,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) if (record->event.pressed)
{ {
layer_on(_RAISE); layer_on(_RAISE);
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_BREATHING
breathing_period_set(2); breathing_period_set(2);
breathing_pulse(); breathing_pulse();
#endif #endif
@@ -235,7 +235,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) if (record->event.pressed)
{ {
layer_on(_LOWER); layer_on(_LOWER);
#ifdef BACKLIGHT_ENABLE #ifdef BACKLIGHT_BREATHING
breathing_period_set(2); breathing_period_set(2);
breathing_pulse(); breathing_pulse();
#endif #endif

View File

@@ -12,7 +12,9 @@
} }
#endif #endif
#ifndef LIGHT_CONFIG_H
#define BACKLIGHT_BREATHING #define BACKLIGHT_BREATHING
#endif
#define TAPPING_TERM 150 #define TAPPING_TERM 150
#define MUSIC_MASK (keycode != KC_NO) #define MUSIC_MASK (keycode != KC_NO)

View File

@@ -123,22 +123,30 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) { switch(id) {
case MACRO_BREATH_TOGGLE: case MACRO_BREATH_TOGGLE:
if (record->event.pressed) { if (record->event.pressed) {
breathing_toggle(); #ifdef BACKLIGHT_BREATHING
breathing_toggle();
#endif
} }
break; break;
case MACRO_BREATH_SPEED_INC: case MACRO_BREATH_SPEED_INC:
if (record->event.pressed) { if (record->event.pressed) {
breathing_period_inc(); #ifdef BACKLIGHT_BREATHING
breathing_period_inc();
#endif
} }
break; break;
case MACRO_BREATH_SPEED_DEC: case MACRO_BREATH_SPEED_DEC:
if (record->event.pressed) { if (record->event.pressed) {
breathing_period_dec(); #ifdef BACKLIGHT_BREATHING
breathing_period_dec();
#endif
} }
break; break;
case MACRO_BREATH_DEFAULT: case MACRO_BREATH_DEFAULT:
if (record->event.pressed) { if (record->event.pressed) {
breathing_period_default(); #ifdef BACKLIGHT_BREATHING
breathing_period_default();
#endif
} }
break; break;
} }

View File

@@ -25,9 +25,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COLS 12 #define MATRIX_COLS 12
/* Planck PCB default pin-out */ /* Planck PCB default pin-out */
#ifndef LIGHT_CONFIG_H
#define MATRIX_ROW_PINS { D0, D5, B5, B6 } #define MATRIX_ROW_PINS { D0, D5, B5, B6 }
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 } #define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
#define UNUSED_PINS #define UNUSED_PINS
#endif
/* /*
* MIDI options * MIDI options
@@ -69,7 +71,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Only print user print statements */ /* Only print user print statements */
#define USER_PRINT #define USER_PRINT
#ifndef LIGHT_CONFIG_H
#define BACKLIGHT_BREATHING #define BACKLIGHT_BREATHING
#endif
/* disable action features */ /* disable action features */
//#define NO_ACTION_LAYER //#define NO_ACTION_LAYER

View File

@@ -316,28 +316,36 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case MACRO_BREATH_TOGGLE: case MACRO_BREATH_TOGGLE:
if (record->event.pressed) if (record->event.pressed)
{ {
#ifdef BACKLIGHT_BREATHING
breathing_toggle(); breathing_toggle();
#endif
} }
break; break;
case MACRO_BREATH_SPEED_INC: case MACRO_BREATH_SPEED_INC:
if (record->event.pressed) if (record->event.pressed)
{ {
#ifdef BACKLIGHT_BREATHING
breathing_period_inc(); breathing_period_inc();
#endif
} }
break; break;
case MACRO_BREATH_SPEED_DEC: case MACRO_BREATH_SPEED_DEC:
if (record->event.pressed) if (record->event.pressed)
{ {
#ifdef BACKLIGHT_BREATHING
breathing_period_dec(); breathing_period_dec();
#endif
} }
break; break;
case MACRO_BREATH_DEFAULT: case MACRO_BREATH_DEFAULT:
if (record->event.pressed) if (record->event.pressed)
{ {
#ifdef BACKLIGHT_BREATHING
breathing_period_default(); breathing_period_default();
#endif
} }
break; break;
@@ -352,8 +360,10 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) if (record->event.pressed)
{ {
layer_on(LAYER_UPPER); layer_on(LAYER_UPPER);
breathing_period_set(2); #ifdef BACKLIGHT_BREATHING
breathing_pulse(); breathing_period_set(2);
breathing_pulse();
#endif
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST); update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
} }
else else
@@ -367,8 +377,10 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) if (record->event.pressed)
{ {
layer_on(LAYER_LOWER); layer_on(LAYER_LOWER);
breathing_period_set(2); #ifdef BACKLIGHT_BREATHING
breathing_pulse(); breathing_period_set(2);
breathing_pulse();
#endif
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST); update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
} }
else else
@@ -381,14 +393,18 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case MACRO_FUNCTION: case MACRO_FUNCTION:
if (record->event.pressed) if (record->event.pressed)
{ {
breathing_period_set(3); #ifdef BACKLIGHT_BREATHING
breathing_enable(); breathing_period_set(3);
breathing_enable();
#endif
layer_on(LAYER_FUNCTION); layer_on(LAYER_FUNCTION);
} }
else else
{ {
breathing_period_set(1); #ifdef BACKLIGHT_BREATHING
breathing_self_disable(); breathing_period_set(1);
breathing_self_disable();
#endif
layer_off(LAYER_FUNCTION); layer_off(LAYER_FUNCTION);
} }
break; break;

View File

@@ -26,9 +26,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COLS 12 #define MATRIX_COLS 12
/* Planck PCB default pin-out */ /* Planck PCB default pin-out */
#ifndef LIGHT_CONFIG_H
#define MATRIX_ROW_PINS { D0, D5, B5, B6 } #define MATRIX_ROW_PINS { D0, D5, B5, B6 }
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 } #define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
#define UNUSED_PINS #define UNUSED_PINS
#endif
/* Prevent use of disabled MIDI features in the keymap */ /* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1 //#define MIDI_ENABLE_STRICT 1
@@ -64,7 +66,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Only print user print statements */ /* Only print user print statements */
#define USER_PRINT #define USER_PRINT
#ifndef LIGHT_CONFIG_H
#define BACKLIGHT_BREATHING #define BACKLIGHT_BREATHING
#endif
/* disable action features */ /* disable action features */
//#define NO_ACTION_LAYER //#define NO_ACTION_LAYER

View File

@@ -325,28 +325,36 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case MACRO_BREATH_TOGGLE: case MACRO_BREATH_TOGGLE:
if (record->event.pressed) if (record->event.pressed)
{ {
#ifdef BACKLIGHT_BREATHING
breathing_toggle(); breathing_toggle();
#endif
} }
break; break;
case MACRO_BREATH_SPEED_INC: case MACRO_BREATH_SPEED_INC:
if (record->event.pressed) if (record->event.pressed)
{ {
#ifdef BACKLIGHT_BREATHING
breathing_period_inc(); breathing_period_inc();
#endif
} }
break; break;
case MACRO_BREATH_SPEED_DEC: case MACRO_BREATH_SPEED_DEC:
if (record->event.pressed) if (record->event.pressed)
{ {
#ifdef BACKLIGHT_BREATHING
breathing_period_dec(); breathing_period_dec();
#endif
} }
break; break;
case MACRO_BREATH_DEFAULT: case MACRO_BREATH_DEFAULT:
if (record->event.pressed) if (record->event.pressed)
{ {
#ifdef BACKLIGHT_BREATHING
breathing_period_default(); breathing_period_default();
#endif
} }
break; break;
@@ -361,8 +369,10 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) if (record->event.pressed)
{ {
layer_on(LAYER_UPPER); layer_on(LAYER_UPPER);
breathing_period_set(2); #ifdef BACKLIGHT_BREATHING
breathing_pulse(); breathing_period_set(2);
breathing_pulse();
#endif
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST); update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
} }
else else
@@ -376,8 +386,10 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) if (record->event.pressed)
{ {
layer_on(LAYER_LOWER); layer_on(LAYER_LOWER);
breathing_period_set(2); #ifdef BACKLIGHT_BREATHING
breathing_pulse(); breathing_period_set(2);
breathing_pulse();
#endif
update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST); update_tri_layer(LAYER_LOWER, LAYER_UPPER, LAYER_ADJUST);
} }
else else
@@ -390,14 +402,18 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case MACRO_FUNCTION: case MACRO_FUNCTION:
if (record->event.pressed) if (record->event.pressed)
{ {
breathing_period_set(3); #ifdef BACKLIGHT_BREATHING
breathing_enable(); breathing_period_set(3);
breathing_enable();
#endif
layer_on(LAYER_FUNCTION); layer_on(LAYER_FUNCTION);
} }
else else
{ {
breathing_period_set(1); #ifdef BACKLIGHT_BREATHING
breathing_self_disable(); breathing_period_set(1);
breathing_self_disable();
#endif
layer_off(LAYER_FUNCTION); layer_off(LAYER_FUNCTION);
} }
break; break;

View File

@@ -14,7 +14,7 @@
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b }, \ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k45, k47, k48, k49, k4a, k4b } \ { k40, k41, k42, k43, k44, k45, k45, k47, k48, k49, k4a, k4b } \
} }
@@ -29,7 +29,7 @@
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \ { k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \ { k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \ { k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k35, k37, k38, k39, k3a, k3b }, \ { k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b } \ { k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b } \
} }

View File

@@ -1,3 +1,4 @@
{ {
"identifier": "FEED:6061:0002" "identifier": "FEED:6061:0002",
} "bootloader": "qmk-dfu"
}

View File

@@ -47,6 +47,16 @@
#define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A) #define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A)
#endif #endif
#ifdef B6_AUDIO
#define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1B)
#define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1B)
#endif
#ifdef B7_AUDIO
#define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1C)
#define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1C)
#endif
// TCCR3A: Timer/Counter #3 Control Register // TCCR3A: Timer/Counter #3 Control Register
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6 // Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
@@ -60,6 +70,16 @@
#define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0)); #define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0));
#endif #endif
#ifdef B6_AUDIO
#define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1B1);
#define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1B1) | _BV(COM1B0));
#endif
#ifdef B7_AUDIO
#define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1C1);
#define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1C1) | _BV(COM1C0));
#endif
// Fast PWM Mode Controls // Fast PWM Mode Controls
#ifdef C6_AUDIO #ifdef C6_AUDIO
@@ -72,6 +92,16 @@
#define TIMER_1_DUTY_CYCLE OCR1A #define TIMER_1_DUTY_CYCLE OCR1A
#endif #endif
#ifdef B6_AUDIO
#define TIMER_1_PERIOD ICR1
#define TIMER_1_DUTY_CYCLE OCR1B
#endif
#ifdef B7_AUDIO
#define TIMER_1_PERIOD ICR1
#define TIMER_1_DUTY_CYCLE OCR1C
#endif
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
@@ -97,7 +127,7 @@ bool playing_note = false;
float note_frequency = 0; float note_frequency = 0;
float note_length = 0; float note_length = 0;
uint8_t note_tempo = TEMPO_DEFAULT; uint8_t note_tempo = TEMPO_DEFAULT;
float note_timbre = TIMBRE_DEFAULT; float note_timbre[NUMBER_OF_TIMERS] = {TIMBRE_DEFAULT};
uint16_t note_position = 0; uint16_t note_position = 0;
float (* notes_pointer)[][2]; float (* notes_pointer)[][2];
uint16_t notes_count; uint16_t notes_count;
@@ -119,8 +149,8 @@ static bool audio_initialized = false;
audio_config_t audio_config; audio_config_t audio_config;
uint16_t envelope_index = 0; uint16_t envelope_index[NUMBER_OF_TIMERS] = {0};
bool glissando = true; bool glissando[NUMBER_OF_TIMERS] = {true};
#ifndef STARTUP_SONG #ifndef STARTUP_SONG
#define STARTUP_SONG SONG(STARTUP_SOUND) #define STARTUP_SONG SONG(STARTUP_SOUND)
@@ -163,11 +193,25 @@ void audio_init()
// PORTB &= ~_BV(PORTB5); // PORTB &= ~_BV(PORTB5);
#endif #endif
#ifdef B6_AUDIO
DDRB |= _BV(PORTB6);
// #else
// DDRB |= _BV(PORTB6);
// PORTB &= ~_BV(PORTB6);
#endif
#ifdef B7_AUDIO
DDRB |= _BV(PORTB7);
// #else
// DDRB |= _BV(PORTB7);
// PORTB &= ~_BV(PORTB7);
#endif
#ifdef C6_AUDIO #ifdef C6_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR; DISABLE_AUDIO_COUNTER_3_ISR;
#endif #endif
#ifdef B5_AUDIO #ifdef B_AUDIO
DISABLE_AUDIO_COUNTER_1_ISR; DISABLE_AUDIO_COUNTER_1_ISR;
#endif #endif
@@ -179,14 +223,17 @@ void audio_init()
#ifdef C6_AUDIO #ifdef C6_AUDIO
TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30); TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30); TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre[TIMER_3_INDEX]);
#endif #endif
#ifdef B5_AUDIO #ifdef B_AUDIO
TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10); TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10); TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10);
TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER)); TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre); TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
#endif #endif
audio_initialized = true; audio_initialized = true;
@@ -200,7 +247,7 @@ void audio_init()
void stop_all_notes() void stop_all_notes()
{ {
dprintf("audio stop all notes"); dprintf("audio stop all notes\n");
if (!audio_initialized) { if (!audio_initialized) {
audio_init(); audio_init();
@@ -213,7 +260,7 @@ void stop_all_notes()
DISABLE_AUDIO_COUNTER_3_OUTPUT; DISABLE_AUDIO_COUNTER_3_OUTPUT;
#endif #endif
#ifdef B5_AUDIO #ifdef B_AUDIO
DISABLE_AUDIO_COUNTER_1_ISR; DISABLE_AUDIO_COUNTER_1_ISR;
DISABLE_AUDIO_COUNTER_1_OUTPUT; DISABLE_AUDIO_COUNTER_1_OUTPUT;
#endif #endif
@@ -233,7 +280,7 @@ void stop_all_notes()
void stop_note(float freq) void stop_note(float freq)
{ {
dprintf("audio stop note freq=%d", (int)freq); dprintf("audio stop note freq=%d\n", (int)freq);
if (playing_note) { if (playing_note) {
if (!audio_initialized) { if (!audio_initialized) {
@@ -258,12 +305,18 @@ void stop_note(float freq)
if (voice_place >= voices) { if (voice_place >= voices) {
voice_place = 0; voice_place = 0;
} }
if (voices == 1) {
#if defined(C6_AUDIO) && defined(B_AUDIO)
DISABLE_AUDIO_COUNTER_1_ISR;
DISABLE_AUDIO_COUNTER_1_OUTPUT;
#endif
}
if (voices == 0) { if (voices == 0) {
#ifdef C6_AUDIO #ifdef C6_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR; DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_OUTPUT; DISABLE_AUDIO_COUNTER_3_OUTPUT;
#endif #endif
#ifdef B5_AUDIO #ifdef B_AUDIO
DISABLE_AUDIO_COUNTER_1_ISR; DISABLE_AUDIO_COUNTER_1_ISR;
DISABLE_AUDIO_COUNTER_1_OUTPUT; DISABLE_AUDIO_COUNTER_1_OUTPUT;
#endif #endif
@@ -303,11 +356,11 @@ ISR(TIMER3_COMPA_vect)
if (playing_note) { if (playing_note) {
if (voices > 0) { if (voices > 0) {
#ifdef B5_AUDIO #ifdef B_AUDIO
float freq_alt = 0; float freq_alt = 0;
if (voices > 1) { if (voices > 1) {
if (polyphony_rate == 0) { if (polyphony_rate == 0) {
if (glissando) { if (glissando[TIMER_1_INDEX] && NUMBER_OF_TIMERS == 1) {
if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) { if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2); frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
} else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) { } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
@@ -330,18 +383,18 @@ ISR(TIMER3_COMPA_vect)
#endif #endif
} }
if (envelope_index < 65535) { if (envelope_index[TIMER_1_INDEX] < 65535) {
envelope_index++; envelope_index[TIMER_1_INDEX]++;
} }
freq_alt = voice_envelope(freq_alt); freq_alt = voice_envelope(freq_alt,TIMER_1_INDEX);
if (freq_alt < 30.517578125) { if (freq_alt < 30.517578125) {
freq_alt = 30.52; freq_alt = 30.52;
} }
TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER)); TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER));
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre); TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
} }
#endif #endif
@@ -364,7 +417,7 @@ ISR(TIMER3_COMPA_vect)
freq = frequencies[voice_place]; freq = frequencies[voice_place];
#endif #endif
} else { } else {
if (glissando) { if (glissando[TIMER_3_INDEX] && NUMBER_OF_TIMERS == 1) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2); frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
@@ -387,18 +440,18 @@ ISR(TIMER3_COMPA_vect)
#endif #endif
} }
if (envelope_index < 65535) { if (envelope_index[TIMER_3_INDEX] < 65535) {
envelope_index++; envelope_index[TIMER_3_INDEX]++;
} }
freq = voice_envelope(freq); freq = voice_envelope(freq, TIMER_3_INDEX);
if (freq < 30.517578125) { if (freq < 30.517578125) {
freq = 30.52; freq = 30.52;
} }
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_3_INDEX]);
} }
} }
@@ -414,13 +467,13 @@ ISR(TIMER3_COMPA_vect)
freq = note_frequency; freq = note_frequency;
#endif #endif
if (envelope_index < 65535) { if (envelope_index[TIMER_3_INDEX] < 65535) {
envelope_index++; envelope_index[TIMER_3_INDEX]++;
} }
freq = voice_envelope(freq); freq = voice_envelope(freq, TIMER_3_INDEX);
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_3_INDEX]);
} else { } else {
TIMER_3_PERIOD = 0; TIMER_3_PERIOD = 0;
TIMER_3_DUTY_CYCLE = 0; TIMER_3_DUTY_CYCLE = 0;
@@ -461,7 +514,7 @@ ISR(TIMER3_COMPA_vect)
} }
} else { } else {
note_resting = false; note_resting = false;
envelope_index = 0; envelope_index[TIMER_3_INDEX] = 0;
note_frequency = (*notes_pointer)[current_note][0]; note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
} }
@@ -477,10 +530,16 @@ ISR(TIMER3_COMPA_vect)
} }
#endif #endif
#ifdef B_AUDIO
#ifdef B5_AUDIO #ifdef B5_AUDIO
ISR(TIMER1_COMPA_vect) ISR(TIMER1_COMPA_vect)
#elif defined(B6_AUDIO)
ISR(TIMER1_COMPB_vect)
#elif defined(B7_AUDIO)
ISR(TIMER1_COMPC_vect)
#endif
{ {
#if defined(B5_AUDIO) && !defined(C6_AUDIO) #if defined(B_AUDIO) && !defined(C6_AUDIO)
float freq = 0; float freq = 0;
if (playing_note) { if (playing_note) {
@@ -504,7 +563,7 @@ ISR(TIMER1_COMPA_vect)
freq = frequencies[voice_place]; freq = frequencies[voice_place];
#endif #endif
} else { } else {
if (glissando) { if (glissando[TIMER_1_INDEX] && NUMBER_OF_TIMERS == 1) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2); frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
@@ -527,18 +586,18 @@ ISR(TIMER1_COMPA_vect)
#endif #endif
} }
if (envelope_index < 65535) { if (envelope_index[TIMER_1_INDEX] < 65535) {
envelope_index++; envelope_index[TIMER_1_INDEX]++;
} }
freq = voice_envelope(freq); freq = voice_envelope(freq, TIMER_1_INDEX);
if (freq < 30.517578125) { if (freq < 30.517578125) {
freq = 30.52; freq = 30.52;
} }
TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
} }
} }
@@ -554,13 +613,13 @@ ISR(TIMER1_COMPA_vect)
freq = note_frequency; freq = note_frequency;
#endif #endif
if (envelope_index < 65535) { if (envelope_index[TIMER_1_INDEX] < 65535) {
envelope_index++; envelope_index[TIMER_1_INDEX]++;
} }
freq = voice_envelope(freq); freq = voice_envelope(freq, TIMER_1_INDEX);
TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER)); TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
} else { } else {
TIMER_1_PERIOD = 0; TIMER_1_PERIOD = 0;
TIMER_1_DUTY_CYCLE = 0; TIMER_1_DUTY_CYCLE = 0;
@@ -601,7 +660,7 @@ ISR(TIMER1_COMPA_vect)
} }
} else { } else {
note_resting = false; note_resting = false;
envelope_index = 0; envelope_index[TIMER_1_INDEX] = 0;
note_frequency = (*notes_pointer)[current_note][0]; note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
} }
@@ -620,7 +679,7 @@ ISR(TIMER1_COMPA_vect)
void play_note(float freq, int vol) { void play_note(float freq, int vol) {
dprintf("audio play note freq=%d vol=%d", (int)freq, vol); dprintf("audio play note freq=%d vol=%d\n", (int)freq, vol);
if (!audio_initialized) { if (!audio_initialized) {
audio_init(); audio_init();
@@ -630,7 +689,7 @@ void play_note(float freq, int vol) {
#ifdef C6_AUDIO #ifdef C6_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR; DISABLE_AUDIO_COUNTER_3_ISR;
#endif #endif
#ifdef B5_AUDIO #ifdef B_AUDIO
DISABLE_AUDIO_COUNTER_1_ISR; DISABLE_AUDIO_COUNTER_1_ISR;
#endif #endif
@@ -640,7 +699,6 @@ void play_note(float freq, int vol) {
playing_note = true; playing_note = true;
envelope_index = 0;
if (freq > 0) { if (freq > 0) {
frequencies[voices] = freq; frequencies[voices] = freq;
@@ -652,16 +710,23 @@ void play_note(float freq, int vol) {
ENABLE_AUDIO_COUNTER_3_ISR; ENABLE_AUDIO_COUNTER_3_ISR;
ENABLE_AUDIO_COUNTER_3_OUTPUT; ENABLE_AUDIO_COUNTER_3_OUTPUT;
#endif #endif
#ifdef B5_AUDIO
#ifdef B_AUDIO
#ifdef C6_AUDIO #ifdef C6_AUDIO
if (voices > 1) { if (voices > 1) {
envelope_index[TIMER_3_INDEX] = 0;
ENABLE_AUDIO_COUNTER_1_ISR; ENABLE_AUDIO_COUNTER_1_ISR;
ENABLE_AUDIO_COUNTER_1_OUTPUT; ENABLE_AUDIO_COUNTER_1_OUTPUT;
} else {
envelope_index[TIMER_3_INDEX] = 0;
} }
#else #else
envelope_index[TIMER_1_INDEX] = 0;
ENABLE_AUDIO_COUNTER_1_ISR; ENABLE_AUDIO_COUNTER_1_ISR;
ENABLE_AUDIO_COUNTER_1_OUTPUT; ENABLE_AUDIO_COUNTER_1_OUTPUT;
#endif #endif
#else
envelope_index[TIMER_3_INDEX] = 0;
#endif #endif
} }
@@ -679,7 +744,7 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
#ifdef C6_AUDIO #ifdef C6_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR; DISABLE_AUDIO_COUNTER_3_ISR;
#endif #endif
#ifdef B5_AUDIO #ifdef B_AUDIO
DISABLE_AUDIO_COUNTER_1_ISR; DISABLE_AUDIO_COUNTER_1_ISR;
#endif #endif
@@ -705,7 +770,7 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
ENABLE_AUDIO_COUNTER_3_ISR; ENABLE_AUDIO_COUNTER_3_ISR;
ENABLE_AUDIO_COUNTER_3_OUTPUT; ENABLE_AUDIO_COUNTER_3_OUTPUT;
#endif #endif
#ifdef B5_AUDIO #ifdef B_AUDIO
#ifndef C6_AUDIO #ifndef C6_AUDIO
ENABLE_AUDIO_COUNTER_1_ISR; ENABLE_AUDIO_COUNTER_1_ISR;
ENABLE_AUDIO_COUNTER_1_OUTPUT; ENABLE_AUDIO_COUNTER_1_OUTPUT;
@@ -803,8 +868,8 @@ void decrease_polyphony_rate(float change) {
// Timbre function // Timbre function
void set_timbre(float timbre) { void set_timbre(float timbre, uint8_t timer_index) {
note_timbre = timbre; note_timbre[timer_index] = timbre;
} }
// Tempo functions // Tempo functions

View File

@@ -36,6 +36,42 @@
// Enable vibrato strength/amplitude - slows down ISR too much // Enable vibrato strength/amplitude - slows down ISR too much
// #define VIBRATO_STRENGTH_ENABLE // #define VIBRATO_STRENGTH_ENABLE
#if defined(__AVR__)
// avr
#ifdef B_AUDIO
#error Please define B5_AUDIO, B6_AUDIO, or B7_AUDIO instead
#endif
#if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
#define B_AUDIO
#endif
#if defined(C6_AUDIO) && defined (B_AUDIO)
#define NUMBER_OF_TIMERS 2
#elif defined(C6_AUDIO)
#define NUMBER_OF_TIMERS 1
#elif defined(B_AUDIO)
#define NUMBER_OF_TIMERS 1
#else
#define NUMBER_OF_TIMERS 0
#endif
#define TIMER_1_INDEX 0
#define TIMER_3_INDEX 1
#else
// chibios
#define NUMBER_OF_TIMERS 2
#define TIMER_6_INDEX 0
#define TIMER_7_INDEX 1
#endif
typedef union { typedef union {
uint8_t raw; uint8_t raw;
struct { struct {
@@ -75,7 +111,7 @@ void disable_polyphony(void);
void increase_polyphony_rate(float change); void increase_polyphony_rate(float change);
void decrease_polyphony_rate(float change); void decrease_polyphony_rate(float change);
void set_timbre(float timbre); void set_timbre(float timbre, uint8_t timer_index);
void set_tempo(uint8_t tempo); void set_tempo(uint8_t tempo);
void increase_tempo(uint8_t tempo_change); void increase_tempo(uint8_t tempo_change);

View File

@@ -47,7 +47,7 @@ bool playing_note = false;
float note_frequency = 0; float note_frequency = 0;
float note_length = 0; float note_length = 0;
uint8_t note_tempo = TEMPO_DEFAULT; uint8_t note_tempo = TEMPO_DEFAULT;
float note_timbre = TIMBRE_DEFAULT; float note_timbre[NUMBER_OF_TIMERS] = {TIMBRE_DEFAULT};
uint16_t note_position = 0; uint16_t note_position = 0;
float (* notes_pointer)[][2]; float (* notes_pointer)[][2];
uint16_t notes_count; uint16_t notes_count;
@@ -69,8 +69,8 @@ static bool audio_initialized = false;
audio_config_t audio_config; audio_config_t audio_config;
uint16_t envelope_index = 0; uint16_t envelope_index[NUMBER_OF_TIMERS] = {0};
bool glissando = true; bool glissando[NUMBER_OF_TIMERS] = {true};
#ifndef STARTUP_SONG #ifndef STARTUP_SONG
#define STARTUP_SONG SONG(STARTUP_SOUND) #define STARTUP_SONG SONG(STARTUP_SOUND)
@@ -241,7 +241,7 @@ static const dacsample_t dac_buffer_2[DAC_BUFFER_SIZE] = {
* DAC streaming callback. * DAC streaming callback.
*/ */
size_t nx = 0, ny = 0, nz = 0; size_t nx = 0, ny = 0, nz = 0;
static void end_cb1(DACDriver *dacp, dacsample_t *buffer, size_t n) { static void end_cb1(DACDriver *dacp, const dacsample_t *buffer, size_t n) {
(void)dacp; (void)dacp;
@@ -434,7 +434,7 @@ static void gpt_cb8(GPTDriver *gptp) {
float freq_alt = 0; float freq_alt = 0;
if (voices > 1) { if (voices > 1) {
if (polyphony_rate == 0) { if (polyphony_rate == 0) {
if (glissando) { if (glissando[TIMER_6_INDEX]) {
if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) { if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2); frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
} else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) { } else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
@@ -457,16 +457,22 @@ static void gpt_cb8(GPTDriver *gptp) {
#endif #endif
} }
if (envelope_index < 65535) { if (envelope_index[TIMER_6_INDEX] < 65535) {
envelope_index++; envelope_index[TIMER_6_INDEX]++;
} }
freq_alt = voice_envelope(freq_alt); freq_alt = voice_envelope(freq_alt, TIMER_6_INDEX);
if (freq_alt < 30.517578125) { if (freq_alt < 30.517578125) {
freq_alt = 30.52; freq_alt = 30.52;
} }
if (GET_CHANNEL_1_FREQ != (uint16_t)freq_alt) {
UPDATE_CHANNEL_1_FREQ(freq_alt);
}
//note_timbre;
} else {
STOP_CHANNEL_1();
if (GET_CHANNEL_2_FREQ != (uint16_t)freq_alt) { if (GET_CHANNEL_2_FREQ != (uint16_t)freq_alt) {
UPDATE_CHANNEL_2_FREQ(freq_alt); UPDATE_CHANNEL_2_FREQ(freq_alt);
} }
@@ -492,7 +498,7 @@ static void gpt_cb8(GPTDriver *gptp) {
freq = frequencies[voice_place]; freq = frequencies[voice_place];
#endif #endif
} else { } else {
if (glissando) { if (glissando[TIMER_7_INDEX]) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) { if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2); frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) { } else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
@@ -515,17 +521,19 @@ static void gpt_cb8(GPTDriver *gptp) {
#endif #endif
} }
if (envelope_index < 65535) { if (envelope_index[TIMER_7_INDEX] < 65535) {
envelope_index++; envelope_index[TIMER_7_INDEX]++;
} }
freq = voice_envelope(freq); freq = voice_envelope(freq, TIMER_7_INDEX);
if (freq < 30.517578125) { if (freq < 30.517578125) {
freq = 30.52; freq = 30.52;
} }
if (GET_CHANNEL_2_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_2_FREQ(freq);
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) { if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_1_FREQ(freq); UPDATE_CHANNEL_1_FREQ(freq);
} }
@@ -545,10 +553,10 @@ static void gpt_cb8(GPTDriver *gptp) {
freq = note_frequency; freq = note_frequency;
#endif #endif
if (envelope_index < 65535) { if (envelope_index[TIMER_6_INDEX] < 65535) {
envelope_index++; envelope_index[TIMER_6_INDEX]++;
} }
freq = voice_envelope(freq); freq = voice_envelope(freq, TIMER_6_INDEX);
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) { if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
@@ -597,7 +605,7 @@ static void gpt_cb8(GPTDriver *gptp) {
} }
} else { } else {
note_resting = false; note_resting = false;
envelope_index = 0; envelope_index[TIMER_6_INDEX] = 0;
note_frequency = (*notes_pointer)[current_note][0]; note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100); note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
} }
@@ -628,7 +636,8 @@ void play_note(float freq, int vol) {
playing_note = true; playing_note = true;
envelope_index = 0; envelope_index[TIMER_6_INDEX] = 0;
envelope_index[TIMER_7_INDEX] = 0;
if (freq > 0) { if (freq > 0) {
frequencies[voices] = freq; frequencies[voices] = freq;
@@ -762,8 +771,8 @@ void decrease_polyphony_rate(float change) {
// Timbre function // Timbre function
void set_timbre(float timbre) { void set_timbre(float timbre, uint8_t timer_index) {
note_timbre = timbre; note_timbre[timer_index] = timbre;
} }
// Tempo functions // Tempo functions

View File

@@ -18,73 +18,91 @@
#include "stdlib.h" #include "stdlib.h"
// these are imported from audio.c // these are imported from audio.c
extern uint16_t envelope_index; extern uint16_t envelope_index[NUMBER_OF_TIMERS];
extern float note_timbre; extern float note_timbre[NUMBER_OF_TIMERS];
extern float polyphony_rate; extern float polyphony_rate;
extern bool glissando; extern bool glissando[NUMBER_OF_TIMERS];
voice_type voice = default_voice; voice_type voice[NUMBER_OF_TIMERS] = {default_voice};
void set_voice(voice_type v) { void set_all_voices(voice_type v) {
voice = v; for (uint8_t i = 0; i < NUMBER_OF_TIMERS; i++) {
voice[i] = v;
}
} }
void voice_iterate() { void all_voices_iterate(void) {
voice = (voice + 1) % number_of_voices; for (uint8_t i = 0; i < NUMBER_OF_TIMERS; i++) {
voice[i] = (voice[i] + 1) % number_of_voices;
}
} }
void voice_deiterate() { void all_voices_deiterate(void) {
voice = (voice - 1 + number_of_voices) % number_of_voices; for (uint8_t i = 0; i < NUMBER_OF_TIMERS; i++) {
voice[i] = (voice[i] - 1 + number_of_voices) % number_of_voices;
}
} }
float voice_envelope(float frequency) { void set_voice(voice_type v, uint8_t timer_index) {
// envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz voice[timer_index] = v;
}
void voice_iterate(uint8_t timer_index) {
voice[timer_index] = (voice[timer_index] + 1) % number_of_voices;
}
void voice_deiterate(uint8_t timer_index) {
voice[timer_index] = (voice[timer_index] - 1 + number_of_voices) % number_of_voices;
}
float voice_envelope(float frequency, uint8_t timer_index) {
// envelope_index[timer_index] ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
__attribute__ ((unused)) __attribute__ ((unused))
uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency)); uint16_t compensated_index = (uint16_t)((float)envelope_index[timer_index] * (880.0 / frequency));
switch (voice) { switch (voice[timer_index]) {
case default_voice: case default_voice:
glissando = false; glissando[timer_index] = false;
note_timbre = TIMBRE_50; note_timbre[timer_index] = TIMBRE_50;
polyphony_rate = 0; polyphony_rate = 0;
break; break;
#ifdef AUDIO_VOICES #ifdef AUDIO_VOICES
case something: case something:
glissando = false; glissando[timer_index] = false;
polyphony_rate = 0; polyphony_rate = 0;
switch (compensated_index) { switch (compensated_index) {
case 0 ... 9: case 0 ... 9:
note_timbre = TIMBRE_12; note_timbre[timer_index] = TIMBRE_12;
break; break;
case 10 ... 19: case 10 ... 19:
note_timbre = TIMBRE_25; note_timbre[timer_index] = TIMBRE_25;
break; break;
case 20 ... 200: case 20 ... 200:
note_timbre = .125 + .125; note_timbre[timer_index] = .125 + .125;
break; break;
default: default:
note_timbre = .125; note_timbre[timer_index] = .125;
break; break;
} }
break; break;
case drums: case drums:
glissando = false; glissando[timer_index] = false;
polyphony_rate = 0; polyphony_rate = 0;
// switch (compensated_index) { // switch (compensated_index) {
// case 0 ... 10: // case 0 ... 10:
// note_timbre = 0.5; // note_timbre[timer_index] = 0.5;
// break; // break;
// case 11 ... 20: // case 11 ... 20:
// note_timbre = 0.5 * (21 - compensated_index) / 10; // note_timbre[timer_index] = 0.5 * (21 - compensated_index) / 10;
// break; // break;
// default: // default:
// note_timbre = 0; // note_timbre[timer_index] = 0;
// break; // break;
// } // }
// frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8); // frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8);
@@ -95,15 +113,15 @@ float voice_envelope(float frequency) {
// Bass drum: 60 - 100 Hz // Bass drum: 60 - 100 Hz
frequency = (rand() % (int)(40)) + 60; frequency = (rand() % (int)(40)) + 60;
switch (envelope_index) { switch (envelope_index[timer_index]) {
case 0 ... 10: case 0 ... 10:
note_timbre = 0.5; note_timbre[timer_index] = 0.5;
break; break;
case 11 ... 20: case 11 ... 20:
note_timbre = 0.5 * (21 - envelope_index) / 10; note_timbre[timer_index] = 0.5 * (21 - envelope_index[timer_index]) / 10;
break; break;
default: default:
note_timbre = 0; note_timbre[timer_index] = 0;
break; break;
} }
@@ -112,15 +130,15 @@ float voice_envelope(float frequency) {
// Snare drum: 1 - 2 KHz // Snare drum: 1 - 2 KHz
frequency = (rand() % (int)(1000)) + 1000; frequency = (rand() % (int)(1000)) + 1000;
switch (envelope_index) { switch (envelope_index[timer_index]) {
case 0 ... 5: case 0 ... 5:
note_timbre = 0.5; note_timbre[timer_index] = 0.5;
break; break;
case 6 ... 20: case 6 ... 20:
note_timbre = 0.5 * (21 - envelope_index) / 15; note_timbre[timer_index] = 0.5 * (21 - envelope_index[timer_index]) / 15;
break; break;
default: default:
note_timbre = 0; note_timbre[timer_index] = 0;
break; break;
} }
@@ -128,15 +146,15 @@ float voice_envelope(float frequency) {
// Closed Hi-hat: 3 - 5 KHz // Closed Hi-hat: 3 - 5 KHz
frequency = (rand() % (int)(2000)) + 3000; frequency = (rand() % (int)(2000)) + 3000;
switch (envelope_index) { switch (envelope_index[timer_index]) {
case 0 ... 15: case 0 ... 15:
note_timbre = 0.5; note_timbre[timer_index] = 0.5;
break; break;
case 16 ... 20: case 16 ... 20:
note_timbre = 0.5 * (21 - envelope_index) / 5; note_timbre[timer_index] = 0.5 * (21 - envelope_index[timer_index]) / 5;
break; break;
default: default:
note_timbre = 0; note_timbre[timer_index] = 0;
break; break;
} }
@@ -144,96 +162,96 @@ float voice_envelope(float frequency) {
// Open Hi-hat: 3 - 5 KHz // Open Hi-hat: 3 - 5 KHz
frequency = (rand() % (int)(2000)) + 3000; frequency = (rand() % (int)(2000)) + 3000;
switch (envelope_index) { switch (envelope_index[timer_index]) {
case 0 ... 35: case 0 ... 35:
note_timbre = 0.5; note_timbre[timer_index] = 0.5;
break; break;
case 36 ... 50: case 36 ... 50:
note_timbre = 0.5 * (51 - envelope_index) / 15; note_timbre[timer_index] = 0.5 * (51 - envelope_index[timer_index]) / 15;
break; break;
default: default:
note_timbre = 0; note_timbre[timer_index] = 0;
break; break;
} }
} }
break; break;
case butts_fader: case butts_fader:
glissando = true; glissando[timer_index] = true;
polyphony_rate = 0; polyphony_rate = 0;
switch (compensated_index) { switch (compensated_index) {
case 0 ... 9: case 0 ... 9:
frequency = frequency / 4; frequency = frequency / 4;
note_timbre = TIMBRE_12; note_timbre[timer_index] = TIMBRE_12;
break; break;
case 10 ... 19: case 10 ... 19:
frequency = frequency / 2; frequency = frequency / 2;
note_timbre = TIMBRE_12; note_timbre[timer_index] = TIMBRE_12;
break; break;
case 20 ... 200: case 20 ... 200:
note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125; note_timbre[timer_index] = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
break; break;
default: default:
note_timbre = 0; note_timbre[timer_index] = 0;
break; break;
} }
break; break;
// case octave_crunch: case octave_crunch:
// polyphony_rate = 0; polyphony_rate = 0;
// switch (compensated_index) { switch (compensated_index) {
// case 0 ... 9: case 0 ... 9:
// case 20 ... 24: case 20 ... 24:
// case 30 ... 32: case 30 ... 32:
// frequency = frequency / 2; frequency = frequency / 2;
// note_timbre = TIMBRE_12; note_timbre[timer_index] = TIMBRE_12;
// break; break;
// case 10 ... 19: case 10 ... 19:
// case 25 ... 29: case 25 ... 29:
// case 33 ... 35: case 33 ... 35:
// frequency = frequency * 2; frequency = frequency * 2;
// note_timbre = TIMBRE_12; note_timbre[timer_index] = TIMBRE_12;
// break; break;
// default: default:
// note_timbre = TIMBRE_12; note_timbre[timer_index] = TIMBRE_12;
// break; break;
// } }
// break; break;
case duty_osc: case duty_osc:
// This slows the loop down a substantial amount, so higher notes may freeze // This slows the loop down a substantial amount, so higher notes may freeze
glissando = true; glissando[timer_index] = true;
polyphony_rate = 0; polyphony_rate = 0;
switch (compensated_index) { switch (compensated_index) {
default: default:
#define OCS_SPEED 10 #define OCS_SPEED 10
#define OCS_AMP .25 #define OCS_AMP .25
// sine wave is slow // sine wave is slow
// note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5; // note_timbre[timer_index] = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
// triangle wave is a bit faster // triangle wave is a bit faster
note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2; note_timbre[timer_index] = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
break; break;
} }
break; break;
case duty_octave_down: case duty_octave_down:
glissando = true; glissando[timer_index] = true;
polyphony_rate = 0; polyphony_rate = 0;
note_timbre = (envelope_index % 2) * .125 + .375 * 2; note_timbre[timer_index] = (envelope_index[timer_index] % 2) * .125 + .375 * 2;
if ((envelope_index % 4) == 0) if ((envelope_index[timer_index] % 4) == 0)
note_timbre = 0.5; note_timbre[timer_index] = 0.5;
if ((envelope_index % 8) == 0) if ((envelope_index[timer_index] % 8) == 0)
note_timbre = 0; note_timbre[timer_index] = 0;
break; break;
case delayed_vibrato: case delayed_vibrato:
glissando = true; glissando[timer_index] = true;
polyphony_rate = 0; polyphony_rate = 0;
note_timbre = TIMBRE_50; note_timbre[timer_index] = TIMBRE_50;
#define VOICE_VIBRATO_DELAY 150 #define VOICE_VIBRATO_DELAY 150
#define VOICE_VIBRATO_SPEED 50 #define VOICE_VIBRATO_SPEED 50
switch (compensated_index) { switch (compensated_index) {
@@ -246,10 +264,10 @@ float voice_envelope(float frequency) {
break; break;
// case delayed_vibrato_octave: // case delayed_vibrato_octave:
// polyphony_rate = 0; // polyphony_rate = 0;
// if ((envelope_index % 2) == 1) { // if ((envelope_index[timer_index] % 2) == 1) {
// note_timbre = 0.55; // note_timbre[timer_index] = 0.55;
// } else { // } else {
// note_timbre = 0.45; // note_timbre[timer_index] = 0.45;
// } // }
// #define VOICE_VIBRATO_DELAY 150 // #define VOICE_VIBRATO_DELAY 150
// #define VOICE_VIBRATO_SPEED 50 // #define VOICE_VIBRATO_SPEED 50
@@ -262,28 +280,28 @@ float voice_envelope(float frequency) {
// } // }
// break; // break;
// case duty_fifth_down: // case duty_fifth_down:
// note_timbre = 0.5; // note_timbre[timer_index] = 0.5;
// if ((envelope_index % 3) == 0) // if ((envelope_index[timer_index] % 3) == 0)
// note_timbre = 0.75; // note_timbre[timer_index] = 0.75;
// break; // break;
// case duty_fourth_down: // case duty_fourth_down:
// note_timbre = 0.0; // note_timbre[timer_index] = 0.0;
// if ((envelope_index % 12) == 0) // if ((envelope_index[timer_index] % 12) == 0)
// note_timbre = 0.75; // note_timbre[timer_index] = 0.75;
// if (((envelope_index % 12) % 4) != 1) // if (((envelope_index[timer_index] % 12) % 4) != 1)
// note_timbre = 0.75; // note_timbre[timer_index] = 0.75;
// break; // break;
// case duty_third_down: // case duty_third_down:
// note_timbre = 0.5; // note_timbre[timer_index] = 0.5;
// if ((envelope_index % 5) == 0) // if ((envelope_index[timer_index] % 5) == 0)
// note_timbre = 0.75; // note_timbre[timer_index] = 0.75;
// break; // break;
// case duty_fifth_third_down: // case duty_fifth_third_down:
// note_timbre = 0.5; // note_timbre[timer_index] = 0.5;
// if ((envelope_index % 5) == 0) // if ((envelope_index[timer_index] % 5) == 0)
// note_timbre = 0.75; // note_timbre[timer_index] = 0.75;
// if ((envelope_index % 3) == 0) // if ((envelope_index[timer_index] % 3) == 0)
// note_timbre = 0.25; // note_timbre[timer_index] = 0.25;
// break; // break;
#endif #endif

View File

@@ -24,7 +24,7 @@
#ifndef VOICES_H #ifndef VOICES_H
#define VOICES_H #define VOICES_H
float voice_envelope(float frequency); float voice_envelope(float frequency, uint8_t timer_index);
typedef enum { typedef enum {
default_voice, default_voice,
@@ -45,8 +45,12 @@ typedef enum {
number_of_voices // important that this is last number_of_voices // important that this is last
} voice_type; } voice_type;
void set_voice(voice_type v); void set_all_voices(voice_type v);
void voice_iterate(void); void all_voices_iterate(void);
void voice_deiterate(void); void all_voices_deiterate(void);
void set_voice(voice_type v, uint8_t timer_index);
void voice_iterate(uint8_t timer_index);
void voice_deiterate(uint8_t timer_index);
#endif #endif

View File

@@ -38,13 +38,13 @@ bool process_audio(uint16_t keycode, keyrecord_t *record) {
} }
if (keycode == MUV_IN && record->event.pressed) { if (keycode == MUV_IN && record->event.pressed) {
voice_iterate(); all_voices_iterate();
PLAY_SONG(voice_change_song); PLAY_SONG(voice_change_song);
return false; return false;
} }
if (keycode == MUV_DE && record->event.pressed) { if (keycode == MUV_DE && record->event.pressed) {
voice_deiterate(); all_voices_deiterate();
PLAY_SONG(voice_change_song); PLAY_SONG(voice_change_song);
return false; return false;
} }

View File

@@ -28,7 +28,7 @@ bool music_activated = false;
bool midi_activated = false; bool midi_activated = false;
uint8_t music_starting_note = 0x0C; uint8_t music_starting_note = 0x0C;
int music_offset = 7; int music_offset = 7;
uint8_t music_mode = MUSIC_MODE_CHROMATIC; uint8_t music_mode = MUSIC_MODE_MAJOR;
// music sequencer // music sequencer
static bool music_sequence_recording = false; static bool music_sequence_recording = false;