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21 Commits

Author SHA1 Message Date
Drashna Jaelre
8b0b17a369 Add Faux Clicking as subset of Audio feature (#2748)
* Add Faux Clicky to main Audio feature

* Make clicky settings user configurable

* Add additional documentation

* Don't play when music mode is enabled (hopefully)
2018-04-19 01:47:04 -04:00
Cole Markham
23b45710ac Add support for Big Series 1-key PCB by Woodkeys.click 2018-04-19 01:45:21 -04:00
Cole Markham
b4bdebab9a Meira updates for bluetooth and audio (#2731)
* Add audio output

* Update Miera to fix bluetooth issues, bootloader definition.

* Added keymap with audio example

* Cleanup Meira audio code
2018-04-19 00:57:24 -04:00
adiron
3d3c093173 Added bending to MIDI (#2740)
This is done via MI_BENDD and MI_BENDU. At the moment the value is
hardcoded and cannot be adjusted (future commit?) and is the max for the
`midi_send_pitchbend` function (up or down).

`MI_BENDD` and `MI_BENDU` both require `#define MIDI_ADVANCED`

MIDI pitch bend was already implemented in `protocol/midi.c`, I merely
added the keycodes to trigger them. :) (thanks to Jack, two years ago
in commit fb4fe52c apparently)
2018-04-18 22:22:08 -04:00
internetirl
a7fca47686 Link to Atmel's flip is broken. (#2752)
The link to Atmel's flip is broken. It re-directs to http://www.microchip.com/. Please update!

I think this is the correct link. Please verify.

http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip
2018-04-18 22:21:36 -04:00
Ethan Madden
9ab786d1d8 Added amj40 keymap (#2754)
fixed shift area

keymap updates to try to make this thing usable

documentation tweaks

fix readme mismatch

clean up and finish docs
2018-04-17 20:50:50 -07:00
zwnk
ec9058f227 impstyle keymap added (#2753) 2018-04-17 20:50:20 -07:00
Maarten Dekkers
5aada76f12 Update maartenwut's keymaps (tada68, atom47) and add GH60 layout (#2751) 2018-04-16 15:15:28 -07:00
fredizzimo
e9d32b60b7 Add a custom USB driver for ARM (#2750)
* Copy Chibios serial_usb_driver into the chibios/protocol

It's renamed to usb_driver to avoid name conflicts

* Make the usb driver compile

* Disable ChibiOS serial usb driver for all keyboards

* Change usb_main to use QMKUSBDriver

* Initialize the usb driver buffers

* Add support for fixed size queues

* Fix USB driver initialization

* Don't transfer an empty packet for fixed size streams
2018-04-15 20:42:53 -04:00
Takeshi ISHII
e2fb3079c7 update Helix keymap 'five_rows' (#2635)
* add 'HELIX=' option for build

* add IOS_DEVICE_ENABLE for iPad

* shrink size to helix five_rows keymap.c

* shrink size. _ADJUST number change

* add KEYPAD layer

* modify keypad leyer

* display RGB mode on slave side OLED

* fix Colemak, Dvorak center DEL to BS

* change LEFT BS to LEFT SP and add AUX layer for try old map

* update update_base_layer()

* add right keypad and keypad func layer

* use MO() macro insted of LOWER,RAISE,ADJUST custom key-code

* remove LOWER,RAISE,ADJUST custom key-code
* use MO(_LOWER|_RAISE|_ADJUST)
* relayout ADJUST layer

* modify Function Layer. PGUP,PGDN swap HOME,END

* add Keypad aux layer for '00' send

* update README.md, README_jp.md

* fix README.md

* fix README.md, README_jp.md
2018-04-15 09:54:56 -07:00
Biacco42
13cdfb465d Add Illustrator keymap layout for Ergo42 (#2658) 2018-04-15 09:54:11 -07:00
Spencer
1b711453ca Updated Levinson and Fourier keymaps (#2685)
* 	new file:   keyboards/dilly/keymaps/delmo/config.h
	new file:   keyboards/dilly/keymaps/delmo/keymap.c
	new file:   keyboards/dilly/keymaps/delmo/rules.mk
	new file:   keyboards/fourier/config.h
	new file:   keyboards/fourier/fourier.c
	new file:   keyboards/fourier/fourier.h
	new file:   keyboards/fourier/i2c.c
	new file:   keyboards/fourier/i2c.h
	new file:   keyboards/fourier/keymaps/default/config.h
	new file:   keyboards/fourier/keymaps/default/keymap.c
	new file:   keyboards/fourier/keymaps/default/rules.mk
	new file:   keyboards/fourier/keymaps/valgrahf/config.h
	new file:   keyboards/fourier/keymaps/valgrahf/keymap.c
	new file:   keyboards/fourier/keymaps/valgrahf/rules.mk
	new file:   keyboards/fourier/matrix.c
	new file:   keyboards/fourier/readme.md
	new file:   keyboards/fourier/rev1/config.h
	new file:   keyboards/fourier/rev1/rev1.c
	new file:   keyboards/fourier/rev1/rev1.h
	new file:   keyboards/fourier/rev1/rules.mk
	new file:   keyboards/fourier/rules.mk
	new file:   keyboards/fourier/serial.c
	new file:   keyboards/fourier/serial.h
	new file:   keyboards/fourier/split_util.c
	new file:   keyboards/fourier/split_util.h

* 	new file:   keyboards/levinson/keymaps/valgrahf/config.h
	new file:   keyboards/levinson/keymaps/valgrahf/keymap.c
	new file:   keyboards/levinson/keymaps/valgrahf/rules.mk

* 	modified:   keyboards/levinson/keymaps/valgrahf/keymap.c

* 	deleted:    keyboards/dilly/keymaps/delmo/config.h
	deleted:    keyboards/dilly/keymaps/delmo/keymap.c
	deleted:    keyboards/dilly/keymaps/delmo/rules.mk

* 	modified:   keyboards/fourier/keymaps/valgrahf/keymap.c

* 	deleted:    keyboards/fourier/config.h
	deleted:    keyboards/fourier/fourier.c
	deleted:    keyboards/fourier/fourier.h
	deleted:    keyboards/fourier/i2c.c
	deleted:    keyboards/fourier/i2c.h
	deleted:    keyboards/fourier/keymaps/default/config.h
	deleted:    keyboards/fourier/keymaps/default/keymap.c
	deleted:    keyboards/fourier/keymaps/default/rules.mk
	deleted:    keyboards/fourier/keymaps/valgrahf/config.h
	deleted:    keyboards/fourier/keymaps/valgrahf/keymap.c
	deleted:    keyboards/fourier/keymaps/valgrahf/rules.mk
	deleted:    keyboards/fourier/matrix.c
	deleted:    keyboards/fourier/readme.md
	deleted:    keyboards/fourier/rev1/config.h
	deleted:    keyboards/fourier/rev1/rev1.c
	deleted:    keyboards/fourier/rev1/rev1.h
	deleted:    keyboards/fourier/rev1/rules.mk
	deleted:    keyboards/fourier/rules.mk
	deleted:    keyboards/fourier/serial.c
	deleted:    keyboards/fourier/serial.h
	deleted:    keyboards/fourier/split_util.c
	deleted:    keyboards/fourier/split_util.h

* 	deleted:    keyboards/fourier/config.h
	deleted:    keyboards/fourier/fourier.c
	deleted:    keyboards/fourier/fourier.h
	deleted:    keyboards/fourier/i2c.c
	deleted:    keyboards/fourier/i2c.h
	deleted:    keyboards/fourier/keymaps/default/config.h
	deleted:    keyboards/fourier/keymaps/default/keymap.c
	deleted:    keyboards/fourier/keymaps/default/rules.mk
	deleted:    keyboards/fourier/keymaps/valgrahf/config.h
	deleted:    keyboards/fourier/keymaps/valgrahf/keymap.c
	deleted:    keyboards/fourier/keymaps/valgrahf/rules.mk
	deleted:    keyboards/fourier/matrix.c
	deleted:    keyboards/fourier/readme.md
	deleted:    keyboards/fourier/rev1/config.h
	deleted:    keyboards/fourier/rev1/rev1.c
	deleted:    keyboards/fourier/rev1/rev1.h
	deleted:    keyboards/fourier/rev1/rules.mk
	deleted:    keyboards/fourier/rules.mk
	deleted:    keyboards/fourier/serial.c
	deleted:    keyboards/fourier/serial.h
	deleted:    keyboards/fourier/split_util.c
	deleted:    keyboards/fourier/split_util.h

	keyboards/fourier/

* 	new file:   keyboards/fourier/config.h
	new file:   keyboards/fourier/fourier.c
	new file:   keyboards/fourier/fourier.h
	new file:   keyboards/fourier/i2c.c
	new file:   keyboards/fourier/i2c.h
	new file:   keyboards/fourier/keymaps/default/config.h
	new file:   keyboards/fourier/keymaps/default/keymap.c
	new file:   keyboards/fourier/keymaps/default/rules.mk
	new file:   keyboards/fourier/keymaps/valgrahf/config.h
	new file:   keyboards/fourier/keymaps/valgrahf/keymap.c
	new file:   keyboards/fourier/keymaps/valgrahf/rules.mk
	new file:   keyboards/fourier/matrix.c
	new file:   keyboards/fourier/readme.md
	new file:   keyboards/fourier/rev1/config.h
	new file:   keyboards/fourier/rev1/rev1.c
	new file:   keyboards/fourier/rev1/rev1.h
	new file:   keyboards/fourier/rev1/rules.mk
	new file:   keyboards/fourier/rules.mk
	new file:   keyboards/fourier/serial.c
	new file:   keyboards/fourier/serial.h
	new file:   keyboards/fourier/split_util.c
	new file:   keyboards/fourier/split_util.h

* 	modified:   keyboards/fourier/keymaps/valgrahf/keymap.c

* 	modified:   keyboards/fourier/keymaps/valgrahf/keymap.c
2018-04-15 09:51:38 -07:00
youdroid
5d36118eaa Add French Layout for XD75 (#2681) 2018-04-15 09:50:46 -07:00
markhuguet
b7d095fdc3 Added Factory Style LED Controls (#2678)
* This adds a keymap to the MF68 labeled factory.  It is an attempt to mimic the layout on the factory keycaps of the non-backlit board.

There are some small differences:

1) FN+WASD are an arrow cluster
2) FN+Z (Start media player) and FN+] (Start Calculator) are not mapped
3) FN+GHJKL are Backlight controls
4) An FN2 layer exists for future growth
5) The CAPS key is maped as FN2, for CAPS Lock use FN+CAPS

* Changed the CAPS key to be CAPS Lock on short press, FN2 on hold

Added LED controls to FN+Arrow Keys to better mimic factory backlit boards.
2018-04-15 09:49:31 -07:00
ajp10304
ed62c6e146 Ajp10304 (#2719)
* AJP10304 layouts for Planck and JJ40 now have mouse support. Moved macros onto Adjust layer

* .gitignore for intellij iml files.

* Updated Macros to use send string
2018-04-15 09:48:19 -07:00
David Rambo
32fd5e4f61 keymaps for Iris, Planck, Satan, and XD75 (#2747)
* DRambo Planck keymap in Colemak

* DRambo Planck keymap in Colemak

* Satan GH60 keymap for Bri

QWERTY layout with Navigation layer toggled with "Caps Lock" key.

* xd75 keymap in Colemak for Mac and Win

* DRambo Planck keymap in Colemak

* Satan GH60 keymap for Bri

QWERTY layout with Navigation layer toggled with "Caps Lock" key.

* xd75 keymap in Colemak for Mac and Win

* Added Iris Colemak layout for Mac, Windows, and Gaming.

* changed comment text

* DRambo Planck keymap in Colemak

* Satan GH60 keymap for Bri

QWERTY layout with Navigation layer toggled with "Caps Lock" key.

* xd75 keymap in Colemak for Mac and Win

* Added Iris Colemak layout for Mac, Windows, and Gaming.

* changed comment text

* Added Iris keymap from DavidRambo

* Added planck keymap from DavidRambo

* Added xd75 keymap from DavidRambo

* Added readme
2018-04-15 09:46:26 -07:00
Fayek Helmi
fe8b9d0d0f adding the 256k HHKB layout to the library (#2742)
* adding the 256k HHKB layout to the library

* changed the layouts for the modifying layers and added a readme file to explain my layout
2018-04-15 09:09:55 -07:00
Oliver Ladner
412af0f4e7 New DZ60 layout (#2744)
* initial commit

* - Move layout to readme
- Finish first (0) layer

* remove cruft

* fix ASCII keymap in readme

* fix ASCII keymap in readme #2

* fix ASCII keymap in readme

* rename layers

* use 2 shift layout

* rename layers, populate additional layers

* final layout (TM)

* fix RGB saturation increase position
2018-04-15 09:09:15 -07:00
Campbell Barton
d55ee204db qwerty_code_friendly: optional 80 key layout (#2745) 2018-04-15 09:08:28 -07:00
Kevin Foley
cdb967f22b Fix link to command page 2018-04-15 11:53:31 -04:00
mechmerlin
28307be72f Add chiwi60 layout for the do60
Add info.json to support the layouts for QMK Configurator
Rename LAYOUT to LAYOUT_all
2018-04-13 23:50:48 -04:00
116 changed files with 5197 additions and 809 deletions

1
.gitignore vendored
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@@ -43,6 +43,7 @@ doxygen/
.project
.settings/
.idea
*.iml
.browse.VC.db*
*.stackdump
util/Win_Check_Output.txt

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@@ -97,6 +97,36 @@ You can completely disable Music Mode as well. This is useful, if you're pressed
#define NO_MUSIC_MODE
## Faux Click
This adds a click sound each time you hit a button, to simulate click sounds from the keyboard. And the sounds are slightly different for each keypress, so it doesn't sound like a single long note, if you type rapidly.
* `CK_TOGG` - Toggles the status (will play sound if enabled)
* `CK_RST` - Resets the frequency to the default state
* `CK_UP` - Increases the frequency of the clicks
* `CK_DOWN` - Decreases the frequency of the clicks
The feature is disabled by default, to save space. To enable it, add this to your `config.h`:
#define AUDIO_CLICKY
Additionally, even when enabled, the feature is not enabled by default, so you would need to turn it on first. And since we don't use EEPROM to store the setting (yet), you can default this to on by adding this to your `config.h`:
#define AUDIO_CLICKY_ON
You can configure the default, min and max frequencies, the stepping and built in randomness by defining these values:
| Option | Default Value | Description |
|--------|---------------|-------------|
| `AUDIO_CLICKY_FREQ_DEFAULT` | 440.0f | Sets the default/starting audio frequency for the clicky sounds. |
| `AUDIO_CLICKY_FREQ_MIN` | 65.0f | Sets the lowest frequency (under 60f are a bit buggy). |
| `AUDIO_CLICKY_FREQ_MAX` | 1500.0f | Sets the the highest frequency. Too high may result in coworkers attacking you. |
| `AUDIO_CLICKY_FREQ_FACTOR` | 1.18921f| Sets the stepping of UP/DOWN key codes. |
| `AUDIO_CLICKY_FREQ_RANDOMNESS` | 0.05f | Sets a factor of randomness for the clicks, Setting this to `0f` will make each click identical. |
## MIDI Functionality
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.

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@@ -6,7 +6,7 @@ Bootmagic is a system for configuring your keyboard while it initializes. To tri
Bootmagic Keycodes allow you to access the Bootmagic functionality after your keyboard has initialized. To use Bootmagic Keycodes you assign keycodes starting with `MAGIC_`, much in the same way you define any other key.
Command is a feature that allows you to control different aspects of your keyboard. Command used to be called Magic. Command is typically accessed by holding Left and Right Shift at the same time, although that can be customized. While it shares some functionality with Bootmagic it also allows you to access functionality that Bootmagic does not. For more information see the (Command)[feature_command.md) documentation page.
Command is a feature that allows you to control different aspects of your keyboard. Command used to be called Magic. Command is typically accessed by holding Left and Right Shift at the same time, although that can be customized. While it shares some functionality with Bootmagic it also allows you to access functionality that Bootmagic does not. For more information see the [Command](feature_command.md) documentation page.
## Enabling Bootmagic

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@@ -20,7 +20,7 @@ Compatible flashers:
* [QMK Toolbox](https://github.com/qmk/qmk_toolbox/releases) (recommended GUI)
* [dfu-programmer](https://github.com/dfu-programmer/dfu-programmer) / `:dfu` in QMK (recommended command line)
* [Atmel's Flip](http://www.atmel.com/tools/flip.aspx) (not recommended)
* [Atmel's Flip](http://www.microchip.com/developmenttools/productdetails.aspx?partno=flip) (not recommended)
Flashing sequence:

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@@ -0,0 +1,43 @@
#include "amj40.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Default Layer
[0] = KEYMAP( \
KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,\
LT(2, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(2, KC_ENT),\
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RSFT, KC_SLSH),\
KC_LCTL, KC_LGUI, KC_LALT, LT(1, KC_SPC), LT(1, KC_SPC), KC_RALT, MO(3), KC_RCTL \
),
// Number Layer
[1] = KEYMAP( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
KC_TRNS, KC_MINS, KC_EQL, KC_SCLN, KC_QUOT, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, MT(MOD_RSFT, KC_BSLS), \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS\
),
// Shifted Layer
[2] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,\
KC_TRNS, KC_UNDS, KC_PLUS, KC_COLN, KC_DQUO, KC_TRNS, KC_HOME, KC_PGDN, KC_PGUP, KC_END, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_PIPE, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS\
),
// Fkey Layer
[3] = KEYMAP( \
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, RESET,\
KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, TG(4), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS\
),
// Gaming Layer
[4] = KEYMAP( \
KC_ESC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_U, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,\
KC_TAB, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS\
),
};

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@@ -0,0 +1,55 @@
Jetpacktuxedo's AMJ40 layout
=====================
This is based heavily on my minivan layout, with most difference stemming from the different widths between the minivan and the AMJ40. ![Image of my specific layout](https://i.imgur.com/B9XraJY.jpg)
## Base Layer (0)
The base layer is pretty simple, straight qwerty layout where available. Both spacebars go to layer 1 when held. `tab` is `tab` when pressed and `fn2` when held, `enter` is the same. `GESC` is `esc` when used alone, but `~` when shifted. `/` is `/` when tapped but `rshift` when held.
```
|GESC| Q | W | E | R | T | Y | U | I | O | P |BSPC|
| TAB | A | S | D | F | G | H | J | K | L | ENTER |
|LSHIFT | Z | X | C | V | B | N | M | , | . | / |
|LCTRL|LWIN|LALT | SPACE | SPACE |RALT |FN 3|RCTRL |
```
## Number Layer (1)
Numbers are set up just like on my minivan layout, but symbols are a bit different because the AMJ40 is one key narrower than the minivan and also lacks dedicated arrows. Decided to go with `hjkl` arrows, which takes some getting used to. `;` is on a layer now because of the narrowness I mentioned before, and it (along with `-`, `=`, and `'`) moves to the right hand to leave room for the `hjkl` arrows. `delete` on `backspace`, `[` and `]` on `<` and `>`, and `\` on `/` are all stolen straight from my minivan layout.
```
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |DEL |
| | - | = | ; | ' | | ← | ↓ | ↑ | → | |
| | | | | | | | | [ | ] | \ |
| | | | | | | | |
```
## Shifted Layer (2)
I don't want to be using two key combos constantly, so I also added this symbol layer that is basically shift+numeric layer. Also has nav keys on top of where arrows sit on the previous layer
```
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) |DEL |
| | _ | + | : | " | |HOME|PGDN|PGUP|END | |
| | | | | | | | | { | } | | |
| | | | | | | | |
```
## Fkey Layer (3)
Honestly, I use this more for jumping to my gaming layer and for reset than I use it for Fkeys. Lol. Hitting the left windows key while in this layer locks the gaming layer listed below
```
| | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 |F10 |RSET|
| |F11 |F12 | | | | | | | | |
| | | | | | | | | | | |
| |FN 4| | | | | | |
```
## "Gaming" Layer (4)
Based on the "gaming" layer on my minivan that I mostly just use for mouse keys. To toggle this back off you hit the right windows key (to go to layer 3) and then the left windows key again.
```
|ESC | | | | | |MWUP|MLCK|M UP|MRCK| | |
| TAB | | | | | |MWDN|M L |M DN|M R | |
| | | | | | | | | | | |
| | | | SPACE | | | | |
```

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@@ -0,0 +1,27 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. It uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@@ -11,36 +11,60 @@
#define _______ KC_TRNS
enum custom_keycodes {
CTRLZ = SAFE_RANGE,
CTRLX,
CTRLC,
CTRLV
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_MA] = KEYMAP_ANSI(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \
KC_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, MO(_LO), KC_SPC, KC_SPC, MO(_RA), KC_RALT, KC_APP, KC_RCTRL), \
[_LO] = KEYMAP_ANSI(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
_______, CTRLZ, CTRLX, CTRLC, CTRLV, _______, _______, KC_QUOT, KC_LBRC, KC_RBRC, KC_BSLS, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET), \
[_RA] = KEYMAP_ANSI(
_______, _______, _______, _______, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, _______, _______, _______, \
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY, KC_PSCR, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______), \
[_LO] = KEYMAP_ANSI(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
_______, _______, _______, _______, _______, _______, _______, KC_QUOT, KC_LBRC, KC_RBRC, KC_BSLS, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, RESET), \
};
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTE &= ~(1 << 6);
PORTE &= ~(1 << 6);
} else {
// Turn capslock off
PORTE |= (1 << 6);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case CTRLZ:
SEND_STRING(SS_LCTRL("z"));
return false;
case CTRLX:
SEND_STRING(SS_LCTRL("x"));
return false;
case CTRLC:
SEND_STRING(SS_LCTRL("c"));
return false;
case CTRLV:
SEND_STRING(SS_LCTRL("v"));
return false;
}
}
return true;
};

26
keyboards/bigseries/bigseries.c Executable file
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@@ -0,0 +1,26 @@
/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bigseries.h"
void matrix_scan_kb(void) {
// Looping keyboard code goes here
// This runs every cycle (a lot)
matrix_scan_user();
#ifdef BACKLIGHT_ENABLE
backlight_task();
#endif
};

28
keyboards/bigseries/bigseries.h Executable file
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@@ -0,0 +1,28 @@
/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BIGSWITCH_H
#define BIGSWITCH_H
#include "quantum.h"
#define KEYMAP( \
K00 \
) { \
{ K00 } \
}
#endif

59
keyboards/bigseries/config.h Executable file
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@@ -0,0 +1,59 @@
/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6071
#define DEVICE_VER 0x0002
#define MANUFACTURER WoodKeys.click
#define PRODUCT BigSeries Single Keyboard
#define DESCRIPTION Single key board for Novelkeys Big Series Switch
/* key matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 1
/* key matrix pins */
#define MATRIX_ROW_PINS { B0 }
#define MATRIX_COL_PINS { B4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION ROW2COL
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 50
/* key combination for command */
#define IS_COMMAND() ( \
false \
)
/* prevent stuck modifiers */
#define PREVENT_STUCK_MODIFIERS
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 5
#endif
#endif

View File

@@ -0,0 +1,93 @@
/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../bigseries.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_A),
};
bool initialized = 0;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) {
if (!initialized){
dprintf("Initializing in matrix_scan_user");
rgblight_enable();
rgblight_mode(7);
rgblight_sethsv(0,255,255);
rgblight_setrgb(0x00, 0x00, 0xFF);
initialized = 1;
}
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_A:
if (record->event.pressed) {
SEND_STRING("Howdy!!\n");
rgblight_step();
return false;
}
}
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

View File

@@ -0,0 +1,23 @@
/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#define TAPPING_TERM 400
#endif

View File

@@ -0,0 +1,127 @@
/*
Copyright 2018 Cole Markham
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../bigseries.h"
#include "print.h"
extern rgblight_config_t rgblight_config;
enum custom_keycodes {
BL = SAFE_RANGE
};
enum custom_layers {
BASE = 0,
LED
};
//Tap Dance Declarations
enum {
TD_TOGGLE = 0
};
void dance_toggle (qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 2) {
println("Double tapped, switching layers");
if (layer_state_is(LED)) {
layer_off(LED);
} else {
layer_on(LED);
}
} else {
print("Single tapped: ");
if (layer_state_is(LED)) {
#ifdef RGBLIGHT_ENABLE
if (!rgblight_config.enable) {
rgblight_enable();
}
rgblight_step();
#endif
} else {
println("Base layer, sending string");
SEND_STRING("This thing is BIG!!\n");
}
}
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_TOGGLE] = ACTION_TAP_DANCE_FN(dance_toggle)
// Other declarations would go here, separated by commas, if you have them
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = KEYMAP(
TD(TD_TOGGLE)),
[LED] = KEYMAP(
TD(TD_TOGGLE)
)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE ;
}
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// Nothing here, see dance_toggle
return true;
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}

View File

@@ -0,0 +1 @@
TAP_DANCE_ENABLE = yes

View File

@@ -0,0 +1,15 @@
# Big Series Keyboard
![Big Series 1-Key](https://woodkeys.click/wp-content/uploads/2017/12/woodkeys_419.jpg)
A PCB for the Big Series Switch by [NovelKeys](https://novelkeys.xyz). Available in 1, 2, 3, and 4 switch versions from [Woodkeys.click](https://woodkeys.click/product-category/big-series/).
Keyboard Maintainer: [Cole Markham](https://github.com/colemarkham) / [Woodkeys.click](https://woodkeys.click)
Hardware Supported: Big Series PCBs
Hardware Availability: [Woodkeys.click](https://woodkeys.click), [NovelKeys](https://novelkeys.xyz)
Make example for this keyboard (after setting up your build environment):
make bigseries:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

59
keyboards/bigseries/rules.mk Executable file
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@@ -0,0 +1,59 @@
#SRC += rgb_backlight.c
# MCU name
MCU = atmega32u2
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Custom backlighting code is used, so this should not be enabled
AUDIO_ENABLE = no # This can be enabled if a speaker is connected to the expansion port. Not compatible with RGBLIGHT below
RGBLIGHT_ENABLE = yes # This can be enabled if a ws2812 strip is connected to the expansion port.

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB TRUE
#define HAL_USE_SERIAL_USB FALSE
#endif
/**

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB TRUE
#define HAL_USE_SERIAL_USB FALSE
#endif
/**

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB TRUE
#define HAL_USE_SERIAL_USB FALSE
#endif
/**

View File

@@ -146,7 +146,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB TRUE
#define HAL_USE_SERIAL_USB FALSE
#endif
/**

View File

@@ -0,0 +1,10 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define TAPPING_TERM 200
#define RETRO_TAPPING
#define PERMISSIVE_HOLD
#endif

View File

@@ -0,0 +1,107 @@
#include "dilly.h"
#include "action_layer.h"
extern keymap_config_t keymap_config;
#define _BASE 0
#define _FN1 1
#define _FN2 2
#define _FN3 3
#define _FN4 4
#define _FN5 5
#define KC_ KC_TRNS
#define _______ KC_TRNS
// Tap-Hold keys
//#define KC_ASFT MT(MOD_LSFT, KC_A)
#define KC_F_L3 LT(_FN3, KC_F)
#define KC_ZCTL MT(MOD_LCTL, KC_Z)
#define KC_XALT MT(MOD_LALT, KC_X)
//#define KC_CGUI MT(MOD_LGUI, KC_C)
#define KC_V_L4 LT(_FN4, KC_V)
#define KC_SPL2 LT(_FN2, KC_SPC)
#define KC_B_L1 LT(_FN1, KC_B)
#define KC_N_L5 LT(_FN5, KC_N)
//#define KC_MALT MT(MOD_RALT, KC_M)
//#define KC_BSCT MT(MOD_RCTL, KC_BSPC)
#define KC_ENTS MT(MOD_RSFT, KC_ENT)
#define KC_BSCS MT(MOD_RSFT, KC_BSPC)
#define KC_GUIC LGUI(KC_C)
#define KC_RST RESET
#define KC_BL_S BL_STEP
#define KC_DBUG DEBUG
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
#define KC_RSAI RGB_SAI
#define KC_RSAD RGB_SAD
#define KC_RVAI RGB_VAI
#define KC_RVAD RGB_VAD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----.
Q , W , E , R , T , Y , U , I , O , P ,
//|----+----+----+----+----+----+----+----+----+----|
A , S , D ,F_L3, G , H , J , K , L ,BSCS,
//|----+----+----+----+----+----+----+----+----+----|
ZCTL,XALT,C ,V_L4,B_L1,SPL2,N_L5,M ,DOT ,ENTS
//`----+----+----+----+----+----+----+----+----+----'
),
[_FN1] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----.
1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,
//|----+----+----+----+----+----+----+----+----+----|
F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,
//|----+----+----+----+----+----+----+----+----+----|
, , , , ,BSPC, , , ,CAPS
//`----+----+----+----+----+----+----+----+----+----'
),
[_FN2] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----.
EXLM, AT ,HASH,DLR ,PERC,CIRC,AMPR,ASTR,LPRN,RPRN,
//|----+----+----+----+----+----+----+----+----+----|
F11 ,F12 , , , , , , , ,GRV ,
//|----+----+----+----+----+----+----+----+----+----|
, , , ,DEL , , , , ,
//`----+----+----+----+----+----+----+----+----+----'
),
[_FN3] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----.
ESC , , , , ,MINS,EQL ,LBRC,RBRC,BSLS,
//|----+----+----+----+----+----+----+----+----+----|
TAB , , , , ,COMM,DOT ,SLSH,SCLN,QUOT,
//|----+----+----+----+----+----+----+----+----+----|
, , , ,BSPC, ,LEFT,DOWN, UP ,RGHT
//`----+----+----+----+----+----+----+----+----+----'
),
[_FN4] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----.
, , , , ,UNDS,PLUS,LCBR,RCBR,PIPE,
//|----+----+----+----+----+----+----+----+----+----|
TAB , , , , , LT , GT ,QUES,COLN,DQUO,
//|----+----+----+----+----+----+----+----+----+----|
, ,GUIC, ,BSPC, ,HOME,PGDN,PGUP,END
//`----+----+----+----+----+----+----+----+----+----'
),
[_FN5] = KC_KEYMAP(
//,----+----+----+----+----+----+----+----+----+----.
RTOG,RMOD, ,RST ,RHUI,RSAI,RVAI, , , ,
//|----+----+----+----+----+----+----+----+----+----|
, ,DBUG, ,RHUD,RSAD,RVAD, , , ,
//|----+----+----+----+----+----+----+----+----+----|
BL_S, ,GUIC, , , , , , ,
//`----+----+----+----+----+----+----+----+----+----'
)
};

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@@ -0,0 +1 @@
RGBLIGHT_ENABLE = yes

View File

@@ -24,7 +24,7 @@ inline void do60_bl_led_off(void) { DDRF &= ~(1<<4); PORTF &= ~(1<<4); }
/* Do60 Keymap Definition Macro */
#define LAYOUT( \
#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1E, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2E, \
@@ -38,4 +38,18 @@ inline void do60_bl_led_off(void) { DDRF &= ~(1<<4); PORTF &= ~(1<<4); }
{ K40, K41, K42, KC_NO,KC_NO,K45, K46, K47, KC_NO,KC_NO,K4A, K4B, K4C, K4D, K4E } \
}
#define LAYOUT_chiwi60_default( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1E, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2E, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, K3E, \
K40, K41, K42, K45, K47, K4A, K4B, K4C, K4D, K4E \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, KC_NO, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, KC_NO, KC_NO, K2E }, \
{ K30, KC_NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, KC_NO, K3D, K3E }, \
{ K40, K41, K42, KC_NO, KC_NO, K45, KC_NO, K47, KC_NO, KC_NO, K4A, K4B, K4C, K4D, K4E } \
}
#endif

16
keyboards/do60/info.json Normal file
View File

@@ -0,0 +1,16 @@
{
"keyboard_name": "do60",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_all": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"\u2190", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":2, "w":1.25}, {"label":"Shift", "x":0, "y":3}, {"x":1, "y":3}, {"label":"Z", "x":2, "y":3}, {"label":"X", "x":3, "y":3}, {"label":"C", "x":4, "y":3}, {"label":"V", "x":5, "y":3}, {"label":"B", "x":6, "y":3}, {"label":"N", "x":7, "y":3}, {"label":"M", "x":8, "y":3}, {"label":"<", "x":9, "y":3}, {"label":">", "x":10, "y":3}, {"label":"?", "x":11, "y":3}, {"x":12, "y":3}, {"label":"\u2191", "x":13, "y":3}, {"label":"Del", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"label":"3u(Space)", "x":3.75, "y":4, "w":2.75}, {"x":6.5, "y":4}, {"label":"3u(Space)", "x":7.5, "y":4, "w":2.25}, {"label":"Alt", "x":9.75, "y":4, "w":1.25}, {"label":"win", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4}]
},
"LAYOUT_chiwi60_default": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"\u2190", "x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3, "w":1.75}, {"label":"\u2191", "x":13, "y":3}, {"label":"Del", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"label":"3u(Space)", "x":3.75, "y":4, "w":3}, {"label":"3u(Space)", "x":6.75, "y":4, "w":3}, {"label":"Alt", "x":9.75, "y":4, "w":1.25}, {"label":"win", "x":11, "y":4}, {"label":"\u2190", "x":12, "y":4}, {"label":"\u2193", "x":13, "y":4}, {"label":"\u2192", "x":14, "y":4}]
}
}
}

View File

@@ -4,7 +4,7 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// 0: Base Layer
[0] = LAYOUT(
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
@@ -12,7 +12,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_NO, KC_BSPC, KC_RGUI, F(0), KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer
[1] = LAYOUT(
[1] = LAYOUT_all(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, \
KC_NO, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
KC_NO, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SMOD, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \

View File

@@ -4,7 +4,7 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// 0: Base Layer
[0] = LAYOUT(
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
@@ -12,7 +12,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_BSPC,KC_SPC, KC_DEL, KC_RGUI, F(0), KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer
[1] = LAYOUT(
[1] = LAYOUT_all(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, \
KC_NO, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
KC_NO, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SMOD, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \

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@@ -0,0 +1,113 @@
256k HHKB Layout:
===
this is my personal layer that i use on my Tina-C HHKB layout board with a DZ60 PCB.
---
there is 1 base layer and 4 modifyer layers:
BASE:
---
```
/* BASE LAYER
*
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \| | ~ ` |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | CTRL | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
* |-----------------------------------------------------------------------------------------+
* | Win | Alt | Space | Alt | LIGHTS |
* `-----------------------------------------------------------------------------------------'
*/
```
LAYER 1 (ALTFN):
---
this layer is my main function layer, i changed the default HHKB function layer to suit my need and also changed the placement of the modifyer key to the left alt since i want to control the layer activation with one hand and have the other hand control the keys on that layer freely. perhaps this is due to me being left handed but it feels more natural to me this way.
```
/* ALTFN LAYER
*
* ,---------------------------------------------------------------------------------------------------------------------
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INSERT | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | UP | MUTE | V_DEC | V_INC | DEL |
* |---------------------------------------------------------------------------------------------------------------------+
* | CTRL | _ | _ | _ | _ | _ | _ | HOME | LEFT | DOWN | RIGHT | END | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | PREV | NEXT | PLAY | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `---------------------------------------------------------------------------------------------------------------------'
*/
```
MOUSE LAYER (MOUSEFN):
---
*To access this layer you need to enter the ALTFN layer first then hit ESC button which will switch to the MOUSEFN layer*
this is the second *hidden* layer that controls the mouse scroll wheel directions. i find it's useful to have these controls on the keyboard for certain applications that require scrolling in all 4 directions (Simple example: expanding an image preview to full size that overflows outside of the default monitor size and using the scroll wheel to mouve the image around.)
also another benefit is that a lot of mice do not have horizontal control buttons for the scrolling
(This layer is still experimental so i might change it later or modify it but so far i enjoy it)
```
/* MOUSEFN LAYER
*
* ,---------------------------------------------------------------------------------------------------------------------
* | | ACC_1 | ACC_2 | ACC_3 | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | WHEEL_UP | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | CTRL | _ | _ | _ | _ | _ | _ | _ | WH_LEFT | WH_DOWN | WH_RIGHT | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `---------------------------------------------------------------------------------------------------------------------'
*/
```
STANDARD HHKB FN LAYER (FN):
---
this is the default HHKB function layer (mostly)... I have left it there on the same button and everything for 2 reasons: 1. for backup incase i forget where something was or if it contains a button that i did not include in my ALTFN layer. 2. as a reference for anyone else.
*this layer will probably get removed once i get comfortable with my ALTFN layer.*
LIGHTS LAYER:
---
this is the basic lights layer used to control the RBG backlight on the DZ60... i have removed the 3 backlight controls since i do not use any key LED Backlight.
```
/* LIGHTS LAYER
*
* ,---------------------------------------------------------------------------------------------------------------------+
* | RGB_TOGGLE | STATIC | BREATHE | RAINBOW | SWIRL | SNAKE | KNIGHTRIDER | XMAS | STATIC_GRAD | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | RBG_MOD | HUE_INC | SATURATION_INC | BRIGHT_INC | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | CTRL | HUE_DEC | SATURATION_DEC | BRIGHT_DEC | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `----------------------------------------------------------------------------------------------------------------------'
*/
```

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@@ -0,0 +1,250 @@
#include "dz60.h"
#include "action_layer.h"
// My layout is practically the default HHKB layout.
#define _DEFAULT 0
#define _ALTFN 1
#define _MOUSEFN 2
#define _FN 3
#define _LIGHTS 4
#define ______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE LAYER
*
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \| | ~ ` |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
* |-----------------------------------------------------------------------------------------+
* | CTRL | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | RShift | FN |
* |-----------------------------------------------------------------------------------------+
* | Win | Alt | Space | Alt | LIGHTS |
* `-----------------------------------------------------------------------------------------'
*/
[_DEFAULT] = LAYOUT_hhkb(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FN),
KC_LGUI, MO(_ALTFN), KC_SPC, KC_RALT, MO(_LIGHTS)),
/* ALTFN LAYER
*
* ,---------------------------------------------------------------------------------------------------------------------
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | INSERT | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | UP | MUTE | V_DEC | V_INC | DEL |
* |---------------------------------------------------------------------------------------------------------------------+
* | CTRL | _ | _ | _ | _ | _ | _ | HOME | LEFT | DOWN | RIGHT | END | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | PREV | NEXT | PLAY | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `---------------------------------------------------------------------------------------------------------------------'
*/
[_ALTFN] = LAYOUT_hhkb(
MO(_MOUSEFN), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ______, KC_PSCR,
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, ______, KC_UP, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL,
______, ______, ______, ______, ______, ______, ______, KC_HOME, KC_LEFT, KC_DOWN, KC_RIGHT, KC_END, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MPRV, KC_MNXT, KC_MPLY, ______, ______,
______, ______, ______, ______, ______),
/* MOUSEFN LAYER
*
* ,---------------------------------------------------------------------------------------------------------------------
* | | ACC_1 | ACC_2 | ACC_3 | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | _ | WHEEL_UP | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | CTRL | _ | _ | _ | _ | _ | _ | _ | WH_LEFT | WH_DOWN | WH_RIGHT | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |---------------------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `---------------------------------------------------------------------------------------------------------------------'
*/
[_MOUSEFN] = LAYOUT_hhkb(
______, KC_ACL0, KC_ACL1, KC_ACL2, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, KC_WH_U, ______, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, KC_WH_L, KC_WH_D, KC_WH_R, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______),
/* FN LAYER
*
* ,------------------------------------------------------------------------------------------------------
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |INSERT | _ |
* |------------------------------------------------------------------------------------------------------+
* | CAPS | _ | _ | _ | _ | _ | _ | _ | PRSC | SLOCK | PAUSE | UP | _ | DEL |
* |------------------------------------------------------------------------------------------------------+
* | CTRL | _ | VOLDOWN | VOLUP | VOLMUTE | _ | _ | _ | HOME | PGUP | LEFT | IGHT | _ |
* |------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | END | PGDN | DOWN | _ | _ |
* |------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `------------------------------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_hhkb(
______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, ______,
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, KC_DEL,
______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, ______,
______, ______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______,
______, ______, ______, ______, ______),
/* LIGHTS LAYER
*
* ,---------------------------------------------------------------------------------------------------------------------+
* | RGB_TOGGLE | STATIC | BREATHE | RAINBOW | SWIRL | SNAKE | KNIGHTRIDER | XMAS | STATIC_GRAD | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | RBG_MOD | HUE_INC | SATURATION_INC | BRIGHT_INC | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | CTRL | HUE_DEC | SATURATION_DEC | BRIGHT_DEC | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | Shift | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ | _ |
* |----------------------------------------------------------------------------------------------------------------------+
* | _ | _ | _ | _ | _ |
* `----------------------------------------------------------------------------------------------------------------------'
*/
[_LIGHTS] = LAYOUT_hhkb(
RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, ______, ______, ______, ______, ______, ______,
RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, RGB_HUD, RGB_SAD, RGB_VAD, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,
______, ______, ______, ______, ______),
};
/*
RGB controls
Key -> Description
=========================
RGB_TOG -> Toggle RGB lighting on or off
RGB_MOD -> Cycle through modes, reverse direction when Shift is held
RGB_RMOD -> Cycle through modes in reverse, forward direction when Shift is held
RGB_HUI -> Increase hue
RGB_HUD -> Decrease hue
RGB_SAI -> Increase saturation
RGB_SAD -> Decrease saturation
RGB_VAI -> Increase value (brightness)
RGB_VAD -> Decrease value (brightness)
RGB_M_P -> Static (no animation) mode
RGB_M_B -> Breathing animation mode
RGB_M_R -> Rainbow animation mode
RGB_M_SW -> Swirl animation mode
RGB_M_SN -> Snake animation mode
RGB_M_K -> "Knight Rider" animation mode
RGB_M_X -> Christmas animation mode
RGB_M_G -> Static gradient animation mode
*/
/*
Mouse controls:
Key -> Aliases -> Description
==================================================
KC_MS_UP -> KC_MS_U -> Mouse Cursor Up
KC_MS_DOWN -> KC_MS_D -> Mouse Cursor Down
KC_MS_LEFT -> KC_MS_L -> Mouse Cursor Left
KC_MS_RIGHT -> KC_MS_R -> Mouse Cursor Right
KC_MS_BTN1 -> KC_BTN1 -> Mouse Button 1
KC_MS_BTN2 -> KC_BTN2 -> Mouse Button 2
KC_MS_BTN3 -> KC_BTN3 -> Mouse Button 3
KC_MS_BTN4 -> KC_BTN4 -> Mouse Button 4
KC_MS_BTN5 -> KC_BTN5 -> Mouse Button 5
KC_MS_WH_UP -> KC_WH_U -> Mouse Wheel Up
KC_MS_WH_DOWN -> KC_WH_D -> Mouse Wheel Down
KC_MS_WH_LEFT -> KC_WH_L -> Mouse Wheel Left
KC_MS_WH_RIGHT -> KC_WH_R -> Mouse Wheel Right
KC_MS_ACCEL0 -> KC_ACL0 -> Set mouse acceleration to 0
KC_MS_ACCEL1 -> KC_ACL1 -> Set mouse acceleration to 1
KC_MS_ACCEL2 -> KC_ACL2 -> Set mouse acceleration to 2
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
return MACRO_NONE;
}

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@@ -0,0 +1,61 @@
![DZ60 split spacebar layout image](https://i.imgur.com/EFF7pBN.png)
# weeheavy's DZ60 split spacebar layout
* 2u left shift
* arrow cluster
* split spacebar with a center key
## Layouts
The base layout is ANSI QWERTY.
Key sizes (ASCII keyboards below match this scale):
1u = 4 chars = | |
1.25u = 5 chars = | |
1.5u = 6 chars = | |
1.75u = 7 chars = | |
2u = 8 chars = | |
2.25u = 9 chars = | |
2.75u = 11 chars = | |
6.25u = 25 chars = | |
### Layer 0: Base layout
Specialities:
* Arrow cluster
* FN1: access to layer 1
* F2: access to layer 2
```
,----------------------------------------------------------.
|Es||1 ||2 ||3 ||4 ||5 ||6 ||7 ||8 ||9 ||0 ||- ||= || Bksp |
|----------------------------------------------------------+
|Tab ||Q ||W ||E ||R ||T ||Y ||U ||I ||O ||P ||[ ||] || \ |
|----------------------------------------------------------+
|Caps ||A ||S ||D ||F ||G ||H ||J ||K ||L ||; ||' || Enter |
|----------------------------------------------------------+
|Shift ||Z ||X ||C ||V ||B ||N ||M ||, ||. ||/ ||Sf||↑ ||Dl|
|----------------------------------------------------------+
|Ctl||Win||Alt|| Space ||FN1|| Space ||Al||F2||← ||↓ ||→ |
`----------------------------------------------------------'
```
### Layer 1: Utility
Specialities:
* F1-F12 keys when holding FN1
* Movement cluster on the right hand side
* Multimedia cluster on the bottom right
* RGB config on the left hand side
### Layer 2: Config and setup
Specialities:
* Reset key on ESC and backslash location
* Additional "B" key (a learning from my mistakes)

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@@ -0,0 +1,39 @@
#include "dz60.h"
// Make special keycodes more visible
#define ____ KC_TRNS
#define XXXX KC_NO
// Layer definition
#define L0 0
#define L1 1
#define L2 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Base layer - ANSI QWERTY
[L0] = LAYOUT_2_shifts(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, XXXX, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, XXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(L1), KC_SPC, KC_RALT, MO(L2), KC_LEFT, KC_DOWN, KC_RIGHT),
// Utility layer - RGB and multimedia control
[L1] = LAYOUT_2_shifts(
____, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ____, ____,
____, RGB_TOG, RGB_MOD, RGB_M_K, RGB_M_R, ____, ____, KC_PSCR, ____, KC_PAUS, ____, ____, ____, ____,
____, RGB_HUI, RGB_HUD, ____, ____, ____, ____, KC_INS, KC_HOME, KC_PGUP, ____, ____, ____,
____, ____, RGB_SAI, RGB_SAD, ____, ____, ____, ____, ____, KC_END, KC_PGDN, ____, KC_MPLY, KC_VOLU, KC_MUTE,
____, RGB_VAI, RGB_VAD, ____, ____, ____, ____, ____, KC_MPRV, KC_VOLD, KC_MNXT),
// Setup layer - Reset an additional "b" button
[L2] = LAYOUT_2_shifts(
RESET, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
KC_B, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, RESET,
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____,
____, ____, ____, ____, ____, ____, ____, ____, ____, ____, ____),
};

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@@ -0,0 +1,37 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#endif

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@@ -0,0 +1,119 @@
#include "ergo42.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define BASE 0
#define META 1
#define SYMB 2
#define GAME 3
#define ILLUST 4
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE
* ,------------------------------------------------. ,------------------------------------------------.
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | @ |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Alt | A | S | D | F | G | ( | | ) | H | J | K | L | ; | : |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | Z | X | C | V | B | { | | } | N | M | , | . | / |\/Sft |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | GUI | App |=>ILST|ESC/ |Space/|Tab/ | |Back |Enter/| Del |PrtSc |=>GAME|=>ILST| \ |
* | | | | |~SYMB |RCtrl |Shift | |Space |~META | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[BASE] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_RBRC, KC_BSLS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, S(KC_8), S(KC_9), KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_RBRC), S(KC_BSLS), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_RO), \
KC_LCTRL, KC_LGUI, KC_APP, TG(ILLUST), LT(SYMB, KC_ESC), RCTL_T(KC_SPC), SFT_T(KC_TAB), KC_BSPC, LT(META, KC_ENT), KC_DELT, KC_PSCR, TG(GAME), TG(ILLUST), KC_JYEN \
),
/* META
* ,------------------------------------------------. ,------------------------------------------------.
* | 1 | 2 | 3 | 4 | 5 | 6 | [ | | ] | 7 | 8 | 9 | 0 | - | ^ |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Alt | F1 | |Muhen | Henk | | ( | | ) | Left | Down | Up |Right | | |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | F2 | F3 | F4 | F5 | F6 | { | | } | F7 | F8 | F9 | F10 | F11 |\/Sft |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | GUI | App | |ESC/ |Space/|Tab/ | |Back |Enter/| Del |Reset | | | \ |
* | | | | |~SYMB |RCtrl |Shift | |Space |~META | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[META] = KEYMAP( \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, _______, _______, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
_______, KC_F1, XXXXXXX, KC_MHEN, KC_HENK, XXXXXXX, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, XXXXXXX, XXXXXXX, \
_______, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, SFT_T(KC_RO), \
_______, _______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, RESET, XXXXXXX, XXXXXXX, _______ \
),
/* SYMB
* ,------------------------------------------------. ,------------------------------------------------.
* | ! | " | # | $ | % | & | [ | | ] | ' | ( | ) | ~ | = | ~ |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Alt | | | | | | ( | | ) | | | | | + | * |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | | | | | | { | | } | | | < | > | ? | \ |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | GUI | App | |ESC/ |Space/|Tab/ | |Back |Enter/| Del |PrtSc | | | \ |
* | | | | |~SYMB |RCtrl |Shift | |Space |~META | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[SYMB] = KEYMAP( \
S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), _______, _______, S(KC_7), S(KC_8), S(KC_9), S(KC_0), S(KC_MINS), S(KC_EQL), \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, S(KC_SCLN), S(KC_QUOT), \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, S(KC_COMM), S(KC_DOT), S(KC_SLSH), S(KC_RO), \
_______, _______, _______, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, _______ \
),
/* GAME
* ,------------------------------------------------. ,------------------------------------------------.
* | Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | @ |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Alt | A | S | D | F | G | ( | | ) | H | J | K | L | ; | : |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | Z | X | C | V | B | { | | } | N | M | , | . | / |\/Sft |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | GUI | App | | ESC |Space |Tab | |Back |Enter | Del |PrtSc |=>GAME| | \ |
* | | | | | | | | |Space | | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[GAME] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_RBRC, KC_BSLS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, \
KC_LALT, KC_A, KC_S, KC_D, KC_F, KC_G, S(KC_8), S(KC_9), KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, S(KC_RBRC), S(KC_BSLS), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_RO), \
KC_LCTRL, KC_LGUI, KC_APP, XXXXXXX, KC_ESC, KC_SPC, KC_TAB, KC_BSPC, KC_ENT, KC_DELT, KC_PSCR, _______, XXXXXXX, KC_JYEN \
),
/* ILLUST
* ,------------------------------------------------. ,------------------------------------------------.
* | Tab | H | G | I | P | C+J | C+] | | ] | Y | U | I | O | P | @ |
* |------+------+------+------+------+------+------| |-------------+------+------+------+------+------|
* | Alt | R | S | A | V |Sft+W | C+[ | | ) | H | J | K | L | ; | : |
* |------+------+------+------+------+------+------| |------|------+------+------+------+------+------|
* | Sft | Z | X | C | V | B | F | | } | N | M | , | . | / |\/Sft |
* |------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
* | Ctrl | GUI | App |=>ILST| ESC | Ctrl | Del | |Back |Enter/| Del |PrtSc |=>GAME|=>ILST| \ |
* | | | | | | | | |Space |~META | | | | | |
* `------------------------------------------------' `------------------------------------------------'
*/
[ILLUST] = KEYMAP( \
KC_TAB, KC_H, KC_G, KC_I, KC_P, LCTL(KC_J), LCTL(KC_BSLS), _______, _______, _______, _______, _______, _______, _______, \
KC_LALT, KC_R, KC_S, KC_A, KC_V, S(KC_W), LCTL(KC_RBRC), _______, _______, _______, _______, _______, _______, _______, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F, _______, _______, _______, _______, _______, _______, _______, \
KC_LCTRL, KC_LGUI, KC_APP, _______, KC_ESC, KC_RCTL, KC_DELT, _______, _______, _______, _______, XXXXXXX, _______, _______ \
)
};

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@@ -0,0 +1,3 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB TRUE
#define HAL_USE_SERIAL_USB FALSE
#endif
/**

View File

@@ -0,0 +1,31 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
#endif

View File

@@ -0,0 +1,73 @@
#include "fourier.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _FN1 1
#define _FN2 2
enum custom_keycodes {
QWERTY = SAFE_RANGE,
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_FN1 LT(_FN1, KC_NO)
#define KC_FN2 LT(_FN2, KC_NO)
#define KC_SPFN LT(_FN1, KC_SPACE)
#define KC_RST RESET
#define KC_DBUG DEBUG
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
#define KC_RSAI RGB_SAI
#define KC_RSAD RGB_SAD
#define KC_RVAI RGB_VAI
#define KC_RVAD RGB_VAD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = KC_KEYMAP(
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
TAB , Q , W , E , R , T , Y , U , I , O , P , DEL,BSPC,
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
ESC , A , S , D , F , G , H , J , K , L ,QUOT, SCLN ,
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
LSFT , Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, PGUP ,
//|-------`----`----`----`----`----|----`----`----`----`----`------|
LCTL ,LALT, FN1, ,ENTER , SPACE , FN2 , HOME, END , PGDN
//`-----+----+-----+-------------|--------+-----+-----+-----+------'
),
[_FN1] = KC_KEYMAP(
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , , ,
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
DEL , F1 ,F2 , F3 , F4 , F5 , F6 ,MINS, EQL,LBRC,RBRC, BSLS ,
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
, F7 , F8 , F9 , F10, F11, F12, , , , UP , ,
//|-------`----`----`----`----`----|----`----`----`----`----`------|
, , , , , ,RGUI,LEFT ,DOWN ,RIGHT
//`-----+----+-----+-------------|--------+-----+-----+-----+------'
),
[_FN2] = KC_KEYMAP(
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC,CIRC,AMPR,ASTR,LPRN,RPRN, , ,
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
DEL ,RHUI,RSAI,RVAI, , , ,UNDS,PLUS,LCBR,RCBR, PIPE ,
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
,RHUD,RSAD,RVAD, , ,VOLU,VOLD, , , UP , ,
//|-------`----`----`----`----`----|----`----`----`----`----`------|
,RTOG,RMOD , , , , , LEFT, DOWN, RIGHT
//`-----+----+-----+-------------|--------+-----+-----+-----+------'
)
};

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@@ -0,0 +1,3 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -0,0 +1,47 @@
#include "gh60.h"
#include "action_layer.h"
#define _MA 0
#define _GA 1
#define _FL 2
#define _AR 3
#define TRNS KC_TRNS
#define trigger_time 400
#define LSHIFT OSM(MOD_LSFT)
#define SPACE LT(_AR, KC_SPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Main Layer
[_MA] = KEYMAP_HHKB(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NO,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, SPACE, KC_NO, KC_RALT, MO(_FL), KC_RCTRL),
//Function Layer
[_FL] = KEYMAP_HHKB(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_NO,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_PSCR,
TRNS, KC_MS_L, KC_MS_D, KC_MS_R, TRNS, TG(_GA), TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, KC_MPLY,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
//Arrow keys layer (space bar)
[_AR] = KEYMAP_HHKB(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, TRNS, KC_NO,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_PGUP, KC_UP, KC_PGDN, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_LEFT, KC_DOWN, KC_RGHT, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
//Game layer (fn + g)
[_GA] = KEYMAP_HHKB(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_NO,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
KC_LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, KC_SPC, TRNS, TRNS, MO(_FL), TRNS),
};

View File

@@ -4,15 +4,17 @@ This keymap is only for 5 rows Helix keyboard.
## Layout
![fig1](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/662082b66231eb8d1f45776d813c57f29d445e68/helix-five_rows_r2.png)
![fig1](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/827632dda7db87cf88d41a0d3b476c5962c29213/helix-five_rows_r3.png)
## Layer
|Priority|Number|Name|Discription|
| ---- | ---- | --- | --- |
|high|16|Adjust| keyboard local functions|
||4|Extra char| some charactors |
||3|Function| function keys |
|high|9|Adjust| keyboard local functions (violet)|
||8|KFunction| TenkeyPad function keys (bule)|
||7|Extra char| some charactors (red)|
||6|Function| function keys (blue)|
||2|Keypad|TenkeyPad|
||2|Dvorak|Dvorak|
||1|Colemak|Colemak|
|low|0|Qwerty|QWERTY (base)|
@@ -23,7 +25,9 @@ Adjust Layer has keyboard local function keys.
* LED control.
* Mac/Win mode change.
* Qwerty/Colemak/Dvorak change.
* Qwerty/Colemak/Dvorak/TenkeyPad change.
![fig2](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/827632dda7db87cf88d41a0d3b476c5962c29213/helix-five_rows_r3adj.png)
### Mac mode and Win mode
@@ -32,42 +36,49 @@ Mac mode swap Alt/Win(GUI) key.
|mode|key|code|
| ---- | ---- | --- |
|Mac mode|Adjust + g(Qwerty)|AG_NORM|
|Win mode|Adjust + h(Qwerty)|AG_SWAP|
| |Adjust + t(Qwerty)| |
| |Adjust + h(Qwerty)| |
|Win mode|Adjust + t(Qwerty)|AG_SWAP|
| |Adjust + y(Qwerty)| |
### LED control
|command|key|code|
| ---- | ---- | --- |
|on/off|Adjust + ,(Qwerty)|RGB_TOG|
| |Adjust + v(Qwerty)| |
|change mode|Adjust + Right option |RGB_SMOD|
| |Adjust + c(Qwerty)| |
|HUE +|Adjust + .(Qwerty) |RGB_HUI|
| |Adjust + Left Control| |
|HUE -|Adjust + menu |RGB_HUD|
| |Adjust + Left Shift | |
|SAT +|Adjust + /(Qwerty) |RGB_SAI|
|on/off|Adjust + e(Qwerty)|RGB_TOG|
| |Adjust + i(Qwerty)| |
|change mode|Adjust + d(Qwerty) |RGB_SMOD|
| |Adjust + k(Qwerty)| |
|HUE +|Adjust + Left Control|RGB_HUI|
| |Adjust + Right Control| |
|HUE -|Adjust + Left Shift |RGB_HUD|
| |Adjust + Right Shift | |
|SAT +|Adjust + ;(Qwerty) |RGB_SAI|
| |Adjust + a(Qwerty) | |
|SAT -|Adjust + right hand left side Fn|RGB_SAD|
| |Adjust + z(Qwerty) | |
|Bright +|Adjust + Right Shift |RGB_VAI|
| |Adjust + s(Qwerty)| |
|Bright -|Adjust + right hand right side Fn|RGB_VAD|
| |Adjust + x(Qwerty) | |
|reset|Adjust + w(Qwerty)|RGBRST|
|SAT -|Adjust + z(Qwerty) |RGB_SAD|
| |Adjust + /(Qwerty) | |
|Bright +|Adjust + s(Qwerty) |RGB_VAI|
| |Adjust + l(Qwerty) | |
|Bright -|Adjust + x(Qwerty) |RGB_VAD|
| |Adjust + >(Qwerty) | |
|reset|Adjust + w|RGBRST|
### Qwerty, Colemak, Dvorak selection
### Qwerty, Colemak, Dvorak, TenkeyPad selection
|char layout|key|
| ---- | ---- |
|Qwerty | Adjust + j(Qwerty) |
| | Adjust + 5|
|Calemak| Adjust + k(Qwerty) |
| | Adjust + 4|
|Dvorak | Adjust + l(Qwerty) |
| | Adjust + 3|
|Qwerty | Adjust + 5 |
| | Adjust + 6 |
|Calemak| Adjust + 4 |
| | Adjust + 7 |
|Dvorak | Adjust + 3 |
| | Adjust + 8 |
|Keypad | Adjust + 2 |
| | Adjust + 9 |
## TenkeyPad layout
![fig3](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/827632dda7db87cf88d41a0d3b476c5962c29213/helix-five_rows_r3key.png)
## Note
![fig2](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/9979482e9aa0b25962fad9ee634cd1c23cef1751/five_rows_making.jpg)
![fig4](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/d6e9af7684c051de4744b9dee9cd96b762bf4e2d/five_rows_making2.jpg)

View File

@@ -7,33 +7,38 @@
## キー配置
以下に、Qwerty配列時の、文字配列の図を示します。
![fig1](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/662082b66231eb8d1f45776d813c57f29d445e68/helix-five_rows_r2.png)
![fig1](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/827632dda7db87cf88d41a0d3b476c5962c29213/helix-five_rows_r3.png)
## レイヤー
|優先順位|番号|名称|内容|
| ---- | ---- | --- | --- |
|高い|16|Adjust|機能キー(紫)|
||4|Extra char|記号類(|
||3|Function|ファンクションキー類(|
|高い|9|Adjust|機能キー(紫)|
||8|KFunction|テンキーパッド用ファンクションキー類(|
||7|Extra char|記号類(|
||6|Function|ファンクションキー類(青)|
||3|Keypad|テンキーパッド配列|
||2|Dvorak|Dvorak配列|
||1|Colemak|Colemak配列|
|低い|0|Qwerty|QWERTY配列ベース|
Qwerty/Colemak/Dvorak の各レイヤーは、後述する、Ajuest キーによる選択で、いずれか一つだけが有効になり、標準のキーマップとなります。
Qwerty/Colemak/Dvorak/Keypad の各レイヤーは、後述する、Ajuestレイヤーの キーによる選択で、いずれか一つだけが有効になり、標準のキーマップとなります。
Adjust レイヤーは、Adjust キーを押している間だけ有効になり、標準のキーマップの上にかぶさるように一部のキーが置き換わります。
Function レイヤーは、下段両端の4つのFnキーのどれかひとつを押している間だけ有効になり、矢印キー等のナビゲーションキーや F1, F2, ...F12キーなどが配置されています。
上の図の青色の刻印のキーのあるレイヤーです。
Function レイヤーは、Fn キーを押している間だけ有効になり、標準のキーマップの上にかぶさるように一部のキーが置き換わります。
Extra レイヤーは、下段中央部の Enter キーか BS キーを一定時間(0.2秒)以上押していると押している間だけ有効になり、'+=-_[]{}' の 8つの記号と「英数」キー、「かな」キーが配置されています。
このため、Enter/BS キーで Enter/BS を入力するには、Enter/BSキーを押して短時間ですぐ離してください。
上の図の赤色の刻印のキーのあるレイヤーです。
Extra レイヤーは、Enter キーを一定時間(0.1秒)以上押していると押している間だけ有効になり、標準のキーマップの上にかぶさるように一部のキーが置き換わります。
このため、Enterキーで Enter を入力するには、Enterキーを押して短時間ですぐ離してください。
Adjust レイヤーは、Adjust キーを押している間有効になります。
Adjust キーは Function レイヤーに有り、下段両端の4つのFnキーのどれか一つを押しながら、下段中央部の Enter キーか BS キーを押すことで Adjust レイヤーが有効になります。
Adjust キー (Enter/BS)を押した後は、Fnキーは離して構いません。
### Adjust レイヤー
Ajust レイヤーは、Helix の標準キーマップ "default" から F1,F2..F12 を除き、右側にあった機能キーを
左側にも追加したものとなっています。
Ajust レイヤーは、LEDのコントロール、Mac/Win モードの切り替え、Qwerty配列, Colemak配列, Dvorak配列, TenkeyPad配列の切り替えが行えます。
LEDコントロール、Mac/Win モードの切り替え、Qwerty配列, Colemak配列, Dvorak配列の切り替えが行えます。
![fig2](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/827632dda7db87cf88d41a0d3b476c5962c29213/helix-five_rows_r3adj.png)
### MacモードとWinモード
キーボードには、Mac モードと、Win モードの二つのモードがあります。
@@ -44,12 +49,13 @@ LEDコントロール、Mac/Win モードの切り替え、Qwerty配列, Colemak
|コマンド|指定キー|コード|
| ---- | ---- | --- |
|Macモード|Adjust + g(Qwerty)|AG_NORM|
|Winモード|Adjust + h(Qwerty)|AG_SWAP|
| |Adjust + t(Qwerty)| |
| |Adjust + h(Qwerty)| |
|Winモード|Adjust + t(Qwerty)|AG_SWAP|
| |Adjust + y(Qwerty)| |
Mac モードと Win モードでは、AltキーとWin(GUI)キーが入れ替わります。
Mac モードでは、上の配列図の「英数キーと「かなキーで英語モードと日本語モードの切り替えができます。
Mac モードでは、Extra レイヤー の「英数キーと「かなキーで英語モードと日本語モードの切り替えができます。
Winモードでは、該当のキーはどちらも共に Alt + `日本語IMEの切り替えとして入力されます。
@@ -60,35 +66,48 @@ Winモードでは、該当のキーはどちらも共に Alt + `日本語IME
|コマンド|指定キー|コード|
| ---- | ---- | --- |
|オン/オフ|Adjust + ,(Qwerty)|RGB_TOG|
| |Adjust + v(Qwerty)| |
|モード切り替え|Adjust + Right option |RGB_SMOD|
| |Adjust + c(Qwerty)| |
|色相 +|Adjust + .(Qwerty)|RGB_HUI|
| |Adjust + Left Control| |
|色相 -|Adjust + menu|RGB_HUD|
| |Adjust + Left Shift | |
|彩度 +|Adjust + /(Qwerty) |RGB_SAI|
|オン/オフ|Adjust + e(Qwerty)|RGB_TOG|
| |Adjust + i(Qwerty)| |
|モード切り替え|Adjust + d(Qwerty) |RGB_SMOD|
| |Adjust + k(Qwerty)| |
|色相 +|Adjust + Left Control|RGB_HUI|
| |Adjust + Right Control| |
|色相 -|Adjust + Left Shift |RGB_HUD|
| |Adjust + Right Shift | |
|彩度 +|Adjust + ;(Qwerty) |RGB_SAI|
| |Adjust + a(Qwerty) | |
|彩度 -|Adjust + 右手Fnの左側|RGB_SAD|
| |Adjust + z(Qwerty) | |
|明度 +|Adjust + Right Shift|RGB_VAI|
| |Adjust + s(Qwerty) | |
|明度 -|Adjust + 右手Fnの右側|RGB_VAD|
| |Adjust + x(Qwerty) | |
|彩度 -|Adjust + z(Qwerty) |RGB_SAD|
| |Adjust + /(Qwerty) | |
|明度 +|Adjust + s(Qwerty) |RGB_VAI|
| |Adjust + l(Qwerty) | |
|明度 -|Adjust + x(Qwerty) |RGB_VAD|
| |Adjust + >(Qwerty) | |
|リセット|Adjust + w|RGBRST|
### 文字配列選択
Qwerty, Colemak, Dvorak それぞれの文字配列の選択は以下のキーを使います。
Qwerty, Colemak, Dvorak, Keypad それぞれの文字配列の選択は以下のキーを使います。
|選択配列|指定キー|
| ---- | ---- |
|Qwerty | Adjust + j(Qwerty) |
| | Adjust + 5|
|Calemak| Adjust + k(Qwerty) |
| | Adjust + 4|
|Dvorak | Adjust + l(Qwerty) |
| | Adjust + 3|
|Qwerty | Adjust + 5 |
| | Adjust + 6 |
|Calemak| Adjust + 4 |
| | Adjust + 7 |
|Dvorak | Adjust + 3 |
| | Adjust + 8 |
|Keypad | Adjust + 2 |
| | Adjust + 9 |
## テンキーパッドのキー配置
以下に、テンキーパッド配列時の、文字配列の図を示します。
![fig3](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/827632dda7db87cf88d41a0d3b476c5962c29213/helix-five_rows_r3key.png)
図でわかるように、テンキーと F1,F2..F12 のキー入力ができる配列です。
F12キーは一定時間(0.2秒)以上押していると KFunc キーとして働き、押している間は、青色の刻印のキー入力を行えます。
F12 そのものを入力するときは押して短時間ですぐ離してください。
F12キーを押しているときは、F11キー は Adjust キーとなり、Adjust レイヤーが有効になります。
これによって、Qwerty 配列などに戻すことが可能になります。
## 備考
本キーマップは、通常のキーボードの主要部分のホームポジション周辺をなるべくそのまま踏襲する方針で作成しました。
@@ -99,4 +118,4 @@ Qwerty, Colemak, Dvorak それぞれの文字配列の選択は以下のキー
* Control キーを左右共にホームポジションの行に移動。
* 左手親指に BackSpace キーを割り当てる。
![fig2](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/9979482e9aa0b25962fad9ee634cd1c23cef1751/five_rows_making.jpg)
![fig4](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/d6e9af7684c051de4744b9dee9cd96b762bf4e2d/five_rows_making2.jpg)

View File

@@ -78,30 +78,45 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLED_NUM 6
#endif
#if RGBLED_NUM <= 6
#define RGBLIGHT_LIMIT_VAL 255
#else
#if HELIX_ROWS == 5
#define RGBLIGHT_LIMIT_VAL 120
#ifndef IOS_DEVICE_ENABLE
#if RGBLED_NUM <= 6
#define RGBLIGHT_LIMIT_VAL 255
#else
#define RGBLIGHT_LIMIT_VAL 130
#if HELIX_ROWS == 5
#define RGBLIGHT_LIMIT_VAL 120
#else
#define RGBLIGHT_LIMIT_VAL 130
#endif
#endif
#define RGBLIGHT_VAL_STEP 17
#else
#if RGBLED_NUM <= 6
#define RGBLIGHT_LIMIT_VAL 90
#else
#if HELIX_ROWS == 5
#define RGBLIGHT_LIMIT_VAL 35
#else
#define RGBLIGHT_LIMIT_VAL 45
#endif
#endif
#define RGBLIGHT_VAL_STEP 4
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#ifdef RGBLIGHT_ENABLE
#if defined(RGBLIGHT_ENABLE) && !defined(IOS_DEVICE_ENABLE)
// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 330
#define USB_MAX_POWER_CONSUMPTION 400
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif
#endif /* CONFIG_USER_H */

View File

@@ -27,23 +27,27 @@ extern uint8_t is_master;
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum layer_number {
_QWERTY = 0,
_COLEMAK,
_DVORAK,
_KEYPAD,
_AUX,
_KAUX,
_LOWER,
_RAISE,
_PADFUNC,
_ADJUST,
};
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
BACKLIT,
KEYPAD,
EISU,
KANA,
ZERO2,
RGBRST
};
@@ -63,7 +67,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
@@ -71,7 +75,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | ` | ' | N | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower |
* |Lower | Lower| Caps | GUI | Alt | Space| BS | Enter| Space| Alt | GUI | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
@@ -79,8 +83,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RCTL, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_BSPC, LT(_RAISE,KC_ENT), \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \
MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
),
/* Colemak
@@ -93,7 +97,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | ` | ' | K | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower |
* |Lower | Lower| Caps | GUI | Alt | Space| BS | Enter| Space| Alt | GUI | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP( \
@@ -101,8 +105,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_RCTL, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_DEL, LT(_RAISE,KC_ENT), \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \
MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
),
/* Dvorak
@@ -115,7 +119,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | ` | / | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower |
* |Lower | Lower| Caps | GUI | Alt | Space| BS | Enter| Space| Alt | GUI | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP( \
@@ -123,10 +127,75 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS, \
KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_RCTL, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_GRV, KC_SLSH, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_DEL, LT(_RAISE,KC_ENT), \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \
MO(_LOWER),MO(_LOWER), KC_CAPS, KC_LALT, KC_LGUI, KC_SPC, LT(_RAISE,KC_BSPC), \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP,MO(_LOWER),MO(_LOWER) \
),
/* Keypad
* ,-----------------------------------------. ,-----------------------------------------.
* | Tab | / | * | Del | F1 | F6 | | F1 | F6 | Del | Tab | / | * |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | 7 | 8 | 9 | BS | F2 | F7 | | F2 | F7 | BS | 7 | 8 | 9 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | 4 | 5 | 6 | - | F3 | F8 | | F3 | F8 | - | 4 | 5 | 6 |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | 1 | 2 | 3 | + | F4 | F9 | F11 | F11 | F4 | F9 | + | 1 | 2 | 3 |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | 0 | , | . | Enter| F5 | F10 | F12 | F12 | F5 | F10 | Enter| 0 | , | . |
* `-------------------------------------------------------------------------------------------------'
*/
[_KEYPAD] = KEYMAP( \
KC_TAB, KC_PSLS, KC_PAST, KC_DEL, KC_F1, KC_F6, KC_F1, KC_F6, KC_DEL, KC_TAB, KC_PSLS, KC_PAST, \
KC_KP_7, KC_KP_8, KC_KP_9, KC_BSPC, KC_F2, KC_F7, KC_F2, KC_F7, KC_BSPC, KC_KP_7, KC_KP_8, KC_KP_9, \
KC_KP_4, KC_KP_5, KC_KP_6, KC_PMNS, KC_F3, KC_F8, KC_F3, KC_F8, KC_PMNS, KC_KP_4, KC_KP_5, KC_KP_6, \
KC_KP_1, KC_KP_2, KC_KP_3, KC_PPLS, KC_F4, KC_F9, KC_F11, KC_F11, KC_F4, KC_F9, KC_PPLS, KC_KP_1, KC_KP_2, KC_KP_3, \
KC_KP_0, KC_COMM, KC_PDOT, KC_PENT, KC_F5, KC_F10, LT(_PADFUNC,KC_F12),
LT(_PADFUNC,KC_F12),KC_F5, KC_F10, KC_PENT, KC_KP_0, KC_COMM, KC_PDOT \
),
/* AUX modifier key layer
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | 00 | | | | | | | | | | | 00 | |
* `-------------------------------------------------------------------------------------------------'
*/
[_KAUX] = KEYMAP( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, ZERO2, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, ZERO2, _______ \
),
/* Keypad function layer
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | Pause| ScrLk| PtrSc| | PtrSc| ScrLk| Pause| | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | Home | Up | PgUp | | PgUp | Up | Home | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | |Delete|Insert| Left | Down | Right| | Left | Down | Right|Insert|Delete| |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | End | | PgDn |Adjust|Adjust| PgDn | | End | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_PADFUNC] = KEYMAP( \
XXXXXXX, XXXXXXX, XXXXXXX, KC_PAUS, KC_SLCK, KC_PSCR, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_PGUP, KC_PGUP, KC_UP, KC_HOME, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, KC_DEL, KC_INS, KC_LEFT, KC_DOWN, KC_RGHT, KC_LEFT, KC_DOWN, KC_RGHT, KC_INS, KC_DEL, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, KC_END, XXXXXXX, KC_PGDN,MO(_ADJUST),
MO(_ADJUST), KC_PGDN, XXXXXXX, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
/* Lower
* ,-----------------------------------------. ,-----------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
@@ -135,7 +204,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | PgUp | | Up |Delete| Home | | Home |Delete| Up | | PgUp | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | PgDn | Left | Down | Right| End | | | End | Left | Down | Right| PgDn | |
* | | PgDn | Left | Down | Right| End |Adjust|Adjust| End | Left | Down | Right| PgDn | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | PrtSc| | | | | | | | | PrtSc| | |
* `-------------------------------------------------------------------------------------------------'
@@ -143,9 +212,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LOWER] = KEYMAP( \
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
XXXXXXX, XXXXXXX, KC_PAUS, KC_SLCK, KC_INS, XXXXXXX, XXXXXXX, KC_INS, KC_SLCK, KC_PAUS, XXXXXXX, KC_F12, \
_______, KC_PGUP, XXXXXXX, KC_UP, KC_DEL, KC_HOME, KC_HOME, KC_DEL, KC_UP, XXXXXXX, KC_PGUP, _______, \
_______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, XXXXXXX, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, \
XXXXXXX, _______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______ \
_______, KC_HOME, XXXXXXX, KC_UP, KC_DEL, KC_PGUP, KC_PGUP, KC_DEL, KC_UP, XXXXXXX, KC_HOME, _______, \
_______, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, XXXXXXX, XXXXXXX,KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______, \
_______, _______, KC_PSCR, _______, _______, _______, MO(_ADJUST),
MO(_ADJUST), _______, _______, _______, KC_PSCR, _______, _______ \
),
/* Raise
@@ -166,28 +236,51 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_MINS), KC_MINS, KC_EQL, LSFT(KC_EQL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), KC_LBRC, KC_RBRC, LSFT(KC_RBRC), XXXXXXX, XXXXXXX, XXXXXXX, _______, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EISU, EISU, KANA, KANA, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, \
_______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______ \
MO(_ADJUST),MO(_ADJUST),XXXXXXX, _______, _______, XXXXXXX, _______,
_______, XXXXXXX, _______, _______, XXXXXXX,MO(_ADJUST),MO(_ADJUST) \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------. ,-----------------------------------------.
* | | | |Dvorak|Colemk|Qwerty| | | | | | | |
* | | |Keypad|Dvorak|Colemk|Qwerty| |Qwerty|Colemk|Dvorak|Keypad| | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Reset|RGBRST| | | Win | | | | | | | |
* | | Reset|RGBRST|RGB ON|Aud on| Win | | Win |Aud on|RGB ON|RGBRST| | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | HUE+ | SAT+ | VAL+ |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
* | HUE+ | SAT+ | VAL+ |RGB md|Audoff| Mac | | Mac |Audoff|RGB md| VAL+ | SAT+ | HUE+ |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | HUE- | SAT- | VAL- |RGB md|RGB ON| | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
* | HUE- | SAT- | VAL- | | | | | | | | | VAL- | SAT- | HUE- |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
XXXXXXX, XXXXXXX, XXXXXXX, DVORAK, COLEMAK, QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, RESET, RGBRST, XXXXXXX, XXXXXXX, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
RGB_HUI, RGB_SAI, RGB_VAI, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, XXXXXXX, XXXXXXX, \
RGB_HUD, RGB_SAD, RGB_VAD,RGB_SMOD, RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
XXXXXXX, XXXXXXX, KEYPAD, DVORAK, COLEMAK, QWERTY, QWERTY, COLEMAK, DVORAK, KEYPAD, XXXXXXX, XXXXXXX, \
XXXXXXX, RESET, RGBRST, RGB_TOG, AU_ON, AG_SWAP, AG_SWAP, AU_ON, RGB_TOG, RGBRST, XXXXXXX, XXXXXXX, \
RGB_HUI, RGB_SAI, RGB_VAI,RGB_SMOD, AU_OFF, AG_NORM, AG_NORM, AU_OFF,RGB_SMOD, RGB_VAI, RGB_SAI, RGB_HUI, \
RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_SAD, RGB_HUD, \
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______ \
),
/* AUX modifier key layer
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | BS | Enter| | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_AUX] = KEYMAP( \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, KC_BSPC, LT(_RAISE,KC_ENT), \
_______, _______, _______, _______, _______, _______, _______ \
)
};
@@ -206,31 +299,32 @@ float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
static uint32_t current_default_layer_state;
static int current_default_layer;
uint32_t default_layer_state_set_kb(uint32_t state) {
current_default_layer_state = state;
// 1<<_QWERTY - 1 == 1 - 1 == _QWERTY (=0)
// 1<<_COLEMAK - 1 == 2 - 1 == _COLEMAK (=1)
current_default_layer = state - 1;
// 1<<_DVORAK - 2 == 4 - 2 == _DVORAK (=2)
if ( current_default_layer == 3 ) current_default_layer -= 1;
// 1<<_KEYPAD - 5 == 8 - 5 == _KEYPAD (=3)
if ( current_default_layer == 7 ) current_default_layer -= 4;
return state;
}
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode);
#endif
layer_on(layer3);
} else {
layer_off(layer3);
}
void update_base_layer(int base)
{
if( current_default_layer != base ) {
eeconfig_update_default_layer(1UL<<base);
default_layer_set(1UL<<base);
layer_off(_AUX);
layer_off(_KAUX);
} else {
if( base < _KEYPAD )
layer_invert(_AUX);
else
layer_invert(_KAUX);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
@@ -240,7 +334,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
update_base_layer(_QWERTY);
}
return false;
break;
@@ -249,7 +343,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
update_base_layer(_COLEMAK);
}
return false;
break;
@@ -258,75 +352,25 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
update_base_layer(_DVORAK);
}
return false;
break;
case LOWER:
case KEYPAD:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(16);
#endif
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
TOG_STATUS = false;
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
update_base_layer(_KEYPAD);
}
return false;
break;
case RAISE:
case ZERO2:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(15);
#endif
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
layer_off(_RAISE);
TOG_STATUS = false;
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
SEND_STRING("00");
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
break;
case EISU:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
@@ -356,7 +400,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
@@ -368,9 +411,6 @@ void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
@@ -428,36 +468,45 @@ static void render_logo(struct CharacterMatrix *matrix) {
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write(matrix, logo);
#if defined(RGBLIGHT_ENABLE) && defined(RGBLIGHT_ANIMATIONS)
char buf[30];
if(rgblight_config.enable) {
snprintf(buf, sizeof(buf), " LED %2d: %d,%d,%d ",
rgblight_config.mode,
rgblight_config.hue/RGBLIGHT_HUE_STEP,
rgblight_config.sat/RGBLIGHT_SAT_STEP,
rgblight_config.val/RGBLIGHT_VAL_STEP);
matrix_write(matrix, buf);
}
#endif
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
}
// #define DEBUG_OLED_LAYER_DISPLAY
static const char Qwerty_name[] PROGMEM = " Qwerty";
static const char Colemak_name[] PROGMEM = " Colemak";
static const char Dvorak_name[] PROGMEM = " Dvorak";
static const char Keypad_name[] PROGMEM = " Keypad";
static const char Raise_name[] PROGMEM = ":Extra";
static const char AUX_name[] PROGMEM = ":AUX";
static const char KAUX_name[] PROGMEM = ":00";
static const char Padfunc_name[] PROGMEM = ":PadFunc";
static const char Lower_name[] PROGMEM = ":Func";
static const char Raise_name[] PROGMEM = ":Extra";
static const char Adjust_name[] PROGMEM = ":Adjust";
static const char *layer_names[] = {
[_QWERTY] = Qwerty_name,
[_COLEMAK] = Colemak_name,
[_DVORAK] = Dvorak_name,
[_RAISE] = Raise_name,
[_LOWER] = Lower_name,
[_KEYPAD] = Keypad_name,
[_AUX] = AUX_name,
[_KAUX] = KAUX_name,
[_LOWER] = Lower_name,
[_RAISE] = Raise_name,
[_PADFUNC]= Padfunc_name,
[_ADJUST] = Adjust_name
};
static int search_bit_form_lsb(uint32_t data)
{
int i;
for( i = 0; i < 32 && (data & 1)==0 ; data >>= 1, i++ )
{}
return i;
}
void render_status(struct CharacterMatrix *matrix) {
// Render to mode icon
@@ -473,21 +522,9 @@ void render_status(struct CharacterMatrix *matrix) {
}
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
#ifdef DEBUG_OLED_LAYER_DISPLAY
char buf[40];
#endif
int name_num;
uint32_t lstate;
name_num = search_bit_form_lsb(current_default_layer_state);
if( name_num < sizeof(layer_names)/sizeof(char *) ) {
matrix_write_P(matrix, layer_names[name_num]);
#ifdef DEBUG_OLED_LAYER_DISPLAY
} else {
snprintf(buf, sizeof(buf), "base=%d? ", name_num);
matrix_write(matrix, buf);
#endif
}
matrix_write_P(matrix, layer_names[current_default_layer]);
matrix_write_P(matrix, PSTR("\n"));
for( lstate = layer_state, name_num = 0;
lstate && name_num < sizeof(layer_names)/sizeof(char *);
@@ -495,11 +532,6 @@ void render_status(struct CharacterMatrix *matrix) {
if( (lstate & 1) != 0 ) {
if( layer_names[name_num] ) {
matrix_write_P(matrix, layer_names[name_num]);
#ifdef DEBUG_OLED_LAYER_DISPLAY
} else {
snprintf(buf, sizeof(buf), ":L=%d?", name_num);
matrix_write(matrix, buf);
#endif
}
}
}

View File

@@ -23,19 +23,50 @@ define HELIX_CUSTOMISE_MSG
$(info - LED_BACK_ENABLE=$(LED_BACK_ENABLE))
$(info - LED_UNDERGLOW_ENABLE=$(LED_UNDERGLOW_ENABLE))
$(info - LED_ANIMATION=$(LED_ANIMATIONS))
$(info - IOS_DEVICE_ENABLE=$(IOS_DEVICE_ENABLE))
endef
# Helix keyboard customize
# you can edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集します。
# you can edit follows 5 Variables
# jp: 以下の5つの変数を必要に応じて編集します。
OLED_ENABLE = no # OLED_ENABLE
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
IOS_DEVICE_ENABLE = no # connect to IOS device (iPad,iPhone)
#### LED_BACK_ENABLE and LED_UNDERGLOW_ENABLE.
#### Do not enable these with audio at the same time.
### Helix keyboard 'five_rows' keymap: convenient command line option
## make HELIX=<options> helix:five_rows
## option= oled | back | under | na | ios
## ex.
## make HELIX=oled helix:five_rows
## make HELIX=oled,back helix:five_rows
## make HELIX=oled,under helix:five_rows
## make HELIX=oled,back,na helix:five_rows
## make HELIX=oled,back,ios helix:five_rows
##
ifneq ($(strip $(HELIX)),)
ifeq ($(findstring oled,$(HELIX)), oled)
OLED_ENABLE = yes
endif
ifeq ($(findstring back,$(HELIX)), back)
LED_BACK_ENABLE = yes
else ifeq ($(findstring under,$(HELIX)), under)
LED_UNDERGLOW_ENABLE = yes
endif
ifeq ($(findstring na,$(HELIX)), na)
LED_ANIMATIONS = no
endif
ifeq ($(findstring ios,$(HELIX)), ios)
IOS_DEVICE_ENABLE = yes
endif
$(eval $(call HELIX_CUSTOMISE_MSG))
$(info )
endif
# Uncomment these for checking
# jp: コンパイル時にカスタマイズの状態を表示したい時はコメントをはずします。
# $(eval $(call HELIX_CUSTOMISE_MSG))
@@ -54,6 +85,10 @@ else
RGBLIGHT_ENABLE = no
endif
ifeq ($(strip $(IOS_DEVICE_ENABLE)), yes)
OPT_DEFS += -DIOS_DEVICE_ENABLE
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
endif

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB TRUE
#define HAL_USE_SERIAL_USB FALSE
#endif
/**

View File

@@ -0,0 +1,45 @@
/*
Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define PERMISSIVE_HOLD
#define PREVENT_STUCK_MODIFIERS
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
/*
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
*/
#define TAPPING_TERM 200
#include "../../config.h"
#endif

View File

@@ -0,0 +1,158 @@
#include "iris.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
//keycode shorthands
#define KC____ KC_TRNS
#define KC_SYM MO(3)
#define KC_MAC TO(0)
#define KC_PC TO(1)
#define KC_GM TO(2)
#define KC_NAV LT(4, KC_TAB)
#define KC_NAVPC LT(5, KC_TAB)
//text editor shortcuts for NAV and NAVPC
#define KC_AL LALT(KC_LEFT)
#define KC_AR LALT(KC_RGHT)
#define KC_CL LCTL(KC_LEFT)
#define KC_CR LCTL(KC_RGHT)
#define KC_A_BS LALT(KC_BSPC)
#define KC_C_BS LALT(KC_BSPC)
//internet browser tab shortcuts and window swapping for Mac and Windows
#define KC_GSL LGUI(S(KC_LEFT))
#define KC_GSR LGUI(S(KC_RGHT))
#define KC_CPGD LCTL(KC_PGDN)
#define KC_CPGU LCTL(KC_PGUP)
#define KC_CMBS GUI_T(KC_BSPC)
#define KC_CTBS CTL_T(KC_BSPC)
#define KC_C_TAB LCTL(KC_TAB)
#define KC_G_TAB LGUI(KC_TAB)
#define KC_A_TAB LALT(KC_TAB)
//layer shorthands
#define _COLEMAK 0
#define _PC 1
#define _GAME 2
#define _SYMBOL 3
#define _NAV 4
#define _NAVPC 5
enum {
// SFT_LCK //tapdance declarations
COLEMAK = 0,
PC,
GAME,
SYMBOL,
NAV, //Navigation layer for Mac Colemak
NAVPC, //Navigation layer for PC Colemak
SFT_LCK //tapdance declaration
};
#define KC_SFLK TD(SFT_LCK) // alias for tapdance
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAK] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
GRV , Q , W , F , P , G , J , L , U , Y ,SCLN,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
NAV , A , R , S , T , D , H , N , E , I , O ,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
SFLK, Z , X , C , V , B , PC , ENT , K , M ,COMM, DOT,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LCTL,LGUI,CMBS, SPC, SYM, LALT
// `----+----+----' `----+----+----'
),
[_PC] = KC_KEYMAP(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
NAVPC,___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , GM, ___, ___ , ___ , ___ , ___ , ___ , ___ ,
LGUI , LCTL , CTBS , ___ , ___ , ___
),
[_GAME] = KC_KEYMAP(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , T , Q , W , E , R , ___ , ___ , ___ , ___ , ___ , ___ ,
TAB , LSFT, A , S , D , F , ___ , ___ , ___ , ___ , ___ , ___ ,
I , LCTL, Z , X , C , V , M, P , ___, ___ , ___ , ___ , ___ , ___ ,
LALT , LALT , SPC, BSPC, MAC, ___
),
[_SYMBOL] = KC_KEYMAP(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
LBRC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , RBRC,
BSLS, EXLM, AT , HASH, DLR , PERC, CIRC, AMPR, ASTR, LPRN, RPRN, EQL ,
___ , HOME, END , VOLD, VOLU, MPLY,___, ___,___, MINS, ___ , ___ , ___ , ___ ,
___ , ___ , A_BS, ___, ___ , ___
),
[_NAV] = KC_KEYMAP(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , C_TAB, AL , UP , AR , DEL , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , GSL , LEFT, DOWN, RGHT, GSR , ___ ,
___ , ___ , ___ , ___ , ___ , ___ ,___, ___,G_TAB, ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___
),
[_NAVPC] = KC_KEYMAP(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , C_TAB, CL , UP , CR , DEL , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , CPGU, LEFT, DOWN, RGHT, CPGD, ___ ,
___ , ___ , ___ , ___ , ___ , ___ ,___, ___,A_TAB, ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___
),
};
// Shift vs. capslock function. From bbaserdem's Planck keymap.
void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_LSFT);
} else if (state->count == 2) {
unregister_code (KC_LSFT);
register_code (KC_CAPS);
}
}
void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_LSFT);
} else {
unregister_code (KC_CAPS);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Shift, twice for Caps Lock
[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end)
};

View File

@@ -0,0 +1,3 @@
# Colemak layout for Iris rev2.1 with Mac and Windows layers and a Gaming Layer.
# Symbol layer is based on my Planck layout, so it provides numbers, symbols, and volume controls.
# Two Navigation layers, for Mac and Windows Colemak layers respectively.

View File

@@ -0,0 +1,7 @@
RGBLIGHT_ENABLE = no
BACKLIGHT_ENABLE = no
TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -0,0 +1,45 @@
/*
Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define PERMISSIVE_HOLD
#define PREVENT_STUCK_MODIFIERS
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
/*
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
*/
#define TAPPING_TERM 200
#include "../../config.h"
#endif

View File

@@ -0,0 +1,158 @@
#include "iris.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
//keycode shorthands
#define KC____ KC_TRNS
#define KC_SYM MO(3)
#define KC_MAC TO(0)
#define KC_PC TO(1)
#define KC_GM TO(2)
#define KC_NAV LT(4, KC_TAB)
#define KC_NAVPC LT(5, KC_TAB)
//text editor shortcuts for NAV and NAVPC
#define KC_AL LALT(KC_LEFT)
#define KC_AR LALT(KC_RGHT)
#define KC_CL LCTL(KC_LEFT)
#define KC_CR LCTL(KC_RGHT)
#define KC_A_BS LALT(KC_BSPC)
#define KC_C_BS LALT(KC_BSPC)
//internet browser tab shortcuts and window swapping for Mac and Windows
#define KC_GSL LGUI(S(KC_LEFT))
#define KC_GSR LGUI(S(KC_RGHT))
#define KC_CPGD LCTL(KC_PGDN)
#define KC_CPGU LCTL(KC_PGUP)
#define KC_CMBS GUI_T(KC_BSPC)
#define KC_CTBS CTL_T(KC_BSPC)
#define KC_C_TAB LCTL(KC_TAB)
#define KC_G_TAB LGUI(KC_TAB)
#define KC_A_TAB LALT(KC_TAB)
//layer shorthands
#define _COLEMAK 0
#define _PC 1
#define _GAME 2
#define _SYMBOL 3
#define _NAV 4
#define _NAVPC 5
enum {
// SFT_LCK //tapdance declarations
COLEMAK = 0,
PC,
GAME,
SYMBOL,
NAV, //Navigation layer for Mac Colemak
NAVPC, //Navigation layer for PC Colemak
SFT_LCK //tapdance declaration
};
#define KC_SFLK TD(SFT_LCK) // alias for tapdance
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAK] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
GRV , Q , W , F , P , G , J , L , U , Y ,SCLN,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
NAV , A , R , S , T , D , H , N , E , I , O ,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
SFLK, Z , X , C , V , B , PC , ENT , K , M ,COMM, DOT,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LCTL,LGUI,CMBS, SPC, SYM, LALT
// `----+----+----' `----+----+----'
),
[_PC] = KC_KEYMAP(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
NAVPC,___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , GM, ___, ___ , ___ , ___ , ___ , ___ , ___ ,
LGUI , LCTL , CTBS , ___ , ___ , ___
),
[_GAME] = KC_KEYMAP(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , T , Q , W , E , R , ___ , ___ , ___ , ___ , ___ , ___ ,
TAB , LSFT, A , S , D , F , ___ , ___ , ___ , ___ , ___ , ___ ,
I , LCTL, Z , X , C , V , M, P , ___, ___ , ___ , ___ , ___ , ___ ,
LALT , LALT , SPC, BSPC, MAC, ___
),
[_SYMBOL] = KC_KEYMAP(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
LBRC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , RBRC,
BSLS, EXLM, AT , HASH, DLR , PERC, CIRC, AMPR, ASTR, LPRN, RPRN, EQL ,
___ , HOME, END , VOLD, VOLU, MPLY,___, ___,___, MINS, ___ , ___ , ___ , ___ ,
___ , ___ , A_BS, ___, ___ , ___
),
[_NAV] = KC_KEYMAP(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , C_TAB, AL , UP , AR , DEL , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , GSL , LEFT, DOWN, RGHT, GSR , ___ ,
___ , ___ , ___ , ___ , ___ , ___ ,___, ___,G_TAB, ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___
),
[_NAVPC] = KC_KEYMAP(
___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , C_TAB, CL , UP , CR , DEL , ___ ,
___ , ___ , ___ , ___ , ___ , ___ , CPGU, LEFT, DOWN, RGHT, CPGD, ___ ,
___ , ___ , ___ , ___ , ___ , ___ ,___, ___,A_TAB, ___ , ___ , ___ , ___ , ___ ,
___ , ___ , ___ , ___ , ___ , ___
),
};
// Shift vs. capslock function. From bbaserdem's Planck keymap.
void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_LSFT);
} else if (state->count == 2) {
unregister_code (KC_LSFT);
register_code (KC_CAPS);
}
}
void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_LSFT);
} else {
unregister_code (KC_CAPS);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Shift, twice for Caps Lock
[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end)
};

View File

@@ -0,0 +1,3 @@
# Colemak layout for Iris rev2.1 with Mac and Windows layers and a Gaming Layer.
# Symbol layer is based on my Planck layout, so it provides numbers, symbols, and volume controls.
# Two Navigation layers, for Mac and Windows Colemak layers respectively.

View File

@@ -0,0 +1,7 @@
RGBLIGHT_ENABLE = no
BACKLIGHT_ENABLE = no
TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -0,0 +1,119 @@
#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define KC_LOWR LOWER
#define KC_RASE RAISE
#define KC_RST RESET
#define KC_BL_S BL_STEP
#define KC_TGLW TG(_LOWER)
#define KC_TGRS TG(_RAISE)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_ESC , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_BSPC,
KC_TAB , KC_Q , KC_W ,KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_MINS ,
KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT,
KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_B ,KC_TGRS, KC_TGLW , KC_N , KC_M ,KC_COMM,KC_DOT ,KC_SLSH,KC_BSLASH,
KC_LGUI,KC_RASE,KC_SPC , KC_ENT ,KC_LOWR,KC_LALT
),
[_LOWER] = LAYOUT(
KC_TILD,KC_EXLM, KC_AT ,KC_HASH,KC_DLR ,KC_PERC, KC_CIRC,KC_AMPR,KC_ASTR,KC_LPRN,KC_RPRN,KC_BSPC,
_______,_______,KC_PGUP,_______,_______,KC_LBRC, KC_RBRC, KC_P7 , KC_P8 , KC_P9 ,KC_PLUS,_______,
_______ ,KC_HOME,KC_PGDN,KC_END,_______,KC_LPRN, KC_RPRN, KC_P4 , KC_P5 , KC_P6 ,KC_MINS,KC_PIPE,
_______,_______,_______,_______,_______,_______,_______, _______ ,_______, KC_P1 , KC_P2 , KC_P3 ,KC_EQL ,KC_UNDS ,
_______ ,_______,KC_DEL , KC_BSPC ,_______, KC_P0
),
[_RAISE] = LAYOUT(
KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,
_______ ,_______, KC_UP ,_______,_______,KC_LBRC, KC_RBRC,_______,KC_NLCK,KC_INS ,KC_SLCK,KC_MUTE,
_______ ,KC_LEFT,KC_DOWN,KC_RGHT,_______,KC_LPRN, KC_RPRN,KC_MPRV,KC_MPLY,KC_MNXT,_______,KC_VOLU,
_______,_______,_______,_______,_______,_______,_______, KC_PLUS,_______,_______,_______,_______,_______,KC_VOLD,
_______ ,_______,_______, KC_EQL,_______,_______
),
[_ADJUST] = LAYOUT(
//,--------+--------+--------+--------+--------+--------. ,--------+--------+--------+--------+--------+--------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
RESET , DEBUG , RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------. ,--------|--------+--------+--------+--------+--------+--------|
BL_STEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//`--------+--------+--------+----+---+--------+--------+--------/ \--------+--------+--------+---+----+--------+--------+--------'
_______, _______, _______, _______, _______, _______
// `--------+--------+--------' `--------+--------+--------'
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View File

@@ -15,7 +15,7 @@ enum jj40_layers {
_FUNC,
_MFNC,
_ADJUST,
_DYN
_MOUSE
};
enum jj40_keycodes {
@@ -27,6 +27,7 @@ enum jj40_keycodes {
MLWR,
RAISE,
MRSE,
MOUSE,
DYNAMIC_MACRO_RANGE
};
@@ -64,14 +65,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| \| | `¬ | #~ | * | -_ | =+ | \| | [{ | ]} | '@ |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | MENU | Alt | Ctrl | Fn |
* | Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Mouse | MENU | Alt | Ctrl | Fn |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = KEYMAP(\
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 ,\
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, UK_TILD, KC_INSERT ,\
KC_LSHIFT, KC_NONUS_BSLASH, KC_GRAVE, KC_NONUS_HASH, KC_PAST, KC_MINS, KC_EQL, KC_BSLASH, KC_LBRC, KC_RBRC, KC_QUOT, MT(MOD_RSFT, KC_ENT) ,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 ,\
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, UK_TILD, KC_INSERT ,\
KC_LSHIFT, KC_NONUS_BSLASH, KC_GRAVE, KC_NONUS_HASH, KC_PAST, KC_MINS, KC_EQL, KC_BSLASH, KC_LBRC, KC_RBRC, KC_QUOT, MT(MOD_RSFT, KC_ENT) ,\
_______, _______, _______, _______, _______, _______, _______, MO(_MOUSE), _______, _______, _______, _______ \
),
/* Lower
@@ -100,51 +101,50 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | { | } | | |< | LEFT | DOWN |RIGHT | >| |ZOOM -|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | Alt | Enter|Raise | | | | |
* | Mouse| | | | | Alt | Enter|Raise | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP(\
KC_GRV, XXXXXXX, M(1), KC_LBRC, KC_RBRC, XXXXXXX, XXXXXXX, KC_PGUP, KC_HOME, KC_PGDOWN, XXXXXXX, KC_PSCREEN ,\
KC_GRV, XXXXXXX, XXXXXXX, LSFT(KC_9), LSFT(KC_0), XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, LCTL(LSFT(KC_EQL)) ,\
_______, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), LSFT(KC_RBRC), XXXXXXX, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), LCTL(KC_MINS) ,\
_______, _______, _______, _______, _______, KC_LALT, KC_ENT, _______, XXXXXXX, _______, _______, _______ \
KC_GRV, XXXXXXX, M(1), KC_LBRC, KC_RBRC, XXXXXXX, XXXXXXX, KC_PGUP, KC_HOME, KC_PGDOWN, XXXXXXX, KC_PSCREEN ,\
KC_GRV, XXXXXXX, XXXXXXX, LSFT(KC_9), LSFT(KC_0), XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, LCTL(LSFT(KC_EQL)) ,\
_______, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), LSFT(KC_RBRC), XXXXXXX, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), LCTL(KC_MINS) ,\
MO(_MOUSE), _______, _______, _______, _______, KC_LALT, KC_ENT, _______, XXXXXXX, _______, _______, _______ \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | ???? | Reset|Qwerty| | | | | | | | | Del |
* | ???? | Reset|Qwerty| | | REC1 | REC2 | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | CAPS | | | | | | | Mute | Vol+ | Play | | |
* | CAPS | | | | | PLAY1| PLAY2| Mute | Vol+ | Play | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | Prev | Vol- | Next | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | DYN | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP(\
M(0), RESET, QWERTY, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL ,\
KC_CAPS, _______, _______, _______, _______, _______, _______, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_MEDIA_PLAY_PAUSE, _______, _______ ,\
TG(_MAC), _______, _______, _______, _______, _______, _______, KC_MEDIA_PREV_TRACK, KC_AUDIO_VOL_DOWN, KC_MEDIA_NEXT_TRACK, _______, _______ ,\
_______, _______, _______, _______, _______, _______, _______, _______, MO(_DYN), _______, _______, _______ \
),
/* DYN: Macro Recording and Playback
* ,-----------------------------------------------------------------------------------.
* | | | | | | REC1 | REC2 | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | PLAY1| PLAY2| | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | STOP | STOP | | | | | |
* | | | | | | STOP | STOP | Prev | Vol- | Next | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_DYN]= KEYMAP(\
_______, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, DYN_REC_STOP, DYN_REC_STOP, _______, _______, _______, _______, _______,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______\
[_ADJUST] = KEYMAP(\
M(0), RESET, QWERTY, _______, _______, DYN_REC_START1, DYN_REC_START2, _______, _______, _______, _______, KC_DEL ,\
KC_CAPS, _______, _______, _______, _______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_MEDIA_PLAY_PAUSE, _______, _______ ,\
TG(_MAC), _______, _______, _______, _______, DYN_REC_STOP, DYN_REC_STOP, KC_MEDIA_PREV_TRACK, KC_AUDIO_VOL_DOWN, KC_MEDIA_NEXT_TRACK, _______, _______ ,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
/* Mouse
* ,-----------------------------------------------------------------------------------.
* | ESC | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ACC0 | ACC1 | ACC2 | | | | | BTN1 | UP | BTN2 | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | ACC0 | ACC1 | ACC2 | | | | | LEFT | DOWN |RIGHT | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOUSE] = KEYMAP(\
KC_ESC , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,\
KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, _______, _______, _______, _______, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2, _______, _______,\
KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, _______, _______, _______, _______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, _______, _______,\
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______\
),
[_MAC]= KEYMAP(\
@@ -247,32 +247,22 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t keycode, uint8_t opt) {
// These would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
switch(keycode) {
case 0: // Some custom string here
SEND_STRING("");
return false;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
// These would trigger when you hit a key mapped as M(0)
case 0:
if (record->event.pressed) {
return MACRO(
// SENSITIVE
END
);
}
break;
case 1: // Word Select
if (record->event.pressed) {
return MACRO(
DOWN(KC_LCTL), DOWN(KC_RIGHT), UP(KC_RIGHT), DOWN(KC_LSFT), DOWN(KC_LEFT), UP(KC_LEFT), UP(KC_LSFT), UP(KC_LCTL),
END
);
}
case 2: // Word Select - MAC
if (record->event.pressed) {
return MACRO(
DOWN(KC_LALT), DOWN(KC_RIGHT), UP(KC_RIGHT), DOWN(KC_LSFT), DOWN(KC_LEFT), UP(KC_LEFT), UP(KC_LSFT), UP(KC_LALT),
END
);
}
case 1: // Word Select
SEND_STRING(SS_DOWN(X_LCTRL) SS_TAP(X_RIGHT) SS_DOWN(X_LSHIFT) SS_TAP(X_LEFT) SS_UP(X_LSHIFT) SS_UP(X_LCTRL));
return false;
case 2: // Word Select Mac
SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_RIGHT) SS_DOWN(X_LSHIFT) SS_TAP(X_LEFT) SS_UP(X_LSHIFT) SS_UP(X_LALT));
return false;
}
}
return MACRO_NONE;
};

View File

@@ -27,7 +27,7 @@ Activated when `fn` held in the above `qwerty` layer.
| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
| 1! | 2" | 3£ | 4$ | 5% | 6^ | 7& | 8* | 9( | 0) | ~ |INSERT|
| Shift | \| | `¬ | #~ | * | -_ | =+ | \| | [{ | ]} | '@ |Shift |
| Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | MENU | Alt | Ctrl | Fn |
| Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Mouse | MENU | Alt | Ctrl | Fn |
##### Lower Layer
Activated when `Lower` is held in the above `qwerty` layer.
@@ -56,38 +56,37 @@ Activated when `Lower` is held in the above `qwerty` layer.
| ` | |WRDSEL| [ | ] | | | PGUP | HOME |PGDOWN| |PRNTSC|
| ` | | | ( | ) | | | HOME | UP | END | |ZOOM +|
| | | | { | } | |&#124;<| LEFT | DOWN |RIGHT |>&#124;|ZOOM -|
| | | | | | Alt | Enter |Raise | | | | |
| Mouse | | | | | Alt | Enter |Raise | | | | |
##### Lower + Raise
Activated when `Lower` and `Raise` are held together the above `qwerty` layer.
Activated when `Lower` and `Raise` are held together in the above `qwerty` layer.
* Audio controls in the same position as cursor keys from the `Raise` layer.
* ????: Runs a macro for outputting a text string. Do not use this store passwords.
* Reset: Enter bootloader for flashing firmware to the keyboard.
* CAPS: Toggle caps lock.
* DYN: Enter `DYN` layer.
* MAC: Toggle MAC OS extensions to layers. This allows MLWR to be enabled with LOWER,
MRSE with RAISE and MFNC with FUNC respectively.
* REC1, REC2: Start recording macro.
* PLAY1, PLAY2: Playback macro.
* STOP1, STOP2: Stop recording macro.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| ???? | Reset|Qwerty| | | | | | | | | Del |
| CAPS | | | | | | | Mute | Vol+ | Play | | |
| MAC | | | | | | | Prev | Vol- | Next | | |
| | | | | | | | | DYN | | | |
##### DYN
Activated when `DYN` held along with `Lower` and `Raise`
Allows recording of macros. To start recording the macro, press either REC1 or REC2.
To finish the recording, press STOP. To replay the macro, press either PLAY1 or PLAY2.
| | | | | | | | | | | | |
| :---: | :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| | | | | | REC1 | REC2 | | | | | |
| | | | | | PLAY1| PLAY2| | | | | |
| | | | | | STOP | STOP | | | | | |
| ???? | Reset|Qwerty| | | REC1 | REC2 | | | | | Del |
| CAPS | | | | | PLAY1| PLAY | Mute | Vol+ | Play | | |
| MAC | | | | | STOP | STOP | Prev | Vol- | Next | | |
| | | | | | | | | | | | |
##### Mouse
Activated when `fn` and `Raise` are held together.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---: | :---:| :---:| :---:| :---: | :---:|
| | | | | | | | | | | | |
| ACC0 | ACC1 | ACC2 | | | | | BTN1 | UP | BTN2 | | |
| ACC0 | ACC1 | ACC2 | | | | | LEFT | DOWN |RIGHT | | |
| | | | | | | | | | | | |
####Manual Flashing of hex file
`bootloadHID -r .build/jj40_ajp10304.hex`

View File

@@ -2,4 +2,5 @@ ifndef QUANTUM_DIR
include ../../../../Makefile
endif
AUDIO_ENABLE = no
AUDIO_ENABLE = no
MOUSEKEY_ENABLE = yes

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB TRUE
#define HAL_USE_SERIAL_USB FALSE
#endif
/**

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB TRUE
#define HAL_USE_SERIAL_USB FALSE
#endif
/**

View File

@@ -0,0 +1,25 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define RGB_DI_PIN D3
#define RGBLED_NUM 12
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_SLEEP
#endif

View File

@@ -0,0 +1,67 @@
#include "levinson.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define _BASE 0
#define _FN1 1
#define _FN2 2
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_FN1 LT(_FN1, KC_NO)
#define KC_FN2 LT(_FN2, KC_NO)
#define KC_SPFN LT(_FN1, KC_SPACE)
#define KC_RST RESET
#define KC_DBUG DEBUG
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
#define KC_RSAI RGB_SAI
#define KC_RSAD RGB_SAD
#define KC_RVAI RGB_VAI
#define KC_RVAD RGB_VAD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB, Q , W , E , R , T , Y , U , I , O , P ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
ESC, A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , N , M ,COMM, DOT,SLSH,PGUP,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LCTL,LGUI,LALT, FN1, ENT, ENT, SPC, SPC, FN2,HOME, END,PGDN
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_FN1] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
GRV, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL, F1, F2, F3, F4, F5, F6,MINS, EQL,LBRC,RBRC,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, F7, F8, F9, F10, F11, F12, , , , UP, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , ,LEFT,DOWN,RIGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_FN2] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL,RHUI,RSAI,RVAI, , , ,UNDS,PLUS,LCBR,RCBR,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,RHUD,RSAD,RVAD, , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,RTOG,RMOD, , , , , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
};

View File

@@ -0,0 +1,8 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
AUDIO_ENABLE = no
USE_I2C = no
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -35,11 +35,15 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION CUSTOM_MATRIX
#ifdef BACKLIGHT_ENABLE
#define BACKLIGHT_LEVELS 10
#define BACKLIGHT_PWM_MAP {2, 4, 8, 16, 40, 55, 70, 128, 200, 255}
#endif
#ifdef RGBLIGHT_ENABLE
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 15 // Number of LEDs
#endif
#endif

View File

@@ -36,6 +36,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define LED_EN_PIN D2
#define UNUSED_PINS
#define QMK_SPEAKER B5
#define B5_AUDIO
#define AUDIO_VOICES
#define CATERINA_BOOTLOADER

View File

@@ -1,3 +1,3 @@
BLUETOOTH_ENABLE = yes
F_CPU = 8000000
BLUETOOTH = AdafruitBLE

View File

@@ -0,0 +1,31 @@
/* Copyright 2017 Cole Markham, WoodKeys.click
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#define MUSIC_MASK (keycode != KC_NO)
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(IMPERIAL_MARCH)
// Disable music mode to keep the firmware size down
#define NO_MUSIC_MODE
#endif
#endif

View File

@@ -0,0 +1,253 @@
/* Copyright 2017 Cole Markham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "meira.h"
#include "lighting.h"
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
#ifndef BLUETOOTH_ENABLE
#define OUT_BT KC_TRNS
#endif
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
};
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Ctrl | Alt |Lower | Cmd |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT, \
ADJUST, KC_LCTL, KC_LALT, KC_LALT, LOWER, KC_LGUI, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, KC_QUOT, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Home | PgUp | PgDn | End |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
RESET, _______, _______, KC_MRWD, KC_MPLY, KC_MFFD, KC_PSCR, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_DEL, \
BL_STEP, RGB_MOD, _______, AU_ON, AU_OFF, _______, _______, _______, _______, _______, _______, _______, \
BL_TOGG, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, OUT_AUTO, OUT_USB, OUT_BT \
)
};
const uint16_t PROGMEM fn_actions[] = {
};
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(RGB_current_mode);
#endif
layer_on(layer3);
} else {
layer_off(layer3);
}
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
rgblight_mode(16);
#endif
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
TOG_STATUS = false;
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
rgblight_mode(15);
#endif
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
layer_off(_RAISE);
TOG_STATUS = false;
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
// FIXME add RGB feedback
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
case BL_TOGG:
#ifdef BACKLIGHT_ENABLE
if (record->event.pressed) {
print("Enabling backlight\n");
backlight_init_ports();
}
#endif
return false;
break;
case BL_STEP:
if (record->event.pressed) {
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
#ifdef RGBLIGHT_ENABLE
case RGB_MOD:
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
return false;
break;
#endif
}
return true;
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -0,0 +1 @@
# The default keymap for meira

View File

@@ -0,0 +1,2 @@
AUDIO_ENABLE = yes # Audio output on port C6
EXTRAFLAGS+=-flto # -4-7k

View File

@@ -20,5 +20,15 @@
#include "../../config.h"
// place overrides here
#define MUSIC_MASK (keycode != KC_NO)
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
#endif

View File

@@ -37,6 +37,17 @@ enum custom_keycodes {
ADJUST,
};
#ifdef AUDIO_ENABLE
float tone_my_startup[][2] = SONG(ODE_TO_JOY);
float tone_my_goodbye[][2] = SONG(ROCK_A_BYE_BABY);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif /* AUDIO_ENABLE */
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;

View File

@@ -22,30 +22,10 @@
extern void backlight_set(uint8_t level);
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void shutdown_user(void) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
#endif
}
void matrix_init_kb(void)
{
debug_enable=true;
print("meira matrix_init_kb\n");
#ifdef AUDIO_ENABLE
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
#endif
#ifdef ISSI_ENABLE
issi_init();

View File

@@ -54,6 +54,7 @@ void reset_keyboard_kb(void);
#define LAYOUT_ortho_4x12 KEYMAP
#define KC_LAYOUT_ortho_4x12 KC_KEYMAP
#define LAYOUT_kc_ortho_4x12 KC_KEYMAP
#endif

View File

@@ -1 +1,14 @@
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
BLUETOOTH_ENABLE = no

View File

@@ -4,19 +4,6 @@ SRC += matrix.c TWIlib.c issi.c lighting.c
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
@@ -37,6 +24,12 @@ ARCH = AVR8
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = caterina
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
@@ -54,10 +47,10 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
@@ -74,13 +67,13 @@ ISSI_ENABLE = yes # If the I2C pullup resistors aren't install this must be di
CUSTOM_MATRIX = yes
ifeq ($(strip $(ISSI_ENABLE)), yes)
TMK_COMMON_DEFS += -DISSI_ENABLE
endif
ifeq ($(strip $(WATCHDOG_ENABLE)), yes)
TMK_COMMON_DEFS += -DWATCHDOG_ENABLE
endif
#ifeq ($(strip $(ISSI_ENABLE)), yes)
# TMK_COMMON_DEFS += -DISSI_ENABLE
#endif
#
#ifeq ($(strip $(WATCHDOG_ENABLE)), yes)
# TMK_COMMON_DEFS += -DWATCHDOG_ENABLE
#endif
DEFAULT_FOLDER = meira/promicro
LAYOUTS = ortho_4x12

View File

@@ -4,7 +4,7 @@
#define _FN1 1
#define _FN2 2
#define KC_ KC_TRNS
#define KC_X0 LT(_FN2, KC_GRV)
#define KC_X0 LT(_FN2, KC_CAPS)
#define KC_X1 MO(_FN1)
#define KC_X2 BL_STEP
#define KC_X3 BL_BRTG
@@ -35,11 +35,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*|esc-`-1--`-2--`-3--`-4--`-5--`-6--`-7--`-8--`-9--`-0--`mnus`plus`--bksp--| |ins-`pgup| */
, , UP , , , , , , ,PSCR,SLCK,PAUS, X2 , , ,END,
/*|tab---`-q--`-w--`-e--`-r--`-t--`-y--`-u--`-i--`-o--`-p--`-{--`-}--`--|---| `del-`pgdn' */
CAPS ,LEFT,DOWN,RGHT, , X6 , X5 , X4 , X3 , X2 ,HOME, , ,
X0 ,LEFT,DOWN,RGHT, , X6 , X5 , X4 , X3 , X2 ,HOME, , ,
/*|caps---`-a--`-s--`-d--`-f--`-g--`-h--`-j--`-k--`-l--`-;--`-'--`----enter-| ,----. */
, ,MPLY,MSTP,MPRV,MNXT,VOLD,VOLU,MUTE, ,END , , ,
, ,MPLY,MSTP,MPRV,MNXT,VOLD,VOLU,MUTE, ,END , , X5 ,
/*|shift----`-z--`-x--`-c--`-v--`-b--`-n--`-m--`-,--`-.--`-/--`-------shift-.--|-up-|----. */
, , , , , , , , ,
, , , , , , , X3 , X6 , X4
/*`ctrl-+-gui-+-alt-+----------space---------------+-fn---+-alt-+ctrl-' `left+down+rght' */
),

View File

@@ -15,7 +15,7 @@ enum planck_layers {
_FUNC,
_MFNC,
_ADJUST,
_DYN
_MOUSE
};
enum planck_keycodes {
@@ -27,6 +27,7 @@ enum planck_keycodes {
MLWR,
RAISE,
MRSE,
MOUSE,
DYNAMIC_MACRO_RANGE
};
@@ -64,14 +65,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| \| | `¬ | #~ | * | -_ | =+ | \| | [{ | ]} | '@ |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | MENU | Alt | Ctrl | Fn |
* | Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Mouse | MENU | Alt | Ctrl | Fn |
* `-----------------------------------------------------------------------------------'
*/
[_FUNC] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, UK_TILD, KC_INSERT },
{KC_LSHIFT, KC_NONUS_BSLASH, KC_GRAVE, KC_NONUS_HASH, KC_PAST, KC_MINS, KC_EQL, KC_BSLASH, KC_LBRC, KC_RBRC, KC_QUOT, MT(MOD_RSFT, KC_ENT) },
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12 },
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, UK_TILD, KC_INSERT },
{KC_LSHIFT, KC_NONUS_BSLASH, KC_GRAVE, KC_NONUS_HASH, KC_PAST, KC_MINS, KC_EQL, KC_BSLASH, KC_LBRC, KC_RBRC, KC_QUOT, MT(MOD_RSFT, KC_ENT) },
{_______, _______, _______, _______, _______, _______, _______, MO(_MOUSE), _______, _______, _______, _______ }
},
/* Lower
@@ -100,53 +101,51 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | { | } | | |< | LEFT | DOWN |RIGHT | >| |ZOOM -|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | Alt | Enter|Raise | | | | |
* | Mouse| | | | | Alt | Enter|Raise | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, XXXXXXX, M(1), KC_LBRC, KC_RBRC, XXXXXXX, XXXXXXX, KC_PGUP, KC_HOME, KC_PGDOWN, XXXXXXX, KC_PSCREEN },
{KC_GRV, XXXXXXX, XXXXXXX, LSFT(KC_9), LSFT(KC_0), XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, LCTL(LSFT(KC_EQL)) },
{_______, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), LSFT(KC_RBRC), XXXXXXX, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), LCTL(KC_MINS) },
{_______, _______, _______, _______, _______, KC_LALT, KC_ENT, _______, XXXXXXX, _______, _______, _______ }
{KC_GRV, XXXXXXX, M(1), KC_LBRC, KC_RBRC, XXXXXXX, XXXXXXX, KC_PGUP, KC_HOME, KC_PGDOWN, XXXXXXX, KC_PSCREEN },
{KC_GRV, XXXXXXX, XXXXXXX, LSFT(KC_9), LSFT(KC_0), XXXXXXX, XXXXXXX, KC_HOME, KC_UP, KC_END, XXXXXXX, LCTL(LSFT(KC_EQL)) },
{_______, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), LSFT(KC_RBRC), XXXXXXX, LCTL(KC_LEFT), KC_LEFT, KC_DOWN, KC_RIGHT, LCTL(KC_RIGHT), LCTL(KC_MINS) },
{MO(_MOUSE), _______, _______, _______, _______, KC_LALT, KC_ENT, _______, XXXXXXX, _______, _______, _______ }
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | ???? | Reset|Qwerty| | | | | | | | | Del |
* | ???? | Reset|Qwerty| | | REC1 | REC2 | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | CAPS | | | | | | | Mute | Vol+ | Play | | |
* | CAPS | | | | | PLAY1| PLAY2| Mute | Vol+ | Play | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | Prev | Vol- | Next | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | DYN | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{M(0), RESET, QWERTY, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
{KC_CAPS, _______, _______, _______, _______, _______, _______, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_MEDIA_PLAY_PAUSE, _______, _______ },
{TG(_MAC), _______, _______, _______, _______, _______, _______, KC_MEDIA_PREV_TRACK, KC_AUDIO_VOL_DOWN, KC_MEDIA_NEXT_TRACK, _______, _______ },
{_______, _______, _______, _______, _______, _______, _______, _______, MO(_DYN), _______, _______, _______ }
},
/* DYN: Macro Recording and Playback
* ,-----------------------------------------------------------------------------------.
* | | | | | | REC1 | REC2 | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | PLAY1| PLAY2| | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | STOP | STOP | | | | | |
* | | | | | | STOP | STOP | Prev | Vol- | Next | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_DYN]= {
{_______, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, DYN_REC_STOP, DYN_REC_STOP, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
[_ADJUST] = {
{M(0), RESET, QWERTY, _______, _______, DYN_REC_START1, DYN_REC_START2, _______, _______, _______, _______, KC_DEL },
{KC_CAPS, _______, _______, _______, _______, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, KC_AUDIO_MUTE, KC_AUDIO_VOL_UP, KC_MEDIA_PLAY_PAUSE, _______, _______ },
{TG(_MAC), _______, _______, _______, _______, DYN_REC_STOP, DYN_REC_STOP, KC_MEDIA_PREV_TRACK, KC_AUDIO_VOL_DOWN, KC_MEDIA_NEXT_TRACK, _______, _______ },
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
},
/* Mouse
* ,-----------------------------------------------------------------------------------.
* | ESC | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ACC0 | ACC1 | ACC2 | | | | | BTN1 | UP | BTN2 | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | ACC0 | ACC1 | ACC2 | | | | | LEFT | DOWN |RIGHT | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_MOUSE] = {
{KC_ESC , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, _______, _______, _______, _______, KC_MS_BTN1, KC_MS_UP, KC_MS_BTN2, _______, _______ },
{KC_MS_ACCEL0, KC_MS_ACCEL1, KC_MS_ACCEL2, _______, _______, _______, _______, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, _______, _______ },
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
},
[_MAC]= {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
@@ -248,32 +247,22 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t keycode, uint8_t opt) {
// These would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
switch(keycode) {
case 0: // Some custom string here
SEND_STRING("");
return false;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
// These would trigger when you hit a key mapped as M(0)
case 0:
if (record->event.pressed) {
return MACRO(
// SENSITIVE
END
);
}
break;
case 1: // Word Select
if (record->event.pressed) {
return MACRO(
DOWN(KC_LCTL), DOWN(KC_RIGHT), UP(KC_RIGHT), DOWN(KC_LSFT), DOWN(KC_LEFT), UP(KC_LEFT), UP(KC_LSFT), UP(KC_LCTL),
END
);
}
case 2: // Word Select - MAC
if (record->event.pressed) {
return MACRO(
DOWN(KC_LALT), DOWN(KC_RIGHT), UP(KC_RIGHT), DOWN(KC_LSFT), DOWN(KC_LEFT), UP(KC_LEFT), UP(KC_LSFT), UP(KC_LALT),
END
);
}
case 1: // Word Select
SEND_STRING(SS_DOWN(X_LCTRL) SS_TAP(X_RIGHT) SS_DOWN(X_LSHIFT) SS_TAP(X_LEFT) SS_UP(X_LSHIFT) SS_UP(X_LCTRL));
return false;
case 2: // Word Select Mac
SEND_STRING(SS_DOWN(X_LALT) SS_TAP(X_RIGHT) SS_DOWN(X_LSHIFT) SS_TAP(X_LEFT) SS_UP(X_LSHIFT) SS_UP(X_LALT));
return false;
}
}
return MACRO_NONE;
};

View File

@@ -1,11 +1,12 @@
# AJP10304 Custom Planck Layout
# Also available for the JJ40
**Note:** In the tables below where there are two characters on a key,
**Note:** In the tables below where there are two characters on a key,
the second is the output when shift is applied.
**Note:** The below tables assume a UK layout.
##### Main Qwerty Layer
##### Main Qwerty Layer
* Tab: when held, operates as shift.
* Enter: when held, operates as shift.
@@ -26,13 +27,13 @@ Activated when `fn` held in the above `qwerty` layer.
| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
| 1! | 2" | 3£ | 4$ | 5% | 6^ | 7& | 8* | 9( | 0) | ~ |INSERT|
| Shift | \| | `¬ | #~ | * | -_ | =+ | \| | [{ | ]} | '@ |Shift |
| Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Raise | MENU | Alt | Ctrl | Fn |
| Fn | Ctrl | Alt | GUI |Lower | Bksp |Space |Mouse | MENU | Alt | Ctrl | Fn |
##### Lower Layer
Activated when `Lower` is held in the above `qwerty` layer.
* Numbers are along the top row, their shifted counterparts are on row 2.
* WrdBks: `backspace` with `ctrl` applied. I.e. delete a word.
* WrdBks: `backspace` with `ctrl` applied. I.e. delete a word.
* WrdDel: `delete` with `ctrl` applied. I.e. forward delete a word.
| | | | | | | | | | | | |
@@ -41,48 +42,48 @@ Activated when `Lower` is held in the above `qwerty` layer.
| ! | " | £ | $ | % | ^ | & | * | ( | ) |WrdDel|WrdBks|
| Shift | \| | `¬ | #~ | '@ | -_ | =+ | #~ | [{ | ]} | '@ |Shift |
| | | | |Lower | Del |Space | | Next | Vol- | Vol+ | Play |
##### Raise Layer
Activated when `Raise` is held in the above `qwerty` layer.
* Preferred layer for typing brackets.
* Allows for cursor navigation to be used solely with the right hand.
* WRDSEL: Select the word where the cursor is.
* |< and >|: Apply `ctrl` to `left` and `right` respectively for word jumping.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---: | :---:| :---:| :---:| :---: | :---:|
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---: | :---:| :---:| :---:| :---: | :---:|
| ` | |WRDSEL| [ | ] | | | PGUP | HOME |PGDOWN| |PRNTSC|
| ` | | | ( | ) | | | HOME | UP | END | |ZOOM +|
| | | | { | } | |&#124;<| LEFT | DOWN |RIGHT |>&#124;|ZOOM -|
| | | | | | Alt | Enter |Raise | | | | |
##### Lower + Raise
Activated when `Lower` and `Raise` are held together the above `qwerty` layer.
| Mouse | | | | | Alt | Enter |Raise | | | | |
* Audio controls in the same position as cursor keys from the `Raise` layer.
##### Lower + Raise
Activated when `Lower` and `Raise` are held together in the above `qwerty` layer.
* Audio controls in the same position as cursor keys from the `Raise` layer.
* ????: Runs a macro for outputting a text string. Do not use this store passwords.
* Reset: Enter bootloader for flashing firmware to the keyboard.
* CAPS: Toggle caps lock.
* DYN: Enter `DYN` layer.
* MAC: Toggle MAC OS extensions to layers. This allows MLWR to be enabled with LOWER,
* MAC: Toggle MAC OS extensions to layers. This allows MLWR to be enabled with LOWER,
MRSE with RAISE and MFNC with FUNC respectively.
* REC1, REC2: Start recording macro.
* PLAY1, PLAY2: Playback macro.
* STOP1, STOP2: Stop recording macro.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| ???? | Reset|Qwerty| | | | | | | | | Del |
| CAPS | | | | | | | Mute | Vol+ | Play | | |
| MAC | | | | | | | Prev | Vol- | Next | | |
| | | | | | | | | DYN | | | |
##### DYN
Activated when `DYN` held along with `Lower` and `Raise`
Allows recording of macros. To start recording the macro, press either REC1 or REC2.
To finish the recording, press STOP. To replay the macro, press either PLAY1 or PLAY2.
| | | | | | | | | | | | |
| :---: | :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| | | | | | REC1 | REC2 | | | | | |
| | | | | | PLAY1| PLAY2| | | | | |
| | | | | | STOP | STOP | | | | | |
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:| :---:|
| ???? | Reset|Qwerty| | | REC1 | REC2 | | | | | Del |
| CAPS | | | | | PLAY1| PLAY | Mute | Vol+ | Play | | |
| MAC | | | | | STOP | STOP | Prev | Vol- | Next | | |
| | | | | | | | | | | | |
##### Mouse
Activated when `fn` and `Raise` are held together.
| | | | | | | | | | | | |
| :---: |:----:| :---:| :---:| :---:| :---:| :---: | :---:| :---:| :---:| :---: | :---:|
| | | | | | | | | | | | |
| ACC0 | ACC1 | ACC2 | | | | | BTN1 | UP | BTN2 | | |
| ACC0 | ACC1 | ACC2 | | | | | LEFT | DOWN |RIGHT | | |
| | | | | | | | | | | | |

View File

@@ -2,4 +2,5 @@ ifndef QUANTUM_DIR
include ../../../../Makefile
endif
AUDIO_ENABLE = no
AUDIO_ENABLE = no
MOUSEKEY_ENABLE = yes

View File

@@ -0,0 +1,9 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#define TAPPING_TERM 200
#include "../../config.h"
#define PERMISSIVE_HOLD
#define PREVENT_STUCK_MODIFIERS
#endif

View File

@@ -0,0 +1,98 @@
#include "planck.h"
//alias for clarity in layering
#define _______ KC_TRNS
#define A_BSPC LALT(KC_BSPC)
#define A_LEFT LALT(KC_LEFT)
#define A_RGHT LALT(KC_RGHT)
#define C_TAB LCTL(KC_TAB)
#define GSL LGUI(S(KC_LEFT))
#define GSR LGUI(S(KC_RGHT))
#define G_TAB LGUI(KC_TAB)
#define G_GRV LGUI(KC_GRV) // MAC: switch between windows within an application
#define SftEnt SFT_T(KC_ENT)
#define NAV LT(2, KC_TAB)
#define _COLEMAK 0
#define _SYMBOL 1
#define _NAVIGATION 2
//tapdance declarations
enum {
SFT_LCK
};
//alias for tapdance
#define SftLck TD(SFT_LCK)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | ESC` | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |SftLck| Z | X | C | V | B | K | M | , | . | /? |SftEnt|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | GUI | Ctrl | Alt | GUI | Space |Symbol| Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_GESC, KC_Q , KC_W , KC_F , KC_P , KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{NAV , KC_A , KC_R , KC_S , KC_T , KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{SftLck , KC_Z , KC_X , KC_C , KC_V , KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt },
{KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Symbol
* ,-----------------------------------------------------------------------------------.
* | [ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ] |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | \| | ! | @ | # | $ | % | ^ | & | * | ( | ) | =+ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Home | End | ScUp | ScDn | F1 | F2 | -_ |Pg Up | | / | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | `~ | | | |Alt(Bk)| | |Pg Dn | Vol- | Vol+ | |
* `-----------------------------------------------------------------------------------'
*/
[_SYMBOL] = {
{KC_LBRC, KC_1, KC_2, KC_3, KC_4 , KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC},
{KC_BSLS, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL },
{_______, KC_HOME, KC_END, KC_WH_U, KC_WH_D,KC_F1 , KC_F2 , KC_MINS, KC_PGUP, _______, _______, _______},
{KC_GRV, _______, _______, _______, A_BSPC, _______, _______, _______, KC_PGDN, KC_VOLD, KC_VOLU, KC_MUTE}
},
/* Navigation*/
[_NAVIGATION] = {
{_______, _______, _______, _______, _______, _______, C_TAB , A_LEFT, KC_UP, A_RGHT , KC_DEL , _______},
{_______, _______, _______, _______, _______, _______, GSL , KC_LEFT, KC_DOWN, KC_RGHT, GSR , _______},
{_______, _______, _______, _______, _______, _______, G_TAB , KC_HOME, _______, KC_END, G_GRV , _______},
{RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
// Shift vs capslock function. From bbaserdem's Planck keymap.
void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_LSFT);
} else if (state->count == 2) {
unregister_code (KC_LSFT);
register_code (KC_CAPS);
}
}
void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_LSFT);
} else {
unregister_code (KC_CAPS);
}
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Shift, twice for Caps Lock
[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
};

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@@ -0,0 +1,6 @@
TAP_DANCE_ENABLE = yes
MOUSEKEY_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@@ -0,0 +1,9 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#define TAPPING_TERM 200
#include "../../config.h"
#define PERMISSIVE_HOLD
#define PREVENT_STUCK_MODIFIERS
#endif

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@@ -0,0 +1,98 @@
#include "planck.h"
//alias for clarity in layering
#define _______ KC_TRNS
#define A_BSPC LALT(KC_BSPC)
#define A_LEFT LALT(KC_LEFT)
#define A_RGHT LALT(KC_RGHT)
#define C_TAB LCTL(KC_TAB)
#define GSL LGUI(S(KC_LEFT))
#define GSR LGUI(S(KC_RGHT))
#define G_TAB LGUI(KC_TAB)
#define G_GRV LGUI(KC_GRV) // MAC: switch between windows within an application
#define SftEnt SFT_T(KC_ENT)
#define NAV LT(2, KC_TAB)
#define _COLEMAK 0
#define _SYMBOL 1
#define _NAVIGATION 2
//tapdance declarations
enum {
SFT_LCK
};
//alias for tapdance
#define SftLck TD(SFT_LCK)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | ESC` | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Tab | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |SftLck| Z | X | C | V | B | K | M | , | . | /? |SftEnt|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Del | GUI | Ctrl | Alt | GUI | Space |Symbol| Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_GESC, KC_Q , KC_W , KC_F , KC_P , KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{NAV , KC_A , KC_R , KC_S , KC_T , KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{SftLck , KC_Z , KC_X , KC_C , KC_V , KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt },
{KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_SPC, MO(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Symbol
* ,-----------------------------------------------------------------------------------.
* | [ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ] |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | \| | ! | @ | # | $ | % | ^ | & | * | ( | ) | =+ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Home | End | ScUp | ScDn | F1 | F2 | -_ |Pg Up | | / | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | `~ | | | |Alt(Bk)| | |Pg Dn | Vol- | Vol+ | |
* `-----------------------------------------------------------------------------------'
*/
[_SYMBOL] = {
{KC_LBRC, KC_1, KC_2, KC_3, KC_4 , KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC},
{KC_BSLS, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL },
{_______, KC_HOME, KC_END, KC_WH_U, KC_WH_D,KC_F1 , KC_F2 , KC_MINS, KC_PGUP, _______, _______, _______},
{KC_GRV, _______, _______, _______, A_BSPC, _______, _______, _______, KC_PGDN, KC_VOLD, KC_VOLU, KC_MUTE}
},
/* Navigation*/
[_NAVIGATION] = {
{_______, _______, _______, _______, _______, _______, C_TAB , A_LEFT, KC_UP, A_RGHT , KC_DEL , _______},
{_______, _______, _______, _______, _______, _______, GSL , KC_LEFT, KC_DOWN, KC_RGHT, GSR , _______},
{_______, _______, _______, _______, _______, _______, G_TAB , KC_HOME, _______, KC_END, G_GRV , _______},
{RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
// Shift vs capslock function. From bbaserdem's Planck keymap.
void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_LSFT);
} else if (state->count == 2) {
unregister_code (KC_LSFT);
register_code (KC_CAPS);
}
}
void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_LSFT);
} else {
unregister_code (KC_CAPS);
}
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Shift, twice for Caps Lock
[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
};

View File

@@ -0,0 +1,6 @@
TAP_DANCE_ENABLE = yes
MOUSEKEY_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@@ -0,0 +1,102 @@
#include "satan.h"
#define _BL 0
#define _FL 1
#define _NAV 2
#define _______ KC_TRNS
#define A_LEFT LALT(KC_LEFT)
#define A_RGHT LALT(KC_RGHT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
* `-----------------------------------------------------------'
*/
[_BL] = KEYMAP_ANSI(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
MO(2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT,KC_LGUI, KC_SPC, KC_RGUI,KC_RALT, KC_RCTL, MO(_FL) ),
/* Keymap _FL: Function Layer
* ,-----------------------------------------------------------.
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | |BL-|BL+|BL |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | F1|F2 | F3|F4 | F5| F6| F7| F8| | | |
* |-----------------------------------------------------------|
* |RESET| | | | | | | |
* `-----------------------------------------------------------'
*/
[_FL] = KEYMAP_ANSI(
#ifdef RGBLIGHT_ENABLE
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10, KC_F11, KC_F12,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC,BL_INC, BL_TOGG, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______,RGB_TOG,RGB_MOD,RGB_HUI,RGB_HUD,RGB_SAI,RGB_SAD,RGB_VAI,RGB_VAD,_______,_______,_______, \
RESET ,_______,_______, _______, _______,_______,_______, _______),
#else
KC_GRV, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10, KC_F11, KC_F12,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, BL_DEC, BL_INC,BL_TOGG, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
RESET ,_______,_______, _______, _______,_______,_______,_______),
#endif
[_NAV] = KEYMAP_ANSI(
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,A_LEFT , KC_UP ,A_RGHT ,_______,_______,_______,_______, \
_______,_______,_______,_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_RGHT,_______,_______, _______, \
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______,_______,_______, _______, _______,_______,_______,_______),
};
/*
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}
*/

View File

@@ -0,0 +1,2 @@
#QWERTY keymap for Satan GH60 with layers for arrow keys, function keys, and backlight controls.
#The layout of modifiers is intended to mimic the MacBook Air keyboard.

View File

@@ -13,21 +13,20 @@
#define LSHIFT OSM(MOD_LSFT)
#define SPACE LT(_AR, KC_SPC)
#define CAPS LT(_LE, KC_CAPS)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Main Layer
[_MA] = KEYMAP_ANSI(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_MPLY,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
KC_LCTL, KC_LGUI, KC_LALT, SPACE, KC_RALT, KC_RCTRL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
//Function Layer
[_FL] = KEYMAP_ANSI(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, KC_PSCR,
TRNS, KC_BTN1, KC_MS_U, KC_BTN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TO(_LO),
TRNS, KC_BTN1, KC_MS_U, KC_BTN2, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_INS,
TRNS, KC_MS_L, KC_MS_D, KC_MS_R, TRNS, TG(_GA), TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_HOME,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_VOLD, KC_VOLU, KC_MUTE, TRNS, KC_WH_U, KC_END,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_WH_L, KC_WH_D, KC_WH_R),
@@ -38,45 +37,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TRNS, TRNS, TRNS, TRNS,
TRNS, TERM_ON, TERM_OFF, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, M(0), TRNS, TRNS, TRNS),
//LED control layer (caps)
[_LE] = KEYMAP_ANSI(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, BL_TOGG, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, BL_INC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, BL_DEC, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
//Game layer (fn + g)
[_GA] = KEYMAP_ANSI(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
KC_CAPS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
KC_LSFT, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, KC_SPC, TRNS, TRNS, MO(_FL), TRNS, TRNS, TRNS),
[_UL] = KEYMAP_ANSI(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TO(_MA),
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TRNS, KC_NO, KC_NO, KC_NO),
[_LO] = KEYMAP_ANSI(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, MO(_UL), KC_NO, KC_NO, KC_NO),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case 0:
if (record->event.pressed) {
SEND_STRING("Password");
}
break;
}
return MACRO_NONE;
};

View File

@@ -67,7 +67,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[_MEDIA] = LAYOUT_ortho_5x7(
KC_MAKE, KC_RESET,MU_TOG, AUD_ON, AUD_OFF, KC_FXCL, RGB_SAD,
KC_MAKE, KC_RESET,MU_TOG, AUD_ON, AUD_OFF, CK_TOGG, RGB_SAD,
MEDIA, EPRM, KC_RGB_T,RGB_M_P, RGB_M_B, RGB_M_R, RGB_SAI,
RGB_TOG, RGB_MOD, RGB_RMOD,RGB_M_SW,RGB_M_SN,RGB_M_K, RGB_HUD,
KC_MPLY, KC_MPRV, KC_MNXT, RGB_M_X, RGB_M_G, RGB_M_P, RGB_HUI,

View File

@@ -139,7 +139,7 @@
* @brief Enables the SERIAL over USB subsystem.
*/
#if !defined(HAL_USE_SERIAL_USB) || defined(__DOXYGEN__)
#define HAL_USE_SERIAL_USB TRUE
#define HAL_USE_SERIAL_USB FALSE
#endif
/**

View File

@@ -0,0 +1,26 @@
/* Copyright 2017 Benjamin Kesselring
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define TAPPING_TERM 200
#define PERMISSIVE_HOLD
#define PREVENT_STUCK_MODIFIERS
#endif

View File

@@ -0,0 +1,150 @@
#include "xd75.h"
//aliases for clarity in layering
#define _______ KC_TRNS
#define A_BSPC LALT(KC_BSPC) // delete whole word in Mac
#define C_BSPS LCTL(KC_BSPC) // delete whole word in PC
#define A_LEFT LALT(KC_LEFT)
#define A_RGHT LALT(KC_RGHT)
#define C_RGHT LCTL(KC_RGHT)
#define C_LEFT LCTL(KC_LEFT)
#define SftEnt SFT_T(KC_ENT)
#define GBSPC LGUI_T(KC_BSPC)
#define CBSPC LCTL_T(KC_BSPC)
//internet browser tab shortcuts and window swapping for Mac and Win
#define GSL LGUI(S(KC_LEFT)) // back one tab in Safari
#define GSR LGUI(S(KC_RGHT)) // forward one tab in Safari
#define CTLPGDN LCTL(KC_PGDN) // back one tab on Windows
#define CTLPGUP LCTL(KC_PGUP) // forward one tab on Windows
#define G_TAB LGUI(KC_TAB) // MAC: switch applications
#define G_GRV LGUI(KC_GRV) // MAC: switch between windows within an application
#define A_TAB LALT(KC_TAB)
#define C_TAB LCTL(KC_TAB)
//
#define NAV LT(3, KC_TAB)
#define NAVPC LT(4, KC_TAB)
// Layer shorthand
#define _COLEMAK 0
#define _PC 1
#define _SYMBOL 2 //Function keys, numbers, symbols, Backlighting
#define _NAV 3 //Navigation Layer on Mac
#define _NAVPC 4 //Navigation Layer on Win
//tapdance declarations
enum {
SFT_LCK
};
//alias for tapdance
#define SftLck TD(SFT_LCK)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* COLEMAK
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | `~ | 1 | 2 | 3 | 4 | 5 | - | SWITCH | = | 6 | 7 | 8 | 9 | 0 | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | ESC/`~ | Q | W | F | P | G | [ | \ | ] | J | L | U | Y | ; | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | NAVTAB | A | S | D | F | G | PgUp |PlayPaus| ENTER | H | N | E | I | O | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* |SFT/CAPS| Z | X | C | V | B | PgDn | UP | ENTER | K | M | , | . | / | SftEnt |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | DEL | LGUI | LCTRL | LALT | LGUI | BKSPC | LEFT | DOWN | RIGHT | SPACE | SYMBOL | RGUI | RALT | RCTRL | BL |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_COLEMAK] = { /* COLEMAK */
{ KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, TG(1) , KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC },
{ KC_GESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_LBRC, KC_BSLS, KC_RBRC, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC },
{ NAV , KC_A, KC_R, KC_S, KC_T, KC_D, KC_PGUP, KC_ESC , KC_ENT , KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
{ SftLck , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGDN, KC_UP , KC_ENT , KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt },
{ KC_DEL , KC_LGUI, KC_LCTL, KC_LALT, KC_LGUI, GBSPC, KC_LEFT, KC_DOWN, KC_RGHT, KC_SPC, MO(2) , KC_RGUI, KC_RALT, KC_RCTL, BL_STEP },
},
// Windows Layer: essentially swaps Control and GUI
[_PC] = { /* WINDOWS */
{ _______, _______, _______, _______, _______, _______, _______, TG(0) , _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ NAVPC , _______, _______, _______, _______, _______, _______, KC_MPLY, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, KC_LCTL, KC_LGUI, _______, KC_LCTL, CBSPC , _______, _______, _______, _______, _______, KC_RCTL, KC_RALT, KC_RGUI, _______ },
},
/* SYMBOL
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | [{ | 1 | 2 | 3 | 4 | 5 | | | | 6 | 7 | 8 | 9 | 0 | }] |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | ! | @ | # | $ | % | | | | ^ | & | * | ( | ) | = |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | -_ | | | | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_SYMBOL] = { /* SYMBOL */
{ _______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , _______, _______, _______, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , _______},
{ KC_LBRC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , _______, _______, _______, KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_RBRC},
{ _______, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL },
{ _______, BL_OFF , BL_ON , BL_DEC , BL_INC , KC_F11 , _______, _______, _______, KC_F12 , KC_MINS, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, A_BSPC , _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
[_NAV] = { /* NAVIGATION for Mac */
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB , A_LEFT, KC_UP, A_RGHT , KC_DEL , _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, GSL , KC_LEFT, KC_DOWN, KC_RGHT, GSR , _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, G_TAB , KC_HOME, _______, KC_END , G_GRV , _______},
{ RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
[_NAVPC] = { /* NAVIGATION FOR WINDOWS: replaces Alt with Control, GUI with Alt, and browser tab shortcuts*/
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TAB , C_LEFT, KC_UP, C_RGHT , KC_DEL , _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, CTLPGDN, KC_LEFT, KC_DOWN, KC_RGHT, CTLPGUP, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, A_TAB , KC_HOME, _______, KC_END , _______, _______},
{ RESET , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
}
};
// Shift vs capslock function. From bbaserdem's Planck keymap.
void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
register_code (KC_LSFT);
} else if (state->count == 2) {
unregister_code (KC_LSFT);
register_code (KC_CAPS);
}
}
void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
if (state->count == 1) {
unregister_code (KC_LSFT);
} else {
unregister_code (KC_CAPS);
}
}
//Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
//Tap once for Shift, twice for Caps Lock
[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
};
/* Template for future layers
[_LAYER_NAME] = {
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
}
};
*/

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# A Colemak layout for XD75 with both Mac and Windows layers.
# These two layers share momentary toggle access to a "Symbol" layer, which is modeled after my Planck layout.
# Each of the base Colemak layers have their own Navigation layers for the right hand to use arrows and shortcuts for both text editing and web browsing.
# The rules.mk file overrides the XD75's "BACKLIGHT_ENABLE" with YES and also adds tap dance functionality.

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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
TAP_DANCE_ENABLE = yes # Enable tap dance functionality

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# Clavier AZERTY français
![Disposition Clavier](https://i.imgur.com/tH9TVBc.png)
# Configuration du clavier
Ce clavier AZERTY est basé sur le fichier keymap_french.c de correspondance QWERTY - AZERTY.
Ce fichier est composé de trois énumérations (layout français, touches de contrôle, touches multimédias) correspondant aux keycodes sous la forme d'hexa.
Il peut être utilisé pour toute autre configuration de clavier juste en incluant ce fichier dans son propre keymap.c.
La touche de fonction permet elle d'avoir accès aux différentes touches multimédias ainsi qu'au pavé numérique. Mais aussi si le clavier est équipé de led, à différents modes d'éclairage.
# Compilation
```
make xd75:french:dfu
```

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/* Copyright 2017 Benjamin Kesselring
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

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#include "keymap_french.c"
#include "xd75.h"
// Layer shorthand
#define _AZ 0
#define _FN 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* AZERTY
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | ESC | & | é | " | ' | ( | - | è | _ | ç | à | ) | = | INSERT | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | a | z | e | r | t | y | u | i | o | p | ^ | $ | ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | CAP LK | q | s | d | f | g | h | j | k | l | m | ù | * | ENTER | PG DN |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | w | x | c | v | b | n | , | ; | : | ! | < | LSHIFT | UP | DEL |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+--------+-----------------+--------+--------|
* | LCTRL | CMD | ALT | FN | SPACE | SPACE | SPACE | SPACE | ALGR | MENU | HOME | END | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_AZ] = { /* AZERTY */
{ FR_ESC, FR_AMP, FR_EACU, FR_QUOT, FR_APOS, FR_LPAR, FR_MINS, FR_EGRV, FR_UNDS, FR_CCED, FR_AGRV, FR_RPAR, FR_EQUA, FR_INST, FR_BSPC },
{ FR_TAB, FR_A, FR_Z, FR_E, FR_R, FR_T, FR_Y, FR_U, FR_I, FR_O, FR_P, FR_HAT, FR_DLR, FR_ENTR, FR_PGUP },
{ FR_CAPL, FR_Q, FR_S, FR_D, FR_F, FR_G, FR_H, FR_J, FR_K, FR_L, FR_M, FR_UGRV, FR_AST, FR_ENTR, FR_PGDN },
{ FR_LSFT, FR_W, FR_X, FR_C, FR_V, FR_B, FR_N, FR_COMM, FR_SCLN, FR_COLN, FR_EXCL, FR_LESS, FR_RSFT, FR_UP, FR_DEL },
{ FR_LCTR, FR_LCMD, FR_LALT, MO(_FN), FR_SPAC, FR_SPAC, FR_SPAC, FR_SPAC, FR_ALGR, FR_MENU, FR_HOME, FR_END, FR_LEFT, FR_DOWN, FR_RIGT },
},
/* FUNCTION
* .--------------------------------------------------------------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | PRINT | LED |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | PREV | PLAY | NEXT | | | | | NUM LCK| 7 | 8 | 9 | * | | LED+ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | VOL- | MUTE | VOL+ | | | | | | 4 | 5 | 6 | - | | LED- |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | | | | | | | | | | 1 | 2 | 3 | + | | LEDMAX |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
* | RESET | | | FN | | | | | | | 0 | . | PENT | | LEDLVL |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_FN] = { /* FUNCTION */
{ FR_EMPT, FR_F1, FR_F2, FR_F3, FR_F4, FR_F5, FR_F6, FR_F7, FR_F8, FR_F9, FR_F10, FR_F11, FR_F12, FR_PSCR, BL_TOGG },
{ FR_EMPT, FR_MPRV, FR_MPLY, FR_MNXT, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_NUML, FR_7, FR_8, FR_9, FR_MULT, FR_EMPT, BL_INC },
{ FR_EMPT, FR_MVDN, FR_MUTE, FR_MVUP, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_4, FR_5, FR_6, FR_MOIN, FR_EMPT, BL_DEC },
{ FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_1, FR_2, FR_3, FR_PLUS, FR_EMPT, BL_ON },
{ RESET, FR_EMPT, FR_EMPT, FR_TRANS, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_EMPT, FR_0, FR_DOT, FR_ENTK, FR_EMPT, BL_STEP },
},
};
const uint16_t PROGMEM fn_actions[] = {
};

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enum french_key {
FR_EMPT = 0x00,
FR_TRANS,
FR_Q = 0x04,
FR_B,
FR_C,
FR_D,
FR_E,
FR_F,
FR_G,
FR_H,
FR_I,
FR_J,
FR_K,
FR_L,
FR_COMM, /* 0x10 */
FR_N,
FR_O,
FR_P,
FR_A,
FR_R,
FR_S,
FR_T,
FR_U,
FR_V,
FR_Z,
FR_X,
FR_Y,
FR_W,
FR_AMP,
FR_EACU,
FR_QUOT, /* 0x20 */
FR_APOS,
FR_LPAR,
FR_MINS,
FR_EGRV,
FR_UNDS,
FR_CCED,
FR_AGRV,
FR_ENTR,
FR_ESC,
FR_BSPC,
FR_TAB,
FR_SPAC,
FR_RPAR,
FR_EQUA,
FR_HAT,
FR_DLR, /* 0x30 */
FR_AST =0x32,
FR_M,
FR_UGRV,
FR_SCLN =0x36,
FR_COLN,
FR_EXCL,
FR_CAPL,
FR_F1,
FR_F2,
FR_F3,
FR_F4,
FR_F5,
FR_F6,
FR_F7, /* 0x40 */
FR_F8,
FR_F9,
FR_F10,
FR_F11,
FR_F12,
FR_PSCR,
FR_INST =0x49,
FR_HOME,
FR_PGUP,
FR_DEL,
FR_END,
FR_PGDN,
FR_RIGT,
FR_LEFT, /* 0x50 */
FR_DOWN,
FR_UP,
FR_NUML,
FR_SLSH, /* KEYPAD */
FR_MULT,
FR_MOIN,
FR_PLUS,
FR_ENTK,
FR_1,
FR_2,
FR_3,
FR_4,
FR_5,
FR_6,
FR_7,
FR_8, /* 0x60 */
FR_9,
FR_0,
FR_DOT,
FR_LESS,
FR_EQ =0x67 /* END KEYPAD */,
FR_F13,
FR_F14,
FR_F15,
FR_F16,
FR_F17,
FR_F18,
FR_F19,
FR_F20,
FR_F21, /* 0x70 */
FR_F22,
FR_F23,
FR_F24,
FR_MENU =0x76
};
enum french_control_touch{
/* Modifiers */
FR_LCTR = 0xE0,
FR_LSFT,
FR_LALT,
FR_LCMD,
FR_RCTR,
FR_RSFT,
FR_ALGR,
FR_RCMD
};
enum french_media_key{
/* System Control */
FR_SYSTEM_POWER = 0xA5,
FR_SYSTEM_SLEEP,
FR_SYSTEM_WAKE,
/* Media Control */
FR_MUTE,
FR_MVUP,
FR_MVDN,
FR_MNXT,
FR_MPRV,
FR_MSTP,
FR_MPLY,
FR_MEDIA_SELECT,
FR_MEDIA_EJECT,
FR_MAIL,
FR_CALCULATOR,
FR_MY_COMPUTER,
FR_WWW_SEARCH,
FR_WWW_HOME,
FR_WWW_BACK,
FR_WWW_FORWARD,
FR_WWW_STOP,
FR_WWW_REFRESH,
FR_WWW_FAVORITES,
FR_MEDIA_FAST_FORWARD,
FR_MEDIA_REWIND /* 0xBC */
};

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# Copyright 2013 Jun Wako <wakojun@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
RGBLIGHT_ENABLE = no
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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