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Author SHA1 Message Date
Jack Humbert
4a42e10ccd add gb port 2018-01-07 00:14:19 -05:00
71 changed files with 564 additions and 3460 deletions

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@@ -34,11 +34,7 @@ ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
ifeq ($(PLATFORM),AVR)
SRC += $(QUANTUM_DIR)/audio/audio.c
else
SRC += $(QUANTUM_DIR)/audio/audio_arm.c
endif
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif

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@@ -69,7 +69,7 @@ This is a C header file that is one of the first things included, and will persi
* `#define BACKLIGHT_PIN B7`
* pin of the backlight - B5, B6, B7 use PWM, others use softPWM
* `#define BACKLIGHT_LEVELS 3`
* number of levels your backlight will have (maximum 15 excluding off)
* number of levels your backlight will have (not including off)
* `#define BACKLIGHT_BREATHING`
* enables backlight breathing (only works with backlight pins B5, B6 and B7)
* `#define BREATHING_PERIOD 6`

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@@ -10,18 +10,18 @@ These keycodes control the backlight. Most keyboards use this for single color i
|---------|------------------------------------------|
|`BL_TOGG`|Turn the backlight on or off |
|`BL_STEP`|Cycle through backlight levels |
|`BL_ON` |Set the backlight to max brightness |
|`BL_OFF` |Turn the backlight off |
|`BL_INC` |Increase the backlight level |
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
|`BL_ON` |Set backlight to max brightness |
|`BL_OFF` |Turn backlight off |
|`BL_INC` |Increase backlight level |
|`BL_DEC` |Decrease backlight level |
|`BL_BRTG`|Toggle backlight breathing |
Note that for backlight breathing, you need to have `#define BACKLIGHT_BREATHING` in your config.h.
## Configuration Options in `config.h`
* `BACKLIGHT_PIN B7` defines the pin that controlls the LEDs. Unless you design your own keyboard, you don't need to set this.
* `BACKLIGHT_LEVELS 3` defines the number of brightness levels (maximum 15 excluding off).
* `BACKLIGHT_LEVELS 3` defines the number of brightness levels (excluding OFF).
* `BACKLIGHT_BREATHING` if defined, enables backlight breathing. Note that this is only available if `BACKLIGHT_PIN` is B5, B6 or B7.
* `BREATHING_PERIOD 6` defines the length of one backlight "breath" in seconds.

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@@ -256,11 +256,11 @@ This is a reference only. Each group of keys links to the page documenting their
|---------|------------------------------------------|
|`BL_TOGG`|Turn the backlight on or off |
|`BL_STEP`|Cycle through backlight levels |
|`BL_ON` |Set the backlight to max brightness |
|`BL_OFF` |Turn the backlight off |
|`BL_INC` |Increase the backlight level |
|`BL_DEC` |Decrease the backlight level |
|`BL_BRTG`|Toggle backlight breathing |
|`BL_x` |Set a specific backlight level between 0-9|
|`BL_ON` |An alias for `BL_9` |
|`BL_OFF` |An alias for `BL_0` |
|`BL_INC` |Increase backlight level |
|`BL_DEC` |Decrease backlight level |
## [RGB Lighting](feature_rgblight.md)

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@@ -1,25 +0,0 @@
/* Copyright 2017 Balz Guenat
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#define GRAVE_ESC_CTRL_OVERRIDE
#endif

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@@ -1,96 +0,0 @@
/* Copyright 2017 Balz Guenat
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bananasplit.h"
#define ______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
-------------------------------------------------------------------------------------------
|GvEsc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
-------------------------------------------------------------------------------------------
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
-------------------------------------------------------------------------------------------
| Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
-------------------------------------------------------------------------------------------
| Shift | Z | X | C | V | B | N | M | , | . | / | Shift | |
-------------------------------------------------------------------------------------------
| Fn1 | GUI | Alt | Space | Space | Space | Alt | Fn1 | Fn1 | Ctrl |
-------------------------------------------------------------------------------------------
*/
[0] = KEYMAP( \
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, M(0),\
MO(1), KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_NO, MO(1), KC_RCTL \
),
/*
-------------------------------------------------------------------------------------------
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Delete |
-------------------------------------------------------------------------------------------
| TAB |Home | Up | End |PgUp | | | | | | | | | PrtSc |
-------------------------------------------------------------------------------------------
| Ctrl |Left |Down |Right |PgDn | | | | | | | | Enter |
-------------------------------------------------------------------------------------------
| Shift | | | | | | | | | | | Shift | |
-------------------------------------------------------------------------------------------
| Fn1 | GUI | Alt | Space | Space | Space | Alt | | | Ctrl |
-------------------------------------------------------------------------------------------
*/
[1] = KEYMAP( \
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_TAB, KC_HOME, KC_UP, KC_END, KC_PGUP, ______, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, \
KC_LCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, ______, ______, ______, ______, ______, ______, ______, ______, \
KC_LSFT, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_RSFT, ______, \
______, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, ______, ______, ______, KC_RCTL \
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case 0:
// Sends Alt+Shift on both key down and key up.
// Fesigned to switch between two keyboard layouts on Windows using a locking switch.
// Does nothing if right shift is pressed for easier resync.
if (!(get_mods() & MOD_BIT(KC_RSFT)))
return MACRO(D(LALT), T(LSFT), U(LALT), END);
else
return MACRO_NONE;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

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@@ -1,34 +0,0 @@
# Kamon's keymap for the Bananasplit
A simple layout to get you started with the BananaSplit60.
Default layer:
```
-------------------------------------------------------------------------------------------
|GvEsc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | Backspace |
-------------------------------------------------------------------------------------------
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
-------------------------------------------------------------------------------------------
| Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
-------------------------------------------------------------------------------------------
| Shift | Z | X | C | V | B | N | M | , | . | / | Shift | |
-------------------------------------------------------------------------------------------
| Fn1 | GUI | Alt | Space | Space | Space | Alt | Fn1 | Fn1 | Ctrl |
-------------------------------------------------------------------------------------------
```
Fn1 layer:
```
-------------------------------------------------------------------------------------------
| ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Delete |
-------------------------------------------------------------------------------------------
| TAB |Home | Up | End |PgUp | | | | | | | | | PrtSc |
-------------------------------------------------------------------------------------------
| Ctrl |Left |Down |Right |PgDn | | | | | | | | Enter |
-------------------------------------------------------------------------------------------
| Shift | | | | | | | | | | | Shift | |
-------------------------------------------------------------------------------------------
| Fn1 | GUI | Alt | Space | Space | Space | Alt | | | Ctrl |
-------------------------------------------------------------------------------------------
```

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@@ -1,37 +0,0 @@
# Copyright 2017 Balz Guenat
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# QMK Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
# BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
# MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
# EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
# CONSOLE_ENABLE = no # Console for debug(+400)
# COMMAND_ENABLE = yes # Commands for debug and configuration
# NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
# BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
# MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
# AUDIO_ENABLE = no # Audio output on port C6
# UNICODE_ENABLE = no # Unicode
# BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
# RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@@ -1,389 +0,0 @@
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "chimera_ortho.h"
#include "action_layer.h"
#include "version.h"
#include "process_keycode/process_tap_dance.h"
#include "gordon.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
#define KC_SNAPLEFT LGUI(KC_LEFT)
#define KC_SNAPRIGHT LGUI(KC_RIGHT)
#define KC_SNAPUP LGUI(KC_UP)
#define KC_SNAPDOWN LGUI(KC_DOWN)
#define KC_PREVTAB LCTL(LSFT(KC_TAB))
#define KC_NEXTTAB LCTL(KC_TAB)
#define KC_WORKRIGHT LCTL(LGUI(KC_RIGHT))
#define KC_WORKLEFT LCTL(LGUI(KC_LEFT))
#define KC_NMPD TG(_NUMPAD)
#define KC_SYMB TG(_SYMBOLS)
#define KC_SCTL MT(MOD_LCTL, KC_LBRC)
#define KC_SCTR MT(MOD_LCTL, KC_RBRC)
#define KC_SPLT MT(MOD_LALT, KC_MINS)
#define KC_SPRT MT(MOD_LALT, KC_1)
#define KC_GBRC MT(MOD_RGUI, KC_8)
#define KC_GQOT MT(MOD_LGUI, KC_QUOT)
#define KC_CSHW MT(MOD_LCTL|MOD_LSFT,KC_W)
#define KC_CDEL LCTL(KC_DEL)
#define KC_AUDUP KC_AUDIO_VOL_UP
#define KC_AUDOWN KC_AUDIO_VOL_DOWN
#define KC_MEHS MEH_T(KC_S)
#define KC_MEHL MEH_T(KC_L)
#define KC_GWIN GUI_T(KC_G)
#define KC_FCTL CTL_T(KC_F)
#define KC_JCTL CTL_T(KC_J)
#define KC_ZCTL CTL_T(KC_Z)
#define KC_ALTV ALT_T(KC_V)
#define KC_ALTN ALT_T(KC_N)
#define KC_MEHX ALL_T(KC_X)
#define KC_RESET RESET
//LTs
#define KC_MESC LT(_MACROS, KC_ESC)
#define KC_DNUM LT(_NUMPAD, KC_D)
#define KC_SPFN LT(_NAV,KC_EQL)
#define KC_EMAUS LT(_MOUSE,KC_E)
#define KC_ENAV LT(_NAV,KC_E)
#define KC_INAV LT(_TEXTNAV,KC_I)
#define KC_BSPSYM LT(_SYMBOLS,KC_BSPACE)
#define KC_ENTSYM LT(_SYMBOLS,KC_ENTER)
#define KC_CLNMAUS LT(_MOUSE,KC_SCOLON)
#define KC_FUNC TT(_FUNCTION)
//TAP DANCE
#define KC_F6F7 TD(F6F7)
#define KC_ALF4 TD(ALTF4)
#define KC_TTT TD(TTT)
#define KC_ENHM TD(HOME_END)
#define KC_CLPS TD(CALC_PRINTSCREEN)
#define KC_INCL M(0)
#define KC_PULL M(1)
#define KC_PUSH M(2)
#define KC_SCAP M(3)
#define KC_SCOF M(4)
#define KC_CAD LALT(LCTL(KC_DEL))
#define LONGPRESS_DELAY 150
//#define LAYER_TOGGLE_DELAY 300
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_ KC_TRNS
/* TODO:
*
* DONE: RESET and CAD into macro layer.
* DONE: WINUP AND WINDOWN in NAV layer
* DONE: Get rid of caps layer. not sure what it is even for.
* DONE: LMEH
* DONE: plus, divide, multiply on left hand for num layer
* DONE: F1 - F12 on a layer toggle (not a temp toggle but a one shot or something)
* DONE: Volume, page up and down for mouse layer.
* DONE: Add full user files - without using anything.
* DONE: Insert, ctrl delete
* DONE: Home and End
* DONE: Printscreen
* Easier way to open new terminal (instead of alt + F2)
* Intellij/text navigation layer (ctrl delete could be here).
* Macro for "System.exit(0)" probably macro layer and "c"
* Some sort of tap dance for comma, H, right pinky, and possibly other corners.
* Something more with the right hand. not sure what.
* Mouse: Left scroll, right scroll
* Passwords and any other macros.
* LED for control
* All modifiers reset
* Russain layer
* Hebrew layer
* Get rid of stupid git pull and push macros.
*
*/
//Tap dance enums
enum {
F12ETAPS = 0,
CALCCOMP,
ALTF4,
F6F7,
TTT,
HOME_END,
CALC_PRINTSCREEN
};
static xtap ttt_state = {
.is_press_action = true,
.state = 0
};
//Already exists in gordon.c, shouldn't need this anymore
/*// To activate SINGLE_HOLD, you will need to hold for 200ms first.
// This tap dance favors keys that are used frequently in typing like 'f'
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted) {
return SINGLE_TAP;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
else if (state->count == 3) return TRIPLE_HOLD;
else return 8; //magic number. At some point this method will expand to work for more presses
}*/
/* "Super tap toggle"
* Basically, TT but for two or more layers for a single key.
* This particular dance:
* Single tap/hold - TT for Function layer
* Double tap/hold - TT for Numpad layer
* Triple tap/hold - TT for Mouse layer
*
*/
void TTT_finished (qk_tap_dance_state_t *state, void *user_data) {
ttt_state.state = cur_dance(state);
switch (ttt_state.state) {
case SINGLE_TAP: layer_invert(_FUNCTION); break;
case SINGLE_HOLD: layer_on(_FUNCTION); break;
case DOUBLE_TAP: layer_invert(_NUMPAD); break;
case DOUBLE_HOLD: layer_on(_NUMPAD); break;
case DOUBLE_SINGLE_TAP: layer_invert(_NUMPAD); break;
case TRIPLE_TAP: layer_invert(_MOUSE); break;
case TRIPLE_HOLD: layer_on(_MOUSE); break;
}
}
void TTT_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (ttt_state.state) {
case SINGLE_TAP: break;
case SINGLE_HOLD: layer_off(_FUNCTION); break;
case DOUBLE_TAP: break;
case DOUBLE_HOLD: layer_off(_NUMPAD); break;
case DOUBLE_SINGLE_TAP: break;
case TRIPLE_TAP: break;
case TRIPLE_HOLD: layer_off(_MOUSE); break;
}
ttt_state.state = 0;
}
qk_tap_dance_action_t tap_dance_actions[] = {
// simple tap dance
[F12ETAPS] = ACTION_TAP_DANCE_DOUBLE(KC_F12,LSFT(LCTL(KC_F10))),
[CALCCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_MY_COMPUTER),
[CALC_PRINTSCREEN] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_PSCR),
[ALTF4] = ACTION_TAP_DANCE_DOUBLE(KC_F4,LALT(KC_F4)),
[F6F7] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_F6), LALT(KC_F7)),
[HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_END, KC_HOME),
[TTT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,TTT_finished, TTT_reset),
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
MESC, Q ,CSHW,ENAV, R , T ,SPC , CLPS, Y , U ,INAV, O , P ,TTT,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
TAB , A , MEHS,DNUM,FCTL,GWIN,GRAVE, TILD, H ,JCTL, K ,MEHL,CLNMAUS,ENHM,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
MINUS,ZCTL,MEHX, C ,ALTV, B ,DELETE, INS ,ALTN, M ,COMM,DOT ,SLSH,UNDS,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
LSHIFT,BSPSYM, SPC ,ENTSYM
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NUMPAD] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , ,ASTR, , , , , 7 , 8 , 9 ,ASTR,/**/,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,MINS,PLUS,/**/,EQUAL, , , , , 4 , 5 , 6 ,PLUS, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , ,SLSH, , , , , 1 , 2 , 3 ,SLSH, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , 0
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_SYMBOLS] = KEYMAP(
//,----+----+-----+----+----+----+----. ,----+----+----+----+----+----+----.
,EXLM, AT ,LCBR,RCBR,HASH, , ,CIRC,AMPR,ASTR,LPRN,RPRN,/**/,
//|----+----+-----+----+----+----+----| |----+----+----+----+----+----+----|
,EXLM,EXLM,LPRN,RPRN , , , , ,DQUO,EQUAL,QUOTE,RCBR, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,DOLLAR, PERC,LBRACKET,RBRACKET, , , ,PIPE,BSLASH,PLUS, , , ,
//|----+----+-----+----+----+----+----| |----+----+----+----+----+----+----|
UNDS,/**/, ,/**/
// \-------------------+----+----+---/ \---+----+----+-------------------/
),
[_FUNCTION] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
F6F7 ,F1 ,F2 ,F3 ,ALF4,F5 ,F6 , F7 ,F8 ,F9 ,F10 ,F11 ,F12 ,/**/,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_NAV] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, ,SNAPLEFT,/**/,SNAPRIGHT,, , , , , UP , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,SNAPUP,PREVTAB, ,NEXTTAB,SNAPDOWN,, , ,LEFT,DOWN,RGHT, , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, ,WORKLEFT, ,WORKRIGHT,, , , ,PGUP,PGDN, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
CDEL ,DEL, ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_TEXTNAV] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , , , , , , , , ,/**/, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_MOUSE] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
, , ,MS_UP, , , , , , , UP , , , ,/**/
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, ,MS_LEFT,MS_DOWN,MS_RIGHT, , , , ,LEFT,DOWN,RGHT,/**/, ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
,MS_BTN1 ,MS_BTN2 ,
// \------------------+----+----+---/ \---+----+----+-------------------/
),
[_MACROS] = KEYMAP(
//,----+----+----+----+----+----+----. ,----+----+----+----+----+----+----.
/**/,RESET,SECRET_2,SECRET_3, , , ,SYSTEM_SLEEP, , ,INCL, , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
CAD ,SECRET_1, , , , , , , , , , , , ,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
SCAP, , , , , , , , , , , , ,SCAP,
//|----+----+----+----+----+----+----| |----+----+----+----+----+----+----|
, , ,
// \------------------+----+----+---/ \---+----+----+-------------------/
)
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
/* include some kind of library or header */
case 0:
if (record->event.pressed) {
SEND_STRING("#include <>");
return MACRO( T(LEFT), END);
}
break;
case 1:
if (record->event.pressed) {
SEND_STRING("git pull");
return MACRO( T(ENT), END );
}
break;
case 2:
if (record->event.pressed){
SEND_STRING("git push");
return MACRO( T(ENT), END );
}
break;
case 3:
if (record->event.pressed){
// layer_on(_CAPS);
// register_code(KC_CAPSLOCK);
// unregister_code(KC_CAPSLOCK);
}
break;
case 4:
if (record->event.pressed){
// layer_off(_CAPS);
// register_code(KC_CAPSLOCK);
// unregister_code(KC_CAPSLOCK);
}
break;
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
switch (layer) {
case _QWERTY:
set_led_green;
break;
case _MOUSE:
set_led_yellow;
break;
case _NUMPAD:
set_led_blue;
break;
case _SYMBOLS:
set_led_red;
break;
case _NAV:
set_led_magenta;
break;
case _MACROS:
set_led_green;
_delay_ms(45);
set_led_red;
_delay_ms(45);
break;
case _FUNCTION:
set_led_green;
_delay_ms(45);
set_led_blue;
_delay_ms(45);
break;
default:
set_led_green;
break;
}
};

View File

@@ -3,35 +3,11 @@
#define _______ KC_TRNS
enum keyboard_layers {
_BL,
_FL,
_CL
_BL,
_FL,
_CL
};
enum custom_keycodes {
S_BSKTC = SAFE_RANGE,
S_ODEJY,
S_RCKBY,
S_DOEDR,
S_SCALE,
S_ONEUP,
S_COIN,
S_SONIC,
S_ZELDA
};
#ifdef AUDIO_ENABLE
float song_basketcase[][2] = SONG(BASKET_CASE);
float song_ode_to_joy[][2] = SONG(ODE_TO_JOY);
float song_rock_a_bye_baby[][2] = SONG(ROCK_A_BYE_BABY);
float song_doe_a_deer[][2] = SONG(DOE_A_DEER);
float song_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float song_coin[][2] = SONG(COIN_SOUND);
float song_one_up[][2] = SONG(ONE_UP_SOUND);
float song_sonic_ring[][2] = SONG(SONIC_RING);
float song_zelda_puzzle[][2] = SONG(ZELDA_PUZZLE);
#endif
const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0: Default Layer
* ,-----------------------------------------------------------.
@@ -57,71 +33,11 @@ const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, _______, \
_______,_______,_______, _______, _______, _______, MO(_FL), _______),
_______, _______, _______, _______, _______, _______, MO(_FL), _______),
[_CL] = KEYMAP(
BL_STEP,S_BSKTC,S_ODEJY,S_RCKBY,S_DOEDR,S_SCALE,S_ONEUP,S_COIN, S_SONIC,S_ZELDA,_______,_______,_______,_______,_______,\
BL_STEP,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,\
_______, _______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, \
_______, _______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
_______, _______, _______, _______, _______, _______, MO(_FL), _______)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case S_BSKTC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_basketcase);
}
return false;
case S_ODEJY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_ode_to_joy);
}
return false;
case S_RCKBY:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_rock_a_bye_baby);
}
return false;
case S_DOEDR:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_doe_a_deer);
}
return false;
case S_SCALE:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_scale);
}
return false;
case S_ONEUP:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_one_up);
}
return false;
case S_COIN:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_coin);
}
return false;
case S_SONIC:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_sonic_ring);
}
return false;
case S_ZELDA:
if (record->event.pressed) {
stop_all_notes();
PLAY_SONG(song_zelda_puzzle);
}
return false;
}
return true;
}

View File

@@ -23,7 +23,7 @@
void backlight_init_ports(void) {
printf("backlight_init_ports()\n");
#ifdef BACKLIGHT_ENABLE
palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 8, PAL_MODE_OUTPUT_PUSHPULL);
palSetPad(GPIOB, 8);
#endif
}
@@ -41,8 +41,13 @@ void backlight_set(uint8_t level) {
#endif
}
void led_init_ports() {
printf("led_init_ports()\n");
palSetPadMode(GPIOB, 7, PAL_MODE_OUTPUT_PUSHPULL);
}
void led_set_kb(uint8_t usb_led) {
printf("led_set_kb(%d)\n", usb_led);
printf("led_init_ports()\n");
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
palSetPad(GPIOB, 7);

View File

@@ -11,7 +11,7 @@
/* Clueboard 60%
*
* Column pins are input with internal pull-down.
* Column pins are input with internal pull-down.
* Row pins are output and strobe with high.
* Key is high or 1 when it turns on.
*
@@ -68,10 +68,13 @@ void matrix_init(void) {
palSetPadMode(GPIOA, 15, PAL_MODE_INPUT_PULLDOWN);
palSetPadMode(GPIOA, 10, PAL_MODE_INPUT_PULLDOWN);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_COLS * sizeof(matrix_row_t));
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_COLS);
/* Setup capslock */
// palSetPadMode(GPIOB, 7, PAL_MODE_OUTPUT_PUSHPULL);
// palClearPad(GPIOB, 7);
palClearPad(GPIOB, 7); // Turn off capslock
matrix_init_quantum();
}
@@ -81,20 +84,20 @@ uint8_t matrix_scan(void) {
// strobe col { PA2, PA3, PA6, PB14, PB15, PA8, PA9, PA7, PB3, PB4, PC14, PC15, PC13, PB5, PB6 }
switch (col) {
case 0: palSetPad(GPIOA, 2); break;
case 1: palSetPad(GPIOA, 3); break;
case 2: palSetPad(GPIOA, 6); break;
case 3: palSetPad(GPIOB, 14); break;
case 4: palSetPad(GPIOB, 15); break;
case 5: palSetPad(GPIOA, 8); break;
case 6: palSetPad(GPIOA, 9); break;
case 7: palSetPad(GPIOA, 7); break;
case 8: palSetPad(GPIOB, 3); break;
case 9: palSetPad(GPIOB, 4); break;
case 10: palSetPad(GPIOC, 15); break;
case 11: palSetPad(GPIOC, 14); break;
case 12: palSetPad(GPIOC, 13); break;
case 13: palSetPad(GPIOB, 5); break;
case 0: palSetPad(GPIOA, 2); break;
case 1: palSetPad(GPIOA, 3); break;
case 2: palSetPad(GPIOA, 6); break;
case 3: palSetPad(GPIOB, 14); break;
case 4: palSetPad(GPIOB, 15); break;
case 5: palSetPad(GPIOA, 8); break;
case 6: palSetPad(GPIOA, 9); break;
case 7: palSetPad(GPIOA, 7); break;
case 8: palSetPad(GPIOB, 3); break;
case 9: palSetPad(GPIOB, 4); break;
case 10: palSetPad(GPIOC, 15); break;
case 11: palSetPad(GPIOC, 14); break;
case 12: palSetPad(GPIOC, 13); break;
case 13: palSetPad(GPIOB, 5); break;
case 14: palSetPad(GPIOB, 6); break;
}
@@ -112,20 +115,20 @@ uint8_t matrix_scan(void) {
// unstrobe col { PA2, PA3, PA6, PB14, PB15, PA8, PA9, PA7, PB3, PB4, PC15, PC14, PC13, PB5, PB6 }
switch (col) {
case 0: palClearPad(GPIOA, 2); break;
case 1: palClearPad(GPIOA, 3); break;
case 2: palClearPad(GPIOA, 6); break;
case 3: palClearPad(GPIOB, 14); break;
case 4: palClearPad(GPIOB, 15); break;
case 5: palClearPad(GPIOA, 8); break;
case 6: palClearPad(GPIOA, 9); break;
case 7: palClearPad(GPIOA, 7); break;
case 8: palClearPad(GPIOB, 3); break;
case 9: palClearPad(GPIOB, 4); break;
case 10: palClearPad(GPIOC, 15); break;
case 11: palClearPad(GPIOC, 14); break;
case 12: palClearPad(GPIOC, 13); break;
case 13: palClearPad(GPIOB, 5); break;
case 0: palClearPad(GPIOA, 2); break;
case 1: palClearPad(GPIOA, 3); break;
case 2: palClearPad(GPIOA, 6); break;
case 3: palClearPad(GPIOB, 14); break;
case 4: palClearPad(GPIOB, 15); break;
case 5: palClearPad(GPIOA, 8); break;
case 6: palClearPad(GPIOA, 9); break;
case 7: palClearPad(GPIOA, 7); break;
case 8: palClearPad(GPIOB, 3); break;
case 9: palClearPad(GPIOB, 4); break;
case 10: palClearPad(GPIOC, 15); break;
case 11: palClearPad(GPIOC, 14); break;
case 12: palClearPad(GPIOC, 13); break;
case 13: palClearPad(GPIOB, 5); break;
case 14: palClearPad(GPIOB, 6); break;
}
@@ -135,7 +138,6 @@ uint8_t matrix_scan(void) {
debouncing_time = timer_read();
}
}
if (debouncing && timer_elapsed(debouncing_time) > DEBOUNCE) {
for (int row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0;

View File

@@ -50,5 +50,5 @@ COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover
CUSTOM_MATRIX = yes # Custom matrix file
AUDIO_ENABLE = yes
#AUDIO_ENABLE = yes
# SERIAL_LINK_ENABLE = yes

View File

@@ -7,7 +7,7 @@
"height": 5,
"layouts": {
"KEYMAP": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"~", "x":13, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":2, "w":1.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"iso", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"label":"fn", "x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.5}, {"label":"Win", "x":1.5, "y":4}, {"label":"Alt", "x":2.5, "y":4, "w":1.5}, {"x":4, "y":4, "w":5}, {"x":9, "y":4}, {"x":10, "y":4}, {"label":"Win", "x":11, "y":4, "w":1.5}, {"label":"Menu", "x":12.5, "y":4}, {"label":"Ctrl", "x":13.5, "y":4, "w":1.5}, {"label":"|", "x":13.75, "y":5}]
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":6, "y":0}, {"x":7, "y":0}, {"x":8, "y":0}, {"x":9, "y":0}, {"x":10, "y":0}, {"x":11, "y":0}, {"x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"x":0.5, "y":1, "w":1.5}, {"x":1.5, "y":1}, {"x":2.5, "y":1}, {"x":3.5, "y":1}, {"x":4.5, "y":1}, {"x":5.5, "y":1}, {"x":6.5, "y":1}, {"x":7.5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":14, "y":1, "w":1.5}, {"x":0.75, "y":2, "w":1.75}, {"x":1.75, "y":2}, {"x":2.75, "y":2}, {"x":3.75, "y":2}, {"x":4.75, "y":2}, {"x":5.75, "y":2}, {"x":6.75, "y":2}, {"x":7.75, "y":2}, {"x":8.75, "y":2}, {"x":9.75, "y":2}, {"x":10.75, "y":2}, {"x":11.75, "y":2}, {"x":14, "y":2, "w":2.25}, {"x":1.25, "y":3, "w":2.25}, {"x":2.25, "y":3}, {"x":3.25, "y":3}, {"x":4.25, "y":3}, {"x":5.25, "y":3}, {"x":6.25, "y":3}, {"x":7.25, "y":3}, {"x":8.25, "y":3}, {"x":9.25, "y":3}, {"x":10.25, "y":3}, {"x":11.25, "y":3}, {"x":13, "y":3, "w":1.75}, {"x":14, "y":3}, {"x":0.25, "y":4, "w":1.25}, {"x":1.5, "y":4, "w":1.25}, {"x":2.75, "y":4, "w":1.25}, {"x":9, "y":4, "w":6.25}, {"x":10.25, "y":4, "w":1.25}, {"x":11.5, "y":4, "w":1.25}, {"x":12.75, "y":4, "w":1.25}, {"x":14, "y":4, "w":1.25}]
}
}
}

View File

@@ -12,8 +12,6 @@ extern inline void ergodox_right_led_2_off(void);
extern inline void ergodox_right_led_3_off(void);
extern inline void ergodox_right_led_off(uint8_t led);
extern inline void ergodox_led_all_off(void);
void ergodox_led_init(void);
void ergodox_blink_all_leds(void);

View File

@@ -1,315 +0,0 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include "process_keycode/process_tap_dance.h"
#include "gordon.h"
#include "keymap_german.h"
#include "keymap_nordic.h"
#define TLSLSH M(TIL_SLASH)
#define F1_F13 TD(F1F13)
#define F2_F14 TD(F2F14)
#define F5_F15 TD(F5F15)
#define F4_ALTF4 TD(ALTF4)
#define END_ESC TD(ENDESC)
#define SHF6_AF7 TD(F6F7)
#define F12_RUN TD(F12ETAPS)
#define COMMA_TD TD(COMMA)
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD,
};
//Tap dance enums
enum {
F12TAP = 0,
F12ETAPS,
CALCCOMP,
REFRESH, //send R, or Control+R if double tapped.
ENDESC,
XESC, //'quad function'. x, control, escape, alt
ALY2, //'quad function': a, Hyper, ctrl+a, layer 2
PRLOCK,
F6F7, // Shift F6 or Alt F7
TABCOMBO,
FCTRL,
F3D,
ALTF4,
COMMA,
AT,
HTAB,
F1F13,
F2F14,
F5F15
};
// Custom tapping terms for each key.
// Requires changes to action_taping.c
/* uint16_t get_tapping_term(keyevent_t* event) {
uint16_t keycode = keymap_key_to_keycode(layer_switch_get_layer(event->key), event->key);
if (keycode == LT(3,KC_E) ) {
return TAPPING_TERM + 50;
}
return TAPPING_TERM;
} */
// Tap Dance Definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// simple tap dance
[F12ETAPS] = ACTION_TAP_DANCE_DOUBLE(KC_F12,LSFT(LCTL(KC_F10))),
[REFRESH] = ACTION_TAP_DANCE_DOUBLE(KC_R,LCTL(KC_R)),
[ENDESC] = ACTION_TAP_DANCE_DOUBLE(KC_END, KC_ESC),
[CALCCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_CALCULATOR, KC_MY_COMPUTER),
[ALTF4] = ACTION_TAP_DANCE_DOUBLE(KC_F4,LALT(KC_F4)),
[F6F7] = ACTION_TAP_DANCE_DOUBLE(LSFT(KC_F6), LALT(KC_F7)),
[F1F13] = ACTION_TAP_DANCE_DOUBLE(KC_F1, KC_F13),
[F2F14] = ACTION_TAP_DANCE_DOUBLE(KC_F2, KC_F14),
[F5F15] = ACTION_TAP_DANCE_DOUBLE(KC_F5, KC_F15),
[TABCOMBO] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, tab_finished, tab_reset),
[F3D] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, bt_finished, bt_reset),
[COMMA] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, comma_finished, comma_reset),
[HTAB] = ACTION_TAP_DANCE_FN_ADVANCED(NULL,h_finished, h_reset)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//**************************FIRST LAYER - LAYER ZERO **************************************
[_QWERTY] = KEYMAP(
SHF6_AF7, F1_F13, F2_F14, TD(F3D), F4_ALTF4, F5_F15, KC_F11,
________, KC_Q, CTR_SH_W, NAV_E, CTR_AL_R, KC_T, PRINTSCR,
KC_TAB, KC_A, MEH_S, NUMPAD_D, CTRL_F, WIN_G,
ALT_SHFT, CTRL_Z, HYPER_X, MOUSE_C, ALT_V, KC_B, TT(_MOUSE),
KC_MINUS, KC_GRAVE, KC_DELETE, KC_LEFT, KC_RIGHT,
KC_INSERT, KC_DELETE,
ALT_HOME,
KC_LSHIFT, SYMB_BSP, END_ESC,
F12_RUN, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, TD(CALCCOMP),
________, KC_Y, KC_U, KC_I, KC_O, KC_P, ________,
WIN_H, CTRL_J, KC_K, MEH_L, COL_MOUS, ________,
KC_LEAD, KC_N, ALT_M, COMMA_TD, HYPE_DOT, KC_SLASH, TD(TABCOMBO),
KC_UP, KC_DOWN, KC_ESC, KC_TILD, KC_UNDS,
KC_ESCAPE, KC_DELETE,
ALT_T(KC_PGUP),
RCTL_T(KC_PGDOWN), LT(_NAV,KC_ENTER), SPAC_SYM),
//**************************SYMBOLS LAYER**************************
[_SYMBOLS] = KEYMAP(
________, ________, ________, ________, ________, ________, ________,
________, TLSLSH, KC_AT, KC_LCBR, KC_RCBR, KC_CIRC, ________,
________, KC_EXLM, KC_PIPE, KC_LPRN, KC_RPRN, M(DEREF),
________,KC_DOLLAR, KC_PERC, LSQUIGLY, RSQUIGLY, ________, ________,
________, M(TICK3), ________, ________, ________,
________,________,
________,
________,________,________,
________, ________, ________, ________, ________, ________, NUMLOCK,
________, TLSLSH, KC_PIPE, KC_PLUS, KC_AMPR, ________, CAPLOCK,
M(EQRIGHT), KC_DQUO, KC_EQUAL, KC_QUOTE,KC_SCOLON, ________,
________, KC_PIPE, BK_SLASH, ASTERSK, KC_DOT, KC_SLASH, ________,
________,________,________,M(TILD3),________,
________,________,
________,
________,________,________),
//**************************MOUSE MOVEMENT LAYER**************************
[_MOUSE] = KEYMAP(RESET,________,________,________,________,________,________,
RESET,________,________,KC_MS_UP,________,KC_MS_WH_UP,CALTDEL,
________,________,KC_MS_LEFT,KC_MS_DOWN,KC_MS_RIGHT,KC_MS_WH_DOWN,
KC_SECRET_1,________,HYPR(KC_F13),________,HYPR(KC_F14),KC_SECRET_2,________,
________,________,HYPR(KC_F15),KC_MS_WH_LEFT,KC_MS_WH_RIGHT,
________,________,
________,
KC_MS_BTN1,KC_MS_BTN2,________,
________,________,________,________,________,________,________,
KC_MS_WH_UP,________,________,KC_UP,________,________,________,
________,KC_LEFT,KC_DOWN,KC_RIGHT,________,________,
KC_MS_WH_DOWN,________,KC_PGUP,KC_PGDOWN,KC_MEDIA_NEXT_TRACK,________,________,
KC_AUDIO_VOL_UP,KC_AUDIO_VOL_DOWN,KC_AUDIO_MUTE,KC_MEDIA_PLAY_PAUSE,________,
________,________,
________,
________,________,KC_WWW_BACK),
//**************************WINDOWS NAVIGATION LAYER**************************
[_NAV] = KEYMAP(________,________,________,________,________,________,________,
________,________,SNAPLEFT,________,SNAPRGHT,LALT(KC_LEFT),________,
________,LCTL(KC_W),PREVTAB,LGUI(KC_D),NEXTTAB,________,
________,________,WORKLEFT,________,WORKRIGHT,________,________,
________,________,________,________,________,
________,________,
________,
________,________,________,
________,________,________,________,________,________,________,
________,________,SNAPUP ,KC_UP ,SNAPDOWN,________,________,
________,KC_LEFT ,KC_DOWN ,KC_RIGHT,________,________,
________,________,________,________,________,________,________,
________,________,________,________,________,
________,________,
________,
________,________,________),
//****************************NUMPAD LAYER****************************
[_NUMPAD] = KEYMAP(________,________,________,________,________,________,________,
________,________,________,________,________,________,________,
________,________,________,________,________,________,
________,________,________,________,________,________,________,
________,________,________,________,________,
________,________,
________,
________,________,________,
BL_TOGG ,BL_STEP ,________,________,________,________,________,
________,________,KC_7 ,KC_8 ,KC_9 ,________,________,
________,KC_4 ,KC_5 ,KC_6 ,________,________,
________,________,KC_1 ,KC_2 ,KC_3 ,________,________,
KC_0 ,KC_0 , KC_DOT ,________,________,
________,________,
________,
________,________,KC_0),
//****************************TEXT/INTELLIJ NAVIGATION LAYER****************************
[_TEXTNAV] = KEYMAP(________,________,________,________,________,________,________,
________,MEH(KC_Q),LSFT(KC_ESCAPE),MEH(KC_D),MEH(KC_2),LALT(LSFT(KC_UP)),________,
________,LALT(KC_F7),LCTL(KC_LEFT),LCTL(KC_B),LCTL(KC_RIGHT),LALT(LSFT(KC_DOWN)),
________,________,________,LCTL(LSFT(KC_COMMA)),MEH(KC_DOT),LALT(KC_MS_WH_UP),________,________,________,________,________,________,________,________,________,________,LCTL(KC_DELETE),________,LALT(LSFT(KC_F9)),________,________,________,________,________,________,________,MEH(KC_5),LALT(LSFT(KC_Z)),________,LALT(KC_Z),________,________,________,LCTL(LSFT(KC_LEFT)),LALT(LCTL(KC_S)),LCTL(LSFT(KC_RIGHT)),LCTL(LSFT(KC_COMMA)),________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________,________)
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(1)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
switch(id) {
case INFOQM: {
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
}
case TIL_SLASH: {
if (record->event.pressed) {
SEND_STRING ("~/.");
}
break;
}
case DEREF: {
if (record->event.pressed) {
SEND_STRING ("->");
}
break;
}
case EQRIGHT: {
if (record->event.pressed) {
SEND_STRING ("=>");
}
break;
}
case TICK3: {
if (record->event.pressed) {
SEND_STRING ("```");
}
break;
}
case TILD3: {
if (record->event.pressed) {
SEND_STRING ("~~~");
}
break;
}
case ALTTAB_START: {
register_code(KC_LALT);
layer_on(8);
}
case ALTTAB_END: {
unregister_code(KC_LALT);
layer_off(8);
}
}
return MACRO_NONE;
};
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_on();
ergodox_led_all_on();
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case _SYMBOLS:
ergodox_right_led_1_on();
break;
case _MOUSE:
ergodox_right_led_2_on();
break;
case _NUMPAD:
ergodox_right_led_3_on();
break;
case _NAV:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
break;
case 5:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
break;
case 6:
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
case 7:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
ergodox_right_led_3_on();
break;
default:
break;
}
};

View File

@@ -1,356 +0,0 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define QWERTY 0 // qwerty layer
#define HALFQWERTY 1 // mirrored qwerty layer
#define DVORAK 2 // dvorak layer
#define HALFDVORAK 3 // mirrored dvorak layer
#define SYMB 5 // symbols
#define MDIA 6 // media keys
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: qwerty
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | BSPC |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | S | D | F | G |------| |------| H | J | K | L | ; |ENTER |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | / | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCTRL|ALT |CTL-TAB|CTLShTab| LGui| | RGui| UP | DOWN | ALT | RCTRL |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Alt | LGui | | RGui |Alt |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* |mirror|ace | End | | PgDn | |mirror|
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[QWERTY] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, BL_ON,
KC_LCTRL, KC_LALT, LCTL(KC_TAB), LCTL(LSFT(KC_TAB)), KC_LGUI,
KC_LALT, TG(DVORAK),
KC_HOME,
LT(HALFQWERTY, KC_SPACE),KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, KC_SLASH, KC_RSFT,
KC_RGUI, KC_UP,KC_DOWN,KC_RALT, KC_RCTRL,
TG(DVORAK), KC_RALT,
KC_PGUP,
KC_PGDN,KC_TAB, LT(HALFQWERTY, KC_ENT)
),
/* Keymap 1: mirrored qwerty
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | BSPC | 0 | 9 | 8 | 7 | 6 | LEFT | | RIGHT| 5 | 4 | 3 | 2 | 1 | ESC |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | \ | P | O | I | U | Y | L1 | | L1 | T | R | E | W | Q | TAB |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ENTER | ; | L | K | J | H |------| |------| G | F | D | S | A | BSPC |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift | / | . | , | M | N | | | | B | V | C | X | Z | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCTRL|ALT |CTL-TAB|CTLShTab| LGui| | RGui| UP | DOWN | ALT | RCTRL |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Alt | LGui | | RGui |Alt |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* |mirror|ace | End | | PgDn | |mirror|
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[HALFQWERTY] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_BSPC, KC_0, KC_9, KC_8, KC_7, KC_6, KC_LEFT,
KC_TAB, KC_P, KC_O, KC_I, KC_U, KC_Y, TG(SYMB),
KC_BSPC, KC_SCLN, KC_L, KC_K, KC_J, KC_H,
KC_LSFT, KC_SLASH, KC_DOT, KC_COMM,KC_M, KC_N, KC_TRANSPARENT,
KC_LCTRL, KC_LALT, LCTL(KC_TAB), LCTL(LSFT(KC_TAB)), KC_LGUI,
KC_LALT, KC_TRANSPARENT,
KC_HOME,
KC_TRANSPARENT,KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_5, KC_4, KC_3, KC_2, KC_1, KC_BSPC,
TG(SYMB), KC_T, KC_R, KC_E, KC_W, KC_Q, KC_BSLS,
KC_G, KC_F, KC_D, KC_S, KC_A, KC_ENT,
MEH_T(KC_NO),KC_B, KC_V, KC_C, KC_X, KC_Z, KC_RSFT,
KC_RGUI, KC_UP,KC_DOWN,KC_RALT, KC_RCTRL,
KC_TRANSPARENT, KC_RALT,
KC_PGUP,
KC_PGDN,KC_TAB, KC_TRANSPARENT
),
/* Keymap 3: dvorak
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | BSPC |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | O | E | U | I |------| |------| D | H | T | S | - |ENTER |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift | ; | Q | J | K | X | | | | B | M | W | V | Z | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCTRL|ALT |CTL-TAB|CTLShTab| LGui| | RGui| UP | DOWN | ALT | RCTRL |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Alt | LGui | | RGui |Alt |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* |mirror|ace | End | | PgDn | |mirror|
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[DVORAK] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_TAB, KC_QUOTE, KC_COMM,KC_DOT, KC_P, KC_Y, TG(SYMB),
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, ALL_T(KC_NO),
KC_LCTRL, KC_LALT, LCTL(KC_TAB), LCTL(LSFT(KC_TAB)), KC_LGUI,
KC_LALT, KC_TRANSPARENT,
KC_HOME,
LT(HALFDVORAK, KC_SPACE),KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
TG(SYMB), KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS,
KC_D, KC_H, KC_T, KC_S, KC_MINUS, KC_ENT,
MEH_T(KC_NO),KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_RGUI, KC_UP,KC_DOWN,KC_RALT, KC_RCTRL,
KC_TRANSPARENT, KC_RALT,
KC_PGUP,
KC_PGDN,KC_TAB, LT(HALFDVORAK, KC_ENT)
),
/* Keymap 3: mirrored dvorak
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | BSPC | 0 | 9 | 8 | 7 | 6 | LEFT | | RIGHT| 5 | 4 | 3 | 2 | 1 | ESC |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | L | R | C | G | F | L1 | | L1 | Y | P | . | , | ' | / |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | - | S | T | H | D |------| |------| I | U | E | O | A |ENTER |
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift | Z | V | W | M | B | | | | X | K | J | Q | ; | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |LCTRL|ALT |CTL-TAB|CTLShTab| LGui| | RGui| UP | DOWN | ALT | RCTRL |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Alt | LGui | | RGui |Alt |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Backsp|------| |------| Tab |Enter |
* |mirror|ace | End | | PgDn | |mirror|
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[HALFDVORAK] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_BSPC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT,
KC_SLASH, KC_L, KC_R, KC_C, KC_G, KC_F, TG(SYMB),
KC_ENT, KC_S, KC_N, KC_T, KC_H, KC_D,
KC_LSFT, KC_Z, KC_V, KC_W, KC_M, KC_B, ALL_T(KC_NO),
KC_LCTRL, KC_LALT, LCTL(KC_TAB), LCTL(LSFT(KC_TAB)), KC_LGUI,
KC_LALT, KC_TRANSPARENT,
KC_HOME,
KC_TRANSPARENT,KC_BSPC,KC_END,
// right hand
KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_ESC,
TG(SYMB), KC_Y, KC_P, KC_DOT, KC_COMM,KC_P, KC_TAB,
KC_I, KC_U, KC_E, KC_O, KC_A, KC_ENT,
MEH_T(KC_NO),KC_X, KC_K, KC_J, KC_Q, KC_SCLN, KC_RSFT,
KC_RGUI, KC_UP,KC_DOWN,KC_RALT, KC_RCTRL,
KC_TRANSPARENT, KC_RALT,
KC_PGUP,
KC_PGDN,KC_TAB, KC_TRANSPARENT
),
/* Keymap 5: Symbol Layer
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | EPRM | | | | | | | . | 0 | = | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |Animat| | |Toggle|Solid |
* ,------|------|------| |------+------+------.
* |Bright|Bright| | | |Hue- |Hue+ |
* |ness- |ness+ |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = LAYOUT_ergodox(
// left hand
VRSN, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,KC_EXLM,KC_AT, KC_LCBR,KC_RCBR,KC_PIPE,KC_TRNS,
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
EPRM,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
RGB_MOD,KC_TRNS,
KC_TRNS,
RGB_VAD,RGB_VAI,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
RGB_TOG, RGB_SLD,
KC_TRNS,
KC_TRNS, RGB_HUD, RGB_HUI
),
/* Keymap 6: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = LAYOUT_ergodox(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

View File

@@ -62,8 +62,8 @@ void matrix_init(void)
palSetPadMode(GPIOC, 11, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOD, 0, PAL_MODE_OUTPUT_PUSHPULL);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, LOCAL_MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, LOCAL_MATRIX_ROWS);
matrix_init_quantum();
}

View File

@@ -5,23 +5,23 @@
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6776
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER farmakon
#define PRODUCT "XMMX"
#define DESCRIPTION "XMMX"
#define MANUFACTURER Tom Meyer
#define PRODUCT GarlicBoard
#define DESCRIPTION GarlicBoard
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_ROWS 4
#define MATRIX_COLS 17
/* key matrix pins */
#define MATRIX_ROW_PINS { B0, F6, F5, F4, F1, F0 }
#define MATRIX_COL_PINS { B3, B2, B1, E6, B7, C7, C6, D4, D6, D7, B4, D0, D1, F7, D2, D3, D5 }
#define MATRIX_ROW_PINS { B0, B1, B2, B3 }
#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, B6, B5, B4, D7, D6, D4, D5, D2, D1, D0, B7 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define DIODE_DIRECTION ROW2COL
/* number of backlight levels */

View File

@@ -0,0 +1,65 @@
#include "garlicboard.h"
#include "led.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
led_init_ports();
};
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// * Set our LED pins as output
DDRE |= (1<<6);
DDRD |= (1<<3);
DDRC |= (1<<6);
DDRC |= (1<<7);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
PORTE |= (1<<6);
} else {
PORTE &= ~(1<<6);
}
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
PORTD |= (1<<3);
} else {
PORTD &= ~(1<<3);
}
}
uint32_t layer_state_set_kb(uint32_t state) {
if (state & (1<<4)) {
PORTC |= (1<<6);
} else {
PORTC &= ~(1<<6);
}
if (state & (1<<2)) {
PORTC |= (1<<7);
} else {
PORTC &= ~(1<<7);
}
if (state & (1<<5)) {
PORTE |= (1<<6);
PORTD |= (1<<3);
PORTC |= (1<<6);
PORTC |= (1<<7);
} else {
PORTE &= ~(1<<6);
PORTD &= ~(1<<3);
PORTC &= ~(1<<6);
PORTC &= ~(1<<7);
}
return state;
}

View File

@@ -0,0 +1,18 @@
#ifndef GARLICBOARD_H
#define GARLICBOARD_H
#include "quantum.h"
#define KEYMAP( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K112, K113, K114, K115, K116, \
K200, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K213, K214, K215, K216, \
K300, K301, K302, K303, K305, K307, K309, K310, K311, K312, K313, K314, K315, K316 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, KC_NO, K112, K113, K114, K115, K116 }, \
{ K200, KC_NO, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, KC_NO, K213, K214, K215, K216 }, \
{ K300, K301, K302, K303, KC_NO, K305, KC_NO, K307, KC_NO, K309, K310, K311, K312, K313, K314, K315, K316 } \
}
#endif

View File

@@ -0,0 +1,41 @@
#include "garlicboard.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, KC_BSPC, KC_P7, KC_P8, KC_P9, KC_PMNS,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_LSFT, KC_P1, KC_P2, KC_P3, KC_PENT,
MO(3), KC_LCTL, KC_LALT, KC_LGUI, MO(2), KC_SPC, KC_RGUI, KC_RALT, KC_RCTL, MO(2), KC_P0, KC_P0, KC_PDOT, TG(1)),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_HOME, KC_PGUP, KC_NO,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, KC_END, KC_PGDN, KC_NO,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_ESC, KC_UP, KC_SPC, KC_ENT,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS),
KEYMAP(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_EQL, KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_PSLS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BSLS, KC_LBRC, KC_RBRC, KC_QUOT, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_PAST,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SLSH, KC_NO, KC_MSTP, KC_NO, KC_TAB,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PWR, TG(4), KC_NLCK, TG(5)),
KEYMAP(
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F5, KC_F6, KC_F7, KC_F8,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F13, KC_F14, KC_F15, KC_F16),
KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, MO(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_TRNS),
};

View File

@@ -44,13 +44,13 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= no # Console for debug(+400)
COMMAND_ENABLE ?= no # Commands for debug and configuration
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE ?= no # Enable keyboard backlight functionality
AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
AUDIO_ENABLE = no
RGBLIGHT_ENABLE = no

View File

@@ -60,8 +60,8 @@ void matrix_init(void)
palSetPadMode(GPIOC, 5, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOD, 0, PAL_MODE_OUTPUT_PUSHPULL);
#endif
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_ROWS);
matrix_init_quantum();
}

View File

@@ -49,8 +49,8 @@ void matrix_init(void)
palSetPadMode(GPIOB, 1, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOB, 0, PAL_MODE_OUTPUT_PUSHPULL);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_ROWS);
}
uint8_t matrix_scan(void)

View File

@@ -42,8 +42,8 @@ void matrix_init(void)
palSetPadMode(GPIOD, 1, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOD, 4, PAL_MODE_OUTPUT_PUSHPULL);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_ROWS);
matrix_init_quantum();
}

View File

@@ -124,12 +124,6 @@ uint8_t matrix_cols(void)
void matrix_init(void)
{
#ifdef DISABLE_JTAG
// JTAG disable for PORT F. write JTD bit twice within four cycles.
MCUCR |= (1<<JTD);
MCUCR |= (1<<JTD);
#endif
debug_enable = true;
debug_matrix = true;
debug_mouse = true;

View File

@@ -37,7 +37,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// wiring of each half
#define MATRIX_ROW_PINS { B1, B5, E6, B4 }
#define MATRIX_COL_PINS { F4, F7, D7, B3, B2, B6}
// #define MATRIX_COL_PINS { B6, B2, B3, D7, F7, F4} //uncomment this line and comment line above if you need to reverse left-to-right key order
// #define MATRIX_COL_PINS { B6, B2, B3, C6, F7, F4 } //uncomment this line and comment line above if you need to reverse left-to-right key order
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
@@ -59,8 +59,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D1
#define RGBLIGHT_TIMER
#define RGB_DI_PIN D4
#define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD

View File

@@ -1,3 +1,3 @@
BACKLIGHT_ENABLE = no
AUDIO_ENABLE = yes
RGBLIGHT_ENABLE = yes #Don't enable this along with I2C
RGBLIGHT_ENABLE = no

View File

@@ -1,6 +1,5 @@
#ifndef SOCKETS_H
#define SOCKETS_H
#define DISABLE_JTAG // The keyboard uses PF4 and PF7, which are used by JTAG.
#ifndef REV2_H
#define REV2_H
#include "lets_split.h"

View File

@@ -3,23 +3,25 @@
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = {
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT},
{KC_LCTL, KC_LGUI, KC_CAPS, KC_LALT, MO(1), KC_SPC, KC_SPC, MO(2), KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_ENT},
{KC_LCTL, KC_LGUI, KC_1, KC_2, KC_3, KC_SPC, MO(2), MO(1), KC_SLSH, KC_LEFT, KC_DOWN, KC_RGHT}
// NOTE MO(2) does not correspond to an actual key since the NIU only comes
// in MIT layout
},
[1] = {
{KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS},
{KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS},
{KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, BL_TOGG, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
},
[2] = {
{KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_TRNS},
{KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{KC_TRNS, BL_TOGG, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
{KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS}
}
};

View File

@@ -56,12 +56,12 @@ EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight.
API_SYSEX_ENABLE = no
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE

View File

@@ -1,47 +0,0 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#define C6_AUDIO
#define B7_AUDIO
#undef BACKLIGHT_PIN
#endif

View File

@@ -1,264 +0,0 @@
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "planck.h"
#include "action_layer.h"
extern keymap_config_t keymap_config;
enum planck_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_PLOVER,
_ADJUST
};
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL },
{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, PLOVER, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
print("mode just switched to qwerty and this is a huge string\n");
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
PORTE &= ~(1<<6);
} else {
unregister_code(KC_RSFT);
PORTE |= (1<<6);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_SONG(plover_song);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_PLOVER);
}
return false;
break;
}
return true;
}

View File

@@ -1,3 +0,0 @@
AUDIO_ENABLE = yes
BACKLIGHT_ENABLE = no
MIDI_ENABLE = no

View File

@@ -65,7 +65,7 @@ CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
MIDI_ENABLE = yes # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID

View File

@@ -10,7 +10,7 @@
"width": 12,
"height": 5,
"layouts": {
"KEYMAP": {
"LAYOUT_preonic_mit": {
"key_count": 59,
"layout": [
{ "w": 1, "x": 0, "y": 0 },
@@ -138,4 +138,4 @@
{ "w": 1, "x": 11, "y": 4 } ]
}
}
}
}

View File

@@ -1,113 +0,0 @@
#include "tada68.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _GM 2
#define _GF 3
#define _______ KC_TRNS
// Tap dance declarations (These must go above the keymaps)
enum {
TD_F1 = 0,
TD_F2,
TD_F3,
TD_F4,
TD_F5,
TD_F6,
TD_F7,
TD_F8,
TD_F9,
TD_F10,
TD_F11,
TD_F12,
TD_AE_FITCOMP,
TD_AE_IN,
TD_AE_OUT
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bksp |Del |
* |----------------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |FN| Alt|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = KEYMAP_ANSI(
KC_ESC, TD(TD_F1), TD(TD_F2), TD(TD_F3), TD(TD_F4), TD(TD_F5), TD(TD_F6), TD(TD_F7), TD(TD_F8), TD(TD_F9), TD(TD_F10), TD(TD_F11), TD(TD_F12), KC_BSLS,KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL, \
KC_LCTRL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \
KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, MO(_FL),KC_RALT,KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer
* ,----------------------------------------------------------------.
* | | F1|F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12| _GM |Ins |
* |----------------------------------------------------------------|
* | | |Up | | | | | | | | | | | |Hme |
* |----------------------------------------------------------------|
* | Caps |<- |Dn | ->| | | | | | | | | |End |
* |----------------------------------------------------------------|
* | | | |Bl-|BL |BL+| |VU-|VU+|MUT| | McL|MsU|McR |
* |----------------------------------------------------------------|
* | | | | | | | |Prev|P/P|Next|
* `----------------------------------------------------------------'
*/
[_FL] = KEYMAP_ANSI(
_______, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_INS , \
_______,_______, KC_UP,_______,_______, _______,_______,_______,_______,_______,_______,_______,_______, _______,KC_HOME, \
KC_CAPS,KC_LEFT,KC_DOWN,KC_RIGHT,_______,_______,_______,_______,_______,_______,_______,_______, _______,KC_END, \
_______,_______,_______,BL_DEC, BL_TOGG,BL_INC, _______,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______, \
_______,_______,_______, TG(_GM), _______,_______,_______,KC_MPRV,KC_MPLY, KC_MNXT),
/* Keymap _GL: Gaming Layer. Basically makes Caps Lock behave normally. I know there is a better way to do this but copy and paste was my friend
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \ |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Bksp |Del |
* |----------------------------------------------------------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |FN| Alt|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_GM] = KEYMAP_ANSI(
KC_ESC,TD(TD_F1), TD(TD_F2), TD(TD_F3), TD(TD_F4), TD(TD_F5), TD(TD_F6), TD(TD_F7), TD(TD_F8), TD(TD_F9), TD(TD_F10), TD(TD_F11), TD(TD_F12), _______, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN, \
KC_LCTL, KC_LGUI,KC_LALT, _______, MO(_FL),KC_RALT,KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
};
// Tapdance definitions. Tap Dance F Keys.
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_F1] = ACTION_TAP_DANCE_DOUBLE(KC_1, KC_F1),
[TD_F2] = ACTION_TAP_DANCE_DOUBLE(KC_2, KC_F2),
[TD_F3] = ACTION_TAP_DANCE_DOUBLE(KC_3, KC_F3),
[TD_F4] = ACTION_TAP_DANCE_DOUBLE(KC_4, KC_F4),
[TD_F5] = ACTION_TAP_DANCE_DOUBLE(KC_5, KC_F5),
[TD_F6] = ACTION_TAP_DANCE_DOUBLE(KC_6, KC_F6),
[TD_F7] = ACTION_TAP_DANCE_DOUBLE(KC_7, KC_F7),
[TD_F8] = ACTION_TAP_DANCE_DOUBLE(KC_8, KC_F8),
[TD_F9] = ACTION_TAP_DANCE_DOUBLE(KC_9, KC_F9),
[TD_F10] = ACTION_TAP_DANCE_DOUBLE(KC_0, KC_F10),
[TD_F11] = ACTION_TAP_DANCE_DOUBLE(KC_MINS, KC_F11),
[TD_F12] = ACTION_TAP_DANCE_DOUBLE(KC_EQL, KC_F12),
[TD_AE_FITCOMP] = ACTION_TAP_DANCE_DOUBLE(KC_SLSH, LALT(KC_SLSH)),
[TD_AE_IN] = ACTION_TAP_DANCE_DOUBLE(KC_LBRC, LALT(KC_LBRC)),
[TD_AE_OUT] = ACTION_TAP_DANCE_DOUBLE(KC_RBRC, LALT(KC_RBRC))
};

View File

@@ -1,7 +0,0 @@
# Trashcat's Tada68
Just my simple layout for the Tada68.
Caps Lock behaves as LCtrl until switched to the Gaming Layer. I have a stupid reason for why I need caps lock at all but I won't get into it.
LCtrl is also LCtrl because I had no idea what else to put there.
Tap Dance for the F Row.. i.e double tap 1 and get F1 instead.

View File

@@ -1,21 +0,0 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
TAP_DANCE_ENABLE = yes # Tappa Dance Bitch
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -47,9 +47,8 @@ void matrix_init(void)
palSetPadMode(GPIOC, 10, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOC, 11, PAL_MODE_OUTPUT_PUSHPULL);
memset(matrix, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix_debouncing, 0, MATRIX_ROWS * sizeof(matrix_row_t));
memset(matrix, 0, MATRIX_ROWS);
memset(matrix_debouncing, 0, MATRIX_ROWS);
matrix_init_quantum();
}

View File

@@ -1,30 +0,0 @@
#include "xmmx.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS,KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NUHS, KC_ENT, KC_NO, KC_NO, KC_NO, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_NO, KC_UP, KC_NO, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT
)
};
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

View File

@@ -1,30 +0,0 @@
#include "xmmx.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TOAD_KEYMAP(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT,KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL
)
};
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

View File

@@ -1,30 +0,0 @@
#include "xmmx.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TOAD_KEYMAP_ANSI_WK(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL
)
};
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

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#include "xmmx.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TOAD_KEYMAP_ANSI_WKL(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL
)
};
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

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@@ -1,30 +0,0 @@
#include "xmmx.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TOAD_KEYMAP_ISO_WK(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL
)
};
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

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#include "xmmx.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
TOAD_KEYMAP_ISO_WKL(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL
)
};
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

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#include "xmmx.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_ANSI_WK(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, KC_INS,KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT
)
};
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

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#include "xmmx.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_ANSI_WKL(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, KC_INS,KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT
)
};
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

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#include "xmmx.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_ISO_WK(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, KC_INS,KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL,KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, KC_APP,KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT
)
};
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

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#include "xmmx.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_ISO_WKL(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,KC_MINS, KC_EQL, KC_BSPC, KC_INS,KC_HOME, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,KC_LBRC, KC_RBRC, KC_DEL, KC_END, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT,KC_DOWN,KC_RGHT
)
};
void led_set_user(uint8_t usb_led) {
//LED1
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 6); PORTB &= ~(1 << 6);
} else {
DDRB &= ~(1 << 6); PORTB &= ~(1 << 6);
}
//LED2
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRB |= (1 << 5); PORTB &= ~(1 << 5);
} else {
DDRB &= ~(1 << 5); PORTB &= ~(1 << 5);
}
}

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XMMX and Toad
========
XMMX: Tenkeyless Mechanical Keyboard PCB designed to fit Filco Majestouch TKL and Cooler Master Quickfire Rapid cases
Toad: 70% Mechanical Keyboard PCB.
XMMX schematic and PCB are available opensource under Creative Commons BY-SA 3.0 license on EasyEDA at [this link](https://easyeda.com/farmakon/XMMX-0447d28c1e4644b88fd04905d983684d)
Toad schematic and PCB are available opensource under Creative Commons BY-SA 3.0 license on EasyEDA at [this link](https://easyeda.com/farmakon/70_Keyboard-d4f6baf4792d4ada9c0571fa3713e461)
For more informations on the XMMX please visit this [geekhack.org thread](https://geekhack.org/index.php?topic=93422.0)
For more informations on the Toad please visit this [geekhack.org thread](https://geekhack.org/index.php?topic=91388.0)
Make examples for these keyboards (after setting up your build environment):
make xmmx:default
make xmmx:toad
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

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#include "xmmx.h"

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#ifndef XMMX
#define XMMX
#include "quantum.h"
// 80% keyboard: default - all keys
#define KEYMAP( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, K015, K016, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K013, K114, K115, K116, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415, K416, \
K500, K501, K502, K507, K510, K511, K512, K513, K514, K515, K516 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013, K014, K015, K016 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, K314, K315, K316 }, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, K414, K415, K416 }, \
{ K500, K501, K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,K510, K511, K512, K513, K514, K515, K516 } \
}
// 80% keyboard: ANSI Winkey
#define KEYMAP_ANSI_WK( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, K015, K016, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K415, \
K500, K501, K502, K507, K510, K511, K512, K513, K514, K515, K516 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO,K014, K015, K016 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO,K313, KC_NO,KC_NO,KC_NO}, \
{ K400, KC_NO,K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO,KC_NO,K415, KC_NO}, \
{ K500, K501, K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,K510, K511, K512, K513, K514, K515, K516 } \
}
// 80% keyboard: ANSI Winkeyless
#define KEYMAP_ANSI_WKL( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, K015, K016, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K415, \
K500, K502, K507, K511, K513, K514, K515, K516 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO,K014, K015, K016 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, K214, K215, K216 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO,K313, KC_NO,KC_NO,KC_NO}, \
{ K400, KC_NO,K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO,KC_NO,K415, KC_NO}, \
{ K500, KC_NO,K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,KC_NO,K511, KC_NO,K513, K514, K515, K516 } \
}
// 80% keyboard: ISO Winkey
#define KEYMAP_ISO_WK( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, K015, K016, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K215, K216, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K415, \
K500, K501, K502, K507, K510, K511, K512, K513, K514, K515, K516 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO,K014, K015, K016 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO,K214, K215, K216 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, KC_NO,KC_NO,KC_NO}, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO,KC_NO,K415, KC_NO}, \
{ K500, K501, K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,K510, K511, K512, K513, K514, K515, K516 } \
}
// 80% keyboard: ISO Winkeyless
#define KEYMAP_ISO_WKL( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K014, K015, K016, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K214, K215, K216, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K415, \
K500, K502, K507, K511, K513, K514, K515, K516 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, KC_NO,K014, K015, K016 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K114, K115, K116 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO,K214, K215, K216 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, KC_NO,KC_NO,KC_NO}, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO,KC_NO,K415, KC_NO}, \
{ K500, KC_NO,K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,KC_NO,K511, KC_NO,K513, K514, K515, K516 } \
}
// 70% keyboard: default - all keys
#define TOAD_KEYMAP( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113, K013, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413, \
K500, K501, K502, K507, K510, K511, K512, K513 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K113 }, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313 }, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, K413 }, \
{ K500, K501, K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,K510, K511, K512, K513 } \
}
// 70% keyboard: ANSI Winkey
#define TOAD_KEYMAP_ANSI_WK( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K013, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, \
K500, K501, K502, K507, K510, K511, K512, K513 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO}, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO,K313 }, \
{ K400, KC_NO,K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO}, \
{ K500, K501, K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,K510, K511, K512, K513 } \
}
// 70% keyboard: ANSI Winkeyless
#define TOAD_KEYMAP_ANSI_WKL( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K013, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K313, \
K400, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, \
K500, K502, K507, K511, K513 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO}, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, K213 }, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, KC_NO,K313 }, \
{ K400, KC_NO,K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO}, \
{ K500, KC_NO,K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,KC_NO,K511, KC_NO,K513 } \
}
// 70% keyboard: ISO Winkey
#define TOAD_KEYMAP_ISO_WK( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K013, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, \
K500, K501, K502, K507, K510, K511, K512, K513 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO}, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO}, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313 }, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO}, \
{ K500, K501, K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,K510, K511, K512, K513 } \
}
// 70% keyboard: ISO Winkeyless
#define TOAD_KEYMAP_ISO_WKL( \
K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, \
K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, K013, \
K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, \
K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313, \
K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, \
K500, K502, K507, K511, K513 \
) { \
{ K000, K001, K002, K003, K004, K005, K006, K007, K008, K009, K010, K011, K012, K013 }, \
{ K100, K101, K102, K103, K104, K105, K106, K107, K108, K109, K110, K111, K112, KC_NO}, \
{ K200, K201, K202, K203, K204, K205, K206, K207, K208, K209, K210, K211, K212, KC_NO}, \
{ K300, K301, K302, K303, K304, K305, K306, K307, K308, K309, K310, K311, K312, K313 }, \
{ K400, K401, K402, K403, K404, K405, K406, K407, K408, K409, K410, K411, K412, KC_NO}, \
{ K500, KC_NO,K502, KC_NO,KC_NO,KC_NO,KC_NO,K507, KC_NO,KC_NO,KC_NO,K511, KC_NO,K513 } \
}
#endif

View File

@@ -58,7 +58,7 @@ MSG_SUBMODULE_DIRTY = $(WARN_COLOR)WARNING:$(NO_COLOR)\n \
Some git sub-modules are out of date or modified, please consider runnning:$(BOLD)\n\
make git-submodule\n\
You can ignore this warning if you are not compiling any ChibiOS keyboards,\n\
or if you have modified the ChibiOS libraries yourself. \n\n$(NO_COLOR)
or if you have modified the ChibiOS libraries yourself. \n\n
MSG_NO_CMP = $(ERROR_COLOR)Error:$(NO_COLOR)$(BOLD) cmp command not found, please install diffutils\n$(NO_COLOR)
define GENERATE_MSG_MAKE_KB

View File

@@ -47,16 +47,6 @@
#define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1A)
#endif
#ifdef B6_AUDIO
#define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1B)
#define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1B)
#endif
#ifdef B7_AUDIO
#define ENABLE_AUDIO_COUNTER_1_ISR TIMSK1 |= _BV(OCIE1C)
#define DISABLE_AUDIO_COUNTER_1_ISR TIMSK1 &= ~_BV(OCIE1C)
#endif
// TCCR3A: Timer/Counter #3 Control Register
// Compare Output Mode (COM3An) = 0b00 = Normal port operation, OC3A disconnected from PC6
@@ -70,16 +60,6 @@
#define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1A1) | _BV(COM1A0));
#endif
#ifdef B6_AUDIO
#define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1B1);
#define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1B1) | _BV(COM1B0));
#endif
#ifdef B7_AUDIO
#define ENABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A |= _BV(COM1C1);
#define DISABLE_AUDIO_COUNTER_1_OUTPUT TCCR1A &= ~(_BV(COM1C1) | _BV(COM1C0));
#endif
// Fast PWM Mode Controls
#ifdef C6_AUDIO
@@ -92,16 +72,6 @@
#define TIMER_1_DUTY_CYCLE OCR1A
#endif
#ifdef B6_AUDIO
#define TIMER_1_PERIOD ICR1
#define TIMER_1_DUTY_CYCLE OCR1B
#endif
#ifdef B7_AUDIO
#define TIMER_1_PERIOD ICR1
#define TIMER_1_DUTY_CYCLE OCR1C
#endif
// -----------------------------------------------------------------------------
@@ -127,7 +97,7 @@ bool playing_note = false;
float note_frequency = 0;
float note_length = 0;
uint8_t note_tempo = TEMPO_DEFAULT;
float note_timbre[NUMBER_OF_TIMERS] = {TIMBRE_DEFAULT};
float note_timbre = TIMBRE_DEFAULT;
uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint16_t notes_count;
@@ -149,8 +119,8 @@ static bool audio_initialized = false;
audio_config_t audio_config;
uint16_t envelope_index[NUMBER_OF_TIMERS] = {0};
bool glissando[NUMBER_OF_TIMERS] = {true};
uint16_t envelope_index = 0;
bool glissando = true;
#ifndef STARTUP_SONG
#define STARTUP_SONG SONG(STARTUP_SOUND)
@@ -193,25 +163,11 @@ void audio_init()
// PORTB &= ~_BV(PORTB5);
#endif
#ifdef B6_AUDIO
DDRB |= _BV(PORTB6);
// #else
// DDRB |= _BV(PORTB6);
// PORTB &= ~_BV(PORTB6);
#endif
#ifdef B7_AUDIO
DDRB |= _BV(PORTB7);
// #else
// DDRB |= _BV(PORTB7);
// PORTB &= ~_BV(PORTB7);
#endif
#ifdef C6_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR;
#endif
#ifdef B_AUDIO
#ifdef B5_AUDIO
DISABLE_AUDIO_COUNTER_1_ISR;
#endif
@@ -223,17 +179,14 @@ void audio_init()
#ifdef C6_AUDIO
TCCR3A = (0 << COM3A1) | (0 << COM3A0) | (1 << WGM31) | (0 << WGM30);
TCCR3B = (1 << WGM33) | (1 << WGM32) | (0 << CS32) | (1 << CS31) | (0 << CS30);
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre[TIMER_3_INDEX]);
#endif
#ifdef B_AUDIO
#ifdef B5_AUDIO
TCCR1A = (0 << COM1A1) | (0 << COM1A0) | (1 << WGM11) | (0 << WGM10);
TCCR1B = (1 << WGM13) | (1 << WGM12) | (0 << CS12) | (1 << CS11) | (0 << CS10);
TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (440 * CPU_PRESCALER));
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (440 * CPU_PRESCALER)) * note_timbre);
#endif
audio_initialized = true;
@@ -260,7 +213,7 @@ void stop_all_notes()
DISABLE_AUDIO_COUNTER_3_OUTPUT;
#endif
#ifdef B_AUDIO
#ifdef B5_AUDIO
DISABLE_AUDIO_COUNTER_1_ISR;
DISABLE_AUDIO_COUNTER_1_OUTPUT;
#endif
@@ -305,18 +258,12 @@ void stop_note(float freq)
if (voice_place >= voices) {
voice_place = 0;
}
if (voices == 1) {
#if defined(C6_AUDIO) && defined(B_AUDIO)
DISABLE_AUDIO_COUNTER_1_ISR;
DISABLE_AUDIO_COUNTER_1_OUTPUT;
#endif
}
if (voices == 0) {
#ifdef C6_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR;
DISABLE_AUDIO_COUNTER_3_OUTPUT;
#endif
#ifdef B_AUDIO
#ifdef B5_AUDIO
DISABLE_AUDIO_COUNTER_1_ISR;
DISABLE_AUDIO_COUNTER_1_OUTPUT;
#endif
@@ -356,11 +303,11 @@ ISR(TIMER3_COMPA_vect)
if (playing_note) {
if (voices > 0) {
#ifdef B_AUDIO
#ifdef B5_AUDIO
float freq_alt = 0;
if (voices > 1) {
if (polyphony_rate == 0) {
if (glissando[TIMER_1_INDEX] && NUMBER_OF_TIMERS == 1) {
if (glissando) {
if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
} else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
@@ -383,18 +330,18 @@ ISR(TIMER3_COMPA_vect)
#endif
}
if (envelope_index[TIMER_1_INDEX] < 65535) {
envelope_index[TIMER_1_INDEX]++;
if (envelope_index < 65535) {
envelope_index++;
}
freq_alt = voice_envelope(freq_alt,TIMER_1_INDEX);
freq_alt = voice_envelope(freq_alt);
if (freq_alt < 30.517578125) {
freq_alt = 30.52;
}
TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq_alt * CPU_PRESCALER));
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq_alt * CPU_PRESCALER)) * note_timbre);
}
#endif
@@ -417,7 +364,7 @@ ISR(TIMER3_COMPA_vect)
freq = frequencies[voice_place];
#endif
} else {
if (glissando[TIMER_3_INDEX] && NUMBER_OF_TIMERS == 1) {
if (glissando) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
@@ -440,18 +387,18 @@ ISR(TIMER3_COMPA_vect)
#endif
}
if (envelope_index[TIMER_3_INDEX] < 65535) {
envelope_index[TIMER_3_INDEX]++;
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq, TIMER_3_INDEX);
freq = voice_envelope(freq);
if (freq < 30.517578125) {
freq = 30.52;
}
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_3_INDEX]);
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
}
}
@@ -467,13 +414,13 @@ ISR(TIMER3_COMPA_vect)
freq = note_frequency;
#endif
if (envelope_index[TIMER_3_INDEX] < 65535) {
envelope_index[TIMER_3_INDEX]++;
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq, TIMER_3_INDEX);
freq = voice_envelope(freq);
TIMER_3_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_3_INDEX]);
TIMER_3_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
} else {
TIMER_3_PERIOD = 0;
TIMER_3_DUTY_CYCLE = 0;
@@ -514,7 +461,7 @@ ISR(TIMER3_COMPA_vect)
}
} else {
note_resting = false;
envelope_index[TIMER_3_INDEX] = 0;
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
}
@@ -530,16 +477,10 @@ ISR(TIMER3_COMPA_vect)
}
#endif
#ifdef B_AUDIO
#ifdef B5_AUDIO
ISR(TIMER1_COMPA_vect)
#elif defined(B6_AUDIO)
ISR(TIMER1_COMPB_vect)
#elif defined(B7_AUDIO)
ISR(TIMER1_COMPC_vect)
#endif
{
#if defined(B_AUDIO) && !defined(C6_AUDIO)
#if defined(B5_AUDIO) && !defined(C6_AUDIO)
float freq = 0;
if (playing_note) {
@@ -563,7 +504,7 @@ ISR(TIMER1_COMPC_vect)
freq = frequencies[voice_place];
#endif
} else {
if (glissando[TIMER_1_INDEX] && NUMBER_OF_TIMERS == 1) {
if (glissando) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
@@ -586,18 +527,18 @@ ISR(TIMER1_COMPC_vect)
#endif
}
if (envelope_index[TIMER_1_INDEX] < 65535) {
envelope_index[TIMER_1_INDEX]++;
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq, TIMER_1_INDEX);
freq = voice_envelope(freq);
if (freq < 30.517578125) {
freq = 30.52;
}
TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
}
}
@@ -613,13 +554,13 @@ ISR(TIMER1_COMPC_vect)
freq = note_frequency;
#endif
if (envelope_index[TIMER_1_INDEX] < 65535) {
envelope_index[TIMER_1_INDEX]++;
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq, TIMER_1_INDEX);
freq = voice_envelope(freq);
TIMER_1_PERIOD = (uint16_t)(((float)F_CPU) / (freq * CPU_PRESCALER));
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre[TIMER_1_INDEX]);
TIMER_1_DUTY_CYCLE = (uint16_t)((((float)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre);
} else {
TIMER_1_PERIOD = 0;
TIMER_1_DUTY_CYCLE = 0;
@@ -660,7 +601,7 @@ ISR(TIMER1_COMPC_vect)
}
} else {
note_resting = false;
envelope_index[TIMER_1_INDEX] = 0;
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
}
@@ -689,7 +630,7 @@ void play_note(float freq, int vol) {
#ifdef C6_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR;
#endif
#ifdef B_AUDIO
#ifdef B5_AUDIO
DISABLE_AUDIO_COUNTER_1_ISR;
#endif
@@ -699,6 +640,7 @@ void play_note(float freq, int vol) {
playing_note = true;
envelope_index = 0;
if (freq > 0) {
frequencies[voices] = freq;
@@ -710,23 +652,16 @@ void play_note(float freq, int vol) {
ENABLE_AUDIO_COUNTER_3_ISR;
ENABLE_AUDIO_COUNTER_3_OUTPUT;
#endif
#ifdef B_AUDIO
#ifdef B5_AUDIO
#ifdef C6_AUDIO
if (voices > 1) {
envelope_index[TIMER_3_INDEX] = 0;
ENABLE_AUDIO_COUNTER_1_ISR;
ENABLE_AUDIO_COUNTER_1_OUTPUT;
} else {
envelope_index[TIMER_3_INDEX] = 0;
}
#else
envelope_index[TIMER_1_INDEX] = 0;
ENABLE_AUDIO_COUNTER_1_ISR;
ENABLE_AUDIO_COUNTER_1_OUTPUT;
#endif
#else
envelope_index[TIMER_3_INDEX] = 0;
#endif
}
@@ -744,7 +679,7 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
#ifdef C6_AUDIO
DISABLE_AUDIO_COUNTER_3_ISR;
#endif
#ifdef B_AUDIO
#ifdef B5_AUDIO
DISABLE_AUDIO_COUNTER_1_ISR;
#endif
@@ -770,7 +705,7 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
ENABLE_AUDIO_COUNTER_3_ISR;
ENABLE_AUDIO_COUNTER_3_OUTPUT;
#endif
#ifdef B_AUDIO
#ifdef B5_AUDIO
#ifndef C6_AUDIO
ENABLE_AUDIO_COUNTER_1_ISR;
ENABLE_AUDIO_COUNTER_1_OUTPUT;
@@ -868,8 +803,8 @@ void decrease_polyphony_rate(float change) {
// Timbre function
void set_timbre(float timbre, uint8_t timer_index) {
note_timbre[timer_index] = timbre;
void set_timbre(float timbre) {
note_timbre = timbre;
}
// Tempo functions

View File

@@ -36,42 +36,6 @@
// Enable vibrato strength/amplitude - slows down ISR too much
// #define VIBRATO_STRENGTH_ENABLE
#if defined(__AVR__)
// avr
#ifdef B_AUDIO
#error Please define B5_AUDIO, B6_AUDIO, or B7_AUDIO instead
#endif
#if defined(B5_AUDIO) || defined(B6_AUDIO) || defined(B7_AUDIO)
#define B_AUDIO
#endif
#if defined(C6_AUDIO) && defined (B_AUDIO)
#define NUMBER_OF_TIMERS 2
#elif defined(C6_AUDIO)
#define NUMBER_OF_TIMERS 1
#elif defined(B_AUDIO)
#define NUMBER_OF_TIMERS 1
#else
#define NUMBER_OF_TIMERS 0
#endif
#define TIMER_1_INDEX 0
#define TIMER_3_INDEX 1
#else
// chibios
#define NUMBER_OF_TIMERS 2
#define TIMER_6_INDEX 0
#define TIMER_7_INDEX 1
#endif
typedef union {
uint8_t raw;
struct {
@@ -111,7 +75,7 @@ void disable_polyphony(void);
void increase_polyphony_rate(float change);
void decrease_polyphony_rate(float change);
void set_timbre(float timbre, uint8_t timer_index);
void set_timbre(float timbre);
void set_tempo(uint8_t tempo);
void increase_tempo(uint8_t tempo_change);

View File

@@ -18,6 +18,7 @@
#include "ch.h"
#include "hal.h"
#include <stdio.h>
#include <string.h>
#include "print.h"
#include "keymap.h"
@@ -47,7 +48,7 @@ bool playing_note = false;
float note_frequency = 0;
float note_length = 0;
uint8_t note_tempo = TEMPO_DEFAULT;
float note_timbre[NUMBER_OF_TIMERS] = {TIMBRE_DEFAULT};
float note_timbre = TIMBRE_DEFAULT;
uint16_t note_position = 0;
float (* notes_pointer)[][2];
uint16_t notes_count;
@@ -69,56 +70,31 @@ static bool audio_initialized = false;
audio_config_t audio_config;
uint16_t envelope_index[NUMBER_OF_TIMERS] = {0};
bool glissando[NUMBER_OF_TIMERS] = {true};
uint16_t envelope_index = 0;
bool glissando = true;
#ifndef STARTUP_SONG
#define STARTUP_SONG SONG(STARTUP_SOUND)
#endif
float startup_song[][2] = STARTUP_SONG;
static void gpt_cb6(GPTDriver *gptp);
static void gpt_cb7(GPTDriver *gptp);
static void gpt_cb8(GPTDriver *gptp);
#define DAC_BUFFER_SIZE 360
#define START_CHANNEL_1() gptStart(&GPTD6, &gpt6cfg1); \
gptStartContinuous(&GPTD6, 2U)
#define START_CHANNEL_2() gptStart(&GPTD7, &gpt7cfg1); \
gptStartContinuous(&GPTD7, 2U)
#define STOP_CHANNEL_1() gptStopTimer(&GPTD6)
#define STOP_CHANNEL_2() gptStopTimer(&GPTD7)
#define RESTART_CHANNEL_1() STOP_CHANNEL_1(); \
START_CHANNEL_1()
#define RESTART_CHANNEL_2() STOP_CHANNEL_1(); \
START_CHANNEL_1()
#define UPDATE_CHANNEL_1_FREQ(freq) gpt6cfg1.frequency = freq * DAC_BUFFER_SIZE; \
RESTART_CHANNEL_1()
#define UPDATE_CHANNEL_2_FREQ(freq) gpt7cfg1.frequency = freq * DAC_BUFFER_SIZE; \
RESTART_CHANNEL_2()
#define GET_CHANNEL_1_FREQ gpt6cfg1.frequency
#define GET_CHANNEL_2_FREQ gpt7cfg1.frequency
/*
* GPT6 configuration.
*/
// static const GPTConfig gpt6cfg1 = {
// .frequency = 1000000U,
// .callback = NULL,
// .cr2 = TIM_CR2_MMS_1, /* MMS = 010 = TRGO on Update Event. */
// .dier = 0U
// };
GPTConfig gpt6cfg1 = {
.frequency = 440U*DAC_BUFFER_SIZE,
.callback = NULL,
.frequency = 440,
.callback = gpt_cb6,
.cr2 = TIM_CR2_MMS_1, /* MMS = 010 = TRGO on Update Event. */
.dier = 0U
};
GPTConfig gpt7cfg1 = {
.frequency = 440U*DAC_BUFFER_SIZE,
.callback = NULL,
.frequency = 440,
.callback = gpt_cb7,
.cr2 = TIM_CR2_MMS_1, /* MMS = 010 = TRGO on Update Event. */
.dier = 0U
};
@@ -130,122 +106,15 @@ GPTConfig gpt8cfg1 = {
.dier = 0U
};
/*
* DAC test buffer (sine wave).
*/
// static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
// 2047, 2082, 2118, 2154, 2189, 2225, 2260, 2296, 2331, 2367, 2402, 2437,
// 2472, 2507, 2542, 2576, 2611, 2645, 2679, 2713, 2747, 2780, 2813, 2846,
// 2879, 2912, 2944, 2976, 3008, 3039, 3070, 3101, 3131, 3161, 3191, 3221,
// 3250, 3278, 3307, 3335, 3362, 3389, 3416, 3443, 3468, 3494, 3519, 3544,
// 3568, 3591, 3615, 3637, 3660, 3681, 3703, 3723, 3744, 3763, 3782, 3801,
// 3819, 3837, 3854, 3870, 3886, 3902, 3917, 3931, 3944, 3958, 3970, 3982,
// 3993, 4004, 4014, 4024, 4033, 4041, 4049, 4056, 4062, 4068, 4074, 4078,
// 4082, 4086, 4089, 4091, 4092, 4093, 4094, 4093, 4092, 4091, 4089, 4086,
// 4082, 4078, 4074, 4068, 4062, 4056, 4049, 4041, 4033, 4024, 4014, 4004,
// 3993, 3982, 3970, 3958, 3944, 3931, 3917, 3902, 3886, 3870, 3854, 3837,
// 3819, 3801, 3782, 3763, 3744, 3723, 3703, 3681, 3660, 3637, 3615, 3591,
// 3568, 3544, 3519, 3494, 3468, 3443, 3416, 3389, 3362, 3335, 3307, 3278,
// 3250, 3221, 3191, 3161, 3131, 3101, 3070, 3039, 3008, 2976, 2944, 2912,
// 2879, 2846, 2813, 2780, 2747, 2713, 2679, 2645, 2611, 2576, 2542, 2507,
// 2472, 2437, 2402, 2367, 2331, 2296, 2260, 2225, 2189, 2154, 2118, 2082,
// 2047, 2012, 1976, 1940, 1905, 1869, 1834, 1798, 1763, 1727, 1692, 1657,
// 1622, 1587, 1552, 1518, 1483, 1449, 1415, 1381, 1347, 1314, 1281, 1248,
// 1215, 1182, 1150, 1118, 1086, 1055, 1024, 993, 963, 933, 903, 873,
// 844, 816, 787, 759, 732, 705, 678, 651, 626, 600, 575, 550,
// 526, 503, 479, 457, 434, 413, 391, 371, 350, 331, 312, 293,
// 275, 257, 240, 224, 208, 192, 177, 163, 150, 136, 124, 112,
// 101, 90, 80, 70, 61, 53, 45, 38, 32, 26, 20, 16,
// 12, 8, 5, 3, 2, 1, 0, 1, 2, 3, 5, 8,
// 12, 16, 20, 26, 32, 38, 45, 53, 61, 70, 80, 90,
// 101, 112, 124, 136, 150, 163, 177, 192, 208, 224, 240, 257,
// 275, 293, 312, 331, 350, 371, 391, 413, 434, 457, 479, 503,
// 526, 550, 575, 600, 626, 651, 678, 705, 732, 759, 787, 816,
// 844, 873, 903, 933, 963, 993, 1024, 1055, 1086, 1118, 1150, 1182,
// 1215, 1248, 1281, 1314, 1347, 1381, 1415, 1449, 1483, 1518, 1552, 1587,
// 1622, 1657, 1692, 1727, 1763, 1798, 1834, 1869, 1905, 1940, 1976, 2012
// };
// squarewave
static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047, 2047,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
/*
* DAC streaming callback.
*/
size_t nx = 0, ny = 0, nz = 0;
static void end_cb1(DACDriver *dacp, const dacsample_t *buffer, size_t n) {
(void)dacp;
nz++;
if (dac_buffer == buffer) {
nx += n;
}
else {
ny += n;
}
if ((nz % 1000) == 0) {
// palTogglePad(GPIOD, GPIOD_LED3);
}
static void gpt_cb6(GPTDriver *gptp) {
palTogglePad(GPIOA, 4);
}
/*
* DAC error callback.
*/
static void error_cb1(DACDriver *dacp, dacerror_t err) {
(void)dacp;
(void)err;
chSysHalt("DAC failure");
static void gpt_cb7(GPTDriver *gptp) {
palTogglePad(GPIOA, 5);
}
static const DACConfig dac1cfg1 = {
.init = 2047U,
.datamode = DAC_DHRM_12BIT_RIGHT
};
static const DACConversionGroup dacgrpcfg1 = {
.num_channels = 1U,
.end_cb = end_cb1,
.error_cb = error_cb1,
.trigger = DAC_TRG(0)
};
void audio_init()
{
@@ -260,27 +129,8 @@ void audio_init()
// audio_config.raw = eeconfig_read_audio();
audio_config.enable = true;
/*
* Starting DAC1 driver, setting up the output pin as analog as suggested
* by the Reference Manual.
*/
palSetPadMode(GPIOA, 4, PAL_MODE_INPUT_ANALOG);
palSetPadMode(GPIOA, 5, PAL_MODE_INPUT_ANALOG);
dacStart(&DACD1, &dac1cfg1);
/*
* Starting GPT6 driver, it is used for triggering the DAC.
*/
START_CHANNEL_1();
START_CHANNEL_2();
/*
* Starting a continuous conversion.
*/
dacStartConversion(&DACD1, &dacgrpcfg1,
(dacsample_t *)dac_buffer, DAC_BUFFER_SIZE);
// gptStartContinuous(&GPTD6, 2U);
palSetPadMode(GPIOA, 4, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOA, 5, PAL_MODE_OUTPUT_PUSHPULL);
audio_initialized = true;
@@ -344,8 +194,8 @@ void stop_note(float freq)
voice_place = 0;
}
if (voices == 0) {
STOP_CHANNEL_1();
STOP_CHANNEL_2();
gptStopTimer(&GPTD6);
gptStopTimer(&GPTD7);
gptStopTimer(&GPTD8);
frequency = 0;
frequency_alt = 0;
@@ -375,6 +225,20 @@ float vibrato(float average_freq) {
#endif
static void restart_gpt6(void) {
// gptStopTimer(&GPTD6);
gptStart(&GPTD6, &gpt6cfg1);
gptStartContinuous(&GPTD6, 2U);
}
static void restart_gpt7(void) {
// gptStopTimer(&GPTD7);
gptStart(&GPTD7, &gpt7cfg1);
gptStartContinuous(&GPTD7, 2U);
}
static void gpt_cb8(GPTDriver *gptp) {
float freq;
@@ -384,7 +248,7 @@ static void gpt_cb8(GPTDriver *gptp) {
float freq_alt = 0;
if (voices > 1) {
if (polyphony_rate == 0) {
if (glissando[TIMER_6_INDEX]) {
if (glissando) {
if (frequency_alt != 0 && frequency_alt < frequencies[voices - 2] && frequency_alt < frequencies[voices - 2] * pow(2, -440/frequencies[voices - 2]/12/2)) {
frequency_alt = frequency_alt * pow(2, 440/frequency_alt/12/2);
} else if (frequency_alt != 0 && frequency_alt > frequencies[voices - 2] && frequency_alt > frequencies[voices - 2] * pow(2, 440/frequencies[voices - 2]/12/2)) {
@@ -407,22 +271,23 @@ static void gpt_cb8(GPTDriver *gptp) {
#endif
}
if (envelope_index[TIMER_6_INDEX] < 65535) {
envelope_index[TIMER_6_INDEX]++;
if (envelope_index < 65535) {
envelope_index++;
}
freq_alt = voice_envelope(freq_alt, TIMER_6_INDEX);
freq_alt = voice_envelope(freq_alt);
if (freq_alt < 30.517578125) {
freq_alt = 30.52;
}
if (GET_CHANNEL_1_FREQ != (uint16_t)freq_alt) {
UPDATE_CHANNEL_1_FREQ(freq_alt);
if (gpt6cfg1.frequency != (uint16_t)freq_alt) {
gpt6cfg1.frequency = freq_alt;
restart_gpt6();
}
//note_timbre;
} else {
STOP_CHANNEL_1();
// gptStopTimer(&GPTD6);
}
if (polyphony_rate > 0) {
@@ -444,7 +309,7 @@ static void gpt_cb8(GPTDriver *gptp) {
freq = frequencies[voice_place];
#endif
} else {
if (glissando[TIMER_7_INDEX]) {
if (glissando) {
if (frequency != 0 && frequency < frequencies[voices - 1] && frequency < frequencies[voices - 1] * pow(2, -440/frequencies[voices - 1]/12/2)) {
frequency = frequency * pow(2, 440/frequency/12/2);
} else if (frequency != 0 && frequency > frequencies[voices - 1] && frequency > frequencies[voices - 1] * pow(2, 440/frequencies[voices - 1]/12/2)) {
@@ -467,19 +332,20 @@ static void gpt_cb8(GPTDriver *gptp) {
#endif
}
if (envelope_index[TIMER_7_INDEX] < 65535) {
envelope_index[TIMER_7_INDEX]++;
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq, TIMER_7_INDEX);
freq = voice_envelope(freq);
if (freq < 30.517578125) {
freq = 30.52;
}
if (GET_CHANNEL_2_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_2_FREQ(freq);
if (gpt7cfg1.frequency != (uint16_t)freq) {
gpt7cfg1.frequency = freq;
restart_gpt7();
}
//note_timbre;
} else {
@@ -499,15 +365,17 @@ static void gpt_cb8(GPTDriver *gptp) {
freq = note_frequency;
#endif
if (envelope_index[TIMER_6_INDEX] < 65535) {
envelope_index[TIMER_6_INDEX]++;
if (envelope_index < 65535) {
envelope_index++;
}
freq = voice_envelope(freq, TIMER_6_INDEX);
freq = voice_envelope(freq);
if (GET_CHANNEL_1_FREQ != (uint16_t)freq) {
UPDATE_CHANNEL_1_FREQ(freq);
UPDATE_CHANNEL_2_FREQ(freq);
if (gpt6cfg1.frequency != (uint16_t)freq) {
gpt6cfg1.frequency = freq;
restart_gpt6();
gpt7cfg1.frequency = freq;
restart_gpt7();
}
//note_timbre;
} else {
@@ -517,7 +385,7 @@ static void gpt_cb8(GPTDriver *gptp) {
note_position++;
bool end_of_note = false;
if (GET_CHANNEL_1_FREQ > 0) {
if (gpt6cfg1.frequency > 0) {
if (!note_resting)
end_of_note = (note_position >= (note_length*16 - 1));
else
@@ -532,8 +400,8 @@ static void gpt_cb8(GPTDriver *gptp) {
if (notes_repeat) {
current_note = 0;
} else {
STOP_CHANNEL_1();
STOP_CHANNEL_2();
gptStopTimer(&GPTD6);
gptStopTimer(&GPTD7);
// gptStopTimer(&GPTD8);
playing_notes = false;
return;
@@ -551,7 +419,7 @@ static void gpt_cb8(GPTDriver *gptp) {
}
} else {
note_resting = false;
envelope_index[TIMER_6_INDEX] = 0;
envelope_index = 0;
note_frequency = (*notes_pointer)[current_note][0];
note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
}
@@ -582,8 +450,7 @@ void play_note(float freq, int vol) {
playing_note = true;
envelope_index[TIMER_6_INDEX] = 0;
envelope_index[TIMER_7_INDEX] = 0;
envelope_index = 0;
if (freq > 0) {
frequencies[voices] = freq;
@@ -626,8 +493,8 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat)
gptStart(&GPTD8, &gpt8cfg1);
gptStartContinuous(&GPTD8, 2U);
RESTART_CHANNEL_1();
RESTART_CHANNEL_2();
restart_gpt6();
restart_gpt7();
}
}
@@ -716,8 +583,8 @@ void decrease_polyphony_rate(float change) {
// Timbre function
void set_timbre(float timbre, uint8_t timer_index) {
note_timbre[timer_index] = timbre;
void set_timbre(float timbre) {
note_timbre = timbre;
}
// Tempo functions

View File

@@ -53,127 +53,127 @@
// Note Timbre
// Changes how the notes sound
#define TIMBRE_12 0.125f
#define TIMBRE_25 0.250f
#define TIMBRE_50 0.500f
#define TIMBRE_75 0.750f
#define TIMBRE_12 0.125
#define TIMBRE_25 0.250
#define TIMBRE_50 0.500
#define TIMBRE_75 0.750
#define TIMBRE_DEFAULT TIMBRE_50
// Notes - # = Octave
#define NOTE_REST 0.00f
#define NOTE_REST 0.00
/* These notes are currently bugged
#define NOTE_C0 16.35f
#define NOTE_CS0 17.32f
#define NOTE_D0 18.35f
#define NOTE_DS0 19.45f
#define NOTE_E0 20.60f
#define NOTE_F0 21.83f
#define NOTE_FS0 23.12f
#define NOTE_G0 24.50f
#define NOTE_GS0 25.96f
#define NOTE_A0 27.50f
#define NOTE_AS0 29.14f
#define NOTE_B0 30.87f
#define NOTE_C1 32.70f
#define NOTE_CS1 34.65f
#define NOTE_D1 36.71f
#define NOTE_DS1 38.89f
#define NOTE_E1 41.20f
#define NOTE_F1 43.65f
#define NOTE_FS1 46.25f
#define NOTE_G1 49.00f
#define NOTE_GS1 51.91f
#define NOTE_A1 55.00f
#define NOTE_AS1 58.27f
#define NOTE_C0 16.35
#define NOTE_CS0 17.32
#define NOTE_D0 18.35
#define NOTE_DS0 19.45
#define NOTE_E0 20.60
#define NOTE_F0 21.83
#define NOTE_FS0 23.12
#define NOTE_G0 24.50
#define NOTE_GS0 25.96
#define NOTE_A0 27.50
#define NOTE_AS0 29.14
#define NOTE_B0 30.87
#define NOTE_C1 32.70
#define NOTE_CS1 34.65
#define NOTE_D1 36.71
#define NOTE_DS1 38.89
#define NOTE_E1 41.20
#define NOTE_F1 43.65
#define NOTE_FS1 46.25
#define NOTE_G1 49.00
#define NOTE_GS1 51.91
#define NOTE_A1 55.00
#define NOTE_AS1 58.27
*/
#define NOTE_B1 61.74f
#define NOTE_C2 65.41f
#define NOTE_CS2 69.30f
#define NOTE_D2 73.42f
#define NOTE_DS2 77.78f
#define NOTE_E2 82.41f
#define NOTE_F2 87.31f
#define NOTE_FS2 92.50f
#define NOTE_G2 98.00f
#define NOTE_GS2 103.83f
#define NOTE_A2 110.00f
#define NOTE_AS2 116.54f
#define NOTE_B2 123.47f
#define NOTE_C3 130.81f
#define NOTE_CS3 138.59f
#define NOTE_D3 146.83f
#define NOTE_DS3 155.56f
#define NOTE_E3 164.81f
#define NOTE_F3 174.61f
#define NOTE_FS3 185.00f
#define NOTE_G3 196.00f
#define NOTE_GS3 207.65f
#define NOTE_A3 220.00f
#define NOTE_AS3 233.08f
#define NOTE_B3 246.94f
#define NOTE_C4 261.63f
#define NOTE_CS4 277.18f
#define NOTE_D4 293.66f
#define NOTE_DS4 311.13f
#define NOTE_E4 329.63f
#define NOTE_F4 349.23f
#define NOTE_FS4 369.99f
#define NOTE_G4 392.00f
#define NOTE_GS4 415.30f
#define NOTE_A4 440.00f
#define NOTE_AS4 466.16f
#define NOTE_B4 493.88f
#define NOTE_C5 523.25f
#define NOTE_CS5 554.37f
#define NOTE_D5 587.33f
#define NOTE_DS5 622.25f
#define NOTE_E5 659.26f
#define NOTE_F5 698.46f
#define NOTE_FS5 739.99f
#define NOTE_G5 783.99f
#define NOTE_GS5 830.61f
#define NOTE_A5 880.00f
#define NOTE_AS5 932.33f
#define NOTE_B5 987.77f
#define NOTE_C6 1046.50f
#define NOTE_CS6 1108.73f
#define NOTE_D6 1174.66f
#define NOTE_DS6 1244.51f
#define NOTE_E6 1318.51f
#define NOTE_F6 1396.91f
#define NOTE_FS6 1479.98f
#define NOTE_G6 1567.98f
#define NOTE_GS6 1661.22f
#define NOTE_A6 1760.00f
#define NOTE_AS6 1864.66f
#define NOTE_B6 1975.53f
#define NOTE_C7 2093.00f
#define NOTE_CS7 2217.46f
#define NOTE_D7 2349.32f
#define NOTE_DS7 2489.02f
#define NOTE_E7 2637.02f
#define NOTE_F7 2793.83f
#define NOTE_FS7 2959.96f
#define NOTE_G7 3135.96f
#define NOTE_GS7 3322.44f
#define NOTE_A7 3520.00f
#define NOTE_AS7 3729.31f
#define NOTE_B7 3951.07f
#define NOTE_C8 4186.01f
#define NOTE_CS8 4434.92f
#define NOTE_D8 4698.64f
#define NOTE_DS8 4978.03f
#define NOTE_E8 5274.04f
#define NOTE_F8 5587.65f
#define NOTE_FS8 5919.91f
#define NOTE_G8 6271.93f
#define NOTE_GS8 6644.88f
#define NOTE_A8 7040.00f
#define NOTE_AS8 7458.62f
#define NOTE_B8 7902.13f
#define NOTE_B1 61.74
#define NOTE_C2 65.41
#define NOTE_CS2 69.30
#define NOTE_D2 73.42
#define NOTE_DS2 77.78
#define NOTE_E2 82.41
#define NOTE_F2 87.31
#define NOTE_FS2 92.50
#define NOTE_G2 98.00
#define NOTE_GS2 103.83
#define NOTE_A2 110.00
#define NOTE_AS2 116.54
#define NOTE_B2 123.47
#define NOTE_C3 130.81
#define NOTE_CS3 138.59
#define NOTE_D3 146.83
#define NOTE_DS3 155.56
#define NOTE_E3 164.81
#define NOTE_F3 174.61
#define NOTE_FS3 185.00
#define NOTE_G3 196.00
#define NOTE_GS3 207.65
#define NOTE_A3 220.00
#define NOTE_AS3 233.08
#define NOTE_B3 246.94
#define NOTE_C4 261.63
#define NOTE_CS4 277.18
#define NOTE_D4 293.66
#define NOTE_DS4 311.13
#define NOTE_E4 329.63
#define NOTE_F4 349.23
#define NOTE_FS4 369.99
#define NOTE_G4 392.00
#define NOTE_GS4 415.30
#define NOTE_A4 440.00
#define NOTE_AS4 466.16
#define NOTE_B4 493.88
#define NOTE_C5 523.25
#define NOTE_CS5 554.37
#define NOTE_D5 587.33
#define NOTE_DS5 622.25
#define NOTE_E5 659.26
#define NOTE_F5 698.46
#define NOTE_FS5 739.99
#define NOTE_G5 783.99
#define NOTE_GS5 830.61
#define NOTE_A5 880.00
#define NOTE_AS5 932.33
#define NOTE_B5 987.77
#define NOTE_C6 1046.50
#define NOTE_CS6 1108.73
#define NOTE_D6 1174.66
#define NOTE_DS6 1244.51
#define NOTE_E6 1318.51
#define NOTE_F6 1396.91
#define NOTE_FS6 1479.98
#define NOTE_G6 1567.98
#define NOTE_GS6 1661.22
#define NOTE_A6 1760.00
#define NOTE_AS6 1864.66
#define NOTE_B6 1975.53
#define NOTE_C7 2093.00
#define NOTE_CS7 2217.46
#define NOTE_D7 2349.32
#define NOTE_DS7 2489.02
#define NOTE_E7 2637.02
#define NOTE_F7 2793.83
#define NOTE_FS7 2959.96
#define NOTE_G7 3135.96
#define NOTE_GS7 3322.44
#define NOTE_A7 3520.00
#define NOTE_AS7 3729.31
#define NOTE_B7 3951.07
#define NOTE_C8 4186.01
#define NOTE_CS8 4434.92
#define NOTE_D8 4698.64
#define NOTE_DS8 4978.03
#define NOTE_E8 5274.04
#define NOTE_F8 5587.65
#define NOTE_FS8 5919.91
#define NOTE_G8 6271.93
#define NOTE_GS8 6644.88
#define NOTE_A8 7040.00
#define NOTE_AS8 7458.62
#define NOTE_B8 7902.13
// Flat Aliases
#define NOTE_DF0 NOTE_CS0

View File

@@ -53,24 +53,6 @@
E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \
E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4),
#define CLUEBOARD_SOUND \
HD_NOTE(_C3), HD_NOTE(_D3), HD_NOTE(_E3), HD_NOTE(_F3), HD_NOTE(_G3), HD_NOTE(_A4), HD_NOTE(_B4), HD_NOTE(_C4)
/*
HD_NOTE(_G3), HD_NOTE(_E3), HD_NOTE(_C3), \
Q__NOTE(_E3), Q__NOTE(_C3), Q__NOTE(_G3), \
Q__NOTE(_E3)
*/
/*
HD_NOTE(_C3), HD_NOTE(_G3), HD_NOTE(_E3), \
Q__NOTE(_G3), Q__NOTE(_E3), Q__NOTE(_G3), \
Q__NOTE(_F3)
*/
#define BASKET_CASE \
QD_NOTE(_G3), E__NOTE(_F3), E__NOTE(_E3), Q__NOTE(_F3), M__NOTE(_G3, 8+32), Q__NOTE(_REST), \
Q__NOTE(_B4), Q__NOTE(_C4), Q__NOTE(_B4), E__NOTE(_A4), Q__NOTE(_G3), M__NOTE(_G3, 8+32), Q__NOTE(_REST), \
Q__NOTE(_B4), Q__NOTE(_C4), Q__NOTE(_B4), E__NOTE(_A4), Q__NOTE(_G3), Q__NOTE(_G3), Q__NOTE(_G3), Q__NOTE(_G3), E__NOTE(_A4), E__NOTE(_C4), QD_NOTE(_B4), HD_NOTE(_B4)
#define STARTUP_SOUND \
E__NOTE(_E6), \
E__NOTE(_A6), \

View File

@@ -18,91 +18,73 @@
#include "stdlib.h"
// these are imported from audio.c
extern uint16_t envelope_index[NUMBER_OF_TIMERS];
extern float note_timbre[NUMBER_OF_TIMERS];
extern uint16_t envelope_index;
extern float note_timbre;
extern float polyphony_rate;
extern bool glissando[NUMBER_OF_TIMERS];
extern bool glissando;
voice_type voice[NUMBER_OF_TIMERS] = {default_voice};
voice_type voice = default_voice;
void set_all_voices(voice_type v) {
for (uint8_t i = 0; i < NUMBER_OF_TIMERS; i++) {
voice[i] = v;
}
void set_voice(voice_type v) {
voice = v;
}
void all_voices_iterate(void) {
for (uint8_t i = 0; i < NUMBER_OF_TIMERS; i++) {
voice[i] = (voice[i] + 1) % number_of_voices;
}
void voice_iterate() {
voice = (voice + 1) % number_of_voices;
}
void all_voices_deiterate(void) {
for (uint8_t i = 0; i < NUMBER_OF_TIMERS; i++) {
voice[i] = (voice[i] - 1 + number_of_voices) % number_of_voices;
}
void voice_deiterate() {
voice = (voice - 1 + number_of_voices) % number_of_voices;
}
void set_voice(voice_type v, uint8_t timer_index) {
voice[timer_index] = v;
}
void voice_iterate(uint8_t timer_index) {
voice[timer_index] = (voice[timer_index] + 1) % number_of_voices;
}
void voice_deiterate(uint8_t timer_index) {
voice[timer_index] = (voice[timer_index] - 1 + number_of_voices) % number_of_voices;
}
float voice_envelope(float frequency, uint8_t timer_index) {
// envelope_index[timer_index] ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
float voice_envelope(float frequency) {
// envelope_index ranges from 0 to 0xFFFF, which is preserved at 880.0 Hz
__attribute__ ((unused))
uint16_t compensated_index = (uint16_t)((float)envelope_index[timer_index] * (880.0 / frequency));
uint16_t compensated_index = (uint16_t)((float)envelope_index * (880.0 / frequency));
switch (voice[timer_index]) {
switch (voice) {
case default_voice:
glissando[timer_index] = false;
note_timbre[timer_index] = TIMBRE_50;
glissando = false;
note_timbre = TIMBRE_50;
polyphony_rate = 0;
break;
#ifdef AUDIO_VOICES
case something:
glissando[timer_index] = false;
glissando = false;
polyphony_rate = 0;
switch (compensated_index) {
case 0 ... 9:
note_timbre[timer_index] = TIMBRE_12;
note_timbre = TIMBRE_12;
break;
case 10 ... 19:
note_timbre[timer_index] = TIMBRE_25;
note_timbre = TIMBRE_25;
break;
case 20 ... 200:
note_timbre[timer_index] = .125 + .125;
note_timbre = .125 + .125;
break;
default:
note_timbre[timer_index] = .125;
note_timbre = .125;
break;
}
break;
case drums:
glissando[timer_index] = false;
glissando = false;
polyphony_rate = 0;
// switch (compensated_index) {
// case 0 ... 10:
// note_timbre[timer_index] = 0.5;
// note_timbre = 0.5;
// break;
// case 11 ... 20:
// note_timbre[timer_index] = 0.5 * (21 - compensated_index) / 10;
// note_timbre = 0.5 * (21 - compensated_index) / 10;
// break;
// default:
// note_timbre[timer_index] = 0;
// note_timbre = 0;
// break;
// }
// frequency = (rand() % (int)(frequency * 1.2 - frequency)) + (frequency * 0.8);
@@ -113,15 +95,15 @@ float voice_envelope(float frequency, uint8_t timer_index) {
// Bass drum: 60 - 100 Hz
frequency = (rand() % (int)(40)) + 60;
switch (envelope_index[timer_index]) {
switch (envelope_index) {
case 0 ... 10:
note_timbre[timer_index] = 0.5;
note_timbre = 0.5;
break;
case 11 ... 20:
note_timbre[timer_index] = 0.5 * (21 - envelope_index[timer_index]) / 10;
note_timbre = 0.5 * (21 - envelope_index) / 10;
break;
default:
note_timbre[timer_index] = 0;
note_timbre = 0;
break;
}
@@ -130,15 +112,15 @@ float voice_envelope(float frequency, uint8_t timer_index) {
// Snare drum: 1 - 2 KHz
frequency = (rand() % (int)(1000)) + 1000;
switch (envelope_index[timer_index]) {
switch (envelope_index) {
case 0 ... 5:
note_timbre[timer_index] = 0.5;
note_timbre = 0.5;
break;
case 6 ... 20:
note_timbre[timer_index] = 0.5 * (21 - envelope_index[timer_index]) / 15;
note_timbre = 0.5 * (21 - envelope_index) / 15;
break;
default:
note_timbre[timer_index] = 0;
note_timbre = 0;
break;
}
@@ -146,15 +128,15 @@ float voice_envelope(float frequency, uint8_t timer_index) {
// Closed Hi-hat: 3 - 5 KHz
frequency = (rand() % (int)(2000)) + 3000;
switch (envelope_index[timer_index]) {
switch (envelope_index) {
case 0 ... 15:
note_timbre[timer_index] = 0.5;
note_timbre = 0.5;
break;
case 16 ... 20:
note_timbre[timer_index] = 0.5 * (21 - envelope_index[timer_index]) / 5;
note_timbre = 0.5 * (21 - envelope_index) / 5;
break;
default:
note_timbre[timer_index] = 0;
note_timbre = 0;
break;
}
@@ -162,96 +144,96 @@ float voice_envelope(float frequency, uint8_t timer_index) {
// Open Hi-hat: 3 - 5 KHz
frequency = (rand() % (int)(2000)) + 3000;
switch (envelope_index[timer_index]) {
switch (envelope_index) {
case 0 ... 35:
note_timbre[timer_index] = 0.5;
note_timbre = 0.5;
break;
case 36 ... 50:
note_timbre[timer_index] = 0.5 * (51 - envelope_index[timer_index]) / 15;
note_timbre = 0.5 * (51 - envelope_index) / 15;
break;
default:
note_timbre[timer_index] = 0;
note_timbre = 0;
break;
}
}
break;
case butts_fader:
glissando[timer_index] = true;
glissando = true;
polyphony_rate = 0;
switch (compensated_index) {
case 0 ... 9:
frequency = frequency / 4;
note_timbre[timer_index] = TIMBRE_12;
note_timbre = TIMBRE_12;
break;
case 10 ... 19:
frequency = frequency / 2;
note_timbre[timer_index] = TIMBRE_12;
note_timbre = TIMBRE_12;
break;
case 20 ... 200:
note_timbre[timer_index] = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
note_timbre = .125 - pow(((float)compensated_index - 20) / (200 - 20), 2)*.125;
break;
default:
note_timbre[timer_index] = 0;
note_timbre = 0;
break;
}
break;
case octave_crunch:
polyphony_rate = 0;
switch (compensated_index) {
case 0 ... 9:
case 20 ... 24:
case 30 ... 32:
frequency = frequency / 2;
note_timbre[timer_index] = TIMBRE_12;
break;
// case octave_crunch:
// polyphony_rate = 0;
// switch (compensated_index) {
// case 0 ... 9:
// case 20 ... 24:
// case 30 ... 32:
// frequency = frequency / 2;
// note_timbre = TIMBRE_12;
// break;
case 10 ... 19:
case 25 ... 29:
case 33 ... 35:
frequency = frequency * 2;
note_timbre[timer_index] = TIMBRE_12;
break;
// case 10 ... 19:
// case 25 ... 29:
// case 33 ... 35:
// frequency = frequency * 2;
// note_timbre = TIMBRE_12;
// break;
default:
note_timbre[timer_index] = TIMBRE_12;
break;
}
break;
// default:
// note_timbre = TIMBRE_12;
// break;
// }
// break;
case duty_osc:
// This slows the loop down a substantial amount, so higher notes may freeze
glissando[timer_index] = true;
glissando = true;
polyphony_rate = 0;
switch (compensated_index) {
default:
#define OCS_SPEED 10
#define OCS_AMP .25
// sine wave is slow
// note_timbre[timer_index] = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
// note_timbre = (sin((float)compensated_index/10000*OCS_SPEED) * OCS_AMP / 2) + .5;
// triangle wave is a bit faster
note_timbre[timer_index] = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
note_timbre = (float)abs((compensated_index*OCS_SPEED % 3000) - 1500) * ( OCS_AMP / 1500 ) + (1 - OCS_AMP) / 2;
break;
}
break;
case duty_octave_down:
glissando[timer_index] = true;
glissando = true;
polyphony_rate = 0;
note_timbre[timer_index] = (envelope_index[timer_index] % 2) * .125 + .375 * 2;
if ((envelope_index[timer_index] % 4) == 0)
note_timbre[timer_index] = 0.5;
if ((envelope_index[timer_index] % 8) == 0)
note_timbre[timer_index] = 0;
note_timbre = (envelope_index % 2) * .125 + .375 * 2;
if ((envelope_index % 4) == 0)
note_timbre = 0.5;
if ((envelope_index % 8) == 0)
note_timbre = 0;
break;
case delayed_vibrato:
glissando[timer_index] = true;
glissando = true;
polyphony_rate = 0;
note_timbre[timer_index] = TIMBRE_50;
note_timbre = TIMBRE_50;
#define VOICE_VIBRATO_DELAY 150
#define VOICE_VIBRATO_SPEED 50
switch (compensated_index) {
@@ -264,10 +246,10 @@ float voice_envelope(float frequency, uint8_t timer_index) {
break;
// case delayed_vibrato_octave:
// polyphony_rate = 0;
// if ((envelope_index[timer_index] % 2) == 1) {
// note_timbre[timer_index] = 0.55;
// if ((envelope_index % 2) == 1) {
// note_timbre = 0.55;
// } else {
// note_timbre[timer_index] = 0.45;
// note_timbre = 0.45;
// }
// #define VOICE_VIBRATO_DELAY 150
// #define VOICE_VIBRATO_SPEED 50
@@ -280,28 +262,28 @@ float voice_envelope(float frequency, uint8_t timer_index) {
// }
// break;
// case duty_fifth_down:
// note_timbre[timer_index] = 0.5;
// if ((envelope_index[timer_index] % 3) == 0)
// note_timbre[timer_index] = 0.75;
// note_timbre = 0.5;
// if ((envelope_index % 3) == 0)
// note_timbre = 0.75;
// break;
// case duty_fourth_down:
// note_timbre[timer_index] = 0.0;
// if ((envelope_index[timer_index] % 12) == 0)
// note_timbre[timer_index] = 0.75;
// if (((envelope_index[timer_index] % 12) % 4) != 1)
// note_timbre[timer_index] = 0.75;
// note_timbre = 0.0;
// if ((envelope_index % 12) == 0)
// note_timbre = 0.75;
// if (((envelope_index % 12) % 4) != 1)
// note_timbre = 0.75;
// break;
// case duty_third_down:
// note_timbre[timer_index] = 0.5;
// if ((envelope_index[timer_index] % 5) == 0)
// note_timbre[timer_index] = 0.75;
// note_timbre = 0.5;
// if ((envelope_index % 5) == 0)
// note_timbre = 0.75;
// break;
// case duty_fifth_third_down:
// note_timbre[timer_index] = 0.5;
// if ((envelope_index[timer_index] % 5) == 0)
// note_timbre[timer_index] = 0.75;
// if ((envelope_index[timer_index] % 3) == 0)
// note_timbre[timer_index] = 0.25;
// note_timbre = 0.5;
// if ((envelope_index % 5) == 0)
// note_timbre = 0.75;
// if ((envelope_index % 3) == 0)
// note_timbre = 0.25;
// break;
#endif

View File

@@ -24,7 +24,7 @@
#ifndef VOICES_H
#define VOICES_H
float voice_envelope(float frequency, uint8_t timer_index);
float voice_envelope(float frequency);
typedef enum {
default_voice,
@@ -45,12 +45,8 @@ typedef enum {
number_of_voices // important that this is last
} voice_type;
void set_all_voices(voice_type v);
void all_voices_iterate(void);
void all_voices_deiterate(void);
void set_voice(voice_type v, uint8_t timer_index);
void voice_iterate(uint8_t timer_index);
void voice_deiterate(uint8_t timer_index);
void set_voice(voice_type v);
void voice_iterate(void);
void voice_deiterate(void);
#endif

View File

@@ -38,13 +38,13 @@ bool process_audio(uint16_t keycode, keyrecord_t *record) {
}
if (keycode == MUV_IN && record->event.pressed) {
all_voices_iterate();
voice_iterate();
PLAY_SONG(voice_change_song);
return false;
}
if (keycode == MUV_DE && record->event.pressed) {
all_voices_deiterate();
voice_deiterate();
PLAY_SONG(voice_change_song);
return false;
}

View File

@@ -28,7 +28,7 @@ bool music_activated = false;
bool midi_activated = false;
uint8_t music_starting_note = 0x0C;
int music_offset = 7;
uint8_t music_mode = MUSIC_MODE_MAJOR;
uint8_t music_mode = MUSIC_MODE_CHROMATIC;
// music sequencer
static bool music_sequence_recording = false;

View File

@@ -79,7 +79,6 @@ static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_acti
return;
action->state.finished = true;
add_mods(action->state.oneshot_mods);
add_weak_mods(action->state.weak_mods);
send_keyboard_report();
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
}
@@ -88,7 +87,6 @@ static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *act
{
_process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
del_mods(action->state.oneshot_mods);
del_weak_mods(action->state.weak_mods);
send_keyboard_report();
}
@@ -112,8 +110,6 @@ bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
action->state.count++;
action->state.timer = timer_read();
action->state.oneshot_mods = get_oneshot_mods();
action->state.weak_mods = get_mods();
action->state.weak_mods |= get_weak_mods();
process_tap_dance_action_on_each_tap (action);
if (last_td && last_td != keycode) {

View File

@@ -25,7 +25,6 @@ typedef struct
{
uint8_t count;
uint8_t oneshot_mods;
uint8_t weak_mods;
uint16_t keycode;
uint16_t timer;
bool interrupted;

View File

@@ -173,10 +173,10 @@ avrdude: $(BUILD_DIR)/$(TARGET).hex check-size
echo 'ERROR: AVR flashing cannot be automated within the Windows Subsystem for Linux (WSL) currently. Instead, take the .hex file generated and flash it using AVRDUDE, AVRDUDESS, or XLoader.'; \
else \
ls /dev/tty* > /tmp/1; \
echo -e "Detecting USB port, reset your controller now.\c"; \
echo "Detecting USB port, reset your controller now.\c"; \
while [ -z $$USB ]; do \
sleep 1; \
echo -e ".\c"; \
echo ".\c"; \
ls /dev/tty* > /tmp/2; \
USB=`diff /tmp/1 /tmp/2 | grep -o '/dev/tty.*'`; \
done; \

View File

@@ -1,275 +0,0 @@
#include "gordon.h"
#include "quantum.h"
#include "action.h"
#include "process_keycode/process_tap_dance.h"
#if (__has_include("secret.h"))
#include "secret.h"
#else
const char secret[][64] = {
"test1",
"test2",
"test3",
"test4",
"test5"
};
#endif
void register_hyper (void) { //Helper function to invoke Hyper
register_code (KC_LSFT);
register_code (KC_LCTL);
register_code (KC_LALT);
register_code (KC_LGUI);
}
void unregister_hyper (void) { //Helper function to invoke Hyper
unregister_code (KC_LSFT);
unregister_code (KC_LCTL);
unregister_code (KC_LALT);
unregister_code (KC_LGUI);
}
void register_ctrl_a (void) {
register_code(KC_LCTL);
register_code(KC_A);
}
void unregister_ctrl_a (void) {
unregister_code(KC_LCTL);
unregister_code(KC_A);
}
void register_alt_f7 (void) {
register_code (KC_LALT);
register_code (KC_F7);
}
void unregister_alt_f7 (void) {
unregister_code (KC_LALT);
unregister_code (KC_F7);
}
void register_shift_f6 (void) {
register_code (KC_LSFT);
register_code (KC_F6);
}
void unregister_shift_f6 (void) {
unregister_code (KC_LSFT);
unregister_code (KC_F6);
}
void register_ctrl_shift (void) {
register_code (KC_LSFT);
register_code (KC_LCTRL);
}
void unregister_ctrl_shift (void) {
unregister_code (KC_LSFT);
unregister_code (KC_LCTRL);
}
void register_alt_shift (void) {
register_code (KC_LSFT);
register_code (KC_LALT);
}
void unregister_alt_shift (void) {
unregister_code (KC_LSFT);
unregister_code (KC_LALT);
}
// To activate SINGLE_HOLD, you will need to hold for 200ms first.
// This tap dance favors keys that are used frequently in typing like 'f'
int cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
if (state->interrupted) {
// if (!state->pressed) return SINGLE_TAP;
//need "permissive hold" here.
// else return SINsGLE_HOLD;
//If the interrupting key is released before the tap-dance key, then it is a single HOLD
//However, if the tap-dance key is released first, then it is a single TAP
//But how to get access to the state of the interrupting key????
return SINGLE_TAP;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
else if (state->count == 3) return TRIPLE_HOLD;
else return 8; //magic number. At some point this method will expand to work for more presses
}
//This works well if you want this key to work as a "fast modifier". It favors being held over being tapped.
int hold_cur_dance (qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted) {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
else {
if (!state->pressed) return SINGLE_TAP;
else return SINGLE_HOLD;
}
}
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
//with single tap.
else if (state->count == 2) {
if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
}
else if (state->count == 3) {
if (!state->pressed) return TRIPLE_TAP;
else return TRIPLE_HOLD;
}
else return 8; //magic number. At some point this method will expand to work for more presses
}
static xtap htap_state = {
.is_press_action = true,
.state = 0
};
void h_finished (qk_tap_dance_state_t *state, void *user_data) {
htap_state.state = cur_dance(state);
switch (htap_state.state) {
case SINGLE_TAP: register_code(KC_H); break;
case SINGLE_HOLD: layer_on(8); register_code(KC_LALT); break;
case DOUBLE_TAP: layer_invert(8); register_code(KC_LALT); break;
// case DOUBLE_HOLD: register_code(KC_LALT);
case DOUBLE_SINGLE_TAP: register_code(KC_H);unregister_code(KC_H);register_code(KC_H);
}
}
void h_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (htap_state.state) {
case SINGLE_TAP: unregister_code(KC_H); break;
case SINGLE_HOLD: layer_off(8); unregister_code(KC_LALT); break;
case DOUBLE_TAP: unregister_code(KC_LALT);break;
// case DOUBLE_HOLD: unregister_code(KC_LALT);
case DOUBLE_SINGLE_TAP: unregister_code(KC_H);
}
htap_state.state = 0;
}
/**************** QUAD FUNCTION FOR TAB ****************/
// TAB, ALT + SHIFT, TAB TAB, CTRL + SHIFT
static xtap tab_state = {
.is_press_action = true,
.state = 0
};
void tab_finished (qk_tap_dance_state_t *state, void *user_data) {
tab_state.state = cur_dance(state);
switch (tab_state.state) {
case SINGLE_TAP: register_code(KC_TAB); break; //send tab on single press
case SINGLE_HOLD: register_ctrl_shift(); break;
case DOUBLE_HOLD: register_alt_shift(); break; //alt shift on single hold
case DOUBLE_TAP: register_code(KC_TAB); unregister_code(KC_TAB); register_code(KC_TAB); break; //tab tab
case TRIPLE_TAP: register_code(KC_LSHIFT) ;register_code(KC_ESC); break;
case TRIPLE_HOLD: register_code(KC_LSHIFT); register_code(KC_LGUI); break;
}
}
void tab_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (tab_state.state) {
case SINGLE_TAP: unregister_code(KC_TAB); break; //unregister tab
case DOUBLE_HOLD: unregister_alt_shift(); break; //let go of alt shift
case DOUBLE_TAP: unregister_code(KC_TAB); break;
case SINGLE_HOLD: unregister_ctrl_shift(); break;
case TRIPLE_TAP: unregister_code(KC_LSHIFT); unregister_code(KC_ESC); break;
case TRIPLE_HOLD: unregister_code(KC_LSHIFT); unregister_code(KC_LGUI); break;
}
tab_state.state = 0;
}
/**************** QUAD FUNCTION FOR TAB ****************/
//*************** SUPER COMMA *******************//
// Assumption: we don't care about trying to hit ,, quickly
//*************** SUPER COMMA *******************//
static xtap comma_state = {
.is_press_action = true,
.state = 0
};
void comma_finished (qk_tap_dance_state_t *state, void *user_data) {
comma_state.state = hold_cur_dance(state); //Use the dance that favors being held
switch (comma_state.state) {
case SINGLE_TAP: register_code(KC_COMMA); break;
case SINGLE_HOLD: layer_on(1); break; //turn on symbols layer
case DOUBLE_TAP: layer_invert(4); break; //toggle numbers layer
case DOUBLE_HOLD: layer_on(2); break;
case TRIPLE_TAP: register_code(KC_CALCULATOR); break;
case TRIPLE_HOLD: layer_on(3);
}
}
void comma_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (comma_state.state) {
case SINGLE_TAP: unregister_code(KC_COMMA); break; //unregister comma
case SINGLE_HOLD: layer_off(1); break;
case DOUBLE_TAP: ;break;
case DOUBLE_HOLD: layer_off(2); break;
case TRIPLE_TAP: unregister_code(KC_CALCULATOR); break;
case TRIPLE_HOLD: layer_off(3);
}
comma_state.state = 0;
}
//*************** SUPER COMMA *******************//
//*************** SUPER COMMA *******************//
//*************** F3 TAP DANCE *******************//
//Good example for accessing multiple layers from the same key.
static xtap S1_state = {
.is_press_action = true,
.state = 0
};
void bt_finished (qk_tap_dance_state_t *state, void *user_data) {
S1_state.state = cur_dance(state);
switch (S1_state.state) {
case SINGLE_TAP: register_code(KC_F3); break;
case SINGLE_HOLD: layer_on(4); break;
case DOUBLE_TAP: layer_invert(4); break;
case DOUBLE_HOLD: layer_on(5); break;
case DOUBLE_SINGLE_TAP: layer_invert(4); break;
}
}
void bt_reset (qk_tap_dance_state_t *state, void *user_data) {
switch (S1_state.state) {
case SINGLE_TAP: unregister_code(KC_F3); break;
case SINGLE_HOLD: layer_off(4); break;
case DOUBLE_TAP: break; //already inverted. Don't do anything.
case DOUBLE_HOLD: layer_off(5); break;
case DOUBLE_SINGLE_TAP: break;
}
S1_state.state = 0;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case KC_SECRET_1 ... KC_SECRET_5:
if (!record->event.pressed) {
send_string(secret[keycode - KC_SECRET_1]);
}
return false;
break;
}
return true;
}

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@@ -1,157 +0,0 @@
#ifndef GORDON
#define GORDON
#include "quantum.h"
#include "process_keycode/process_tap_dance.h"
// Fillers to make layering more clear
#define _______ KC_TRNS
#define ________ KC_TRNS
#define _________ KC_TRNS
#define XXXXXXX KC_NO
// KC codes that are too long
#define DOLLAR KC_DOLLAR
#define LSQUIGLY KC_LBRACKET
#define RSQUIGLY KC_RBRACKET
#define NUMLOCK KC_NUMLOCK
#define CAPLOCK KC_CAPSLOCK
#define BK_SLASH KC_BSLASH
#define ASTERSK KC_KP_ASTERISK
// Navigation
#define SNAPLEFT LGUI(KC_LEFT)
#define SNAPRGHT LGUI(KC_RIGHT)
#define SNAPUP LGUI(KC_UP)
#define SNAPDOWN LGUI(KC_DOWN)
#define PREVTAB LCTL(LSFT(KC_TAB))
#define NEXTTAB LCTL(KC_TAB)
#define WORKRIGHT LCTL(LGUI(KC_RIGHT))
#define WORKLEFT LCTL(LGUI(KC_LEFT))
// KC/modifier hold
#define CTRL_F CTL_T(KC_F)
#define CTRL_J CTL_T(KC_J)
#define CTRL_Z CTL_T(KC_Z)
#define ALT_V ALT_T(KC_V)
#define ALT_M ALT_T(KC_M)
#define WIN_G GUI_T(KC_G)
#define WIN_H GUI_T(KC_H)
#define HYPER_X ALL_T(KC_X)
#define HYPE_DOT ALL_T(KC_DOT)
#define MEH_S MEH_T(KC_S)
#define MEH_L MEH_T(KC_L)
#define ALT_HOME ALT_T(KC_HOME)
// KC/Layer Hold
#define NAV_E LT(_NAV,KC_E)
#define NUMPAD_D LT(_NUMPAD,KC_D)
#define MOUSE_C LT(_MOUSE,KC_C)
#define SYMB_BSP LT(_SYMBOLS,KC_BSPACE)
#define COL_MOUS LT(_MOUSE,KC_SCOLON)
#define SPAC_SYM LT(_SYMBOLS,KC_SPACE)
// Double Modifier ONLY hold
#define ALT_SHFT LSFT(KC_LALT)
#define CTR_SHFT LSFT(KC_LCTL)
// KC/Double modifier Hold
#define CTR_SH_W MT(MOD_LCTL|MOD_LSFT,KC_W)
#define CTR_AL_R MT(MOD_LCTL|MOD_LALT,KC_R)
//MISC
#define PRINTSCR KC_PSCREEN
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
typedef struct {
bool is_press_action;
int state;
} xtap;
enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5, //send two single taps
TRIPLE_TAP = 6,
TRIPLE_HOLD = 7
};
enum gordon_layers
{
_QWERTY = 0,
_SYMBOLS,
_MOUSE,
_NUMPAD,
_NAV,
_MACROS,
_FUNCTION,
_TEXTNAV
};
void register_hyper (void);
void unregister_hyper (void);
void register_ctrl_a (void);
void unregister_ctrl_a (void);
void register_alt_f7 (void);
void unregister_alt_f7 (void);
void register_shift_f6 (void);
void unregister_shift_f6 (void);
void register_ctrl_shift (void);
void unregister_ctrl_shift (void);
void register_alt_shift (void);
void unregister_alt_shift (void);
int cur_dance (qk_tap_dance_state_t *state);
int hold_cur_dance (qk_tap_dance_state_t *state);
void x_finished (qk_tap_dance_state_t *state, void *user_data);
void x_reset (qk_tap_dance_state_t *state, void *user_data);
void h_finished (qk_tap_dance_state_t *state, void *user_data);
void h_reset (qk_tap_dance_state_t *state, void *user_data);
void tab_finished (qk_tap_dance_state_t *state, void *user_data);
void tab_reset (qk_tap_dance_state_t *state, void *user_data);
void comma_finished (qk_tap_dance_state_t *state, void *user_data);
void comma_reset (qk_tap_dance_state_t *state, void *user_data);
void bt_finished (qk_tap_dance_state_t *state, void *user_data);
void bt_reset (qk_tap_dance_state_t *state, void *user_data);
// Macro Declarations
enum {
INFOQM,
TIL_SLASH,
DEREF,
EQRIGHT,
TILD3,
TICK3,
ALTTAB_START,
ALTTAB_END
};
enum secret_strings {
KC_SECRET_1 = SAFE_RANGE,
KC_SECRET_2,
KC_SECRET_3,
KC_SECRET_4,
KC_SECRET_5,
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt);
#endif

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@@ -1,14 +0,0 @@
Copyright <year> <name> <email> @<github_username>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

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@@ -1 +0,0 @@
SRC += gordon.c