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11 Commits

Author SHA1 Message Date
Dylan Khor
ee9a20ff37 Cleaned, revised, and updated my keymaps to reflect new changes/defaults (#1712)
* add new RGB keycodes and clean up lets split keymap

* extraneous cases

* More cleanup and added macro

* one more macro

* cleaned up my planck keymap and added macros

* Transitioned planck keymap to new formatting / audio modes based on new default

* Remove extraneous newline in song list, add keycodes missed in previous commit

* error in graphical representation of keycodes
2017-09-15 19:21:46 -04:00
Danny
5eb5b6074c Add Levinson keyboard (#1723)
* Fork lets_split to levinson

Update subproject default

* Update Readme

* Pass LED backlight info from master to slave over serial
2017-09-15 19:20:50 -04:00
Hugh
19f48fa922 "New" Atreus Keymap (#1717)
* Merge with upstream

* Finish merge

* Add new keymap

* Change use of KEYMAP macro

* Add Readme.md

* Fix link

* Clean up comments

* Raise on leading edge of keypress
2017-09-15 15:51:47 -04:00
Danny Nguyen
c02de0932a Remove accidentally pasted line in MF68 readme 2017-09-15 15:49:57 -04:00
Florent C
17c84f24cd Adapt build instructions to new keyboard name 2017-09-15 15:49:36 -04:00
Christopher Browne
a07d1f22aa Some revisions to cbbrowne Planck keymap, and a preliminary xd75 keymap (#1715)
* Add HOME/END keys as upper/lower on arrow-up/down

* Reduce .hex file size by turning off unneeded options

* Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand

* Latest super latest version merge

* cbbrowne keymap for XD75re

* starting notes on XD75re keymap plans

* First draft of bottom row of QWERTY

* Switch my special bottom line over to QCENT

* Dunno

* Filling in wanted keys, bit by bit...

* Add copyright, extra macro

* Clean up comments, remove some experimental code I didn't like

* TODO plans for xd75re

* clean up keyboard layout

* QCENT2 is my new experiment for the main keyboard...

* Add a few more main layer keys, and modify LOWER to shift things outwards to conform with main layer

* Clean up RAISE layer to conform with main layer, remove QCENT layer as QCENT2 is the new thing

* More xd75 changes, now that I actually have it in hand

* shift keymap around, as original attempt was a bit too aggressive in keeping to the edges

* more revs to XD75

* Dropping parts of the centre keypad in favor of Keys I Really Need

* Improve documentation to conform with how builds are done now

* Improve documentation to conform with how builds are done now

* Add cbbrowne rules file as alternative to having the rules in Makefile

* Makefile not needed anymore for individual keymap
2017-09-14 14:02:49 -04:00
Harshit Goel
23ce0b43b6 Further updated ergodone readme.md (#1714)
* updated read.md file

* added image to flash hex on ergodone

* corrected image link

* updated direct image link

* image with larger text
2017-09-14 13:05:29 -04:00
Danny
4549dcd21f Add support for MF68 replacement PCB for Magicforce 68 (#1698)
* Port TMK code for MF68

* Change KEYMAP to KC_KEYMAP and add macro
2017-09-13 17:53:10 -04:00
Goel
7da585917b updated read.md file 2017-09-13 17:51:30 -04:00
Sean Hunter
cf001300b3 [planck] Adds Sean Hunter keymap(#1706)
* Sean Hunter initial keymap

* Update old map to sync it up with new one

* Add TODO
fix a few minor things

* small doc fixes

* Minor fixups
2017-09-13 17:47:48 -04:00
Danny Nguyen
63028dde82 Add jojiichan keymap 2017-09-13 17:46:25 -04:00
57 changed files with 3772 additions and 464 deletions

View File

@@ -0,0 +1,6 @@
# Hugh's Atreus Keymap
This keymap is the same as the [default](../default) layout for the Atreus, but
uses the programming style found in the Let's
Split [default](../../../lets_split/keymaps/default) keymap. See
[`keymap.c`](keymap.c) for the layout.

View File

@@ -0,0 +1,105 @@
#include "atreus.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 1
#define _RAISE 2
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* q w e r t || y u i o p
* a s d f g || h j k l ;
* z x c v b || n m , . /
* esc tab gui shift bksp ctrl || alt space lower - ' enter
*/
[_QWERTY] = KEYMAP( \
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, LOWER, KC_MINS, KC_QUOT, KC_ENT \
),
/*
* ! @ up { } || pgup 7 8 9 *
* # left down right $ || pgdn 4 5 6 +
* [ ] ( ) & || ` 1 2 3 \
* raise insert gui shift bksp ctrl || alt space ____ . 0 =
*/
[_LOWER] = KEYMAP( \
KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR, \
KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DEL, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS, \
KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS, \
RAISE, KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL \
),
/*
* insert home up end pgup || up F7 F8 F9 F10
* del left down right pgdn || down F4 F5 F6 F11
* volup reset || F1 F2 F3 F12
* voldn super shift bksp ctrl || alt space QWERTY prtsc scroll pause
*/
[_RAISE] = KEYMAP( \
KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10, \
KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11, \
KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12, \
KC_NO, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_LALT, KC_SPC, QWERTY, KC_PSCR, KC_SLCK, KC_PAUS \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// The value to return
bool return_value = false;
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
break;
case LOWER:
// Toggle LOWER layer on when key pressed and off when released
if (record->event.pressed) {
layer_on(_LOWER);
} else {
layer_off(_LOWER);
}
break;
case RAISE:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_RAISE);
}
break;
default:
// If the keycode is not handled by any of the other cases, the
// function should return true
return_value = true;
break;
}
return return_value;
}

View File

@@ -12,7 +12,7 @@ ErgoDone is a modified ErgoDox with pre-soldered components made by K.T.E.C. It
Make example for this keyboard (after setting up your build environment):
make ergodox-ergodone-default
make ergodone-default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
@@ -20,7 +20,8 @@ See [build environment setup](https://docs.qmk.fm/build_environment_setup.html)
The ErgoDone uses an HID bootloader rather than the Teensy one, and requires a different way of flashing the firmware.
1. While plugging in the USB cable, hold the two right-most keys on the left half of the ErgoDone to enter FLASH mode.
1. While plugging in the USB cable, hold the two right-most keys on the top row of the left half of the ErgoDone to enter FLASH mode and flash a hex file.
![Ergodone Flash Mode](https://i.imgur.com/sNivAnr.jpg)
2. Use the `hid_bootloader_cli` utlity from [TKG Toolkit](https://github.com/kairyu/tkg-toolkit):
hid_bootloader_cli -mmcu=atmega32u4 ergodox_ergodone_default

View File

@@ -3,21 +3,21 @@
The Infinity is two completely independent keyboards, and needs to be flashed
for the left and right halves seperately. To flash them:
- Build the firmware with `make infinity-keymapname`
- Build the firmware with `make ergodox_infinity-keymapname`
- Plug in the left hand keyboard only.
- Press the program button (back of keyboard, above thumb pad).
- Install the firmware with `sudo make infinity-keymapname-dfu-util`
- Install the firmware with `sudo make ergodox_infinity-keymapname-dfu-util`
- Build right hand firmware with `make infinity-keymapname MASTER=right`
- Build right hand firmware with `make ergodox_infinity-keymapname MASTER=right`
- Plug in the right hand keyboard only.
- Press the program button (back of keyboard, above thumb pad).
- Install the firmware with `sudo make infinity-keymapname-dfu-util MASTER=right`
- Install the firmware with `sudo make ergodox_infinity-keymapname-dfu-util MASTER=right`
More information on the Infinity firmware is available in the [TMK/chibios for
Input Club Infinity Ergodox](https://github.com/fredizzimo/infinity_ergodox/blob/master/README.md)
@@ -42,4 +42,4 @@ You have a few options in how you flash the firmware:
- For minor changes such as changing only the keymap without having updated
any part of the firmware code itself, you can program only the MASTER half.
It is safest to program both halves though.
It is safest to program both halves though.

View File

@@ -4,24 +4,18 @@
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
ADMIN,
SMSPC1
};
// Fillers to make layering more clear
@@ -30,11 +24,7 @@ enum custom_keycodes {
// Tap Dance Declarations
enum {
SFT_CAP = 0,
LFT_HOM,
DWN_PDN,
UPP_PUP,
RGT_END
SFT_CAP = 0
};
// Dylan's additions
@@ -61,49 +51,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | END | HOME |Enter |
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | END | HOME |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
@@ -111,7 +65,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LOWER] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_END, KC_HOME, _______, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_END, KC_HOME, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
@@ -121,7 +75,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |PG DN |PG UP |Enter |
* | | F7 | F8 | F9 | F10 | F11 | F12 | | |PG DN |PG UP |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
@@ -129,45 +83,34 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RAISE] = KEYMAP( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGDN, KC_PGUP, _______, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* | | Reset| | |AGnorm|AGswap| | | |string|string| Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* | |RGBMOD|HUE-UP|SAT-UP|BRI-UP| |PLAIN |BREATH|RANBOW| SWIRL| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* | |RGBTOG|HUE-DN|SAT-DN|BRI-DN| |GRDNT | XMAS |KNIGHT| SNAKE| | CAIns|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* | | | | | | | | | | | CADel|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, C_A_INS, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_A_DEL \
_______, RESET, _______, _______, AG_NORM, AG_SWAP, _______, _______, _______, ADMIN, SMSPC1, KC_DEL, \
_______, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, _______, _______, \
_______, RGB_TOG, RGB_HUD, RGB_SAD, RGB_VAD, _______, RGB_M_G, RGB_M_X, RGB_M_K, RGB_M_SN, _______, C_A_INS, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_A_DEL \
)
};
qk_tap_dance_action_t tap_dance_actions[] = {
[SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
[LFT_HOM] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, KC_HOME),
[DWN_PDN] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_PGDN),
[UPP_PUP] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_PGUP),
[RGT_END] = ACTION_TAP_DANCE_DOUBLE(KC_RGHT, KC_END)
[SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
@@ -177,31 +120,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
@@ -230,6 +152,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case ADMIN:
if (record->event.pressed) {
SEND_STRING("Administrator");
}
return false;
break;
case SMSPC1:
if (record->event.pressed) {
SEND_STRING("Simspace1!");
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,31 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
#ifdef SUBPROJECT_rev1
#include "rev1/config.h"
#endif
#ifdef SUBPROJECT_rev2
#include "rev2/config.h"
#endif
#endif

162
keyboards/levinson/i2c.c Normal file
View File

@@ -0,0 +1,162 @@
#include <util/twi.h>
#include <avr/io.h>
#include <stdlib.h>
#include <avr/interrupt.h>
#include <util/twi.h>
#include <stdbool.h>
#include "i2c.h"
#ifdef USE_I2C
// Limits the amount of we wait for any one i2c transaction.
// Since were running SCL line 100kHz (=> 10μs/bit), and each transactions is
// 9 bits, a single transaction will take around 90μs to complete.
//
// (F_CPU/SCL_CLOCK) => # of μC cycles to transfer a bit
// poll loop takes at least 8 clock cycles to execute
#define I2C_LOOP_TIMEOUT (9+1)*(F_CPU/SCL_CLOCK)/8
#define BUFFER_POS_INC() (slave_buffer_pos = (slave_buffer_pos+1)%SLAVE_BUFFER_SIZE)
volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
static volatile uint8_t slave_buffer_pos;
static volatile bool slave_has_register_set = false;
// Wait for an i2c operation to finish
inline static
void i2c_delay(void) {
uint16_t lim = 0;
while(!(TWCR & (1<<TWINT)) && lim < I2C_LOOP_TIMEOUT)
lim++;
// easier way, but will wait slightly longer
// _delay_us(100);
}
// Setup twi to run at 100kHz
void i2c_master_init(void) {
// no prescaler
TWSR = 0;
// Set TWI clock frequency to SCL_CLOCK. Need TWBR>10.
// Check datasheets for more info.
TWBR = ((F_CPU/SCL_CLOCK)-16)/2;
}
// Start a transaction with the given i2c slave address. The direction of the
// transfer is set with I2C_READ and I2C_WRITE.
// returns: 0 => success
// 1 => error
uint8_t i2c_master_start(uint8_t address) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTA);
i2c_delay();
// check that we started successfully
if ( (TW_STATUS != TW_START) && (TW_STATUS != TW_REP_START))
return 1;
TWDR = address;
TWCR = (1<<TWINT) | (1<<TWEN);
i2c_delay();
if ( (TW_STATUS != TW_MT_SLA_ACK) && (TW_STATUS != TW_MR_SLA_ACK) )
return 1; // slave did not acknowledge
else
return 0; // success
}
// Finish the i2c transaction.
void i2c_master_stop(void) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
uint16_t lim = 0;
while(!(TWCR & (1<<TWSTO)) && lim < I2C_LOOP_TIMEOUT)
lim++;
}
// Write one byte to the i2c slave.
// returns 0 => slave ACK
// 1 => slave NACK
uint8_t i2c_master_write(uint8_t data) {
TWDR = data;
TWCR = (1<<TWINT) | (1<<TWEN);
i2c_delay();
// check if the slave acknowledged us
return (TW_STATUS == TW_MT_DATA_ACK) ? 0 : 1;
}
// Read one byte from the i2c slave. If ack=1 the slave is acknowledged,
// if ack=0 the acknowledge bit is not set.
// returns: byte read from i2c device
uint8_t i2c_master_read(int ack) {
TWCR = (1<<TWINT) | (1<<TWEN) | (ack<<TWEA);
i2c_delay();
return TWDR;
}
void i2c_reset_state(void) {
TWCR = 0;
}
void i2c_slave_init(uint8_t address) {
TWAR = address << 0; // slave i2c address
// TWEN - twi enable
// TWEA - enable address acknowledgement
// TWINT - twi interrupt flag
// TWIE - enable the twi interrupt
TWCR = (1<<TWIE) | (1<<TWEA) | (1<<TWINT) | (1<<TWEN);
}
ISR(TWI_vect);
ISR(TWI_vect) {
uint8_t ack = 1;
switch(TW_STATUS) {
case TW_SR_SLA_ACK:
// this device has been addressed as a slave receiver
slave_has_register_set = false;
break;
case TW_SR_DATA_ACK:
// this device has received data as a slave receiver
// The first byte that we receive in this transaction sets the location
// of the read/write location of the slaves memory that it exposes over
// i2c. After that, bytes will be written at slave_buffer_pos, incrementing
// slave_buffer_pos after each write.
if(!slave_has_register_set) {
slave_buffer_pos = TWDR;
// don't acknowledge the master if this memory loctaion is out of bounds
if ( slave_buffer_pos >= SLAVE_BUFFER_SIZE ) {
ack = 0;
slave_buffer_pos = 0;
}
slave_has_register_set = true;
} else {
i2c_slave_buffer[slave_buffer_pos] = TWDR;
BUFFER_POS_INC();
}
break;
case TW_ST_SLA_ACK:
case TW_ST_DATA_ACK:
// master has addressed this device as a slave transmitter and is
// requesting data.
TWDR = i2c_slave_buffer[slave_buffer_pos];
BUFFER_POS_INC();
break;
case TW_BUS_ERROR: // something went wrong, reset twi state
TWCR = 0;
default:
break;
}
// Reset everything, so we are ready for the next TWI interrupt
TWCR |= (1<<TWIE) | (1<<TWINT) | (ack<<TWEA) | (1<<TWEN);
}
#endif

49
keyboards/levinson/i2c.h Normal file
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#ifndef I2C_H
#define I2C_H
#include <stdint.h>
#ifndef F_CPU
#define F_CPU 16000000UL
#endif
#define I2C_READ 1
#define I2C_WRITE 0
#define I2C_ACK 1
#define I2C_NACK 0
#define SLAVE_BUFFER_SIZE 0x10
// i2c SCL clock frequency
#define SCL_CLOCK 400000L
extern volatile uint8_t i2c_slave_buffer[SLAVE_BUFFER_SIZE];
void i2c_master_init(void);
uint8_t i2c_master_start(uint8_t address);
void i2c_master_stop(void);
uint8_t i2c_master_write(uint8_t data);
uint8_t i2c_master_read(int);
void i2c_reset_state(void);
void i2c_slave_init(uint8_t address);
static inline unsigned char i2c_start_read(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_READ);
}
static inline unsigned char i2c_start_write(unsigned char addr) {
return i2c_master_start((addr << 1) | I2C_WRITE);
}
// from SSD1306 scrips
extern unsigned char i2c_rep_start(unsigned char addr);
extern void i2c_start_wait(unsigned char addr);
extern unsigned char i2c_readAck(void);
extern unsigned char i2c_readNak(void);
extern unsigned char i2c_read(unsigned char ack);
#define i2c_read(ack) (ack) ? i2c_readAck() : i2c_readNak();
#endif

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#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS
#define TAPPING_TERM 150
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define BACKLIGHT_PIN B6
//#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 7
#endif

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#include "levinson.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _FN3 5
#define _FN4 6
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
FN3,
FN4,
ADJUST,
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define KC_CAPW LGUI(LSFT(KC_3)) // Capture whole screen
#define KC_CPYW LGUI(LSFT(LCTL(KC_3))) // Copy whole screen
#define KC_CAPP LGUI(LSFT(KC_4)) // Capture portion of screen
#define KC_CPYP LGUI(LSFT(LCTL(KC_4))) // Copy portion of screen
#define KC_X0 MT(MOD_LCTL, KC_ESC)
#define KC_X1 LOWER
#define KC_X2 RAISE
#define KC_X3 LT(_FN3, KC_GRV)
#define KC_X4 MT(MOD_LSFT, KC_ENT)
#define KC_X5 BL_STEP
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , E , R , T , Y , U , I , O , P ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X3 ,LCTL, X1 ,LGUI,SPC ,SPC , BSPC,BSPC, X2 ,RALT, UP ,RGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_COLEMAK] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , R , S , T , D , H , N , E , I , O ,QUOT,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT, Z , X , C , V , B , K , M ,COMM,DOT ,SLSH, X4 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X3 ,LCTL, X1 ,LGUI,SPC ,SPC , BSPC,BSPC, X2 ,RALT, UP ,RGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_DVORAK] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,MINS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X0 , A , O , E , U , I , D , H , T , N , S ,SLSH,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
LSFT,SCLN, Q , J , K , X , B , M , W , V , Z , X4 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
X3 ,LCTL, X1 ,LGUI,SPC ,SPC , BSPC,BSPC, X2 ,RALT, UP ,RGHT
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_LOWER] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
X5 , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL ,CAPP,LEFT,RGHT, UP ,LBRC, RBRC, P4 , P5 , P6 ,PLUS,PIPE,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,CPYP, , ,DOWN,LCBR, RCBR, P1 , P2 , P3 ,MINS, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , ,DEL , DEL , , P0 ,PDOT, ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_RAISE] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,EXLM, AT ,HASH,DLR ,PERC, CIRC,AMPR,ASTR,LPRN,RPRN, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
DEL ,MPRV,MNXT,VOLU,PGUP,UNDS, EQL ,HOME, , , ,BSLS,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
MUTE,MSTP,MPLY,VOLD,PGDN,MINS, PLUS,END , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
[_FN3] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
F12 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
, , , , , , , , , , ,
//`----+----+----+----+----+----' `----+----+----+----+----+----'
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset|RGB Tg|RGB Md|Hue Up|Hue Dn|Sat Up|Sat Dn|Val Up|Val Dn| | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, RESET , RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

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RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS
#endif

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#include "levinson.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

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ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@@ -0,0 +1,16 @@
#include "levinson.h"
#ifdef ONEHAND_ENABLE
__attribute__ ((weak))
const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = {
{{5, 4}, {4, 4}, {3, 4}, {2, 4}, {1, 4}, {0, 4}},
{{5, 5}, {4, 5}, {3, 5}, {2, 5}, {1, 5}, {0, 5}},
{{5, 6}, {4, 6}, {3, 6}, {2, 6}, {1, 6}, {0, 6}},
{{5, 7}, {4, 7}, {3, 7}, {2, 7}, {1, 7}, {0, 7}},
{{0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0}},
{{0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1}},
{{0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2}},
{{0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3}},
};
#endif

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@@ -0,0 +1,25 @@
#ifndef LEVINSON_H
#define LEVINSON_H
#include "quantum.h"
#include QMK_SUBPROJECT_H
// Used to create a keymap using only KC_ prefixed keys
#define KC_KEYMAP( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
) \
KEYMAP( \
KC_##L00, KC_##L01, KC_##L02, KC_##L03, KC_##L04, KC_##L05, KC_##R00, KC_##R01, KC_##R02, KC_##R03, KC_##R04, KC_##R05, \
KC_##L10, KC_##L11, KC_##L12, KC_##L13, KC_##L14, KC_##L15, KC_##R10, KC_##R11, KC_##R12, KC_##R13, KC_##R14, KC_##R15, \
KC_##L20, KC_##L21, KC_##L22, KC_##L23, KC_##L24, KC_##L25, KC_##R20, KC_##R21, KC_##R22, KC_##R23, KC_##R24, KC_##R25, \
KC_##L30, KC_##L31, KC_##L32, KC_##L33, KC_##L34, KC_##L35, KC_##R30, KC_##R31, KC_##R32, KC_##R33, KC_##R34, KC_##R35 \
)
#define LAYOUT_ortho_4x12 KEYMAP
#define KC_LAYOUT_ortho_4x12 KC_KEYMAP
#endif

477
keyboards/levinson/matrix.c Normal file
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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include "wait.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "matrix.h"
#include "split_util.h"
#include "pro_micro.h"
#include "config.h"
#include "timer.h"
#include "backlight.h"
#ifdef USE_I2C
# include "i2c.h"
#else // USE_SERIAL
# include "serial.h"
#endif
#ifndef DEBOUNCING_DELAY
# define DEBOUNCING_DELAY 5
#endif
#if (DEBOUNCING_DELAY > 0)
static uint16_t debouncing_time;
static bool debouncing = false;
#endif
#if (MATRIX_COLS <= 8)
# define print_matrix_header() print("\nr/c 01234567\n")
# define print_matrix_row(row) print_bin_reverse8(matrix_get_row(row))
# define matrix_bitpop(i) bitpop(matrix[i])
# define ROW_SHIFTER ((uint8_t)1)
#else
# error "Currently only supports 8 COLS"
#endif
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#define ERROR_DISCONNECT_COUNT 5
#define SERIAL_LED_ADDR 0x00
#define ROWS_PER_HAND (MATRIX_ROWS/2)
static uint8_t error_count = 0;
static const uint8_t row_pins[MATRIX_ROWS] = MATRIX_ROW_PINS;
static const uint8_t col_pins[MATRIX_COLS] = MATRIX_COL_PINS;
/* matrix state(1:on, 0:off) */
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void);
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row);
static void unselect_rows(void);
static void select_row(uint8_t row);
static void unselect_row(uint8_t row);
#elif (DIODE_DIRECTION == ROW2COL)
static void init_rows(void);
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col);
static void unselect_cols(void);
static void unselect_col(uint8_t col);
static void select_col(uint8_t col);
#endif
__attribute__ ((weak))
void matrix_init_quantum(void) {
matrix_init_kb();
}
__attribute__ ((weak))
void matrix_scan_quantum(void) {
matrix_scan_kb();
}
__attribute__ ((weak))
void matrix_init_kb(void) {
matrix_init_user();
}
__attribute__ ((weak))
void matrix_scan_kb(void) {
matrix_scan_user();
}
__attribute__ ((weak))
void matrix_init_user(void) {
}
__attribute__ ((weak))
void matrix_scan_user(void) {
}
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
debug_enable = true;
debug_matrix = true;
debug_mouse = true;
// initialize row and col
unselect_rows();
init_cols();
TX_RX_LED_INIT;
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
matrix[i] = 0;
matrix_debouncing[i] = 0;
}
matrix_init_quantum();
}
uint8_t _matrix_scan(void)
{
int offset = isLeftHand ? 0 : (ROWS_PER_HAND);
#if (DIODE_DIRECTION == COL2ROW)
// Set row, read cols
for (uint8_t current_row = 0; current_row < ROWS_PER_HAND; current_row++) {
# if (DEBOUNCING_DELAY > 0)
bool matrix_changed = read_cols_on_row(matrix_debouncing+offset, current_row);
if (matrix_changed) {
debouncing = true;
debouncing_time = timer_read();
PORTD ^= (1 << 2);
}
# else
read_cols_on_row(matrix+offset, current_row);
# endif
}
#elif (DIODE_DIRECTION == ROW2COL)
// Set col, read rows
for (uint8_t current_col = 0; current_col < MATRIX_COLS; current_col++) {
# if (DEBOUNCING_DELAY > 0)
bool matrix_changed = read_rows_on_col(matrix_debouncing+offset, current_col);
if (matrix_changed) {
debouncing = true;
debouncing_time = timer_read();
}
# else
read_rows_on_col(matrix+offset, current_col);
# endif
}
#endif
# if (DEBOUNCING_DELAY > 0)
if (debouncing && (timer_elapsed(debouncing_time) > DEBOUNCING_DELAY)) {
for (uint8_t i = 0; i < ROWS_PER_HAND; i++) {
matrix[i+offset] = matrix_debouncing[i+offset];
}
debouncing = false;
}
# endif
return 1;
}
#ifdef USE_I2C
// Get rows from other half over i2c
int i2c_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
int err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_WRITE);
if (err) goto i2c_error;
// start of matrix stored at 0x00
err = i2c_master_write(0x00);
if (err) goto i2c_error;
// Start read
err = i2c_master_start(SLAVE_I2C_ADDRESS + I2C_READ);
if (err) goto i2c_error;
if (!err) {
int i;
for (i = 0; i < ROWS_PER_HAND-1; ++i) {
matrix[slaveOffset+i] = i2c_master_read(I2C_ACK);
}
matrix[slaveOffset+i] = i2c_master_read(I2C_NACK);
i2c_master_stop();
} else {
i2c_error: // the cable is disconnceted, or something else went wrong
i2c_reset_state();
return err;
}
return 0;
}
#else // USE_SERIAL
int serial_transaction(void) {
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
if (serial_update_buffers()) {
return 1;
}
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = serial_slave_buffer[i];
}
#ifdef BACKLIGHT_ENABLE
// Write backlight level for slave to read
serial_master_buffer[SERIAL_LED_ADDR] = get_backlight_level();
#endif
return 0;
}
#endif
uint8_t matrix_scan(void)
{
uint8_t ret = _matrix_scan();
#ifdef USE_I2C
if( i2c_transaction() ) {
#else // USE_SERIAL
if( serial_transaction() ) {
#endif
// turn on the indicator led when halves are disconnected
TXLED1;
error_count++;
if (error_count > ERROR_DISCONNECT_COUNT) {
// reset other half if disconnected
int slaveOffset = (isLeftHand) ? (ROWS_PER_HAND) : 0;
for (int i = 0; i < ROWS_PER_HAND; ++i) {
matrix[slaveOffset+i] = 0;
}
}
} else {
// turn off the indicator led on no error
TXLED0;
error_count = 0;
}
matrix_scan_quantum();
return ret;
}
void matrix_slave_scan(void) {
_matrix_scan();
int offset = (isLeftHand) ? 0 : ROWS_PER_HAND;
#ifdef USE_I2C
for (int i = 0; i < ROWS_PER_HAND; ++i) {
i2c_slave_buffer[i] = matrix[offset+i];
}
#else // USE_SERIAL
for (int i = 0; i < ROWS_PER_HAND; ++i) {
serial_slave_buffer[i] = matrix[offset+i];
}
#ifdef BACKLIGHT_ENABLE
// Read backlight level sent from master and update level on slave
backlight_set(serial_master_buffer[SERIAL_LED_ADDR]);
#endif
#endif
}
bool matrix_is_modified(void)
{
if (debouncing) return false;
return true;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & ((matrix_row_t)1<<col));
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
phex(row); print(": ");
pbin_reverse16(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop16(matrix[i]);
}
return count;
}
#if (DIODE_DIRECTION == COL2ROW)
static void init_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
static bool read_cols_on_row(matrix_row_t current_matrix[], uint8_t current_row)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[current_row];
// Clear data in matrix row
current_matrix[current_row] = 0;
// Select row and wait for row selecton to stabilize
select_row(current_row);
wait_us(30);
// For each col...
for(uint8_t col_index = 0; col_index < MATRIX_COLS; col_index++) {
// Select the col pin to read (active low)
uint8_t pin = col_pins[col_index];
uint8_t pin_state = (_SFR_IO8(pin >> 4) & _BV(pin & 0xF));
// Populate the matrix row with the state of the col pin
current_matrix[current_row] |= pin_state ? 0 : (ROW_SHIFTER << col_index);
}
// Unselect row
unselect_row(current_row);
return (last_row_value != current_matrix[current_row]);
}
static void select_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_row(uint8_t row)
{
uint8_t pin = row_pins[row];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
#elif (DIODE_DIRECTION == ROW2COL)
static void init_rows(void)
{
for(uint8_t x = 0; x < ROWS_PER_HAND; x++) {
uint8_t pin = row_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
static bool read_rows_on_col(matrix_row_t current_matrix[], uint8_t current_col)
{
bool matrix_changed = false;
// Select col and wait for col selecton to stabilize
select_col(current_col);
wait_us(30);
// For each row...
for(uint8_t row_index = 0; row_index < ROWS_PER_HAND; row_index++)
{
// Store last value of row prior to reading
matrix_row_t last_row_value = current_matrix[row_index];
// Check row pin state
if ((_SFR_IO8(row_pins[row_index] >> 4) & _BV(row_pins[row_index] & 0xF)) == 0)
{
// Pin LO, set col bit
current_matrix[row_index] |= (ROW_SHIFTER << current_col);
}
else
{
// Pin HI, clear col bit
current_matrix[row_index] &= ~(ROW_SHIFTER << current_col);
}
// Determine if the matrix changed state
if ((last_row_value != current_matrix[row_index]) && !(matrix_changed))
{
matrix_changed = true;
}
}
// Unselect col
unselect_col(current_col);
return matrix_changed;
}
static void select_col(uint8_t col)
{
uint8_t pin = col_pins[col];
_SFR_IO8((pin >> 4) + 1) |= _BV(pin & 0xF); // OUT
_SFR_IO8((pin >> 4) + 2) &= ~_BV(pin & 0xF); // LOW
}
static void unselect_col(uint8_t col)
{
uint8_t pin = col_pins[col];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
static void unselect_cols(void)
{
for(uint8_t x = 0; x < MATRIX_COLS; x++) {
uint8_t pin = col_pins[x];
_SFR_IO8((pin >> 4) + 1) &= ~_BV(pin & 0xF); // IN
_SFR_IO8((pin >> 4) + 2) |= _BV(pin & 0xF); // HI
}
}
#endif

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@@ -0,0 +1,20 @@
Levinson
========
A split 40% split 4x12 ortholinear keyboard made and sold by Keebio. It's essentially a Let's Split with LED backlight support and 2u thumb key support. [More info at Keebio](https://keeb.io).
Keyboard Maintainer: [Bakingpy/nooges](https://github.com/nooges)
Hardware Supported: Pro Micro
Hardware Availability: [Keebio](https://keeb.io)
Make example for this keyboard (after setting up your build environment):
make levinson-rev1-default
Example of flashing this keyboard:
make levinson-rev1-default-avrdude
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
A build guide for this keyboard can be found here: [Nyquist Build Guide](https://docs.keeb.io)

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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef REV1_CONFIG_H
#define REV1_CONFIG_H
#include "../config.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define PRODUCT_ID 0x1146
#define DEVICE_VER 0x0100
#define MANUFACTURER Keebio
#define PRODUCT Levinson
#define DESCRIPTION Split 40 percent ortholinear keyboard
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 8
#define MATRIX_COLS 6
// wiring of each half
#define MATRIX_ROW_PINS { D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F6, F7, B1, B3, B2, F4 }
#define CATERINA_BOOTLOADER
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 7
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#define RGBLIGHT_TIMER
#define RGBLED_NUM 12 // Number of LEDs
#define ws2812_PORTREG PORTD
#define ws2812_DDRREG DDRD
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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#include "levinson.h"
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
#ifdef SSD1306OLED
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}
#endif
void matrix_init_kb(void) {
#ifdef AUDIO_ENABLE
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
#endif
// // green led on
// DDRD |= (1<<5);
// PORTD &= ~(1<<5);
// // orange led on
// DDRB |= (1<<0);
// PORTB &= ~(1<<0);
matrix_init_user();
};
void shutdown_user(void) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
#endif
}

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#ifndef REV2_H
#define REV2_H
#include "../levinson.h"
//void promicro_bootloader_jmp(bool program);
#include "quantum.h"
#ifdef USE_I2C
#include <stddef.h>
#ifdef __AVR__
#include <avr/io.h>
#include <avr/interrupt.h>
#endif
#endif
//void promicro_bootloader_jmp(bool program);
#ifndef FLIP_HALF
// Standard Keymap
// (TRRS jack on the left half is to the right, TRRS jack on the right half is to the left)
#define KEYMAP( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ R05, R04, R03, R02, R01, R00 }, \
{ R15, R14, R13, R12, R11, R10 }, \
{ R25, R24, R23, R22, R21, R20 }, \
{ R35, R34, R33, R32, R31, R30 } \
}
#else
// Keymap with right side flipped
// (TRRS jack on both halves are to the right)
#define KEYMAP( \
L00, L01, L02, L03, L04, L05, R00, R01, R02, R03, R04, R05, \
L10, L11, L12, L13, L14, L15, R10, R11, R12, R13, R14, R15, \
L20, L21, L22, L23, L24, L25, R20, R21, R22, R23, R24, R25, \
L30, L31, L32, L33, L34, L35, R30, R31, R32, R33, R34, R35 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 } \
}
#endif
#endif

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BACKLIGHT_ENABLE = yes

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SRC += matrix.c \
i2c.c \
split_util.c \
serial.c \
ssd1306.c
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SUBPROJECT_rev1 = yes
USE_I2C = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
CUSTOM_MATRIX = yes
LAYOUTS = ortho_4x12

228
keyboards/levinson/serial.c Normal file
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/*
* WARNING: be careful changing this code, it is very timing dependent
*/
#ifndef F_CPU
#define F_CPU 16000000
#endif
#include <avr/io.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <stdbool.h>
#include "serial.h"
#ifndef USE_I2C
// Serial pulse period in microseconds. Its probably a bad idea to lower this
// value.
#define SERIAL_DELAY 24
uint8_t volatile serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH] = {0};
uint8_t volatile serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH] = {0};
#define SLAVE_DATA_CORRUPT (1<<0)
volatile uint8_t status = 0;
inline static
void serial_delay(void) {
_delay_us(SERIAL_DELAY);
}
inline static
void serial_output(void) {
SERIAL_PIN_DDR |= SERIAL_PIN_MASK;
}
// make the serial pin an input with pull-up resistor
inline static
void serial_input(void) {
SERIAL_PIN_DDR &= ~SERIAL_PIN_MASK;
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
inline static
uint8_t serial_read_pin(void) {
return !!(SERIAL_PIN_INPUT & SERIAL_PIN_MASK);
}
inline static
void serial_low(void) {
SERIAL_PIN_PORT &= ~SERIAL_PIN_MASK;
}
inline static
void serial_high(void) {
SERIAL_PIN_PORT |= SERIAL_PIN_MASK;
}
void serial_master_init(void) {
serial_output();
serial_high();
}
void serial_slave_init(void) {
serial_input();
// Enable INT0
EIMSK |= _BV(INT0);
// Trigger on falling edge of INT0
EICRA &= ~(_BV(ISC00) | _BV(ISC01));
}
// Used by the master to synchronize timing with the slave.
static
void sync_recv(void) {
serial_input();
// This shouldn't hang if the slave disconnects because the
// serial line will float to high if the slave does disconnect.
while (!serial_read_pin());
serial_delay();
}
// Used by the slave to send a synchronization signal to the master.
static
void sync_send(void) {
serial_output();
serial_low();
serial_delay();
serial_high();
}
// Reads a byte from the serial line
static
uint8_t serial_read_byte(void) {
uint8_t byte = 0;
serial_input();
for ( uint8_t i = 0; i < 8; ++i) {
byte = (byte << 1) | serial_read_pin();
serial_delay();
_delay_us(1);
}
return byte;
}
// Sends a byte with MSB ordering
static
void serial_write_byte(uint8_t data) {
uint8_t b = 8;
serial_output();
while( b-- ) {
if(data & (1 << b)) {
serial_high();
} else {
serial_low();
}
serial_delay();
}
}
// interrupt handle to be used by the slave device
ISR(SERIAL_PIN_INTERRUPT) {
sync_send();
uint8_t checksum = 0;
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_slave_buffer[i]);
sync_send();
checksum += serial_slave_buffer[i];
}
serial_write_byte(checksum);
sync_send();
// wait for the sync to finish sending
serial_delay();
// read the middle of pulses
_delay_us(SERIAL_DELAY/2);
uint8_t checksum_computed = 0;
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_master_buffer[i] = serial_read_byte();
sync_send();
checksum_computed += serial_master_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_send();
serial_input(); // end transaction
if ( checksum_computed != checksum_received ) {
status |= SLAVE_DATA_CORRUPT;
} else {
status &= ~SLAVE_DATA_CORRUPT;
}
}
inline
bool serial_slave_DATA_CORRUPT(void) {
return status & SLAVE_DATA_CORRUPT;
}
// Copies the serial_slave_buffer to the master and sends the
// serial_master_buffer to the slave.
//
// Returns:
// 0 => no error
// 1 => slave did not respond
int serial_update_buffers(void) {
// this code is very time dependent, so we need to disable interrupts
cli();
// signal to the slave that we want to start a transaction
serial_output();
serial_low();
_delay_us(1);
// wait for the slaves response
serial_input();
serial_high();
_delay_us(SERIAL_DELAY);
// check if the slave is present
if (serial_read_pin()) {
// slave failed to pull the line low, assume not present
sei();
return 1;
}
// if the slave is present syncronize with it
sync_recv();
uint8_t checksum_computed = 0;
// receive data from the slave
for (int i = 0; i < SERIAL_SLAVE_BUFFER_LENGTH; ++i) {
serial_slave_buffer[i] = serial_read_byte();
sync_recv();
checksum_computed += serial_slave_buffer[i];
}
uint8_t checksum_received = serial_read_byte();
sync_recv();
if (checksum_computed != checksum_received) {
sei();
return 1;
}
uint8_t checksum = 0;
// send data to the slave
for (int i = 0; i < SERIAL_MASTER_BUFFER_LENGTH; ++i) {
serial_write_byte(serial_master_buffer[i]);
sync_recv();
checksum += serial_master_buffer[i];
}
serial_write_byte(checksum);
sync_recv();
// always, release the line when not in use
serial_output();
serial_high();
sei();
return 0;
}
#endif

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#ifndef MY_SERIAL_H
#define MY_SERIAL_H
#include "config.h"
#include <stdbool.h>
/* TODO: some defines for interrupt setup */
#define SERIAL_PIN_DDR DDRD
#define SERIAL_PIN_PORT PORTD
#define SERIAL_PIN_INPUT PIND
#define SERIAL_PIN_MASK _BV(PD0)
#define SERIAL_PIN_INTERRUPT INT0_vect
#define SERIAL_SLAVE_BUFFER_LENGTH MATRIX_ROWS/2
#define SERIAL_MASTER_BUFFER_LENGTH 1
// Buffers for master - slave communication
extern volatile uint8_t serial_slave_buffer[SERIAL_SLAVE_BUFFER_LENGTH];
extern volatile uint8_t serial_master_buffer[SERIAL_MASTER_BUFFER_LENGTH];
void serial_master_init(void);
void serial_slave_init(void);
int serial_update_buffers(void);
bool serial_slave_data_corrupt(void);
#endif

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#include <avr/io.h>
#include <avr/wdt.h>
#include <avr/power.h>
#include <avr/interrupt.h>
#include <util/delay.h>
#include <avr/eeprom.h>
#include "split_util.h"
#include "matrix.h"
#include "keyboard.h"
#include "config.h"
#include "timer.h"
#ifdef USE_I2C
# include "i2c.h"
#else
# include "serial.h"
#endif
volatile bool isLeftHand = true;
static void setup_handedness(void) {
#ifdef EE_HANDS
isLeftHand = eeprom_read_byte(EECONFIG_HANDEDNESS);
#else
// I2C_MASTER_RIGHT is deprecated, use MASTER_RIGHT instead, since this works for both serial and i2c
#if defined(I2C_MASTER_RIGHT) || defined(MASTER_RIGHT)
isLeftHand = !has_usb();
#else
isLeftHand = has_usb();
#endif
#endif
}
static void keyboard_master_setup(void) {
#ifdef USE_I2C
i2c_master_init();
#ifdef SSD1306OLED
matrix_master_OLED_init();
#endif
#else
serial_master_init();
#endif
}
static void keyboard_slave_setup(void) {
timer_init();
#ifdef USE_I2C
i2c_slave_init(SLAVE_I2C_ADDRESS);
#else
serial_slave_init();
#endif
}
bool has_usb(void) {
USBCON |= (1 << OTGPADE); //enables VBUS pad
_delay_us(5);
return (USBSTA & (1<<VBUS)); //checks state of VBUS
}
void split_keyboard_setup(void) {
setup_handedness();
if (has_usb()) {
keyboard_master_setup();
} else {
keyboard_slave_setup();
}
sei();
}
void keyboard_slave_loop(void) {
matrix_init();
while (1) {
matrix_slave_scan();
}
}
// this code runs before the usb and keyboard is initialized
void matrix_setup(void) {
split_keyboard_setup();
if (!has_usb()) {
keyboard_slave_loop();
}
}

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#ifndef SPLIT_KEYBOARD_UTIL_H
#define SPLIT_KEYBOARD_UTIL_H
#include <stdbool.h>
#include "eeconfig.h"
#define SLAVE_I2C_ADDRESS 0x32
extern volatile bool isLeftHand;
// slave version of matix scan, defined in matrix.c
void matrix_slave_scan(void);
void split_keyboard_setup(void);
bool has_usb(void);
void keyboard_slave_loop(void);
void matrix_master_OLED_init (void);
#endif

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SUBPROJECT_DEFAULT = rev1

18
keyboards/mf68/README.md Normal file
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MF68
====
Magicforce 68 with [replacement PCB](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/mf68) designed by [di0ib](https://github.com/di0ib).
Keyboard Maintainer: [di0ib](http://www.40percent.club)
Hardware Supported: Pro Micro
Hardware Availability: [PCB files](https://github.com/di0ib/tmk_keyboard/tree/master/keyboard/mf68/pcb)
Make example for this keyboard (after setting up your build environment):
make mf68-default
Example of flashing this keyboard:
make mf68-default-avrdude
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

162
keyboards/mf68/config.h Normal file
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/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xCEEB
#define PRODUCT_ID 0x0510
#define DEVICE_VER 0x0101
#define MANUFACTURER di0ib
#define PRODUCT MF68
#define DESCRIPTION Magicforce 68 with programmable PCB replacement
/* key matrix size */
#define MATRIX_ROWS 8
#define MATRIX_COLS 9
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B6, B2, B3, B1, F7, F6, F5, F4 }
#define MATRIX_COL_PINS { D3, D2, D1, D0, D4, C6, D7, E6, B4 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B5
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif

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#include "mf68.h"
#define _QWERTY 0
#define _FN1 1
#define _FN2 2
#define KC_ KC_TRNS
#define KC_X0 LT(_FN2, KC_GRV)
#define KC_X1 MO(_FN1)
#define KC_X2 BL_STEP
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
/*,----+----+----+----+----+----+----+----+----+----+----+----+----+--------. ,----+----. */
ESC , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,EQL , BSPC , INS ,PGUP,
/*|----`----`----`----`----`----`----`----`----`----`----`----`----`--------| |----`----| */
TAB , Q , W , E , R , T , Y , U , I , O , P ,LBRC,RBRC, BSLS , DEL ,PGDN,
/*|------`----`----`----`----`----`----`----`----`----`----`----`----`------| `----`----' */
X0 , A , S , D , F , G , H , J , K , L ,SCLN,QUOT, ENTER ,
/*|-------`----`----`----`----`----`----`----`----`----`----`----`----------| ,----. */
LSFT , Z , X , C , V , B , N , M ,COMM,DOT ,SLSH, RSFT , UP ,
/*|---------`----`----`----`----`----`----`----`----`----`----`-------------.--|----|----. */
LCTL ,LGUI ,LALT , SPACE , X1 ,RALT ,RCTL , LEFT,DOWN,RGHT
/*`-----+-----+-----+------------------------------+------+-----+-----' `----+----+----' */
),
[_FN1] = KC_KEYMAP(
/*,----+----+----+----+----+----+----+----+----+----+----+----+----+--------. ,----+----. */
GRV , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 , BSPC , VOLU,HOME,
/*|esc-`-1--`-2--`-3--`-4--`-5--`-6--`-7--`-8--`-9--`-0--`mnus`plus`--bksp--| |ins-`pgup| */
, , , UP , , , , , , , , , X2 , , VOLD,END,
/*|tab---`-q--`-w--`-e--`-r--`-t--`-y--`-u--`-i--`-o--`-p--`-{--`-}--`--|---| `del-`pgdn' */
, ,LEFT,DOWN,RGHT, , , , , , , , ,
/*|caps---`-a--`-s--`-d--`-f--`-g--`-h--`-j--`-k--`-l--`-;--`-'--`----enter-| ,----. */
, , , , , , ,MUTE, , , , , MUTE,
/*|shift----`-z--`-x--`-c--`-v--`-b--`-n--`-m--`-,--`-.--`-/--`-------shift-.--|-up-|----. */
, , , , , , , MPRV,MPLY,MNXT
/*`ctrl-+-gui-+-alt-+----------space---------------+-fn---+-alt-+ctrl-' `left+down+rght' */
),
[_FN2] = KC_KEYMAP(
/*,----+----+----+----+----+----+----+----+----+----+----+----+----+--------. ,----+----. */
GRV , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F11 ,F12 , BSPC , VOLU,HOME,
/*|esc-`-1--`-2--`-3--`-4--`-5--`-6--`-7--`-8--`-9--`-0--`mnus`plus`--bksp--| |ins-`pgup| */
, , , UP , , , , 7 , 8 , 9 , , , , , VOLD,END,
/*|tab---`-q--`-w--`-e--`-r--`-t--`-y--`-u--`-i--`-o--`-p--`-{--`-}--`--|---| `del-`pgdn' */
, ,LEFT,DOWN,RGHT, , , 4 , 5 , 6 , , , ,
/*|caps---`-a--`-s--`-d--`-f--`-g--`-h--`-j--`-k--`-l--`-;--`-'--`----enter-| ,----. */
, , , , , , 0 , 1 , 2 , 3 , , , MUTE,
/*|shift----`-z--`-x--`-c--`-v--`-b--`-n--`-m--`-,--`-.--`-/--`-------shift-.--|-up-|----. */
, , , , , , , MPRV,MPLY,MNXT
/*`ctrl-+-gui-+-alt-+----------space---------------+-fn---+-alt-+ctrl-' `left+down+rght' */
)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

8
keyboards/mf68/mf68.c Normal file
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#include "mf68.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}

40
keyboards/mf68/mf68.h Normal file
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#ifndef MF68_H
#define MF68_H
#include "quantum.h"
#define KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K10, K11, K12, K13, K14, K15, K16, \
K17, K18, K20, K21, K22, K23, K24, K25, K26, K27, K28, K30, K31, K32, K33, K34, \
K35, K36, K37, K38, K40, K41, K42, K43, K44, K45, K46, K47, K48, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K60, K61, K62, K63, \
K64, K65, K66, K67, K68, K70, K71, K72, K73, K74 \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08 }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18 }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28 }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38 }, \
{ K40, K41, K42, K43, K44, K45, K46, K47, K48 }, \
{ K50, K51, K52, K53, K54, K55, K56, K57, K58 }, \
{ K60, K61, K62, K63, K64, K65, K66, K67, K68 }, \
{ K70, K71, K72, K73, K74 } \
}
#define KC_KEYMAP( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K10, K11, K12, K13, K14, K15, K16, \
K17, K18, K20, K21, K22, K23, K24, K25, K26, K27, K28, K30, K31, K32, K33, K34, \
K35, K36, K37, K38, K40, K41, K42, K43, K44, K45, K46, K47, K48, \
K50, K51, K52, K53, K54, K55, K56, K57, K58, K60, K61, K62, K63, \
K64, K65, K66, K67, K68, K70, K71, K72, K73, K74 \
) KEYMAP( \
KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, \
KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, \
KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, \
KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, \
KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47, KC_##K48, \
KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57, KC_##K58, \
KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67, KC_##K68, \
KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74 \
)
#endif

66
keyboards/mf68/rules.mk Normal file
View File

@@ -0,0 +1,66 @@
# MCU name
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE ?= no # USB Nkey Rollover
BACKLIGHT_ENABLE ?= yes # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6

View File

@@ -0,0 +1,42 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -0,0 +1,53 @@
#include "nyquist.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
KC_LCTL, KC_LGUI, KC_LALT, TG(4), MO(1), KC_SPC, KC_SPC, MO(2), KC_LEFT, KC_RGHT, KC_UP, KC_DOWN),
KEYMAP(
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_PAUS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR,
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_HOME, KC_PGUP,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_DEL, KC_END, KC_PGDN),
KEYMAP(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
KC_MINS, KC_EQL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LBRC, KC_RBRC, KC_PIPE,
KC_UNDS, KC_PLUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LCBR, KC_RCBR, KC_BSLS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
LALT(KC_F4), LSFT(KC_EXLM), LSFT(KC_AT), LSFT(KC_HASH), LSFT(KC_DLR), LSFT(KC_PERC), LSFT(KC_CIRC), LSFT(KC_AMPR), LSFT(KC_ASTR), LSFT(KC_LPRN), LSFT(KC_RPRN), LSFT(KC_DEL),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LSFT(KC_COLN), LSFT(KC_DQUO),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, LSFT(KC_LABK), LSFT(KC_RABK), LSFT(KC_QUES), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
KEYMAP(
KC_END, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_F11, KC_PGDN, KC_SLSH, KC_ASTR, KC_MINS,
KC_TAB, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_O, KC_7, KC_8, KC_9, KC_PLUS,
KC_TRNS, KC_A, KC_S, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_4, KC_5, KC_6, KC_PLUS,
KC_LSFT, KC_TRNS, KC_X, KC_C, KC_TRNS, KC_TRNS, KC_N, KC_TRNS, KC_1, KC_2, KC_3, KC_ENT,
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_SPC, KC_TRNS, KC_0, KC_0, KC_DOT, KC_ENT)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}

View File

@@ -0,0 +1,5 @@
RGBLIGHT_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -1,3 +1,19 @@
/* Copyright 2017 Christopher Browne
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
@@ -23,6 +39,7 @@
* borrowed from basic keymap */
#define _______ KC_TRNS
#define _____ KC_NO
#endif

View File

@@ -40,11 +40,11 @@
/* Some interesting things implemented
- There is a macro that writes out "cbbrowne" to show that I could
- There is a macro that writes out "cbbrowne" just to show that I
could
- There is a (somewhat cruddy) linear congruential random number
generator.
- I would like to be seeding it with clock info to make it look
more random
- I seed it somewhat with clock info to make it look more random
- There are two macros that use the random number generators
- one, M_RANDDIGIT, generates a random digit based on state
of the random number generator
@@ -59,10 +59,12 @@
- Need to think about what zsh and readline actions I use lots
- Ought to ensure that Control-Alt-Delete is convenient enough
- How about Alt-F1 thru Alt-F8?
- How about Alt-F1 thru Alt-F8? Not yet...
- What's the keystroke to get from X to console these days?
- A layer for doing console switching would not be a bad idea
- I haven't got page-up/page-down, let's have that...
- I'm messing with jeremy-dev's keymap that shifts everything
outwards. Gotta figure out how to make it sensible...
*/
enum layers {
@@ -71,6 +73,21 @@ enum layers {
_RAISE, /* Raised layer, where top line has digits 1234567890 */
_KEYPAD, /* Key pad */
_ADJUST, /* Special Adjust layer coming via tri-placement */
};
enum my_keycodes {
MY_ABVE = SAFE_RANGE,
MY_BELW,
MY_TERM,
MY_DEQL, // /=
MY_MEQL, // *=
MY_SEQL, // -=
MY_PEQL, // +=
MY_NEQL, // !=
MY_LTGT, // <>
MY_DPIP, // ||
MY_DAMP, // &&
};
enum macro_id {
@@ -132,9 +149,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{_______, RANDDIG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{_______, RANDALP, _______, _______, _______, RESET, RESET, _______, _______, _______, _______, _______ },
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
}
}
};
/* What is fn_actions actually used for??? */
const uint16_t PROGMEM fn_actions[] = {
};
@@ -233,3 +251,119 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
return MACRO_NONE;
};
void press_key(uint16_t key) {
register_code(key);
unregister_code(key);
}
void press_two_keys(uint16_t key1, uint16_t key2) {
register_code(key1);
register_code(key2);
unregister_code(key2);
unregister_code(key1);
}
void press_three_keys(uint16_t key1, uint16_t key2, uint16_t key3) {
register_code(key1);
register_code(key2);
register_code(key3);
unregister_code(key3);
unregister_code(key2);
unregister_code(key1);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case MY_BELW:
if (record->event.pressed) {
press_two_keys(KC_LGUI, KC_RGHT);
press_key(KC_ENT);
}
return false;
case MY_ABVE:
if (record->event.pressed) {
press_two_keys(KC_LGUI, KC_LEFT);
press_key(KC_ENT);
press_key(KC_UP);
}
return false;
case MY_TERM:
if (record->event.pressed) {
press_three_keys(KC_LGUI, KC_LSFT, KC_ENT);
}
return false;
case MY_DEQL: // /=
if (record->event.pressed) {
press_key(KC_SLSH);
press_key(KC_EQL);
}
return false;
case MY_MEQL: // *=
if (record->event.pressed) {
press_two_keys(KC_LSFT, KC_ASTR);
press_key(KC_EQL);
}
return false;
case MY_SEQL: // -=
if (record->event.pressed) {
press_key(KC_MINS);
press_key(KC_EQL);
}
return false;
case MY_PEQL: // +=
if (record->event.pressed) {
press_two_keys(KC_LSFT, KC_PLUS);
press_key(KC_EQL);
}
return false;
case MY_NEQL: // !=
if (record->event.pressed) {
press_two_keys(KC_LSFT, KC_EXLM);
press_key(KC_EQL);
}
return false;
case MY_LTGT: // <>
if (record->event.pressed) {
press_two_keys(KC_LSFT, KC_LABK);
press_two_keys(KC_LSFT, KC_RABK);
}
return false;
case MY_DPIP: // ||
if (record->event.pressed) {
press_two_keys(KC_LSFT, KC_PIPE);
press_two_keys(KC_LSFT, KC_PIPE);
}
return false;
case MY_DAMP: // &&
if (record->event.pressed) {
press_two_keys(KC_LSFT, KC_AMPR);
press_two_keys(KC_LSFT, KC_AMPR);
}
return false;
}
return true;
}

View File

@@ -61,7 +61,7 @@ doing sundry experimentation:
interesting idea to express the maps rotated 90%, so that you
only need to fit 4 symbols onto each line, rather than 12.
I used enums to manage layer IDs and macro IDs so that I don't need
I use enums to manage layer IDs and macro IDs so that I don't need
to care (beyond "start at 0", and arguably even that's not needed)
about their values.
@@ -102,12 +102,21 @@ unwise things again...
* I use tmux quite a lot; the mollat keymap seems to have some
interesting helpers. It might be interesting to add a "tmux
layer," or to have a few keys in a layer oriented towards that
- Keys for...
- Picking windows 0 thru 8
- next/prev/new window
* The mollat tmux layer also suggests some thoughts about Emacs
helpers.
helpers.
* I do not presently have anything that handles X11 screen
switching, as with Control-Alt-various
* I ought to probably look into KC_LEAD, to have some key combos
that do not need to be concurrent
* The jeebak keymap seems to have some neat ideas:
- Number layer which is aggressive about having numbers in several places
- Touch layer seems interesting
- TouchCursor layer seems interesting
- It sets up a layer with cursor keys on the home keys
* The jeremy-dev keymap has some very interesting concepts
- Shift hands outwards; the special keys go in the center
- Symbol layer has some compound keys for C operators like /=, *=, -=, +=, ...
- This is likely what I'll use for my XD75re, and maybe I'll fork a
planck keymap for similar

View File

@@ -1,5 +1,3 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically

View File

@@ -1,94 +1,44 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
#include "../../config.h"
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(SONIC_RING)
#define MUSIC_ON_SONG SONG(ZELDA_PUZZLE)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define MANUFACTURER Ortholinear Keyboards
#define PRODUCT The Planck Keyboard
#define DESCRIPTION A compact ortholinear keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
/* Planck PCB default pin-out */
#define MATRIX_ROW_PINS { D0, D5, B5, B6 }
#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
#define UNUSED_PINS
#define AUDIO_VOICES
#define BACKLIGHT_PIN B7
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
#define BACKLIGHT_BREATHING
/* Set 0 if debouncing isn't needed */
#define DEBOUNCING_DELAY 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Tap Dance */
#define TAPPING_TERM 150
#define MUSIC_MASK (keycode != KC_NO)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
* MIDI options
*/
/* disable debug print */
//#define NO_DEBUG
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* disable print */
//#define NO_PRINT
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
#ifdef SUBPROJECT_rev3
#include "rev3/config.h"
#endif
#ifdef SUBPROJECT_rev4
#include "rev4/config.h"
#endif
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

View File

@@ -1,42 +1,25 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _PLOVER 5
#define _ADJUST 16
enum planck_layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST
};
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
PLOVER,
LOWER,
RAISE,
BACKLIT,
EXT_PLV
ADMIN,
SMSPC1
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// LED backlight breathing
#define MACRO_BREATH_TOGGLE 21
#define MACRO_BREATH_SPEED_INC 23
#define MACRO_BREATH_SPEED_DEC 24
@@ -45,13 +28,10 @@ enum planck_keycodes {
#define M_BRINC M(MACRO_BREATH_SPEED_INC)
#define M_BRDEC M(MACRO_BREATH_SPEED_DEC)
#define M_BRDFT M(MACRO_BREATH_DEFAULT)
// Tap Dance Declarations
enum {
SFT_CAP = 0,
LFT_HOM,
DWN_PDN,
UPP_PUP,
RGT_END
SFT_CAP = 0
};
// Dylan's additions
@@ -72,46 +52,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC },
{CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{TD(SFT_CAP), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT)},
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT }
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{TD(SFT_CAP), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT)},
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
@@ -120,7 +64,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | END | HOME |Enter |
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | End | Home | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
@@ -128,7 +72,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_END, KC_HOME, _______},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_END, KC_HOME, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
@@ -138,7 +82,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |PG DN |PG UP |Enter |
* | | F7 | F8 | F9 | F10 | F11 | F12 | | |Pg Dn |Pg Up | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
@@ -146,78 +90,34 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGDN, KC_PGUP, _______},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGDN, KC_PGUP, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Plover layer (http://opensteno.org)
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |TogOut| S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = {
{KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1 },
{XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC},
{XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | Del |
* | | Reset| | | | | | | |string|string| Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
* | | | |Aud on|Audoff|AGnorm|AGswap| | |BRTHdf|BRTHup| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | |BRTHtg|BRTHdn| CAIns|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* | | | | | | | | | | | CADel|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, M_BRDFT, KC_DEL },
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, M_BRINC, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, M_BRDEC, C_A_INS},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, M_BRTOG, C_A_DEL}
{_______, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF, ADMIN, SMSPC1, KC_DEL },
{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, M_BRDFT, M_BRINC, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, M_BRTOG, M_BRDEC, C_A_INS},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_A_DEL}
}
};
qk_tap_dance_action_t tap_dance_actions[] = {
[SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
[LFT_HOM] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, KC_HOME),
[DWN_PDN] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_PGDN),
[UPP_PUP] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_PGUP),
[RGT_END] = ACTION_TAP_DANCE_DOUBLE(KC_RGHT, KC_END)
[SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS)
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(SONIC_RING); //plug in
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(ZELDA_PUZZLE); //music mode
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch(id) {
case MACRO_BREATH_TOGGLE:
@@ -248,28 +148,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
print("mode just switched to qwerty and this is a huge string\n");
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
@@ -304,67 +184,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case PLOVER:
case ADMIN:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_SONG(tone_plover);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
SEND_STRING("Administrator");
}
return false;
break;
case EXT_PLV:
case SMSPC1:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_plover_gb);
#endif
layer_off(_PLOVER);
SEND_STRING("Simspace1!");
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif

View File

@@ -1,6 +1,5 @@
TAP_DANCE_ENABLE = yes
CONSOLE_ENABLE = no
BACKLIGHT_ENABLE = yes
TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile

View File

@@ -0,0 +1,4 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
MOUSEKEY_ENABLE = yes

View File

@@ -0,0 +1,29 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

View File

@@ -0,0 +1,306 @@
// This is Sean Hunter's keymap file, customized from the canonical layout file for the Quantum project.
// If you want to add another keyboard, that is the style you want to emulate.
#include "planck.h"
#include "action_layer.h"
#include "eeconfig.h"
#include "mymappings.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
enum planck_layers {
_DVRK,
_LOWER,
_RAISE,
_SDRK,
_SLWER,
_SRAIS,
_NMPD,
_MVMT,
_ADJUST
};
enum planck_keycodes {
DVRK = SAFE_RANGE,
LOWER,
RAISE,
SDRK,
SLWER,
SRAIS,
BACKLIT,
BACKTOG,
CUT,
COPY,
PASTE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | " | , | . | P | Y | / | = | F | G | C | R | L |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | A | O | E | U | I | ESC | BSPC | D | H | T | N | S |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ; | Q | J | K | X | TAB | ENT | B | M | W | V | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Sft | Ctl | Alt | Gui |Lower | Space |Raise | < | v | ^ | > |
* `-----------------------------------------------------------------------------------'
*/
[_DVRK] = {
{KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_SLSH, KC_EQL, KC_F, KC_G, KC_C, KC_R, KC_L},
{KC_A, KC_O, KC_E, KC_U, KC_I, KC_ESC, KC_BSPC, KC_D, KC_H, KC_T, KC_N, KC_S},
{KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_TAB, KC_ENT, KC_B, KC_M, KC_W, KC_V, KC_Z},
{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | { | } | F6 | F7 | F8 | F9 | F10 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | 1 | 2 | 3 | 4 | 5 | [ | ] | 6 | 7 | 8 | 9 | 0 |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | ~ | | | ` | - | _ | INS | DEL | ( | ) | + | = | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Sft | Ctl | Alt | Gui |Lower | |Raise | Home | PgDn | PgUp | End |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LCBR, KC_RCBR, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC, KC_RBRC, KC_6, KC_7, KC_8, KC_9, KC_0},
{KC_TILD, KC_PIPE, KC_GRV, KC_MINS, KC_UNDS, KC_INS, KC_DEL, KC_LPRN, KC_RPRN, KC_PLUS, KC_EQL, KC_BSLS},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | F11 | F12 | F13 | F14 | F15 | | | F16 | F17 | F18 | F19 | F20 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ! | @ | # | $ | % |Sleep | Wake | ^ | & | * | ( | ) |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | GUI1 | GUI2 | GUI3 | GUI4 | GUI5 | | GUI6 | GUI7 | GUI8 | GUI9 |GUI10 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Sft | Ctl | Alt | Gui |Lower | |Raise | Gui | Alt | Ctl | Sft |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{ KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, _______, _______, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20},
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_SLEP, KC_WAKE, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
{ GUI_1, GUI_2, GUI_3, GUI_4, GUI_5, _______, _______, GUI_6, GUI_7, GUI_8, GUI_9, GUI_10},
{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_RGUI, KC_RALT, KC_RCTL, KC_RSFT}
},
/* 'Software Dvorak': Designed to look like dvorak in the mapping but depend on software
* dvorak (ie the OS keymapping changed to dvorak).
* ,-----------------------------------------------------------------------------------.
* | " | , | . | P | Y | / | = | F | G | C | R | L |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | A | O | E | U | I | ESC | BSPC | D | H | T | N | S |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ; | Q | J | K | X | TAB | ENT | B | M | W | V | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Sft | Ctl | Alt | Gui |SLower| Space |SRaise| < | v | ^ | > |
* `-----------------------------------------------------------------------------------'
*/
[_SDRK] = {
{DV_QUOT, DV_COMM, DV_DOT, DV_P, DV_Y, DV_SLSH, DV_EQL, DV_F, DV_G, DV_C, DV_R, DV_L},
{DV_A, DV_O, DV_E, DV_U, DV_I, KC_ESC, KC_BSPC, DV_D, DV_H, DV_T, DV_N, DV_S},
{DV_SCLN, DV_Q, DV_J, DV_K, DV_X, KC_TAB, KC_ENT, DV_B, DV_M, DV_W, DV_V, DV_Z},
{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, SLWER, KC_SPC, KC_SPC, SRAIS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
},
/* 'Software dvorak lower mode': Puts all the braces etc in the right places so it works
* just like the lower mode above except that it depends on the OS keymapping being set
* to dvorak.
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | { | } | F6 | F7 | F8 | F9 | F10 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | 1 | 2 | 3 | 4 | 5 | [ | ] | 6 | 7 | 8 | 9 | 0 |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | ~ | | | ` | - | _ | INS | DEL | ( | ) | + | = | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Sft | Ctl | Alt | Gui |SLower| |SRaise| Home | PgDn | PgUp | End |
* `-----------------------------------------------------------------------------------'
*/
[_SLWER] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, DV_LCBR, DV_RCBR, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10},
{DV_1, DV_2, DV_3, DV_4, DV_5, DV_LBRC, DV_RBRC, DV_6, DV_7, DV_8, DV_9, DV_0},
{DV_TILD, DV_PIPE, DV_GRV, DV_MINS, DV_UNDS, KC_INS, KC_DEL, DV_LPRN, DV_RPRN, DV_PLUS, DV_EQL, DV_BSLS},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
},
/* 'Software dvorak raise mode'
* ,-----------------------------------------------------------------------------------.
* | F11 | F12 | F13 | F14 | F15 | | | F16 | F17 | F18 | F19 | F20 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ! | @ | # | $ | % |Sleep | Wake | ^ | & | * | ( | ) |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | GUI1 | GUI2 | GUI3 | GUI4 | GUI5 | | GUI6 | GUI7 | GUI8 | GUI9 |GUI10 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Sft | Ctl | Alt | Gui |Lower | |Raise | Gui | Alt | Ctl | Sft |
* `-----------------------------------------------------------------------------------'
*/
[_SRAIS] = {
{ KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, _______, _______, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20},
{DV_EXLM, DV_AT, DV_HASH, DV_DLR, DV_PERC, KC_SLEP, KC_WAKE, DV_CIRC, DV_AMPR, DV_ASTR, DV_LPRN, DV_RPRN},
{ GUI_1, GUI_2, GUI_3, GUI_4, GUI_5, _______, _______, GUI_6, GUI_7, GUI_8, GUI_9, GUI_10},
{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, SLWER, KC_SPC, KC_SPC, SRAIS, KC_RGUI, KC_RALT, KC_RCTL, KC_RSFT}
},
/* Adjust (Lower + Raise or SLower + SRaise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | |AGnorm|AGswap| | |HRevl |HReset|HMenu |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | PWR | EJCT | CUT | COPY |PASTE |PrScr |SysReq| CAPS | << | >> | Mute | Stop |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |DVORAK|NUMPAD| MVMT | SDRK | | | | | Next | Vol- | Vol+ | Play |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Brite |BToggl| | | | | | Gui | Alt | Ctl | Sft |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, RESET, _______, _______, _______, AG_NORM, AG_SWAP, _______, _______, HRVL, HRESET, HMENU},
{ KC_PWR, KC_EJCT, CUT, COPY, PASTE, KC_PSCR, KC_SYSREQ, KC_CAPS, KC_MRWD, KC_MFFD, KC_MUTE, KC_MSTP},
{ DVRK, TO(_NMPD), TO(_MVMT), SDRK, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY},
{BACKLIT, BACKTOG, _______, _______, _______, _______, _______, _______, KC_RGUI, KC_RALT, KC_RCTL, KC_RSFT}
},
/* Numpad
* ,-----------------------------------------------------------------------------------.
* | | | | | | | |NumLck| 7 | 8 | 9 | / |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | |Enter | 4 | 5 | 6 | * |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |DVORAK|NUMPAD| MVMT | SDRK | | | | | 3 | 2 | 1 | - |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | 0 | . | + |
* `-----------------------------------------------------------------------------------'
*/
[_NMPD] = {
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_NLCK, KC_P7, KC_P8, KC_P9, KC_PSLS},
{XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PENT, KC_P4, KC_P5, KC_P6, KC_PAST},
{TO(_DVRK),TO(_NMPD),TO(_MVMT),SDRK, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_P1, KC_P2, KC_P3, KC_PMNS},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_P0, KC_PDOT, KC_PPLS}
},
/* Movement
* ,-----------------------------------------------------------------------------------.
* |MsBut2|MsWhDn|MsWhUp|MsBut1|MsBut3| | | | Home | PgDn | PgUp | End |
* +------+------+------+------+------+------+------+------+------+------+------+------+
* |Ms Lft|Ms Dn |Ms Up |Ms Rht| | | | | Left | Down | Up | Right|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |DVORAK|NUMPAD| MVMT | SDRK | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Sft | Ctl | Alt | Gui | | | | Gui | Alt | Ctl | Sft |
* `-----------------------------------------------------------------------------------'
*/
[_MVMT] = {
{KC_MB2, KC_MWDN, KC_MWUP, KC_MB1, KC_MB3, XXXXXXX, XXXXXXX, XXXXXXX, KC_HOME, KC_PGDN, KC_PGUP, KC_END},
{KC_MLFT, KC_MDN, KC_MUP, KC_MRGT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT},
{TO(_DVRK),TO(_NMPD),TO(_MVMT),SDRK,XXXXXXX,XXXXXXX,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX},
{KC_LSFT, KC_LCTL, KC_LALT, KC_LGUI, _______, _______, _______, _______, KC_RGUI, KC_RALT, KC_RCTL, KC_RSFT}
},
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case DVRK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVRK);
layer_on(_DVRK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case SDRK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_SDRK);
layer_on(_SDRK);
}
return false;
break;
case SLWER:
if (record->event.pressed) {
layer_on(_SLWER);
update_tri_layer(_SLWER, _SRAIS, _ADJUST);
} else {
layer_off(_SLWER);
update_tri_layer(_SLWER, _SRAIS, _ADJUST);
}
return false;
break;
case SRAIS:
if (record->event.pressed) {
layer_on(_SRAIS);
update_tri_layer(_SLWER, _SRAIS, _ADJUST);
} else {
layer_off(_SRAIS);
update_tri_layer(_SLWER, _SRAIS, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
case BACKTOG:
if (record->event.pressed) {
#ifdef BACKLIGHT_ENABLE
backlight_toggle();
#endif
}
return false;
break;
case CUT: //cut macro
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_X), UP(KC_LCTL), END );
case COPY: // copy macro
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_C), UP(KC_LCTL), END );
case PASTE: // paste macro
return MACRODOWN( DOWN(KC_LCTL), TYPE(KC_V), UP(KC_LCTL), END );
}
return true;
}
void matrix_init_user(void) {
}

View File

@@ -0,0 +1,39 @@
//Defines etc for Sean Hunter's keymap.
#include "keymap_extras/keymap_dvorak.h"
#define PERMISSIVE_HOLD
//Special hammerspoon keys
#define HMENU LCTL(LSFT(KC_BSLS))
#define HRESET LCTL(LSFT(KC_EQL))
#define HRVL LCTL(LSFT(KC_SLSH))
//Make virtual desktops a little easier on i3 (otherwise on this keyboard they're awkward
#define GUI_1 LGUI(KC_1)
#define GUI_2 LGUI(KC_2)
#define GUI_3 LGUI(KC_3)
#define GUI_4 LGUI(KC_4)
#define GUI_5 LGUI(KC_5)
#define GUI_6 LGUI(KC_6)
#define GUI_7 LGUI(KC_7)
#define GUI_8 LGUI(KC_8)
#define GUI_9 LGUI(KC_9)
#define GUI_10 LGUI(KC_0)
//Abbreviations for mouse keys
#define KC_MUP KC_MS_UP
#define KC_MDN KC_MS_DOWN
#define KC_MLFT KC_MS_LEFT
#define KC_MRGT KC_MS_RIGHT
#define KC_MB1 KC_MS_BTN1
#define KC_MB2 KC_MS_BTN2
#define KC_MB3 KC_MS_BTN3
#define KC_MB4 KC_MS_BTN4
#define KC_MB5 KC_MS_BTN5
#define KC_MWUP KC_MS_WH_UP
#define KC_MWDN KC_MS_WH_DOWN
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO

View File

@@ -0,0 +1,130 @@
# Sean Hunter's Planck Layout
## Main layout
Inspired by my old typematrix dvorak keyboard, with escape, tab, enter and
backspace in the middle.
```
,-----------------------------------------------------------------------------------.
| " | , | . | P | Y | / | = | F | G | C | R | L |
|------+------+------+------+------+------+------+------+------+------+------+------|
| A | O | E | U | I | ESC | BSPC | D | H | T | N | S |
|------+------+------+------+------+------+------+------+------+------+------+------|
| ; | Q | J | K | X | TAB | ENT | B | M | W | V | Z |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Sft | Ctl | Alt | Gui |Lower | Space |Raise | < | v | ^ | > |
`-----------------------------------------------------------------------------------'
```
## Lower
With Lower, the numbers are on the home row. Brackets and braces are down the
centre of the keyboard when holding lower, and most other special characters,
can be found on the row below home. One row up are the main function keys.
The arrow keys become `Home`, `End` and `Page Up` and `Page Down`.
```
,-----------------------------------------------------------------------------------.
| F1 | F2 | F3 | F4 | F5 | { | } | F6 | F7 | F8 | F9 | F10 |
|------+------+------+------+------+-------------+------+------+------+------+------|
| 1 | 2 | 3 | 4 | 5 | [ | ] | 6 | 7 | 8 | 9 | 0 |
|------+------+------+------+------+------|------+------+------+------+------+------|
| ~ | | | ` | - | _ | INS | DEL | ( | ) | + | = | \ |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Sft | Ctl | Alt | Gui |Lower | |Raise | Home | PgDn | PgUp | End |
`-----------------------------------------------------------------------------------'
```
## Raise
With Raise, the middle row functions as though we are holding shift and typing
numbers. This makes it a little easier than trying to hold lower and shift at
the same time. The row below home is a set of keys mapped from `Gui-1` to
`Gui-0`. I use these to change virtual desktops on [i3](https://i3wm.org/). I
also include 'right' versions of the modifier keys on here.
```
,-----------------------------------------------------------------------------------.
| F11 | F12 | F13 | F14 | F15 | | | F16 | F17 | F18 | F19 | F20 |
|------+------+------+------+------+-------------+------+------+------+------+------|
| ! | @ | # | $ | % |Sleep | Wake | ^ | & | * | ( | ) |
|------+------+------+------+------+-------------+------+------+------+------+------|
| GUI1 | GUI2 | GUI3 | GUI4 | GUI5 | | | GUI6 | GUI7 | GUI8 | GUI9 |GUI10 |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Sft | Ctl | Alt | Gui |Lower | |Raise | Gui | Alt | Ctl | Sft |
`-----------------------------------------------------------------------------------'
```
## Adjust
Raise and lower at the same time give an adjustment layer, which allows
changing to the numpad and movement layer, and adjusting the backlights
(assuming you have them - I don't yet). I have also added various media keys
and the all-important `Reset` key for programming the keyboard. I've got the
ability to swap `Alt` and `Gui` in hardware and three special keys set up for
[hammerspoon]( http://www.hammerspoon.org/) on mac. If I ever start using this
keyboard seriously on mac again (I'm using it mainly on Windows and Linux atm)
I'll write a special Mac mode and redo all my hammerspoon config to be more
like i3 on Linux.
```
Adjust (Lower + Raise)
,-----------------------------------------------------------------------------------.
| | Reset| | | |AGnorm|AGswap| | |HRevl |HReset|HMenu |
|------+------+------+------+------+-------------+------+------+------+------+------|
| PWR | EJCT | CUT | COPY |PASTE |PrScr |SysReq| CAPS | << | >> | Mute | Stop |
|------+------+------+------+------+------|------+------+------+------+------+------|
|DVORAK|NUMPAD| MVMT | SDRK | | | | | Next | Vol- | Vol+ | Play |
|------+------+------+------+------+------+------+------+------+------+------+------|
|Brite |BToggl| | | | | | Gui | Alt | Ctl | Sft |
`-----------------------------------------------------------------------------------'
```
## Numpad
I have added a numpad, although this is a little annoying at the moment as you
have to first press `NumLock` to use. I guess I could make a macro so as soon as
you go into numpad mode it turns `NumLock` on.
```
,-----------------------------------------------------------------------------------.
| | | | | | | |NumLck| 7 | 8 | 9 | / |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | |Enter | 4 | 5 | 6 | * |
|------+------+------+------+------+------+------+------+------+------+------+------|
|DVORAK|NUMPAD| MVMT | SDRK | | | | | 3 | 2 | 1 | - |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | | | | | | 0 | . | + |
`-----------------------------------------------------------------------------------'
```
## Movement
I have added a movement layer but at present I seldom use it.
```
,-----------------------------------------------------------------------------------.
|MsBut2|MsWhDn|MsWhUp|MsBut1|MsBut3| | | | Home | PgDn | PgUp | End |
+------+------+------+------+------+------+------+------+------+------+------+------+
|Ms Lft|Ms Dn |Ms Up |Ms Rht| | | | | Left | Down | Up | Right|
|------+------+------+------+------+------+------+------+------+------+------+------|
|DVORAK|NUMPAD| MVMT | SDRK | | | | | | | | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Sft | Ctl | Alt | Gui | | | | Gui | Alt | Ctl | Sft |
`-----------------------------------------------------------------------------------'
```
## Software Dvorak mode
I have implemented a version of the main, lower and raise maps that works if
the computer itself is in dvorak mode at the os level. This allows me to work
well on my laptop when I have to take it with me (eg to go to a meeting) and
don't want the keyboard with me. I simply set it in dvorak mode in the os and
then put the keyboard into this mode.
## TODO
1. Actually learn to use the media keys

View File

@@ -1,53 +1,104 @@
#include "keymap.h"
#define KC_RESET 0x5000
#include "keymap_common.h"
enum planck_layers {
_DVRK,
_LOWER,
_RAISE,
_ADJUST
};
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Matrix Dvorak */
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | " | , | . | P | Y | / | = | F | G | C | R | L |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | A | O | E | U | I | ESC | BSPC | D | H | T | N | S |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ; | Q | J | K | X | TAB | ENT | B | M | W | V | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Sft | Ctl | Alt | Gui |Lower | Space |Raise | < | v | ^ | > |
* `-----------------------------------------------------------------------------------'
*/
[_DVRK] = KEYMAP(
QUOT, COMM, DOT, P, Y, SLSH, EQL, F, G, C, R, L,
A, O, E, U, I, ESC, BSPC, D, H, T, N, S,
SCLN, Q, J, K, X, TAB, ENT, B, M, W, V, Z,
LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
[1] = KEYMAP( /* Matrix Qwerty */
Q, W, E, R, T, QUOT, EQL, Y, U, I, O, P,
A, S, D, F, G, ESC, BSPC, H, J, K, L, SCLN,
Z, X, C, V, B, TAB, ENT, N, M, COMM, DOT, SLSH,
LSFT, LCTL, LALT, LGUI, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
[2] = KEYMAP( /* fn1 lower */
F1, F2, F3, F4, F5, NO, NO, F6, F7, F8, F9, F10,
1, 2, 3, 4, 5, F18, DEL, 6, 7, 8, 9, 0,
FN3, FN4, FN28, GRV, MINS, TRNS, INS, BSLS, LBRC, RBRC, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, HOME, PGDN, PGUP, END),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | { | } | F6 | F7 | F8 | F9 | F10 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | 1 | 2 | 3 | 4 | 5 | [ | ] | 6 | 7 | 8 | 9 | 0 |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | ~ | | | ` | - | _ | INS | DEL | ( | ) | + | = | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Sft | Ctl | Alt | Gui |Lower | Space |Raise | | PgDn | PgUp | End |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( /* fn1 lower */
F1, F2, F3, F4, F5, FN26, FN27, F6, F7, F8, F9, F10,
1, 2, 3, 4, 5, LBRC, RBRC, 6, 7, 8, 9, 0,
FN23, FN25, GRV,MINS, FN24, INS, DEL, FN19, FN20, FN22, EQL, BSLS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN4, HOME, PGDN, PGUP, END),
[3] = KEYMAP( /* fn2 raise */
MRWD, MPLY, MFFD, NO, NO, FN21, FN22, EJCT, PWR, LSFT,PAUSE, RSFT,
FN11, FN12, FN13, FN14, FN15, F18, DEL, FN16, FN17, FN18, FN19, FN20,
FN3, FN4, FN28, FN23, FN24, TRNS, INS, FN25, FN26, FN27, MPRV, MNXT,
TRNS, TRNS, TRNS, TRNS, FN1, TRNS, FN2, NO, VOLD, VOLU, MUTE),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | F11 | F12 | F13 | F14 | F15 | - | _ | F16 | F17 | F18 | F19 | F20 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ! | @ | # | $ | % | | | ^ | & | * | ( | ) |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CAPS | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( /* fn2 raise */
F11, F12, F13, F14, F15,MINS, FN24, F16, F17, F18, F19, F20,
FN11, FN12, FN13, FN14, FN15, NO, NO, FN16, FN17, FN18, FN19, FN20,
PWR, EJCT, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
CAPS, TRNS, TRNS, TRNS, FN4, TRNS, FN2, NO, NO, NO, NO),
/* Adjust (Lower + Raise or SLower + SRaise)
* ,-----------------------------------------------------------------------------------.
* | | Reset| | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | PWR | EJCT | | | | | | CAPS | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |DVORAK| | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP(
NO, RESET, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
PWR, EJCT, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
CAPS, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO,
NO, NO, NO, NO, NO, NO, NO, NO, NO, NO, NO),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay LOWER
[2] = ACTION_LAYER_MOMENTARY(3), // to Fn overlay RAISE
[3] = ACTION_DEFAULT_LAYER_SET(0),
[4] = ACTION_DEFAULT_LAYER_SET(1),
[11] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
[12] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
[13] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
[14] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
[15] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
[16] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
[17] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
[18] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
[19] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
[20] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
[21] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH),
[22] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
[23] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
[24] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),
[26] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
[27] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
[1] = ACTION_LAYER_MOMENTARY(_LOWER), // to Fn overlay LOWER
[2] = ACTION_LAYER_MOMENTARY(_RAISE), // to Fn overlay RAISE
[3] = ACTION_DEFAULT_LAYER_SET(_DVRK),
[4] = ACTION_LAYER_MOMENTARY(_ADJUST), // RAISE + LOWER
[11] = ACTION_MODS_KEY(MOD_LSFT, KC_1), //!
[12] = ACTION_MODS_KEY(MOD_LSFT, KC_2), //@
[13] = ACTION_MODS_KEY(MOD_LSFT, KC_3), //#
[14] = ACTION_MODS_KEY(MOD_LSFT, KC_4), //$
[15] = ACTION_MODS_KEY(MOD_LSFT, KC_5), //%
[16] = ACTION_MODS_KEY(MOD_LSFT, KC_6), //^
[17] = ACTION_MODS_KEY(MOD_LSFT, KC_7), //&
[18] = ACTION_MODS_KEY(MOD_LSFT, KC_8), //*
[19] = ACTION_MODS_KEY(MOD_LSFT, KC_9), //(
[20] = ACTION_MODS_KEY(MOD_LSFT, KC_0), //)
[21] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), //?
[22] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), //+
[23] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), //~
[24] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), //_
[25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), //|
[26] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), //{
[27] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), //}
[28] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
};

View File

@@ -1,18 +0,0 @@
# Copyright 2013 Jun Wako <wakojun@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
ifndef MAKEFILE_INCLUDED
include ../../Makefile
endif

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@@ -0,0 +1,38 @@
# Copyright 2013 Jun Wako <wakojun@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# QMK Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
API_SYSEX_ENABLE = no # Enable SYSEX API (+5390)
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

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@@ -0,0 +1,44 @@
/* Copyright 2017 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#ifndef NO_DEBUG
#define NO_DEBUG
#endif
#ifndef NO_PRINT
#define NO_PRINT
#endif
#include "../../config.h"
#define LEADER_TIMEOUT 300
#define BACKLIGHT_BREATHING
/* cbbrowne user configuration */
#define randadd 53
#define randmul 181
#define randmod 167
/* Filler to make layering a bit clearer *
* borrowed from basic keymap */
#define _______ KC_TRNS
#define _____ KC_NO
#endif

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@@ -0,0 +1,297 @@
/* Copyright 2017 REPLACE_WITH_YOUR_NAME
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "xd75.h"
/* Fillers to make layering more clear */
#define _______ KC_TRNS
#define ___T___ KC_TRNS
#define XXXXXXX KC_NO
/* Layer shorthand */
enum layers {
_QWERTY = 0, /* Qwerty mapping */
_LOWER, /* Lower layer, where top line has symbols !@#$%^&*() */
_RAISE, /* Raised layer, where top line has digits 1234567890 */
_ADJUST, /* Special Adjust layer coming via tri-placement */
_FUNCTION /* Function key layer */
};
/* Macros need to be uniquely identified; using an enum to do this
automatically
*/
enum macro_id {
M_LED = 0,
M_USERNAME,
M_RANDDIGIT,
M_RANDLETTER,
M_VERSION,
MACRO_UPPER,
MACRO_LOWER,
};
/* I want some short forms for keycodes so that they fit into
limited-width cells */
#define M_LOWER M(MACRO_LOWER)
#define M_UPPER M(MACRO_UPPER)
#define ROT_LED M(M_LED) /* Rotate LED */
#define QWERTY DF(_QWERTY) /* Switch to QWERTY layout */
#define QCENT2 DF(_QCENT2) /* Switch to QWERTY-with-centre layout */
#define USERNAME M(M_USERNAME) /* shortcut for username */
#define RANDDIG M(M_RANDDIGIT)
#define RANDALP M(M_RANDLETTER)
#define CTLENTER MT(MOD_RCTL, KC_ENT)
#define SHIFTQUOTE MT(MOD_RSFT, KC_QUOT)
#define ALTRIGHT MT(MOD_LALT, KC_RGHT)
#define MVERSION M(M_VERSION)
#define ALTSLASH LALT(KC_SLSH)
#define FUNCTION MO(_FUNCTION)
#define MRAISE MO(_RAISE)
#define MLOWER MO(_LOWER)
#define ALTBSP ALT_T(KC_BSPC)
/* More modifiers for QCENT2... */
#define PALT MT(KC_RALT, KC_P)
#define SCTL MT(KC_RCTL, KC_SCLN)
#define SSHF MT(KC_RSFT, KC_SLSH)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY - MIT ENHANCED / GRID COMPATIBLE
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | ESC | A | S | D | F | G | H | J | K | L | ; | ' | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | BRITE | LCTRL | LALT | LGUI | RAISE | XXXXXX . SPACE | LOWER | RGUI | RALT | RCTRL | FN | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
/* layout for centred keypad + qwerty...
|ESC| 1 | 2 | 3 | 4 | 5 | ? | ? | ? | ? | 6 | 7 | 8 | 9 | 0 |
|TAB| q | w | e | r | t | ? | ? | ? | ? | y | u | i | o | p |
|CTL| a | s | d | f | g | ? | ? | ? | ? | h | j | k | l | ; |
|SHF| z | x | c | v | b | ? | ? | ? | ? | n | m | , | . | / |
|ALT|LED| | | | | | | | | | | | | |
keys needing to be assigned:
11 - KC_TAB - tab
52 - ROT_LED - rotate LED
15 - KC_LALT - Left ALT
- KC_LGUI - this is the windows/command key, which I think I do not use...
- M_LOWER - switch to LOWER layer
- KC_SPC - space
- M_UPPER - switch to UPPER layer, maybe unneeded for 15x5
- KC_LEFT - famous arrows
- KC_DOWN - famous arrows
- KC_UP - famous arrows
- KC_RIGHT - famous arrows
- KC_ENT - enter
- KC_GRV - leftwards quote
- KC_QUOT - rightwards quote
- KC_BSPC - backspace
- KC_ESC
Missing still...
KC_LBRC and KC_LCBR
KC_RBRC and KC_RCBR
*/
[_QWERTY] = { /* QWERTY, with keypad in the centre */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EQL, KC_MINS, RESET, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC },
{ KC_LALT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_7, KC_8, KC_EQL, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_PLUS },
{ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_4, KC_5, KC_MINS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTLENTER },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_1, KC_2, KC_BSLS, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SHIFTQUOTE },
{ KC_TAB, FUNCTION, MRAISE, FUNCTION, MRAISE, KC_SPC, KC_0, KC_MINS, KC_SPC, KC_SPC, MLOWER, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT }
},
/* LOWER
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | | | | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | | XXXXXX . | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | XXXXXX . | | |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | XXXXXX . | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_LOWER] = { /* LOWERED */
{ ___T___, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 },
{ ___T___, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_INS },
{ ___T___, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______ },
{ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
},
/* RAISED
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | | | | INS |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ | XXXXXX . | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | | | XXXXXX . | | |
* |--------+--------+--------+--------+--------+- 2u ------------+--------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | XXXXXX . | | | | | | | | |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_RAISE] = { /* RAISED */
{ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___ },
{ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, _______, _______, KC_7, KC_8, KC_9, KC_0, _______, _______, KC_INS },
{ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, ___T___, ___T___ },
{ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
},
/* FUNCTION
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | NUM LK | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | SCR LK | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | PAUSE | PR SCR |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAP LK | MS BT5 | MS BT4 | MS BT3 | MS BT2 | SLOW M | FAST M | NEXT | VOL+ | VOL- | PLAY | | XXXXXX . | WHEEL+ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | RGB TG | RGB MD | RGB HI | RGB HD | RGB SI | RGB SD | RGB VI | RGB VD | BL TOG | BL INC | BL DEC | XXXXXX . | MOUS Un | WHEEL- |
* |--------+--------+--------+--------+--------+-- 2u -----------+--------+--------+--------+--------+-----------------+--------+--------|
* | RESET | | QWERTY | COLEMK | DVORAK | XXXXXX . MS BT1 | | | | | | MOUS L | MOUS D | MOUS R |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[_FUNCTION] = { /* FUNCTION */
{ KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
{ RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, BL_TOGG, BL_INC, BL_DEC, ___T___, ___T___, KC_MS_U, KC_WH_D },
{ RESET , _______, DF(_QWERTY), DF(_QWERTY), DF(_QWERTY), KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
},
};
const uint16_t PROGMEM fn_actions[] = {
};
/* This bit of logic seeds a wee linear congruential random number generator */
/* lots of prime numbers everywhere... */
static uint16_t random_value = 157;
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
uint8_t clockbyte=0;
clockbyte = TCNT1 % 256;
uint8_t rval;
/* MACRODOWN only works in this function */
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
case M_USERNAME:
if (record->event.pressed) {
SEND_STRING("cbbrowne");
}
break;
case M_VERSION:
if (record->event.pressed) {
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@");
// SEND_STRING(QMK_VERSION "@" QMK_BUILDDATE);
}
break;
case M_RANDDIGIT:
/* Generate, based on random number generator, a keystroke for
a numeric digit chosen at random */
random_value = ((random_value + randadd) * randmul) % randmod;
if (record->event.pressed) {
/* Here, we mix the LCRNG with low bits from one of the system
clocks via XOR in the theory that this may be more random
than either separately */
rval = (random_value ^ clockbyte) % 10;
/* Note that KC_1 thru KC_0 are a contiguous range */
register_code (KC_1 + rval);
unregister_code (KC_1 + rval);
}
break;
case M_RANDLETTER:
/* Generate, based on random number generator, a keystroke for
a letter chosen at random */
/* Here, we mix the LCRNG with low bits from one of the system
clocks via XOR in the theory that this may be more random
than either separately */
random_value = ((random_value + randadd) * randmul) % randmod;
if (record->event.pressed) {
rval = (random_value ^ clockbyte) % 26;
register_code (KC_A + rval);
unregister_code (KC_A + rval);
}
break;
case MACRO_UPPER:
if (record->event.pressed)
{
layer_on(_RAISE);
#ifdef BACKLIGHT_ENABLE
breathing_speed_set(2);
breathing_pulse();
#endif
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
else
{
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
break;
case MACRO_LOWER:
if (record->event.pressed)
{
layer_on(_LOWER);
#ifdef BACKLIGHT_ENABLE
breathing_speed_set(2);
breathing_pulse();
#endif
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
else
{
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
break;
}
return MACRO_NONE;
};

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@@ -0,0 +1,22 @@
cbbrowne custom keyboard
==============================
Due to cbbrowne@acm.org
Christopher Browne
Much of this is copied from my Planck keymap...
1. TODO
--------------------------------------------------
* Set up keypad in the middle of the screen?
* Or perhaps I should set up a layer for that?
* Need the Random, version, my name keys
* Almost certainly I want shift/control/alt on the right side,
superimposed on whatever is at the rightmost end
* Need a good place for RESET
* Definitely want the keyboard to "breathe"
* Perhaps nice to have some programming constructs as in jeremy-dev
- It had C operators such as /=, *=, -=, +=, ...
* Should I have some tmux commands like in mollat?
* How about adding some emacs commands?

View File

@@ -9,22 +9,40 @@ For more info on this firmware (and how to make it your own), head over to [qmk.
## Building
Download or clone the whole firmware and navigate to the keyboards/xd75 folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use the Teensy Loader to program your .hex file.
Depending on which keymap you would like to use, you will have to compile slightly differently.
Download or clone the whole firmware and navigate to the
keyboards/xd75 folder. Once your dev env is setup, you'll be able to
type `make` to generate your .hex - you can then use the Teensy Loader
to install the resulting .hex file, or have the `make` process install
it using DFU.
### Default
To build with the default keymap, simply run `make default`.
To build with the default keymap, simply run `make xd75-default`, and
to install via DFU, `make xd75-default-dfu`.
Note that DFU is likely to require root permissions, so installing the
firmware likely requires a command line like:
```
$ sudo make xd75-default-dfu
```
### Other Keymaps
The "default" keymap included is basically the OLKB Atomic keymap with a few buttons added for RGB underglow control. This should be usable as a starting point, but most people will be best served creating their own keymap and flashing it - more info on creating your own keymap is available in [the official QMK documentation](https://docs.qmk.fm).
The "default" keymap included is basically the OLKB Atomic keymap with
a few buttons added for RGB underglow control. This should be usable
as a starting point, but most people will be best served creating
their own keymap and flashing it - more info on creating your own
keymap is available in [the official QMK
documentation](https://docs.qmk.fm).
To build the firmware binary hex file with a keymap just do `make` with a keymap like this:
Keymaps follow the format **__\<name\>.c__** and are stored in
subdirectories under `keyboards/xd75/keymaps`
To build the firmware binary hex file for a specific keymap, and
install it, using DFU, just do `make` with a keymap like this:
```
$ make [default|jack|<name>]
$ make xd75-[default|<name>]
```
Keymaps follow the format **__\<name\>.c__** and are stored in the `keymaps` folder.

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@@ -116,7 +116,6 @@
S__NOTE(_REST), \
ED_NOTE(_E7 ),
#define MUSIC_ON_SOUND \
E__NOTE(_A5 ), \
E__NOTE(_B5 ), \