Compare commits

...

22 Commits

Author SHA1 Message Date
Drashna Jaelre
8729be5434 Fix compile issues for atmega328p 2018-05-20 21:30:14 -07:00
Barry Huang
f698bbcd65 Capslock indicator add (#3007)
* Capslock indicator add

* edit

* name correction

* led_set_user(usb_led); delete
2018-05-20 10:28:33 -07:00
yiancar
068b80383f HS60 ANSI keymap (#3010)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* HS60 ANSI update

* HS60 ANSI update
2018-05-20 10:28:05 -07:00
MechMerlin
3e0ec8b171 Kira 75 QMK Support (#3003)
* preliminary check in of Kira75

* Layout done

* make an appropriate keymap and fix layout commas

* formatting changes and housekeeping

* add info.json contents for QMK Configurator support

* add RGB underglow support

* add support for caps and num lock leds
2018-05-20 10:25:34 -07:00
Campbell Barton
c1d30e4a57 qwerty_code_friendly: correct typos (#3002)
* qwerty_code_friendly: correct typos

* qwerty_code_friendly: right thumb for media keys

Allows for single handed media control.
2018-05-20 10:05:01 -07:00
MechMerlin
0b591fd843 Merlin community layouts (#3004)
* community layout support for eagle_viper v2 and remove mechmerlin keymap dir

* community layout support for eagle_viper v2 and remove mechmerlin keymap dir

* Change to QMK_KEYBOARD_H and remove merlin keymap in favor of cmmunity layouts

* community layout support 60_ansi

* community layout support for 60_ansi
2018-05-20 09:59:02 -07:00
MechMerlin
c9102f9e35 Renamed jd40's LAYOUT to LAYOUT_kc (#3000)
Made a new LAYOUT without all the KC_##
2018-05-18 21:00:48 -07:00
MechMerlin
d5f44feb75 checking in xxinophobia's changes to get ISO enter working correctly (#2999) 2018-05-18 21:00:13 -07:00
sennin32
1edb8bf190 change do60 config (#2996)
* add do60 support

* DO60 on market config v0.2.8

* remove do60x

* Changes for matching new naming rule
2018-05-18 20:59:05 -07:00
Joe Burchett
c55c646fa3 fix broken links in readme.md for bigseries (#2997) 2018-05-18 16:33:03 -07:00
Xyverz
27e3458f44 Updating my maps in upstream master (#2987)
* Adding Rama M10-A Macropad

* ch-ch-ch changes...

* Major overhaul based on SMT's keymap.

* more changes.

* Moved the FKeys to the ADJUST layer.

* More rearranging.

* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX

* Added OrthoDox layout.

* More layout changes.

* Fixing things with the keyboard.

* Finishing touches.

Set left-hand master in config.h
Embedded the arrow keys in keymap.c

* Revised keymap making this easier to use.

* additions and changes.

* changes to various keymaps.

* Minor adjustments to OrthoDox layout.

* Added Eco keymap. Updated Let's Split keymap.

* Added gherkin

* Removed my M10A keymap

* Planck Keymap Updates

Updated my Planck keymap and created a simple keymap for Seph's Preonic.

* Added readme

* readme fixes

* Update readme.md

more clarification

* Keymap Tweaks

Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.

* Added Readme

I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.

* Fixed Keymap Error

* Fixed Readme

* adding iris and levinson keymaps

* Tweaks to keymap

* added youngJZ keymap

* Changes to keymap
Added a readme.md

* Levinson changes

Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.

* fixed readme

* changes to keymaps

* Updated keymap

* Updated readme.md

* Updated Readme (again)

* Updated Readme

Fixed formatting. Again.

* Updated readme

This is the last readme update for this keyboard update. I hope.

* Added Contra keymap

* Kinesis Keymap Update

* Updated Keymaps

I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.

* Clueboard Keymap update

Added media keys to my Clueboard 66 Rev2 layout.

* Added keymap

Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
 LEDs on the Pro Micros.

* New Zen keymap

Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.

Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.

The config.h file changes enable ee_hands.

* A few changes for useability

I made a few changes to the Minidox keymap to see if I can't make it more useable.

I'm also working on streamlining the Zen keyboard keymap to reduce layers.

* Re-vamped Iris keymap.

* changes

* minor keymap change

This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.

* Added Fourier keymap

* Keymap Cleanup

Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.

* Keymap Adjustments

Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.

* minor tweaks

Added code to disable red ProMicro LEDs after flashing.

* Clean-up

* Corrections to keymap.

Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.

* Changes to make this fall in line with the new Layout features

* Moving to LAYOUTs for 4x12 boards

* fixed config.h file

* standardization changes

* Reverted Atreus62 keymap to LAYOUT format

* Switch Preonic and Nyquist to ortho_5x12

* Corrections to config.h

* config.h file tweaks

* config.h file tweaks
2018-05-18 15:32:50 -07:00
Harley Laue
8cdb4a9150 Add Contra layout & cleanup a few things (#2998)
* Have Del become backspace on the bottom layer for grid layouts
* Fix modtap for ESC
* Add sleep to Adjust layer
2018-05-18 13:58:23 -07:00
skullY
e721deb4a6 trigger api update 2018-05-18 12:56:26 -07:00
MechMerlin
2411652a33 remove a KC-NO in row 1 (#2994) 2018-05-18 07:45:06 -07:00
MechMerlin
effc3e380f Add QMK Configurator support and remove Layouts definitions (#2977)
* Add QMK Configurator support and remove userspace definitions

* fix that build breakage

* Unsupport community layouts but use standard layouts
2018-05-17 15:21:06 -07:00
GreenShadowMaker
227c3b909a Add copy of knops/mini default keymap with comments for new user (#2989) 2018-05-17 07:05:34 -07:00
M1K3L08
42a72c633b Fixed sprintf overflow 2018-05-16 21:05:43 -04:00
Drashna Jaelre
9f2bb11412 Make sure new features (RGB Matrix) are actually listed 2018-05-15 22:35:17 -04:00
Drashna Jaelre
f5f0475f53 Fix Orthodox Info.json files 2018-05-15 22:34:56 -04:00
Drashna Jaelre
53a6501d71 Yet another update to drashna keymaps and userspace (EEPROM, RGB indicators) (#2959)
* More Iris Tweaks

* Mess with iris arrow keys

* Massive layout overhaul to make everything more OLKB

* Additional tweaks

* Cleanup Userspace

Remove unused layer code, and properly set userspace eeprom structure.

* EEPROM stuff

* Only use indicators if layer indication is enabled

* Iris and Orthodox Tweaks (Status Indicators)

* Additional tweaks to finish tri layer conversion

* Disable ProMicro ligths globally

* Add Pro Micro hacking info

* Successfully get mod indication working on thumb clusters

* Enable printing when console is enabled

* Make Modifier Indicator lights more modular

* Keymap cleanup

* Tapping test changes

* Cleanup and minor tweaks
2018-05-15 22:34:34 -04:00
Drashna Jaelre
a572323f94 Add default to LEADER_TIMEOUT in case it's not defined (#2818)
* Add default to LEADER_TIMEOUT in case it's not defined

* Update Leader Timeout default
2018-05-15 22:33:53 -04:00
yiancar
323cd35767 Addition of HS60 ISO keyboard (#2972)
* Added Modular keyboards L,R and NUM

Created code modules for the 3 modules of the modular keyboard.
Original idea by MechboardsUK. Uses i2c implementation similar to lets
split

* Remove modular from master

This is to fix incorrect branching

* HS60 initial rgb port

porting HS60 to master rgb code

* HS60 fixes

* Hs60 rgb changes

* Cleanup for HS60 ISO

* More HS60 cleanup

* Update config.h

* More Cleanup for HS60

* HS60 modifications to work with configurator

* More HS60 cleanup

* Remove userspace layouts on HS60

* Update rules.mk

* HS60 bootloader change
2018-05-15 14:54:50 -07:00
124 changed files with 4628 additions and 1092 deletions

View File

@@ -43,6 +43,7 @@
* [Pointing Device](feature_pointing_device.md)
* [PS/2 Mouse](feature_ps2_mouse.md)
* [RGB Lighting](feature_rgblight.md)
* [RGB Matrix](feature_rgb_matrix.md)
* [Space Cadet Shift](feature_space_cadet.md)
* [Space Cadet Shift Enter](feature_space_shift_cadet.md)
* [Stenography](feature_stenography.md)

View File

@@ -17,8 +17,10 @@ QMK has a staggering number of features for building your keyboard. It can take
* [Pointing Device](feature_pointing_device.md) - Framework for connecting your custom pointing device to your keyboard.
* [PS2 Mouse](feature_ps2_mouse.md) - Driver for connecting a PS/2 mouse directly to your keyboard.
* [RGB Light](feature_rgblight.md) - RGB lighting for your keyboard.
* [RGB Matrix](feature_rgb_matrix.md) - RGB Matrix lights for per key lighting.
* [Space Cadet](feature_space_cadet.md) - Use your left/right shift keys to type parenthesis and brackets.
* [Stenography](feature_stenography.md) - Put your keyboard into Plover mode for stenography use.
* [Swap Hands](feature_swap_hands.md) - Mirror your keyboard for one handed usage.
* [Tap Dance](feature_tap_dance.md) - Make a single key do as many things as you want.
* [Terminal](feature_terminal.md) - CLI interface to the internals of your keyboard.
* [Thermal Printer](feature_thermal_printer.md) - Connect a thermal printer to your keyboard to be able to toggle on a printed log of everything you type.

View File

@@ -14,16 +14,25 @@
CHANGELOG:
0.1 - Initial commit. Based off of Profet's default keymap.
0.2 - Converted to a more Planck/Preonic keymap style file with
0.2 - Converted to a more Planck/Preonic keymap style file with
persistent layers enabled. Renamed layers to reflect OLKB maps.
Added a TODO list.
0.3 - Moved location of media & volume keys. Added Print Screen,
Scroll Lock and Pause keys. Added a WOW gaming layer that
changes the location of Ctrl & Alt to the thumb keys. Added
readme.
0.4 - After more useage, I realized that the ESC key was in the way
of my muscle memory (gee, thanks, Planck!) so I moved it to
the normal Caps Lock position, and moved Caps Lock to the same
position on the RAISE and LOWER layers. Added code to turn off
the Pro Micro LEDs after flashing.
0.5 - Converted keymap to LAYOUT standard.
TODO:
* Make the layout more efficient, even if it means changing the RAISE
and LOWER functionality.
* Add legends in comments for each layer. Maybe.
* Add a gaming layer.
*/
@@ -58,54 +67,57 @@ enum atreus52_keycodes {
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases to make the keymap clearer.
#define CTL_ENT CTL_T(KC_ENT)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT( /* dvorak */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
[_DVORAK] = LAYOUT ( /* dvorak */
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_QWERTY] = LAYOUT( /* qwerty */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
[_QWERTY] = LAYOUT ( /* qwerty */
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_COLEMAK] = LAYOUT( /* colemak */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
[_COLEMAK] = LAYOUT ( /* colemak */
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL,
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL
),
[_WOW] = LAYOUT( /* Dvorak with minor modifications for playing World of Warcraft */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LALT, CTL_T(KC_ENT), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
[_WOW] = LAYOUT ( /* Dvorak with minor modifications for playing World of Warcraft */
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LALT, CTL_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
[_LOWER] = LAYOUT(
[_LOWER] = LAYOUT (
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
[_RAISE] = LAYOUT(
[_RAISE] = LAYOUT (
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12,
KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
[_ADJUST] = LAYOUT(
[_ADJUST] = LAYOUT (
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, WOW,

View File

@@ -0,0 +1,131 @@
# Xyverz's Atreus62 Keymap
## About this keymap:
This is the Atreus62 keyboard layout by Xyverz aka u/Zrevyx on r/mk. I've blatantly stolen what works for me from the Planck and Preonic layouts and modified this file to fit me. Initial credet goes to u/profet23 for the doing all the work and adding this keyboard to QMK in the first place.
I've got Dvorak, Qwerty, and Colemak layouts at this time, with the possibility of adding more in the future.
The bottom row is fairly Kinesis-ish since the Contour and Advantage keyboards have been my daily drivers for the last 17 years. I hope You can get some enjoyment out of this layout should you chose it!
### CHANGELOG:
#### 0.1
* Initial commit. Based off of Profet's default keymap.
#### 0.2
* Converted to a more Planck/Preonic keymap style file with persistent layers enabled. Renamed layers to reflect OLKB maps.
* Added a TODO list.
#### 0.3
* Moved location of media & volume keys. Added Print Screen, Scroll Lock and Pause keys.
* Added a WOW gaming layer that changes the location of Ctrl & Alt to the thumb keys. Right thumb is Ctrl when held, Enter when tapped.
* Added readme.
#### 0.4
* Moved location of Escape key to Caps Lock position. Moved Caps Lock to same position on Raise/Lower Layers.
* Put Tilde/Grave in the upper-left corner
* Added code to turn off the red LEDs on the Pro Micro after flashing. They were annoying me.
### TODO:
* Make the layout more efficient, even if it means changing the RAISE
and LOWER functionality.
* Add legends in comments for each layer. Maybe.
* Enjoy this revision; figure out new things later.
### Layer 0: Dvorak layer
,-----------------------------------------. ,-----------------------------------------.
| Grv | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | \ |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | ' | , | . | P | Y | | F | G | C | R | L | / |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Esc | A | O | E | U | I | | D | H | T | N | S | - |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | ; | Q | J | K | X | Gui ||Enter | B | M | W | V | Z | Shft |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Layer 1: QWERTY layer
,-----------------------------------------. ,-----------------------------------------.
| Grv | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | Q | W | E | R | T | | Y | U | I | O | P | Del |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Esc | A | S | D | F | G | | D | H | T | N | S | ' |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | Z | X | C | V | B | Gui ||Enter | N | M | , | . | / | Shft |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Keymap 2: Colemak layer
,-----------------------------------------. ,-----------------------------------------.
| Grv | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | Q | W | F | P | G | | J | U | U | Y | ; | Del |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Esc | A | R | S | T | D | | H | N | E | I | O | ' |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | Z | X | C | V | B | Gui ||Enter | K | M | , | . | / | Shft |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Keymap 3: WoW gaming layer
,-----------------------------------------. ,-----------------------------------------.
| Esc | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | \ |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Tab | ' | , | . | P | Y | | F | G | C | R | L | / |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Caps | A | O | E | U | I | | D | H | T | N | S | - |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| Shft | ; | Q | J | K | X | Alt ||Ctrl/ | B | M | W | V | Z | Shft |
|------+------+------+------+------+------| ||Enter |------+------+------+------+------+------|
| Ctrl | Alt | Left | Rght | LOWER| BkSp |------'`------| Spc | RAISE| Up | Down | Gui | Ctrl |
`-----------------------------------------' `-----------------------------------------'
### Keymap 4: LOWER layer
,-----------------------------------------. ,-----------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F12 |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| ~ | ` | | | | | | | | | | | | |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Caps | | Mute | Vol- | Vol+ | | | | | + | { | } | |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| | | Prev | Play | Next | | || | | | PScr | ScLk | Pause| |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| | | Home | End | | Del |------'`------| Ins | | PgUp | PgDn | | |
`-----------------------------------------' `-----------------------------------------'
### Keymap 5: RAISE layer
,-----------------------------------------. ,-----------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F12 |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| ~ | ` | | | | | | | | | | | \ |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| Caps | | Mute | Vol- | Vol+ | | | | | = | [ | ] | |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| | | Prev | Play | Next | | || | | | PScr | ScLk | Pause| |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| | | Home | End | | Del |------'`------| Ins | | PgUp | PgDn | | |
`-----------------------------------------' `-----------------------------------------'
### Keymap 6: ADJUST layer
,-----------------------------------------. ,-----------------------------------------.
| | | | | | | | | | | | | |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| |RESET | | | | | | | | | | | |
|------+------+------+------+------+------| |------+------+------+------+------+------|
| | | | | | | | |Qwerty|Colemk|Dvorak| | WoW |
|------+------+------+------+------+------|------.,------|------+------+------+------+------+------|
| | | | | | | || | | | | | | |
|------+------+------+------+------+------| || |------+------+------+------+------+------|
| | | | | | |------'`------| | | | | | |
`-----------------------------------------' `-----------------------------------------'

View File

@@ -12,4 +12,4 @@ Make example for this keyboard (after setting up your build environment):
make bigseries:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
See [build environment setup](https://docs.qmk.fm/install-build-tools) then the [make instructions](https://docs.qmk.fm/build-compile-instructions) for more information.

View File

@@ -2,77 +2,140 @@
// It's based on the default keymap, but Dvorak!
#include "66.h"
#include "action_layer.h"
#include "eeconfig.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _FL 3
#define _CL 4
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| '| ,| .| P| Y| F| G| C| R| L| /| =| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |_FL/Caps| A| O| E| U| I| H| D| H| T| N| S| - | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| ;| Q| J| K| X| B| M| W| V| Z| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
*/
[_BL] = LAYOUT(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
LT(_FL, KC_CAPS), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_NUHS, KC_ENT, \
KC_LSFT, KC_RO, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = LAYOUT(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | RGB| |VAL+|
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | |VAL-|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |SAT+|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HUE-|SAT-|HUE+|
* `----------------------------------------------------------------------------------'
*/
[_RS] = LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK
};
// Useful defines
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
#define FN_CAPS LT(_FL, KC_CAPS) // Tap for Caps Lock, Hold for Function Layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _QWERTY: Base Layer (Default Layer)
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PgD|
* |-----------------------------------------------------------| `---'
* |FnCaps| A| S| D| F| G| H| J| K| L| ;| '| | Ent|
* |--------------------------------------------------------------.
* |Shift| | Z| X| C| V| B| N| M| ,| .| /|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT (
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _COLEMAK: Base Layer
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| Q| W| F| P| G| J| L| U| Y| ;| [| ]| BS| |PgD|
* |-----------------------------------------------------------| `---'
* |FnCaps| A| R| S| T| D| H| N| E| I| O| '| | Ent|
* |--------------------------------------------------------------.
* |Shift| | Z| X| C| V| B| K| M| ,| .| /|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT (
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
FN_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _DVORAK: Base Layer
* ,-----------------------------------------------------------. ,---.
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| `| |PgU|
* |-----------------------------------------------------------| |---|
* |HpTab| '| ,| .| P| Y| F| G| C| R| L| /| =| BS| |PgD|
* |-----------------------------------------------------------| `---'
* |FnCaps| A| O| E| U| I| D| H| T| N| S| -| | Ent|
* |--------------------------------------------------------------.
* |Shift| | ;| Q| J| K| X| B| M| W| V| Z|Shift| Fn| Up|
* |------------------------------------------------------------------.
* |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
* `------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT (
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
FN_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, \
KC_LSFT, XXXXXXX, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = LAYOUT (
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL), _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = LAYOUT (
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______, _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL), _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, \
_______, _______, _______, _______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,3 @@
#include "../config.h"
#define TAPPING_TERM 600 // ms

View File

@@ -0,0 +1,30 @@
losinggeneration's Contra Layout
============================
This build uses the MIT layout.
See description of the layout in the common folder
[here](../../../../users/losinggeneration/README.md)
## Features
- Adjust
- Removed AGSwap, AGNorm, & Del
- Added Caps Lock, F1-F12 in a 4x3 grid, arrow cluster,
and layer transitions to the new layers.
- Moved Reset & Audio control to the right side
## Layouts
### Adjust (Lower + Raise)
```
,-----------------------------------------------------------------------------------.
| | F1 | F2 | F3 | F4 | | RESET| Game |Numpad|Mouse | |Sleep |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | F5 | F6 | F7 | F8 | | |Qwerty|Colmak|Workmn|Dvorak| |
|------+------+------+------+------+------+------+------+------+------+------+------|
| CAPS | F9 | F10 | F11 | F12 | | | | | | Up | |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | | | | | XXX | Left | Down |Right |
`-----------------------------------------------------------------------------------'
```

View File

@@ -0,0 +1,27 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
Copyright 2018 Harley Laue <losinggeneration@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
long with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include QMK_KEYBOARD_CONFIG_H
#define USE_MIT_LAYOUT
#define TAPPING_TERM 250
#endif

View File

@@ -0,0 +1,40 @@
#include QMK_KEYBOARD_H
#include "losinggeneration-config.h"
#include "losinggeneration-keymap.h"
extern keymap_config_t keymap_config;
#define MT_CAPS LSFT_T(KC_CAPS)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = CATMAP( QWERTY_LAYER ),
[_COLEMAK] = CATMAP( COLEMAK_LAYER ),
[_WORKMAN] = CATMAP( WORKMAN_LAYER ),
[_DVORAK] = CATMAP( DVORAK_LAYER ),
[_GAME] = CATMAP( GAME_LAYER ),
[_NUMPAD] = CATMAP( NUMPAD_LAYER ),
[_MOUSE] = CATMAP( MOUSE_LAYER ),
[_LOWER] = CATMAP( LOWER_LAYER ),
[_RAISE] = CATMAP( RAISE_LAYER ),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | | RESET| Game |Numpad|Mouse | |Sleep |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 | | |Qwerty|Colmak|Workmn|Dvorak| |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | CAPS | F9 | F10 | F11 | F12 | | | | | | Up | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | XXX | Left | Down |Right |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = CATMAP( \
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , _______, RESET , TO_GAME, TO_NUM , TO_MS , _______, KC_SLEP, \
_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , _______, _______, QWERTY , COLEMAK, WORKMAN, DVORAK , _______, \
MT_CAPS, KC_F9 , KC_F10, KC_F11 , KC_F12 , _______, _______, _______, _______, _______, KC_UP , _______, \
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT \
)
};

View File

@@ -0,0 +1,17 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
AUDIO_ENABLE = no # Audio output on port C6
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
COMMAND_ENABLE = no # Commands for debug and configuration
CONSOLE_ENABLE = no # Console for debug(+400)
MIDI_ENABLE = no # MIDI controls
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -43,11 +43,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3, B0 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, F4, B4, D7, D6, B3, B0 }
#define UNUSED_PINS
/* Backlight Setup */
#define BACKLIGHT_PIN F4
#define BACKLIGHT_PIN B5
#define BACKLIGHT_LEVELS 6
//#define BACKLIGHT_BREATHING

View File

@@ -1,19 +1,50 @@
#include "do60.h"
#include "led.h"
//extern inline void do60_caps_led_on(void);
//extern inline void do60_bl_led_on(void);
//extern inline void do60_caps_led_off(void);
//extern inline void do60_bl_led_off(void);
extern inline void setdefaultrgb(void);
extern inline void do60_caps_led_on(void);
extern inline void do60_bl_led_on(void);
void matrix_init_kb(void) {
// Keyboard start-up code goes here
// Runs once when the firmware starts up
matrix_init_user();
led_init_ports();
setdefaultrgb();
};
extern inline void do60_caps_led_off(void);
extern inline void do60_bl_led_off(void);
void matrix_scan_kb(void) {
// Looping keyboard code goes here
// This runs every cycle (a lot)
matrix_scan_user();
};
void led_init_ports(void) {
// Set caps lock LED pin as output
DDRB |= (1 << 2);
// Default to off
PORTB |= (1 << 2);
}
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
do60_caps_led_on();
} else {
do60_caps_led_off();
}
//if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// do60_caps_led_on();
//} else {
// do60_caps_led_off();
//}
led_set_user(usb_led);
//led_set_user(usb_led);
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
// Turn capslock on
PORTB &= ~(1<<2);
} else {
// Turn capslock off
PORTB |= (1<<2);
}
}

View File

@@ -7,21 +7,22 @@
/* DO60 LEDs
* GPIO pads
* 0 F7 not connected
* 1 F6 RGB PWM Underglow
* 2 F5 Backlight LED
* 3 F4 not connected
* 1 F6 not connected
* 2 F5 RGB PWM Underglow
* 3 F4 Backlight LED
* B2 Capslock LED
* B0 not connected
*/
/*
inline void do60_caps_led_on(void) { DDRB |= (1<<2); PORTB &= ~(1<<2); }
inline void do60_bl_led_on(void) { DDRF |= (1<<4); PORTF &= ~(1<<4); }
inline void do60_caps_led_off(void) { DDRB &= ~(1<<2); PORTB &= ~(1<<2); }
inline void do60_bl_led_off(void) { DDRF &= ~(1<<4); PORTF &= ~(1<<4); }
*/
inline void setdefaultrgb(void){ rgblight_sethsv(100,100,100); }
/* Do60 Keymap Definition Macro */
#define LAYOUT_all( \

View File

@@ -8,21 +8,21 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_NO, KC_UP, KC_SLSH, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_SLSH, KC_UP, KC_SLSH, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_NO, KC_BSPC, KC_RGUI, F(0), KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer
[1] = LAYOUT_all(
RESET, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO, \
KC_NO, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, KC_HOME,KC_CALC,KC_NO, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
KC_NO, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SMOD, KC_END, KC_PGDN,KC_NO, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \
KC_NO, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, BL_TOGG,BL_ON, BL_INC, KC_INS, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_DEL, \
KC_NO, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SMOD, BL_STEP,BL_OFF, BL_DEC, KC_NO, KC_NO, KC_HOME, KC_PGUP, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_NO, KC_APP, BL_STEP, KC_NO, KC_NO, KC_VOLD,KC_VOLU,KC_MUTE, KC_END, KC_RSFT, KC_NO , KC_PGUP, KC_INS, \
KC_LCTL, KC_LGUI, KC_LALT, KC_BSPC,KC_SPC, KC_DEL, KC_RGUI, F(0), KC_HOME, KC_PGDOWN,KC_END),
};
// Custom Actions
const uint16_t PROGMEM fn_actions[] = {
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay
};
@@ -44,4 +44,4 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
// Loop
void matrix_scan_user(void) {
// Empty
};
};

View File

@@ -8,7 +8,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_UP, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_SLSH, \
KC_LCTL, KC_LGUI, KC_LALT, KC_BSPC,KC_SPC, KC_DEL, KC_RGUI, F(0), KC_LEFT, KC_DOWN, KC_RIGHT),
// 1: Function Layer

View File

@@ -18,7 +18,7 @@
{ K40, K41, K42, KC_NO, KC_NO, KC_NO, K46, KC_NO, KC_NO, KC_NO, K4A, K4B, K4C, K4D, KC_NO }, \
}
#define LAYOUT_ansi( \
#define LAYOUT_60_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \

View File

@@ -9,7 +9,7 @@
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":2, "w":1.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
},
"LAYOUT_ansi": {
"LAYOUT_60_ansi": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
},

View File

@@ -1,4 +1,4 @@
#include "e6v2.h"
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -1,14 +1,14 @@
#include "e6v2.h"
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ansi(
[0] = LAYOUT_60_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_RALT, MO(1), KC_MENU, KC_RCTL
),
[1] = LAYOUT_ansi(
[1] = LAYOUT_60_ansi(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS,

View File

@@ -66,3 +66,5 @@ MIDI_ENABLE = no # MIDI controls
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
LAYOUTS = 60_ansi

View File

@@ -1 +1,3 @@
DEFAULT_FOLDER = eagle_viper/v2
LAYOUTS = 60_ansi

View File

@@ -13,7 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "eagle_viper.h"
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* layer 0: qwerty */

View File

@@ -1,44 +0,0 @@
/* Copyright 2017 MechMerlin <mechmerlin@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "eagle_viper.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* layer 0: qwerty */
[0] = LAYOUT_eagle(\
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), KC_RALT, KC_RGUI, KC_RCTL),
[1] = LAYOUT_eagle(\
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
RGB_TOG, RGB_MOD, RGB_VAI, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, KC_TRNS,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_END, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_PGDN, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, TG(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[2] = LAYOUT_eagle(\
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
return MACRO_NONE;
};

View File

@@ -1,15 +0,0 @@
MechMerlin's Duck Eagle V2 Layout
======================
This is the preferred 60% layout used by u/merlin36, host of the MechMerlin YouTube channel.
![Duck Eagle V2 Layout](https://imgur.com/FRcsmJc.png)
## Keymap Notes
- Highly influenced by the KBP V60 and WKL B.Face standard layouts
- Does not support any form of inswitch lighting as Merlin hates them.
- Arrow toggle switch is FN + Space
- Reset is FN + R
### Build
To build this keymap, simply run `make eagle_viper/v2:mechmerlin` from the qmk_firmware directory.

View File

@@ -13,7 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "eagle_viper.h"
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* layer 0: qwerty */

View File

@@ -0,0 +1,201 @@
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
// this is the style you want to emulate.
// Default ECO Layout
// KLE here : http://www.keyboard-layout-editor.com/#/gists/0733eca6b4cb88ff9d7de746803f4039
#include "eco.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases to make reading the keymap easier
#define GUIBSPC GUI_T(KC_BSPC) // GUI when held, BSPC when tapped.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-------------------------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | | | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Esc | A | S | D | F | G | | | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp | GUI |Enter |Space |Raise | Up | Down | GUI |Enter |
* `-------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP(
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
/* Colemak
* ,-------------------------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | | | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Esc | A | R | S | T | D | | | H | N | E | I | O | " |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | | | N | M | , | . | / |Shift |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp | GUI |Enter |Space |Raise | Up | Down | GUI |Enter |
* `-------------------------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP(
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO, KC_NO, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
/* Dvorak
* ,-------------------------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | | | F | G | C | R | L | / |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Esc | A | O | E | U | I | | | D | H | T | N | S | - |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | | | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp | GUI |Enter |Space |Raise | Up | Down | GUI |Enter |
* `-------------------------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP(
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_NO, KC_NO, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_NO, KC_NO, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_NO, KC_NO, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT
),
/* Lower
* ,-------------------------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Caps | | Mute | Vol- | Vol+ | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | Prev | Play | Next | | | | | | | | | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_NO, KC_NO, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_NO, KC_NO, _______, _______, _______, _______, _______, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
/* Raise
* ,-------------------------------------------------------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | | | 6 | 7 | 8 | 9 | 0 | - |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, KC_NO, KC_NO, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, KC_NO, KC_NO, _______, _______, _______, _______, _______, _______,
_______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______
),
/* Adjust
* ,-------------------------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | | | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | Reset| | | | | | | |Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* |------+------+------+------+------+------+------|------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP(
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_NO, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 ,
_______, RESET, _______, _______, _______, _______, KC_NO, KC_NO, _______, QWERTY, COLEMAK, DVORAK, _______, _______,
_______, _______, _______, _______, _______, _______, KC_NO, KC_NO, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,3 @@
# ECO Default Layout by u/That-Canadian
KLE here : http://www.keyboard-layout-editor.com/#/gists/0733eca6b4cb88ff9d7de746803f4039

View File

@@ -0,0 +1,21 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@@ -0,0 +1,33 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
#define EE_HANDS
#endif

View File

@@ -0,0 +1,85 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BASE 0
#define _FN1 1
#define _FN2 2
enum custom_keycodes {
QWERTY = SAFE_RANGE,
};
#define KC_ KC_TRNS
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define KC_FN1 MO(_FN1)
#define KC_FN2 MO(_FN2)
#define KC_SPFN1 LT(_FN1, KC_SPACE)
#define KC_SPFN2 LT(_FN2, KC_SPACE)
#define KC_BSFN1 LT(_FN1, KC_BSPC)
#define KC_BSFN2 LT(_FN2, KC_BSPC)
#define KC_RST RESET
#define KC_DBUG DEBUG
#define KC_RTOG RGB_TOG
#define KC_RMOD RGB_MOD
#define KC_RHUI RGB_HUI
#define KC_RHUD RGB_HUD
#define KC_RSAI RGB_SAI
#define KC_RSAD RGB_SAD
#define KC_RVAI RGB_VAI
#define KC_RVAD RGB_VAD
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_kc(
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,MINS,
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
ESC , A , O , E , U , I , D , H , T , N , S , ENTER ,
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
LSFT ,SCLN, Q , J , K , X , B , M , W , V , Z , RSFT ,
//|-------`----`----`----`----`----|----`----`----`----`----`------|
LCTL ,LALT,LGUI ,FN2 , BSPC , SPC , FN1 ,RGUI ,RALT , RCTL
//`-----+----+-----+----+--------|--------+-----+-----+-----+------'
),
[_FN1] = LAYOUT_kc(
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
GRV , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,EQL ,
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
CAPS ,RHUI,RSAI,RVAI,VOLU,LBRC,RBRC, , , ,SCLN, ,
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
RMOD ,RHUD,RSAD,RVAD,VOLD,LCBR,RCBR, , , , UP , ,
//|-------`----`----`----`----`----|----`----`----`----`----`------|
RTOG , , , , DEL , INS , ,LEFT ,DOWN , RGHT
//`-----+----+-----+----+--------|--------+-----+-----+-----+------'
),
[_FN2] = LAYOUT_kc(
//,----+----+----+----+----+----|----+----+----+----+----+----+----.
TILD,EXLM, AT ,HASH,DLR ,PERC,CIRC,AMPR,ASTR,LPRN,RPRN,UNDS,PLUS,
//|----`----`----`----`----`----|----`----`----`----`----`----`----|
CAPS , , ,INS ,PGUP,HOME, F1 , F2 , F3 , F4 , F5 , F6 ,
//|-----`----`----`----`----`----|----`----`----`----`----`--------|
, , ,DEL ,PGDN,END , F7 , F8 , F9 ,F10 ,F11 , F12 ,
//|-------`----`----`----`----`----|----`----`----`----`----`------|
, , , , DEL , INS , , , ,
//`-----+----+-----+----+--------|--------+-----+-----+-----+------'
)
};
void matrix_init_user(void) {
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
};

139
keyboards/hs60/config.h Normal file
View File

@@ -0,0 +1,139 @@
/*
Copyright 2018 Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0257
#define DEVICE_VER 0x0001
#define MANUFACTURER Yiancar-Designs
#define PRODUCT HS60
#define DESCRIPTION GH60 compatible, tool free RGB keyboard
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B0, B1, B2, B3, F7 }
#define MATRIX_COL_PINS { F1, F4, F5, E6, F0, B7, D2, D3, D5, D4, D6, D7, B4, B5 }
#define UNUSED_PINS { B6, C6, C7, F6 }
/* bootloader configuration */
#define QMK_ESC_OUTPUT B5 // usually COL
#define QMK_ESC_INPUT B2 // usually ROW
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* Backlight options */
//This is experimental do not enable yet
//#define RGB_MATRIX_KEYPRESSES // reacts to keypresses (will slow down matrix scan by a lot)
#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
#define RGB_MATRIX_SKIP_FRAMES 0
#define DRIVER_ADDR_1 0b1110100
#define DRIVER_ADDR_2 0b1110101
#define DRIVER_COUNT 2
#define DRIVER_1_LED_TOTAL 30
#define DRIVER_2_LED_TOTAL 32
#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL + DRIVER_2_LED_TOTAL
#endif

496
keyboards/hs60/hs60.c Normal file
View File

@@ -0,0 +1,496 @@
/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "hs60.h"
#include "config.h"
// Please ignore this is for upcoming features
/*#ifdef RAW_ENABLE
void raw_hid_receive( uint8_t *data, uint8_t length )
{
uint8_t command = data[0];
switch ( command )
{
case id_protocol_version:
{
msg_protocol_version *msg = (msg_protocol_version*)&data[1];
msg->version = PROTOCOL_VERSION;
break;
}
#if USE_KEYMAPS_IN_EEPROM
case id_keymap_keycode_load:
{
msg_keymap_keycode_load *msg = (msg_keymap_keycode_load*)&data[1];
msg->keycode = keymap_keycode_load( msg->layer, msg->row, msg->column );
break;
}
case id_keymap_keycode_save:
{
msg_keymap_keycode_save *msg = (msg_keymap_keycode_save*)&data[1];
keymap_keycode_save( msg->layer, msg->row, msg->column, msg->keycode);
break;
}
case id_keymap_default_save:
{
keymap_default_save();
break;
}
#endif // USE_KEYMAPS_IN_EEPROM
case id_backlight_config_set_values:
{
msg_backlight_config_set_values *msg = (msg_backlight_config_set_values*)&data[1];
backlight_config_set_values(msg);
backlight_config_save();
break;
}
case id_backlight_config_set_alphas_mods:
{
msg_backlight_config_set_alphas_mods *msg = (msg_backlight_config_set_alphas_mods*)&data[1];
backlight_config_set_alphas_mods( msg->alphas_mods );
backlight_config_save();
break;
}
case id_backlight_set_key_color:
{
msg_backlight_set_key_color *msg = (msg_backlight_set_key_color*)&data[1];
backlight_set_key_color(msg->row, msg->column, msg->hsv);
break;
}
case id_system_get_state:
{
msg_system_state *msg = (msg_system_state*)&data[1];
msg->value = backlight_get_tick();
break;
}
default:
{
// Unhandled message.
data[0] = id_unhandled;
break;
}
}
// Return same buffer with values changed
raw_hid_send( data, length );
}
#endif*/
#ifdef HS60_ANSI
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
* | | G location
* | | | B location
* | | | | */
{0, C1_1, C3_2, C4_2}, //A1
{0, C1_2, C2_2, C4_3}, //A2
{0, C1_3, C2_3, C3_3}, //A3
{0, C1_4, C2_4, C3_4}, //A4
{0, C1_5, C2_5, C3_5}, //A5
{0, C1_6, C2_6, C3_6}, //A6
{0, C1_7, C2_7, C3_7}, //A7
{0, C1_8, C2_8, C3_8}, //A8
{0, C9_1, C8_1, C7_1}, //A9
{0, C9_2, C8_2, C7_2}, //A10
{0, C9_3, C8_3, C7_3}, //A11
{0, C9_4, C8_4, C7_4}, //A12
{0, C9_5, C8_5, C7_5}, //A13
{0, C9_6, C8_6, C7_6}, //A14
{0, C9_7, C8_7, C6_6}, //A15
{0, C9_8, C7_7, C6_7}, //A16
{0, C1_9, C3_10, C4_10}, //B1
{0, C1_10, C2_10, C4_11}, //B2
{0, C1_11, C2_11, C3_11}, //B3
{0, C1_12, C2_12, C3_12}, //B4
{0, C1_13, C2_13, C3_13}, //B5
{0, C1_14, C2_14, C3_14}, //B6
{0, C1_15, C2_15, C3_15}, //B7
{0, C1_16, C2_16, C3_16}, //B8
{0, C9_9, C8_9, C7_9}, //B9
{0, C9_10, C8_10, C7_10}, //B10
{0, C9_11, C8_11, C7_11}, //B11
{0, C9_12, C8_12, C7_12}, //B12
{0, C9_13, C8_13, C7_13}, //B13
{0, C9_14, C8_14, C7_14}, //B14
{1, C1_1, C3_2, C4_2}, //C1
{1, C1_2, C2_2, C4_3}, //C2
{1, C1_3, C2_3, C3_3}, //C3
{1, C1_4, C2_4, C3_4}, //C4
{1, C1_5, C2_5, C3_5}, //C5
{1, C1_6, C2_6, C3_6}, //C6
{1, C1_7, C2_7, C3_7}, //C7
{1, C1_8, C2_8, C3_8}, //C8
{1, C9_1, C8_1, C7_1}, //C9
{1, C9_2, C8_2, C7_2}, //C10
{1, C9_3, C8_3, C7_3}, //C11
{1, C9_4, C8_4, C7_4}, //C12
{1, C9_5, C8_5, C7_5}, //C13
{1, C9_6, C8_6, C7_6}, //C14
{1, C9_7, C8_7, C6_6}, //C15
{1, C9_8, C7_7, C6_7}, //C16
{1, C1_9, C3_10, C4_10}, //D1
//D2
{1, C1_11, C2_11, C3_11}, //D3
{1, C1_12, C2_12, C3_12}, //D4
{1, C1_13, C2_13, C3_13}, //D5
{1, C1_14, C2_14, C3_14}, //D6
{1, C1_15, C2_15, C3_15}, //D7
{1, C1_16, C2_16, C3_16}, //D8
{1, C9_9, C8_9, C7_9}, //D9
{1, C9_10, C8_10, C7_10}, //D10
{1, C9_11, C8_11, C7_11}, //D11
{1, C9_12, C8_12, C7_12}, //D12
{1, C9_13, C8_13, C7_13}, //D13
{1, C9_14, C8_14, C7_14}, //D14
{1, C9_15, C8_15, C6_14}, //D15
{1, C9_16, C7_15, C6_15} //D16
};
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
//
// C7, C6, C5, C4, C3, C2, C1, A7, A6, A5, A4, A3, A2, A1,
// C8, C9, C10, C11, C12, C13, C14, A8, A9, A10, A11, A12, A13, A15,
// D4, D5, D6, D7, D8, C16, C15, B5, B6, B7, B8, A16, ---, A14,
// D3, ---, D1, D9, D10, D11, D12, B4, B3, B2, B1, B9, ---, B10,
// D16, D15, D14, ---, ---, ---, D13, ---, ---, ---, B14, B13, B12, B11
/* {row | col << 4}
* | {x=0..224, y=0..64}
* | | modifier
* | | | */
{{0|(13<<4)}, {224, 0}, 1}, //A1-A16
{{0|(12<<4)}, {204, 0}, 0},
{{0|(11<<4)}, {187, 0}, 0},
{{0|(10<<4)}, {170, 0}, 0},
{{0|(9<<4)}, {153, 0}, 0},
{{0|(8<<4)}, {136, 0}, 0},
{{0|(7<<4)}, {119, 0}, 0},
{{1|(7<<4)}, {119, 16}, 0},
{{1|(8<<4)}, {136, 16}, 0},
{{1|(9<<4)}, {153, 16}, 0},
{{1|(10<<4)}, {170, 16}, 0},
{{1|(11<<4)}, {187, 16}, 0},
{{1|(12<<4)}, {204, 16}, 0},
{{2|(13<<4)}, {224, 32}, 1},
{{2|(12<<4)}, {224, 16}, 0},
{{2|(11<<4)}, {197, 32}, 0},
{{3|(10<<4)}, {170, 48}, 0}, //B1-B14
{{3|(9<<4)}, {153, 48}, 0},
{{3|(8<<4)}, {136, 48}, 0},
{{3|(7<<4)}, {119, 48}, 0},
{{2|(7<<4)}, {119, 32}, 0},
{{2|(8<<4)}, {136, 32}, 0},
{{2|(9<<4)}, {153, 32}, 0},
{{2|(10<<4)}, {170, 32}, 0},
{{3|(11<<4)}, {187, 48}, 0},
{{3|(13<<4)}, {214, 48}, 1},
{{4|(13<<4)}, {224, 64}, 1},
{{4|(12<<4)}, {204, 64}, 1},
{{4|(11<<4)}, {187, 64}, 1},
{{4|(10<<4)}, {170, 64}, 1},
{{0|(6<<4)}, {102, 0}, 0}, //C1-C16
{{0|(5<<4)}, { 85, 0}, 0},
{{0|(4<<4)}, { 68, 0}, 0},
{{0|(3<<4)}, { 51, 0}, 0},
{{0|(2<<4)}, { 34, 0}, 0},
{{0|(1<<4)}, { 17, 0}, 0},
{{0|(0<<4)}, { 0, 0}, 1},
{{1|(0<<4)}, { 0, 16}, 1},
{{1|(1<<4)}, { 17, 16}, 0},
{{1|(2<<4)}, { 34, 16}, 0},
{{1|(3<<4)}, { 51, 16}, 0},
{{1|(4<<4)}, { 68, 16}, 0},
{{1|(5<<4)}, { 85, 16}, 0},
{{1|(6<<4)}, {102, 16}, 0},
{{2|(6<<4)}, {102, 32}, 0},
{{2|(5<<4)}, { 85, 32}, 0},
{{3|(2<<4)}, { 32, 48}, 0}, //D1-D16
//D2
{{3|(0<<4)}, { 10, 48}, 1},
{{2|(0<<4)}, { 0, 32}, 1},
{{2|(1<<4)}, { 17, 32}, 0},
{{2|(2<<4)}, { 34, 32}, 0},
{{2|(3<<4)}, { 51, 32}, 0},
{{2|(4<<4)}, { 68, 32}, 0},
{{3|(3<<4)}, { 51, 48}, 0},
{{3|(4<<4)}, { 68, 48}, 0},
{{3|(5<<4)}, { 85, 48}, 0},
{{3|(6<<4)}, {102, 48}, 0},
{{4|(3<<4)}, {102, 64}, 0},
{{4|(2<<4)}, { 34, 68}, 1},
{{4|(1<<4)}, { 17, 68}, 1},
{{4|(0<<4)}, { 0, 68}, 1}
};
#else
const is31_led g_is31_leds[DRIVER_LED_TOTAL] = {
/* Refer to IS31 manual for these locations
* driver
* | R location
* | | G location
* | | | B location
* | | | | */
{0, C1_1, C3_2, C4_2}, //A1
{0, C1_2, C2_2, C4_3}, //A2
{0, C1_3, C2_3, C3_3}, //A3
{0, C1_4, C2_4, C3_4}, //A4
{0, C1_5, C2_5, C3_5}, //A5
{0, C1_6, C2_6, C3_6}, //A6
{0, C1_7, C2_7, C3_7}, //A7
{0, C1_8, C2_8, C3_8}, //A8
{0, C9_1, C8_1, C7_1}, //A9
{0, C9_2, C8_2, C7_2}, //A10
{0, C9_3, C8_3, C7_3}, //A11
{0, C9_4, C8_4, C7_4}, //A12
{0, C9_5, C8_5, C7_5}, //A13
{0, C9_6, C8_6, C7_6}, //A14
{0, C9_7, C8_7, C6_6}, //A15
{0, C9_8, C7_7, C6_7}, //A16
{0, C1_9, C3_10, C4_10}, //B1
{0, C1_10, C2_10, C4_11}, //B2
{0, C1_11, C2_11, C3_11}, //B3
{0, C1_12, C2_12, C3_12}, //B4
{0, C1_13, C2_13, C3_13}, //B5
{0, C1_14, C2_14, C3_14}, //B6
{0, C1_15, C2_15, C3_15}, //B7
{0, C1_16, C2_16, C3_16}, //B8
{0, C9_9, C8_9, C7_9}, //B9
{0, C9_10, C8_10, C7_10}, //B10
{0, C9_11, C8_11, C7_11}, //B11
{0, C9_12, C8_12, C7_12}, //B12
{0, C9_13, C8_13, C7_13}, //B13
{0, C9_14, C8_14, C7_14}, //B14
{1, C1_1, C3_2, C4_2}, //C1
{1, C1_2, C2_2, C4_3}, //C2
{1, C1_3, C2_3, C3_3}, //C3
{1, C1_4, C2_4, C3_4}, //C4
{1, C1_5, C2_5, C3_5}, //C5
{1, C1_6, C2_6, C3_6}, //C6
{1, C1_7, C2_7, C3_7}, //C7
{1, C1_8, C2_8, C3_8}, //C8
{1, C9_1, C8_1, C7_1}, //C9
{1, C9_2, C8_2, C7_2}, //C10
{1, C9_3, C8_3, C7_3}, //C11
{1, C9_4, C8_4, C7_4}, //C12
{1, C9_5, C8_5, C7_5}, //C13
{1, C9_6, C8_6, C7_6}, //C14
{1, C9_7, C8_7, C6_6}, //C15
{1, C9_8, C7_7, C6_7}, //C16
{1, C1_9, C3_10, C4_10}, //D1
{1, C1_10, C2_10, C4_11}, //D2
{1, C1_11, C2_11, C3_11}, //D3
{1, C1_12, C2_12, C3_12}, //D4
{1, C1_13, C2_13, C3_13}, //D5
{1, C1_14, C2_14, C3_14}, //D6
{1, C1_15, C2_15, C3_15}, //D7
{1, C1_16, C2_16, C3_16}, //D8
{1, C9_9, C8_9, C7_9}, //D9
{1, C9_10, C8_10, C7_10}, //D10
{1, C9_11, C8_11, C7_11}, //D11
{1, C9_12, C8_12, C7_12}, //D12
{1, C9_13, C8_13, C7_13}, //D13
{1, C9_14, C8_14, C7_14}, //D14
{1, C9_15, C8_15, C6_14}, //D15
{1, C9_16, C7_15, C6_15} //D16
};
const rgb_led g_rgb_leds[DRIVER_LED_TOTAL] = {
//
// C7, C6, C5, C4, C3, C2, C1, A7, A6, A5, A4, A3, A2, A1,
// C8, C9, C10, C11, C12, C13, C14, A8, A9, A10, A11, A12, A13, ---,
// D4, D5, D6, D7, D8, C16, C15, B5, B6, B7, B8, A16, A15, A14,
// D3, D2, D1, D9, D10, D11, D12, B4, B3, B2, B1, B9, ---, B10,
// D16, D15, D14, ---, ---, ---, D13, ---, ---, ---, B14, B13, B12, B11
/* {row | col << 4}
* | {x=0..224, y=0..64}
* | | modifier
* | | | */
{{0|(13<<4)}, {224, 0}, 1}, //A1-A16
{{0|(12<<4)}, {204, 0}, 0},
{{0|(11<<4)}, {187, 0}, 0},
{{0|(10<<4)}, {170, 0}, 0},
{{0|(9<<4)}, {153, 0}, 0},
{{0|(8<<4)}, {136, 0}, 0},
{{0|(7<<4)}, {119, 0}, 0},
{{1|(7<<4)}, {119, 16}, 0},
{{1|(8<<4)}, {136, 16}, 0},
{{1|(9<<4)}, {153, 16}, 0},
{{1|(10<<4)}, {170, 16}, 0},
{{1|(11<<4)}, {187, 16}, 0},
{{1|(12<<4)}, {204, 16}, 0},
{{2|(13<<4)}, {224, 8}, 1},
{{2|(12<<4)}, {204, 32}, 0},
{{2|(11<<4)}, {187, 32}, 0},
{{3|(10<<4)}, {170, 48}, 0}, //B1-B14
{{3|(9<<4)}, {153, 48}, 0},
{{3|(8<<4)}, {136, 48}, 0},
{{3|(7<<4)}, {119, 48}, 0},
{{2|(7<<4)}, {119, 32}, 0},
{{2|(8<<4)}, {136, 32}, 0},
{{2|(9<<4)}, {153, 32}, 0},
{{2|(10<<4)}, {170, 32}, 0},
{{3|(11<<4)}, {187, 48}, 0},
{{3|(13<<4)}, {214, 48}, 1},
{{4|(13<<4)}, {224, 64}, 1},
{{4|(12<<4)}, {204, 64}, 1},
{{4|(11<<4)}, {187, 64}, 1},
{{4|(10<<4)}, {170, 64}, 1},
{{0|(6<<4)}, {102, 0}, 0}, //C1-C16
{{0|(5<<4)}, { 85, 0}, 0},
{{0|(4<<4)}, { 68, 0}, 0},
{{0|(3<<4)}, { 51, 0}, 0},
{{0|(2<<4)}, { 34, 0}, 0},
{{0|(1<<4)}, { 17, 0}, 0},
{{0|(0<<4)}, { 0, 0}, 1},
{{1|(0<<4)}, { 0, 16}, 1},
{{1|(1<<4)}, { 17, 16}, 0},
{{1|(2<<4)}, { 34, 16}, 0},
{{1|(3<<4)}, { 51, 16}, 0},
{{1|(4<<4)}, { 68, 16}, 0},
{{1|(5<<4)}, { 85, 16}, 0},
{{1|(6<<4)}, {102, 16}, 0},
{{2|(6<<4)}, {102, 32}, 0},
{{2|(5<<4)}, { 85, 32}, 0},
{{3|(2<<4)}, { 32, 48}, 0}, //D1-D16
{{3|(1<<4)}, { 17, 48}, 0},
{{3|(0<<4)}, { 0, 48}, 1},
{{2|(0<<4)}, { 0, 32}, 1},
{{2|(1<<4)}, { 17, 32}, 0},
{{2|(2<<4)}, { 34, 32}, 0},
{{2|(3<<4)}, { 51, 32}, 0},
{{2|(4<<4)}, { 68, 32}, 0},
{{3|(3<<4)}, { 51, 48}, 0},
{{3|(4<<4)}, { 68, 48}, 0},
{{3|(5<<4)}, { 85, 48}, 0},
{{3|(6<<4)}, {102, 48}, 0},
{{4|(3<<4)}, {102, 64}, 0},
{{4|(2<<4)}, { 34, 68}, 1},
{{4|(1<<4)}, { 17, 68}, 1},
{{4|(0<<4)}, { 0, 68}, 1}
};
#endif
void bootmagic_lite(void)
{
// The lite version of TMK's bootmagic made by Wilba.
// 100% less potential for accidentally making the
// keyboard do stupid things.
// We need multiple scans because debouncing can't be turned off.
matrix_scan();
wait_ms(DEBOUNCING_DELAY);
matrix_scan();
// If the Esc and space bar are held down on power up,
// reset the EEPROM valid state and jump to bootloader.
// Assumes Esc is at [0,0] and spacebar is at [4,6].
// This isn't very generalized, but we need something that doesn't
// rely on user's keymaps in firmware or EEPROM.
if ( ( matrix_get_row(0) & (1<<0) ) &&
( matrix_get_row(4) & (1<<6) ) )
{
// Set the TMK/QMK EEPROM state as invalid.
eeconfig_disable();
//eeprom_set_valid(false);
// Jump to bootloader.
bootloader_jump();
}
}
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
bootmagic_lite();
// Please ignore this is for upcoming features
// If the EEPROM has the magic, the data is good.
// OK to load from EEPROM.
/*if (eeprom_is_valid())
{
backlight_config_load();
// TODO: do something to "turn on" keymaps in EEPROM?
}
else
{
// If the EEPROM has not been saved before, or is out of date,
// save the default values to the EEPROM. Default values
// come from construction of the zeal_backlight_config instance.
backlight_config_save();
// Clear the LED colors stored in EEPROM
for ( int row=0; row < MATRIX_ROWS; row++ )
{
HSV hsv;
for ( int column=0; column < MATRIX_COLS; column++ )
{
hsv.h = rand() & 0xFF;
hsv.s = rand() & 0x7F;
hsv.v = 255;
backlight_set_key_color( row, column, hsv );
}
}
#ifdef USE_KEYMAPS_IN_EEPROM
keymap_default_save();
#endif
// Save the magic number last, in case saving was interrupted
eeprom_set_valid(true);
}*/
matrix_init_user();
}
void matrix_scan_kb(void) {
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
//backlight_set_indicator_state(usb_led);
}
void suspend_power_down_kb(void)
{
rgb_matrix_set_suspend_state(true);
}
void suspend_wakeup_init_kb(void)
{
rgb_matrix_set_suspend_state(false);
}

52
keyboards/hs60/hs60.h Normal file
View File

@@ -0,0 +1,52 @@
/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef HS60_H
#define HS60_H
#define XXX KC_NO
#include "quantum.h"
// This a shortcut to help you visually see your layout.
#define LAYOUT_60_iso( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
K40, K41, K42, K46, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, XXX }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D }, \
{ K40, K41, K42, XXX, XXX, XXX, K46, XXX, XXX, XXX, K4A, K4B, K4C, K4D } \
}
#define LAYOUT_60_ansi( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K2C, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2D, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3D, \
K40, K41, K42, K46, K4A, K4B, K4C, K4D \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, XXX }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D }, \
{ K30, XXX, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, XXX, K3D }, \
{ K40, K41, K42, XXX, XXX, XXX, K46, XXX, XXX, XXX, K4A, K4B, K4C, K4D } \
}
#endif

15
keyboards/hs60/info.json Normal file
View File

@@ -0,0 +1,15 @@
{
"keyboard_name": "HS60",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_60_iso": {
"layout": [{"label":"\u00ac", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"\"", "x":2, "y":0}, {"label":"\u00a3", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"@", "x":11.75, "y":2}, {"label":"~", "x":12.75, "y":2}, {"label":"Enter", "x":13.75, "y":1, "w":1.25, "h":2}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"label":"|", "x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"AltGr", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
},
"LAYOUT_60_ansi": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
}
}
}

View File

@@ -0,0 +1,26 @@
/*
Copyright 2018 Yiancar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Include overwrites for specific keymap */
#define HS60_ANSI
#endif

View File

@@ -0,0 +1,46 @@
/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//This is the ANSI version of the PCB
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_ansi( /* Base */
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,\
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,\
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1) , KC_APP, KC_RCTL),
[1] = LAYOUT_60_ansi( /* FN */
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL ,\
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET , KC_TRNS,\
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, KC_TRNS,\
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
void matrix_init_user(void) {
//user initialization
}
void matrix_scan_user(void) {
//user matrix
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}

View File

@@ -0,0 +1,6 @@
The default keymap for ANSI HS60
================================
![Layout image](https://imgur.com/CSyPw0J.png)
Default layer is normal ANSI and Fn layer is used for RGB functions, Volume control and arrow cluster

View File

@@ -0,0 +1,46 @@
/* Copyright 2018 Yiancar
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//This is the ISO version of the PCB
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_60_iso( /* Base */
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,\
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,\
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1) , KC_APP, KC_RCTL),
[1] = LAYOUT_60_iso( /* FN */
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL ,\
KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET , \
KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,\
KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD, KC_TRNS, KC_TRNS,\
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
void matrix_init_user(void) {
//user initialization
}
void matrix_scan_user(void) {
//user matrix
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}

View File

@@ -0,0 +1,6 @@
The default keymap for ISO HS60
===============================
![Layout image](https://imgur.com/HXj4tYL.png)
Default layer is normal ISO and Fn layer is used for RGB functions, Volume control and arrow cluster

18
keyboards/hs60/readme.md Normal file
View File

@@ -0,0 +1,18 @@
HS60
====
[HS60](https://mechboards.co.uk/wp-content/uploads/2018/04/IMG_20180420_140353.jpg)
This is a standard fixed layout 60% PCB. It comes in two varians, ISO and ANSI and support full per-key RGB.
Keyboard Maintainer: [Yiancar](http://yiancar-designs.com/) and on [github](https://github.com/yiancar)
Hardware Supported: HS60 ISO and ANSI PCBs with Atmega 32u4
Hardware Availability: https://mechboards.co.uk/shop/all/hs60-pcb/
Due to the RGB implementation, the HS60 is currently not compatible with community layouts.
Make example for this keyboard (after setting up your build environment):
make hs60:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

74
keyboards/hs60/rules.mk Normal file
View File

@@ -0,0 +1,74 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# project specific files
#SRC =
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section
BOOTLOADER = qmk-dfu
# Do not put the microcontroller into power saving mode
# when we get USB suspend event. We want it to keep updating
# backlight effects.
OPT_DEFS += -DNO_SUSPEND_POWER_DOWN
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
RGB_MATRIX_ENABLE = yes # Use RGB matrix
# Experimental features for zealcmd please do no enable
#RAW_ENABLE = yes
#USE_KEYMAPS_IN_EEPROM = yes

View File

@@ -41,6 +41,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#define RGBLIGHT_LIMIT_VAL 225
#endif // RGBLIGHT_ENABLE
#ifdef AUDIO_ENABLE

View File

@@ -2,79 +2,94 @@
#include QMK_KEYBOARD_H
#include "drashna.h"
#ifdef INDICATOR_LIGHTS
extern userspace_config_t userspace_config;
uint8_t last_mod;
uint8_t last_led;
uint8_t last_osm;
bool has_mods_changed = false;
#endif
#define KC_ALAP ALT_T(KC_APP)
#define KC_OSLG OSM(MOD_LGUI)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(
KC_GESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________QWERTY_L1_________________, _________________QWERTY_R1_________________, KC_BSLS,
KC_C1R3, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, KC_ALAP, KC_LGUI, _________________QWERTY_R3_________________, KC_MRSF,
LOWER, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
KC_CCCV, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
KC_MLSF, _________________QWERTY_L3_________________, KC_ALAP, KC_OSLG, _________________QWERTY_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_COLEMAK] = LAYOUT_wrapper(
KC_GESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_ESC , ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________COLEMAK_L1________________, _________________COLEMAK_R1________________, KC_BSLS,
KC_C1R3, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, KC_ALAP, KC_LGUI, _________________COLEMAK_R3________________, KC_MRSF,
LOWER, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
KC_CCCV, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT,
KC_MLSF, _________________COLEMAK_L3________________, KC_ALAP, KC_OSLG, _________________COLEMAK_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_DVORAK] = LAYOUT_wrapper(
KC_GESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________DVORAK_L1_________________, _________________DVORAK_R1_________________, KC_BSLS,
KC_C1R3, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_QUOT,
KC_MLSF, _________________DVORAK_L3_________________, KC_ALAP, KC_LGUI, _________________DVORAK_R3_________________, KC_MRSF,
LOWER, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
KC_CCCV, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_QUOT,
KC_MLSF, _________________DVORAK_L3_________________, KC_ALAP, KC_OSLG, _________________DVORAK_R3_________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_WORKMAN] = LAYOUT_wrapper(
KC_GESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_ESC, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_MINS,
KC_TAB , _________________WORKMAN_L1________________, _________________WORKMAN_R1________________, KC_BSLS,
KC_C1R3, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_MLSF, _________________WORKMAN_L3________________, KC_ALAP, KC_LGUI, _________________WORKMAN_R3________________, KC_MRSF,
LOWER, KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
KC_CCCV, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
KC_MLSF, _________________WORKMAN_L3________________, KC_ALAP, KC_OSLG, _________________WORKMAN_R3________________, KC_MRSF,
LT(_LOWER,KC_GRV), KC_SPC, KC_BSPC, KC_DEL, KC_ENT, RAISE
),
[_MODS] = LAYOUT(
[_MODS] = LAYOUT_wrapper(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
_______, _______, _______, _______, _______, _______
),
[_LOWER] = LAYOUT(
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
[_LOWER] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_RBRC, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_LPRN, KC_RPRN, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______,
_______, _______, KC_DEL, _______, _______, _______
_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______,
_______, _______, _______, _______, _______, _______
),
[_RAISE] = LAYOUT(
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_UNDS, KC_EQL , KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_END, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______
[_RAISE] = LAYOUT_wrapper(
_______, _________________FUNC_LEFT_________________, _________________FUNC_RIGHT________________, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______,
_______, _______, _______, _______, _______, _______
),
[_ADJUST] = LAYOUT(
KC_MAKE, KC_RST, EPRM, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_TOG, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, _______, _______,
RGB_SMOD,RGB_HUI, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS),
KC_RGB_T,RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY,
_______, _______, _______, _______, _______, _______
[_ADJUST] = LAYOUT_wrapper(
KC_MAKE, _______, _______, _______, _______, _______, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RST,
VRSN, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, _______, _______, _______, _______, _______, EPRM,
_______, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, _______,
TG(_MODS),RGB_SMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY,
_______, _______, _______, _______, _______, _______
)
};
void matrix_init_keymap(void) {
#ifdef INDICATOR_LIGHTS
last_mod = get_mods();
last_led = host_keyboard_leds();
last_osm =get_oneshot_mods();
#endif
}
#ifdef INDICATOR_LIGHT
uint32_t layer_state_set_keymap (uint32_t state) {
#ifdef INDICATOR_LIGHTS
uint8_t modifiders = get_mods();
uint8_t led_usb_state = host_keyboard_leds();
uint8_t one_shot = get_oneshot_mods();
@@ -92,41 +107,49 @@ uint32_t layer_state_set_keymap (uint32_t state) {
rgblight_sethsv_at(120, 255, 255, 7);
rgblight_sethsv_at(120, 255, 255, 8);
}
#endif
return state;
}
void matrix_scan_keymap (void) {
static uint8_t current_mods;
static uint8_t current_host_leds;
static uint8_t current_oneshot_mods;
static bool has_status_changed = true;
if ( current_mods != get_mods() || current_host_leds != host_keyboard_leds() || current_oneshot_mods != get_oneshot_mods()) {
has_status_changed = true;
current_mods = get_mods();
current_host_leds = host_keyboard_leds();
current_oneshot_mods = get_oneshot_mods();
#ifdef INDICATOR_LIGHTS
uint8_t current_mod = get_mods();
uint8_t current_led = host_keyboard_leds();
uint8_t current_osm =get_oneshot_mods();
if (last_mod == current_mod) {
last_mod = current_mod;
has_mods_changed = true;
}
if (last_led == current_led) {
last_led = current_led;
has_mods_changed = true;
}
if (last_osm == current_osm) {
last_osm = current_osm;
has_mods_changed = true;
}
if (has_status_changed) {
has_status_changed = false;
if (current_mods & MODS_SHIFT_MASK || current_host_leds & (1<<USB_LED_CAPS_LOCK) || current_oneshot_mods & MODS_SHIFT_MASK) {
if (userspace_config.rgb_layer_change && has_mods_changed && biton32(layer_state) == 0) {
if (current_mod & MODS_SHIFT_MASK || current_led & (1<<USB_LED_CAPS_LOCK) || current_osm & MODS_SHIFT_MASK) {
rgblight_sethsv_at(0, 255, 255, 5);
rgblight_sethsv_at(0, 255, 255, 10);
} else {
rgblight_sethsv_default_helper(5);
rgblight_sethsv_default_helper(10);
}
if (current_mods & MODS_CTRL_MASK || current_oneshot_mods & MODS_CTRL_MASK) {
if (current_mod & MODS_CTRL_MASK || current_osm & MODS_CTRL_MASK) {
rgblight_sethsv_at(51, 255, 255, 6);
rgblight_sethsv_at(51, 255, 255, 9);
} else {
rgblight_sethsv_default_helper(6);
rgblight_sethsv_default_helper(9);
}
if (current_mods & MODS_GUI_MASK || current_oneshot_mods & MODS_GUI_MASK) {
if (current_mod & MODS_GUI_MASK || current_osm & MODS_GUI_MASK) {
rgblight_sethsv_at(120, 255, 255, 7);
rgblight_sethsv_at(120, 255, 255, 8);
} else {
@@ -135,7 +158,6 @@ void matrix_scan_keymap (void) {
}
}
}
#endif
}

View File

@@ -9,3 +9,4 @@ AUDIO_ENABLE = yes
NKRO_ENABLE = yes
BACKLIGHT_ENABLE = no
SWAP_HANDS_ENABLE = yes
INDICATOR_LIGHTS = yes

View File

@@ -0,0 +1,44 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#define USE_SERIAL
#define EE_HANDS
#define PREVENT_STUCK_MODIFIERS
#undef PRODUCT
#define PRODUCT Iris Keyboard
#undef MANUFACTURER
#define MANUFACTURER Ian Sterling
#undef DESCRIPTION
#define DESCRIPTION A column-staggered split ortholinear keyboard
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -0,0 +1,161 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
};
#define KC_____ KC_TRNS
#define KC_LOWR LOWER
#define KC_RASE RAISE
#define KC_RST RESET
#define KC_BL_S BL_STEP
#define KC_QWRT QWERTY
#define KC_CLMK COLEMAK
#define KC_DVRK DVORAK
#define KC_BSLT ALT_T(KC_BSPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc (
EQL , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
TAB , Q , W , E , R , T , Y , U , I , O , P ,BSLS,
ESC , A , S , D , F , G , H , J , K , L ,SCLN,QUOT,
LSFT, Z , X , C , V , B ,LOWR, RASE, N , M ,COMM,DOT ,SLSH,RSFT,
LCTL,BSPC,LGUI, ENT ,SPC ,LALT
),
[_COLEMAK] = LAYOUT_kc (
EQL , 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,MINS,
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,BSPC,
ESC , A , R , S , T , D , H , N , E , I , O ,QUOT,
LSFT, Z , X , C , V , B ,LOWR, RASE, K , M ,COMM,DOT ,SLSH,RSFT,
LCTL,BSPC,LGUI, ENT ,SPC ,LALT
),
[_DVORAK] = LAYOUT_kc (
LBRC, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,RBRC,
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,
ESC , A , O , E , U , I , D , H , T , N , S ,MINS,
LSFT,SCLN, Q , J , K , X ,LOWR, RASE, B , M , W , V , Z ,RSFT,
LCTL,BSLT,LGUI, ENT ,SPC ,LALT
),
[_LOWER] = LAYOUT_kc (
F11 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F12 ,
TILD,____,____, UP ,____,____, ____,____,____,____,____,____,
CAPS,____,LEFT,DOWN,RGHT,HOME, PGUP,UNDS,PLUS,LCBR,RCBR,PIPE,
BL_S,____,MUTE,VOLD,VOLU,END ,____, ____,PGDN,MPRV,MPLY,MNXT,____,____,
____,DEL ,____, ____,INS ,____
),
[_RAISE] = LAYOUT_kc (
F11 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F12 ,
GRV ,____,____, UP ,____,____, ____,____,____,____,____,____,
CAPS,____,LEFT,DOWN,RGHT,HOME, PGUP,MINS,EQL ,LBRC,RBRC,BSLS,
BL_S,____,MUTE,VOLD,VOLU,END ,____, ____,PGDN,MPRV,MPLY,MNXT,____,____,
____,DEL ,____, ____,INS ,____
),
[_ADJUST] = LAYOUT_kc (
F11 , F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 ,F12 ,
____,RST ,____,____,____,____, ____,____,____,____,____,____,
____,____,____,____,____,____, ____,QWRT,CLMK,DVRK,____,____,
____,____,____,____,____,____,____, ____,____,____,____,____,____,____,
____,____,____, ____,____,____
)
};
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
void matrix_init_user(void) {
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,2 @@
RGBLIGHT_ENABLE = yes
BACKLIGHT_ENABLE = yes

View File

@@ -4,7 +4,7 @@
#include "quantum.h"
#include "led.h"
/* GH60 LEDs
/* GH60 LEDs
* GPIO pads
* 0 F7 WASD LEDs
* 1 F6 ESC LED
@@ -13,7 +13,7 @@
* B2 Capslock LED
* B0 not connected
*/
/*
inline void gh60_caps_led_on(void) { DDRB |= (1<<2); PORTB &= ~(1<<2); }
inline void gh60_poker_leds_on(void) { DDRF |= (1<<4); PORTF &= ~(1<<4); }
@@ -30,7 +30,7 @@ inline void gh60_wasd_leds_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
/* JD40 MKII keymap definition macro
*/
#define LAYOUT( \
#define LAYOUT_kc( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, \
K13, K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, \
K24, K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, \
@@ -42,4 +42,16 @@ inline void gh60_wasd_leds_off(void) { DDRF &= ~(1<<7); PORTF &= ~(1<<7); }
{ KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_NO, KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_NO } \
}
#define LAYOUT( \
K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12, \
K13, K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, \
K24, K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, \
K35, K36, K37, K38, K39, K40, K41, K42, K43, K44 \
) { \
{ K01, K02, K03, K04, K05, K06, K07, K08, K09, K10, K11, K12 }, \
{ K13, K14, K15, K16, K17, K18, K19, K20, K21, K22, K23, KC_NO }, \
{ K24, K25, K26, K27, K28, K29, K30, K31, K32, K33, K34, KC_NO }, \
{ K35, K36, K37, K38, K39, KC_NO, K40, K41, K42, K43, K44, KC_NO } \
}
#endif

View File

@@ -7,25 +7,25 @@
#define _UL 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BL] = LAYOUT(
[_BL] = LAYOUT_kc(
F12, Q, W, E, R, T, Y, U, I, O, P, BSPC,
TAB, A, S, D, F, G, H, J, K, L, ENT,
LSFT, Z, X, C, V, B, N, M, COMM, UP, DOT,
LCTL, LGUI, LALT, FN0, SPC, SPC, FN0, LEFT, DOWN, RIGHT),
[_AL] = LAYOUT(
[_AL] = LAYOUT_kc(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, DEL,
CAPS, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, SCLN, PGUP, QUOT,
TRNS, TRNS, TRNS, TRNS, FN3, FN3, TRNS, HOME, PGDN, END),
[_FL] = LAYOUT(
[_FL] = LAYOUT_kc(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS),
[_UL] = LAYOUT(
[_UL] = LAYOUT_kc(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, FN4, FN5, FN11, FN10, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,

View File

@@ -1,5 +1,5 @@
#include "kc60.h"
#include QMK_KEYBOARD_H
#define _QWERTY 0
#define _FNCAPS 1

View File

@@ -1,5 +1,5 @@
#include "kc60.h"
#include QMK_KEYBOARD_H
#define _QWERTY 0
#define _FN 1

View File

@@ -1,5 +1,5 @@
#include "kc60.h"
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Basic QWERTY */

View File

@@ -1,61 +0,0 @@
// This is the 60% layout preferred by u/merlin36 the host of the MechMerlin YouTube channel.
// The layout is highly influenced by the WKL B.Face and KBP V60 standard layouts.
// Layout designed for use on KC60 with no inswitch or underglow lighting.
#include "kc60.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Basic QWERTY */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_NO, MO(2), KC_RALT, KC_RGUI, KC_RCTL \
),
[1] = LAYOUT( /* HHKB-ish Base Layout */
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_DEL, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NO, KC_ENT, \
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_NO, KC_RSFT, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_NO, MO(3), KC_RALT, KC_RGUI, KC_RCTL \
),
[2] = LAYOUT( /* FN Layer 1 - Basic QWERTY */
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TO(1), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_NO, KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS, TG(4), KC_NO, KC_TRNS, KC_HOME, KC_PGDN, KC_END \
),
[3] = LAYOUT( /* FN Layer 2 - HHKB-ish Base Layout */
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, \
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_BSPC, \
KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, TO(0), KC_TRNS, KC_HOME, KC_PGUP, KC_LEFT, KC_RIGHT, KC_NO, KC_TRNS, \
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_END, KC_PGDN, KC_DOWN, KC_NO, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
[4] = LAYOUT( /* Arrow Layers - Basic QWERTY ONLY */
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_UP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT \
),
[5] = LAYOUT( /* Blank Layer for later usage */
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS \
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
return MACRO_NONE;
};

View File

@@ -1,20 +0,0 @@
MechMerlin's KC60 Layout
======================
This is the 60% layout used by u/merlin36, host of the MechMerlin YouTube channel.
It has 5 layers, base QWERTY, base HHKB, FN 1, FN 2(HHKB), and an arrows only layer.
Merlin's KC60 was acquired from Massdrop: https://www.massdrop.com/buy/kc60-mechanical-keyboard and is the Co-Star stabilizer version
If you would like to program your KC60 using the manufacturer recommended approach, please follow the guide on keychatter: https://www.keychatter.com/2015/07/05/programming-the-kc60/.
## Keymap Notes
- Highly influenced by the KBP V60 and WKL B.Face standard layouts
- Does not support any form of inswitch or underglow lighting as Merlin hates them.
- Arrow toggle switch is FN + Space
- Reset is FN + R
- HHKB keymap is approximate as keyboard is not built like HHKB
### Build
To build this keymap, simply run `make KEYMAP=mechmerlin`.

View File

@@ -1,5 +1,5 @@
#include "kc60.h"
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*

View File

@@ -1,5 +1,5 @@
#include "kc60.h"
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.

View File

@@ -2,7 +2,7 @@
// It also moves the reset key off the base layer, as in the default kc60 layout for this firmware.
// I have swapped FN and RGUI as my rainbow keyset has them in the opposite order.
#include "kc60.h"
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

View File

@@ -1,4 +1,4 @@
#include "kc60.h"
#include QMK_KEYBOARD_H
#define _WM 0
#define _QW 1

View File

@@ -1,5 +1,5 @@
#include "kc60.h"
#include QMK_KEYBOARD_H
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))

View File

@@ -1,4 +1,4 @@
#include "kinesis.h"
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
@@ -132,7 +132,7 @@ extern keymap_config_t keymap_config;
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DV] = KEYMAP(
[_DV] = LAYOUT (
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_RBRC, KC_1, KC_2, KC_3, KC_4, KC_5,
@@ -158,10 +158,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
),
[_QW] = KEYMAP(
[_QW] = LAYOUT (
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
@@ -184,10 +184,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
),
[_CM] = KEYMAP(
[_CM] = LAYOUT (
// Left Hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8,
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G,
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B,
@@ -210,7 +210,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_PGDN, LT(_KP, KC_ENT), KC_SPC
),
[_MD] = KEYMAP(
[_MD] = LAYOUT (
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
@@ -236,7 +236,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______
),
[_KP] = KEYMAP(
[_KP] = LAYOUT (
// Left Hand
_______, _______, _______, _______, _______, _______, _______, _______, _______,
KC_PWR, _______, _______, _______, _______, _______,
@@ -300,3 +300,21 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
void matrix_init_user(void) {
};
void led_set_user(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_NUM_LOCK)) {
PORTF |= (1<<2);
} else {
PORTF &= ~(1<<2);
}
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
PORTF |= (1<<3);
} else {
PORTF &= ~(1<<3);
}
if (usb_led & (1<<USB_LED_SCROLL_LOCK)) {
PORTF |= (1<<1);
} else {
PORTF &= ~(1<<1);
}
}

View File

@@ -4,6 +4,8 @@
The Dvorak layout shown here stems from my early Kinesis years, using the Contour PS/2 with a Dvorak software layout. Because of this, the RBRC and LBRC were on opposite sides of the board in the corner keys. I've decided to continue using this layout with my QMK Kinesis.
~~After a year of using a planck, I've become accustomed to my / and ? being above the - key, so I've decided to move my [, ], and = to the normal Advantage location and set the two keys above the - to new locations. I'll play with it for a while and see how I like it.~~ I didn't like it, so I've switched back.
The QWERTY layout shown here is based entirely on the Kinesis Advantage layout. The Colemak layout is merely an adaptation of that.
I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar to the default Planck layouts.
@@ -31,7 +33,7 @@ I've enabled persistent keymaps for Qwerty, Dvorak and Colemak layers, similar t
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | X || B | M | W | V | Z | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
| ` | Ins | Left | Rght | | Up | Dn | / | = |
| ` | INS | Left | Rght | | Up | Dn | / | = |
`---------------------------' `---------------------------'
,--------------.,--------------.
| LCtl | LAlt || RGUI | RCtl |

View File

@@ -25,4 +25,16 @@ void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
inline void kinesis_keypad_led_on(void) { DDRF |= (1<<0); PORTF |= (1<<0); }
inline void kinesis_scroll_led_on(void) { DDRF |= (1<<1); PORTF |= (1<<1); }
inline void kinesis_num_led_on(void) { DDRF |= (1<<2); PORTF |= (1<<2); }
inline void kinesis_caps_led_on(void) { DDRF |= (1<<3); PORTF |= (1<<3); }
inline void kinesis_keypad_led_off(void) { DDRF &= ~(1<<0); PORTF &= ~(1<<0); }
inline void kinesis_scroll_led_off(void) { DDRF &= ~(1<<1); PORTF &= ~(1<<1); }
inline void kinesis_num_led_off(void) { DDRF &= ~(1<<2); PORTF &= ~(1<<2); }
inline void kinesis_caps_led_off(void) { DDRF &= ~(1<<3); PORTF &= ~(1<<3); }
}

197
keyboards/kira75/config.h Normal file
View File

@@ -0,0 +1,197 @@
/*
Copyright 2018 MechMerlin
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER thesiscamper
#define PRODUCT kira75
#define DESCRIPTION Custom 75% keyboard
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, D4 }
#define MATRIX_COL_PINS { F6, F7, C7, C6, B6, B5, B4, F5, F4, F1, F0, E6, B3, B2, B1, B0 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL, or CUSTOM_MATRIX */
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B7
#define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 3
#define RGB_DI_PIN E2
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 18
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
#endif

View File

@@ -0,0 +1,12 @@
{
"keyboard_name": "Kira 75",
"url": "",
"maintainer": "qmk",
"width": 16,
"height": 6,
"layouts": {
"LAYOUT": {
"layout": [{"label":"Esc", "x":0, "y":0}, {"label":"F1", "x":1, "y":0}, {"label":"F2", "x":2, "y":0}, {"label":"F3", "x":3, "y":0}, {"label":"F4", "x":4, "y":0}, {"label":"F5", "x":5, "y":0}, {"label":"F6", "x":6, "y":0}, {"label":"F7", "x":7, "y":0}, {"label":"F8", "x":8, "y":0}, {"label":"F9", "x":9, "y":0}, {"label":"F10", "x":10, "y":0}, {"label":"F11", "x":11, "y":0}, {"label":"F12", "x":12, "y":0}, {"label":"PrtSc", "x":13, "y":0}, {"label":"Pause", "x":14, "y":0}, {"label":"Delete", "x":15, "y":0}, {"label":"~", "x":0, "y":1}, {"label":"!", "x":1, "y":1}, {"label":"@", "x":2, "y":1}, {"label":"#", "x":3, "y":1}, {"label":"$", "x":4, "y":1}, {"label":"%", "x":5, "y":1}, {"label":"^", "x":6, "y":1}, {"label":"&", "x":7, "y":1}, {"label":"*", "x":8, "y":1}, {"label":"(", "x":9, "y":1}, {"label":")", "x":10, "y":1}, {"label":"_", "x":11, "y":1}, {"label":"+", "x":12, "y":1}, {"label":"Backspace", "x":13, "y":1, "w":2}, {"label":"Home", "x":15, "y":1}, {"label":"Tab", "x":0, "y":2, "w":1.5}, {"label":"Q", "x":1.5, "y":2}, {"label":"W", "x":2.5, "y":2}, {"label":"E", "x":3.5, "y":2}, {"label":"R", "x":4.5, "y":2}, {"label":"T", "x":5.5, "y":2}, {"label":"Y", "x":6.5, "y":2}, {"label":"U", "x":7.5, "y":2}, {"label":"I", "x":8.5, "y":2}, {"label":"O", "x":9.5, "y":2}, {"label":"P", "x":10.5, "y":2}, {"label":"{", "x":11.5, "y":2}, {"label":"}", "x":12.5, "y":2}, {"label":"|", "x":13.5, "y":2, "w":1.5}, {"label":"Page Up", "x":15, "y":2}, {"label":"Caps Lock", "x":0, "y":3, "w":1.75}, {"label":"A", "x":1.75, "y":3}, {"label":"S", "x":2.75, "y":3}, {"label":"D", "x":3.75, "y":3}, {"label":"F", "x":4.75, "y":3}, {"label":"G", "x":5.75, "y":3}, {"label":"H", "x":6.75, "y":3}, {"label":"J", "x":7.75, "y":3}, {"label":"K", "x":8.75, "y":3}, {"label":"L", "x":9.75, "y":3}, {"label":":", "x":10.75, "y":3}, {"label":"\"", "x":11.75, "y":3}, {"label":"Enter", "x":12.75, "y":3, "w":2.25}, {"label":"Page Down", "x":15, "y":3}, {"label":"Shift", "x":0, "y":4, "w":2.25}, {"label":"Z", "x":2.25, "y":4}, {"label":"X", "x":3.25, "y":4}, {"label":"C", "x":4.25, "y":4}, {"label":"V", "x":5.25, "y":4}, {"label":"B", "x":6.25, "y":4}, {"label":"N", "x":7.25, "y":4}, {"label":"M", "x":8.25, "y":4}, {"label":"<", "x":9.25, "y":4}, {"label":">", "x":10.25, "y":4}, {"label":"?", "x":11.25, "y":4}, {"label":"Shift", "x":12.25, "y":4, "w":1.75}, {"label":"\u2191", "x":14, "y":4}, {"label":"End", "x":15, "y":4}, {"label":"Ctrl", "x":0, "y":5, "w":1.25}, {"label":"Win", "x":1.25, "y":5, "w":1.25}, {"label":"Alt", "x":2.5, "y":5, "w":1.25}, {"x":3.75, "y":5, "w":6.25}, {"label":"Alt", "x":10, "y":5, "w":1.5}, {"label":"Ctrl", "x":11.5, "y":5, "w":1.5}, {"label":"\u2190", "x":13, "y":5}, {"label":"\u2193", "x":14, "y":5}, {"label":"\u2192", "x":15, "y":5}]
}
}
}

View File

@@ -0,0 +1,24 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
// place overrides here
#endif

View File

@@ -0,0 +1,63 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT( /* Base */
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_INS, \
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(1), \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT \
),
};
const uint16_t PROGMEM fn_actions[] = {
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
void matrix_init_user(void) {
}
void matrix_scan_user(void) {
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void led_set_user(uint8_t usb_led) {
}

View File

@@ -0,0 +1 @@
# The default keymap for kira75

43
keyboards/kira75/kira75.c Normal file
View File

@@ -0,0 +1,43 @@
/* Copyright 2018 MechMerlin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "kira75.h"
void matrix_init_kb(void) {
// put your keyboard start-up code here
// runs once when the firmware starts up
matrix_init_user();
}
void matrix_scan_kb(void) {
// put your looping keyboard code here
// runs every cycle (a lot)
matrix_scan_user();
}
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
// put your per-action keyboard code here
// runs for every action, just before processing by the firmware
return process_record_user(keycode, record);
}
void led_set_kb(uint8_t usb_led) {
// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
led_set_user(usb_led);
}

50
keyboards/kira75/kira75.h Normal file
View File

@@ -0,0 +1,50 @@
/* Copyright 2018 MechMerlin
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KIRA75_H
#define KIRA75_H
#include "quantum.h"
// Functions for setting LEDs on toggle keys
inline void caps_led_on(void) { DDRD |= (1<<7); PORTD &= ~(1<<7); }
inline void caps_led_off(void) { DDRD &= ~(1<<7); PORTD &= ~(1<<7); }
inline void num_led_on(void) { DDRD |= (1<<6); PORTD &= ~(1<<6); }
inline void num_led_off(void) { DDRD &= ~(1<<6); PORTD &= ~(1<<6); }
// This a shortcut to help you visually see your layout.
// The following is an example using the Planck MIT layout
// The first section contains all of the arguments
// The second converts the arguments into a two-dimensional array
#define LAYOUT( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1F, \
K20, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3F, \
K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, K4D, K4E, K4F, \
K50, K51, K53, K56, K5A, K5B, K5D, K5E, K5F \
) \
{ \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, KC_NO, K1F }, \
{ K20, KC_NO, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K2F }, \
{ K30, KC_NO, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, KC_NO, K3F }, \
{ KC_NO, K41, K42, K43, K44, K45, K46, K47, K48, K49, K4A, K4B, KC_NO, K4D, K4E, K4F }, \
{ K50, K51, KC_NO, K53, KC_NO, KC_NO, K56, KC_NO, KC_NO, KC_NO, K5A, K5B, KC_NO, K5D, K5E, K5F } \
}
#endif

View File

@@ -0,0 +1,15 @@
# Kira 75
![kira75](imgur.com image replace me!)
75% keyboard designed by thesiscamper
Keyboard Maintainer: [MechMerlin](https://github.com/mechmerlin)
Hardware Supported: Kira 75
Hardware Availability: Group Buy
Make example for this keyboard (after setting up your build environment):
make kira75:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

68
keyboards/kira75/rules.mk Normal file
View File

@@ -0,0 +1,68 @@
# MCU name
#MCU = at90usb1286
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality on B7 by default
MIDI_ENABLE = no # MIDI support (+2400 to 4200, depending on config)
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches

View File

@@ -0,0 +1,24 @@
/* Copyright 2017 Pawnerd
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
// place overrides here
#endif

View File

@@ -0,0 +1,485 @@
#include QMK_KEYBOARD_H
/*
* Copy of knopps mini default May 16,2018
* Added comments in code to more easilly understand it.
*
* Key Layout
* _____ _____ _____
* | | | | | |
* | 1 | | 2 | | 3 |
* |_____| |_____| |_____|
* _____ _____ _____
* | | | | | |
* | 4 | | 5 | | 6 |
* |_____| |_____| |_____|
*
* Each Layout row below keys. 1,2,3,4,5,6
*
* Hold 3 when powering on for DFU Program Mode
*/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Layer 0 (Default)
* _____ _____ _____
* | | | | | |
* Stop VolUp Play
* |_____| |_____| |_____|
* _____ _____ _____
* | | | | | |
* Prev VolDwn Next
* |_____| |_____| |_____|
*
* Button 1 (stop) is Held to activate Layer 3 only while held, User then selects the keymap to change to
*/
LAYOUT(
LT(3, KC_MSTP), KC_VOLU, KC_MPLY, KC_MPRV, KC_VOLD, KC_MNXT),
/*
* Layer 1
* _____ _____ _____
* | | | | | |
* ESC Macro3 Macro4
* |_____| |_____| |_____|
* _____ _____ _____
* | | | | | |
* Macro5 Macro6 Macro7
* |_____| |_____| |_____|
*
*/
LAYOUT(
LT(3, KC_ESC), M(3), M(4), M(5), M(6), M(7)),
/*
* Layer 2
* _____ _____ _____
* | | | | | |
* | 1 | | 2 | | 3 |
* |_____| |_____| |_____|
* _____ _____ _____
* | | | | | |
* | 4 | |Macro0 Macro1
* |_____| |_____| |_____|
*
*/
LAYOUT(
LT(3, KC_1), KC_2, KC_3, KC_4, M(0), M(1)),
/*
* Layer 3 Key Layout
* This Layer does the Layer Selection
* _____ _____ _____
* | | | | | DFU
* |None | |None | | FLash
* |_____| |_____| |_____|
* _____ _____ _____
* | | | | | |
* Layer Layer Layer
* 0 1 2
* |_____| |_____| |_____|
*
* Layers 0,1,2 have Button 1 held to activate this layer. Then press the specific layer to switch to it.
*
*/
LAYOUT(
KC_TRNS, KC_TRNS, RESET, TO(0), TO(1), TO(2)),
// More Layers that can be used, but are not by default
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
LAYOUT(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
};
// Older way of Macros found here: https://docs.qmk.fm/features/macros
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
//keyevent_t event = record->event;
switch (id) {
case 0:
if (record->event.pressed) {
/*
* This is Macro 0
* Content: tglhf<enter>
*/
return MACRO( T(T), T(G), T(L), T(H), T(F), T(ENT), END );
}
break;
case 1:
if (record->event.pressed) {
/*
* This is Macro 1
* Content: tgg<enter>
*/
return MACRO( T(T), T(G), T(G), T(ENT), END );
}
break;
case 2:
if (record->event.pressed) {
/*
* This is Macro 2
* Content: Press and hold "no" , type "l", release "no"<enter>
* I haven't found what this "NO" key maps to
*/
return MACRO( D(NO), T(L), U(NO), END );
}
break;
case 3:
if (record->event.pressed) {
/*
* This is Macro 3
* Content: press/hold LCTRL, type "2", release LCTRL
*/
return MACRO( D(LCTL), T(Z), U(LCTL), END );
}
break;
case 4:
if (record->event.pressed) {
/*
* This is Macro 4
* Content: press/hold LCTRL, type "2", release LCTRL
*/
return MACRO( D(LCTL), D(LSFT), T(Z), U(LSFT), U(LCTL), END );
}
break;
case 5:
if (record->event.pressed) {
/*
* This is Macro 5
* Content: press/hold LCTRL, type "x", release LCTRL
*/
return MACRO( D(LCTL), T(X), U(LCTL), END );
}
break;
case 6:
if (record->event.pressed) {
/*
* This is Macro 6
* Content: press/hold LCTRL, type "c", release LCTRL
*/
return MACRO( D(LCTL), T(C), U(LCTL), END );
}
break;
case 7:
if (record->event.pressed) {
/*
* This is Macro 7
* Content: press/hold LCTRL, type "v", release LCTRL
*/
return MACRO( D(LCTL), T(V), U(LCTL), END );
}
break;
}
return MACRO_NONE;
}
void set_switch_led(int ledId, bool state) {
if(state) {
switch(ledId) {
case 1:
PORTD |= (1<<7);
break;
case 2:
if((PINB & (1 << 7)) != 0) {
PORTC |= (1<<6);
} else {
PORTC |= (1<<7);
}
break;
case 3:
PORTD |= (1<<4);
break;
case 4:
PORTE |= (1<<6);
break;
case 5:
PORTB |= (1<<4);
break;
case 6:
PORTD |= (1<<6);
break;
}
} else {
switch(ledId) {
case 1:
PORTD &= ~(1<<7);
break;
case 2:
if((PINB & (1 << 7)) != 0) {
PORTC &= ~(1<<6);
} else {
PORTC &= ~(1<<7);
}
break;
case 3:
PORTD &= ~(1<<4);
break;
case 4:
PORTE &= ~(1<<6);
break;
case 5:
PORTB &= ~(1<<4);
break;
case 6:
PORTD &= ~(1<<6);
break;
}
}
}
void set_layer_led(int layerId) {
PORTD |= (1<<5);
PORTB &= ~(1<<6);
PORTB |= (1<<0);
switch(layerId) {
case 0:
PORTD &= ~(1<<5);
break;
case 1:
PORTB |= (1<<6);
break;
case 2:
PORTB &= ~(1<<0);
break;
}
}
void matrix_init_user(void) {
led_init_ports();
PORTB |= (1 << 7);
DDRB &= ~(1<<7);
PORTD |= (1<<7);
PORTC |= (1<<6);
PORTC |= (1<<7);
PORTD |= (1<<4);
PORTE |= (1<<6);
PORTB |= (1<<4);
PORTD |= (1<<6);
set_layer_led(0);
}
void matrix_scan_user(void) {
}
void led_init_ports() {
// led voor switch #1
DDRD |= (1<<7);
PORTD &= ~(1<<7);
// led voor switch #2
DDRC |= (1<<6);
DDRC |= (1<<7);
PORTC &= ~(1<<6);
PORTC &= ~(1<<7);
// led voor switch #3
DDRD |= (1<<4);
PORTD &= ~(1<<4);
// led voor switch #4
DDRE |= (1<<6);
PORTE &= ~(1<<6);
// led voor switch #5
DDRB |= (1<<4);
PORTB &= ~(1<<4);
// led voor switch #6
DDRD |= (1<<6);
PORTD &= ~(1<<6);
/*
DDRD |= (1<<7);
PORTD |= (1<<7);
DDRC |= (1<<6);
PORTC |= (1<<6);
DDRD |= (1<<4);
PORTD |= (1<<4);
DDRE |= (1<<6);
PORTE |= (1<<6);
DDRB |= (1<<4);
PORTB |= (1<<4);
DDRD |= (1<<6);
PORTD |= (1<<6);
// */
DDRD |= (1<<5);
DDRB |= (1<<6);
DDRB |= (1<<0);
//led_set_layer(0);
}
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
} else {
}
if (usb_led & (1 << USB_LED_COMPOSE)) {
} else {
}
if (usb_led & (1 << USB_LED_KANA)) {
} else {
}
}
/*
* NOTE:
*
* In case you don't understand this coding stuff, please
* feel free to mail me or post something
* at the /r/knops subreddit and I will configure the code as
* you wish for your needs to make the LEDs do what you want :-).
*
* Contact me at: support@knops.io
*
*
* Knops Mini LED Numbers:
* _____ _____ _____
* | | | | | |
* | 1 | | 2 | | 3 | <---
* |_____| |_____| |_____| | These LEDs are called 'Switch LEDs'
* _____ _____ _____ |----- To turn on/off these leds, use:
* | | | | | | | set_switch_led( [1-6], [true/false]);
* | 4 | | 5 | | 6 | <---
* |_____| |_____| |_____|
*
* < 0 > < 1 > < 2 > <--- These front-LEDs are called 'Layer LEDs'
* To turn one of them on, use:
* set_layer_led( [0-2] );
*
*/
/*
* This function led_set_layer gets called when you switch between layers.
* It allows you to turn on and off leds for each different layer and do
* other cool stuff. Currently the GUI does not have LED support. I am working
* on that, but takes time.
*/
void led_set_layer(int layer) {
switch(layer) {
/**
* Here is an example to turn LEDs on and of. By default:
* - the LEDs are turned on in layer 0
* - the LEDs are turned off in layer 1
* - the LEDs don't change from state for layer 2
*/
case 0:
set_layer_led(0); // Turn on only the first/left layer indicator
set_switch_led(1, true);
set_switch_led(2, true);
set_switch_led(3, true);
set_switch_led(4, true);
set_switch_led(5, true);
set_switch_led(6, true);
break;
case 1:
set_layer_led(1); // Turn on only the second/middle layer indicator
set_switch_led(1, false);
set_switch_led(2, false);
set_switch_led(3, false);
set_switch_led(4, false);
set_switch_led(5, false);
set_switch_led(6, false);
break;
case 2:
set_layer_led(2); // Turn on only the third/right layer indicator
// Keep leds for layer two in their current state, since we don't use set_switch_led(SWITCH_ID, TRUE_OR_FALSE)
break;
}
}
bool process_record_user (uint16_t keycode, keyrecord_t *record) {
switch(keycode) {
case TO(0):
if (record->event.pressed) {
led_set_layer(0);
}
break;
case TO(1):
if (record->event.pressed) {
led_set_layer(1);
}
break;
case TO(2):
if (record->event.pressed) {
led_set_layer(2);
}
break;
}
return true;
}

View File

@@ -0,0 +1,12 @@
# Copy of Default Knops Mini Keymap
*Note:* copy of knops,mini,default keymap on May 16,2018 with comments to help new user to QMK and knops mini create their own keymap
## Key Layout
1 | 2 | 3
4 | 5 | 6
## Programming Keypad
Hold 3 when powering on for DFU Program Mode

View File

@@ -17,7 +17,7 @@ See description of the layout in the common folder
```
,-----------------------------------------..-----------------------------------------.
| | F1 | F2 | F3 | F4 |BL Off|| RESET| Game |Numpad|Mouse | | |
| | F1 | F2 | F3 | F4 |BL Off|| RESET| Game |Numpad|Mouse | |Sleep |
|------+------+------+------+------+------||------+------+------+------+------+------|
| | F5 | F6 | F7 | F8 |BL Tg ||Aud on|Qwerty|Colmak|Workmn|Dvorak| |
|------+------+------+------+------+------||------+------+------+------+------+------|

View File

@@ -18,7 +18,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Adjust (Lower + Raise)
* ,-----------------------------------------..-----------------------------------------.
* | | F1 | F2 | F3 | F4 |BL Off|| RESET| Game |Numpad|Mouse | | |
* | | F1 | F2 | F3 | F4 |BL Off|| RESET| Game |Numpad|Mouse | |Sleep |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 |BL Tg ||Aud on|Qwerty|Colmak|Workmn|Dvorak| |
* |------+------+------+------+------+------||------+------+------+------+------+------|
@@ -28,7 +28,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------''-----------------------------------------'
*/
[_ADJUST] = CATMAP( \
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , BL_OFF , RESET , TO_GAME, TO_NUM , TO_MS , _______, _______, \
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , BL_OFF , RESET , TO_GAME, TO_NUM , TO_MS , _______, KC_SLEP, \
_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , BL_TOGG, AU_ON , QWERTY , COLEMAK, WORKMAN, DVORAK , _______, \
KC_CAPS, KC_F9 , KC_F10, KC_F11 , KC_F12 , BL_ON , AU_OFF , _______, _______, _______, KC_UP , _______, \
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT \

View File

@@ -0,0 +1,42 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define USE_SERIAL
#define EE_HANDS
/* ws2812 RGB LED */
#define RGB_DI_PIN D7
#define RGBLIGHT_TIMER
#define RGBLED_NUM 8 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#define IGNORE_MOD_TAP_INTERRUPT
#undef PERMISSIVE_HOLD
#endif

View File

@@ -0,0 +1,238 @@
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DVORAK 0
#define _QWERTY 1
#define _COLEMAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum planck_keycodes {
DVORAK = SAFE_RANGE,
QWERTY,
COLEMAK,
LOWER,
RAISE,
BACKLIT
};
// Adding macros to make the keymaps below much easier to read.
#define SFTSCLN SFT_T(KC_SCLN)
#define SFTSLSH SFT_T(KC_SLSH)
#define SFTZED SFT_T(KC_Z)
//#define ALTENT ALT_T(KC_ENT)
//#define ESCTRL CTL_T(KC_ESC)
//#define TABGUI GUI_T(KC_TAB)
#define CTRLQ CTL_T(KC_Q)
#define CTRLV CTL_T(KC_V)
#define ALTJ ALT_T(KC_J)
#define ALTW ALT_T(KC_W)
#define CTRLX CTL_T(KC_X)
#define CTRLDOT CTL_T(KC_DOT)
#define ALTC ALT_T(KC_C)
#define ALTCOMM ALT_T(KC_COMM)
//#define GUIBSPC GUI_T(KC_BSPC)
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Dvorak
*
* ,----------------------------------. ,----------------------------------.
* | ' | , | . | P | Y | | F | G | C | R | L |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | O | E | U | I | | D | H | T | N | S |
* |------+------+------+------+------| |------+------+------+------+------|
* |SFT/ ;|CTL/ Q|ALT/ J| K | X | | B | M |ALT/ W|CTL/ V|SFT/ Z|
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | LOWER| Gui | | | | Ent |RAISE |
* `-------------| BSpc | | Spc |------+------.
* | | | |
* `------' `------'
*/
[_DVORAK] = LAYOUT ( \
KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, \
KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, \
SFTSCLN, CTRLQ, ALTJ, KC_K, KC_X, KC_B, KC_M, ALTW, CTRLV, SFTZED, \
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
),
/* Qwerty
*
* ,----------------------------------. ,----------------------------------.
* | Q | W | E | R | T | | Y | U | I | O | P |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | S | D | F | G | | H | J | K | L | ; |
* |------+------+------+------+------| |------+------+------+------+------|
* |SFT/ Z|CTL/ X|ALT/ C| V | B | | N | M |ALT/ ,|CTL/ .|SFT/ /|
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | LOWER| Gui | | | | Ent |RAISE |
* `-------------| BSpc | | Spc |------+------.
* | | | |
* `------' `------'
*/
[_QWERTY] = LAYOUT ( \
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
SFTZED, CTRLX, ALTC, KC_V, KC_B, KC_N, KC_M, ALTCOMM, CTRLDOT, SFTSLSH, \
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
),
/* Colemak
*
* ,----------------------------------. ,----------------------------------.
* | Q | W | F | P | G | | J | L | U | Y | L |
* |------+------+------+------+------| |------+------+------+------+------|
* | A | R | S | T | D | | H | N | E | I | S |
* |------+------+------+------+------| |------+------+------+------+------|
* |SFT/ Z|CTL/ X|ALT/ C| V | B | | K | M |ALT/ ,|CTL/ .|SFT/ /|
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | LOWER| Gui | | | | Ent |RAISE |
* `-------------| BSpc | | Spc |------+------.
* | | | |
* `------' `------'
*/
[_COLEMAK] = LAYOUT ( \
KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, \
KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, \
SFTZED, CTRLX, ALTC, KC_V, KC_B, KC_K, KC_M, ALTCOMM, CTRLDOT, SFTSLSH, \
LOWER, KC_LGUI, KC_BSPC, KC_SPC, KC_ENT, RAISE \
),
/* Lower
*
* ,----------------------------------. ,----------------------------------.
* | ! | @ | # | $ | % | | ^ | & | * | ( | ) |
* |------+------+------+------+------| |------+------+------+------+------|
* | CAPS | | UP | | Home | | PgDn | + | { | } | _ |
* |------+------+------+------+------| |------+------+------+------+------|
* | ~ | Left | Down | Right| End | | PgUp | Mute | Vol- | Vol+ | / |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | | Del | | | | | | |
* `-------------| Esc | | Tab |------+------.
* | | | |
* `------' `------'
*/
[_LOWER] = LAYOUT ( \
KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, \
KC_CAPS, _______, KC_UP, _______, KC_HOME, KC_PGUP, KC_PLUS, KC_LCBR, KC_RCBR, KC_UNDS, \
KC_TILD, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_PGDN, KC_MUTE, KC_VOLD, KC_VOLU, KC_SLSH, \
_______, KC_DEL, KC_ESC, KC_TAB, KC_PIPE, _______ \
),
/* Raise
*
* ,----------------------------------. ,----------------------------------.
* | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 |
* |------+------+------+------+------| |------+------+------+------+------|
* | CAPS | | UP | | Home | | PgDn | = | [ | ] | - |
* |------+------+------+------+------| |------+------+------+------+------|
* | ` | Left | Down | Right| End | | PgUp | Prev | Play | Next | ? |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | | Del | | | | \ | |
* `-------------| Esc | | Tab |------+------.
* | | | |
* `------' `------'
*/
[_RAISE] = LAYOUT ( \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, \
KC_CAPS, _______, KC_UP, _______, KC_HOME, KC_PGUP, KC_EQL, KC_LBRC, KC_RBRC, KC_MINS, \
KC_GRV, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_QUES, \
_______, KC_DEL, KC_ESC, KC_TAB, KC_BSLS, _______ \
),
/* Adjust (Lower + Raise)
*
* ,----------------------------------. ,----------------------------------.
* | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 |
* |------+------+------+------+------| |------+------+------+------+------|
* | F11 | | | | | | | PrSc | ScLk | Paus | F12 |
* |------+------+------+------+------| |------+------+------+------+------|
* | |QWERTY|COLEMK|DVORAK| | |RESET | | | | |
* `----------------------------------' `----------------------------------'
* ,--------------------. ,------,-------------.
* | | | | | | | |
* `-------------| | | |------+------.
* | | | |
* `------' `------'
*/
[_ADJUST] = LAYOUT ( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_UP, KC_F9, KC_F10, \
KC_F11, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, KC_F12, \
_______, QWERTY, COLEMAK, DVORAK, _______, RESET, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
};
void matrix_init_user(void) {
// This will disable the red LEDs on the ProMicros
DDRD &= ~(1<<5);
PORTD &= ~(1<<5);
DDRB &= ~(1<<0);
PORTB &= ~(1<<0);
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
};

View File

@@ -0,0 +1 @@
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.

View File

@@ -18,7 +18,7 @@ See description of the layout in the common folder
,-----------------------------------------..-----------------------------------------.
| RESET|DEBUG | | | | || | | | | | |
|------+------+------+------+------+------||------+------+------+------+------+------|
| | F1 | F2 | F3 | F4 | || | Game |Numpad| Mouse| | |
| | F1 | F2 | F3 | F4 | || | Game |Numpad| Mouse| |Sleep |
|------+------+------+------+------+------||------+------+------+------+------+------|
| | F5 | F6 | F7 | F8 | || |Qwerty|Colmak|Workmn|Dvorak| |
|------+------+------+------+------+------||------+------+------+------+------+------|

View File

@@ -35,7 +35,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,-----------------------------------------..-----------------------------------------.
* | RESET|DEBUG | | | | || | | | | | |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | || | Game |Numpad| Mouse| | |
* | | F1 | F2 | F3 | F4 | || | Game |Numpad| Mouse| |Sleep |
* |------+------+------+------+------+------||------+------+------+------+------+------|
* | | F5 | F6 | F7 | F8 | || |Qwerty|Colmak|Workmn|Dvorak| |
* |------+------+------+------+------+------||------+------+------+------+------+------|
@@ -46,7 +46,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/
[_ADJUST] = CATMAP( \
RESET , DEBUG , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , _______, _______, TO_GAME, TO_NUM , TO_MS , _______, _______, \
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , _______, _______, TO_GAME, TO_NUM , TO_MS , _______, KC_SLEP, \
_______, KC_F5 , KC_F6 , KC_F7 , KC_F8 , _______, _______, QWERTY , COLEMAK, WORKMAN, DVORAK , _______, \
KC_CAPS, KC_F9 , KC_F10, KC_F11 , KC_F12 , _______, _______, _______, _______, _______, KC_UP , _______, \
_______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT \

View File

@@ -22,6 +22,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include QMK_KEYBOARD_H
#include "drashna.h"
#ifdef INDICATOR_LIGHTS
extern userspace_config_t userspace_config;
uint8_t last_mod;
uint8_t last_led;
uint8_t last_osm;
bool has_mods_changed = false;
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
@@ -33,6 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_wrapper(\
@@ -65,27 +74,35 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LOWER] = LAYOUT_wrapper(\
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______
_______, _________________FUNC_LEFT_________________, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
_______, _________________FUNC_RIGHT________________, _______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______
),
[_RAISE] = LAYOUT_wrapper(\
KC_GRV, ________________NUMBER_LEFT________________, ________________NUMBER_RIGHT_______________, KC_BSPC,
_______, _______, _______, _______, _______, _______, KC_PGUP, KC_PGDN, KC_HOME, KC_END, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_COMM, KC_DOT, _______, _______
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END, _______
),
[_ADJUST] = LAYOUT_wrapper(\
KC_MAKE,KC_RESET, EPRM, _______, _______, _______, _______, _______, _______, _______, _______, _______,
RGB_SMOD,RGB_HUI, CK_TOGG, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS),
KC_RGB_T,RGB_HUD, MU_ON, MU_OFF, MU_TOG, MU_MOD, _______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY
KC_MAKE, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RESET,
VRSN, _______, CK_TOGG, AU_ON, AU_OFF, AG_NORM, _______, _______, _______, _______, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, EPRM,
TG(_MODS),RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, _______, _______, _______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY
)
};
#ifdef RGBLIGHT_ENABLE
void matrix_init_keymap(void) {
#ifdef INDICATOR_LIGHTS
last_mod = get_mods();
last_led = host_keyboard_leds();
last_osm =get_oneshot_mods();
#endif
}
uint32_t layer_state_set_keymap (uint32_t state) {
#ifdef INDICATOR_LIGHTS
uint8_t modifiders = get_mods();
uint8_t led_usb_state = host_keyboard_leds();
uint8_t one_shot = get_oneshot_mods();
@@ -103,41 +120,49 @@ uint32_t layer_state_set_keymap (uint32_t state) {
rgblight_sethsv_at(120, 255, 255, 7);
rgblight_sethsv_at(120, 255, 255, 8);
}
#endif
return state;
}
void matrix_scan_keymap (void) {
static uint8_t current_mods;
static uint8_t current_host_leds;
static uint8_t current_oneshot_mods;
static bool has_status_changed = true;
if ( current_mods != get_mods() || current_host_leds != host_keyboard_leds() || current_oneshot_mods != get_oneshot_mods()) {
has_status_changed = true;
current_mods = get_mods();
current_host_leds = host_keyboard_leds();
current_oneshot_mods = get_oneshot_mods();
#ifdef INDICATOR_LIGHTS
uint8_t current_mod = get_mods();
uint8_t current_led = host_keyboard_leds();
uint8_t current_osm =get_oneshot_mods();
if (last_mod == current_mod) {
last_mod = current_mod;
has_mods_changed = true;
}
if (last_led == current_led) {
last_led = current_led;
has_mods_changed = true;
}
if (last_osm == current_osm) {
last_osm = current_osm;
has_mods_changed = true;
}
if (has_status_changed) {
has_status_changed = false;
if (current_mods & MODS_SHIFT_MASK || current_host_leds & (1<<USB_LED_CAPS_LOCK) || current_oneshot_mods & MODS_SHIFT_MASK) {
if (userspace_config.rgb_layer_change && has_mods_changed && biton32(layer_state) == 0) {
if (current_mod & MODS_SHIFT_MASK || current_led & (1<<USB_LED_CAPS_LOCK) || current_osm & MODS_SHIFT_MASK) {
rgblight_sethsv_at(0, 255, 255, 5);
rgblight_sethsv_at(0, 255, 255, 10);
} else {
rgblight_sethsv_default_helper(5);
rgblight_sethsv_default_helper(10);
}
if (current_mods & MODS_CTRL_MASK || current_oneshot_mods & MODS_CTRL_MASK) {
if (current_mod & MODS_CTRL_MASK || current_osm & MODS_CTRL_MASK) {
rgblight_sethsv_at(51, 255, 255, 6);
rgblight_sethsv_at(51, 255, 255, 9);
} else {
rgblight_sethsv_default_helper(6);
rgblight_sethsv_default_helper(9);
}
if (current_mods & MODS_GUI_MASK || current_oneshot_mods & MODS_GUI_MASK) {
if (current_mod & MODS_GUI_MASK || current_osm & MODS_GUI_MASK) {
rgblight_sethsv_at(120, 255, 255, 7);
rgblight_sethsv_at(120, 255, 255, 8);
} else {
@@ -146,5 +171,7 @@ void matrix_scan_keymap (void) {
}
}
}
#endif
}

View File

@@ -7,3 +7,4 @@ TAP_DANCE_ENABLE = no
RGBLIGHT_ENABLE = yes
AUDIO_ENABLE = yes
NKRO_ENABLE = yes
INDICATOR_LIGHTS = yes

View File

@@ -3,6 +3,7 @@ This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -31,15 +32,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define _MASTER_RIGHT
// #define EE_HANDS
#ifdef SUBPROJECT_rev2
/* RGB Underglow */
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 8
#endif
#endif

View File

@@ -0,0 +1,157 @@
/*
This is the keymap for the keyboard
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
Copyright 2017 Art Ortenburger
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DVORAK 0
#define _QWERTY 1
#define _COLEMAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
DVORAK = SAFE_RANGE,
QWERTY,
COLEMAK,
LOWER,
RAISE,
ADJUST,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT ( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, \
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT \
),
[_QWERTY] = LAYOUT ( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT \
),
[_COLEMAK] = LAYOUT ( \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_LCTL, KC_LALT, KC_RGUI, KC_RCTL, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, LOWER, KC_BSPC, KC_LGUI, KC_ENT, KC_SPC, RAISE, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT \
),
[_LOWER] = LAYOUT ( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______, \
KC_CAPS, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_HOME, KC_PGUP, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, _______, KC_LEFT, KC_RGHT, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_INS, _______, _______, _______, KC_UP, KC_DOWN, _______, _______ \
),
[_RAISE] = LAYOUT ( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
KC_CAPS, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______, KC_HOME, KC_PGUP, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, _______, KC_LEFT, KC_RGHT, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, KC_INS, _______, _______, _______, KC_UP, KC_DOWN, _______, _______ \
),
[_ADJUST] = LAYOUT ( \
KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 , \
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, QWERTY , COLEMAK, DVORAK, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,101 @@
# Xyverz's Orthodox Keymap
## About this keymap:
This is my OrthoDox keymap, and the first iteration of my readme. I've based this keymap on both my Planck and ErgoDox/Kinesis Advantage keymaps.
## Still to do:
* Re-evaluate the placement of the arrow keys after some time using this keyboard.
### Layer 0: Dvorak layer
,-------------------------------------------.,-------------------------------------------.
| Tab | ' | , | . | P | Y || F | G | C | R | L | \ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Escape | A | O | E | U | I || D | H | T | N | S | - |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | X || B | M | W | V | Z | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| LCtr | LAlt || RGui | RCtr |
,------|------|------||------+------+------.
|Lower | Bspc | LGui || Enter| Space| Raise|
`--------------------'`--------------------'
### Layer 1: Qwerty layer
,-------------------------------------------.,-------------------------------------------.
| Tab | Q | W | E | R | T || Y | U | I | O | P | BSPC |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Escape | A | S | D | F | G || H | J | K | L | ; | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | B || N | M | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| LCtr | LAlt || RGui | RCtr |
,------|------|------||------+------+------.
|Lower | Bspc | LGui || Enter| Space| Raise|
`--------------------'`--------------------'
### Keymap 2: Colemak layer
,-------------------------------------------.,-------------------------------------------.
| Tab | Q | W | F | P | G || J | L | U | Y | ; | BSPC |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| Escape | A | R | S | T | D || H | N | E | I | O | ' |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| LShift | Z | X | C | V | B || K | M | , | . | / | RShift |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| LCtr | LAlt || RGui | RCtr |
,------|------|------||------+------+------.
|Lower | Bspc | LGui || Enter| Space| Raise|
`--------------------'`--------------------'
### layer 3 : Lower layer
,-------------------------------------------.,-------------------------------------------.
| ~ | ! | @ | # | $ | % || ^ | & | * | ( | ) | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| CapsLk | | Mute | Vol- | Vol+ | || | _ | + | { | } | | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | Left | Rght | | || | | Up | Down | | |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| | Home || PgUp | |
,------|------|------||------+------+------.
| | Del | End || PgDn | Ins | |
`--------------------'`--------------------'
### Keymap 4: Raise layer
,-------------------------------------------.,-------------------------------------------.
| ~ | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| CapsLk | | Prev | Play | Next | || | - | = | [ | ] | \ |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | Left | Rght | | || | | Up | Down | | |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| | Home || PgUp | |
,------|------|------||------+------+------.
| | Del | End || PgDn | Ins | |
`--------------------'`--------------------'
### Keymap 5: Adjust Layer
,-------------------------------------------.,-------------------------------------------.
| F11 | F1 | F2 | F3 | F4 | F5 || F6 | F7 | F8 | F9 | F10 | F12 |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| |Reset | | | | || |Qwerty|Colemk|Dvorak| | |
|--------+------+------+------+------+------||------+------+------+------+------+--------|
| | | | | | || | | | | | |
`--------+------+------+------+------+------'`------+------+------+------+------+--------'
,-------------.,-------------.
| | || | |
,------|------|------||------+------+------.
| | | || | | |
`--------------------'`--------------------'

View File

@@ -1,11 +1,20 @@
{
"keyboard_name": "Monkeebs Orthodox Rev.1",
"maintainer": "qmk",
"width": 17,
"height": 17.24,
"layouts": {
"LAYOUT": {
"layout": [{"label":"TAB", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Y", "x":13, "y":0}, {"label":"U", "x":14, "y":0}, {"label":"I", "x":15, "y":0}, {"label":"O", "x":16, "y":0}, {"x":17, "y":0}, {"x":17, "y":0}, {"label":"P", "x":17, "y":0}, {"label":"BSPC", "x":18, "y":0}, {"label":"ESC", "x":0, "y":1}, {"label":"A", "x":1, "y":1}, {"label":"S", "x":2, "y":1}, {"label":"D", "x":3, "y":1}, {"label":"F", "x":4, "y":1}, {"label":"G", "x":5, "y":1}, {"label":"LEFT", "x":7, "y":1}, {"label":"DOWN", "x":8, "y":1}, {"label":"UP", "x":10, "y":1}, {"label":"RGHT", "x":11, "y":1}, {"label":"H", "x":13, "y":1}, {"label":"J", "x":14, "y":1}, {"label":"K", "x":15, "y":1}, {"label":"L", "x":16, "y":1}, {"label":";", "x":17, "y":1}, {"label":"'", "x":18, "y":1}, {"label":"CTRL", "x":0, "y":2}, {"label":"Z", "x":1, "y":2}, {"label":"X", "x":2, "y":2}, {"label":"C", "x":3, "y":2}, {"label":"V", "x":4, "y":2}, {"label":"B", "x":5, "y":2}, {"label":"LOWER", "x":6, "y":2}, {"label":"BSPC", "x":7, "y":2}, {"label":"ENT", "x":8, "y":2}, {"label":"RALT", "x":10, "y":2}, {"label":"SPC", "x":11, "y":2}, {"label":"RAISE", "x":12, "y":2}, {"label":"N", "x":13, "y":2}, {"label":"M", "x":14, "y":2}, {"label":",", "x":15, "y":2}, {"label":".", "x":16, "y":2}, {"label":"/", "x":17, "y":2}, {"label":"LGUI", "x":18, "y":2}]
}
"keyboard_name": "Monkeebs Orthodox Rev.1",
"maintainer": "qmk",
"width": 17,
"height": 17.24,
"layouts": {
"LAYOUT": {
"layout": [
{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0},
{"x":13, "y":0}, {"x":14, "y":0}, {"x":15, "y":0}, {"x":16, "y":0}, {"x":17, "y":0}, {"x":18, "y":0},
{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":7, "y":3}, {"x":8, "y":3},
{"x":10, "y":3}, {"x":11, "y":3}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":15, "y":1}, {"x":16, "y":1}, {"x":17, "y":1}, {"x":18, "y":1},
{"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":4}, {"x":7, "y":4}, {"x":8, "y":4},
{"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":2}, {"x":14, "y":2}, {"x":15, "y":2}, {"x":16, "y":2}, {"x":17, "y":2}, {"x":18, "y":2}
]
}
}
}

View File

@@ -1,11 +1,20 @@
{
"keyboard_name": "Monkeebs Orthodox Rev.3",
"maintainer": "qmk",
"width": 17,
"height": 17.24,
"layouts": {
"LAYOUT": {
"layout": [{"label":"TAB", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Y", "x":13, "y":0}, {"label":"U", "x":14, "y":0}, {"label":"I", "x":15, "y":0}, {"label":"O", "x":16, "y":0}, {"x":17, "y":0}, {"x":17, "y":0}, {"label":"P", "x":17, "y":0}, {"label":"BSPC", "x":18, "y":0}, {"label":"ESC", "x":0, "y":1}, {"label":"A", "x":1, "y":1}, {"label":"S", "x":2, "y":1}, {"label":"D", "x":3, "y":1}, {"label":"F", "x":4, "y":1}, {"label":"G", "x":5, "y":1}, {"label":"LEFT", "x":7, "y":1}, {"label":"DOWN", "x":8, "y":1}, {"label":"UP", "x":10, "y":1}, {"label":"RGHT", "x":11, "y":1}, {"label":"H", "x":13, "y":1}, {"label":"J", "x":14, "y":1}, {"label":"K", "x":15, "y":1}, {"label":"L", "x":16, "y":1}, {"label":";", "x":17, "y":1}, {"label":"'", "x":18, "y":1}, {"label":"CTRL", "x":0, "y":2}, {"label":"Z", "x":1, "y":2}, {"label":"X", "x":2, "y":2}, {"label":"C", "x":3, "y":2}, {"label":"V", "x":4, "y":2}, {"label":"B", "x":5, "y":2}, {"label":"LOWER", "x":6, "y":2}, {"label":"BSPC", "x":7, "y":2}, {"label":"ENT", "x":8, "y":2}, {"label":"RALT", "x":10, "y":2}, {"label":"SPC", "x":11, "y":2}, {"label":"RAISE", "x":12, "y":2}, {"label":"N", "x":13, "y":2}, {"label":"M", "x":14, "y":2}, {"label":",", "x":15, "y":2}, {"label":".", "x":16, "y":2}, {"label":"/", "x":17, "y":2}, {"label":"LGUI", "x":18, "y":2}]
}
"keyboard_name": "Monkeebs Orthodox Rev.3",
"maintainer": "qmk",
"width": 17,
"height": 17.24,
"layouts": {
"LAYOUT": {
"layout": [
{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0},
{"x":13, "y":0}, {"x":14, "y":0}, {"x":15, "y":0}, {"x":16, "y":0}, {"x":17, "y":0}, {"x":18, "y":0},
{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":7, "y":3}, {"x":8, "y":3},
{"x":10, "y":3}, {"x":11, "y":3}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":15, "y":1}, {"x":16, "y":1}, {"x":17, "y":1}, {"x":18, "y":1},
{"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":4}, {"x":7, "y":4}, {"x":8, "y":4},
{"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":2}, {"x":14, "y":2}, {"x":15, "y":2}, {"x":16, "y":2}, {"x":17, "y":2}, {"x":18, "y":2}
]
}
}
}

View File

@@ -1,11 +1,20 @@
{
"keyboard_name": "Monkeebs Orthodox Rev.3",
"maintainer": "qmk",
"width": 17,
"height": 17.24,
"layouts": {
"LAYOUT": {
"layout": [{"label":"TAB", "x":0, "y":0}, {"label":"Q", "x":1, "y":0}, {"label":"W", "x":2, "y":0}, {"label":"E", "x":3, "y":0}, {"label":"R", "x":4, "y":0}, {"label":"T", "x":5, "y":0}, {"label":"Y", "x":13, "y":0}, {"label":"U", "x":14, "y":0}, {"label":"I", "x":15, "y":0}, {"label":"O", "x":16, "y":0}, {"x":17, "y":0}, {"x":17, "y":0}, {"label":"P", "x":17, "y":0}, {"label":"BSPC", "x":18, "y":0}, {"label":"ESC", "x":0, "y":1}, {"label":"A", "x":1, "y":1}, {"label":"S", "x":2, "y":1}, {"label":"D", "x":3, "y":1}, {"label":"F", "x":4, "y":1}, {"label":"G", "x":5, "y":1}, {"label":"LEFT", "x":7, "y":1}, {"label":"DOWN", "x":8, "y":1}, {"label":"UP", "x":10, "y":1}, {"label":"RGHT", "x":11, "y":1}, {"label":"H", "x":13, "y":1}, {"label":"J", "x":14, "y":1}, {"label":"K", "x":15, "y":1}, {"label":"L", "x":16, "y":1}, {"label":";", "x":17, "y":1}, {"label":"'", "x":18, "y":1}, {"label":"CTRL", "x":0, "y":2}, {"label":"Z", "x":1, "y":2}, {"label":"X", "x":2, "y":2}, {"label":"C", "x":3, "y":2}, {"label":"V", "x":4, "y":2}, {"label":"B", "x":5, "y":2}, {"label":"LOWER", "x":6, "y":2}, {"label":"BSPC", "x":7, "y":2}, {"label":"ENT", "x":8, "y":2}, {"label":"RALT", "x":10, "y":2}, {"label":"SPC", "x":11, "y":2}, {"label":"RAISE", "x":12, "y":2}, {"label":"N", "x":13, "y":2}, {"label":"M", "x":14, "y":2}, {"label":",", "x":15, "y":2}, {"label":".", "x":16, "y":2}, {"label":"/", "x":17, "y":2}, {"label":"LGUI", "x":18, "y":2}]
}
"keyboard_name": "Monkeebs Orthodox Rev.3 (Teensy)",
"maintainer": "qmk",
"width": 17,
"height": 17.24,
"layouts": {
"LAYOUT": {
"layout": [
{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0},
{"x":13, "y":0}, {"x":14, "y":0}, {"x":15, "y":0}, {"x":16, "y":0}, {"x":17, "y":0}, {"x":18, "y":0},
{"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":7, "y":3}, {"x":8, "y":3},
{"x":10, "y":3}, {"x":11, "y":3}, {"x":13, "y":1}, {"x":14, "y":1}, {"x":15, "y":1}, {"x":16, "y":1}, {"x":17, "y":1}, {"x":18, "y":1},
{"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":6, "y":4}, {"x":7, "y":4}, {"x":8, "y":4},
{"x":10, "y":4}, {"x":11, "y":4}, {"x":12, "y":4}, {"x":13, "y":2}, {"x":14, "y":2}, {"x":15, "y":2}, {"x":16, "y":2}, {"x":17, "y":2}, {"x":18, "y":2}
]
}
}
}

View File

@@ -1 +1,12 @@
#include "pk60.h"
void led_set_kb(uint8_t usb_led) {
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
PORTF |= (1<<4);
} else {
PORTF &= ~(1<<4);
}
led_set_user(usb_led);
}

View File

@@ -1,29 +0,0 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

View File

@@ -1,260 +0,0 @@
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#include "eeconfig.h"
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | " | , | . | P | Y | F | G | C | R | L | / |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | - |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Bksp |Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, GUI_T(KC_BSPC), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Mute | Vol- | Vol+ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______},
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | Prev | Play | Next | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Del | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
{KC_CAPS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______},
{BACKLIT, _______, KC_HOME, KC_END, _______, KC_DEL, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Reset| |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
{_______, RESET, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = SONG(STARTUP_SOUND);
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif

View File

@@ -0,0 +1,79 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QW 0
#define _LO 1
#define _RA 2
// Fillers to make layering more clear
#define _______ KC_TRNS
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | - | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | Alt | Left |Right |Lower | Space |Raise | Up | Down | GUI |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_QW] = {
{KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL },
{KC_MINS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT},
{KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, MO(_LO), KC_SPC, KC_SPC, MO(_RA), KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | | | | | | | _ | + | { | } | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | Mute | Vol- | Vol+ | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_LO] = {
{KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
{KC_TILD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE},
{KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______},
{_______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{BL_STEP, _______, KC_HOME, KC_END, _______, KC_INS, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | F11 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ` | | | | | | | | | | | \ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | | | | | | | - | = | [ | ] | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | Prev | Play | Next | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| | Home | End | | Ins | | PgUp | PgDN | |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_RA] = {
{KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
{KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS},
{KC_CAPS, _______, _______, _______, _______, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______},
{_______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______},
{BL_STEP, _______, KC_HOME, KC_END, _______, KC_INS, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______}
}
};

View File

@@ -17,7 +17,3 @@ RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -26,25 +26,30 @@ enum planck_keycodes {
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Aliases for some other things I want to try out
#define RAI_ESC LT(_RAISE, KC_ESC)
#define LOW_QUQ LT(_LOWER, KC_QUOT)
#define LOW_MIN LT(_LOWER, KC_MINS) // Same as above, but for Dvorak layer
#define GUIBSPC GUI_T(KC_BSPC)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = KEYMAP( /* 0: Dvorak */
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
RAI_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, LOW_MIN,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
KC_LCTL, KC_LALT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_LGUI, KC_ENT
KC_LCTL, KC_LALT, LOWER, GUIBSPC, KC_SPC, RAISE, KC_LGUI, KC_ENT
),
[_QWERTY] = KEYMAP( /* 1: Qwerty */
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
RAI_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, LOW_QUQ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_LGUI, KC_ENT
),
[_COLEMAK] = KEYMAP( /* 2: Colemak */
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
RAI_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, LOW_QUQ,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LALT, LOWER, KC_BSPC, KC_SPC, RAISE, KC_LGUI, KC_ENT
),

View File

@@ -17,7 +17,7 @@
/* This is the default ANSI layout provided by the KBP V60 Type R
* as depicted in their manual and on the stock keycaps.
*/
#include "v60_type_r.h"
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

View File

@@ -13,7 +13,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "v60_type_r.h"
#include QMK_KEYBOARD_H
#define _____ KC_TRNS
#define XXXXX KC_NO

View File

@@ -67,3 +67,5 @@ UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE ?= no # Audio output on port C6
FAUXCLICKY_ENABLE ?= no # Use buzzer to emulate clicky switches
LAYOUTS = 60_ansi

Some files were not shown because too many files have changed in this diff Show More