Compare commits

..

17 Commits

Author SHA1 Message Date
skullY
38769dde32 make new_project.sh work correctly on osx too 2018-03-23 22:40:35 -07:00
Daniel Hoek
3ee59a79aa Add HSV value specification (#2481)
* Update feature_rgblight.md

I got caught out with this as most color pickers use a percentage NOT 0-255 for this number

* Amended description

Woops! Was focused on s/v not being a percentage i got h wrong.
2018-03-23 16:10:32 -07:00
Takeshi ISHII
824d584d8c New keymap for The Helix keyboard("five_rows") (#2592)
* duplicate keyboards/helix/rev2/keymaps/default to keyboards/helix/rev2/keymaps/five_rows

* OLED Layer display 'Qwerty','Colemak','Dvorak'

* set Qwerty, Lower, Raise map

* set Colemak map

* set Dvorak map

* OLED Layer display 'Raise','Lower' change to 'Extra char','Function'

* fix ExtraChar Layer Shift-key disable

* Raise,Lower,Adjust layer modify

some key change KC_TRNS to KC_NO
add KANA, EISU key

* refine keymaps/five_rows/{config.h,rules.mk} for easy and safe customize

* modify Adjust layer: all function into left hand, remove F1..F12,DEL

* Add Helix five_rows keymap README.md and README_jp.md

* Raise Layer modify: enable Raise(Extr)+Lower(Func)==Adjust

* fix image file url in README.md,README_jp.md

* change Layer display on OLED

* change OLED display base name position
2018-03-23 16:08:37 -07:00
Yida Xu
3a49ad06cd New keymaps for bananasplit (#2586)
* New bananasplit keymap with toggable capslock led.

* Update comments.

* Update readme.md

* Updated keymap name

* update some keys.

* new layout for bananasplit

* update comment

* Update readme.md
2018-03-23 16:07:10 -07:00
Takeshi ISHII
f56ded3214 add README.md into keyboards/helix/rev2/keymaps/led_test/ (#2582) 2018-03-23 16:04:49 -07:00
john McCormick
6b060bb9ad Add atlacat keymap (#2581) 2018-03-23 16:04:19 -07:00
Andrew Macpherson
d0054c41e2 Fix typo in autoshift docs: statn (#2579) 2018-03-23 16:03:19 -07:00
XP
8575249411 Add a basic keymap for Contra. (#2564) 2018-03-23 16:02:44 -07:00
24-bit-8
8621fd8bbd ekis_isa keymap for HHKB'ish layout (#2562) 2018-03-23 16:01:57 -07:00
James Kay
4cf4fe80ec Just personal layout tweaks :) (#2557)
* More ergonomic mousekeys

* integrate some recent hardware changes by changing the Plover keymap

* use TX Bolt support instead of Plover toggles

* switching to steno is no longer as intrusive, so this can move back to BASE
2018-03-23 16:00:36 -07:00
J. Eric Mason
ec5cc02bf0 Preonic Ergodox-Like Mac keymap: Bucktooth (#2553)
* Preonic Ergodox-Like Mac keymap: Bucktooth

This is a layout unlike most Preonics, it is taken partially from
Ergodox and classic C64 keyboards with a ton of Mac-specific features.

* Fix Mouse Left keycode
2018-03-23 15:59:56 -07:00
Ivan Smirnov
7a86a67d99 Fix broken markdown headers. (#2548) 2018-03-23 15:59:15 -07:00
akrob
6706e1af6c Add new keymap for iris transmogrified (#2361)
* Create config.h

* Create rules.mk

* Create keymap.c
2018-03-23 15:57:22 -07:00
MechMerlin
426c71de74 Add new bfake "FaceW" keymap (#2360)
* Add mechmerlin keymap and readme for facew board

* Fix keymap
- Backspace as on the wrong key
- HHKB backspace changed to backslash

* Update keymap.c

Change TO to TG for toggle.
2018-03-23 15:56:36 -07:00
David Collom
b3e7149a65 yet another keymap (#2356)
* added keymap

* added readme
2018-03-23 15:55:46 -07:00
That-Canadian
c3c4164faf That-Canadian Preonic layout (#2462)
* Line ending stuff again

* Added my own person keymap to preonic folder

* Updated my preonic keymap

* Updated my preonic keymap
2018-03-23 15:54:02 -07:00
Florian
c808680436 initial branch (#2379)
* initial branch

* lazy-push

* Fix schema

Updated README, readded DVORAK to keymap.
Updated dir name to lowercase.

* removed executable bit

* testing switched L_GUI position
2018-03-23 15:51:32 -07:00
48 changed files with 3280 additions and 63 deletions

View File

@@ -121,7 +121,7 @@ Map three keys temporarily in your keymap:
| KC_ASRP | Report your current Auto Shift timeout value |
| KC_ASON | Turns on the Auto Shift Function |
| KC_ASOFF | Turns off the Auto Shift Function |
| KC_ASTG | Toggles the statn of the Auto Shift feature |
| KC_ASTG | Toggles the state of the Auto Shift feature |
Compile and upload your new firmware.

View File

@@ -92,7 +92,7 @@ rgblight_disable(); // turn all lights off
rgblight_enable(); // turn lights on, based on their previous state (stored in EEPROM)
rgblight_setrgb(r, g, b); // where r/g/b is a number from 0..255. Turns all the LEDs to this color
rgblight_sethsv(h, s, v); // HSV color control
rgblight_sethsv(h, s, v); // HSV color control - h is a value from 0..360 and s/v is a value from 0..255
rgblight_setrgb_at(r,g,b, LED); // control a single LED. 0 <= LED < RGBLED_NUM
rgblight_sethsv_at(h,s,v, LED); // control a single LED. 0 <= LED < RGBLED_NUM
```

View File

@@ -0,0 +1,92 @@
/*
Author: jockyxu1122
Hightlight: split backspace, split space, arrows on bottom right,
and backlighting support (capslock's backlighting cannot be controlled separately).
Note that "Previous track" and "next track" might only work with Windows.
*/
#include "bananasplit.h"
#define DEFAULT_LAYER 0
#define LAYER_1 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
-------------------------------------------------------------
|Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | ` |Del|
-------------------------------------------------------------
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
-------------------------------------------------------------
| Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
-------------------------------------------------------------
| Shift | Z | X | C | V | B | N | M | , | . | / | Shift| Up|
-------------------------------------------------------------
|Ctrl| GUI| Alt| Space |MoL1| Backspc| Hm|End| <-|Dwn| ->|
-------------------------------------------------------------
Hm: Home
MoL1: Mo(L1)
*/
[DEFAULT_LAYER] = KEYMAP_HHKB_ARROW(
// row 1
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, \
KC_DEL, \
// row 2
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
// row 3
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
// row 4
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, \
// row 5
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(LAYER_1), KC_BSPC, KC_HOME, KC_END, KC_LEFT, KC_DOWN, \
KC_RIGHT
),
/*
-------------------------------------------------------------
|LED| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |Ins|
-------------------------------------------------------------
| | | | @ | | | | | | | |BDn|BUp| |
-------------------------------------------------------------
| | | | | | | | | | | | | |
-------------------------------------------------------------
| | | |Cal| |www| |Mut| | | | |VUp|
-------------------------------------------------------------
| | | | Pause | | |PUp|PDn|PTk|VDn|NTk|
-------------------------------------------------------------
@: Email
BDn: LED brightness down
BUp: LED brightness up
Cal: Calculator
Ins: Insert
Mut: Mute
NTk: Next track
PDn: Page down
PTk: Previous track
PUp: Page up
VDn: Volume down
VUp: Volume up
www: Browser home page
*/
[LAYER_1] = KEYMAP_HHKB_ARROW(
// row 1
BL_TOGG, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
KC_F12, KC_TRNS, KC_INS, \
// row 2
KC_TRNS, KC_TRNS, KC_TRNS, KC_MAIL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, BL_DEC, BL_INC, KC_TRNS, \
// row 3
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, \
// row 4
KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_WHOM, KC_TRNS, KC_MUTE, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_VOLU, \
// row 5
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGDN, KC_MPRV, KC_VOLD, \
KC_MNXT
)
};
const uint16_t PROGMEM fn_actions[] = {
};

View File

@@ -0,0 +1,66 @@
Yida's keymap for BananaSplit
===
Hightlight: split backspace, split space, arrows on bottom right, and
backlighting support (capslock's backlighting cannot be controlled separately).
Note that "Previous track" and "next track" might only work with Windows.
Default layer:
```
-------------------------------------------------------------
|Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | ` |Del|
-------------------------------------------------------------
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ |
-------------------------------------------------------------
| Caps | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
-------------------------------------------------------------
| Shift | Z | X | C | V | B | N | M | , | . | / | Shift| Up|
-------------------------------------------------------------
|Ctrl| GUI| Alt| Space |MoL1| Backspc| Hm|End| <-|Dwn| ->|
-------------------------------------------------------------
Hm: Home
MoL1: Mo(L1)
```
Layer_1:
```
-------------------------------------------------------------
|LED| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |Ins|
-------------------------------------------------------------
| | | | @ | | | | | | | |BDn|BUp| |
-------------------------------------------------------------
| | | | | | | | | | | | | |
-------------------------------------------------------------
| | | |Cal| |www| |Mut| | | | |VUp|
-------------------------------------------------------------
| | | | Pause | | |PUp|PDn|PTk|VDn|NTk|
-------------------------------------------------------------
@: Email
BDn: LED brightness down
BUp: LED brightness up
Cal: Calculator
Ins: Insert
Mut: Mute
NTk: Next track
PDn: Page down
PTk: Previous track
PUp: Page up
VDn: Volume down
VUp: Volume up
www: Browser home page
```
Compile and flash:
`cd` to `/qmk_firmware` folder, then
```
make bananasplit:jockyxu1122_ansi
```
A .hex file will be generated under `/qmk_firmware` folder.
To flash, use QMK Toolbox.

View File

@@ -0,0 +1,105 @@
/*
Author: jockyxu1122
Hightlight: split backspace, ISO Enter, split space, arrows on bottom right,
and toggable capslock backlight.
Note that "Previous track" and "next track" might only work with Windows.
*/
#include "bananasplit.h"
#define DEFAULT_LAYER 0
#define LAYER_1 1
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
-------------------------------------------------------------
|Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | ` |Del|
-------------------------------------------------------------
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Ent |
-------------------------------------------------------- -
| Caps | A | S | D | F | G | H | J | K | L | ; | ' | \ | |
-------------------------------------------------------------
| Shift | Z | X | C | V | B | N | M | , | . | Shift| Up| / |
-------------------------------------------------------------
|Ctrl| GUI| Alt| Space |MoL1| Backspc| Hm|End| <-|Dwn| ->|
-------------------------------------------------------------
Hm: Home
MoL1: Mo(L1)
*/
[DEFAULT_LAYER] = KEYMAP_HHKB_ARROW(
// row 1
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, \
KC_DEL, \
// row 2
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_ENT, \
// row 3
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_BSLS, \
// row 4
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH, \
// row 5
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(LAYER_1), KC_BSPC, KC_HOME, KC_END, KC_LEFT, KC_DOWN, \
KC_RIGHT
),
/*
-------------------------------------------------------------
| | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |Ins|
-------------------------------------------------------------
| | | | @ | | | | | | | | | | |
-------------------------------------------------------- -
| | | | | | | | | | | | | | |
-------------------------------------------------------------
| | | |Cal| |www| |Mut| | | |VUp| |
-------------------------------------------------------------
| | | | Pause | | |PUp|PDn|PTk|VDn|NTk|
-------------------------------------------------------------
@: Email
Cal: Calculator
Ins: Insert
Mut: Mute
NTk: Next track
PDn: Page down
PTk: Previous track
PUp: Page up
VDn: Volume down
VUp: Volume up
www: Browser home page
*/
[LAYER_1] = KEYMAP_HHKB_ARROW(
// row 1
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
KC_F12, KC_TRNS, KC_INS, \
// row 2
KC_TRNS, KC_TRNS, KC_TRNS, KC_MAIL, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
// row 3
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, \
// row 4
KC_TRNS, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_WHOM, KC_TRNS, KC_MUTE, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_VOLU, KC_TRNS, \
// row 5
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGDN, KC_MPRV, KC_VOLD, \
KC_MNXT
)
};
const uint16_t PROGMEM fn_actions[] = {
};
/*
Capslock's led cannot be controlled separately on bananasplit and you can only turn on/off all
leds at once. If you only install led for capslock, it will look like capslock has toggable
backlight.
*/
void led_set_user(uint8_t usb_led) {
if (usb_led && (1 << USB_LED_CAPS_LOCK)) {
DDRB |= (1 << 7);
PORTB |= (1 << 7);
} else {
DDRB &= ~(1 << 7);
PORTB &= ~(1 << 7);
}
}

View File

@@ -0,0 +1,61 @@
Yida's keymap for BananaSplit
===
Hightlight: split backspace, ISO Enter, split space, arrows on bottom right, and toggable capslock backlight.
Note that "Previous track" and "next track" might only work with Windows.
Default layer:
```
-------------------------------------------------------------
|Esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | ` |Del|
-------------------------------------------------------------
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Ent |
-------------------------------------------------------- -
| Caps | A | S | D | F | G | H | J | K | L | ; | ' | \ | |
-------------------------------------------------------------
| Shift | Z | X | C | V | B | N | M | , | . | Shift| Up| / |
-------------------------------------------------------------
|Ctrl| GUI| Alt| Space |MoL1| Backspc| Hm|End| <-|Dwn| ->|
-------------------------------------------------------------
Hm: Home
MoL1: Mo(L1)
```
Layer_1:
```
-------------------------------------------------------------
| | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |Ins|
-------------------------------------------------------------
| | | | @ | | | | | | | | | | |
-------------------------------------------------------- -
| | | | | | | | | | | | | | |
-------------------------------------------------------------
| | | |Cal| |www| |Mut| | | |VUp| |
-------------------------------------------------------------
| | | | Pause | | |PUp|PDn|PTk|VDn|NTk|
-------------------------------------------------------------
@: Email
Cal: Calculator
Ins: Insert
Mut: Mute
NTk: Next track
PDn: Page down
PTk: Previous track
PUp: Page up
VDn: Volume down
VUp: Volume up
www: Browser home page
```
Compile and flash:
`cd` to `/qmk_firmware` folder, then
```
make bananasplit:jockyxu1122_iso
```
A .hex file will be generated under `/qmk_firmware` folder.
To flash, use QMK Toolbox.

View File

@@ -0,0 +1,51 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "bfake.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, TG(2),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, MO(1), KC_RALT, KC_RGUI, KC_RCTL
),
[1] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
MO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT
),
[3] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

View File

@@ -0,0 +1,18 @@
MechMerlin's FaceW Sprit Edition Layout
======================
This is the preferred 60% layout used by u/merlin36, host of the [MechMerlin YouTube channel](www.youtube.com/mechmerlin).
## Keyboard Notes
- The FaceW Sprit Edition can be purchased on [mechanicalkeyboards.com](www.mechanicalkeyboards.com)
- Uses ps2avru instead of ps2avrgb
- To put in reset mode hold `q` while inserting the USB cable
- Use flashing instructions from ps2avrgb QMK port
## Keymap Notes
- Does not support any form of inswitch lighting as Merlin hates them.
- Arrow toggle switch to the right of right shift
- Reset is FN + Left Shift + R
### Build
To build this keymap, simply run `make bfake:mechmerlin` from the qmk_firmware directory.

View File

@@ -0,0 +1,42 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PLANCK_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

View File

@@ -0,0 +1,169 @@
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "contra.h"
#include "action_layer.h"
extern keymap_config_t keymap_config;
enum planck_layers {
_QWERTY,
_COLEMAK,
_LOWER,
_RAISE,
_ADJUST
};
enum planck_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
LOWER,
RAISE
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | ` | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | Tab | Alt | GUI |Lower | Space |Raise | Left |Right | Up |Down |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{KC_ESC, KC_TAB, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_RGHT, KC_UP, KC_DOWN}
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | ` | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | A | R | S | T | D | H | N | E | I | O | ' |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | Tab | Alt | GUI |Lower | Space |Raise | Left |Right | Up |Down |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_GRV, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{KC_ESC, KC_TAB, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_RGHT, KC_UP, KC_DOWN}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_HOME, KC_END, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | |AGnorm|AGswap|Qwerty|Colemk| | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
{_______, _______, _______, _______, _______, AG_NORM, AG_SWAP, QWERTY, COLEMAK, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
print("mode just switched to qwerty and this is a huge string\n");
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,72 @@
# A Basic Contra Layout
The *default* layout currently (as of Mar 19, 2018) has a lot of components from Planck's default layout and is not very suitable for a basic Contra board. This basic layout is developed from Planck's default layout but has removed the parts that's irrelevant to a Contra board.
My other keyboard is a HHKB and I don't use `Tab` or `Esc` key that much and hence the unusual placements for those keys.
## QWERTY (Normal) Layer
```
,-----------------------------------------------------------------------------------.
| ` | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Ctrl | A | S | D | F | G | H | J | K | L | ; | ' |
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Esc | Tab | Alt | GUI |Lower | Space |Raise | Left |Right | Up |Down |
`-----------------------------------------------------------------------------------'
```
## Colemak Layer
Switch from `Adjust` layer.
```
,-----------------------------------------------------------------------------------.
| ` | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Ctrl | A | R | S | T | D | H | N | E | I | O | ' |
|------+------+------+------+------+------|------+------+------+------+------+------|
| Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Esc | Tab | Alt | GUI |Lower | Space |Raise | Left |Right | Up |Down |
`-----------------------------------------------------------------------------------'
```
## Lower
```
,-----------------------------------------------------------------------------------.
| ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | Home | End | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | Next | Vol- | Vol+ | Play |
`-----------------------------------------------------------------------------------'
```
## Raise
```
,-----------------------------------------------------------------------------------.
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|------+------+------+------+------+------|------+------+------+------+------+------|
| | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | Next | Vol- | Vol+ | Play |
`-----------------------------------------------------------------------------------'
```
## Adjust
`AGnorm` and `AGswap` switches `alt` and `os` key on the keyboard.
```
,-----------------------------------------------------------------------------------.
| | | | | | | | | | | | Del |
|------+------+------+------+------+-------------+------+------+------+------+------|
| | | | | |AGnorm|AGswap|Qwerty|Colemk| | | |
|------+------+------+------+------+------|------+------+------+------+------+------|
| | | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| | | | | | | | | | | |
`-----------------------------------------------------------------------------------'
```

View File

@@ -0,0 +1,79 @@
#include "dz60.h"
#define _______ KC_TRNS
#define XXXXXXX KC_NO
#define RGB_STA RGB_M_P //rgb static
#define RGB_BRE RGB_M_B //rgb breathe
#define RGB_RAI RGB_M_R //rgb rainbow
#define RGB_SWI RGB_M_SW //rgb swirl
#define RGB_SNA RGB_M_SN //rgb snake
#define RGB_KNI RGB_M_K //rgb knight
#define RGB_GRA RGB_M_G //rgb gradient
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap: (Base Layer) Default Layer
* ,-----------------------------------------------------------.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
* |-----------------------------------------------------------|
* |CAPS/MO| A| S| D| F| G| H| J| K| L| ;| '|Return |
* |-----------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
* |-----------------------------------------------------------|
* |Ctrl|Gui |Alt | Space |Alt |Gui |MO |Ctrl |
* `-----------------------------------------------------------'
*/
KEYMAP(
KC_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_MINS, KC_EQL , XXXXXXX, KC_BSPC,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , KC_LBRC, KC_RBRC, KC_BSLS,
LT(MO(1), KC_CAPS),KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT, KC_ENT ,
KC_LSFT, XXXXXXX, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, KC_RSFT, XXXXXXX,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC , KC_SPC , KC_SPC , KC_RALT, KC_RGUI, XXXXXXX, MO(2) , KC_RCTL),
/* Keymap : Second Layer (WASD and Media)
* ,-----------------------------------------------------------.
* |ESC| F1| F2| F3 | | | | | | | | | | DEL |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
KEYMAP(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, KC_DEL ,
_______, _______, KC_UP, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUSE,_______, _______, _______,
_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, _______, KC_INS , KC_HOME, KC_PGUP, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, KC_END, KC_PGDN, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
/* Keymap : Third Layer (RGB / Reset)
* ,-----------------------------------------------------------.
* | ` | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | | | | | |
* |-----------------------------------------------------------|
* | | | | | | | | |
* `-----------------------------------------------------------'
*/
KEYMAP(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 , _______, KC_SLEP,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, RESET ,
_______, RGB_STA, RGB_BRE, RGB_RAI, RGB_SWI, RGB_SNA, RGB_KNI, RGB_GRA, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______,
_______, _______, BL_DEC , BL_TOGG, BL_INC , BL_STEP, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______),
};

View File

@@ -0,0 +1,4 @@
// Template made by Atlacat for DZ 60% keyboard
The design of the keyboard is coppied from other makers but change to be more dynamic.
The main difference is the switching between layers to keep things simple for me

View File

@@ -0,0 +1,73 @@
# Keymap for 5 rows Helix keyboard
This keymap is only for 5 rows Helix keyboard.
## Layout
![fig1](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/662082b66231eb8d1f45776d813c57f29d445e68/helix-five_rows_r2.png)
## Layer
|Priority|Number|Name|Discription|
| ---- | ---- | --- | --- |
|high|16|Adjust| keyboard local functions|
||4|Extra char| some charactors |
||3|Function| function keys |
||2|Dvorak|Dvorak|
||1|Colemak|Colemak|
|low|0|Qwerty|QWERTY (base)|
### Adjust Layer
Adjust Layer has keyboard local function keys.
* LED control.
* Mac/Win mode change.
* Qwerty/Colemak/Dvorak change.
### Mac mode and Win mode
Mac mode swap Alt/Win(GUI) key.
|mode|key|code|
| ---- | ---- | --- |
|Mac mode|Adjust + g(Qwerty)|AG_NORM|
|Win mode|Adjust + h(Qwerty)|AG_SWAP|
| |Adjust + t(Qwerty)| |
### LED control
|command|key|code|
| ---- | ---- | --- |
|on/off|Adjust + ,(Qwerty)|RGB_TOG|
| |Adjust + v(Qwerty)| |
|change mode|Adjust + Right option |RGB_SMOD|
| |Adjust + c(Qwerty)| |
|HUE +|Adjust + .(Qwerty) |RGB_HUI|
| |Adjust + Left Control| |
|HUE -|Adjust + menu |RGB_HUD|
| |Adjust + Left Shift | |
|SAT +|Adjust + /(Qwerty) |RGB_SAI|
| |Adjust + a(Qwerty) | |
|SAT -|Adjust + right hand left side Fn|RGB_SAD|
| |Adjust + z(Qwerty) | |
|Bright +|Adjust + Right Shift |RGB_VAI|
| |Adjust + s(Qwerty)| |
|Bright -|Adjust + right hand right side Fn|RGB_VAD|
| |Adjust + x(Qwerty) | |
|reset|Adjust + w(Qwerty)|RGBRST|
### Qwerty, Colemak, Dvorak selection
|char layout|key|
| ---- | ---- |
|Qwerty | Adjust + j(Qwerty) |
| | Adjust + 5|
|Calemak| Adjust + k(Qwerty) |
| | Adjust + 4|
|Dvorak | Adjust + l(Qwerty) |
| | Adjust + 3|
## Note
![fig2](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/9979482e9aa0b25962fad9ee634cd1c23cef1751/five_rows_making.jpg)

View File

@@ -0,0 +1,102 @@
# Keymap for 5 rows Helix keyboard
本キーマップは、Helix キーボードの5行版専用のキーマップです。
普通のキーボード使用者が、Helix キーボードを使うときになるべく違いが少なく戸惑いが少なくなるように意図したキーマップです。(意図通り成功しているかどうかは使用する人の判断で、、、)
## キー配置
以下に、Qwerty配列時の、文字配列の図を示します。
![fig1](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/662082b66231eb8d1f45776d813c57f29d445e68/helix-five_rows_r2.png)
## レイヤー
|優先順位|番号|名称|内容|
| ---- | ---- | --- | --- |
|高い|16|Adjust|機能キー(紫)|
||4|Extra char|記号類(赤)|
||3|Function|ファンクションキー類(青)|
||2|Dvorak|Dvorak配列|
||1|Colemak|Colemak配列|
|低い|0|Qwerty|QWERTY配列ベース|
Qwerty/Colemak/Dvorak の各レイヤーは、後述する、Ajuest キーによる選択で、いずれか一つだけが有効になり、標準のキーマップとなります。
Adjust レイヤーは、Adjust キーを押している間だけ有効になり、標準のキーマップの上にかぶさるように一部のキーが置き換わります。
Function レイヤーは、Fn キーを押している間だけ有効になり、標準のキーマップの上にかぶさるように一部のキーが置き換わります。
Extra レイヤーは、Enter キーを一定時間(0.1秒)以上押していると押している間だけ有効になり、標準のキーマップの上にかぶさるように一部のキーが置き換わります。
このため、Enterキーで Enter を入力するには、Enterキーを押して短時間ですぐ離してください。
### Adjust レイヤー
Ajust レイヤーは、Helix の標準キーマップ "default" から F1,F2..F12 を除き、右側にあった機能キーを
左側にも追加したものとなっています。
LEDコントロール、Mac/Win モードの切り替え、Qwerty配列, Colemak配列, Dvorak配列の切り替えが行えます。
### MacモードとWinモード
キーボードには、Mac モードと、Win モードの二つのモードがあります。
現在のモードはOLEDにアイコンとして表示されます。
(以下の指定キーは、Qwerty配列時の文字を使ってキーを表示しています
|コマンド|指定キー|コード|
| ---- | ---- | --- |
|Macモード|Adjust + g(Qwerty)|AG_NORM|
|Winモード|Adjust + h(Qwerty)|AG_SWAP|
| |Adjust + t(Qwerty)| |
Mac モードと Win モードでは、AltキーとWin(GUI)キーが入れ替わります。
Mac モードでは、上の配列図の「英数キー」と「かなキー」で英語モードと日本語モードの切り替えができます。。
Winモードでは、該当のキーはどちらも共に Alt + `日本語IMEの切り替えとして入力されます。
### LEDコントロール
バックライトやUnderglowをコントロールするにはAdjustレイヤーにある機能キーを使います。
(以下の指定キーは、Qwerty配列時の文字を使ってキーを表示しています
|コマンド|指定キー|コード|
| ---- | ---- | --- |
|オン/オフ|Adjust + ,(Qwerty)|RGB_TOG|
| |Adjust + v(Qwerty)| |
|モード切り替え|Adjust + Right option |RGB_SMOD|
| |Adjust + c(Qwerty)| |
|色相 +|Adjust + .(Qwerty)|RGB_HUI|
| |Adjust + Left Control| |
|色相 -|Adjust + menu|RGB_HUD|
| |Adjust + Left Shift | |
|彩度 +|Adjust + /(Qwerty) |RGB_SAI|
| |Adjust + a(Qwerty) | |
|彩度 -|Adjust + 右手Fnの左側|RGB_SAD|
| |Adjust + z(Qwerty) | |
|明度 +|Adjust + Right Shift|RGB_VAI|
| |Adjust + s(Qwerty) | |
|明度 -|Adjust + 右手Fnの右側|RGB_VAD|
| |Adjust + x(Qwerty) | |
|リセット|Adjust + w|RGBRST|
### 文字配列選択
Qwerty, Colemak, Dvorak それぞれの文字配列の選択は以下のキーを使います。
|選択配列|指定キー|
| ---- | ---- |
|Qwerty | Adjust + j(Qwerty) |
| | Adjust + 5|
|Calemak| Adjust + k(Qwerty) |
| | Adjust + 4|
|Dvorak | Adjust + l(Qwerty) |
| | Adjust + 3|
## 備考
本キーマップは、通常のキーボードの主要部分のホームポジション周辺をなるべくそのまま踏襲する方針で作成しました。
変更点は以下の通りです。
* 右手小指により多く割り当たっていた5つの記号と左上の1つの記号を中央に集め人差し指の担当とする。
* Enter キーを親指担当として中央手前に移動。
* Control キーを左右共にホームポジションの行に移動。
* 左手親指に BackSpace キーを割り当てる。
![fig2](https://gist.github.com/mtei/c81a3688206aa50996339cb9ced4751d/raw/9979482e9aa0b25962fad9ee634cd1c23cef1751/five_rows_making.jpg)

View File

@@ -0,0 +1,107 @@
/*
This is the c configuration file for the keymap
Copyright 2012 Jun Wako <wakojun@gmail.com>
Copyright 2015 Jack Humbert
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Use I2C or Serial */
#define USE_I2C
#define USE_SERIAL
//#define USE_MATRIX_I2C
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
// Helix keyboard OLED support
// see ./rules.mk: OLED_ENABLE=yes or no
#ifdef OLED_ENABLE
#define SSD1306OLED
#endif
/* Select rows configuration */
#define HELIX_ROWS 5
/* key matrix size */
// Rows are doubled-up
#if HELIX_ROWS == 4
#define MATRIX_ROWS 8
#define MATRIX_COLS 7
#define MATRIX_ROW_PINS { D4, C6, D7, E6 }
#elif HELIX_ROWS == 5
#define MATRIX_ROWS 10
#define MATRIX_COLS 7
#define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
#else
#error "expected HELIX_ROWS 4 or 5"
#endif
#define USE_SERIAL_PD2
#define PREVENT_STUCK_MODIFIERS
#define TAPPING_FORCE_HOLD
#define TAPPING_TERM 100
#undef RGBLED_NUM
// Helix keyboard RGB LED support
//#define RGBLIGHT_ANIMATIONS : see ./rules.mk: LED_ANIMATIONS = yes or no
// see ./rules.mk: LED_BACK_ENABLE or LED_UNDERGLOW_ENABLE set yes
#ifdef RGBLED_BACK
#if HELIX_ROWS == 4
#define RGBLED_NUM 25
#elif HELIX_ROWS == 5
#define RGBLED_NUM 32
#endif
#else
#define RGBLED_NUM 6
#endif
#if RGBLED_NUM <= 6
#define RGBLIGHT_LIMIT_VAL 255
#else
#if HELIX_ROWS == 5
#define RGBLIGHT_LIMIT_VAL 120
#else
#define RGBLIGHT_LIMIT_VAL 130
#endif
#endif
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#endif
#ifdef RGBLIGHT_ENABLE
// USB_MAX_POWER_CONSUMPTION value for Helix keyboard
// 120 RGBoff, OLEDoff
// 120 OLED
// 330 RGB 6
// 300 RGB 32
// 310 OLED & RGB 32
#define USB_MAX_POWER_CONSUMPTION 330
#else
// fix iPhone and iPad power adapter issue
// iOS device need lessthan 100
#define USB_MAX_POWER_CONSUMPTION 100
#endif

View File

@@ -0,0 +1,535 @@
#include "helix.h"
#include "bootloader.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef PROTOCOL_LUFA
#include "lufa.h"
#include "split_util.h"
#endif
#include "LUFA/Drivers/Peripheral/TWI.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
#ifdef SSD1306OLED
#include "ssd1306.h"
#endif
extern keymap_config_t keymap_config;
#ifdef RGBLIGHT_ENABLE
//Following line allows macro to read current RGB settings
extern rgblight_config_t rgblight_config;
#endif
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _LOWER 3
#define _RAISE 4
#define _ADJUST 16
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
ADJUST,
BACKLIT,
EISU,
KANA,
RGBRST
};
enum macro_keycodes {
KC_SAMPLEMACRO,
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
//Macros
#define M_SAMPLE M(KC_SAMPLEMACRO)
#if HELIX_ROWS == 5
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | BS |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | | H | J | K | L | ; | Ctrl |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | ` | ' | N | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_RCTL, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_BSPC, LT(_RAISE,KC_ENT), \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \
),
/* Colemak
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | A | R | S | T | D | | H | N | E | I | O | Ctrl |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | ` | ' | K | M | , | . | / | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
*/
[_COLEMAK] = KEYMAP( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, \
KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_RCTL, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_QUOT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_DEL, LT(_RAISE,KC_ENT), \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \
),
/* Dvorak
* ,-----------------------------------------. ,-----------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | ' | , | . | P | Y | | F | G | C | R | L | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | A | O | E | U | I | | D | H | T | N | S | Ctrl |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | ` | / | B | M | W | V | Z | Shift|
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* |Adjust| Lower| Caps | GUI | Alt | Del | Enter| Enter| Space| Alt | GUI | Menu |Lower |Lower |
* `-------------------------------------------------------------------------------------------------'
*/
[_DVORAK] = KEYMAP( \
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS, \
KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_RCTL, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_GRV, KC_SLSH, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
ADJUST, LOWER, KC_CAPS, KC_LALT, KC_LGUI, KC_DEL, LT(_RAISE,KC_ENT), \
LT(_RAISE,KC_ENT), KC_SPC, KC_RGUI, KC_RALT, KC_APP, LOWER, LOWER \
),
/* Lower
* ,-----------------------------------------. ,-----------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | |Pause | ScrLk| Ins | | | | Ins | ScrLk|Pause | | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | PgUp | | Up |Delete| Home | | Home |Delete| Up | | PgUp | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | PgDn | Left | Down | Right| End | | | End | Left | Down | Right| PgDn | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | PrtSc| | | | | | | | | PrtSc| | |
* `-------------------------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
XXXXXXX, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, \
XXXXXXX, XXXXXXX, KC_PAUS, KC_SLCK, KC_INS, XXXXXXX, XXXXXXX, KC_INS, KC_SLCK, KC_PAUS, XXXXXXX, KC_F12, \
_______, KC_PGUP, XXXXXXX, KC_UP, KC_DEL, KC_HOME, KC_HOME, KC_DEL, KC_UP, XXXXXXX, KC_PGUP, _______, \
_______, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, XXXXXXX, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, \
XXXXXXX, _______, KC_PSCR, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______, _______ \
),
/* Raise
* ,-----------------------------------------. ,-----------------------------------------.
* | | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | _ | - | | = | + | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | { | [ | | ] | } | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | EISU | EISU | KANA | KANA | Next | Vol- | Vol+ | Play | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | | | |
* `-------------------------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_MINS), KC_MINS, KC_EQL, LSFT(KC_EQL), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, LSFT(KC_LBRC), KC_LBRC, KC_RBRC, LSFT(KC_RBRC), XXXXXXX, XXXXXXX, XXXXXXX, _______, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, EISU, EISU, KANA, KANA, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, \
_______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______ \
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------. ,-----------------------------------------.
* | | | |Dvorak|Colemk|Qwerty| | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Reset|RGBRST| | | Win | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | HUE+ | SAT+ | VAL+ |Aud on|Audoff| Mac | | Win |Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | HUE- | SAT- | VAL- |RGB md|RGB ON| | | | | |RGB ON| HUE+ | SAT+ | VAL+ |
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | MODE | HUE- | SAT- | VAL- |
* `-------------------------------------------------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
XXXXXXX, XXXXXXX, XXXXXXX, DVORAK, COLEMAK, QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, RESET, RGBRST, XXXXXXX, XXXXXXX, AG_SWAP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
RGB_HUI, RGB_SAI, RGB_VAI, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, XXXXXXX, XXXXXXX, \
RGB_HUD, RGB_SAD, RGB_VAD,RGB_SMOD, RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, RGB_SMOD,RGB_HUD, RGB_SAD, RGB_VAD \
)
};
#else
#error "undefined keymaps"
#endif
#ifdef AUDIO_ENABLE
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_plover[][2] = SONG(PLOVER_SOUND);
float tone_plover_gb[][2] = SONG(PLOVER_GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
// define variables for reactive RGB
bool TOG_STATUS = false;
int RGB_current_mode;
static uint32_t current_default_layer_state;
uint32_t default_layer_state_set_kb(uint32_t state) {
current_default_layer_state = state;
return state;
}
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
// Setting ADJUST layer RGB back to default
void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode);
#endif
layer_on(layer3);
} else {
layer_off(layer3);
}
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_qwerty);
#endif
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_colemak);
#endif
persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(tone_dvorak);
#endif
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(16);
#endif
}
layer_on(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
TOG_STATUS = false;
layer_off(_LOWER);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
//not sure how to have keyboard check mode and set it to a variable, so my work around
//uses another variable that would be set to true after the first time a reactive key is pressed.
if (TOG_STATUS) { //TOG_STATUS checks is another reactive key currently pressed, only changes RGB mode if returns false
} else {
TOG_STATUS = !TOG_STATUS;
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(15);
#endif
}
layer_on(_RAISE);
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
} else {
#ifdef RGBLIGHT_ENABLE
//rgblight_mode(RGB_current_mode); // revert RGB to initial mode prior to RGB mode change
#endif
layer_off(_RAISE);
TOG_STATUS = false;
update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
//led operations - RGB mode change now updates the RGB_current_mode to allow the right RGB mode to be set after reactive keys are released
case RGB_MOD:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
rgblight_mode(RGB_current_mode);
rgblight_step();
RGB_current_mode = rgblight_config.mode;
}
#endif
return false;
break;
case EISU:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG2);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG2);
}
return false;
break;
case KANA:
if (record->event.pressed) {
if(keymap_config.swap_lalt_lgui==false){
register_code(KC_LANG1);
}else{
SEND_STRING(SS_LALT("`"));
}
} else {
unregister_code(KC_LANG1);
}
return false;
break;
case RGBRST:
#ifdef RGBLIGHT_ENABLE
if (record->event.pressed) {
eeconfig_update_rgblight_default();
rgblight_enable();
RGB_current_mode = rgblight_config.mode;
}
#endif
break;
}
return true;
}
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
#ifdef RGBLIGHT_ENABLE
RGB_current_mode = rgblight_config.mode;
#endif
//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
TWI_Init(TWI_BIT_PRESCALE_1, TWI_BITLENGTH_FROM_FREQ(1, 800000));
iota_gfx_init(!has_usb()); // turns on the display
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
}
void shutdown_user()
{
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif
//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
#ifdef SSD1306OLED
void matrix_scan_user(void) {
iota_gfx_task(); // this is what updates the display continuously
}
void matrix_update(struct CharacterMatrix *dest,
const struct CharacterMatrix *source) {
if (memcmp(dest->display, source->display, sizeof(dest->display))) {
memcpy(dest->display, source->display, sizeof(dest->display));
dest->dirty = true;
}
}
static void render_logo(struct CharacterMatrix *matrix) {
static char logo[]={
0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,
0};
matrix_write(matrix, logo);
//matrix_write_P(&matrix, PSTR(" Split keyboard kit"));
}
// #define DEBUG_OLED_LAYER_DISPLAY
static const char Qwerty_name[] PROGMEM = " Qwerty";
static const char Colemak_name[] PROGMEM = " Colemak";
static const char Dvorak_name[] PROGMEM = " Dvorak";
static const char Raise_name[] PROGMEM = ":Extra";
static const char Lower_name[] PROGMEM = ":Func";
static const char Adjust_name[] PROGMEM = ":Adjust";
static const char *layer_names[] = {
[_QWERTY] = Qwerty_name,
[_COLEMAK] = Colemak_name,
[_DVORAK] = Dvorak_name,
[_RAISE] = Raise_name,
[_LOWER] = Lower_name,
[_ADJUST] = Adjust_name
};
static int search_bit_form_lsb(uint32_t data)
{
int i;
for( i = 0; i < 32 && (data & 1)==0 ; data >>= 1, i++ )
{}
return i;
}
void render_status(struct CharacterMatrix *matrix) {
// Render to mode icon
static char logo[][2][3]={{{0x95,0x96,0},{0xb5,0xb6,0}},{{0x97,0x98,0},{0xb7,0xb8,0}}};
if(keymap_config.swap_lalt_lgui==false){
matrix_write(matrix, logo[0][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[0][1]);
}else{
matrix_write(matrix, logo[1][0]);
matrix_write_P(matrix, PSTR("\n"));
matrix_write(matrix, logo[1][1]);
}
// Define layers here, Have not worked out how to have text displayed for each layer. Copy down the number you see and add a case for it below
#ifdef DEBUG_OLED_LAYER_DISPLAY
char buf[40];
#endif
int name_num;
uint32_t lstate;
name_num = search_bit_form_lsb(current_default_layer_state);
if( name_num < sizeof(layer_names)/sizeof(char *) ) {
matrix_write_P(matrix, layer_names[name_num]);
#ifdef DEBUG_OLED_LAYER_DISPLAY
} else {
snprintf(buf, sizeof(buf), "base=%d? ", name_num);
matrix_write(matrix, buf);
#endif
}
matrix_write_P(matrix, PSTR("\n"));
for( lstate = layer_state, name_num = 0;
lstate && name_num < sizeof(layer_names)/sizeof(char *);
lstate >>=1, name_num++ ) {
if( (lstate & 1) != 0 ) {
if( layer_names[name_num] ) {
matrix_write_P(matrix, layer_names[name_num]);
#ifdef DEBUG_OLED_LAYER_DISPLAY
} else {
snprintf(buf, sizeof(buf), ":L=%d?", name_num);
matrix_write(matrix, buf);
#endif
}
}
}
// Host Keyboard LED Status
char led[40];
snprintf(led, sizeof(led), "\n%s %s %s",
(host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) ? "NUMLOCK" : " ",
(host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) ? "CAPS" : " ",
(host_keyboard_leds() & (1<<USB_LED_SCROLL_LOCK)) ? "SCLK" : " ");
matrix_write(matrix, led);
}
void iota_gfx_task_user(void) {
struct CharacterMatrix matrix;
#if DEBUG_TO_SCREEN
if (debug_enable) {
return;
}
#endif
matrix_clear(&matrix);
if(is_master){
render_status(&matrix);
}else{
render_logo(&matrix);
}
matrix_update(&display, &matrix);
}
#endif

View File

@@ -0,0 +1,75 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = no # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SWAP_HANDS_ENABLE = no # Enable one-hand typing
define HELIX_CUSTOMISE_MSG
$(info Helix customize)
$(info - OLED_ENABLE=$(OLED_ENABLE))
$(info - LED_BACK_ENABLE=$(LED_BACK_ENABLE))
$(info - LED_UNDERGLOW_ENABLE=$(LED_UNDERGLOW_ENABLE))
$(info - LED_ANIMATION=$(LED_ANIMATIONS))
endef
# Helix keyboard customize
# you can edit follows 4 Variables
# jp: 以下の4つの変数を必要に応じて編集します。
OLED_ENABLE = no # OLED_ENABLE
LED_BACK_ENABLE = no # LED backlight (Enable WS2812 RGB underlight.)
LED_UNDERGLOW_ENABLE = no # LED underglow (Enable WS2812 RGB underlight.)
LED_ANIMATIONS = yes # LED animations
#### LED_BACK_ENABLE and LED_UNDERGLOW_ENABLE.
#### Do not enable these with audio at the same time.
# Uncomment these for checking
# jp: コンパイル時にカスタマイズの状態を表示したい時はコメントをはずします。
# $(eval $(call HELIX_CUSTOMISE_MSG))
# $(info )
ifeq ($(strip $(LED_BACK_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
OPT_DEFS += -DRGBLED_BACK
ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
$(eval $(call HELIX_CUSTOMISE_MSG))
$(error LED_BACK_ENABLE and LED_UNDERGLOW_ENABLE both 'yes')
endif
else ifeq ($(strip $(LED_UNDERGLOW_ENABLE)), yes)
RGBLIGHT_ENABLE = yes
else
RGBLIGHT_ENABLE = no
endif
ifeq ($(strip $(LED_ANIMATIONS)), yes)
OPT_DEFS += -DRGBLIGHT_ANIMATIONS
endif
ifeq ($(strip $(OLED_ENABLE)), yes)
OPT_DEFS += -DOLED_ENABLE
endif
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
# Uncomment these for debugging
# $(info -- RGBLIGHT_ENABLE=$(RGBLIGHT_ENABLE))
# $(info -- OPT_DEFS=$(OPT_DEFS))
# $(info )

View File

@@ -0,0 +1,27 @@
# LED test Keymap
## Layout
The layout is the same as default.
## Feature
* OLED is enabled.
* LED backlight is enabled and always lit.
* The lighting color of LED changes periodically. Red, Green and Blue.
The user can check whether the LED is lit or not.
## Compile
```
$ cd qmk_firmware
$ make helix:led_test
```
## Flash QMK Firmware
Execute the 'make' command and press the reset switch on the keyboard.
```
$ make helix:led_test:avrdude
```

View File

@@ -0,0 +1,42 @@
/*
Copyright 2017 Danny Nguyen <danny@keeb.io>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
// #define MASTER_LEFT
#define MASTER_RIGHT
// #define EE_HANDS
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 12
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

View File

@@ -0,0 +1,297 @@
#include "iris.h"
#include "action_layer.h"
#include "eeconfig.h"
// config settings
#define TAPPING_TERM 250
#define ONESHOT_TAP_TOGGLE 1
#define ONESHOT_TIMEOUT 10000
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _COLEMAK 1
#define _DVORAK 2
#define _ONEHANDR 3
#define _ONEHANDL 4
#define _RLAYER 5
#define _LLAYER 6
#define _DUAL 7
#define _CONFIG 8
enum custom_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
ONEHANDR,
ONEHANDL,
RLAYER,
LLAYER,
DUAL,
CONFIG,
};
/* Tap Dance */
enum {
TD_LGUIAPP,
TD_SHIFTCAPS,
};
/* NOOP Key and Transparent */
#define KC_ KC_TRNS
#define KC_XXXX KC_NO
/* LAYERS */
#define KC_LLAY LLAYER
#define KC_RLAY RLAYER
#define KC_QWER QWERTY
#define KC_DVOR DVORAK
#define KC_COLE COLEMAK
#define KC_ONER ONEHANDR
#define KC_ONEL ONEHANDL
#define KC_DUAL DUAL
#define KC_CONF OSL(_CONFIG)
/* Custom Shortened Keys */
#define KC_MCTB LCTL(KC_TAB)
#define KC_MCST LCTL(LSFT(KC_TAB))
#define KC_MCAD LALT(LCTL(KC_DEL))
#define KC_CTEC CTL_T(KC_ESC)
#define KC_SINS LSFT(KC_INS)
#define KC_LGU1 LGUI(KC_1)
#define KC_LGU2 LGUI(KC_2)
#define KC_LGU3 LGUI(KC_3)
#define KC_LGU4 LGUI(KC_4)
#define KC_LGU5 LGUI(KC_5)
#define KC_LGU6 LGUI(KC_6)
#define KC_LGU7 LGUI(KC_7)
#define KC_LGU8 LGUI(KC_8)
#define KC_LGU9 LGUI(KC_9)
#define KC_LGU0 LGUI(KC_0)
#define KC_BLUP BL_INC
#define KC_BLDN BL_DEC
#define KC_SYSR KC_SYSREQ
#define KC_FLASH RESET
/* Tap Dance */
#define KC_LGUA TD(TD_LGUIAPP)
#define KC_SHCL TD(TD_SHIFTCAPS)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
LEAD, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , E , R , T , Y , U , I , O , P ,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
CTEC, A , S , D , F , G , H , J , K , L ,SCLN,ENT ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
SHCL, Z , X , C , V , B ,XXXX, XXXX, N , M ,COMM,DOT ,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LLAY,TAB , SPC ,RLAY,LGUA
// `----+----+----' `----+----+----'
),
[_COLEMAK] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
LEAD, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
CTEC, A , R , S , T , D , H , N , E , I ,SCLN,ENT ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
SHCL, Z , X , C , V , B ,XXXX, XXXX, K , M ,COMM,DOT ,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LLAY,TAB , SPC ,RLAY,LGUA
// `----+----+----' `----+----+----'
),
[_DVORAK] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
LEAD, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
CTEC, A , O , E , U , I , D , H , T , N , S ,ENT ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
SHCL,SCLN, Q , J , K , X ,XXXX, XXXX, B , M , W , V , Z ,EQL ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LLAY,TAB , SPC ,RLAY,LGUA
// `----+----+----' `----+----+----'
),
[_ONEHANDR] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, Y , U , I , O , P ,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, H , J , K , L ,SCLN,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,QWER, XXXX, N , M ,COMM,DOT ,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
XXXX,XXXX,XXXX, SPC ,ONEL,ENT
// `----+----+----' `----+----+----'
),
[_ONEHANDL] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, 5 , 4 , 3 , 2 , 1 ,LEAD,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, T , R , E , W , Q ,TAB ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, G , F , D , S , A ,ENT ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX, B , V , C , X , Z ,SHCL,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
XXXX,XXXX,XXXX, SPC ,ONEL,ENT
// `----+----+----' `----+----+----'
),
[_RLAYER] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,XXXX,XXXX,XXXX,XXXX,XXXX, MUTE,VOLD,VOLU,BLDN,BLUP, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,TILD,GRV ,EQL ,LBRC,RBRC, PGUP,ASTR, UP ,AMPR,CIRC, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,EXLM,PIPE,DLR ,LPRN,RPRN, HOME,LEFT,DOWN,RGHT,END ,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
, AT ,HASH,PERC,LCBR,RCBR,LGUI, ,PGDN,UNDS,MINS,PLUS,BSLS, ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , ,
// `----+----+----' `----+----+----'
),
[_LLAYER] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
, F1 , F2 , F3 , F4 , F5 , F6 , F7 , F8 , F9 ,F10 , ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,XXXX,XXXX, UP , F5 ,XXXX, ASTR, 7 , 8 , 9 ,PLUS, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,XXXX,MCST,DOWN,MCTB,ENT , SLSH, 4 , 5 , 6 ,MINS, ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
,XXXX,XXXX,BSPC,SPC ,SINS,F11 , F12 ,EQL , 1 , 2 , 3 ,DOT , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , 0 , ,
// `----+----+----' `----+----+----'
),
[_DUAL] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,XXXX,XXXX,PSCR,INS ,XXXX, XXXX,SLEP,SLCK,PAUS,SYSR,XXXX,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,MS_U,XXXX,XXXX,MCAD,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,XXXX,XXXX,XXXX,XXXX,XXXX, BTN2,MS_L,MS_D,MS_R,BTN1,XXXX,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
,LGU1,LGU2,LGU3,LGU4,LGU5,CONF, XXXX,LGU6,LGU7,LGU8,LGU9,LGU0, ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , ,
// `----+----+----' `----+----+----'
),
[_CONFIG] = KC_KEYMAP(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
FLASH,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
XXXX,QWER,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,XXXX,ONER,XXXX,XXXX,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
XXXX,XXXX,XXXX,DVOR,XXXX,XXXX, XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
XXXX,XXXX,XXXX,COLE,XXXX,XXXX, , ,XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
XXXX, ,XXXX, XXXX, ,XXXX
// `----+----+----' `----+----+----'
),
};
/* TAP DANCE */
void shift_caps_down (qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 3) {
register_code (KC_CAPS);
} else {
register_code (KC_LSFT);
}
}
void shift_caps_up (qk_tap_dance_state_t *state, void *user_data) {
if (state->count >= 3) {
unregister_code (KC_CAPS);
} else {
unregister_code (KC_LSFT);
}
}
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_LGUIAPP] = ACTION_TAP_DANCE_DOUBLE(KC_LGUI, KC_APP),
[TD_SHIFTCAPS] = ACTION_TAP_DANCE_FN_ADVANCED (NULL, shift_caps_down, shift_caps_up)
};
/* END TAP DANCE */
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case ONEHANDR:
if (record->event.pressed) {
set_single_persistent_default_layer(_ONEHANDR);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case RLAYER:
if (record->event.pressed) {
layer_on(_RLAYER);
update_tri_layer(_RLAYER, _LLAYER, _DUAL);
} else {
unregister_code(KC_LGUI);
layer_off(_RLAYER);
update_tri_layer(_RLAYER, _LLAYER, _DUAL);
}
return false;
break;
case LLAYER:
if (record->event.pressed) {
layer_on(_LLAYER);
update_tri_layer(_RLAYER, _LLAYER, _DUAL);
} else {
layer_off(_LLAYER);
update_tri_layer(_RLAYER, _LLAYER, _DUAL);
}
return false;
break;
case ONEHANDL:
if (record->event.pressed) {
layer_on(_ONEHANDL);
} else {
layer_off(_ONEHANDL);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,6 @@
BACKLIGHT_ENABLE = yes
TAP_DANCE_ENABLE = yes
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -0,0 +1,58 @@
# Waples Let's Split keymap
[Waples](https://www.github.com/Waples)
## My (forever) Work-In-Progress keymap for my Let's Split keyboard.
My keymap is much like the default, I just personally like to have my Enter and Escape key to be on my home row. The Escape key doubles as a Control key when held down, my Enter key functions as (right)Shift when held down.
Everything you see below here is constantly *under construction*, so there may be some dumb things in this, which are already gotten taken out, or are still in there :P.
### Layers
I currently have the following layers in my keymap:
* Qwerty (as default)
* Dvorak (still learning this type of layout, so not really used much)
* Gaming (WIP! I tried some I found, but didn't like them, so I'm in the progress of making my own)
* Lefty (lower)
* Righty (raise)
* Dual (adjust)
#### QWERTY
| Tab | Q | W | E | R | T | | Y | U | I | O | P | Bsp |
|C_Esc| A | S | D | F | G | | H | J | K | L | ; |S_Ent|
| Sft | Z | X | C | V | B | | N | M | , | . | / | " |
|P_SCR| GUI | Alt | Cps | ^L^ | Bsp | | Spc | ^R^ | Lft | Dwn | Up! | Rgt |
#### DVORAK
| Tab | " | , | . | P | Y | | F | G | C | R | L | Bsp |
|C_Esc| A | O | E | U | I | | D | H | T | N | S |S_Ent|
| Sft | ; | Q | J | K | X | | B | M | W | V | Z | / |
|P_SCR| GUI | Alt | Cps | ^L^ | Bsp | | Spc | ^R^ | Lft | Dwn | Up! | Rgt |
#### GAMING
| Tab | Q | W | E | R | T | | | | | | |QWERT|
| Esc | A | S | D | F | G | | | | | | | |
| Sft | Z | X | C | V | B | | | | | | | |
| Ctl | 1 | 2 | 3 | ^L^ | Spc | | Bsp | ^R^ | Lft | Dwn | Up | Rgt |
#### LEFTY (lower)
| ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | Bsp |
| Del | | | | | | | | ( | ) | [ | ] | |
| | | | | | | | | | | | | |
| | | | | | | | Ins | | Hme | PgD | PgU | End |
#### RIGHTY (raise)
| ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bsp |
| Del | F1 | F2 | F3 | F4 | | | = | - | \ | / | | |
| | F5 | F6 | F7 | F8 | | | | | | | | |
| | F9 | F10 | F11 | | | | | | | | | |
#### DUAL
|Reset| | | | |QWERT| | GAME| | | | |Reset|
| | Prv | Stp | Tog | Nxt | Nrm | | Swp | | | | | |
| | | Mte | Vol-| Vol+| | | NKRO| | | | | |
| | | | | | | |DVORK| | | | | |

View File

@@ -0,0 +1,17 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
// #define MASTER_LEFT
// #define MASTER_RIGHT
#define EE_HANDS // We like to have choices I guess
#define PREVENT_STUCK_MODIFIERS // When switching layers, this will release all mods
#endif

View File

@@ -0,0 +1,132 @@
// Waples layout for Let's Split (rev2)
// Made changes from the default
#include "lets_split.h"
#include "action_layer.h"
#include "eeconfig.h"
extern keymap_config_t keymap_config;
#define _QWERTY 0
#define _DVORAK 1
#define _GAME 2
#define _LEFTY 3
#define _RIGHTY 4
#define _DUAL 5
enum letssplit_keycodes {
QWERTY = SAFE_RANGE,
DVORAK,
GAME,
LEFTY,
RIGHTY,
DUAL,
};
#define TG_NKRO MAGIC_TOGGLE_NKRO // Toggle NKRO
#define CTLESC MT(MOD_LCTL, KC_ESC) // Hold for left Ctrl, tap for Esc
#define SHFTENT MT(MOD_RSFT, KC_ENT) // Hold for right Shift, tap for Enter
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, SHFTENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
KC_PSCR, KC_BSPC, KC_LALT, KC_CAPS, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
[_DVORAK] = KEYMAP( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
CTLESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, SHFTENT, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, \
KC_PSCR, KC_LGUI, KC_LALT, KC_CAPS, LEFTY, KC_BSPC, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
[_GAME] = KEYMAP( \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, _______, _______, _______, _______, QWERTY, \
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, _______, _______, _______, _______, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, _______, _______, _______, _______, \
KC_LCTL, KC_1, KC_2, KC_3, LEFTY, KC_SPC, KC_BSPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
),
[_LEFTY] = KEYMAP( \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
KC_DEL, _______, _______, _______, _______, _______, _______, KC_LPRN, KC_RPRN, KC_LBRC, KC_RBRC, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
),
[_RIGHTY] = KEYMAP( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, _______, KC_EQL, KC_MINS, KC_BSLS, KC_SLSH, _______, _______, \
_______, KC_F5, KC_F6, KC_F7, KC_F8, _______, _______, _______, _______, _______, _______, _______,
_______, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[_DUAL] = KEYMAP( \
RESET, _______, _______, _______, _______, QWERTY, GAME, _______, _______, _______, _______, RESET, \
_______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______, \
_______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, TG_NKRO, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, DVORAK, _______, _______, _______, _______, _______ \
)
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case GAME:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_GAME);
}
return false;
break;
case LEFTY:
if (record->event.pressed) {
layer_on(_LEFTY);
update_tri_layer(_LEFTY, _RIGHTY, _DUAL);
} else {
layer_off(_LEFTY);
update_tri_layer(_LEFTY, _RIGHTY, _DUAL);
}
return false;
break;
case RIGHTY:
if (record->event.pressed) {
layer_on(_RIGHTY);
update_tri_layer(_LEFTY, _RIGHTY, _DUAL);
} else {
layer_off(_RIGHTY);
update_tri_layer(_LEFTY, _RIGHTY, _DUAL);
}
return false;
break;
case DUAL:
if (record->event.pressed) {
layer_on(_DUAL);
} else {
layer_off(_DUAL);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,3 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -0,0 +1,9 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define TAPPING_TERM 200
#define TAPPING_TOGGLE 3
#endif

View File

@@ -0,0 +1,174 @@
#include "planck.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
enum planck_layers {
_DVORAK,
_NUMBERS,
_SYMBOLS,
_ACTIONS,
_SPECIAL
};
enum planck_keycodes {
DVORAK,
NUMBERS,
SYMBOLS,
ACTIONS,
SPECIAL
};
enum tap_dance_codes {
CT_SC_LP = 0,
CT_Q_LBRC,
CT_J_LBRK,
CT_W_RBRK,
CT_V_RBRC,
CT_Z_RP,
CT_DEL_ESC
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
//keyevent_t event = record->event;
switch (id) {
}
return MACRO_NONE;
}
qk_tap_dance_action_t tap_dance_actions[] = {
[0] = ACTION_TAP_DANCE_DOUBLE(KC_SCLN, KC_LPRN),
[1] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_LCBR),
[2] = ACTION_TAP_DANCE_DOUBLE(KC_J, KC_LBRC),
[3] = ACTION_TAP_DANCE_DOUBLE(KC_W, KC_RBRC),
[4] = ACTION_TAP_DANCE_DOUBLE(KC_V, KC_RCBR),
[5] = ACTION_TAP_DANCE_DOUBLE(KC_Z, KC_RPRN)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | Tab | '" | ,< | .> | P | Y | F | G | C | R | L | BS |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | A | O | E | U | I | D | H | T | N | S | /? |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |LShift| ;:/( | Q/{ | J/[ | K | X | B | M | W/] | V/} | Z/) |RS/Ent|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Action| Ctrl | GUI | Alt |Number| Space/Enter |Symbol| Left | Down | Up | Right|
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPACE},
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLASH},
{KC_LSFT, TD(0), TD(1), TD(2), KC_K, KC_X, KC_B, KC_M, TD(3), TD(4), TD(5), MT(MOD_RSFT, KC_ENT)},
{MO(ACTIONS), KC_LCTRL, KC_LGUI, KC_LALT, NUMBERS, KC_SPACE, KC_SPACE, SYMBOLS,KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT},
},
/* Numbers
* ,-----------------------------------------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | 7 | 8 | 9 | * | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | 4 | 5 | 6 | - | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | 0 | 1 | 2 | 3 | + | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_NUMBERS] = {
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_7, KC_8, KC_9, KC_KP_ASTERISK, _______},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_4, KC_5, KC_6, KC_KP_MINUS, _______},
{_______, _______, _______, _______, _______, _______, KC_0, KC_1, KC_2, KC_3, KC_KP_PLUS, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
/* Symbols
* ,-----------------------------------------------------------------------------------.
* | `~ | ! | @ | # | $ | % | ^ | & | * | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps | | Ins | Pgup | | | | _ | + | | | \| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Home | End | Pgdn | | | | - | = | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SYMBOLS] = {
{KC_GRV, KC_EXCLAIM, KC_AT, KC_HASH, KC_DOLLAR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, _______, _______, KC_DEL},
{KC_CAPS, _______, KC_INS, KC_PGUP, _______, _______, _______, KC_UNDS, KC_PLUS, _______, _______, KC_BSLS},
{_______, KC_HOME, KC_END, KC_PGDN, _______, _______, _______, KC_MINUS, KC_EQL, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
/* Actions
* ,-----------------------------------------------------------------------------------.
* | LED | | | | | Sleep|Reset | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Redo | | | | | | Play | << | >> | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | Undo | Cut | Copy | Paste| | | Mute | Vol- | Vol+ | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ACTIONS] = {
{BL_STEP, _______, _______, _______, _______, KC_SLEP, RESET, _______, _______, _______, _______, KC_DEL},
{_______, LCTL(KC_Y), _______, _______, _______, _______, _______, KC_MPLY, KC_MPRV, KC_MNXT, _______, _______},
{_______, LCTL(KC_Z), LCTL(KC_X), LCTL(KC_C), LCTL(KC_V), _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
},
/* Special
* ,-----------------------------------------------------------------------------------.
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_SPECIAL] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case SYMBOLS:
if (record->event.pressed) {
layer_on(_SYMBOLS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
} else {
layer_off(_SYMBOLS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
}
return false;
break;
case NUMBERS:
if (record->event.pressed) {
layer_on(_NUMBERS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
} else {
layer_off(_NUMBERS);
update_tri_layer(_NUMBERS, _SYMBOLS, _SPECIAL);
}
return false;
break;
}
return true;
}

View File

@@ -0,0 +1,2 @@
# Practical keymap for Planck Ortholinear 40% Mechanical Keyboard
A custom Dvorak keymap with layers for numbers, symbols, and media keys.

View File

@@ -0,0 +1,24 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
TAP_DANCE_ENABLE = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend

View File

@@ -0,0 +1,9 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define FORCE_NKRO 1
#define PREVENT_STUCK_MODIFIERS
#endif

View File

@@ -0,0 +1,125 @@
#include "preonic.h"
#include "action_layer.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
#define L_QWERTSPLITLY 0
#define L_FN 1
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Defines for Mac specific key accelerators used in map. Some of these are very awkward to type.
// These are the default bindings for Mac, some of which may be turned off or changed, check your
// settings in System Preferences
#define LS_TAB LSFT(KC_TAB) // Shift-TAB
#define MF_MENU LCTL(KC_F2) // Move focus to menu bar default keybinding in MacOS
#define MF_DOCK LCTL(KC_F3) // Move focus to dock
#define MF_TOOL LCTL(KC_F5) // Move focus to window toolbar
#define MF_STAT LCTL(KC_F8) // Move focus to status bar side of menu bar
#define MF_DRWR LALT(LGUI(KC_QUOTE)) // Move focus to window drawer
#define MF_LPAD LALT(LGUI(KC_Q)) // Show Launchpad
#define MF_NOTI LALT(LGUI(LCTL(KC_B))) // Show Notification Center
#define MF_DASH LALT(LGUI(LCTL(KC_C))) // Show Dashboard
#define MF_HELP LSFT(LGUI(KC_SLASH)) // Position in menu Help search box
// Momentary/Tap Combos used by this layout
#define LT_FNESC LT(L_FN, KC_ESC) // ESC when tapped, Fn layer when held
#define MT_RGENT MT(MOD_RGUI, KC_ENTER) // Enter when tapped, right GUI when held
#define LT_FNLFT LT(L_FN, KC_LEFT) // Left when tapped, Fn layer when held
#define MT_RSDOT MT(MOD_RSFT, KC_DOT) // Dot when tapped, right shift when held
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QwertSplitly
* ,-----------------------------------------------------------------------------------.
* | 1 | 2 | 3 | 4 | 5 | - | = | 6 | 7 | 8 | 9 | 0 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Q | W | E | R | T | [ | ] | Y | U | I | O | P |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | A | S | D | F | G | ` | ' | H | J | K | L | ; |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |LShift| Z | X | C | V | B | \ | / | N | M | , |./RSft|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |ESC/fn|LCtrl | LOpt | LCmd |Space | Tab | BkSp |Space |En/Cmd|<-/fn |CRSR v|CRSR->|
* `-----------------------------------------------------------------------------------'
*/
[L_QWERTSPLITLY] = {
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINUS,KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, },
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_GRAVE,KC_QUOTE,KC_H, KC_J, KC_K, KC_L, KC_SCLN },
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_BSLS, KC_SLASH,KC_N, KC_M, KC_COMM, MT_RSDOT},
{LT_FNESC,KC_LCTL, KC_LALT, KC_LGUI, KC_SPC, KC_TAB, KC_BSPC, KC_SPC, MT_RGENT,LT_FNLFT,KC_DOWN, KC_RIGHT}
},
/* Fn
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | Vol- | Vol+ | F6 | F7 | F8 | F9 | F10 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | F11 | F12 | F13 | F14 | F15 |Track-|Track+|M:WhUp|M:Lclk| M:Up |M:Rclk| PgUp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Caps |^LPad |^DashB|^Help |^Drawr| Mute | |>|| |M:WhDn|M:Left|M:Down|M:Rght| PgDn |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |RShift|^Menu |^SMenu|^Dock |^Tools|^Notif| Ins |M:Slow|M:Norm|M:Fast| Home | End |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |[ESC] |RCtrl | ROpt | RCmd |Space |Sh-Tab| Del |Space |PadEnt| [fn] | Up | Left |
* `-----------------------------------------------------------------------------------'
*/
[L_FN] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_VOLD, KC_VOLU, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 },
{KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_MRWD, KC_MFFD, KC_WH_U, KC_BTN1, KC_MS_U, KC_BTN2, KC_PGUP },
{KC_CAPS, MF_LPAD, MF_DASH, MF_HELP, MF_DRWR, KC_MUTE, KC_MPLY, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_PGDN },
{KC_RSFT, MF_MENU, MF_STAT, MF_DOCK, MF_TOOL, MF_NOTI, KC_INS, KC_ACL0, KC_ACL1, KC_ACL2, KC_HOME, KC_END },
{_______, KC_RCTL, KC_RALT, KC_RGUI, _______, LS_TAB, KC_DEL, _______, KC_PENT, _______, KC_UP, KC_LEFT }
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_C5, 8},
{NOTE_E6, 4},
{NOTE_D6, 16},
{NOTE_G6, 8}
};
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_SONG(tone_startup);
}
void shutdown_user()
{
PLAY_SONG(tone_goodbye);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_SONG(music_scale);
}
#endif

View File

@@ -0,0 +1,55 @@
# Bucktooth v1.0 (Mac)
Bucktooth is an alternate layout that pushes the letters to the edges and puts most punctuation in the center. It's derived in part from my experience with Ergodox boards. I call the main layer layout QWERTSplitlY, you may notice the right side punctuation moving to the center and the control keys missing from the left.
## Split QWERTY: Unorthodox
QwertSplitly
,-----------------------------------------------------------------------------------.
| 1 | 2 | 3 | 4 | 5 | - | = | 6 | 7 | 8 | 9 | 0 |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Q | W | E | R | T | [ | ] | Y | U | I | O | P |
|------+------+------+------+------+-------------+------+------+------+------+------|
| A | S | D | F | G | ` | ' | H | J | K | L | ; |
|------+------+------+------+------+------|------+------+------+------+------+------|
|LShift| Z | X | C | V | B | \ | / | N | M | , |./RSft|
|------+------+------+------+------+------+------+------+------+------+------+------|
|ESC/fn|LCtrl | LOpt | LCmd |Space | Tab | BkSp |Space |En/Cmd|<-/fn |CRSR v|CRSR->|
`-----------------------------------------------------------------------------------'
It is a bit of a departure from normal Preonic layouts. You will notice that the bottom letter row is shifted right, and this is both an accomodation for the left shift and because I could never get used to C being directly under D and some other similar staggered keyboard tendencies. If you are used to the default ortho layouts you may want to adjust this back; but, you may find that it is slightly easier to move between a typical staggered layout and ortho boards in this layout. Plus, having a dedicated shift is a good thing, even though the dot key does double duty as a right shift.
That left shift is the only control or modifier key on the top four rows. All the modifiers and control keys are in the bottom row. Most Ergodox boards put the braces ({}[]) in the center and keep the hands apart. The hands aren't very far apart in this layout but you can imagine moving between this layout and the Ergodox easily, if you can get used to the lack of the extra 1.5U columns on the left and right!
With all control keys on the bottom row, the ESC key now lives in the bottom left and on my keyboard I actually put a very heavy keyswitch in that space to keep me from hitting it accidentally instead of ctrl. Hold it down and it becomes fn. I usually hit it with my whole hand since it is in the corner, without moving my fingers down to it.
## Function Layer
There are no raise and lower or multiple function pages. The Preonic has enough keys to avoid more than a single function page, and I prefer to have spacebars for both thumbs so the "Bucktooth" name comes from the typical keyset with darker function keys and lighter alphas and space keys giving the keyboard fang-like appearance where the two spaces are.
Fn
,-----------------------------------------------------------------------------------.
| F1 | F2 | F3 | F4 | F5 | Vol- | Vol+ | F6 | F7 | F8 | F9 | F10 |
|------+------+------+------+------+------+------+------+------+------+------+------|
| F11 | F12 | F13 | F14 | F15 |Track-|Track+|M:WhUp|M:Lclk| M:Up |M:Rclk| PgUp |
|------+------+------+------+------+-------------+------+------+------+------+------|
| Caps |^LPad |^DashB|^Help |^Drawr| Mute | |>|| |M:WhDn|M:Left|M:Down|M:Rght| PgDn |
|------+------+------+------+------+------|------+------+------+------+------+------|
|RShift|^Menu |^SMenu|^Dock |^Tools|^Notif| Ins |M:Slow|M:Norm|M:Fast| Home | End |
|------+------+------+------+------+------+------+------+------+------+------+------|
|[ESC] |RCtrl | ROpt | RCmd |Space |Sh-Tab| Del |Space |PadEnt| [fn] | Up | Left |
`-----------------------------------------------------------------------------------'
### Cursor Keys
The cursor keys are a design I stole from the old Commodore computers which had DOWN and RIGHT keys on the bottom right part of the board. When shifted, they would move the cursor in the opposite direction, and Commodore saved two keys. Since shifted arrows are a common use case in selecting text, emulating this exactly is not desirable so the fn key is placed next to the cursor down and right keys and holding down fn will reverse their meaning. Unlike the Commodore keys they will not invert just by releasing fn but it is close. Because QMK supports it I also allow use the tap mode for fn to move the cursor left, so only going up requires the fn. This is surely the weirdest part of the layout for most people. As someone who learned to type on a Commodore keyboard, it is second nature to me!
### Mac Keyboard navigation Combo Macros
On Fn layer ZXCVB and SDFG keys I have set up the default key bindings for Mac OS Keyboard Focus keys since they are obscure and require FKeys mostly. They are pretty convenient for using the keyboard to search the menus, go to the dock, etc. Some like the one to jump to a window's toolbar and the one to jump to a window's accessory drawer are less commonly used.
___
Contributed to QMK and released with the QMK license by J. Eric Mason, 3/16/2018

View File

@@ -0,0 +1,20 @@
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -0,0 +1,42 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "config_common.h"
#ifdef AUDIO_ENABLE
#define STARTUP_SONG SONG(PREONIC_SOUND)
// #define STARTUP_SONG SONG(NO_SOUND)
#define DEFAULT_LAYER_SONGS { SONG(QWERTY_SOUND), \
SONG(COLEMAK_SOUND), \
SONG(DVORAK_SOUND) \
}
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
#endif

View File

@@ -0,0 +1,223 @@
/* Copyright 2015-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "preonic.h"
#include "action_layer.h"
enum preonic_layers {
_QWERTY,
_COLEMAK,
_DVORAK,
_LOWER,
_RAISE,
_ADJUST
};
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
COLEMAK,
DVORAK,
LOWER,
RAISE,
BACKLIT
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | `Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Colemak
* ,-----------------------------------------------------------------------------------.
* | `Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = {
{KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS},
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
{KC_LTCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Dvorak
* ,-----------------------------------------------------------------------------------.
* | `ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl | A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = {
{KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS},
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
{KC_LTCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),KC_HOME, KC_END, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Reset| | | | | | | | | | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|AudOff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|MusOff|MidiOn|MidOff| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
{_______, RESET, DEBUG, _______, _______, _______, _______, TERM_ON, TERM_OFF,_______, _______, KC_DEL},
{_______, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
PORTE &= ~(1<<6);
} else {
unregister_code(KC_RSFT);
PORTE |= (1<<6);
}
return false;
break;
}
return true;
};

View File

@@ -0,0 +1 @@
# The default Preonic layout - largely based on the Planck's

View File

@@ -0,0 +1,25 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = no # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
MIDI_ENABLE = no # MIDI controls
AUDIO_ENABLE = yes # Audio output on port C6
UNICODE_ENABLE = no # Unicode
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

View File

@@ -0,0 +1,8 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define PREVENT_STUCK_MODIFIERS
#endif

View File

@@ -0,0 +1,244 @@
#include "preonic.h"
#include "action_layer.h"
#include "eeconfig.h"
#ifdef AUDIO_ENABLE
#include "audio.h"
#endif
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3
#define _RAISE 4
#define _FUNCTION 15
#define _ADJUST 16
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
BACKLIT
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
// Defines for task manager and such
#define CALTDEL LCTL(LALT(KC_DEL))
#define TSKMGR LCTL(LSFT(KC_ESC))
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Func | A | S | D | F | G | H | J | K | L | ; | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | ` | GUI | ALT |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = {
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{MO(_FUNCTION), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
{OSM(MOD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT},
{KC_LCTL, KC_GRV, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Esc | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | Mute | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | |Lower | Bksp |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
{KC_ESC, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
{_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_MUTE, _______, KC_PIPE},
{_______, _______, _______, _______, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | 4 | 5 | 6 | + | F5 | F6 | - | = | [ | ] |Enter |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |Enter | 7 | 8 | 9 | - | F11 | F12 |ISO # |ISO / | Mute | | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | , | 0 | . |Lower | Bksp |Raise | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
{KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
{_______, KC_4, KC_5, KC_6, KC_PLUS, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______},
{KC_ENT, KC_7, KC_8, KC_9, KC_MINS, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_MUTE, _______, KC_BSLS},
{_______, KC_COMM, KC_0, KC_DOT, _______, KC_BSPC, KC_BSPC, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* | ESC | F1 | F2 | F3 |ALTF4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Taskmg| | | | | | | | | | |caltde|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty| | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |RESET |
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{KC_ESC, KC_F1, KC_F2, KC_F3, LALT(KC_F4), KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
{TSKMGR, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, CALTDEL},
{_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, _______, _______, _______, _______},
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET}
},
/* Function
* ,-----------------------------------------------------------------------------------.
* | Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | up | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | Left | Down |Right | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Caps | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTION] = {
{KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11},
{_______, _______, _______, _______, _______, _______, _______, _______, KC_UP, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______},
{KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
}
};
#ifdef AUDIO_ENABLE
float tone_startup[][2] = {
{NOTE_B5, 20},
{NOTE_B6, 8},
{NOTE_DS6, 20},
{NOTE_B6, 8}
};
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
return false;
break;
}
return true;
};
void matrix_init_user(void) {
#ifdef AUDIO_ENABLE
startup_user();
#endif
}
#ifdef AUDIO_ENABLE
void startup_user()
{
_delay_ms(20); // gets rid of tick
PLAY_NOTE_ARRAY(tone_startup, false, 0);
}
void shutdown_user()
{
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
_delay_ms(150);
stop_all_notes();
}
void music_on_user(void)
{
music_scale_user();
}
void music_scale_user(void)
{
PLAY_NOTE_ARRAY(music_scale, false, 0);
}
#endif

View File

@@ -0,0 +1 @@
# My personal Preonic layout, based on my Planck layout

View File

@@ -1,10 +1,10 @@
# The extra special ergodox build for MacOS Sierra caps lock users
###Do you
### Do you
- Hate the OSX / MacOS caps lock delay?
- Have an ergodox?
###Then this might just be for you!
### Then this might just be for you!
[This](http://apple.stackexchange.com/questions/81234/how-to-remove-caps-lock-delay-on-apple-macbook-pro-aluminum-keyboard)
and [this](http://sleepycow.org/2014/07/removing-the-caps-lock-delay-on-a-macbook/)
@@ -30,7 +30,7 @@ however there is one known issue:
I have only tested this on an original Ergodox with a Teensy 2.0.
####Some other small tweaks
#### Some other small tweaks
- Layer 0 board light is off
- Layer 1 board light is on solid
- Layer 2 board light blinks at speed controlled by BLINK_BASE

View File

@@ -1,7 +1,7 @@
#include QMK_KEYBOARD_H
#include "debug.h"
#include "action_layer.h"
#include "keymap_plover.h"
#include "keymap_steno.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
@@ -35,14 +35,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_*
[BASE] = LAYOUT_ergodox( // layer 0 : default
// left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, M(0),
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(STEN),
KC_DELT, KC_QUOT, KC_COMM,KC_DOT, KC_P, KC_Y, KC_ESC,
KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_TAB,
MO(SYMB), KC_NO, KC_GRV, KC_LEFT,KC_RGHT,
KC_PGUP,KC_PGDN,
KC_NO,
KC_LALT,KC_ENT ,KC_LGUI,
KC_LALT,KC_ENT ,M(0),
// right hand
KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
KC_CAPS, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
@@ -96,37 +96,60 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Steno for Plover
*
* ,---------------------------------------------------. ,---------------------------------------------------.
* | | | # | # | # | # | | | | # | # | # | # | # | |
* |--------+------+------+------+-------+-------------| |-------+------+------+------+------+------+--------|
* | | | S | T | P | H | * | | * | F | P | L | T | D | |
* |--------+------+------+------+-------+------| | | |------+------+------+------+------+--------|
* | | | S | K | W | R |------| |-------| R | B | G | S | Z | |
* |--------+------+------+------+-------+------| * | | * |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+-------+-------------' `--------------+------+------+------+------+--------'
* | L1 | | | Left | Right | | Up | Down | | | L1 |
* `-----------------------------------' `----------------------------------'
* ,--------------. ,---------------.
* | | | | | |
* ,------|-------|------| |-------+-------+------.
* | | | | | | | |
* | A | O |------| |-------| E | U |
* | | | | | | | |
* `---------------------' `----------------------'
*/
[STEN] = LAYOUT_ergodox( // layout: layer 2: Steno for Plover
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_STAR,
KC_NO, PV_LS, PV_LT, PV_LP, PV_LH, PV_STAR,
KC_NO, PV_LS, PV_LK, PV_LW, PV_LR, PV_STAR, PV_STAR,
KC_NO, STN_N1, STN_N2, STN_N3, STN_N4, STN_N5, KC_TRNS,
KC_NO, KC_NO, STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1,
KC_NO, KC_NO, STN_S2, STN_KL, STN_WL, STN_RL,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, STN_ST2,
KC_TRNS,KC_NO, KC_NO, KC_TRNS, KC_TRNS,
KC_NO, KC_NO,
KC_NO,
PV_A, PV_O, KC_NO,
STN_A, STN_O, KC_TRNS,
// right hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
PV_STAR, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM, PV_NUM,
PV_STAR, PV_RF, PV_RP, PV_RL, PV_RT, PV_RD,
PV_STAR, PV_STAR, PV_RR, PV_RB, PV_RG, PV_RS, PV_RZ,
KC_NO, STN_N6, STN_N7, STN_N8, STN_N9, STN_NA, KC_NO,
STN_ST3, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR, KC_NO,
STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR, KC_NO,
STN_ST4, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO,
KC_NO,
KC_TRNS,PV_E, PV_U
KC_TRNS, STN_E, STN_U
),
/* Keymap 3: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* | | | | | | | STEN | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | Back | | Frwd | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | Prev | Play | Next | | |
* | | |MsLeft|MsDown|MsRght| |------| |------| | Lclk | Mclk | Rclk | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* | | | | | | | | | | | Prev | Play | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
@@ -144,15 +167,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK, KC_TRNS, KC_WFWD, KC_TRNS, KC_TRNS,
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_BTN1, KC_BTN3, KC_BTN2, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
@@ -164,43 +187,34 @@ const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(MDIA) // FN1 - Momentary Layer 3 (Media)
};
void toggle_steno(int pressed)
// press `key`, but deactivate `layer` whilst it's held
void press_without(int pressed, int key, uint8_t layer)
{
uint8_t layer = biton32(layer_state);
static bool was_on;
if (pressed) {
if (layer != STEN) layer_on(STEN); else layer_off(STEN);
register_code(PV_LP);
register_code(PV_LH);
register_code(PV_LR);
register_code(PV_O);
register_code(PV_RL);
register_code(PV_RG);
was_on = layer_state_is(layer);
layer_off(layer);
register_code(key);
} else {
unregister_code(PV_LP);
unregister_code(PV_LH);
unregister_code(PV_LR);
unregister_code(PV_O);
unregister_code(PV_RL);
unregister_code(PV_RG);
if (was_on) layer_on(layer);
unregister_code(key);
}
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
toggle_steno(record->event.pressed);
break;
}
return MACRO_NONE;
switch(id) {
case 0:
press_without(record->event.pressed, KC_LGUI, STEN);
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
steno_set_mode(STENO_MODE_BOLT);
};
// Runs constantly in the background, in a loop.
@@ -209,7 +223,7 @@ void matrix_scan_user(void) {
uint32_t layer0 = layer_state & (1UL << 0),
layer1 = layer_state & (1UL << 1),
layer2 = layer_state & (1UL << 2),
layer3 = layer_state & (1UL << 3);
layer3 = layer_state & (1UL << 3);
ergodox_board_led_off();
ergodox_right_led_1_off();

View File

@@ -6,12 +6,9 @@
- Layer 2: Plover-oriented stenography layer.
- Layer 3: Extended media/mouse layout.
## Unusual features
The Plover key (top right key on the left half) also sends my Plover
toggle chord (SH-FT) when pressed, as well as toggling the steno
layer, so you can toggle between steno and typing modes with a single
keypress.
If you want to use this feature, you'll need to add the
`commands.json` dictionary to your Plover dictionaries, or define the
toggle stroke (`PHROLG`) yourself.
## Hardware notes
The default Ergodox EZ keycaps are delightfully staggered, which seems
like it would make them terrible for steno, but in fact flipping the
top row (`QWERTYUIOP`) and the middle thumb keys upside down brings
them close enough together to give a rather pleasant steno experience,
without interfering much with standard Dvorak typing.

View File

@@ -0,0 +1,4 @@
VIRTSER_ENABLE = yes
STENO_ENABLE = yes
MOUSEKEY_ENABLE = no
FORCE_NKRO = yes

View File

@@ -7,16 +7,23 @@ if [ -z "$1" ]; then
exit 1
fi
if [ -e "keyboards/$1" ]; then
echo "Error! keyboards/$1 already exists!"
exit 1
fi
cd "$(dirname "$0")/.."
KEYBOARD=$1
KEYBOARD_UPPERCASE=$(echo $1 | awk '{print toupper($0)}')
KEYBOARD_NAME=$(basename $1)
KEYBOARD_NAME_UPPERCASE=$(echo $KEYBOARD_NAME | awk '{print toupper($0)}')
cp -r quantum/template keyboards/$KEYBOARD
mv keyboards/$KEYBOARD/template.c keyboards/$KEYBOARD/$KEYBOARD.c
mv keyboards/$KEYBOARD/template.h keyboards/$KEYBOARD/$KEYBOARD.h
find keyboards/${KEYBOARD} -type f -exec sed -i'' -e "s;%KEYBOARD%;$KEYBOARD;g" {} \;
find keyboards/${KEYBOARD} -type f -exec sed -i'' -e "s;%KEYBOARD_UPPERCASE%;$KEYBOARD_UPPERCASE;g" {} \;
mv keyboards/${KEYBOARD}/template.c keyboards/${KEYBOARD}/${KEYBOARD_NAME}.c
mv keyboards/${KEYBOARD}/template.h keyboards/${KEYBOARD}/${KEYBOARD_NAME}.h
find keyboards/${KEYBOARD} -type f -exec sed -i '' -e "s;%KEYBOARD%;${KEYBOARD_NAME};g" {} \;
find keyboards/${KEYBOARD} -type f -exec sed -i '' -e "s;%KEYBOARD_UPPERCASE%;${KEYBOARD_NAME_UPPERCASE};g" {} \;
echo "######################################################"
echo "# /keyboards/$KEYBOARD project created. To start"

View File

@@ -7,7 +7,7 @@ if [[ "$TRAVIS_COMMIT_MESSAGE" != *"[skip docs]"* ]] ; then
echo "Generating API docs..."
rm -rf doxygen
doxygen Doxyfile
moxygen -q -a -g -o docs/api_%s.md doxygen/xml
moxygen -a -g -o -q docs/api_%s.md doxygen/xml
git add docs/api_*
git commit -m'autogenerated api docs for ${TRAVIS_COMMIT_RANGE}' || true
fi