993d4058a1
* Add Layout and Keymap * Add and Update Keymap * Update readme.md * Update keymap.c * Update readme.md * Update * delete * update * Revert "update" This reverts commit 91a3ff800c043094469dd0bb60cc454857b3a2d0. * Update config.h remove `DESCRIPTION` as per PR checklist * Update config.h * Revert "Update config.h" This reverts commit 269df0535efb4548828463eecc3a022c99d98949. * Revert "Update config.h" This reverts commit cad5a3320123da4694f09fb4e3ac08cc75bab1cc. * Update keyboards/dz60/dz60.h * Update keyboards/dz60/keymaps/mrsendyyk/keymap.c * Update keyboards/dz60/keymaps/mrsendyyk/keymap.c * Update keyboards/dz60/keymaps/mrsendyyk/keymap.c * Update keyboards/dz60/keymaps/mrsendyyk/keymap.c * Update keyboards/dz60/keymaps/mrsendyyk/keymap.c * Update keyboards/dz60/keymaps/mrsendyyk/keymap.c * Update keyboards/dz60/keymaps/mrsendyyk/keymap.c * Update keymap.c * Update keymap.c * Update keymap.c * Update dz60.h * Update keymap.c * Update readme.md * Update keymap.c * Update keymap.c * Update readme.md * Update dz60.h * Update keymap.c * Update readme.md * Update readme.md * Update * Update keymap.c * Update keymap.c * Update keymap.c * Update readme.md * Update keymap.c * Update readme.md * Update readme.md * Update keymap.c * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Rename readme.md to README.md * Rename readme.md to README.md * Rename README.md to readme.md * Rename README.md to readme.md * Update rules.mk * Update dz60.h * Update keymap.c * Update readme.md * Update keymap.c * Update readme.md * Update * Update keymap.c * Update keymap.c * Update keymap.c * Update keymap.c * Update readme.md * Update info.json * Update keyboards/dz60/dz60.h * Update keyboards/dz60/dz60.h * Update keyboards/dz60/rules.mk * Update layouts/community/60_ansi_arrow/mrsendyyk/keymap.c * Update layouts/community/60_ansi_arrow/mrsendyyk/keymap.c * Update layouts/community/60_ansi_arrow/mrsendyyk/keymap.c * Update layouts/community/60_ansi_arrow/readme.md * Update layouts/default/60_ansi_arrow/default_60_ansi_arrow/keymap.c * Update layouts/default/60_ansi_arrow/default_60_ansi_arrow/keymap.c * Update layouts/default/60_ansi_arrow/default_60_ansi_arrow/keymap.c * Update layouts/default/60_ansi_arrow/readme.md * Update layouts/community/60_ansi_arrow/mrsendyyk/readme.md * Update layouts/community/60_ansi_arrow/mrsendyyk/readme.md * Update layouts/community/60_ansi_arrow/readme.md * Update layouts/community/60_ansi_arrow/readme.md * Update layouts/community/60_ansi_arrow/readme.md * Update layouts/community/60_ansi_arrow/readme.md * Update layouts/community/60_ansi_arrow/readme.md * Update keymap.c * Update readme.md * Update keymap.c * Update keymap.c * Update readme.md
115 lines
9.9 KiB
Markdown
115 lines
9.9 KiB
Markdown
# 60_ansi_arrow
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This is the 60% ANSI Arrow keyboard layout.
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## Requirements
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### 1. Layout Defined
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A keyboard's `.h` file needs to have `LAYOUT_60_ansi_arrow` defined
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```c
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/*
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* LAYOUT_60_ansi_arrow
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
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* │00 │01 │02 │03 │04 │05 │06 │07 │08 │09 │0a │0b │0c │0e │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
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* │10 │12 │13 │14 │15 │16 │17 │18 │19 │1a │1b │1c │1d │1e │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │20 │22 │23 │24 │25 │26 │27 │28 │29 │2a │2b │2c │2d │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
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* │30 │32 │33 │34 │35 │36 │37 │38 │39 │3a │3c │3d │3e │
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
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* │40 │41 │43 │46 │4a │4b │4c │4d │4e │
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* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
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*/
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#define LAYOUT_60_ansi_arrow( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0e, \
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k10, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
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k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
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k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3c, k3d, k3e, \
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k40, k41, k43, k46, k4a, k4b, k4c, k4d, k4e \
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) { \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, KC_NO, k0e }, \
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{ k10, KC_NO, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e }, \
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{ k20, KC_NO, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, KC_NO }, \
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{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3a, KC_NO, k3c, k3d, k3e }, \
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{ k40, k41, KC_NO, k43, KC_NO, KC_NO, k46, KC_NO, KC_NO, KC_NO, k4a, k4b, k4c, k4d, k4e } \
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}
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```
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### 2. Configuring rules.mk
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`rules.mk` needs to have the following line:
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LAYOUTS = 60_ansi_arrow
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### 3. Defining a Keymap
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A keymap must be defined at
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qmk_firmware/layouts/community/60_ansi_arrow/yourfoldername/keymap.c
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This keymap must have a `LAYOUT_60_ansi_arrow` layout defined.
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```c
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/*
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* Default Layer [0]
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
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* │Esc│1 │2 │3 │4 │5 │6 │7 │8 │9 │0 │- │= │Bspc │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
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* │Tab │Q │W │E │R │T │Y │U │I │O │P │[ │] │\ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │Caps L│A │S │D │F │G │H │J │K │L │; │' │Enter │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
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* │Shift │Z │X │C │V │B │N │M │, │. │Shift │↑ │/ │
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
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* │Ctl │OS │Alt │ Space │Alt│Ctl│← │↓ │→ │
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* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
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*/
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[0] = LAYOUT_60_ansi_arrow(KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_RSFT, KC_UP, KC_SLSH,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, LT(2, KC_RALT), LT(1, KC_RCTL), KC_LEFT, KC_DOWN, KC_RGHT
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),
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/*
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* Fn Layer [1]
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
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* │` │F1 │F2 │F3 │F4 │F5 │F6 │F7 │F8 │F9 │F10│F11│F12│Delete │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
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* │Bri+ │ │ │End│Rst│ │ │ │Ins│ │P S│ │ │Eject│
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │Bri- │ │S L│ │ │ │Hm │ │ │ │ │ │Mute │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
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* │Vol+ │ │ │Cal│ │ │N L│Ml │ │ │Pause │P U│ │
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
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* │Vol-│Rwd │F FD│ Play │Stp│ │Prv│P D│Nxt│
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* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
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*/
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[1] = LAYOUT_60_ansi_arrow(KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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KC_BRIU, KC_TRNS, KC_TRNS, KC_END, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_INS, KC_TRNS, KC_PSCR, KC_TRNS, KC_TRNS, KC_EJCT,
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KC_BRID, KC_TRNS, KC_SLCK, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE,
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KC_VOLU, KC_TRNS, KC_TRNS, KC_CALC, KC_TRNS, KC_TRNS, KC_NLCK, KC_MAIL, KC_TRNS, KC_TRNS, KC_PAUS, KC_PGUP, KC_TRNS,
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KC_VOLD, KC_MRWD, KC_MFFD, KC_MPLY, KC_MSTP, KC_TRNS, KC_MPRV, KC_PGDN, KC_MNXT
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),
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/*
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* Fn Layer [2]
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* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
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* │ │R T│R M│Hu+│Hu-│Sa+│Sa-│Br+│Br-│ │ │ │ │ │
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* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴─────┤
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* │ │ │ │ │ │ │ │ │ │ │ │ │ │
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* ├──────┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴┬───┬───┤
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* │ │ │ │ │BL-│B T│BL+│B C│ │ │ │ │ │
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* ├────┬───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴──┬┴──┬───┼───┼───┤
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* │ │ │ │ │ │ │ │ │ │
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* └────┴────┴────┴────────────────────────┴───┴───┴───┴───┴───┘
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*/
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[2] = LAYOUT_60_ansi_arrow(KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_DEC, BL_TOGG, BL_INC, BL_STEP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
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)
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};
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```
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