add arrow sprite

This commit is contained in:
2022-06-09 16:07:21 +01:00
parent 3b186a3d75
commit 776cf354f8
6 changed files with 17 additions and 13 deletions

View File

@@ -8,14 +8,16 @@
#include "./sprite.h"
#include "./vec.h"
#define SPRITE_NO 11
void init_gfx()
{
// Load Background tiles and then map
set_bkg_data(0, 23, tiles);
set_bkg_tiles(0, 0, map.width, map.height, map.data);
set_sprite_data(0, 11, sprites);
set_sprite_tile(0, 2);
set_sprite_data(0, 12, sprites);
set_sprite_tile(0, SPRITE_NO);
set_sprite_prop(0, 0);
// Turn the background map on to make it visible
@@ -36,7 +38,7 @@ void main(void)
sprite.vel.y = 0;
sprite.acc.x = 0;
sprite.acc.y = 0;
sprite.collision_offset = sprite_offsets[0];
sprite.collision_offset = sprite_offsets[SPRITE_NO];
move_sprite(0, sprite.pos.x, sprite.pos.y);