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07dcbd23fd |
@@ -25,4 +25,4 @@ ENV keymap=default
|
||||
|
||||
VOLUME /qmk
|
||||
WORKDIR /qmk
|
||||
CMD make clean; make;
|
||||
CMD make clean ; make keyboard=${keyboard} subproject=${subproject} keymap=${keymap}
|
||||
|
@@ -8,7 +8,8 @@
|
||||
"hints",
|
||||
"page-toc",
|
||||
"terminal",
|
||||
"toolbar"
|
||||
"toolbar",
|
||||
"bulk-redirect"
|
||||
],
|
||||
"pluginsConfig": {
|
||||
"edit-link": {
|
||||
@@ -35,6 +36,10 @@
|
||||
"url": "https://github.com/qmk/qmk_firmware"
|
||||
}
|
||||
]
|
||||
},
|
||||
"bulk-redirect": {
|
||||
"basepath": "/",
|
||||
"redirectsFile": "docs/redirects.json"
|
||||
}
|
||||
},
|
||||
"root": "./docs/"
|
||||
|
@@ -12,7 +12,7 @@ Otherwise, you can either download it directly ([zip](https://github.com/qmk/qmk
|
||||
|
||||
## How to compile {#how-to-compile}
|
||||
|
||||
Before you are able to compile, you'll need to [install an environment](build_environment_setup.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
|
||||
Before you are able to compile, you'll need to [install an environment](getting_started_build_tools.md) for AVR or/and ARM development. Once that is complete, you'll use the `make` command to build a keyboard and keymap with the following notation:
|
||||
|
||||
make planck-rev4-default
|
||||
|
||||
|
@@ -23,6 +23,7 @@
|
||||
* [PS2 Mouse](feature_ps2_mouse.md)
|
||||
* [Space Cadet](space_cadet_shift.md)
|
||||
* [Tap Dance](tap_dance.md)
|
||||
* [Audio](feature_audio.md)
|
||||
* [Thermal Printer](feature_thermal_printer.md)
|
||||
* [Stenography](stenography.md)
|
||||
* [Unicode](unicode.md)
|
||||
|
@@ -1,6 +1,6 @@
|
||||
# Frequently Asked Build Questions
|
||||
|
||||
This page covers questions about building QMK. If you have not yet you should read the [Build Environment Setup](build_environment_setup.md) and [Make Instructions](make_instructions.md) guides.
|
||||
This page covers questions about building QMK. If you have not yet you should read the [Build Environment Setup](getting_started_build_tools.md) and [Make Instructions](make_instructions.md) guides.
|
||||
|
||||
## Can't program on Linux
|
||||
You will need proper permission to operate a device. For Linux users see udev rules below. Easy way is to use `sudo` command, if you are not familiar with this command check its manual with `man sudo` or this page on line.
|
||||
|
@@ -51,7 +51,7 @@ layout is set to QWERTY, a sample of the matching table is as follow:
|
||||
|
||||
## Back to the firmware
|
||||
|
||||
As the layout is generally fixed (unless you create your own), the firmware can actually call a keycode by its layout name directly to ease things for you. This is exactly what is done here with `KC_A` actually representing `0x04` in QWERTY. The full list can be found in `keycode.txt`.
|
||||
As the layout is generally fixed (unless you create your own), the firmware can actually call a keycode by its layout name directly to ease things for you. This is exactly what is done here with `KC_A` actually representing `0x04` in QWERTY. The full list can be found in [keycodes](keycodes.md).
|
||||
|
||||
## List of Characters You Can Send
|
||||
|
||||
|
12
docs/redirects.json
Normal file
12
docs/redirects.json
Normal file
@@ -0,0 +1,12 @@
|
||||
{
|
||||
"redirects": [
|
||||
{
|
||||
"from": "build_environment_setup.html",
|
||||
"to": "getting_started_build_tools.html"
|
||||
},
|
||||
{
|
||||
"from": "make_instructions.html",
|
||||
"to": "getting_started_make_guide.html"
|
||||
}
|
||||
]
|
||||
}
|
@@ -12,11 +12,11 @@ To use Plover with QMK just enable NKRO and optionally adjust your layout if you
|
||||
|
||||
## Plover with Steno Protocol
|
||||
|
||||
Plover also understands the language of several steno machines. QMK can speak a couple of these languages, TX Bolt and GeminiRP. An example layout can be found in `planck/keymaps/steno`.
|
||||
Plover also understands the language of several steno machines. QMK can speak a couple of these languages, TX Bolt and GeminiPR. An example layout can be found in `planck/keymaps/steno`.
|
||||
|
||||
When QMK speaks to Plover over a steno protocol Plover will not use the keyboard as input. This means that you can switch back and forth between a standard keyboard and your steno keyboard, or even switch layers from Plover to standard and back without needing to activate/deactive Plover.
|
||||
|
||||
In this mode Plover expects to speak with a steno machine over a serial port so QMK will present itself to the operating system as a virtual serial port in addition to a keyboard. By default QMK will speak the TX Bolt protocol but can be switched to GeminiRP; the last protocol used is stored in non-volatile memory so QMK will use the same protocol on restart.
|
||||
In this mode Plover expects to speak with a steno machine over a serial port so QMK will present itself to the operating system as a virtual serial port in addition to a keyboard. By default QMK will speak the TX Bolt protocol but can be switched to GeminiPR; the last protocol used is stored in non-volatile memory so QMK will use the same protocol on restart.
|
||||
|
||||
> Note: Due to hardware limitations you may not be able to run both a virtual serial port and mouse emulation at the same time.
|
||||
|
||||
@@ -24,13 +24,13 @@ In this mode Plover expects to speak with a steno machine over a serial port so
|
||||
|
||||
TX Bolt communicates the status of 24 keys over a very simple protocol in variable-sized (1-5 byte) packets.
|
||||
|
||||
### GeminiRP
|
||||
### GeminiPR
|
||||
|
||||
GeminiRP encodes 42 keys into a 6-byte packet. While TX Bolt contains everything that is necessary for standard stenography, GeminiRP opens up many more options, including supporting non-English theories.
|
||||
GeminiPR encodes 42 keys into a 6-byte packet. While TX Bolt contains everything that is necessary for standard stenography, GeminiPR opens up many more options, including supporting non-English theories.
|
||||
|
||||
## Configuring QMK for Steno
|
||||
|
||||
Firstly, enable steno in your keymap's Makefile. You should also diable mousekeys to prevent conflicts.
|
||||
Firstly, enable steno in your keymap's Makefile. You may also need disable mousekeys, extra keys, or another USB endpoint to prevent conflicts. The builtin USB stack for some processors only supports a certain number of USB endpoints and the virtual serial port needed for steno fills 3 of them.
|
||||
|
||||
```Makefile
|
||||
STENO_ENABLE = yes
|
||||
@@ -60,9 +60,9 @@ On the display tab click 'Open stroke display'. With Plover disabled you should
|
||||
|
||||
As defined in `keymap_steno.h`.
|
||||
|
||||
> Note: TX Bolt does not support the full set of keys. The TX Bolt implementation in QMK will map the GeminiRP keys to the nearest TX Bolt key so that one key map will work for both.
|
||||
> Note: TX Bolt does not support the full set of keys. The TX Bolt implementation in QMK will map the GeminiPR keys to the nearest TX Bolt key so that one key map will work for both.
|
||||
|
||||
|GeminiRP|TX Bolt|Steno Key|
|
||||
|GeminiPR|TX Bolt|Steno Key|
|
||||
|--------|-------|-----------|
|
||||
|`STN_N1`|`STN_NUM`|Number bar #1|
|
||||
|`STN_N2`|`STN_NUM`|Number bar #2|
|
||||
@@ -102,7 +102,7 @@ As defined in `keymap_steno.h`.
|
||||
|`STN_SR`|`STN_SR`| `-S`|
|
||||
|`STN_DR`|`STN_DR`| `-D`|
|
||||
|`STN_ZR`|`STN_ZR`| `-Z`|
|
||||
|`STN_FN`|| (GeminiRP only)|
|
||||
|`STN_RES1`||(GeminiRP only)|
|
||||
|`STN_RES2`||(GeminiRP only)|
|
||||
|`STN_PWR`||(GeminiRP only)|
|
||||
|`STN_FN`|| (GeminiPR only)|
|
||||
|`STN_RES1`||(GeminiPR only)|
|
||||
|`STN_RES2`||(GeminiPR only)|
|
||||
|`STN_PWR`||(GeminiPR only)|
|
||||
|
@@ -3,9 +3,9 @@ AMJ60
|
||||
|
||||
A 60% keyboard.
|
||||
|
||||
Keyboard Maintainer: QMK Community
|
||||
Hardware Supported: AMJ60
|
||||
Hardware Availability: https://geekhack.org/index.php?topic=77636.0
|
||||
Keyboard Maintainer: QMK Community
|
||||
Hardware Supported: AMJ60
|
||||
Hardware Availability: https://geekhack.org/index.php?topic=77636.0
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
|
@@ -3,9 +3,9 @@ AMJ Pad
|
||||
|
||||
A DIY Keypad Kit
|
||||
|
||||
Keyboard Maintainer: QMK Community
|
||||
Hardware Supported: AMJ Pad
|
||||
Hardware Availability: https://geekhack.org/index.php?topic=83546.0
|
||||
Keyboard Maintainer: QMK Community
|
||||
Hardware Supported: AMJ Pad
|
||||
Hardware Availability: https://geekhack.org/index.php?topic=83546.0
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
|
@@ -1,80 +1,70 @@
|
||||
USB to USB keyboard protocol converter
|
||||
======================================
|
||||
Original code from Hasu's TMK firmware. Ported to QMK by Coloneljesus.
|
||||
A small device to connect between your USB keyboard and your PC that makes (almost) every keyboard fully programmable.
|
||||
Original code from the [TMK firmware](https://github.com/tmk/tmk_keyboard/tree/master/converter/usb_usb). Ported to QMK by [Balz Guenat](https://github.com/BalzGuenat).
|
||||
|
||||
This port has been tested only on the Pro Micro variant described in the next section.
|
||||
Keyboard Maintainer: [Balz Guenat](https://github.com/BalzGuenat)
|
||||
Hardware Supported: [Hasu's USB-USB converter](https://geekhack.org/index.php?topic=69169.0), [Pro Micro + USB Host Shield](https://geekhack.org/index.php?topic=80421.0), maybe more
|
||||
Hardware Availability: [GH thread](https://geekhack.org/index.php?topic=72052.0), self-built
|
||||
|
||||
See for detail and discussion.
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make converter-usb_usb-default
|
||||
|
||||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
||||
|
||||
Troubleshooting & Known Issues
|
||||
------------------------------
|
||||
The Pro Micro variant runs at 8MHz, hence the following line in `usb_usb/rules.mk`:
|
||||
`F_CPU ?= 8000000`
|
||||
If the firmware doesn't work, try changing that line to
|
||||
`F_CPU ?= 16000000`
|
||||
or override the `F_CPU` variable in the `rules.mk` of your keymap.
|
||||
|
||||
Getting the Hardware
|
||||
--------------------
|
||||
There are two options to get a converter: You can buy one from Hasu or build one yourself.
|
||||
|
||||
### Buy a Converter
|
||||
You can buy a fully assembled converter from me here:
|
||||
https://geekhack.org/index.php?topic=69169.0
|
||||
|
||||
|
||||
Hardware requirement
|
||||
--------------------
|
||||
There are two options.
|
||||
|
||||
### TMK USB-USB Converter
|
||||
You can buy a fully assembled converter from me here.
|
||||
|
||||
https://geekhack.org/index.php?topic=69169.0
|
||||
|
||||
### Arduino Leonardo + Circuit@Home USB Host Shield 2.0
|
||||
### Build one yourself using Arduino Leonardo + Circuit@Home USB Host Shield 2.0
|
||||
Buying Arduino Leonardo and USB Host Shield 2.0(from Circuit@home) will be better, you won't need even soldering iron.
|
||||
|
||||
http://arduino.cc/en/Main/ArduinoBoardLeonardo
|
||||
https://www.circuitsathome.com/products-page/arduino-shields/usb-host-shield-2-0-for-arduino-assembled/
|
||||
http://arduino.cc/en/Main/ArduinoBoardLeonardo
|
||||
https://www.circuitsathome.com/arduino_usb_host_shield_projects/
|
||||
|
||||
Other compatible boards like Arduino's Shield will also work well but I think Sparkfun's needs to be modified.
|
||||
|
||||
http://arduino.cc/en/Main/ArduinoUSBHostShield
|
||||
https://www.sparkfun.com/products/9947
|
||||
http://arduino.cc/en/Main/ArduinoUSBHostShield
|
||||
https://www.sparkfun.com/products/9947
|
||||
|
||||
Also Pro Micro 3.3V(not Mini) or Teensy with mini host shield will work with some fixes on signal/power routing.
|
||||
[Build guide](https://geekhack.org/index.php?topic=80421.0)
|
||||
https://www.circuitsathome.com/arduino_usb_host_shield_projects/
|
||||
https://www.sparkfun.com/products/12587
|
||||
https://www.pjrc.com/teensy/td_libs_USBHostShield.html
|
||||
|
||||
https://www.circuitsathome.com/products-page/arduino-shields/usb-host-shield-for-arduino-pro-mini
|
||||
https://www.sparkfun.com/products/12587
|
||||
https://www.pjrc.com/teensy/td_libs_USBHostShield.html
|
||||
|
||||
|
||||
|
||||
Build firmware
|
||||
--------------
|
||||
Follow normal QMK build instructions to get a binary file. Flashing depends on you hardware.
|
||||
|
||||
Limitation
|
||||
Limitations
|
||||
----------
|
||||
Only supports 'HID Boot protocol'.
|
||||
|
||||
Note that the converter can host only USB "boot protocol" keyboard(6KRO), not NKRO, it is possible to support NKRO keyboard but you will need to write HID report parser for that. Every NKRO keyboard can have different HID report and it is difficult to support all kind of NKRO keyboards in the market.
|
||||
|
||||
|
||||
|
||||
Keymap editor
|
||||
-------------
|
||||
You can editor keymap and download firmware with web brwoser.
|
||||
|
||||
- http://www.tmk-kbd.com/tmk_keyboard/editor/unimap/?usb_usb
|
||||
|
||||
|
||||
|
||||
Update
|
||||
------
|
||||
2014/12/11 Added Hub support(confirmed with HHKB pro2)
|
||||
2016/09/10 Unimap editor support
|
||||
2016/10/18 Fix LED state at startup
|
||||
2017/08/16 Port to QMK
|
||||
|
||||
|
||||
Resource
|
||||
Resources
|
||||
--------
|
||||
USB Host Sheild 2.0
|
||||
https://www.circuitsathome.com/products-page/arduino-shields/usb-host-shield-2-0-for-arduino
|
||||
https://www.circuitsathome.com/products-page/arduino-shields/usb-host-shield-for-arduino-pro-mini
|
||||
USB Host Sheild 2.0 source
|
||||
Hasu's main thread for the converter
|
||||
https://geekhack.org/index.php?topic=69169.0
|
||||
Build guide for the Pro Micro variant
|
||||
https://geekhack.org/index.php?topic=80421.0
|
||||
Original TMK version of the converter
|
||||
https://github.com/tmk/tmk_keyboard/tree/master/converter/usb_usb
|
||||
USB Host Shield 2.0
|
||||
https://www.circuitsathome.com/arduino_usb_host_shield_projects/
|
||||
USB Host Shield 2.0 source
|
||||
https://github.com/felis/USB_Host_Shield_2.0
|
||||
Arduino USB Host Shield(with bootst converter)
|
||||
Arduino USB Host Shield (with bootst converter)
|
||||
http://arduino.cc/en/Main/ArduinoUSBHostShield
|
||||
Arduino source
|
||||
https://github.com/arduino/Arduino/hardware/arduino/{cores,variants}
|
||||
https://github.com/arduino/Arduino
|
||||
Initial release of TMK USB-USB converter
|
||||
https://geekhack.org/index.php?topic=33057.msg653549#msg653549
|
||||
http://deskthority.net/workshop-f7/is-remapping-a-usb-keyboard-using-teensy-possible-t2841-30.html#p74854
|
||||
|
25
keyboards/eco/keymaps/default/Makefile
Normal file
25
keyboards/eco/keymaps/default/Makefile
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
107
keyboards/eco/keymaps/default/keymap.c
Normal file
107
keyboards/eco/keymaps/default/keymap.c
Normal file
@@ -0,0 +1,107 @@
|
||||
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
||||
// this is the style you want to emulate.
|
||||
|
||||
// Default ECO Layout
|
||||
// KLE here : http://www.keyboard-layout-editor.com/#/gists/0733eca6b4cb88ff9d7de746803f4039
|
||||
|
||||
#include "eco.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _FN1 2
|
||||
#define _FN2 3
|
||||
|
||||
enum eco_keycodes {
|
||||
QWERTY = SAFE_RANGE
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
// Defines for task manager and such
|
||||
#define CALTDEL LCTL(LALT(KC_DEL))
|
||||
#define TSKMGR LCTL(LSFT(KC_ESC))
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-------------------------------------------------------------------------------------------------.
|
||||
* | Esc | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' | Enter| \ |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / | Shift| Up | Del |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | Alt | Del | FN1 | FN1 | Space| Space| FN2 | FN2 | Ctrl | Left | Down | Right|
|
||||
* `-------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = KEYMAP(
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_BSLS,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
|
||||
KC_LCTL, KC_LGUI,KC_LALT, KC_DEL, MO(_FN1), MO(_FN1), KC_SPC, KC_SPC, MO(_FN2), MO(_FN2), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
|
||||
/* FN1
|
||||
* ,-------------------------------------------------------------------------------------------------.
|
||||
* | | ! | @ | # | $ | % | ^ | & | * | ( | ) | _ | + | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |caltde| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | RESET|
|
||||
* `-------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_FN1] = KEYMAP(
|
||||
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_UNDS, KC_PLUS, _______,
|
||||
CALTDEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-------------------------------------------------------------------------------------------------.
|
||||
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Taskmg| F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | | | |
|
||||
* `-------------------------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_FN2] = KEYMAP(
|
||||
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, _______,
|
||||
TSKMGR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
3
keyboards/eco/keymaps/default/readme.md
Normal file
3
keyboards/eco/keymaps/default/readme.md
Normal file
@@ -0,0 +1,3 @@
|
||||
# ECO Default Layout by u/That-Canadian
|
||||
|
||||
KLE here : http://www.keyboard-layout-editor.com/#/gists/0733eca6b4cb88ff9d7de746803f4039
|
@@ -1,10 +1,10 @@
|
||||
TAP_DANCE_ENABLE = yes
|
||||
LAYER_UNDERGLOW_LIGHTING = yes
|
||||
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
RGBLIGHT_ENABLE = yes
|
||||
MIDI_ENABLE = no
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
||||
TAP_DANCE_ENABLE = yes
|
||||
LAYER_UNDERGLOW_LIGHTING = yes
|
||||
SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
RGBLIGHT_ENABLE = yes
|
||||
MIDI_ENABLE = no
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
||||
|
@@ -1,6 +1,6 @@
|
||||
RGBLIGHT_ENABLE = yes
|
||||
RGBLIGHT_ANIMATION = no
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
||||
RGBLIGHT_ENABLE = yes
|
||||
RGBLIGHT_ANIMATION = no
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
||||
|
16
keyboards/gherkin/keymaps/steno/Makefile
Normal file
16
keyboards/gherkin/keymaps/steno/Makefile
Normal file
@@ -0,0 +1,16 @@
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
||||
|
||||
STENO_ENABLE = yes # Additional protocols for Stenography(+1700), requires VIRTSER
|
||||
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
AUDIO_ENABLE = no
|
||||
RGBLIGHT_ENABLE = no
|
12
keyboards/gherkin/keymaps/steno/config.h
Normal file
12
keyboards/gherkin/keymaps/steno/config.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
#define NO_ACTION_LAYER
|
||||
#define NO_ACTION_TAPPING
|
||||
#define NO_ACTION_ONESHOT
|
||||
#define NO_ACTION_MACRO
|
||||
#define NO_ACTION_FUNCTION
|
||||
|
||||
#endif
|
13
keyboards/gherkin/keymaps/steno/keymap.c
Normal file
13
keyboards/gherkin/keymaps/steno/keymap.c
Normal file
@@ -0,0 +1,13 @@
|
||||
#include "gherkin.h"
|
||||
#include "keymap_steno.h"
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
KEYMAP(
|
||||
STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR ,
|
||||
STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR ,
|
||||
STN_NUM, STN_NUM, STN_A, STN_O, STN_NUM, STN_E, STN_U, STN_NUM, STN_NUM, STN_NUM),
|
||||
};
|
||||
|
||||
void matrix_init_user() {
|
||||
steno_set_mode(STENO_MODE_GEMINI); // or STENO_MODE_BOLT
|
||||
}
|
9
keyboards/gherkin/keymaps/steno/readme.md
Normal file
9
keyboards/gherkin/keymaps/steno/readme.md
Normal file
@@ -0,0 +1,9 @@
|
||||
# Gherkin Steno
|
||||
|
||||
This is a stenography-only keymap. It boots by default into GeminiPR mode. All the excess stuff is stripped away (I'd remove normal keyboard support if I could).
|
||||
|
||||
> Note: The number bar has been moved to the bottom row in all the left-over spaces.
|
||||
x
|
||||
| S | T | P | H | * | F | P | L | T | D |
|
||||
| S | K | W | R | * | R | B | G | S | Z |
|
||||
| # | # | A | O | # | E | U | # | # | # |
|
6
keyboards/gherkin/keymaps/talljoe/Makefile
Normal file
6
keyboards/gherkin/keymaps/talljoe/Makefile
Normal file
@@ -0,0 +1,6 @@
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
||||
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
STENO_ENABLE = yes # Additional protocols for Stenography(+1700), requires VIRTSER
|
8
keyboards/gherkin/keymaps/talljoe/config.h
Normal file
8
keyboards/gherkin/keymaps/talljoe/config.h
Normal file
@@ -0,0 +1,8 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
#define PREVENT_STUCK_MODIFIERS
|
||||
|
||||
#endif
|
53
keyboards/gherkin/keymaps/talljoe/keymap.c
Normal file
53
keyboards/gherkin/keymaps/talljoe/keymap.c
Normal file
@@ -0,0 +1,53 @@
|
||||
#include "gherkin.h"
|
||||
#include "action_layer.h"
|
||||
#include "keymap_steno.h"
|
||||
|
||||
#define ST_BOLT QK_STENO_BOLT
|
||||
#define ST_GEM QK_STENO_GEMINI
|
||||
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
enum keyboard_layers {
|
||||
_QWERTY,
|
||||
_RAISE,
|
||||
_LOWER,
|
||||
_PLOVER,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
#define ADJ_Z LT(_ADJUST, KC_Z)
|
||||
#define RS_BSPC LT(_RAISE, KC_BSPC)
|
||||
#define LW_SPC LT(_LOWER, KC_SPC)
|
||||
#define MO_ADJ MO(_ADJUST)
|
||||
#define TG_PLV TG(_PLOVER)
|
||||
#define OS_LCTL OSM(MOD_LCTL)
|
||||
#define OS_LALT OSM(MOD_LALT)
|
||||
#define OS_LGUI OSM(MOD_LGUI)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[_QWERTY] = KEYMAP(
|
||||
KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
|
||||
KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_RSFT,
|
||||
ADJ_Z, KC_X, KC_C, KC_V, RS_BSPC, LW_SPC, KC_B, KC_N, KC_M, KC_ENT ),
|
||||
|
||||
[_RAISE] = KEYMAP(
|
||||
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_7, KC_9, KC_0,
|
||||
KC_ESC , KC_MINS, KC_EQL , _______, KC_LBRC, KC_RBRC, _______, KC_QUOT, KC_SCLN, _______,
|
||||
OS_LCTL, OS_LGUI, OS_LALT, KC_GRV , _______, KC_TAB , KC_BSLS, KC_COMM, KC_DOT , KC_SLSH),
|
||||
|
||||
[_LOWER] = KEYMAP(
|
||||
KC_F1 , KC_F2 , KC_F3 , KC_F4 , XXXXXXX, KC_PGUP, KC_HOME, KC_UP , KC_END , XXXXXXX,
|
||||
KC_F5 , KC_F6 , KC_F7 , KC_F8 , XXXXXXX, KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, _______,
|
||||
KC_F9 , KC_F10 , KC_F11 , KC_F12 , KC_DEL , _______, OS_LALT, OS_LGUI, OS_LCTL, KC_CAPS),
|
||||
|
||||
[_PLOVER] = KEYMAP(
|
||||
STN_S1, STN_TL, STN_PL, STN_HL, STN_ST1, STN_FR, STN_PR, STN_LR, STN_TR, STN_DR ,
|
||||
STN_S2, STN_KL, STN_WL, STN_RL, STN_ST2, STN_RR, STN_BR, STN_GR, STN_SR, STN_ZR ,
|
||||
MO_ADJ, STN_NUM, STN_A, STN_O, STN_NUM, STN_E, STN_U, STN_NUM, STN_NUM, XXXXXXX),
|
||||
|
||||
[_ADJUST] = KEYMAP(
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ST_BOLT, ST_GEM , TG_PLV ,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
|
||||
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET ),
|
||||
};
|
@@ -3,9 +3,9 @@ HHKB Alternate Controller
|
||||
|
||||
An alternative controler for the HHKB designed by hasu.
|
||||
|
||||
Keyboard Maintainer: QMK Community
|
||||
Hardware Supported: HHKB Alternate Controller
|
||||
Hardware Availability: https://geekhack.org/index.php?topic=12047.0
|
||||
Keyboard Maintainer: QMK Community
|
||||
Hardware Supported: HHKB Alternate Controller
|
||||
Hardware Availability: https://geekhack.org/index.php?topic=12047.0
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
|
3
keyboards/lets_split/keymaps/dale/Makefile
Normal file
3
keyboards/lets_split/keymaps/dale/Makefile
Normal file
@@ -0,0 +1,3 @@
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
37
keyboards/lets_split/keymaps/dale/config.h
Normal file
37
keyboards/lets_split/keymaps/dale/config.h
Normal file
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
This is the c configuration file for the keymap
|
||||
|
||||
Copyright 2012 Jun Wako <wakojun@gmail.com>
|
||||
Copyright 2015 Jack Humbert
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
/* Use I2C or Serial, not both */
|
||||
|
||||
#define USE_SERIAL
|
||||
// #define USE_I2C
|
||||
|
||||
/* Select hand configuration */
|
||||
|
||||
#define MASTER_LEFT
|
||||
// #define _MASTER_RIGHT
|
||||
// #define EE_HANDS
|
||||
|
||||
#endif
|
214
keyboards/lets_split/keymaps/dale/defaultkeymap.c
Normal file
214
keyboards/lets_split/keymaps/dale/defaultkeymap.c
Normal file
@@ -0,0 +1,214 @@
|
||||
#include "lets_split.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _COLEMAK 1
|
||||
#define _DVORAK 2
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
ADJUST,
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = KEYMAP( \
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
),
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = KEYMAP( \
|
||||
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
|
||||
KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
),
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = KEYMAP( \
|
||||
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
|
||||
KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
|
||||
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
|
||||
ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
|
||||
),
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | | \ | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = KEYMAP( \
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | Next | Vol- | Vol+ | Play |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = KEYMAP( \
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
|
||||
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | Reset| | | | | | | | | | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = KEYMAP( \
|
||||
_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL, \
|
||||
_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
|
||||
)
|
||||
|
||||
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
#endif
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case ADJUST:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_ADJUST);
|
||||
} else {
|
||||
layer_off(_ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
250
keyboards/lets_split/keymaps/dale/keymap.c
Normal file
250
keyboards/lets_split/keymaps/dale/keymap.c
Normal file
@@ -0,0 +1,250 @@
|
||||
// Can't Remember Sh*t Keymap for Let's Split
|
||||
// Trying to fit as many characters as possible on the default layer
|
||||
// as its easier for me to remember logical functions than characters
|
||||
// Also, I like me some numpad
|
||||
|
||||
|
||||
#include "lets_split.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _GAME 1
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
|
||||
enum custom_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
GAME,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT,
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | \ | Alt | Lower|SpcRse| Space|Raise | [ | - | = | ] |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = KEYMAP( \
|
||||
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
|
||||
KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, LT(4, KC_SPC), KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC) \
|
||||
),
|
||||
|
||||
/* Game
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* |Shift | A | S | D | F | G | H | J | K | L | ; | ' |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right|
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_GAME] = KEYMAP( \
|
||||
KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
|
||||
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
|
||||
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ , \
|
||||
KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
|
||||
),
|
||||
|
||||
|
||||
/* Lower (switched to # because KP# were weird in terminal emulators)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | NumLk| F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Esc | | | | | | 0 | | | | KP_+ | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = KEYMAP( \
|
||||
KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______, \
|
||||
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR, \
|
||||
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______, \
|
||||
KC_ESC, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, KC_PLUS, _______ \
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | Wh Dn| M-L | M-Dn | M-R | ACL0 | ACL1 | ACL2 | | | \ | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | App | | | | | Ins | | Home | PGDN | PGUP | End |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = KEYMAP( \
|
||||
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
|
||||
KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV, \
|
||||
_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, KC_BSLASH, _______, \
|
||||
_______, KC_APP, _______, _______, _______, _______, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END \
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff| Game |AGswap|AGnorm| | | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = KEYMAP( \
|
||||
LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL)), \
|
||||
_______, _______, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, _______, _______, _______, _______, \
|
||||
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______, \
|
||||
BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP \
|
||||
)
|
||||
|
||||
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
|
||||
{
|
||||
switch(id) {
|
||||
case 0: // this would trigger when you hit a key mapped as M(0)
|
||||
if (record->event.pressed) {
|
||||
return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case GAME:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_GAME);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
@@ -1,169 +1,20 @@
|
||||
The Nyquist Keyboard
|
||||
====================
|
||||
Nyquist
|
||||
=======
|
||||
|
||||
The Nyquist is a 60% split ortholinear board by [Keebio](https://keeb.io). It has been designed in a similar manner to the Let's Split v2 by /u/wootpatoot. Each half of the keyboard is arranged in a 5x6 grid. There is an option to use a 2u key with PCB mounted MX stablizers, in place of the two innermost 1u keys on the bottom row.
|
||||
A split 60% split 5x12 ortholinear keyboard made and sold by Keebio. [More info at Keebio](https://keeb.io).
|
||||
|
||||
Keyboard Maintainer: [Bakingpy/nooges](https://github.com/nooges)
|
||||
Hardware Supported: Pro Micro
|
||||
Hardware Availability: [Keebio](https://keeb.io)
|
||||
|
||||
## Build Guide
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
A build log of the Nyquist can be found here: [Nyquist Build Log](http://imgur.com/a/dD4sX).
|
||||
make nyquist-rev1-default
|
||||
|
||||
Since the design is very similar to the Let's Split v2, the build guide for that can be used while the build guide for the Nyquist is being fully developed. A build guide for putting together the Let's Split v2 can be found here: [An Overly Verbose Guide to Building a Let's Split Keyboard](https://github.com/nicinabox/lets-split-guide)
|
||||
Example of flashing this keyboard:
|
||||
|
||||
There is additional information there about flashing and adding RGB underglow.
|
||||
make nyquist-rev1-default-avrdude
|
||||
|
||||
## First Time Setup
|
||||
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.
|
||||
|
||||
Download or clone the whole firmware and navigate to the keyboards/nyquist directory. Once your development environment is setup, you'll be able to generate the default .hex using:
|
||||
|
||||
```
|
||||
$ make serial
|
||||
```
|
||||
|
||||
You will see a lot of output and if everything worked correctly you will see the built hex file:
|
||||
|
||||
```
|
||||
nyquist_rev1_serial.hex
|
||||
```
|
||||
|
||||
If you would like to use one of the alternative keymaps, or create your own, copy one of the existing [keymaps](keymaps/) and run make like so:
|
||||
|
||||
|
||||
```
|
||||
$ make YOUR_KEYMAP_NAME
|
||||
```
|
||||
|
||||
If everything worked correctly you will see a file:
|
||||
|
||||
```
|
||||
nyquist_rev1_YOUR_KEYMAP_NAME.hex
|
||||
```
|
||||
|
||||
For more information on customizing keymaps, take a look at the primary documentation for [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md.
|
||||
|
||||
Features
|
||||
--------
|
||||
|
||||
For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
|
||||
|
||||
Some features supported by the firmware:
|
||||
|
||||
* Either half can connect to the computer via USB, or both halves can be used
|
||||
independently.
|
||||
* You only need 3 wires to connect the two halves. Two for VCC and GND and one
|
||||
for serial communication.
|
||||
* Optional support for I2C connection between the two halves if for some
|
||||
reason you require a faster connection between the two halves. Note this
|
||||
requires an extra wire between halves and pull-up resistors on the data lines.
|
||||
|
||||
### 2u Support
|
||||
In place of the two innermost 1u keys on the bottom row, a single 2u key can be used. If you choose to use this option, then in your keymap, set the innermost key on the bottom row to what you want the 2u key to be. For example, if using the 2u key on the left half of the board, set the keycode for the lower right key.
|
||||
|
||||
Required Hardware
|
||||
-----------------
|
||||
|
||||
Apart from diodes and key switches for the keyboard matrix in each half, you
|
||||
will need:
|
||||
|
||||
* 2 Arduino Pro Micro's. You can find theses on aliexpress for ≈3.50USD each.
|
||||
* 2 TRRS sockets and 1 TRRS cable, or 2 TRS sockets and 1 TRS cable
|
||||
|
||||
Alternatively, you can use any sort of cable and socket that has at least 3
|
||||
wires. If you want to use I2C to communicate between halves, you will need a
|
||||
cable with at least 4 wires and 2x 4.7kΩ pull-up resistors
|
||||
|
||||
Optional Hardware
|
||||
-----------------
|
||||
|
||||
A speaker can be hooked-up to either side to the `5` (`C6`) pin and `GND`, and turned on via `AUDIO_ENABLE`.
|
||||
|
||||
Wiring
|
||||
------
|
||||
|
||||
The 3 wires of the TRS/TRRS cable need to connect GND, VCC, and digital pin 3 (i.e.
|
||||
PD0 on the ATmega32u4) between the two Pro Micros.
|
||||
|
||||
Then wire your key matrix to any of the remaining 17 IO pins of the pro micro
|
||||
and modify the `matrix.c` accordingly.
|
||||
|
||||
The wiring for serial:
|
||||
|
||||

|
||||
|
||||
The wiring for i2c:
|
||||
|
||||

|
||||
|
||||
The pull-up resistors may be placed on either half. It is also possible
|
||||
to use 4 resistors and have the pull-ups in both halves, but this is
|
||||
unnecessary in simple use cases.
|
||||
|
||||
Flashing
|
||||
-------
|
||||
From the `nyquist` directory run `make SUBPROJECT-KEYMAP-avrdude` for automatic serial port resolution and flashing.
|
||||
Example: `make rev1-serial-avrdude`
|
||||
|
||||
|
||||
Choosing which board to plug the USB cable into (choosing Master)
|
||||
--------
|
||||
Because the two boards are identical, the firmware has logic to differentiate the left and right board.
|
||||
|
||||
It uses two strategies to figure things out: look at the EEPROM (memory on the chip) or looks if the current board has the usb cable.
|
||||
|
||||
The EEPROM approach requires additional setup (flashing the eeeprom) but allows you to swap the usb cable to either side.
|
||||
|
||||
The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra.
|
||||
|
||||
### Setting the left hand as master
|
||||
If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out `EE_HANDS` and comment out `I2C_MASTER_RIGHT` or `MASTER_RIGHT` if for some reason it was set.
|
||||
|
||||
### Setting the right hand as master
|
||||
If you always plug the usb cable into the right board, add an extra flag to your `config.h`
|
||||
```
|
||||
#define MASTER_RIGHT
|
||||
```
|
||||
|
||||
### Setting EE_hands to use either hands as master
|
||||
If you define `EE_HANDS` in your `config.h`, you will need to set the
|
||||
EEPROM for the left and right halves.
|
||||
|
||||
The EEPROM is used to store whether the
|
||||
half is left handed or right handed. This makes it so that the same firmware
|
||||
file will run on both hands instead of having to flash left and right handed
|
||||
versions of the firmware to each half. To flash the EEPROM file for the left
|
||||
half run:
|
||||
```
|
||||
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep
|
||||
// or the equivalent in dfu-programmer
|
||||
|
||||
```
|
||||
and similarly for right half
|
||||
```
|
||||
avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righhand.eep
|
||||
// or the equivalent in dfu-programmer
|
||||
```
|
||||
|
||||
NOTE: replace `$(COM_PORT)` with the port of your device (e.g. `/dev/ttyACM0`)
|
||||
|
||||
After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash.
|
||||
|
||||
Note that you need to program both halves, but you have the option of using
|
||||
different keymaps for each half. You could program the left half with a QWERTY
|
||||
layout and the right half with a Colemak layout using bootmagic's default layout option.
|
||||
Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the
|
||||
right half is connected.
|
||||
|
||||
|
||||
Notes on Using Pro Micro 3.3V
|
||||
-----------------------------
|
||||
|
||||
Do update the `F_CPU` parameter in `rules.mk` to `8000000` which reflects
|
||||
the frequency on the 3.3V board.
|
||||
|
||||
Also, if the slave board is producing weird characters in certain columns,
|
||||
update the following line in `matrix.c` to the following:
|
||||
|
||||
```
|
||||
// _delay_us(30); // without this wait read unstable value.
|
||||
_delay_us(300); // without this wait read unstable value.
|
||||
```
|
||||
A build guide for this keyboard can be found here: [Nyquist Build Guide](https://docs.keeb.io)
|
||||
|
25
keyboards/planck/keymaps/dale/Makefile
Normal file
25
keyboards/planck/keymaps/dale/Makefile
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
36
keyboards/planck/keymaps/dale/config.h
Normal file
36
keyboards/planck/keymaps/dale/config.h
Normal file
@@ -0,0 +1,36 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
/*
|
||||
* MIDI options
|
||||
*/
|
||||
|
||||
/* Prevent use of disabled MIDI features in the keymap */
|
||||
//#define MIDI_ENABLE_STRICT 1
|
||||
|
||||
/* enable basic MIDI features:
|
||||
- MIDI notes can be sent when in Music mode is on
|
||||
*/
|
||||
#define MIDI_BASIC
|
||||
|
||||
/* enable advanced MIDI features:
|
||||
- MIDI notes can be added to the keymap
|
||||
- Octave shift and transpose
|
||||
- Virtual sustain, portamento, and modulation wheel
|
||||
- etc.
|
||||
*/
|
||||
//#define MIDI_ADVANCED
|
||||
|
||||
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
|
||||
//#define MIDI_TONE_KEYCODE_OCTAVES 2
|
||||
|
||||
|
||||
#define MOUSEKEY_INTERVAL 20
|
||||
#define MOUSEKEY_DELAY 0
|
||||
#define MOUSEKEY_TIME_TO_MAX 100
|
||||
#define MOUSEKEY_MAX_SPEED 10
|
||||
#define MOUSEKEY_WHEEL_DELAY 0
|
||||
|
||||
#endif
|
250
keyboards/planck/keymaps/dale/keymap.c
Normal file
250
keyboards/planck/keymaps/dale/keymap.c
Normal file
@@ -0,0 +1,250 @@
|
||||
// Can't Remember Sh*t Keymap for Planck
|
||||
// Trying to fit as many characters as possible on the default layer
|
||||
// as its easier for me to remember logical functions than characters
|
||||
// Also, I like me some numpad
|
||||
|
||||
|
||||
#include "planck.h"
|
||||
#include "action_layer.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
#include "eeconfig.h"
|
||||
|
||||
extern keymap_config_t keymap_config;
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
#define _QWERTY 0
|
||||
#define _GAME 1
|
||||
#define _LOWER 3
|
||||
#define _RAISE 4
|
||||
#define _ADJUST 16
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
GAME,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT,
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Tab | A | S | D | F | G | H | J | K | L | ; | ' |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | \ | Alt | Lower| Space |Raise | [ | - | = | ] |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT) },
|
||||
{KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(3, KC_LBRC), KC_MINS, KC_EQL, CTL_T(KC_RBRC)}
|
||||
},
|
||||
|
||||
/* Game
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | 1 | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* |Shift | A | S | D | F | G | H | J | K | L | ; | ' |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Ctrl | Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Alt | 4 | 3 | 2 | Lower| Space |Raise | Left | Down | Up | Right|
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_GAME] = {
|
||||
{ KC_1, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, _______ },
|
||||
{KC_LALT, KC_4, KC_3, KC_2, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT}
|
||||
},
|
||||
|
||||
|
||||
/* Lower (switched to # because KP# were weird in terminal emulators)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Tab | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | NumLk| F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Esc | | | | | 0 | | | | KP_+ | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = {
|
||||
{ KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______},
|
||||
{ _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, KC_SLSH, _______},
|
||||
{KC_ESC, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______}
|
||||
},
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | Wh Dn| M-L | M-Dn | M-R | ACL0 | ACL1 | ACL2 | | | \ | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | App | | | | Ins | | Home | PGDN | PGUP | End |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = {
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
|
||||
{ KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV},
|
||||
{_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_ACL0, KC_ACL1, KC_ACL2, _______, _______, KC_BSLASH, _______},
|
||||
{_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
|
||||
},
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff| Game |AGswap|AGnorm| | | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = {
|
||||
{LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL))},
|
||||
{_______, _______, _______, AU_ON, AU_OFF, GAME, AG_SWAP, AG_NORM, _______, _______, _______, _______},
|
||||
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||
{BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP}
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
|
||||
{
|
||||
switch(id) {
|
||||
case 0: // this would trigger when you hit a key mapped as M(0)
|
||||
if (record->event.pressed) {
|
||||
return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
float tone_startup[][2] = SONG(STARTUP_SOUND);
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
#endif
|
||||
|
||||
|
||||
void persistant_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case GAME:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
#endif
|
||||
persistant_default_layer_set(1UL<<_GAME);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
|
||||
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
6
keyboards/planck/keymaps/dale/readme.md
Normal file
6
keyboards/planck/keymaps/dale/readme.md
Normal file
@@ -0,0 +1,6 @@
|
||||
# Dales Planck Layout
|
||||
Goals:
|
||||
* Trying to fit as many characters as possible on the default layer
|
||||
* its easier for me to remember logical functions than characters
|
||||
* this also makes it easier to use the two US ISO keysets I had on hand
|
||||
* A number pad AND a number row
|
@@ -5,3 +5,4 @@ endif
|
||||
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||
STENO_ENABLE = yes # Additional protocols for Stenography(+1700), requires VIRTSER
|
||||
AUDIO_ENABLE = no # Audio output on port C6
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
|
25
keyboards/preonic/keymaps/dale/Makefile
Normal file
25
keyboards/preonic/keymaps/dale/Makefile
Normal file
@@ -0,0 +1,25 @@
|
||||
|
||||
|
||||
# Build Options
|
||||
# change to "no" to disable the options, or define them in the Makefile in
|
||||
# the appropriate keymap folder that will get included automatically
|
||||
#
|
||||
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
|
||||
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
MIDI_ENABLE = no # MIDI controls
|
||||
AUDIO_ENABLE = yes # Audio output on port C6
|
||||
UNICODE_ENABLE = no # Unicode
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||
RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../../Makefile
|
||||
endif
|
29
keyboards/preonic/keymaps/dale/config.h
Normal file
29
keyboards/preonic/keymaps/dale/config.h
Normal file
@@ -0,0 +1,29 @@
|
||||
#ifndef CONFIG_USER_H
|
||||
#define CONFIG_USER_H
|
||||
|
||||
#include "../../config.h"
|
||||
|
||||
/*
|
||||
* MIDI options
|
||||
*/
|
||||
|
||||
/* Prevent use of disabled MIDI features in the keymap */
|
||||
//#define MIDI_ENABLE_STRICT 1
|
||||
|
||||
/* enable basic MIDI features:
|
||||
- MIDI notes can be sent when in Music mode is on
|
||||
*/
|
||||
#define MIDI_BASIC
|
||||
|
||||
/* enable advanced MIDI features:
|
||||
- MIDI notes can be added to the keymap
|
||||
- Octave shift and transpose
|
||||
- Virtual sustain, portamento, and modulation wheel
|
||||
- etc.
|
||||
*/
|
||||
//#define MIDI_ADVANCED
|
||||
|
||||
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
|
||||
//#define MIDI_TONE_KEYCODE_OCTAVES 2
|
||||
|
||||
#endif
|
296
keyboards/preonic/keymaps/dale/keymap.c
Normal file
296
keyboards/preonic/keymaps/dale/keymap.c
Normal file
@@ -0,0 +1,296 @@
|
||||
#include "preonic.h"
|
||||
#include "action_layer.h"
|
||||
#include "eeconfig.h"
|
||||
#ifdef AUDIO_ENABLE
|
||||
#include "audio.h"
|
||||
#endif
|
||||
|
||||
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
||||
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
||||
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
||||
// entirely and just use numbers.
|
||||
|
||||
enum preonic_layers {
|
||||
_QWERTY,
|
||||
_COLEMAK,
|
||||
_DVORAK,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
enum preonic_keycodes {
|
||||
QWERTY = SAFE_RANGE,
|
||||
COLEMAK,
|
||||
DVORAK,
|
||||
LOWER,
|
||||
RAISE,
|
||||
BACKLIT
|
||||
};
|
||||
|
||||
// Fillers to make layering more clear
|
||||
#define _______ KC_TRNS
|
||||
#define XXXXXXX KC_NO
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* Qwerty
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Tab | A | S | D | F | G | H | J | K | L | ; | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | \ | Alt |Lower | Space |Raise | [ | - | = | ] |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTY] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
|
||||
{KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
|
||||
{KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, MT(MOD_RSFT, KC_ENT) },
|
||||
{KC_LCTL, KC_LGUI, KC_BSLS, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, LT(_LOWER, KC_LBRC), KC_MINS, KC_EQL, MT(MOD_RCTL, KC_RBRC)}
|
||||
},
|
||||
|
||||
/* Colemak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | R | S | T | D | H | N | E | I | O | " |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_COLEMAK] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL},
|
||||
{KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
|
||||
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
|
||||
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Dvorak
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Tab | " | , | . | P | Y | F | G | C | R | L | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | A | O | E | U | I | D | H | T | N | S | / |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_DVORAK] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_DEL},
|
||||
{KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
|
||||
{KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
|
||||
{BACKLIT, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
|
||||
},
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | F1 | F2 | F3 | F4 | F5 | F6 | 4 | 5 | 6 | . | * |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | F7 | F8 | F9 | F10 | F11 | F12 | 1 | 2 | 3 | / | Ent |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | 0 | | [ | - | + | ] |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = {
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
|
||||
{KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL},
|
||||
{KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_4, KC_5, KC_6, KC_DOT, KC_ASTR},
|
||||
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_1, KC_2, KC_3, _______, _______},
|
||||
{_______, _______, _______, _______, _______, KC_0, KC_0, _______, _______, _______, KC_PLUS, _______}
|
||||
},
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Del | Wh Up|RightC| M-Up | LeftC|QWERTY| Left | Down | Up | Right| | | ` |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | | Wh Dn| M-L | M-Dn | M-R | PrScr| Sc Lk| Break| | | \ | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | App | | | | Ins | | Home | PGDN | PGUP | End |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = {
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
|
||||
{KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL},
|
||||
{ KC_DEL, KC_WH_U, KC_BTN2, KC_MS_U, KC_BTN1, QWERTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_PIPE, KC_GRV},
|
||||
{_______, KC_WH_D, KC_MS_L, KC_MS_D, KC_MS_R, KC_PSCR, KC_SLCK, KC_PAUS, _______, _______, KC_BSLASH, _______},
|
||||
{_______, KC_APP, _______, _______, _______, KC_INS, KC_INS, _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END}
|
||||
},
|
||||
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | C-A-I|Qwerty| | |Reset |Macro0| | | | | |C-A-D |
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | | | |Aud on|Audoff| |AGswap|AGnorm| | | | |
|
||||
* |------+------+------+------+------+------|------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Brite| | | | | | | BL_T |BL_DEC|BL_INC|BL_ST |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = {
|
||||
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12},
|
||||
{LALT(LCTL(KC_INS)), QWERTY, _______, _______, RESET, M(0), _______, _______, _______, _______, _______, LALT(LCTL(KC_DEL))},
|
||||
{_______, _______, _______, AU_ON, AU_OFF, _______, AG_SWAP, AG_NORM, _______, _______, _______, _______},
|
||||
{_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, _______},
|
||||
{BACKLIT, _______, _______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC , BL_INC , BL_STEP}
|
||||
}
|
||||
|
||||
|
||||
};
|
||||
|
||||
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
|
||||
{
|
||||
switch(id) {
|
||||
case 0: // this would trigger when you hit a key mapped as M(0)
|
||||
if (record->event.pressed) {
|
||||
return MACRO( D(LSFT), T(LEFT), U(LSFT), D(LCTL), T(X), U(LCTL), T(RIGHT), D(LCTL), T(V), U(LCTL), T(LEFT), END ); // this swaps the characters on either side of the cursor when the macro executes
|
||||
}
|
||||
break;
|
||||
}
|
||||
return MACRO_NONE;
|
||||
};
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float tone_startup[][2] = {
|
||||
{NOTE_B5, 20},
|
||||
{NOTE_B6, 8},
|
||||
{NOTE_DS6, 20},
|
||||
{NOTE_B6, 8}
|
||||
};
|
||||
|
||||
float tone_qwerty[][2] = SONG(QWERTY_SOUND);
|
||||
float tone_dvorak[][2] = SONG(DVORAK_SOUND);
|
||||
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
|
||||
|
||||
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
|
||||
|
||||
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
|
||||
#endif
|
||||
|
||||
void persistent_default_layer_set(uint16_t default_layer) {
|
||||
eeconfig_update_default_layer(default_layer);
|
||||
default_layer_set(default_layer);
|
||||
}
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
|
||||
#endif
|
||||
persistent_default_layer_set(1UL<<_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case LOWER:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_LOWER);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case RAISE:
|
||||
if (record->event.pressed) {
|
||||
layer_on(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
} else {
|
||||
layer_off(_RAISE);
|
||||
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case BACKLIT:
|
||||
if (record->event.pressed) {
|
||||
register_code(KC_RSFT);
|
||||
#ifdef BACKLIGHT_ENABLE
|
||||
backlight_step();
|
||||
#endif
|
||||
} else {
|
||||
unregister_code(KC_RSFT);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
};
|
||||
|
||||
void matrix_init_user(void) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
startup_user();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
|
||||
void startup_user()
|
||||
{
|
||||
_delay_ms(20); // gets rid of tick
|
||||
PLAY_NOTE_ARRAY(tone_startup, false, 0);
|
||||
}
|
||||
|
||||
void shutdown_user()
|
||||
{
|
||||
PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
|
||||
_delay_ms(150);
|
||||
stop_all_notes();
|
||||
}
|
||||
|
||||
void music_on_user(void)
|
||||
{
|
||||
music_scale_user();
|
||||
}
|
||||
|
||||
void music_scale_user(void)
|
||||
{
|
||||
PLAY_NOTE_ARRAY(music_scale, false, 0);
|
||||
}
|
||||
|
||||
#endif
|
2
keyboards/preonic/keymaps/dale/readme.md
Normal file
2
keyboards/preonic/keymaps/dale/readme.md
Normal file
@@ -0,0 +1,2 @@
|
||||
# Dale's Preonic layout - largely based on his Planck.
|
||||
# The hardware number row is mostly to avoid inherent context switching delay while he is receiving auditory input.
|
@@ -1,9 +1,9 @@
|
||||
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = no # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no
|
||||
|
||||
ifndef QUANTUM_DIR
|
||||
include ../../../Makefile
|
||||
endif
|
||||
endif
|
||||
|
@@ -169,6 +169,7 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||
}
|
||||
|
||||
// translates key to keycode
|
||||
__attribute__ ((weak))
|
||||
uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
|
||||
{
|
||||
// Read entire word (16bits)
|
||||
|
@@ -15,6 +15,7 @@
|
||||
*/
|
||||
#include "process_steno.h"
|
||||
#include "quantum_keycodes.h"
|
||||
#include "eeprom.h"
|
||||
#include "keymap_steno.h"
|
||||
#include "virtser.h"
|
||||
|
||||
@@ -54,8 +55,9 @@
|
||||
|
||||
#define BOLT_STATE_SIZE 4
|
||||
#define GEMINI_STATE_SIZE 6
|
||||
#define MAX_STATE_SIZE GEMINI_STATE_SIZE
|
||||
|
||||
uint8_t state[MAX(BOLT_STATE_SIZE, GEMINI_STATE_SIZE)] = {0};
|
||||
uint8_t state[MAX_STATE_SIZE] = {0};
|
||||
uint8_t pressed = 0;
|
||||
steno_mode_t mode;
|
||||
|
||||
@@ -68,11 +70,8 @@ uint8_t boltmap[64] = {
|
||||
TXB_NUM, TXB_NUM, TXB_NUM, TXB_NUM, TXB_NUM, TXB_NUM, TXB_Z_R
|
||||
};
|
||||
|
||||
#define BOLTMAP_MASK (sizeof(boltmap) - 1)
|
||||
|
||||
|
||||
void steno_clear_state(void) {
|
||||
memset(state, 0, sizeof(state));
|
||||
__builtin_memset(state, 0, sizeof(state));
|
||||
}
|
||||
|
||||
void steno_init() {
|
||||
|
@@ -188,10 +188,10 @@ action_t store_or_get_action(bool pressed, keypos_t key)
|
||||
|
||||
int8_t layer_switch_get_layer(keypos_t key)
|
||||
{
|
||||
#ifndef NO_ACTION_LAYER
|
||||
action_t action;
|
||||
action.code = ACTION_TRANSPARENT;
|
||||
|
||||
#ifndef NO_ACTION_LAYER
|
||||
uint32_t layers = layer_state | default_layer_state;
|
||||
/* check top layer first */
|
||||
for (int8_t i = 31; i >= 0; i--) {
|
||||
|
@@ -238,7 +238,8 @@ typedef struct
|
||||
# define CDC_OUT_EPNUM MIDI_STREAM_OUT_EPNUM
|
||||
#endif
|
||||
|
||||
#if defined(__AVR_ATmega32U2__) && CDC_OUT_EPNUM > 4
|
||||
#if (defined(__AVR_ATmega32U2__) && CDC_OUT_EPNUM > 4) || \
|
||||
(defined(__AVR_ATmega32U4__) && CDC_OUT_EPNUM > 6)
|
||||
# error "Endpoints are not available enough to support all functions. Remove some in Makefile.(MOUSEKEY, EXTRAKEY, CONSOLE, NKRO, MIDI, SERIAL)"
|
||||
#endif
|
||||
|
||||
|
@@ -111,4 +111,8 @@ elif [[ -n "$(type -P pkg)" ]]; then
|
||||
arm-none-eabi-binutils \
|
||||
arm-none-eabi-newlib \
|
||||
diffutils
|
||||
elif [[ -n "$(type -P emerge)" ]]; then
|
||||
echo 'Please check that your gcc is built with the multilib use flag enabled.'
|
||||
emerge -vq sys-devel/crossdev
|
||||
USE="-openmp -hardened -sanitize -vtv" crossdev -s4 --stable --g =4.9.4 --portage --verbose --target avr
|
||||
fi
|
||||
|
Reference in New Issue
Block a user