untitled2dshooter/res
2022-12-03 16:11:41 +00:00
..
map.c maps are now structs 2022-06-09 14:05:02 +01:00
map.h maps are now structs 2022-06-09 14:05:02 +01:00
sprite_metadata.c way faster collisions 2022-12-03 16:11:41 +00:00
sprite_metadata.h all collision information is stored with sprites, support multiple sprites 2022-06-10 23:07:14 +01:00
sprites.c add mike character 2022-06-12 22:48:10 +01:00
sprites.gbr add mike source 2022-12-03 16:07:39 +00:00
sprites.h add mike character 2022-06-12 22:48:10 +01:00
test.gbm first commit - a kind of working thingy 2022-06-06 22:19:34 +01:00
tilemap.gbm first commit - a kind of working thingy 2022-06-06 22:19:34 +01:00
tiles.c add arrow sprite 2022-06-09 16:07:21 +01:00
tiles.gbr add arrow sprite 2022-06-09 16:07:21 +01:00
tiles.h first commit - a kind of working thingy 2022-06-06 22:19:34 +01:00