Commit Graph

18 Commits

Author SHA1 Message Date
053c06ea29
begin documentation on codebase: sprite metadata 2022-12-03 16:11:41 +00:00
435f0c6274
formatting, mostly 2022-12-03 16:11:41 +00:00
f338476aaf
way faster collisions 2022-12-03 16:11:41 +00:00
ea60bdeede
add mike source 2022-12-03 16:07:39 +00:00
565f7eebbd
optimisation? 2022-06-19 16:42:21 +01:00
9239a34256
add mike character 2022-06-12 22:48:10 +01:00
b02543c848
fix arrow sprite metadata 2022-06-12 19:42:01 +01:00
3eb6cc58ef
move screen drawing logic outside of main.c 2022-06-12 19:31:27 +01:00
0615ab5073
all collision information is stored with sprites, support multiple sprites 2022-06-10 23:07:14 +01:00
776cf354f8
add arrow sprite 2022-06-09 16:07:21 +01:00
3b186a3d75
define sprite collision boxes in res, use in src/sprite.c 2022-06-09 15:51:27 +01:00
32c2d32e6a
maps are now structs 2022-06-09 14:05:02 +01:00
e67254f179
remove commented out code for old collisions 2022-06-08 22:58:01 +01:00
458b9031a2
sprite-better-collision (#1)
Reviewed-on: #1
2022-06-08 22:57:34 +01:00
a4a1c80598
don't use git submodule for gbdk because it doesn't have binaries 2022-06-08 02:08:52 +01:00
1dbfa25e3e
update readme 2022-06-06 22:27:35 +01:00
96ba8d2ac1
set gbdk-2020 to correct commit 2022-06-06 22:21:48 +01:00
c78bc5e88b
first commit - a kind of working thingy 2022-06-06 22:19:34 +01:00